diff options
author | David Herrmann <dh.herrmann@googlemail.com> | 2012-05-19 13:33:05 +0200 |
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committer | David Herrmann <dh.herrmann@googlemail.com> | 2012-05-19 13:33:05 +0200 |
commit | 56d79325239987080840d5f0449712f31fa8ad26 (patch) | |
tree | 1399124ac31f9c35b4a44dce1b1806fbb839299e | |
parent | 2eb172acb4e6d4994c171092d51503e8c2bbc635 (diff) |
eloop: add more comments
Add comments describing each source and the nesting features.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
-rw-r--r-- | src/eloop.c | 119 |
1 files changed, 113 insertions, 6 deletions
diff --git a/src/eloop.c b/src/eloop.c index 0481a45..dda5e22 100644 --- a/src/eloop.c +++ b/src/eloop.c @@ -51,6 +51,21 @@ #define LOG_SUBSYSTEM "eloop" +/* + * Event Loop + * An event loop is an object where you can register event sources. If you then + * sleep on the event loop, you will be woken up if a single event source is + * firing up. An event loop itself is an event source so you can nest them. + * \efd: The epoll file descriptor. + * \ref: refcnt of this object + * \fd: Event source around \efd so you can nest event loops + * \cnt: Counter source used for idle events + * \sig_list: Shared signal sources + * \idlers: List of idle sources + * \cur_fds: Current dispatch array of fds + * \cur_fds_cnt: size of \cur_fds + * \exit: true if we should exit the main loop + */ struct ev_eloop { int efd; unsigned long ref; @@ -65,6 +80,17 @@ struct ev_eloop { bool exit; }; +/* + * FD sources + * File descriptors are used internally for all kinds of sources. + * \ref: refcnt for object + * \fd: the actual file desciptor + * \mask: the event mask for this fd (EV_READABLE, EV_WRITABLE, ...) + * \cb: the user callback + * \data: the user data + * \enabled: true if the object is currently enabled + * \loop: NULL or pointer to eloop if bound + */ struct ev_fd { unsigned long ref; int fd; @@ -76,6 +102,15 @@ struct ev_fd { struct ev_eloop *loop; }; +/* + * Timer sources + * Based on timerfd this allows firing events based on relative timeouts. + * \ref: refcnt of this object + * \cb: user callback + * \data: user data + * \fd: the timerfd file desciptor + * \efd: fd-source for \fd + */ struct ev_timer { unsigned long ref; ev_timer_cb cb; @@ -85,6 +120,16 @@ struct ev_timer { struct ev_fd *efd; }; +/* + * Counter Sources + * Counter sources fire if they are non-zero. They are based on the eventfd + * syscall in linux. + * \ref: refcnt of counter object + * \cb: user callback + * \data: user data + * \fd: eventfd file desciptor + * \efd: fd-source for \fd + */ struct ev_counter { unsigned long ref; ev_counter_cb cb; @@ -94,6 +139,15 @@ struct ev_counter { struct ev_fd *efd; }; +/* + * Shared Signal Sources + * A shared signal allows multiple listeners for the same signal. All listeners + * are called if the signal is catched. + * \list: list integration into ev_eloop object + * \fd: the signalfd file desciptor for this signal + * \signum: the actual signal number + * \hook: list of registered user callbacks for this signal + */ struct ev_signal_shared { struct kmscon_dlist list; @@ -104,6 +158,22 @@ struct ev_signal_shared { /* * Shared signals + * signalfd allows us to conveniently listen for incoming signals. However, if + * multiple signalfds are registered for the same signal, then only one of them + * will get signaled. To avoid this restriction, we provide shared signals. + * That means, the user can register for a signal and if no other user is + * registered for this signal, yet, we create a new shared signal. Otherwise, + * we add the user to the existing shared signals. + * If the signal is catched, we simply call all users that are registered for + * this signal. + * To avoid side-effects, we automatically block all signals for the current + * thread when a signalfd is created. We never unblock the signal. However, + * most modern linux user-space programs avoid signal handlers, anyway, so you + * can use signalfd only. + * + * As special note, we automatically handle SIGCHLD signals here and wait for + * all pending child exits. This, however, is only activated when at least one + * user has registered for SIGCHLD callbacks. */ static void sig_child() @@ -141,7 +211,7 @@ static void shared_signal_cb(struct ev_fd *fd, int mask, void *data) if (mask & EV_READABLE) { len = read(fd->fd, &info, sizeof(info)); if (len != sizeof(info)) - log_warn("cannot read signalfd"); + log_warn("cannot read signalfd (%d): %m", errno); else kmscon_hook_call(sig->hook, sig->fd->loop, &info); @@ -175,7 +245,7 @@ static int signal_new(struct ev_signal_shared **out, struct ev_eloop *loop, sigemptyset(&mask); sigaddset(&mask, signum); - fd = signalfd(-1, &mask, SFD_CLOEXEC); + fd = signalfd(-1, &mask, SFD_CLOEXEC | SFD_NONBLOCK); if (fd < 0) { ret = -errno; goto err_hook; @@ -214,14 +284,38 @@ static void signal_free(struct ev_signal_shared *sig) close(fd); kmscon_hook_free(sig->hook); free(sig); - /* We do not unblock the signal here as there may be other subsystems - * which blocked this signal so we do not want to interfere. If you need - * a clean sigmask then do it yourself. + /* + * We do not unblock the signal here as there may be other subsystems + * which blocked this signal so we do not want to interfere. If you + * need a clean sigmask then do it yourself. */ } /* * Eloop mainloop + * The main eloop object is responsible for correctly dispatching all events. + * You can register fd, idle or signal sources with it. All other kinds of + * sources are based on these. In fact, event idle and signal sources are based + * on fd sources. + * As special feature, you can retrieve an fd of an eloop object, too, and pass + * it to your own event loop. If this fd is readable, then call + * ev_eloop_dispatch() to make this loop dispatch all pending events. + * + * There is one restriction when nesting eloops, though. You cannot share + * signals across eloop boundaries. That is, if you have registered for shared + * signals in two eloops for the _same_ signal, then only one eloop will + * receive the signal (and this is pretty random). + * However, such a setup is most often broken in design and hence should never + * occur. Even shared signals are quite rare. + * Anyway, you must take this into account when nesting eloops. + * + * For the curious reader: We implement idle sources with counter sources. That + * is, whenever there is an idle source we increase the counter source. Hence, + * the next dispatch call will call the counter source and this will call all + * registered idle source. If the idle sources do not unregister them, then we + * directly increase the counter again and the next dispatch round will call + * all idle sources again. This, however, has the side-effect that idle sources + * are _not_ called before other fd events but are rather mixed in between. */ static void eloop_event(struct ev_fd *fd, int mask, void *data) @@ -354,7 +448,6 @@ int ev_eloop_dispatch(struct ev_eloop *loop, int timeout) if (!loop || loop->exit) return -EINVAL; - /* dispatch fd events */ count = epoll_wait(loop->efd, ep, 32, timeout); if (count < 0) { if (errno == EINTR) { @@ -511,6 +604,12 @@ void ev_eloop_rm_eloop(struct ev_eloop *rm) /* * FD sources + * This allows adding file descriptors to an eloop. A file descriptor is the + * most basic kind of source and used for all other source types. + * By default a source is always enabled but you can easily disable the source + * by calling ev_fd_disable(). This will have the effect, that the source is + * still registered with the eloop but will not wake up the thread or get + * called until you enable it again. */ int ev_fd_new(struct ev_fd **out, int rfd, int mask, ev_fd_cb cb, void *data) @@ -1199,6 +1298,10 @@ void ev_eloop_rm_counter(struct ev_counter *cnt) /* * Shared signals + * This allows registering for shared signal events. See description of the + * shared signal object above for more information how this works. Also see the + * eloop description to see some drawbacks when nesting eloop objects with the + * same shared signal sources. */ int ev_eloop_register_signal_cb(struct ev_eloop *loop, int signum, @@ -1248,6 +1351,10 @@ void ev_eloop_unregister_signal_cb(struct ev_eloop *loop, int signum, /* * Idle sources + * Idle sources are called everytime when a next dispatch round is started. + * That means, unless there is no idle source registered, the thread will + * _never_ go to sleep. So please unregister your idle source if no longer + * needed. */ int ev_eloop_register_idle_cb(struct ev_eloop *eloop, ev_idle_cb cb, |