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path: root/src/gallium/drivers/nouveau/nv30
AgeCommit message (Expand)AuthorFilesLines
2015-11-05nouveau: send back a debug message when waiting for a fence to completeIlia Mirkin1-1/+1
2015-11-05nouveau: add support for sending debug messages via KHR_debugIlia Mirkin1-0/+1
2015-11-04nouveau: relax fence emit space assertIlia Mirkin1-1/+1
2015-10-28gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATSMarek Olšák1-0/+1
2015-10-20gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák1-0/+4
2015-10-20gallium: add PIPE_CAP_SHAREABLE_SHADERSMarek Olšák1-0/+1
2015-10-15nv30: include the header of ffs prototypeChih-Wei Huang1-0/+1
2015-10-07nouveau: make sure there's always room to emit a fenceIlia Mirkin1-1/+3
2015-10-04nv30: always go through translate module on big-endianIlia Mirkin1-0/+4
2015-10-04nv30: pretend to have packed texture/surface formatsIlia Mirkin1-12/+12
2015-10-03gallium: add per-sample interpolation control into rasterizer statOAeMarek Olšák1-0/+1
2015-09-28nouveau: be more careful about freeing temporary transfer buffersIlia Mirkin1-2/+7
2015-09-13gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supportedIlia Mirkin1-0/+1
2015-09-09nv30: Disable msaa unless requested from the env by NV30_MAX_MSAAHans de Goede2-1/+21
2015-09-09nv30: Fix color resolving for nv3x cardsHans de Goede1-1/+37
2015-09-07nv30: Fix max width / height checks in nv30 sifm codeHans de Goede1-2/+2
2015-09-04nv30: Implement color resolve for msaaHans de Goede2-14/+8
2015-09-04nv30: Fix creation of scanout buffersHans de Goede1-0/+10
2015-08-26nouveau: avoid build failures since 0fc21ecfIlia Mirkin1-1/+1
2015-08-26gallium: add flags parameter to pipe_screen::context_createMarek Olšák2-2/+2
2015-08-14nv30: add depth bounds test support for hw that has itIlia Mirkin3-2/+14
2015-08-14gallium: add an interface for EXT_depth_bounds_testMarek Olšák1-0/+1
2015-08-14gallium: add support for GLES texture float extensions (v3)Marek Olšák1-0/+2
2015-07-21gallium: replace INLINE with inlineIlia Mirkin16-54/+54
2015-07-21nouveau: use bool instead of booleanSamuel Pitoiset19-138/+138
2015-07-16gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák1-0/+1
2015-06-29nv30: align transfer stride to 64, required by blit, sifm transfer implsIlia Mirkin1-2/+2
2015-06-29nv30: allow vertex state creation with 0 elementsIlia Mirkin1-2/+3
2015-06-29nv30: reset fragprog bufctx at bind timeIlia Mirkin1-1/+8
2015-06-29nv30: modernize fp upload logicIlia Mirkin1-10/+14
2015-06-29nv30: provide a minimum map buffer alignmentIlia Mirkin1-1/+2
2015-06-29nv30: avoid leaking blit fp/vpIlia Mirkin1-0/+6
2015-06-29nv40: enable base vertexIlia Mirkin3-4/+5
2015-06-05tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák1-0/+2
2015-05-25nv30: falling back to draw path for edgeflag does no goodIlia Mirkin1-3/+2
2015-05-25nv30/draw: switch varying hookup logic to know about texcoordsIlia Mirkin1-9/+16
2015-05-25nv30/draw: allocate vertex buffers in gartIlia Mirkin1-6/+10
2015-05-25nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAMIlia Mirkin1-3/+3
2015-05-25nv30/draw: fix indexed draws with swtnl path and a resource index bufferIlia Mirkin1-3/+3
2015-05-25nv30/draw: draw expects constbuf size in bytes, not vec4 unitsIlia Mirkin1-1/+1
2015-05-25nv30/draw: avoid leaving stale pointers in draw stateIlia Mirkin1-4/+4
2015-05-24nv30: fix clip plane uploads and enable changesIlia Mirkin1-9/+7
2015-05-24nv30: avoid doing extra work on clear and hitting unexpected statesIlia Mirkin5-9/+11
2015-05-24nv30: avoid leaking render state and draw shadersIlia Mirkin3-0/+16
2015-05-24nv30: don't leak fragprog constsIlia Mirkin1-0/+1
2015-05-23nv30: check nouveau_bo_map output of notify boIlia Mirkin1-1/+1
2015-05-20gallium: remove TGSI_SAT_MINUS_PLUS_ONEMarek Olšák2-3/+3
2015-05-14nv30: remove unused nvfx_fp_memcpy() function and comment nv40_fp_bra()Samuel Pitoiset1-14/+3
2015-05-12gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERYMarek Olšák1-0/+1
2015-05-08util: Move gallium's linked list to utilJason Ekstrand1-1/+1