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path: root/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
AgeCommit message (Expand)AuthorFilesLines
2015-09-01tgsi: add negate parameter to tgsi_transform_kill_inst()Brian Paul1-1/+2
2015-07-21gallium: replace INLINE with inlineIlia Mirkin1-1/+1
2015-06-21draw: updates to support SVIEW declsRob Clark1-1/+16
2014-09-22draw: use new tgsi_transform inst/decl helpers in pstipple codeBrian Paul1-68/+19
2014-09-22draw: use tgsi transform prolog callback in polygon stipple codeBrian Paul1-125/+110
2014-03-25draw: Duplicate TGSI tokens in draw_pipe_pstipple module.José Fonseca1-1/+2
2014-01-23draw: Save original driver functions earlier.José Fonseca1-7/+7
2014-01-17s/Tungsten Graphics/VMware/José Fonseca1-2/+2
2013-10-23gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul1-15/+18
2013-10-03draw: remove use of old bind_fragment_sampler_states()Brian Paul1-40/+6
2013-10-03draw: use pipe_context::bind_sampler_states() if non-nullBrian Paul1-3/+48
2013-10-03draw: rename bind_sampler_states variablesBrian Paul1-8/+8
2013-08-30draw: fix PIPE_MAX_SAMPLER/PIPE_MAX_SHADER_SAMPLER_VIEWS issuesRoland Scheidegger1-3/+3
2013-07-12tgsi: rename the TGSI fragment kill opcodesBrian Paul1-4/+4
2013-04-02draw: use pipe_transfer_unmap() to match pipe_transfer_map()Brian Paul1-1/+1
2012-10-11gallium: unify transfer functionsMarek Olšák1-4/+2
2012-05-11gallium/tgsi: Move interpolation info from tgsi_declaration to a separate token.Francisco Jerez1-1/+2
2012-03-28draw: fix missing immediates bug in polygon stipple codeBrian Paul1-0/+5
2012-02-02draw: Avoid NULL pointer dereference when binding NULL fragment shaders.José Fonseca1-1/+1
2011-11-03draw: assert that we have non-null fragment shaderBrian Paul1-0/+2
2011-03-11draw: remove unnecessary flushMarek Olšák1-7/+0
2011-02-17draw: update comments, rename vars in pstipple codeBrian Paul1-16/+18
2010-12-02gallium: support for array textures and related changesRoland Scheidegger1-2/+3
2010-06-30draw: fix out of memory handling in polygon stipple stageBrian Paul1-5/+10
2010-06-16draw: handle some out of memory conditionsAlan Hourihane1-2/+11
2010-04-16Merge the lp-surface-tiling branch into master.Brian Paul1-0/+1
2010-04-10Squashed commit of the following:Keith Whitwell1-7/+7
2010-03-13Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell1-6/+8
2010-03-11gallium: remove pipe_context member from pipe_transferKeith Whitwell1-1/+1
2010-03-11Squashed commit of gallium-context-transfers:Keith Whitwell1-6/+8
2010-02-03Merge branch 'gallium-embedded'José Fonseca1-0/+1
2010-02-02draw: remove old hard-coded shader length limitsBrian Paul1-4/+6
2010-02-02draw: re-implement free_bit() with ffs()Brian Paul1-6/+1
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca1-0/+1
2009-12-17Merge branch 'master' into pipe-format-simplifyMichal Krol1-1/+0
2010-02-19gallium: WIP: Introduce sampler views.Michal Krol1-19/+39
2009-12-04Merge branch 'gallium-noblocks'Roland Scheidegger1-1/+0
2009-12-03Move pf_get_block() to u_format auxiliary module.Michal Krol1-1/+2
2009-12-01Merge commit 'origin/tgsi-simplify-ext'Keith Whitwell1-31/+32
2009-12-01draw: Update for renamed sampler/texture state setters.Michal Krol1-4/+4
2009-11-30gallium: interface cleanups, remove nblocksx/y from pipe_texture and moreRoland Scheidegger1-1/+0
2009-11-24tgsi: rename fields of tgsi_full_src_register to reduce verbosityKeith Whitwell1-11/+11
2009-11-24tgsi: rename fields of tgsi_full_dst_register to reduce verbosityKeith Whitwell1-4/+4
2009-11-24tgsi: rename fields of tgsi_full_declaration to reduce verbosityKeith Whitwell1-12/+12
2009-11-24tgsi: rename fields of tgsi_full_instruction to avoid excessive verbosityKeith Whitwell1-16/+16
2009-11-24tgsi: reduce repetition of structure name in its membersKeith Whitwell1-3/+3
2009-11-24gallium: simplify tgsi tokens furtherKeith Whitwell1-1/+2
2009-11-19gallium: don't use arrays for texture width,height,depthKeith Whitwell1-3/+3
2009-07-22gallium: simplify tgsi_full_immediate structKeith Whitwell1-1/+4
2009-06-01gallium/draw: Free specialized versions of driver shadersKeith Whitwell1-0/+4