diff options
author | David Herrmann <dh.herrmann@googlemail.com> | 2012-01-17 15:19:43 +0100 |
---|---|---|
committer | David Herrmann <dh.herrmann@googlemail.com> | 2012-01-17 15:19:43 +0100 |
commit | 2d71ef276c3084760b72e2ff377710a92346d4b6 (patch) | |
tree | 3ed4ace00cdcf13624c7ef64c16c9842a4e16402 /.gitignore | |
parent | 7c7a4e32f94205a48ab893bd741426dc6cfd831e (diff) |
output: add shader support
To avoid the fixed function pipeline we should use shaders instead of
old glBegin/glEnd. This patch adds two basic shaders and functions that
load and initialize them.
To avoid loading the shaders at runtime we generate a source file which
contains them as strings so they are embedded in the binary.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Diffstat (limited to '.gitignore')
-rw-r--r-- | .gitignore | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -22,3 +22,5 @@ stamp-* .deps .dirstamp .libs +genshader +src/output_shaders.c |