diff options
author | Kristian Høgsberg <krh@redhat.com> | 2006-09-07 15:35:16 -0400 |
---|---|---|
committer | Kristian Høgsberg <krh@redhat.com> | 2006-09-07 15:35:16 -0400 |
commit | 86450998da616e3d00d4d6293acc35eccc2061e7 (patch) | |
tree | 82566dd3597d6827d3699dab270463e32df5e143 | |
parent | 64479fffa22581cc7d753065c33eda5520b7db9a (diff) |
Fix AIGLX VT switching.
See https://bugs.freedesktop.org/show_bug.cgi?id=7916
There may be a simpler, less intrusive fix that involves just rearranging
DRI locking between 2D and 3D drivers around VT switch.
-rw-r--r-- | GL/glx/glxdri.c | 36 | ||||
-rw-r--r-- | GL/glx/glxext.c | 90 | ||||
-rw-r--r-- | GL/glx/glxserver.h | 5 |
3 files changed, 104 insertions, 27 deletions
diff --git a/GL/glx/glxdri.c b/GL/glx/glxdri.c index 41e49e225..b5723049d 100644 --- a/GL/glx/glxdri.c +++ b/GL/glx/glxdri.c @@ -73,6 +73,9 @@ struct __GLXDRIscreen { __DRIscreen driScreen; void *driver; + xf86EnterVTProc *enterVT; + xf86LeaveVTProc *leaveVT; + unsigned char glx_enable_bits[__GLX_EXT_BYTES]; }; @@ -622,8 +625,7 @@ static __DRIfuncPtr getProcAddress(const char *proc_name) static __DRIscreen *findScreen(__DRInativeDisplay *dpy, int scrn) { - __GLXDRIscreen *screen = - (__GLXDRIscreen *) __glXgetActiveScreen(scrn); + __GLXDRIscreen *screen = (__GLXDRIscreen *) __glXgetActiveScreen(scrn); return &screen->driScreen; } @@ -817,6 +819,30 @@ static const __DRIinterfaceMethods interface_methods = { static const char dri_driver_path[] = DRI_DRIVER_PATH; +static Bool +glxDRIEnterVT (int index, int flags) +{ + __GLXDRIscreen *screen = (__GLXDRIscreen *) __glXgetActiveScreen(index); + + LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); + + glxResumeClients(); + + return (*screen->enterVT) (index, flags); +} + +static void +glxDRILeaveVT (int index, int flags) +{ + __GLXDRIscreen *screen = (__GLXDRIscreen *) __glXgetActiveScreen(index); + + LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); + + glxSuspendClients(); + + return (*screen->leaveVT) (index, flags); +} + static __GLXscreen * __glXDRIscreenProbe(ScreenPtr pScreen) { @@ -842,6 +868,7 @@ __glXDRIscreenProbe(ScreenPtr pScreen) char filename[128]; Bool isCapable; size_t buffer_size; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; if (!xf86LoaderCheckSymbol("DRIQueryDirectRenderingCapable")) { LogMessage(X_ERROR, "AIGLX: DRI module not loaded\n"); @@ -1029,6 +1056,11 @@ __glXDRIscreenProbe(ScreenPtr pScreen) __glXsetEnterLeaveServerFuncs(__glXDRIenterServer, __glXDRIleaveServer); + screen->enterVT = pScrn->EnterVT; + pScrn->EnterVT = glxDRIEnterVT; + screen->leaveVT = pScrn->LeaveVT; + pScrn->LeaveVT = glxDRILeaveVT; + LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", filename); diff --git a/GL/glx/glxext.c b/GL/glx/glxext.c index fdb8ea262..11fb7fcaf 100644 --- a/GL/glx/glxext.c +++ b/GL/glx/glxext.c @@ -59,10 +59,7 @@ xGLXSingleReply __glXReply; ** A set of state for each client. The 0th one is unused because client ** indices start at 1, not 0. */ -__GLXclientState *__glXClients[MAXCLIENTS+1]; - - -static Bool inDispatch; +static __GLXclientState *__glXClients[MAXCLIENTS + 1]; /* ** Forward declarations. @@ -219,6 +216,10 @@ static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid) return True; } +static __GLXcontext *glxPendingDestroyContexts; +static int glxServerLeaveCount; +static int glxBlockClients; + /* ** Free a context. */ @@ -236,13 +237,14 @@ GLboolean __glXFreeContext(__GLXcontext *cx) * __glXDispatch() or as a callback from the resource manager. In * the latter case we need to lift the DRI lock manually. */ - if (!inDispatch) - __glXleaveServer(); - - cx->destroy(cx); - - if (!inDispatch) - __glXenterServer(); + if (glxBlockClients) { + __glXleaveServer(); + cx->destroy(cx); + __glXenterServer(); + } else { + cx->next = glxPendingDestroyContexts; + glxPendingDestroyContexts = cx; + } return GL_TRUE; } @@ -338,7 +340,7 @@ void GlxExtensionInit(void) /* ** Initialize table of client state. There is never a client 0. */ - for (i=1; i <= MAXCLIENTS; i++) { + for (i = 1; i <= MAXCLIENTS; i++) { __glXClients[i] = 0; } @@ -409,11 +411,43 @@ __GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, /************************************************************************/ -/* -** Top level dispatcher; all commands are executed from here down. -*/ +void glxSuspendClients(void) +{ + int i; -/* I cried when I wrote this. Damn you XAA! */ + for (i = 1; i <= MAXCLIENTS; i++) { + if (__glXClients[i] == NULL || !__glXClients[i]->inUse) + continue; + + IgnoreClient(__glXClients[i]->client); + } + + glxBlockClients = TRUE; +} + +void glxResumeClients(void) +{ + __GLXcontext *cx, *next; + int i; + + glxBlockClients = FALSE; + + for (i = 1; i <= MAXCLIENTS; i++) { + if (__glXClients[i] == NULL || !__glXClients[i]->inUse) + continue; + + AttendClient(__glXClients[i]->client); + } + + __glXleaveServer(); + for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) { + next = cx->next; + + cx->destroy(cx); + } + glxPendingDestroyContexts = NULL; + __glXenterServer(); +} static void __glXnopEnterServer(void) @@ -438,14 +472,19 @@ void __glXsetEnterLeaveServerFuncs(void (*enter)(void), void __glXenterServer(void) { - (*__glXenterServerFunc)(); + glxServerLeaveCount--; + + if (glxServerLeaveCount == 0) + (*__glXenterServerFunc)(); } void __glXleaveServer(void) { - (*__glXleaveServerFunc)(); -} + if (glxServerLeaveCount == 0) + (*__glXleaveServerFunc)(); + glxServerLeaveCount++; +} /* ** Top level dispatcher; all commands are executed from here down. @@ -491,6 +530,15 @@ static int __glXDispatch(ClientPtr client) return __glXError(GLXBadLargeRequest); } + /* If we're currently blocking GLX clients, just put this guy to + * sleep, reset the request and return. */ + if (glxBlockClients) { + ResetCurrentRequest(client); + client->sequence--; + IgnoreClient(client); + return(client->noClientException); + } + /* ** Use the opcode to index into the procedure table. */ @@ -500,12 +548,8 @@ static int __glXDispatch(ClientPtr client) if (proc != NULL) { __glXleaveServer(); - inDispatch = True; - retval = (*proc)(cl, (GLbyte *) stuff); - inDispatch = False; - __glXenterServer(); } else { diff --git a/GL/glx/glxserver.h b/GL/glx/glxserver.h index 838973731..49cad7328 100644 --- a/GL/glx/glxserver.h +++ b/GL/glx/glxserver.h @@ -136,6 +136,9 @@ void __glXsetEnterLeaveServerFuncs(void (*enter)(void), void __glXenterServer(void); void __glXleaveServer(void); +void glxSuspendClients(void); +void glxResumeClients(void); + /* ** State kept per client. */ @@ -176,8 +179,6 @@ struct __GLXclientStateRec { char *GLClientextensions; }; -extern __GLXclientState *__glXClients[]; - /************************************************************************/ /* |