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authorBrian <brian@yutani.localnet.net>2006-09-28 15:09:40 -0600
committerBrian <brian@yutani.localnet.net>2006-09-28 15:09:40 -0600
commit84eb2c0a06de60e88e14bb03fabe661d7cd8f1d3 (patch)
treecf22be8f4cc9fb3c8016788e2d9dc67274f19fe1 /GL
parent4bc5dc2854e33bf343cdea44a3c3b4c41f6f4145 (diff)
Replace hard-coded filesnames with loops (all .c and .h files).
Should fix problems with Mesa adding/removing source files, for the most part. Patch by Dan Nicholson.
Diffstat (limited to 'GL')
-rwxr-xr-xGL/symlink-mesa.sh384
1 files changed, 33 insertions, 351 deletions
diff --git a/GL/symlink-mesa.sh b/GL/symlink-mesa.sh
index a836866fd..88dddfcf5 100755
--- a/GL/symlink-mesa.sh
+++ b/GL/symlink-mesa.sh
@@ -62,417 +62,99 @@ symlink_mesa_glapi() {
src_dir src/mesa/glapi
dst_dir mesa/glapi
- action dispatch.h
- action glapi.c
- action glapi.h
- action glapioffsets.h
- action glapitable.h
- action glapitemp.h
- action glprocs.h
- action glthread.c
- action glthread.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_main() {
src_dir src/mesa/main
dst_dir mesa/main
- action accum.c
- action accum.h
- action api_arrayelt.c
- action api_arrayelt.h
- action api_eval.h
- action api_loopback.c
- action api_loopback.h
- action api_noop.c
- action api_noop.h
- action api_validate.c
- action api_validate.h
- action arrayobj.c
- action arrayobj.h
- action attrib.c
- action attrib.h
- action bitset.h
- action blend.c
- action blend.h
- action bufferobj.c
- action bufferobj.h
- action buffers.c
- action buffers.h
- action clip.c
- action clip.h
- action colormac.h
- action colortab.c
- action colortab.h
- action config.h
- action context.c
- action context.h
- action convolve.c
- action convolve.h
- action dd.h
- action debug.c
- action debug.h
- action depth.c
- action depth.h
- action depthstencil.c
- action depthstencil.h
- action dlist.c
- action dlist.h
- action drawpix.c
- action drawpix.h
- action enable.c
- action enable.h
- action enums.c
- action enums.h
- action eval.c
- action eval.h
- action execmem.c
- action extensions.c
- action extensions.h
- action fbobject.c
- action fbobject.h
- action feedback.c
- action feedback.h
- action fog.c
- action fog.h
- action framebuffer.c
- action framebuffer.h
- action get.c
- action get.h
- action getstring.c
- action glheader.h
- action hash.c
- action hash.h
- action hint.c
- action hint.h
- action histogram.c
- action histogram.h
- action image.c
- action image.h
- action imports.c
- action imports.h
- action light.c
- action light.h
- action lines.c
- action lines.h
- action macros.h
- action matrix.c
- action matrix.h
- action mm.c
- action mm.h
- action mtypes.h
- action occlude.c
- action occlude.h
- action pixel.c
- action pixel.h
- action points.c
- action points.h
- action polygon.c
- action polygon.h
- action rastpos.c
- action rastpos.h
- action rbadaptors.c
- action rbadaptors.h
- action renderbuffer.c
- action renderbuffer.h
- action simple_list.h
- action state.c
- action state.h
- action stencil.c
- action stencil.h
- action texcompress.c
- action texcompress.h
- action texcompress_fxt1.c
- action texcompress_s3tc.c
- action texenvprogram.c
- action texenvprogram.h
- action texformat.c
- action texformat.h
- action texformat_tmp.h
- action teximage.c
- action teximage.h
- action texobj.c
- action texobj.h
- action texrender.c
- action texrender.h
- action texstate.c
- action texstate.h
- action texstore.c
- action texstore.h
- action varray.c
- action varray.h
- action version.h
- action vsnprintf.c
- action vtxfmt.c
- action vtxfmt.h
- action vtxfmt_tmp.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_math() {
src_dir src/mesa/math
dst_dir mesa/math
- action m_clip_tmp.h
- action m_copy_tmp.h
- action m_debug.h
- action m_debug_clip.c
- action m_debug_norm.c
- action m_debug_util.h
- action m_debug_xform.c
- action m_dotprod_tmp.h
- action m_eval.c
- action m_eval.h
- action m_matrix.c
- action m_matrix.h
- action m_norm_tmp.h
- action m_trans_tmp.h
- action m_translate.c
- action m_translate.h
- action m_vector.c
- action m_vector.h
- action m_xform.c
- action m_xform.h
- action m_xform_tmp.h
- action mathmod.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_ac() {
src_dir src/mesa/array_cache
dst_dir mesa/array_cache
- action ac_context.c
- action ac_context.h
- action ac_import.c
- action acache.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_swrast() {
src_dir src/mesa/swrast
dst_dir mesa/swrast
- action s_aaline.c
- action s_aaline.h
- action s_aalinetemp.h
- action s_aatriangle.c
- action s_aatriangle.h
- action s_aatritemp.h
- action s_accum.c
- action s_accum.h
- action s_alpha.c
- action s_alpha.h
- action s_arbshader.c
- action s_arbshader.h
- action s_atifragshader.c
- action s_atifragshader.h
- action s_bitmap.c
- action s_blend.c
- action s_blend.h
- action s_blit.c
- action s_buffers.c
- action s_context.c
- action s_context.h
- action s_copypix.c
- action s_depth.c
- action s_depth.h
- action s_drawpix.c
- action s_drawpix.h
- action s_feedback.c
- action s_feedback.h
- action s_fog.c
- action s_fog.h
- action s_imaging.c
- action s_lines.c
- action s_lines.h
- action s_linetemp.h
- action s_logic.c
- action s_logic.h
- action s_masking.c
- action s_masking.h
- action s_nvfragprog.c
- action s_nvfragprog.h
- action s_points.c
- action s_points.h
- action s_pointtemp.h
- action s_readpix.c
- action s_span.c
- action s_span.h
- action s_spantemp.h
- action s_stencil.c
- action s_stencil.h
- action s_texcombine.c
- action s_texcombine.h
- action s_texfilter.c
- action s_texfilter.h
- action s_texstore.c
- action s_triangle.c
- action s_triangle.h
- action s_trispan.h
- action s_tritemp.h
- action s_zoom.c
- action s_zoom.h
- action swrast.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_ss() {
src_dir src/mesa/swrast_setup
dst_dir mesa/swrast_setup
- action ss_context.c
- action ss_context.h
- action ss_triangle.c
- action ss_triangle.h
- action ss_tritmp.h
- action ss_vb.h
- action swrast_setup.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_tnl() {
src_dir src/mesa/tnl
dst_dir mesa/tnl
- action t_array_api.c
- action t_array_api.h
- action t_array_import.c
- action t_array_import.h
- action t_context.c
- action t_context.h
- action t_pipeline.c
- action t_pipeline.h
- action t_save_api.c
- action t_save_api.h
- action t_save_loopback.c
- action t_save_playback.c
- action t_vb_arbprogram.c
- action t_vb_arbprogram.h
- action t_vb_arbprogram_sse.c
- action t_vb_arbshader.c
- action t_vb_cliptmp.h
- action t_vb_cull.c
- action t_vb_fog.c
- action t_vb_light.c
- action t_vb_lighttmp.h
- action t_vb_normals.c
- action t_vb_points.c
- action t_vb_program.c
- action t_vb_render.c
- action t_vb_rendertmp.h
- action t_vb_texgen.c
- action t_vb_texmat.c
- action t_vb_vertex.c
- action t_vertex.c
- action t_vertex.h
- action t_vertex_generic.c
- action t_vertex_sse.c
- action t_vp_build.c
- action t_vp_build.h
- action t_vtx_api.c
- action t_vtx_api.h
- action t_vtx_eval.c
- action t_vtx_exec.c
- action t_vtx_generic.c
- action t_vtx_x86.c
- action tnl.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_shader() {
src_dir src/mesa/shader
dst_dir mesa/shader
- action arbprogparse.c
- action arbprogparse.h
- action arbprogram.c
- action arbprogram.h
- action arbprogram_syn.h
- action atifragshader.c
- action atifragshader.h
- action nvfragparse.c
- action nvfragparse.h
- action nvprogram.c
- action nvprogram.h
- action nvvertexec.c
- action nvvertexec.h
- action nvvertparse.c
- action nvvertparse.h
- action program.c
- action program.h
- action program_instruction.h
- action shaderobjects.c
- action shaderobjects.h
- action shaderobjects_3dlabs.c
- action shaderobjects_3dlabs.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_shader_grammar() {
src_dir src/mesa/shader/grammar
dst_dir mesa/shader/grammar
- action grammar.c
- action grammar.h
- action grammar_syn.h
- action grammar_mesa.c
- action grammar_mesa.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_shader_slang() {
src_dir src/mesa/shader/slang
dst_dir mesa/shader/slang
- action slang_analyse.c
- action slang_analyse.h
- action slang_assemble.c
- action slang_assemble.h
- action slang_assemble_assignment.c
- action slang_assemble_assignment.h
- action slang_assemble_conditional.c
- action slang_assemble_conditional.h
- action slang_assemble_constructor.c
- action slang_assemble_constructor.h
- action slang_assemble_typeinfo.c
- action slang_assemble_typeinfo.h
- action slang_compile.c
- action slang_compile.h
- action slang_compile_function.c
- action slang_compile_function.h
- action slang_compile_operation.c
- action slang_compile_operation.h
- action slang_compile_struct.c
- action slang_compile_struct.h
- action slang_compile_variable.c
- action slang_compile_variable.h
- action slang_execute.c
- action slang_execute.h
- action slang_execute_x86.c
- action slang_export.c
- action slang_export.h
- action slang_library_noise.c
- action slang_library_noise.h
- action slang_library_texsample.c
- action slang_library_texsample.h
- action slang_link.c
- action slang_link.h
- action slang_mesa.h
- action slang_preprocess.c
- action slang_preprocess.h
- action slang_storage.c
- action slang_storage.h
- action slang_utility.c
- action slang_utility.h
- action traverse_wrap.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_shader_slang_library() {
src_dir src/mesa/shader/slang/library
dst_dir mesa/shader/slang/library
- action slang_builtin_vec4_gc.h
- action slang_common_builtin_gc.h
- action slang_core_gc.h
- action slang_fragment_builtin_gc.h
- action slang_shader_syn.h
- action slang_pp_directives_syn.h
- action slang_pp_expression_syn.h
- action slang_pp_version_syn.h
- action slang_vertex_builtin_gc.h
+ for src in $REAL_SRC_DIR/*.{c,h}; do
+ action `basename $src`
+ done
}
symlink_mesa_x() {