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authorDavid Herrmann <dh.herrmann@googlemail.com>2012-08-08 12:13:29 +0200
committerDavid Herrmann <dh.herrmann@googlemail.com>2012-08-08 12:13:29 +0200
commit9fe063e2745eef5ff37c2497fafafd4059dd20df (patch)
tree8e65d392a89b1758d10689f353cb5f9f427ff731 /.gitignore
parent2da673ec8f8ac13384bc9fe0716e4815f1b012b1 (diff)
genshader: make shader generation more flexible
The genshader program now takes all input shaders as arguments so we can easily add new shaders. We also name the constants after the shader file to be as flexible as possible. This also moves the generated shaders into the static-kmscon library. The linker will strip unused symbols, anyway, so we aren't loosing anything here. Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Diffstat (limited to '.gitignore')
-rw-r--r--.gitignore2
1 files changed, 1 insertions, 1 deletions
diff --git a/.gitignore b/.gitignore
index 20cba4f..fbb1c06 100644
--- a/.gitignore
+++ b/.gitignore
@@ -23,7 +23,7 @@ stamp-*
.dirstamp
.libs
genshader
-src/output_shaders.c
+src/static_shaders.c
src/genshader.c
docs/reference/*.txt
docs/reference/*.bak