diff options
author | Deron Johnson <deron.johnson@sun.com> | 2005-01-20 23:47:26 +0000 |
---|---|---|
committer | Deron Johnson <deron.johnson@sun.com> | 2005-01-20 23:47:26 +0000 |
commit | 57c954d3aa00c4882c7fecfd53e772f9641c0b38 (patch) | |
tree | 0ddc1a6ca4f67efbd382f211fe71a2f77138b8e1 | |
parent | cc390e4ed5e0d1bc8f7c3eaf9de67be4e9792b7c (diff) |
Integrate changes for release-0-6-1lg3d-rel-0-7-0lg3d
-rw-r--r-- | Xext/shm.c | 26 | ||||
-rw-r--r-- | Xext/xevie.c | 26 | ||||
-rw-r--r-- | composite/compalloc.c | 4 | ||||
-rwxr-xr-x | damageext/damageext.c | 27 | ||||
-rw-r--r-- | dix/dispatch.c | 172 | ||||
-rw-r--r-- | dix/events.c | 543 | ||||
-rw-r--r-- | dix/window.c | 181 | ||||
-rw-r--r-- | hw/xfree86/common/xf86Xinput.c | 20 | ||||
-rw-r--r-- | include/windowstr.h | 26 | ||||
-rw-r--r-- | mi/miwindow.c | 41 | ||||
-rw-r--r-- | miext/cw/cw.c | 126 | ||||
-rw-r--r-- | miext/cw/cw.h | 39 | ||||
-rw-r--r-- | miext/cw/cw_ops.c | 3 | ||||
-rwxr-xr-x | miext/damage/damage.c | 23 | ||||
-rwxr-xr-x | xfixes/cursor.c | 38 |
15 files changed, 1009 insertions, 286 deletions
diff --git a/Xext/shm.c b/Xext/shm.c index 29eab06f5..7293d5b7a 100644 --- a/Xext/shm.c +++ b/Xext/shm.c @@ -69,6 +69,10 @@ in this Software without prior written authorization from The Open Group. #include "modinit.h" +#ifdef LG3D +#include "lgeint.h" +#endif /* LG3D */ + typedef struct _ShmDesc { struct _ShmDesc *next; int shmid; @@ -447,11 +451,22 @@ ProcShmAttach(client) * do manual checking of access rights for the credentials * of the client */ - if (shm_access(client, &(buf.shm_perm), stuff->readOnly) == -1) { - shmdt(shmdesc->addr); - xfree(shmdesc); - return BadAccess; +#ifdef LG3D + /* + ** Skip this access check when talking to the display server. + ** TODO: POSSIBLE SECURITY HOLE: make sure that only the + ** actual LG Display Server can ever set this. + */ + if (!lgeDisplayServerIsAlive) { +#endif /* LG3D */ + if (shm_access(client, &(buf.shm_perm), stuff->readOnly) == -1) { + shmdt(shmdesc->addr); + xfree(shmdesc); + return BadAccess; + } +#ifdef LG3D } +#endif /* LG3D */ shmdesc->shmid = stuff->shmid; shmdesc->refcnt = 1; @@ -1229,6 +1244,9 @@ SProcShmCreatePixmap(client) REQUEST(xShmCreatePixmapReq); swaps(&stuff->length, n); REQUEST_SIZE_MATCH(xShmCreatePixmapReq); +#ifdef LG3D + swapl(&stuff->pid, n); +#endif /* LG3D */ swapl(&stuff->drawable, n); swaps(&stuff->width, n); swaps(&stuff->height, n); diff --git a/Xext/xevie.c b/Xext/xevie.c index b024a622a..ed755f10c 100644 --- a/Xext/xevie.c +++ b/Xext/xevie.c @@ -127,6 +127,11 @@ int ProcQueryVersion (client) rep.sequence_number = client->sequence; rep.server_major_version = XEVIE_MAJOR_VERSION; rep.server_minor_version = XEVIE_MINOR_VERSION; + if (client->swapped) { + swaps(&rep.sequence_number, n); + swapl(&rep.server_major_version, n); + swapl(&rep.server_minor_version, n); + } WriteToClient (client, sizeof (xXevieQueryVersionReply), (char *)&rep); return client->noClientException; } @@ -153,7 +158,11 @@ int ProcStart (client) return BadAccess; rep.type = X_Reply; + rep.length = 0; rep.sequence_number = client->sequence; + if (client->swapped) { + swaps(&rep.sequence_number, n); + } WriteToClient (client, sizeof (xXevieStartReply), (char *)&rep); return client->noClientException; } @@ -163,11 +172,16 @@ int ProcEnd (client) register ClientPtr client; { xXevieEndReply rep; + register int n; XevieEnd(xevieClientIndex); rep.type = X_Reply; + rep.length = 0; rep.sequence_number = client->sequence; + if (client->swapped) { + swaps(&rep.sequence_number, n); + } WriteToClient (client, sizeof (xXevieEndReply), (char *)&rep); return client->noClientException; } @@ -181,10 +195,15 @@ int ProcSend (client) xEvent *xE; OsCommPtr oc; static unsigned char lastDetail = 0, lastType = 0; + register int n; xE = (xEvent *)&stuff->event; rep.type = X_Reply; + rep.length = 0; rep.sequence_number = client->sequence; + if (client->swapped) { + swaps(&rep.sequence_number, n); + } WriteToClient (client, sizeof (xXevieSendReply), (char *)&rep); switch(xE->u.u.type) { @@ -216,10 +235,15 @@ int ProcSelectInput (client) { REQUEST (xXevieSelectInputReq); xXevieSelectInputReply rep; + register int n; xevieMask = (long)stuff->event_mask; rep.type = X_Reply; + rep.length = 0; rep.sequence_number = client->sequence; + if (client->swapped) { + swaps(&rep.sequence_number, n); + } WriteToClient (client, sizeof (xXevieSelectInputReply), (char *)&rep); return client->noClientException; } @@ -308,7 +332,7 @@ int SProcSelectInput (client) REQUEST (xXevieSelectInputReq); swaps (&stuff->length, n); - REQUEST_AT_LEAST_SIZE (xXevieSendReq); + REQUEST_AT_LEAST_SIZE (xXevieSelectInputReq); swapl(&stuff->event_mask, n); return ProcSelectInput (client); } diff --git a/composite/compalloc.c b/composite/compalloc.c index 1be762fee..e4954178a 100644 --- a/composite/compalloc.c +++ b/composite/compalloc.c @@ -49,7 +49,7 @@ #endif #include "compint.h" -#ifdef LG3D +#ifdef xLG3D #include "../Xext/lgeint.h" #endif /* LG3D */ @@ -507,7 +507,7 @@ compAllocPixmap (WindowPtr pWin) cw->damageRegistered = TRUE; } -#ifdef LG3D +#ifdef xLG3D /* ** Applications which use shaped windows (e.g. xeyes) don't ** always clear the entire backing pixmap. We should clear the diff --git a/damageext/damageext.c b/damageext/damageext.c index 6be869bec..52af7c57d 100755 --- a/damageext/damageext.c +++ b/damageext/damageext.c @@ -67,6 +67,10 @@ lgeTryClientEvents (ClientPtr client, xEvent *pEvents, int count, Mask mask, Mask filter, GrabPtr grab); #endif /* LG3D */ +/* +int numevent = 0; +*/ + static void DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes) { @@ -76,6 +80,17 @@ DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes) xDamageNotifyEvent ev; int i; +#ifdef LG3D + /* + ** Force damage events to go to the damage grabbing client rather + ** than the client who created the damage record. + */ + if (lgeDisplayServerIsAlive && lgeGrabDamageEventsClient != NULL) { + pClient = lgeGrabDamageEventsClient; + + } +#endif /* LG3D */ + UpdateCurrentTimeIf (); ev.type = DamageEventBase + XDamageNotify; ev.level = pDamageExt->level; @@ -98,10 +113,14 @@ DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes) ev.area.y = pBoxes[i].y1; ev.area.width = pBoxes[i].x2 - pBoxes[i].x1; ev.area.height = pBoxes[i].y2 - pBoxes[i].y1; +/* +ErrorF("Construct DamageNotify event %d: xywh = %d, %d, %d, %d\n", + ++numevent, ev.area.x, ev.area.y, ev.area.width, ev.area.height); +*/ if (!pClient->clientGone) { #ifdef LG3D if (lgeDisplayServerIsAlive) { - if (lgeTryClientEvents (NULL, (xEvent *) &ev, 1, 0, 0, NULL) == 0) { + if (lgeTryClientEvents (pClient, (xEvent *) &ev, 1, 0, 0, NULL) == 0) { ErrorF("DamageExtNotify: warning: call to lgeTryWriteEventsToClients failed.\n"); ErrorF("Couldn't deliver DamageNotify event.\n"); } @@ -120,10 +139,14 @@ DamageExtNotify (DamageExtPtr pDamageExt, BoxPtr pBoxes, int nBoxes) ev.area.y = 0; ev.area.width = pDrawable->width; ev.area.height = pDrawable->height; +/* +ErrorF("Construct DamageNotify event %d: xywh = %d, %d, %d, %d\n", + ++numevent, ev.area.x, ev.area.y, ev.area.width, ev.area.height); +*/ if (!pClient->clientGone) { #ifdef LG3D if (lgeDisplayServerIsAlive) { - if (lgeTryClientEvents (NULL, (xEvent *) &ev, 1, 0, 0, NULL) == 0) { + if (lgeTryClientEvents (pClient, (xEvent *) &ev, 1, 0, 0, NULL) == 0) { ErrorF("DamageExtNotify: warning: call to lgeTryWriteEventsToClients failed.\n"); ErrorF("Couldn't deliver DamageNotify event.\n"); } diff --git a/dix/dispatch.c b/dix/dispatch.c index 08d523441..14b3df38a 100644 --- a/dix/dispatch.c +++ b/dix/dispatch.c @@ -1,4 +1,4 @@ -/* $XdotOrg: xc/programs/Xserver/dix/dispatch.c,v 1.4 2004/07/29 18:43:58 stukreit Exp $ */ +/* $XdotOrg: xc/programs/Xserver/dix/dispatch.c,v 1.5.14.2 2005/01/16 00:09:53 deronj Exp $ */ /* $Xorg: dispatch.c,v 1.5 2001/02/09 02:04:40 xorgcvs Exp $ */ /************************************************************ @@ -78,6 +78,138 @@ Equipment Corporation. /* $XFree86: xc/programs/Xserver/dix/dispatch.c,v 3.32 2003/11/10 18:21:45 tsi Exp $ */ +#if defined(LG3D) && defined(DISPATCH_DEBUG) +int printprocs = 0; +int proc_num = 0; + +typedef char *ProcNameString; + +static ProcNameString procNames[] = { +"", +"CreateWindow", +"ChangeWindowAttributes", +"GetWindowAttributes", +"DestroyWindow", +"DestroySubwindows", +"ChangeSaveSet", +"ReparentWindow", +"MapWindow", +"MapSubwindows", +"UnmapWindow", +"UnmapSubwindows", +"ConfigureWindow", +"CirculateWindow", +"GetGeometry", +"QueryTree", +"InternAtom", +"GetAtomName", +"ChangeProperty", +"DeleteProperty", +"GetProperty", +"ListProperties", +"SetSelectionOwner", +"GetSelectionOwner", +"ConvertSelection", +"SendEvent", +"GrabPointer", +"UngrabPointer", +"GrabButton", +"UngrabButton", +"ChangeActivePointerGrab", +"GrabKeyboard", +"UngrabKeyboard", +"GrabKey", +"UngrabKey", +"AllowEvents", +"GrabServer", +"UngrabServer", +"QueryPointer", +"GetMotionEvents", +"TranslateCoords", +"WarpPointer", +"SetInputFocus", +"GetInputFocus", +"QueryKeymap", +"OpenFont", +"CloseFont", +"QueryFont", +"QueryTextExtents", +"ListFonts", +"ListFontsWithInfo", +"SetFontPath", +"GetFontPath", +"CreatePixmap", +"FreePixmap", +"CreateGC", +"ChangeGC", +"CopyGC", +"SetDashes", +"SetClipRectangles", +"FreeGC", +"ClearArea", +"CopyArea", +"CopyPlane", +"PolyPoint", +"PolyLine", +"PolySegment", +"PolyRectangle", +"PolyArc", +"FillPoly", +"PolyFillRectangle", +"PolyFillArc", +"PutImage", +"GetImage", +"PolyText8", +"PolyText16", +"ImageText8", +"ImageText16", +"CreateColormap", +"FreeColormap", +"CopyColormapAndFree", +"InstallColormap", +"UninstallColormap", +"ListInstalledColormaps", +"AllocColor", +"AllocNamedColor", +"AllocColorCells", +"AllocColorPlanes", +"FreeColors", +"StoreColors", +"StoreNamedColor", +"QueryColors", +"LookupColor", +"CreateCursor", +"CreateGlyphCursor", +"FreeCursor", +"RecolorCursor", +"QueryBestSize", +"QueryExtension", +"ListExtensions", +"ChangeKeyboardMapping", +"GetKeyboardMapping", +"ChangeKeyboardControl", +"GetKeyboardControl", +"Bell", +"ChangePointerControl", +"GetPointerControl", +"SetScreenSaver", +"GetScreenSaver", +"ChangeHosts", +"ListHosts", +"SetAccessControl", +"SetCloseDownMode", +"KillClient", +"RotateProperties", +"ForceScreenSaver", +"SetPointerMapping", +"GetPointerMapping", +"SetModifierMapping", +"GetModifierMapping" +}; + +#define NUM_PROC_NAMES (sizeof(procNames)/sizeof(char*)) +#endif /* LG3D && DISPATCH_DEBUG */ + #ifdef PANORAMIX_DEBUG #include <stdio.h> int ProcInitialConnection(); @@ -449,6 +581,20 @@ Dispatch(void) client->requestLog[client->requestLogIndex] = MAJOROP; client->requestLogIndex++; #endif + +#if defined(LG3D) && defined(DISPATCH_DEBUG) + if (printprocs) { + char *procName; + if (MAJOROP >= NUM_PROC_NAMES) { + + procName = "Unknown"; + } else { + procName = procNames[MAJOROP]; + } + ErrorF("dispatcher: %d, client = %d, op = %d (%s)\n", ++proc_num, client->index, MAJOROP, procName); + } +#endif /* LG3D && DISPATCH_DEBUG */ + if (result > (maxBigRequestSize << 2)) result = BadLength; else @@ -855,6 +1001,9 @@ ProcGetGeometry(client) return(client->noClientException); } +#ifdef LG3D +#include "../Xext/lgeint.h" +#endif /* LG3D */ int ProcQueryTree(client) @@ -878,6 +1027,27 @@ ProcQueryTree(client) reply.parent = pWin->parent->drawable.id; else reply.parent = (Window)None; + +#ifdef LG3D + /* + ** HACK ALERT: + ** Bug fix for lg3d bug 213. The emacs Optional menu displays + ** tooltips for its entries. The emacs code (or possibly the + ** Xaw3d code which provides the tooltips) cannot handle it + ** when these tooltips are reparented to the PRW; emacs takes + ** a segv. As a short-term workaround we will lie to the client + ** and say that a window is still parented off the root window + ** if it is an override redirect window that has been reparented + ** to the PRW. + ** + ** TODO: someday: it would be nice to fix the client bug and + ** get rid of this hack. + */ + if (wovRedirLieAboutRootParent(pWin)) { + reply.parent = WindowTable[pWin->drawable.pScreen->myNum]->drawable.id; + } +#endif /* LG3D */ + pHead = RealChildHead(pWin); for (pChild = pWin->lastChild; pChild != pHead; pChild = pChild->prevSib) numChildren++; diff --git a/dix/events.c b/dix/events.c index d75a1e062..33392af8a 100644 --- a/dix/events.c +++ b/dix/events.c @@ -1,4 +1,4 @@ -/* $XdotOrg: xc/programs/Xserver/dix/events.c,v 1.6 2004/08/09 02:08:35 kem Exp $ */ +/* $XdotOrg: xc/programs/Xserver/dix/events.c,v 1.6.4.1.10.2 2005/01/12 00:37:52 deronj Exp $ */ /* $XFree86: xc/programs/Xserver/dix/events.c,v 3.51 2004/01/12 17:04:52 tsi Exp $ */ /************************************************************ @@ -151,11 +151,21 @@ xEvent *xeviexE; #include "dispatch.h" #ifdef LG3D + +/* Enable one or the other, but not both */ +#undef LG3D_EVENT_TEST_LATENCY +#undef LG3D_EVENT_TEST_THROUGHPUT + #include "damagewire.h" #include "../Xext/lgeint.h" extern int lgeTryClientEvents (ClientPtr client, xEvent *pEvents, int count, Mask mask, Mask filter, GrabPtr grab); +extern WindowPtr XYToSubWindow (WindowPtr pWin, int x, int y, + int *xWinRel, int *yWinRel); + +extern Bool PointInBorderSize(WindowPtr pWin, int x, int y); + #endif /* LG3D */ #define EXTENSION_EVENT_BASE 64 @@ -331,33 +341,6 @@ static CARD8 criticalEvents[32] = 0x7c /* key and button events */ }; -#ifdef LG3D - -#define LG3D_DECLARE_WINDOW() \ - WindowPtr pEventWin = NULL - -#define LG3D_GET_WINDOW(e) \ - if ((e) != NULL) { \ - pEventWin = (WindowPtr) LookupIDByType((e)->u.keyButtonPointer.event, RT_WINDOW); \ - } - -/* -** In LG Event Mode the sprite hotspot is calculated by taking the -** event window local coordinates and converting them to screen -** absolute. -** -*/ -#define LG3D_CALC_SPRITE_HOTXY(e) \ - sprite.hot.x = (e)->u.keyButtonPointer.rootX; \ - sprite.hot.y = (e)->u.keyButtonPointer.rootY; - -extern WindowPtr XYToSubWindow (WindowPtr pWin, int x, int y, - int *xWinRel, int *yWinRel); - -extern Bool PointInBorderSize(WindowPtr pWin, int x, int y); - -#endif /* LG3D */ - #ifdef PANORAMIX static void ConfineToShape(RegionPtr shape, int *px, int *py); @@ -498,19 +481,8 @@ XineramaCheckVirtualMotion( if (qe) { sprite.hot.pScreen = qe->pScreen; /* should always be Screen 0 */ -#ifdef LG3D - if (lgeDisplayServerIsAlive) { - LG3D_DECLARE_WINDOW(); - LG3D_GET_WINDOW(qe->event); - LG3D_CALC_SPRITE_HOTXY(qe->event); - } else { - sprite.hot.x = qe->event->u.keyButtonPointer.rootX; - sprite.hot.y = qe->event->u.keyButtonPointer.rootY; - } -#else sprite.hot.x = qe->event->u.keyButtonPointer.rootX; sprite.hot.y = qe->event->u.keyButtonPointer.rootY; -#endif /* LG3D */ pWin = inputInfo.pointer->grab ? inputInfo.pointer->grab->confineTo : NullWindow; } @@ -678,22 +650,18 @@ XineramaConfineCursorToWindow(WindowPtr pWin, Bool generateEvents) static void XineramaChangeToCursor(CursorPtr cursor) { -#ifdef LG3D - if (plgeDisplayServerForceThisCursor != NULL) { - (*sprite.hotPhys.pScreen->DisplayCursor) (sprite.hotPhys.pScreen, - plgeDisplayServerForceThisCursor); - return; - } -#endif /* LG3D */ - +#ifndef LG3D if (cursor != sprite.current) { +#endif /* ! LG3D */ if ((sprite.current->bits->xhot != cursor->bits->xhot) || (sprite.current->bits->yhot != cursor->bits->yhot)) XineramaCheckPhysLimits(cursor, FALSE); (*sprite.screen->DisplayCursor)(sprite.screen, cursor); sprite.current = cursor; +#ifndef LG3D } +#endif /* ! LG3D */ } @@ -921,16 +889,10 @@ ChangeToCursor(CursorPtr cursor) } #endif -#ifdef LG3D - if (plgeDisplayServerForceThisCursor != NULL) { - (*sprite.hotPhys.pScreen->DisplayCursor) (sprite.hotPhys.pScreen, - plgeDisplayServerForceThisCursor); - return; - } -#endif /* LG3D */ - +#ifndef LG3D if (cursor != sprite.current) { +#endif /* ! LG3D */ if ((sprite.current->bits->xhot != cursor->bits->xhot) || (sprite.current->bits->yhot != cursor->bits->yhot)) CheckPhysLimits(cursor, FALSE, sprite.confined, @@ -938,7 +900,9 @@ ChangeToCursor(CursorPtr cursor) (*sprite.hotPhys.pScreen->DisplayCursor) (sprite.hotPhys.pScreen, cursor); sprite.current = cursor; +#ifndef LG3D } +#endif /* ! LG3D */ } /* returns true if b is a descendent of a */ @@ -973,6 +937,7 @@ PostNewCursor(void) } else win = sprite.win; + for (; win; win = win->parent) if (win->optional && win->optional->cursor != NullCursor) { @@ -1138,9 +1103,8 @@ lgeTryClientEvents (ClientPtr client, xEvent *pEvents, int count, Mask mask, int destination; destination = lgeDSCaresAboutEvent (pEvents, &win); - - if (client == NULL /* For XDamageNotify */ || - (destination != SEND_TO_NORMAL_CLIENT && win == lgeGrabAllWindowEvents.window)) { + + if (destination != SEND_TO_NORMAL_CLIENT && win == lgeGrabAllWindowEvents.window) { /* ** Send events to grabbing client client. Use a null grab pointer ** in order to sure that the event isn't eaten by any grabs; we want @@ -1653,6 +1617,7 @@ ProcAllowEvents(client) REQUEST_SIZE_MATCH(xAllowEventsReq); time = ClientTimeToServerTime(stuff->time); + switch (stuff->mode) { case ReplayPointer: @@ -1981,20 +1946,66 @@ MaybeDeliverEventsToClient(pWin, pEvents, count, filter, dontClient) return 2; } +#ifdef LG3D + +/* +** Returns true if the event type is one which was generated +** by an input device. These are the only types of events +** which been sent to the Display Server so they are the only +** types of events which have the event field already set. +** +** TODO: this macro does not yet support XINPUT devices. +*/ + +#define EVENT_IS_DEVICE_EVENT(e) \ + ((e)->u.u.type == KeyPress || \ + (e)->u.u.type == KeyRelease || \ + (e)->u.u.type == ButtonPress || \ + (e)->u.u.type == ButtonRelease || \ + (e)->u.u.type == MotionNotify) + +/* Returns True if the event occurred above a 3D object rather than a native window */ +#define EVENT_IS_3D(e) \ + (EVENT_IS_DEVICE_EVENT(e) && (e)->u.keyButtonPointer.event == lgeDisplayServerPRW) + +/* +TODO: it's not clear whether this routine deals with grabs properly. +Must handle the following cases: + 2D event grabbed and forced to go to 2D win + 2D event grabbed and forced to go to 3D win + 3D event grabbed and forced to go to 2D win + 3D event grabbed and forced to go to 3D win +*/ + static void -FixUpEventFromWindow( +lgeFixUpEventFromWindow( xEvent *xE, WindowPtr pWin, Window child, Bool calcChild) { -#ifdef LG3D - Bool isMouseEvent = FALSE; - Window mouseEventWinPrev = 0; -#endif /* LG3D */ + Window eventWindowOld = INVALID; + + /* + ErrorF("Enter FixUpEventFromWindow, event type = %d\n", xE->u.u.type); + if (EVENT_IS_3D(xE)) { + ErrorF("Event is 3D\n"); + } else { + ErrorF("Event is 2D\n"); + } + ErrorF("old event window = %d\n", XE_KBPTR.event); + ErrorF("old child window = %d\n", XE_KBPTR.child); + ErrorF("old eventxy = %d, %d\n", XE_KBPTR.eventX, XE_KBPTR.eventY); + */ + + /* TODO: This is merely an optimization; it is no longer functionally necessary */ + if (EVENT_IS_3D(xE)) { + calcChild = False; + } if (calcChild) { + /*ErrorF("Calculating child\n");*/ WindowPtr w=spriteTrace[spriteTraceGood-1]; /* If the search ends up past the root should the child field be set to none or should the value in the argument be passed @@ -2004,7 +2015,7 @@ FixUpEventFromWindow( while (w) { /* If the source window is same as event window, child should be - none. Don't bother going all all the way back to the root. */ + none. Don't bother going all all the way back to the root. */ if (w == pWin) { @@ -2021,93 +2032,116 @@ FixUpEventFromWindow( } } XE_KBPTR.root = ROOT->drawable.id; -#ifdef LG3D - if (xE->u.u.type == ButtonPress || - xE->u.u.type == ButtonRelease || - xE->u.u.type == MotionNotify) { - isMouseEvent = TRUE; - mouseEventWinPrev = XE_KBPTR.event; + + /* Set event field (only for non-3D events) */ + if (!EVENT_IS_3D(xE)) { + eventWindowOld = XE_KBPTR.event; + XE_KBPTR.event = pWin->drawable.id; + /*ErrorF("new event window = %d\n", XE_KBPTR.event);*/ + } + + if (sprite.hot.pScreen != pWin->drawable.pScreen) + { + XE_KBPTR.sameScreen = xFalse; + XE_KBPTR.child = None; + XE_KBPTR.eventX = 0; + XE_KBPTR.eventY = 0; + return; } - if (lgeDisplayServerIsAlive && - XE_KBPTR.event == lgeDisplayServerPRW) { + XE_KBPTR.sameScreen = xTrue; + + /* Set various fields (only for non-3D events) */ + if (!EVENT_IS_3D(xE)) { + + XE_KBPTR.child = child; + /*ErrorF("new child window = %d\n", XE_KBPTR.child);*/ /* - ** Event is going to the PRW. - ** Button and motion events already have the event - ** window field set. + ** The only events needing fixup at this point are mouse events + ** where the event window has been changed. */ - if (!isMouseEvent) { - XE_KBPTR.event = pWin->drawable.id; + if ((xE->u.u.type == ButtonPress || + xE->u.u.type == ButtonRelease || + xE->u.u.type == MotionNotify) && + eventWindowOld != XE_KBPTR.event) { + + /* TODO: it would be good to avoid a resource lookup here. Some sort of + caching might optimize this */ + WindowPtr pOuterWin = (WindowPtr) LookupIDByType(eventWindowOld, RT_WINDOW); + if (pOuterWin == NULL) { + /* + ** This can happen if the window has died since the pick on the window + ** occurred. So we don't need to be verbose about it. + ErrorF("Error: FixupEventFromWindow: outer window %d, not found. No XY fix up occuring.\n", + eventWindowOld); + */ + } else { + /* + ** Make the event coords relative to the destination window + ** instead of relative to the outer window. + */ + XE_KBPTR.eventX -= pWin->drawable.x - pOuterWin->drawable.x; + XE_KBPTR.eventY -= pWin->drawable.y - pOuterWin->drawable.y; + /*ErrorF("new eventxy = %d, %d", XE_KBPTR.eventX, XE_KBPTR.eventY);*/ + } } + } +} - } else { - /* - ** Non-LG event mode or the event is going to an - ** X application window. Need to set the event window - ** field to the destination window. - */ - XE_KBPTR.event = pWin->drawable.id; +#endif /* LG3D */ + +static void +FixUpEventFromWindow( + xEvent *xE, + WindowPtr pWin, + Window child, + Bool calcChild) +{ +#ifdef LG3D + if (lgeDisplayServerIsAlive) { + lgeFixUpEventFromWindow(xE, pWin, child, calcChild); + return; } -#else - XE_KBPTR.event = pWin->drawable.id; #endif /* LG3D */ + + if (calcChild) + { + WindowPtr w=spriteTrace[spriteTraceGood-1]; + /* If the search ends up past the root should the child field be + set to none or should the value in the argument be passed + through. It probably doesn't matter since everyone calls + this function with child == None anyway. */ + + while (w) + { + /* If the source window is same as event window, child should be + none. Don't bother going all all the way back to the root. */ + + if (w == pWin) + { + child = None; + break; + } + + if (w->parent == pWin) + { + child = w->drawable.id; + break; + } + w = w->parent; + } + } + XE_KBPTR.root = ROOT->drawable.id; + XE_KBPTR.event = pWin->drawable.id; if (sprite.hot.pScreen == pWin->drawable.pScreen) { XE_KBPTR.sameScreen = xTrue; XE_KBPTR.child = child; -#ifdef LG3D - if (lgeDisplayServerIsAlive) { - if (XE_KBPTR.event == lgeDisplayServerPRW) { - /* - ** Event is going to the PRW. - ** Button and motion events already have the event - ** XY fields set. - */ - if (!isMouseEvent) { - XE_KBPTR.eventX = XE_KBPTR.rootX; - XE_KBPTR.eventY = XE_KBPTR.rootY; - } - } else { - /* - ** Event is going to an X application - ** window. Need to set the window relative event XY for - ** ALL event types. - ** - ** TODO: I don't think this code deals very well with grab cases, - */ - if (!isMouseEvent || mouseEventWinPrev == pWin->drawable.id) { - /* - ** A non-button/motion event (e.g. keypress or enter/leave) - ** or the event occurred in a top-level window. - ** Do nothing. The event coords are already correct. - */ - } else { - /* TODO: it would be good to avoid a resource lookup here */ - WindowPtr pOuterWin = (WindowPtr) LookupIDByType(mouseEventWinPrev, RT_WINDOW); - if (pOuterWin == NULL) { - ErrorF("Error: FixupEventFromWindow: outer window %d, not found. No XY fix up occuring.\n", mouseEventWinPrev); - } else { - /* - ** Make the event coords relative to the destination window - ** instead of relative to the outer window. - */ - XE_KBPTR.eventX -= pWin->drawable.x - pOuterWin->drawable.x; - XE_KBPTR.eventY -= pWin->drawable.y - pOuterWin->drawable.y; - } - } - } - } else { - /* Non-LG event mode */ - XE_KBPTR.eventX = XE_KBPTR.rootX - pWin->drawable.x; - XE_KBPTR.eventY = XE_KBPTR.rootY - pWin->drawable.y; - } -#else XE_KBPTR.eventX = XE_KBPTR.rootX - pWin->drawable.x; XE_KBPTR.eventY = XE_KBPTR.rootY - pWin->drawable.y; -#endif /* LG3D */ } else { @@ -2320,12 +2354,6 @@ static Bool CheckMotion(xEvent *xE) { WindowPtr prevSpriteWin = sprite.win; -#ifdef LG3D - LG3D_DECLARE_WINDOW(); - if (lgeDisplayServerIsAlive) { - LG3D_GET_WINDOW(xE); - } -#endif /* LG3D */ #ifdef PANORAMIX if(!noPanoramiXExtension) @@ -2339,17 +2367,8 @@ CheckMotion(xEvent *xE) sprite.hot.pScreen = sprite.hotPhys.pScreen; ROOT = WindowTable[sprite.hot.pScreen->myNum]; } -#ifdef LG3D - if (lgeDisplayServerIsAlive) { - LG3D_CALC_SPRITE_HOTXY(xE); - } else { - sprite.hot.x = XE_KBPTR.rootX; - sprite.hot.y = XE_KBPTR.rootY; - } -#else sprite.hot.x = XE_KBPTR.rootX; sprite.hot.y = XE_KBPTR.rootY; -#endif /* LG3D */ if (sprite.hot.x < sprite.physLimits.x1) sprite.hot.x = sprite.physLimits.x1; else if (sprite.hot.x >= sprite.physLimits.x2) @@ -2375,34 +2394,38 @@ CheckMotion(xEvent *xE) } #ifdef LG3D - if (pEventWin == NULL) { - sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y); - virtualSprite.hot.x = sprite.hot.x - sprite.win->drawable.x; - virtualSprite.hot.y = sprite.hot.y - sprite.win->drawable.y; - } else { - WindowPtr pSpriteWin; + if (lgeDisplayServerIsAlive) { - /* - ** This is needed to decouple the virtual sprite position from - ** the physical sprite position. - */ - if (pEventWin->drawable.id == lgeDisplayServerPRW) { - pSpriteWin = pEventWin; + if (xE == NULL) { + /* WindowsRestructured case */ + /* TODO: this may change */ + sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y); + virtualSprite.hot.x = sprite.hot.x - sprite.win->drawable.x; + virtualSprite.hot.y = sprite.hot.y - sprite.win->drawable.y; + } else if (XE_KBPTR.event == lgeDisplayServerPRW) { + /* 3D Event */ + sprite.win = pLgeDisplayServerPRWWin; virtualSprite.hot.x = sprite.hot.x; virtualSprite.hot.y = sprite.hot.y; } else { - pSpriteWin = XYToSubWindow(pEventWin, - xE->u.keyButtonPointer.eventX, - xE->u.keyButtonPointer.eventY, - &virtualSprite.hot.x, - &virtualSprite.hot.y); + /* Normal X Event */ + WindowPtr pEventWin = (WindowPtr) LookupIDByType(XE_KBPTR.event, RT_WINDOW); + if (pEventWin == NULL) { + /* This might happen if the window has been destroyed */ + sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y); + virtualSprite.hot.x = sprite.hot.x - sprite.win->drawable.x; + virtualSprite.hot.y = sprite.hot.y - sprite.win->drawable.y; + return TRUE; + } + sprite.win = XYToSubWindow(pEventWin, + XE_KBPTR.eventX, XE_KBPTR.eventY, + &virtualSprite.hot.x, &virtualSprite.hot.y); } + virtualSprite.win = sprite.win; - sprite.win = pSpriteWin; + } else { + sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y); } - - virtualSprite.win = sprite.win; - #else sprite.win = XYToWindow(sprite.hot.x, sprite.hot.y); #endif /* LG3D */ @@ -2432,6 +2455,33 @@ void WindowsRestructured() { (void) CheckMotion((xEvent *)NULL); +#ifdef xLG3D + /* + ** + ** Bug: this code doesn't currently work. It messes up the sprite window. + ** Test case: freecell: click New button. Cursor jumps to upper left hand + ** corner because the button ends up getting sent to the DS! + */ + /* + ** In addition, we need to send a synthetic motion event with the + ** last physical sprite position to the Display Server so that it + ** will notice that something has changed and recompute the current + ** pointer window. + ** + ** Note: we cannot just skip the above call to CheckMotion and + ** send this synthetic event alone. We must call CheckMotion(NULL) + ** in order to the current sprite window to a valid window. Otherwise + ** when the synthetic event comes back to us the prevSpriteWindow + ** may still point to an invalid window and this will crash the server! + */ + xEvent xE; + xE.u.u.type = MotionNotify; + xE.u.keyButtonPointer.event = lgeDisplayServerPRW; + xE.u.keyButtonPointer.rootX = sprite.hot.x; + xE.u.keyButtonPointer.rootY = sprite.hot.y; + xE.u.keyButtonPointer.time = GetTimeInMillis(); + (*inputInfo.pointer->public.processInputProc)(&xE, inputInfo.pointer, 1); +#endif /* LG3D */ } #ifdef PANORAMIX @@ -2971,6 +3021,7 @@ DeliverFocusedEvent(keybd, xE, window, count) if (DeliverDeviceEvents(window, xE, NullGrab, focus, keybd, count)) return; } + /* just deliver it to the focus window */ FixUpEventFromWindow(xE, focus, None, FALSE); if (xE->u.u.type & EXTENSION_EVENT_BASE) @@ -3107,7 +3158,16 @@ ProcessKeyboardEvent (xE, keybd, count) { xeviekb = keybd; if(!rootWin) { +#ifdef LG3D + /* TEMP Workaround */ + WindowPtr pWin; + if (lgeDisplayServerIsAlive) { + xeviewin = pLgeDisplayServerPRWWin; + } + pWin = xeviewin->parent; +#else WindowPtr pWin = xeviewin->parent; +#endif /* LG3D */ while(pWin) { if(!pWin->parent) { rootWin = pWin->drawable.id; @@ -3263,6 +3323,22 @@ FixKeyState (xE, keybd) } #endif +#if defined(LG3D_EVENT_TEST_LATENCY) || defined(LG3D_EVENT_TEST_THROUGHPUT) +#include <sys/time.h> +static int lg3dEventTestActive = 0; +static struct timeval lg3dEventTestStartTV; +#endif /* LG3D_EVENT_TEST_LATENCY || LG3D_EVENT_TEST_THROUGHPUT */ + +#ifdef LG3D_EVENT_TEST_LATENCY +#include "statbuf.h" +static StatBuf *lg3dEventTestSb = NULL; +#endif /* LG3D_EVENT_TEST_LATENCY */ + +#ifdef LG3D_EVENT_TEST_THROUGHPUT +static int lg3dEventTestReceived = 0; +static int lg3dEventTestCount = 10000; +#endif /* LG3D_EVENT_TEST_THROUGHPUT */ + void #ifdef XKB CoreProcessPointerEvent (xE, mouse, count) @@ -3286,12 +3362,110 @@ ProcessPointerEvent (xE, mouse, count) xevieEventSent = 0; else { xeviemouse = mouse; + +#ifdef LG3D_EVENT_TEST_LATENCY + /* For latency timing: send */ + if (xE->u.u.type == ButtonPress) { + + ErrorF("Start Test\n"); + if (lg3dEventTestSb == NULL) { + lg3dEventTestSb = statBufCreate(); + if (lg3dEventTestSb == NULL) { + FatalError("LG3D Event Test: cannot create integer statistics buffer\n"); + } + } + lg3dEventTestActive = 1; + gettimeofday(&lg3dEventTestStartTV, 0); + /*ErrorF("Start: sec = %d, usec = %d\n", lg3dEventTestStartTV.tv_sec, + lg3dEventTestStartTV.tv_usec);*/ + } + if (lg3dEventTestActive) { + struct timeval tv; + int deltaSecs; + gettimeofday(&tv, 0); + deltaSecs = tv.tv_sec - lg3dEventTestStartTV.tv_sec; + /*ErrorF("Send: deltaSecs = %d, usec = %d\n", deltaSecs, tv.tv_usec);*/ + xE->u.keyButtonPointer.time = deltaSecs; + xE->u.keyButtonPointer.child = tv.tv_usec; + } +#endif /* LG3D_EVENT_TEST_LATENCY */ + +#ifdef LG3D_EVENT_TEST_THROUGHPUT + /* For throughput timing */ + if (xE->u.u.type == ButtonPress) { + int i; + ErrorF("Start Test\n"); + lg3dEventTestActive = 1; + lg3dEventTestReceived = 0; + gettimeofday(&lg3dEventTestStartTV, 0); + for (i = 1; i <= lg3dEventTestCount; i++) { + /*ErrorF("Sending event %d\n", i);*/ + WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE); + } + } else +#endif /* LG3D_EVENT_TEST_THROUGHPUT */ + WriteToClient(clients[xevieClientIndex], sizeof(xEvent), (char *)xE); return; } } #endif +#ifdef LG3D_EVENT_TEST_LATENCY + /* For latency timing: receive */ + if (lg3dEventTestActive) { + struct timeval tv; + int deltaSecs, deltaUsecs; + float msecs; + + gettimeofday(&tv, 0); + /*ErrorF("Receive: sec = %d, usec = %d\n", tv.tv_sec, tv.tv_usec);*/ + + tv.tv_sec -= lg3dEventTestStartTV.tv_sec; + /* + ErrorF("Receive: deltaSecs = %d, usec = %d\n", tv.tv_sec, tv.tv_usec); + ErrorF("Receive: ev->time = %d, ev->child = %d\n", + xE->u.keyButtonPointer.time, xE->u.keyButtonPointer.child); + */ + + deltaSecs = tv.tv_sec - xE->u.keyButtonPointer.time; + deltaUsecs = tv.tv_usec - xE->u.keyButtonPointer.child; + + /* + ErrorF("Interval: deltaSecs = %d, deltaUsec = %d\n", + deltaSecs, deltaUsecs); + */ + + msecs = 1000.0f * deltaSecs + deltaUsecs / 1000.0f; + /*ErrorF("Interval: msecs = %f\n", msecs);*/ + + statBufAdd(lg3dEventTestSb, msecs); + + /* Discard event to avoid the additional computational load of + further processing */ + return; + } + +#endif /* LG3D_EVENT_TEST_LATENCY */ + +#ifdef LG3D_EVENT_TEST_THROUGHPUT + if (lg3dEventTestActive) { + lg3dEventTestReceived++; + /*ErrorF("Received event %d\n", lg3dEventTestReceived);*/ + if (lg3dEventTestReceived == lg3dEventTestCount) { + struct timeval stopTV; + gettimeofday(&stopTV, 0); + int deltaSecs = stopTV.tv_sec - lg3dEventTestStartTV.tv_sec; + int deltaUsecs = stopTV.tv_usec - lg3dEventTestStartTV.tv_usec; + float msecs = deltaSecs * 1000.0f + deltaUsecs / 1000.0f; + float msecsPerEvent = msecs / (float)lg3dEventTestCount; + ErrorF("LG3D Event Test: %d events in %f ms (%f ms/event)\n", + lg3dEventTestCount, msecs, msecsPerEvent); + lg3dEventTestActive = 0; + } + } +#endif /* LG3D_EVENT_TEST_THROUGHPUT */ + if (!syncEvents.playingEvents) NoticeTime(xE) XE_KBPTR.state = (butc->state | ( @@ -4971,11 +5145,17 @@ ProcRecolorCursor(client) return (Success); } +/*#define DEBUG*/ #if defined(LG3D) && defined (DEBUG) int print_events_all = 0; int print_events_to_ds = 0; int print_events_to_wm = 0; int print_events_to_app = 0; +int damageEventsOnly = 0; +int numDamageEvents = 0; +/* TODO: for damage event debug only */ +#include "damageproto.h" + #endif /* LG3D && DEBUG */ void @@ -5039,18 +5219,31 @@ WriteEventsToClient(pClient, count, events) } #if defined(LG3D) && defined (DEBUG) + if (print_events_all || + /* TODO: these indices are now out of date; update them */ (print_events_to_ds && pClient->index == 4) || - (print_events_to_wm && pClient->index == 5) || + (print_events_to_wm && pClient->index == 9) || (print_events_to_app && pClient->index == 6)) { xEvent *ev; for(i = 0; i < count; i++) { ev = &events[i]; - ErrorF("Send event %d to client %d, xy = %d, %d, event win = %d\n", - ev->u.u.type, pClient->index, - ev->u.keyButtonPointer.eventX, ev->u.keyButtonPointer.eventY, - ev->u.keyButtonPointer.event); + if (ev->u.u.type == 118) { + xDamageNotifyEvent *damev = (xDamageNotifyEvent *) ev; + ErrorF("Send damage event %d, to client %d, xywh = %d, %d, %d, %d\n", + ++numDamageEvents, pClient->index, + damev->area.x, damev->area.y, + damev->area.width, damev->area.height); + } else if (!damageEventsOnly) { + ErrorF("Send event %d to client %d, xy = %d, %d, event win = %d\n", + ev->u.u.type, pClient->index, + ev->u.keyButtonPointer.eventX, ev->u.keyButtonPointer.eventY, + ev->u.keyButtonPointer.event); + if (ev->u.u.type == 4 || ev->u.u.type == 5) { + ErrorF("Button detail = %d\n", ev->u.u.detail); + } + } } } #endif /* LG3D && DEBUG */ diff --git a/dix/window.c b/dix/window.c index f72f63a4c..dcba42a5c 100644 --- a/dix/window.c +++ b/dix/window.c @@ -1,4 +1,4 @@ -/* $XdotOrg: xc/programs/Xserver/dix/window.c,v 1.6 2004/07/31 08:24:13 anholt Exp $ */ +/* $XdotOrg: xc/programs/Xserver/dix/window.c,v 1.6.4.1.10.1 2005/01/10 03:45:03 deronj Exp $ */ /* $Xorg: window.c,v 1.4 2001/02/09 02:04:41 xorgcvs Exp $ */ /* @@ -833,6 +833,7 @@ CreateWindow(wid, pParent, x, y, w, h, bw, class, vmask, vlist, event.u.createNotify.override = pWin->overrideRedirect; DeliverEvents(pParent, &event, 1, NullWindow); } + return pWin; } @@ -2269,9 +2270,6 @@ ConfigureWindow(pWin, mask, vlist, client) ClientPtr ag_leader = NULL; #endif xEvent event; -#ifdef LG3D - Bool redirToWm; -#endif /* LG3D */ if ((pWin->drawable.class == InputOnly) && (mask & IllegalInputOnlyConfigureMask)) return(BadMatch); @@ -2372,23 +2370,8 @@ ConfigureWindow(pWin, mask, vlist, client) ag_leader = XagLeader (win_owner); #endif -#ifdef LG3D - if (lgeDisplayServerIsAlive) { - - /* TODO: RedirectSend is not always true for prw; I don't know why. */ - redirToWm = RedirectSend(pParent) || (pParent->drawable.id == lgeDisplayServerPRW); - - /* Note: even send notifications for override redirect window */ - - } else { - redirToWm = !pWin->overrideRedirect && RedirectSend(pParent); - } - - if ((redirToWm -#else if ((!pWin->overrideRedirect) && (RedirectSend(pParent) -#endif /* LG3D */ #ifdef XAPPGROUP || (win_owner->appgroup && ag_leader && XagIsControlledRoot (client, pParent)) @@ -2660,6 +2643,28 @@ ReparentWindow(pWin, pParent, x, y, client) event.u.reparent.override = pWin->overrideRedirect; DeliverEvents(pWin, &event, 1, pParent); +#ifdef LG3D + /* + ** HACK ALERT: + ** Bug fix for lg3d bug 213. If the window is override redirect, + ** and the old parent is the root window, and the new parent is + ** the PRW, have QueryTree lie about the parent and say that the + ** parent is still the root window. For more info refer to the + ** comment in ProcQueryTree. + ** + ** TODO: someday: it would be nice to fix the client bug and + ** get rid of this hack. + */ + if (pWin->overrideRedirect && + pWin->parent == WindowTable[pWin->drawable.pScreen->myNum] && + pParent == pLgeDisplayServerPRWWin) { + pWin->optional->ovRedirLieAboutRootParent = 1; + /*ErrorF("Lying about parent for window %d\n", pWin->drawable.id);*/ + } else { + pWin->optional->ovRedirLieAboutRootParent = 0; + } +#endif /* LG3D */ + /* take out of sibling chain */ pPriorParent = pPrev = pWin->parent; @@ -2752,6 +2757,68 @@ RealizeTree(WindowPtr pWin) } } +#ifdef LG3D + +/* +** The mapping of ordinary, non-override redirect windows is redirected to the +** window manager. This gives the window manager a chance to reparent the window +** to the pseudo-root-window and to redirect rendering to the composite backing +** pixmap. However, since override redirect windows are never redirected to +** the window manager we must perform these vital actions in the X server. +** +** Historical Note: in the early days of LG3D, we experimented with forcing +** the mapping of override redirect windows to be redirected to the window +** manager. This failed. This made the mapping of override redirect windows +** non-atomic. Many X applications assume that MapWindow for an override +** redirect window is atomic, such as GNOME and Mozilla.. For example, after +** the MapWindow request these apps send rendering requests without waiting +** for an expose, or they can send an UnmapWindow request almost immediately +** after the MapWindow request. Making MapWindow non-atomic meant that these +** succeeding requests would get lost while the WM was in the process of mapping +** the window. This manifested itself with GNOME tooltips that were stuck on +** the screen and tooltips or menus appearing that were blank or garbaged. +** Therefore, although it seems strange to perform the reparent and composite +** redirect operations in the X server for override redirect windows, this +** has proven to be the best approach available; it avoids altering client +** assumptions about the behavior of MapWindow on these types of windows. +*/ + +#include "composite.h" + +extern int +compRedirectWindow (ClientPtr pClient, WindowPtr pWin, int update); + +extern int +compUnredirectWindow (ClientPtr pClient, WindowPtr pWin, int update); + +static void +lg3dMapWindowOverrideRedirect (WindowPtr pWin, ClientPtr client) +{ + WindowPtr pParent = pLgeDisplayServerPRWWin; + + ReparentWindow(pWin, pParent, + pWin->drawable.x - wBorderWidth (pWin) - pParent->drawable.x, + pWin->drawable.y - wBorderWidth (pWin) - pParent->drawable.y, + client); + + compRedirectWindow(client, pWin, CompositeRedirectManual); + + if (pWin->optional == NULL) { + if (!MakeWindowOptional(pWin)) { + FatalError("lg3dMapWindowOverrideRedirect: MakeWindowOptional out of memory\n"); + } + } + pWin->optional->ovRedirCompRedirClient = client; +} + +static void +lg3dUnmapWindowOverrideRedirect (WindowPtr pWin) +{ + compUnredirectWindow(wOvRedirCompRedirClient(pWin), pWin, CompositeRedirectManual); +} + +#endif /* LG3D */ + /***** * MapWindow * If some other client has selected SubStructureReDirect on the parent @@ -2772,9 +2839,6 @@ MapWindow(pWin, client) Bool dosave = FALSE; #endif WindowPtr pLayerWin; -#ifdef LG3D - Bool redirToWm; -#endif /* LG3D */ if (pWin->mapped) return(Success); @@ -2799,22 +2863,8 @@ MapWindow(pWin, client) ClientPtr ag_leader = XagLeader (win_owner); #endif -#ifdef LG3D - if (lgeDisplayServerIsAlive) { - - /* TODO: RedirectSend is not always true for prw; I don't know why. */ - redirToWm = RedirectSend(pParent) || (pParent->drawable.id == lgeDisplayServerPRW); - - /* Note: even send notifications for override redirect window */ - } else { - redirToWm = !pWin->overrideRedirect && RedirectSend(pParent); - } - - if ((redirToWm -#else if ((!pWin->overrideRedirect) && (RedirectSend(pParent) -#endif /* LG3D */ #ifdef XAPPGROUP || (win_owner->appgroup && ag_leader && XagIsControlledRoot (client, pParent)) @@ -2836,11 +2886,18 @@ MapWindow(pWin, client) event.u.mapRequest.parent = pParent->drawable.id; if (MaybeDeliverEventsToClient(pParent, &event, 1, - SubstructureRedirectMask, client) == 1) + SubstructureRedirectMask, client) == 1) { return(Success); + } } +#ifdef LG3D + else if (lgeDisplayServerIsAlive && pWin->overrideRedirect) { + lg3dMapWindowOverrideRedirect(pWin, client); + } +#endif /* LG3D */ pWin->mapped = TRUE; + if (SubStrSend(pWin, pParent)) { event.u.u.type = MapNotify; @@ -2924,9 +2981,6 @@ MapSubwindows(pParent, client) Bool dosave = FALSE; #endif WindowPtr pLayerWin; -#ifdef LG3D - Bool redirToWm; -#endif /* LG3D */ pScreen = pParent->drawable.pScreen; parentRedirect = RedirectSend(pParent); @@ -2936,22 +2990,7 @@ MapSubwindows(pParent, client) { if (!pWin->mapped) { -#ifdef LG3D - if (lgeDisplayServerIsAlive) { - - /* TODO: RedirectSend is not always true for prw; I don't know why. */ - redirToWm = parentRedirect || (pParent->drawable.id == lgeDisplayServerPRW); - - /* Note: even send notifications for override redirect window */ - - } else { - redirToWm = parentRedirect && !pWin->overrideRedirect; - } - - if (redirToWm) -#else if (parentRedirect && !pWin->overrideRedirect) -#endif /* LG3D */ { event.u.u.type = MapRequest; event.u.mapRequest.window = pWin->drawable.id; @@ -2961,6 +3000,11 @@ MapSubwindows(pParent, client) SubstructureRedirectMask, client) == 1) continue; } +#ifdef LG3D + else if (lgeDisplayServerIsAlive && pWin->overrideRedirect) { + lg3dMapWindowOverrideRedirect(pWin, client); + } +#endif /* LG3D */ pWin->mapped = TRUE; if (parentNotify || StrSend(pWin)) @@ -3131,7 +3175,15 @@ UnmapWindow(pWin, fromConfigure) (*pScreen->MarkOverlappedWindows)(pWin, pWin->nextSib, &pLayerWin); (*pScreen->MarkWindow)(pLayerWin->parent); } + pWin->mapped = FALSE; + +#ifdef LG3D + if (lgeDisplayServerIsAlive && pWin->overrideRedirect) { + lg3dUnmapWindowOverrideRedirect(pWin); + } +#endif /* LG3D */ + if (wasRealized) UnrealizeTree(pWin, fromConfigure); if (wasViewable) @@ -3202,6 +3254,13 @@ UnmapSubwindows(pWin) pChild->valdata = UnmapValData; anyMarked = TRUE; } + +#ifdef LG3D + if (lgeDisplayServerIsAlive && pWin->overrideRedirect) { + lg3dUnmapWindowOverrideRedirect(pWin); + } +#endif /* LG3D */ + pChild->mapped = FALSE; if (pChild->realized) UnrealizeTree(pChild, FALSE); @@ -3718,6 +3777,14 @@ CheckWindowOptionalNeed (w) return; if (optional->colormap != parentOptional->colormap) return; +#ifdef LG3D + if (optional->ovRedirCompRedirClient != NULL) { + return; + } + if (optional->ovRedirLieAboutRootParent != 0) { + return; + } +#endif /* LG3D */ DisposeWindowOptional (w); } @@ -3766,6 +3833,10 @@ MakeWindowOptional (pWin) optional->cursor = None; } optional->colormap = parentOptional->colormap; +#ifdef LG3D + optional->ovRedirCompRedirClient = NULL; + optional->ovRedirLieAboutRootParent = 0; +#endif /* LG3D */ pWin->optional = optional; return TRUE; } diff --git a/hw/xfree86/common/xf86Xinput.c b/hw/xfree86/common/xf86Xinput.c index 25b61d08b..ddf7e1ea6 100644 --- a/hw/xfree86/common/xf86Xinput.c +++ b/hw/xfree86/common/xf86Xinput.c @@ -112,8 +112,7 @@ #include "xf86_OSproc.h" /* sigio stuff */ #ifdef LG3D -# include "../../../dix/ds.h" -# include "../../../Xext/lgeint.h" +#include "../../../Xext/lgeint.h" #endif /* LG3D */ /****************************************************************************** @@ -699,7 +698,9 @@ xf86eqEnqueue (xEvent *e) #ifdef XINPUT int count; +#ifndef LG3D xf86AssertBlockedSIGIO ("xf86eqEnqueue"); +#endif /* !LG3D */ switch (e->u.u.type) { case KeyPress: case KeyRelease: @@ -735,9 +736,18 @@ xf86eqEnqueue (xEvent *e) #endif #ifdef LG3D - /* If Display Server is not yet alive, do nothing to the event */ - if (lgeDisplayServerIsAlive) { - dsProcessEvent(e); + if (lgeDisplayServerIsAlive && + !lgeDisplayServerClient->clientGone && + !lgeEventComesFromDS) { + + /* + ErrorF("Send event XS->DS, type = %d xy = %d, %d\n", + e->u.u.type, e->u.keyButtonPointer.rootX, + e->u.keyButtonPointer.rootY); + */ + + WriteToClient(lgeDisplayServerClient, sizeof(xEvent), (char *)e); + return; } #endif /* LG3D */ diff --git a/include/windowstr.h b/include/windowstr.h index c89c7b18e..68f813991 100644 --- a/include/windowstr.h +++ b/include/windowstr.h @@ -90,6 +90,21 @@ typedef struct _WindowOpt { #ifdef XINPUT struct _OtherInputMasks *inputMasks; /* default: NULL */ #endif +#ifdef LG3D + /* + ** Specifies the client that mapped this window. + ** Only valid for override redirect windows. + */ + ClientPtr ovRedirCompRedirClient; + + /* + ** HACK ALERT: + ** Bug fix for lg3d bug 213. See comment in ProcQueryTree. + ** TODO: someday: it would be nice to fix the client bug and + ** get rid of this hack. + */ + unsigned ovRedirLieAboutRootParent : 1; +#endif /* LG3D */ } WindowOptRec, *WindowOptPtr; #define BackgroundPixel 2L @@ -178,6 +193,17 @@ extern Mask DontPropagateMasks[]; #define wClient(w) (clients[CLIENT_ID((w)->drawable.id)]) #define wBorderWidth(w) ((int) (w)->borderWidth) +#ifdef LG3D +#define wOvRedirCompRedirClient(w) wUseDefault(w, ovRedirCompRedirClient, NULL) +/* +** HACK ALERT: +** Bug fix for lg3d bug 213. See comment in ProcQueryTree. +** TODO: someday: it would be nice to fix the client bug and +** get rid of this hack. +*/ +#define wovRedirLieAboutRootParent(w) wUseDefault(w, ovRedirLieAboutRootParent, 0) +#endif /* LG3D */ + /* true when w needs a border drawn. */ #ifdef SHAPE diff --git a/mi/miwindow.c b/mi/miwindow.c index 4eac9226c..eab2c8641 100644 --- a/mi/miwindow.c +++ b/mi/miwindow.c @@ -55,6 +55,17 @@ SOFTWARE. #include "pixmapstr.h" #include "mivalidate.h" +#ifdef LG3D +#include "../Xext/lgeint.h" + +extern void lg3dMoveWindow (WindowPtr pWin, int x, int y, WindowPtr pNextSib, + VTKind kind); + +extern void lg3dSlideAndSizeWindow (WindowPtr pWin, int x, int y, + unsigned int w, unsigned int h, WindowPtr pSib); + +#endif /* LG3D */ + void miClearToBackground(pWin, x, y, w, h, generateExposures) WindowPtr pWin; @@ -503,6 +514,18 @@ miMoveWindow(pWin, x, y, pNextSib, kind) #endif WindowPtr pLayerWin; +#ifdef LG3D + /* + ** TODO: I tried to do this with wrappers but it didn't work. + ** Is there a better way to override this function other than + ** just directly modifying it? + */ + if (lgeDisplayServerIsAlive) { + lg3dMoveWindow(pWin, x, y, pNextSib, kind); + return; + } +#endif /* LG3D */ + /* if this is a root window, can't be moved */ if (!(pParent = pWin->parent)) return ; @@ -637,6 +660,18 @@ miSlideAndSizeWindow(pWin, x, y, w, h, pSib) #endif WindowPtr pLayerWin; +#ifdef LG3D + /* + ** TODO: I tried to do this with wrappers but it didn't work. + ** Is there a better way to override this function other than + ** just directly modifying it? + */ + if (lgeDisplayServerIsAlive) { + lg3dSlideAndSizeWindow(pWin, x, y, w, h, pSib); + return; + } +#endif /* LG3D */ + /* if this is a root window, can't be resized */ if (!(pParent = pWin->parent)) return ; @@ -883,7 +918,11 @@ miSlideAndSizeWindow(pWin, x, y, w, h, pSib) /* and move those bits */ - if (oldpt.x != x || oldpt.y != y) + if (oldpt.x != x || oldpt.y != y +#ifdef LG3D + || pWin->redirectDraw +#endif /* LG3D */ + ) (*pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, gravitate[g]); /* remove any overwritten bits from the remaining useful bits */ diff --git a/miext/cw/cw.c b/miext/cw/cw.c index 4b6458494..ee25c28b3 100644 --- a/miext/cw/cw.c +++ b/miext/cw/cw.c @@ -25,10 +25,6 @@ #include "windowstr.h" #include "cw.h" -#ifdef LG3D -#include "../../Xext/lgeint.h" -#endif /* LG3D */ - #define CW_DEBUG 1 #if CW_DEBUG @@ -447,6 +443,17 @@ cwFillRegionTiled(DrawablePtr pDrawable, RegionPtr pRegion, PixmapPtr pTile, FreeScratchGC(pGC); } +#ifdef LG3D +/* +** RUDE HACK: need to find a cleaner way to do this! +** This variable is set by routines in lgwindow.c +** in order to skip the wrappee paint window call from +** this routine. This is necessary in order to keep the +** DDX from preparing the DIDs, which causes visual artifaces. +*/ +Bool cwPaintWindowCallWrappee = TRUE; +#endif /* LG3D */ + static void cwPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what) { @@ -455,7 +462,15 @@ cwPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what) SCREEN_PROLOGUE(pScreen, PaintWindowBackground); if (!cwDrawableIsRedirWindow((DrawablePtr)pWin)) { +#ifdef LG3D + /* RUDE HACK: see comment above */ + if (cwPaintWindowCallWrappee) { +#endif /* LG3D */ (*pScreen->PaintWindowBackground)(pWin, pRegion, what); +#ifdef LG3D + /* RUDE HACK: see comment above */ + } +#endif /* LG3D */ } else { DrawablePtr pBackingDrawable; int x_off, y_off, x_screen, y_screen; @@ -484,6 +499,8 @@ cwPaintWindowBackground(WindowPtr pWin, RegionPtr pRegion, int what) REGION_TRANSLATE(pScreen, pRegion, -x_screen, -y_screen); } + + COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pBackingDrawable); } SCREEN_EPILOGUE(pScreen, PaintWindowBackground, cwPaintWindowBackground); @@ -497,7 +514,15 @@ cwPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what) SCREEN_PROLOGUE(pScreen, PaintWindowBorder); if (!cwDrawableIsRedirWindow((DrawablePtr)pWin)) { +#ifdef LG3D + /* RUDE HACK: see comment above */ + if (cwPaintWindowCallWrappee) { +#endif /* LG3D */ (*pScreen->PaintWindowBorder)(pWin, pRegion, what); +#ifdef LG3D + /* RUDE HACK: see comment above */ + } +#endif /* LG3D */ } else { DrawablePtr pBackingDrawable; int x_off, y_off, x_screen, y_screen; @@ -518,6 +543,8 @@ cwPaintWindowBorder(WindowPtr pWin, RegionPtr pRegion, int what) } REGION_TRANSLATE(pScreen, pRegion, -x_screen, -y_screen); + + COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pBackingDrawable); } SCREEN_EPILOGUE(pScreen, PaintWindowBorder, cwPaintWindowBorder); @@ -580,6 +607,8 @@ cwCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc) (*pGC->funcs->DestroyClip) (pGC); FreeScratchGC(pGC); + + COMPOSITE_DEBUGVIS_BACKING_PIXMAP(&pBackingPixmap->drawable); } SCREEN_EPILOGUE(pScreen, CopyWindow, cwCopyWindow); @@ -659,12 +688,6 @@ miInitializeCompositeWrapper(ScreenPtr pScreen) cwInitializeRender(pScreen); #endif -#ifdef LG3D - if (lgeDisplayServerIsAlive) { - SCREEN_EPILOGUE(pScreen, MoveWindow, lg3dMoveWindow); - SCREEN_EPILOGUE(pScreen, ResizeWindow, lg3dSlideAndSizeWindow); - } -#endif /* LG3D */ } static Bool @@ -690,14 +713,83 @@ cwCloseScreen (int i, ScreenPtr pScreen) cwFiniRender(pScreen); #endif -#ifdef LG3D - if (lgeDisplayServerIsAlive) { - pScreen->MoveWindow = pScreenPriv->MoveWindow; - pScreen->ResizeWindow = pScreenPriv->ResizeWindow; - } -#endif /* LG3D */ - xfree((pointer)pScreenPriv); return (*pScreen->CloseScreen)(i, pScreen); } + +#ifdef COMPOSITE_DEBUG_VISUALIZE + +int compositeDebugVisualizeBackingPixmap = 0; +int compositeDebugVisualizeSharedPixmap = 0; + +/* The place to display the composite backing pixmap */ +int compositeDebugVisualizeBackingPixmapDstX = 1280 - 500; +int compositeDebugVisualizeBackingPixmapDstY = 20; + +/* The place to display the shared memory pixmap */ +int compositeDebugVisualizeSharedPixmapDstX = 1280 - 500; +int compositeDebugVisualizeSharedPixmapDstY = 20 + 500 + 20; + +static PixmapPtr pScreenPixmapActual = NULL; +static GCPtr pGCCopy = NULL; + +/* +** Determine the real screen pixmap by unwrapping and rewrapping. +*/ + +static void +cdvGetScreenPixmapActual (ScreenPtr pScreen) +{ + WindowPtr pRootWin = WindowTable[pScreen->myNum]; + + SCREEN_PROLOGUE(pScreen, GetWindowPixmap); + pScreenPixmapActual = (*pScreen->GetWindowPixmap)(pRootWin); + SCREEN_EPILOGUE(pScreen, GetWindowPixmap, cwGetWindowPixmap); +} + +static void +cdvGetGCCopy (ScreenPtr pScreen) +{ + cwGCPtr pGCPriv; + ChangeGCVal v[1]; + + pGCCopy = GetScratchGC(pScreenPixmapActual->drawable.depth, pScreen); + v[0].val = GXcopy; + dixChangeGC(NullClient, pGCCopy, GCFunction, NULL, v); + + /* Need to unwrap first */ + pGCPriv = (cwGCPtr) getCwGC(pGCCopy); + FUNC_PROLOGUE(pGCCopy, pGCPriv); + + ValidateGC((DrawablePtr)pScreenPixmapActual, pGCCopy); +} + +void +compositeDebugVisualizeDrawable (DrawablePtr pDrawable, int dstx, int dsty) +{ + ScreenPtr pScreen = pDrawable->pScreen; + + if (pScreenPixmapActual == NULL) { + cdvGetScreenPixmapActual(pScreen); + } + + if (pGCCopy == NULL) { + cdvGetGCCopy(pScreen); + } + + (void) (*pGCCopy->ops->CopyArea)(pDrawable, (DrawablePtr)pScreenPixmapActual, + pGCCopy, 0, 0, + pDrawable->width, pDrawable->height, + dstx, dsty); +} + +int +hasBackingDrawable (DrawablePtr pDrawable) +{ + return pDrawable->type == DRAWABLE_WINDOW && + (getCwPixmap ((WindowPtr) pDrawable)) != NULL; +} + +#endif /* COMPOSITE_DEBUG_VISUALIZE */ + diff --git a/miext/cw/cw.h b/miext/cw/cw.h index dcc5ee91a..7fdd72287 100644 --- a/miext/cw/cw.h +++ b/miext/cw/cw.h @@ -175,3 +175,42 @@ extern void lg3dMoveWindow (WindowPtr pWin, int x, int y, WindowPtr pNextSib, VT extern void lg3dSlideAndSizeWindow (WindowPtr pWin, int x, int y, unsigned int w, unsigned int h, WindowPtr pSib); #endif /* LG3D */ + +#ifdef COMPOSITE_DEBUG_VISUALIZE + +#include "pixmapstr.h" + +extern int compositeDebugVisualizeBackingPixmap; +extern int compositeDebugVisualizeSharedPixmap; +extern int compositeDebugVisualizeBackingPixmapDstX; +extern int compositeDebugVisualizeBackingPixmapDstY; +extern int compositeDebugVisualizeSharedPixmapDstX; +extern int compositeDebugVisualizeSharedPixmapDstY; + +extern void compositeDebugVisualizeDrawable (DrawablePtr pDrawable, + int dstx, int dsty); + +#define COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pDrawable) \ + if (compositeDebugVisualizeBackingPixmap) { \ + compositeDebugVisualizeDrawable(pDrawable, \ + compositeDebugVisualizeBackingPixmapDstX, \ + compositeDebugVisualizeBackingPixmapDstY); \ + } + +extern int hasBackingDrawable (DrawablePtr pDrawable); + +#define DRAWABLE_IS_REDIRECTED_WINDOW(pDraw) hasBackingDrawable(pDraw) + +#define COMPOSITE_DEBUGVIS_SHARED_PIXMAP(pDst, pSrc) \ + if (compositeDebugVisualizeSharedPixmap && \ + DRAWABLE_IS_REDIRECTED_WINDOW(pSrc) && \ + pDst->type == DRAWABLE_PIXMAP) { \ + compositeDebugVisualizeDrawable(pDst, \ + compositeDebugVisualizeSharedPixmapDstX, \ + compositeDebugVisualizeSharedPixmapDstY); \ + } + +#else +#define COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pDrawable) +#define COMPOSITE_DEBUGVIS_SHARED_PIXMAP(pDst, pSrc) +#endif diff --git a/miext/cw/cw_ops.c b/miext/cw/cw_ops.c index f4d6e3478..fea2cab55 100644 --- a/miext/cw/cw_ops.c +++ b/miext/cw/cw_ops.c @@ -46,6 +46,7 @@ pGCPrivate->wrapOps = (pGC)->ops; \ (pGC)->funcs = &cwGCFuncs; \ (pGC)->ops = &cwGCOps; \ + COMPOSITE_DEBUGVIS_BACKING_PIXMAP(pBackingDst); \ } while (0) extern GCFuncs cwGCFuncs; @@ -193,6 +194,8 @@ cwCopyArea(DrawablePtr pSrc, DrawablePtr pDst, GCPtr pGC, int srcx, int srcy, if (exposed != NULL) REGION_TRANSLATE(pDst->pScreen, exposed, odstx - dstx, odsty - dsty); + COMPOSITE_DEBUGVIS_SHARED_PIXMAP(pBackingDst, pSrc); + EPILOGUE(pGC); return exposed; diff --git a/miext/damage/damage.c b/miext/damage/damage.c index 84b9b003e..02be613e3 100755 --- a/miext/damage/damage.c +++ b/miext/damage/damage.c @@ -1561,19 +1561,6 @@ damageDestroyPixmap (PixmapPtr pPixmap) return TRUE; } -#ifdef LG3D -/* -** RUDE HACK: need to find a cleaner way to do this! -** This variable is set by routines in lgwindow.c -** in order to skip the wrappee paint window call from -** this routine. This is necessary in order to keep the -** DDX from preparing the DIDs where the X server thinks -** the window is. But this isn't where the 3D window -** avatar really is. -*/ -Bool damagePaintWindowCallWrappee = TRUE; -#endif /* LG3D */ - static void damagePaintWindow(WindowPtr pWindow, RegionPtr prgn, @@ -1590,11 +1577,6 @@ damagePaintWindow(WindowPtr pWindow, getWindowDamage (pWindow)) damageDamageRegion (&pWindow->drawable, prgn, FALSE); -#ifdef LG3D - /* RUDE HACK: see comment above */ - if (damagePaintWindowCallWrappee) { -#endif /* LG3D */ - if(what == PW_BACKGROUND) { unwrap (pScrPriv, pScreen, PaintWindowBackground); (*pScreen->PaintWindowBackground) (pWindow, prgn, what); @@ -1604,11 +1586,6 @@ damagePaintWindow(WindowPtr pWindow, (*pScreen->PaintWindowBorder) (pWindow, prgn, what); wrap (pScrPriv, pScreen, PaintWindowBorder, damagePaintWindow); } - -#ifdef LG3D - /* RUDE HACK: see comment above */ - } -#endif /* LG3D */ } diff --git a/xfixes/cursor.c b/xfixes/cursor.c index 2464f1abb..855334afb 100755 --- a/xfixes/cursor.c +++ b/xfixes/cursor.c @@ -32,6 +32,9 @@ #include "servermd.h" #include "inputstr.h" #include "windowstr.h" +#ifdef LG3D +#include "../Xext/lgeint.h" +#endif /* LG3D */ static RESTYPE CursorClientType; static RESTYPE CursorWindowType; @@ -87,7 +90,39 @@ CursorDisplayCursor (ScreenPtr pScreen, Bool ret; Unwrap (cs, pScreen, DisplayCursor); +#ifdef LG3D + if (lgeDisplayServerIsAlive) { + ret = (*pScreen->DisplayCursor) (pScreen, pInvisibleCursor); + } else +#endif ret = (*pScreen->DisplayCursor) (pScreen, pCursor); + +#ifdef LG3D + { + CursorEventPtr e; + + CursorCurrent = pCursor; + + /* Always send events, except when cursor is null */ + if (pCursor != NULL) { + for (e = cursorEvents; e; e = e->next) + { + if (e->eventMask & XFixesDisplayCursorNotifyMask) + { + xXFixesCursorNotifyEvent ev; + ev.type = XFixesEventBase + XFixesCursorNotify; + ev.subtype = XFixesDisplayCursorNotify; + ev.sequenceNumber = e->pClient->sequence; + ev.window = e->pWindow->drawable.id; + ev.cursorSerial = pCursor->serialNumber; + ev.timestamp = currentTime.milliseconds; + ev.name = pCursor->name; + WriteEventsToClient (e->pClient, 1, (xEvent *) &ev); + } + } + } + } +#else if (pCursor != CursorCurrent) { CursorEventPtr e; @@ -109,6 +144,8 @@ CursorDisplayCursor (ScreenPtr pScreen, } } } +#endif /* LG3D */ + Wrap (cs, pScreen, DisplayCursor, CursorDisplayCursor); return ret; } @@ -303,6 +340,7 @@ ProcXFixesGetCursorImage (ClientPtr client) int x, y; REQUEST_SIZE_MATCH(xXFixesGetCursorImageReq); + pCursor = CursorCurrent; if (!pCursor) return BadCursor; |