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authorAdam Jackson <ajax@benzedrine.nwnk.net>2006-10-11 15:56:45 -0400
committerAdam Jackson <ajax@benzedrine.nwnk.net>2006-10-11 15:56:45 -0400
commit61f3eb816b47f31e856eca32bca7e2e947faf533 (patch)
tree712ac5ae1988ddedff4153e0b05f8c08c1f4f70d /GL
parentcde68728860179dc84e615ccb378ce992513fd62 (diff)
Back out merge of master to 1.2 branch. Undoes 89987ca...
Dear git: please make 'git-revert' work on merge commits kthnxbye.
Diffstat (limited to 'GL')
-rwxr-xr-xGL/symlink-mesa.sh381
1 files changed, 348 insertions, 33 deletions
diff --git a/GL/symlink-mesa.sh b/GL/symlink-mesa.sh
index c14c683c6..7b5ed5c3d 100755
--- a/GL/symlink-mesa.sh
+++ b/GL/symlink-mesa.sh
@@ -62,99 +62,414 @@ symlink_mesa_glapi() {
src_dir src/mesa/glapi
dst_dir mesa/glapi
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action dispatch.h
+ action glapi.c
+ action glapi.h
+ action glapioffsets.h
+ action glapitable.h
+ action glapitemp.h
+ action glprocs.h
+ action glthread.c
+ action glthread.h
}
symlink_mesa_main() {
src_dir src/mesa/main
dst_dir mesa/main
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action accum.c
+ action accum.h
+ action api_arrayelt.c
+ action api_arrayelt.h
+ action api_eval.h
+ action api_loopback.c
+ action api_loopback.h
+ action api_noop.c
+ action api_noop.h
+ action api_validate.c
+ action api_validate.h
+ action arrayobj.c
+ action arrayobj.h
+ action attrib.c
+ action attrib.h
+ action bitset.h
+ action blend.c
+ action blend.h
+ action bufferobj.c
+ action bufferobj.h
+ action buffers.c
+ action buffers.h
+ action clip.c
+ action clip.h
+ action colormac.h
+ action colortab.c
+ action colortab.h
+ action config.h
+ action context.c
+ action context.h
+ action convolve.c
+ action convolve.h
+ action dd.h
+ action debug.c
+ action debug.h
+ action depth.c
+ action depth.h
+ action depthstencil.c
+ action depthstencil.h
+ action dlist.c
+ action dlist.h
+ action drawpix.c
+ action drawpix.h
+ action enable.c
+ action enable.h
+ action enums.c
+ action enums.h
+ action eval.c
+ action eval.h
+ action execmem.c
+ action extensions.c
+ action extensions.h
+ action fbobject.c
+ action fbobject.h
+ action feedback.c
+ action feedback.h
+ action fog.c
+ action fog.h
+ action framebuffer.c
+ action framebuffer.h
+ action get.c
+ action get.h
+ action getstring.c
+ action glheader.h
+ action hash.c
+ action hash.h
+ action hint.c
+ action hint.h
+ action histogram.c
+ action histogram.h
+ action image.c
+ action image.h
+ action imports.c
+ action imports.h
+ action light.c
+ action light.h
+ action lines.c
+ action lines.h
+ action macros.h
+ action matrix.c
+ action matrix.h
+ action mm.c
+ action mm.h
+ action mtypes.h
+ action occlude.c
+ action occlude.h
+ action pixel.c
+ action pixel.h
+ action points.c
+ action points.h
+ action polygon.c
+ action polygon.h
+ action rastpos.c
+ action rastpos.h
+ action rbadaptors.c
+ action rbadaptors.h
+ action renderbuffer.c
+ action renderbuffer.h
+ action simple_list.h
+ action state.c
+ action state.h
+ action stencil.c
+ action stencil.h
+ action texcompress.c
+ action texcompress.h
+ action texcompress_fxt1.c
+ action texcompress_s3tc.c
+ action texenvprogram.c
+ action texenvprogram.h
+ action texformat.c
+ action texformat.h
+ action texformat_tmp.h
+ action teximage.c
+ action teximage.h
+ action texobj.c
+ action texobj.h
+ action texrender.c
+ action texrender.h
+ action texstate.c
+ action texstate.h
+ action texstore.c
+ action texstore.h
+ action varray.c
+ action varray.h
+ action version.h
+ action vsnprintf.c
+ action vtxfmt.c
+ action vtxfmt.h
+ action vtxfmt_tmp.h
}
symlink_mesa_math() {
src_dir src/mesa/math
dst_dir mesa/math
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action m_clip_tmp.h
+ action m_copy_tmp.h
+ action m_debug.h
+ action m_debug_clip.c
+ action m_debug_norm.c
+ action m_debug_util.h
+ action m_debug_xform.c
+ action m_dotprod_tmp.h
+ action m_eval.c
+ action m_eval.h
+ action m_matrix.c
+ action m_matrix.h
+ action m_norm_tmp.h
+ action m_trans_tmp.h
+ action m_translate.c
+ action m_translate.h
+ action m_vector.c
+ action m_vector.h
+ action m_xform.c
+ action m_xform.h
+ action m_xform_tmp.h
+ action mathmod.h
}
symlink_mesa_ac() {
src_dir src/mesa/array_cache
dst_dir mesa/array_cache
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action ac_context.c
+ action ac_context.h
+ action ac_import.c
+ action acache.h
}
symlink_mesa_swrast() {
src_dir src/mesa/swrast
dst_dir mesa/swrast
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action s_aaline.c
+ action s_aaline.h
+ action s_aalinetemp.h
+ action s_aatriangle.c
+ action s_aatriangle.h
+ action s_aatritemp.h
+ action s_accum.c
+ action s_accum.h
+ action s_alpha.c
+ action s_alpha.h
+ action s_arbshader.c
+ action s_arbshader.h
+ action s_atifragshader.c
+ action s_atifragshader.h
+ action s_bitmap.c
+ action s_blend.c
+ action s_blend.h
+ action s_blit.c
+ action s_buffers.c
+ action s_context.c
+ action s_context.h
+ action s_copypix.c
+ action s_depth.c
+ action s_depth.h
+ action s_drawpix.c
+ action s_drawpix.h
+ action s_feedback.c
+ action s_feedback.h
+ action s_fog.c
+ action s_fog.h
+ action s_imaging.c
+ action s_lines.c
+ action s_lines.h
+ action s_linetemp.h
+ action s_logic.c
+ action s_logic.h
+ action s_masking.c
+ action s_masking.h
+ action s_nvfragprog.c
+ action s_nvfragprog.h
+ action s_points.c
+ action s_points.h
+ action s_pointtemp.h
+ action s_readpix.c
+ action s_span.c
+ action s_span.h
+ action s_spantemp.h
+ action s_stencil.c
+ action s_stencil.h
+ action s_texcombine.c
+ action s_texcombine.h
+ action s_texfilter.c
+ action s_texfilter.h
+ action s_texstore.c
+ action s_triangle.c
+ action s_triangle.h
+ action s_trispan.h
+ action s_tritemp.h
+ action s_zoom.c
+ action s_zoom.h
+ action swrast.h
}
symlink_mesa_ss() {
src_dir src/mesa/swrast_setup
dst_dir mesa/swrast_setup
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action ss_context.c
+ action ss_context.h
+ action ss_triangle.c
+ action ss_triangle.h
+ action ss_tritmp.h
+ action ss_vb.h
+ action swrast_setup.h
}
symlink_mesa_tnl() {
src_dir src/mesa/tnl
dst_dir mesa/tnl
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action t_array_api.c
+ action t_array_api.h
+ action t_array_import.c
+ action t_array_import.h
+ action t_context.c
+ action t_context.h
+ action t_pipeline.c
+ action t_pipeline.h
+ action t_save_api.c
+ action t_save_api.h
+ action t_save_loopback.c
+ action t_save_playback.c
+ action t_vb_arbprogram.c
+ action t_vb_arbprogram.h
+ action t_vb_arbprogram_sse.c
+ action t_vb_arbshader.c
+ action t_vb_cliptmp.h
+ action t_vb_cull.c
+ action t_vb_fog.c
+ action t_vb_light.c
+ action t_vb_lighttmp.h
+ action t_vb_normals.c
+ action t_vb_points.c
+ action t_vb_program.c
+ action t_vb_render.c
+ action t_vb_rendertmp.h
+ action t_vb_texgen.c
+ action t_vb_texmat.c
+ action t_vb_vertex.c
+ action t_vertex.c
+ action t_vertex.h
+ action t_vertex_generic.c
+ action t_vertex_sse.c
+ action t_vp_build.c
+ action t_vp_build.h
+ action t_vtx_api.c
+ action t_vtx_api.h
+ action t_vtx_eval.c
+ action t_vtx_exec.c
+ action t_vtx_generic.c
+ action t_vtx_x86.c
+ action tnl.h
}
symlink_mesa_shader() {
src_dir src/mesa/shader
dst_dir mesa/shader
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action arbprogparse.c
+ action arbprogparse.h
+ action arbprogram.c
+ action arbprogram.h
+ action arbprogram_syn.h
+ action atifragshader.c
+ action atifragshader.h
+ action nvfragparse.c
+ action nvfragparse.h
+ action nvprogram.c
+ action nvprogram.h
+ action nvvertexec.c
+ action nvvertexec.h
+ action nvvertparse.c
+ action nvvertparse.h
+ action program.c
+ action program.h
+ action program_instruction.h
+ action shaderobjects.c
+ action shaderobjects.h
+ action shaderobjects_3dlabs.c
+ action shaderobjects_3dlabs.h
}
symlink_mesa_shader_grammar() {
src_dir src/mesa/shader/grammar
dst_dir mesa/shader/grammar
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action grammar.c
+ action grammar.h
+ action grammar_syn.h
+ action grammar_mesa.c
+ action grammar_mesa.h
}
symlink_mesa_shader_slang() {
src_dir src/mesa/shader/slang
dst_dir mesa/shader/slang
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action slang_analyse.c
+ action slang_analyse.h
+ action slang_assemble.c
+ action slang_assemble.h
+ action slang_assemble_assignment.c
+ action slang_assemble_assignment.h
+ action slang_assemble_conditional.c
+ action slang_assemble_conditional.h
+ action slang_assemble_constructor.c
+ action slang_assemble_constructor.h
+ action slang_assemble_typeinfo.c
+ action slang_assemble_typeinfo.h
+ action slang_compile.c
+ action slang_compile.h
+ action slang_compile_function.c
+ action slang_compile_function.h
+ action slang_compile_operation.c
+ action slang_compile_operation.h
+ action slang_compile_struct.c
+ action slang_compile_struct.h
+ action slang_compile_variable.c
+ action slang_compile_variable.h
+ action slang_execute.c
+ action slang_execute.h
+ action slang_execute_x86.c
+ action slang_export.c
+ action slang_export.h
+ action slang_library_noise.c
+ action slang_library_noise.h
+ action slang_library_texsample.c
+ action slang_library_texsample.h
+ action slang_link.c
+ action slang_link.h
+ action slang_mesa.h
+ action slang_preprocess.c
+ action slang_preprocess.h
+ action slang_storage.c
+ action slang_storage.h
+ action slang_utility.c
+ action slang_utility.h
+ action traverse_wrap.h
}
symlink_mesa_shader_slang_library() {
src_dir src/mesa/shader/slang/library
dst_dir mesa/shader/slang/library
- for src in $REAL_SRC_DIR/*.c $REAL_SRC_DIR/*.h; do
- action `basename $src`
- done
+ action slang_common_builtin_gc.h
+ action slang_core_gc.h
+ action slang_fragment_builtin_gc.h
+ action slang_shader_syn.h
+ action slang_pp_version_syn.h
+ action slang_vertex_builtin_gc.h
}
symlink_mesa_x() {