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#!/usr/bin/env python
# encoding=utf-8
# © Copyright IBM Corporation 2004, 2005
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# on the rights to use, copy, modify, merge, publish, distribute, sub
# license, and/or sell copies of the Software, and to permit persons to whom
# the Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
#
# Authors:
# Ian Romanick <idr@us.ibm.com>
import argparse
import textwrap
import glX_XML
import gl_XML
import license
class PrintGlOffsets(gl_XML.gl_print_base):
def __init__(self, es=False):
gl_XML.gl_print_base.__init__(self)
self.name = "gl_apitemp.py (from Mesa)"
self.license = license.bsd_license_template % ( \
textwrap.dedent("""\
Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004"""),
"BRIAN PAUL, IBM")
self.es = es
self.undef_list.append( "KEYWORD1" )
self.undef_list.append( "KEYWORD1_ALT" )
self.undef_list.append( "KEYWORD2" )
self.undef_list.append( "NAME" )
self.undef_list.append( "DISPATCH" )
self.undef_list.append( "RETURN_DISPATCH" )
self.undef_list.append( "DISPATCH_TABLE_NAME" )
self.undef_list.append( "UNUSED_TABLE_NAME" )
self.undef_list.append( "TABLE_ENTRY" )
def printFunction(self, f, name):
p_string = ""
o_string = ""
t_string = ""
comma = ""
if f.is_static_entry_point(name):
keyword = "KEYWORD1"
else:
keyword = "KEYWORD1_ALT"
n = f.static_name(name)
silence = ''
space = ''
for p in f.parameterIterator(name):
if p.is_padding:
continue
if p.is_pointer():
cast = "(const void *) "
else:
cast = ""
t_string = t_string + comma + p.format_string()
p_string = p_string + comma + p.name
o_string = o_string + comma + cast + p.name
comma = ", "
silence += "%s(void) %s;" % (space, p.name)
space = ' '
if f.return_type != 'void':
dispatch = "RETURN_DISPATCH"
else:
dispatch = "DISPATCH"
need_proto = False
if not f.is_static_entry_point(name):
need_proto = True
elif self.es:
cat, num = api.get_category_for_name(name)
if (cat.startswith("es") or cat.startswith("GL_OES")):
need_proto = True
if need_proto:
print '%s %s KEYWORD2 NAME(%s)(%s);' % (keyword, f.return_type, n, f.get_parameter_string(name))
print ''
print '%s %s KEYWORD2 NAME(%s)(%s)' % (keyword, f.return_type, n, f.get_parameter_string(name))
print '{'
if silence:
print ' %s' % (silence)
if p_string == "":
print ' %s(%s, (), (F, "gl%s();\\n"));' \
% (dispatch, f.name, name)
else:
print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \
% (dispatch, f.name, p_string, name, t_string, o_string)
print '}'
print ''
return
def printRealHeader(self):
print ''
self.printVisibility( "HIDDEN", "hidden" )
print textwrap.dedent("""\
/*
* This file is a template which generates the OpenGL API entry point
* functions. It should be included by a .c file which first defines
* the following macros:
* KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
* KEYWORD2 - usually nothing, but might be __stdcall on Win32
* NAME(n) - builds the final function name (usually add "gl" prefix)
* DISPATCH(func, args, msg) - code to do dispatch of named function.
* msg is a printf-style debug message.
* RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
*
* Here is an example which generates the usual OpenGL functions:
* #define KEYWORD1
* #define KEYWORD2
* #define NAME(func) gl##func
* #define DISPATCH(func, args, msg) \\
* struct _glapi_table *dispatch = CurrentDispatch; \\
* (*dispatch->func) args
* #define RETURN DISPATCH(func, args, msg) \\
* struct _glapi_table *dispatch = CurrentDispatch; \\
* return (*dispatch->func) args
*
*/
#if defined( NAME )
#ifndef KEYWORD1
#define KEYWORD1
#endif
#ifndef KEYWORD1_ALT
#define KEYWORD1_ALT HIDDEN
#endif
#ifndef KEYWORD2
#define KEYWORD2
#endif
#ifndef DISPATCH
#error DISPATCH must be defined
#endif
#ifndef RETURN_DISPATCH
#error RETURN_DISPATCH must be defined
#endif
""")
return
def printInitDispatch(self, api):
print textwrap.dedent("""\
#endif /* defined( NAME ) */
/*
* This is how a dispatch table can be initialized with all the functions
* we generated above.
*/
#ifdef DISPATCH_TABLE_NAME
#ifndef TABLE_ENTRY
#error TABLE_ENTRY must be defined
#endif
#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
#endif
_glapi_proc DISPATCH_TABLE_NAME[] = {
""")
for f in api.functionIterateByOffset():
print ' TABLE_ENTRY(%s),' % (f.dispatch_name())
print ' /* A whole bunch of no-op functions. These might be called'
print ' * when someone tries to call a dynamically-registered'
print ' * extension function without a current rendering context.'
print ' */'
for i in range(1, 100):
print ' TABLE_ENTRY(Unused),'
print '};'
print '#endif /* DISPATCH_TABLE_NAME */'
print ''
return
def printAliasedTable(self, api):
print textwrap.dedent("""\
/*
* This is just used to silence compiler warnings.
* We list the functions which are not otherwise used.
*/
#ifdef UNUSED_TABLE_NAME
_glapi_proc UNUSED_TABLE_NAME[] = {
""")
normal_entries = []
proto_entries = []
for f in api.functionIterateByOffset():
normal_ents, proto_ents = self.classifyEntryPoints(f)
# exclude f.name
if f.name in normal_ents:
normal_ents.remove(f.name)
elif f.name in proto_ents:
proto_ents.remove(f.name)
normal_ents = [f.static_name(ent) for ent in normal_ents]
proto_ents = [f.static_name(ent) for ent in proto_ents]
normal_entries.extend(normal_ents)
proto_entries.extend(proto_ents)
print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS'
for ent in normal_entries:
print ' TABLE_ENTRY(%s),' % (ent)
print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */'
print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS'
for ent in proto_entries:
print ' TABLE_ENTRY(%s),' % (ent)
print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */'
print '};'
print '#endif /*UNUSED_TABLE_NAME*/'
print ''
return
def classifyEntryPoints(self, func):
normal_names = []
normal_stubs = []
proto_names = []
proto_stubs = []
# classify the entry points
for name in func.entry_points:
if func.has_different_protocol(name):
if func.is_static_entry_point(name):
proto_names.append(name)
else:
proto_stubs.append(name)
else:
if func.is_static_entry_point(name):
normal_names.append(name)
else:
normal_stubs.append(name)
# there can be at most one stub for a function
if normal_stubs:
normal_names.append(normal_stubs[0])
elif proto_stubs:
proto_names.append(proto_stubs[0])
return (normal_names, proto_names)
def printBody(self, api):
normal_entry_points = []
proto_entry_points = []
for func in api.functionIterateByOffset():
normal_ents, proto_ents = self.classifyEntryPoints(func)
normal_entry_points.append((func, normal_ents))
proto_entry_points.append((func, proto_ents))
print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS'
print ''
for func, ents in normal_entry_points:
for ent in ents:
self.printFunction(func, ent)
print ''
print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */'
print ''
print '/* these entry points might require different protocols */'
print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS'
print ''
for func, ents in proto_entry_points:
for ent in ents:
self.printFunction(func, ent)
print ''
print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */'
print ''
self.printInitDispatch(api)
self.printAliasedTable(api)
return
def _parser():
"""Parser arguments and return a namespace."""
parser = argparse.ArgumentParser()
parser.add_argument('-f',
metavar='<input file name>',
dest='filename',
default="gl_API.xml",
help="An XML file describing the API.")
parser.add_argument('-c',
action='store_true',
dest='es',
help="Enable OpenGL ES compatibility")
return parser.parse_args()
def main():
"""Main function."""
args = _parser()
api = gl_XML.parse_GL_API(args.filename, glX_XML.glx_item_factory())
printer = PrintGlOffsets(args.es)
printer.Print(api)
if __name__ == '__main__':
main()
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