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~dbaker/mesa
11.2-next
18.1-proposed
for-jason
jenkins
jenkins_gl
master
meson-windows
patches-for-ajax
submit/generator-argparse
submit/generator-mako
submit/python2-for-intel
wip/generator-mako
wip/generator-rewrite-v2
wip/glapi-cleanup
wip/gles32-symbols
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2016-12-16
spirv/nir: add support for ImageGatherExtended
Ilia Mirkin
1
-7
/
+69
2016-12-16
nir: Remove nir_array from lower_locals_to_regs
Thomas Helland
1
-9
/
+0
2016-12-16
nir: Turn imov/fmov of undef into undef
Timothy Arceri
1
-6
/
+6
2016-12-15
nir/lower_tex: fix number of components in replace_gradient_with_lod()
Iago Toral Quiroga
1
-1
/
+2
2016-12-15
Revert "nir: Turn imov/fmov of undef into undef."
Timothy Arceri
1
-3
/
+1
2016-12-13
nir/lower_tex: lower gradients on shadow cube maps if lower_txd_shadow is set
Iago Toral Quiroga
1
-2
/
+4
2016-12-13
nir/lower_tex: add lowering for texture gradient on shadow samplers
Iago Toral Quiroga
2
-0
/
+67
2016-12-13
nir/lower_tex: add lowering for texture gradient on cube maps
Iago Toral Quiroga
2
-0
/
+213
2016-12-13
nir/lower_tex: generalize get_texture_size()
Iago Toral Quiroga
1
-5
/
+10
2016-12-12
treewide: s/comparitor/comparator/
Ilia Mirkin
16
-37
/
+37
2016-12-12
nir: Only float and double types can be matrices
Ian Romanick
2
-19
/
+24
2016-12-12
nir: Move fsat outside of fmin/fmax if second arg is 0 to 1.
Matt Turner
2
-0
/
+25
2016-12-12
glsl: remember per-component vertex streams for packed varyings
Nicolai Hähnle
3
-2
/
+24
2016-12-09
spirv: Use a simpler and more correct implementaiton of tanh()
Jason Ekstrand
1
-9
/
+14
2016-12-09
glsl: Use a simpler formula for tanh
Jason Ekstrand
1
-8
/
+10
2016-12-09
compiler/glsl: fix precision problem of tanh
Haixia Shi
1
-2
/
+10
2016-12-07
mesa: add support for GL_INTEL_conservative_rasterization
Lionel Landwerlin
8
-7
/
+70
2016-12-07
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
8
-1
/
+49
2016-12-06
nir: In split_var_copies_block, uint, int, and bool types cannot be matrices
Ian Romanick
1
-3
/
+5
2016-12-06
glsl: (trivial) fix type typo
Roland Scheidegger
1
-1
/
+1
2016-12-06
glsl: fix ldexp lowering if bitfield insert lowering is also requested
Roland Scheidegger
1
-5
/
+16
2016-12-05
nir: Remove some unused fields from nir_variable
Jason Ekstrand
3
-43
/
+0
2016-12-05
nir: Delete most of the constant_initializer support
Jason Ekstrand
5
-146
/
+12
2016-12-05
nir: Simplify nir_lower_gs_intrinsics
Jason Ekstrand
1
-21
/
+16
2016-12-05
nir/lower_returns: Stop using constant initializers
Jason Ekstrand
1
-4
/
+5
2016-12-05
glsl/nir: Call nir_lower_constant_initializers
Jason Ekstrand
1
-0
/
+2
2016-12-05
nir: Add a pass for lowering away constant initializers
Jason Ekstrand
3
-0
/
+115
2016-12-03
spirv: Builtin Layer is an input for fragment shaders
Iago Toral Quiroga
1
-1
/
+6
2016-12-02
nir: Get rid of nir_constant_data
Jason Ekstrand
7
-105
/
+98
2016-12-02
st/mesa/glsl: move Version to gl_shader_program_data
Timothy Arceri
3
-18
/
+23
2016-11-30
glsl: use linked_shaders bitmask to iterate stages for subroutine fields
Timothy Arceri
2
-31
/
+26
2016-11-30
mesa/glsl: add bitmask to track stages a program was linked against
Timothy Arceri
1
-0
/
+1
2016-11-29
nir: print var binding in dumps.
Dave Airlie
1
-1
/
+1
2016-11-29
mesa: fix active subroutine uniforms properly
Timothy Arceri
2
-1
/
+2
2016-11-25
Revert "glsl: allow layout qualifier overrides with ARB_shading_language_420p...
Andres Gomez
1
-6
/
+1
2016-11-25
Revert "glsl: geom shader max_vertices layout must match."
Andres Gomez
3
-13
/
+9
2016-11-25
glsl: push layout-qualifier-name values from variable declarations to global
Andres Gomez
3
-23
/
+60
2016-11-25
glsl: simplified error checking for duplicated layout-qualifiers
Andres Gomez
2
-24
/
+6
2016-11-25
glsl: simplified ast_type_qualifier::merge_into_[in|out]_qualifier API
Andres Gomez
3
-12
/
+10
2016-11-25
glsl: ignore all but the rightmost layout qualifier name from the rightmost l...
Andres Gomez
3
-77
/
+84
2016-11-25
glsl: refactor duplicated validations between 2 layout-qualifiers
Andres Gomez
1
-50
/
+76
2016-11-25
glsl: assert on incoherent point mode layout-id-qualifier validation
Andres Gomez
1
-10
/
+6
2016-11-25
glsl: remove unneeded check for incompatible primitive types in GS
Andres Gomez
1
-10
/
+3
2016-11-25
glsl: simplifies the merge of the default in layout qualifier
Andres Gomez
1
-84
/
+81
2016-11-25
glsl: split default in layout qualifier merge
Andres Gomez
3
-62
/
+93
2016-11-25
glsl: split default out layout qualifier merge
Andres Gomez
3
-37
/
+72
2016-11-25
glsl: merge layouts into the default one as the last step in interface blocks
Andres Gomez
4
-22
/
+40
2016-11-25
glsl: ignore all but the rightmost layout-qualifier-name
Andres Gomez
1
-5
/
+6
2016-11-23
compiler/glsl/tests: Fix print format when building 32-bit binaries on 64-bit...
Aaron Watry
1
-1
/
+3
2016-11-23
compiler/glsl/tests: Fix print format when building 32-bit binaries on 64-bit...
Aaron Watry
1
-2
/
+8
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