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authorEric Anholt <eric@anholt.net>2018-04-24 13:22:41 -0700
committerEric Anholt <eric@anholt.net>2018-04-25 09:21:54 -0700
commit5710532e9e5b44e40c5ed65b2dcffe66f6803d01 (patch)
tree3d027b42a9e6f0b826eb1686c8136d8de424f048 /src
parent413c5ca3727898fdb4fa1d2849d0c2defdd77b48 (diff)
broadcom/vc5: Fix tile load/store of MSAA surfaces on 4.x.
For single-sample we have to always program SAMPLE_0, but for multisample we want to store all the samples.
Diffstat (limited to 'src')
-rw-r--r--src/broadcom/cle/v3d_packet_v41.xml4
-rw-r--r--src/broadcom/cle/v3d_packet_v42.xml4
-rw-r--r--src/gallium/drivers/vc5/vc5_rcl.c12
3 files changed, 15 insertions, 5 deletions
diff --git a/src/broadcom/cle/v3d_packet_v41.xml b/src/broadcom/cle/v3d_packet_v41.xml
index 32934d71cd..5f6d643195 100644
--- a/src/broadcom/cle/v3d_packet_v41.xml
+++ b/src/broadcom/cle/v3d_packet_v41.xml
@@ -277,7 +277,7 @@
<field name="Clear buffer being stored" size="1" start="18" type="bool"/>
<field name="Output Image Format" size="6" start="12" type="Output Image Format"/>
- <field name="Decimate" size="2" start="10" type="Decimate Mode"/>
+ <field name="Decimate mode" size="2" start="10" type="Decimate Mode"/>
<field name="A dithered" size="1" start="9" type="bool"/>
<field name="BGR dithered" size="1" start="8" type="bool"/>
@@ -311,7 +311,7 @@
<field name="Input Image Format" size="6" start="12" type="Output Image Format"/>
- <field name="Decimate" size="2" start="10" type="Decimate Mode"/>
+ <field name="Decimate mode" size="2" start="10" type="Decimate Mode"/>
<field name="Flip Y" size="1" start="7" type="bool"/>
diff --git a/src/broadcom/cle/v3d_packet_v42.xml b/src/broadcom/cle/v3d_packet_v42.xml
index db128b5451..f180e5eec5 100644
--- a/src/broadcom/cle/v3d_packet_v42.xml
+++ b/src/broadcom/cle/v3d_packet_v42.xml
@@ -278,7 +278,7 @@
<field name="Clear buffer being stored" size="1" start="18" type="bool"/>
<field name="Output Image Format" size="6" start="12" type="Output Image Format"/>
- <field name="Decimate" size="2" start="10" type="Decimate Mode"/>
+ <field name="Decimate mode" size="2" start="10" type="Decimate Mode"/>
<field name="A dithered" size="1" start="9" type="bool"/>
<field name="BGR dithered" size="1" start="8" type="bool"/>
@@ -312,7 +312,7 @@
<field name="Input Image Format" size="6" start="12" type="Output Image Format"/>
- <field name="Decimate" size="2" start="10" type="Decimate Mode"/>
+ <field name="Decimate mode" size="2" start="10" type="Decimate Mode"/>
<field name="Flip Y" size="1" start="7" type="bool"/>
diff --git a/src/gallium/drivers/vc5/vc5_rcl.c b/src/gallium/drivers/vc5/vc5_rcl.c
index 2b1309bc1a..3289227513 100644
--- a/src/gallium/drivers/vc5/vc5_rcl.c
+++ b/src/gallium/drivers/vc5/vc5_rcl.c
@@ -85,7 +85,11 @@ load_general(struct vc5_cl *cl, struct pipe_surface *psurf, int buffer,
load.height_in_ub_or_stride = slice->stride;
}
- /* XXX: MSAA */
+ if (psurf->texture->nr_samples > 1)
+ load.decimate_mode = V3D_DECIMATE_MODE_ALL_SAMPLES;
+ else
+ load.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0;
+
#else /* V3D_VERSION < 40 */
/* Can't do raw ZSTENCIL loads -- need to load/store them to
* separate buffers for Z and stencil.
@@ -147,6 +151,12 @@ store_general(struct vc5_job *job,
&rsc->slices[psurf->u.tex.level];
store.height_in_ub_or_stride = slice->stride;
}
+
+ if (psurf->texture->nr_samples > 1)
+ store.decimate_mode = V3D_DECIMATE_MODE_ALL_SAMPLES;
+ else
+ store.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0;
+
#else /* V3D_VERSION < 40 */
/* Can't do raw ZSTENCIL stores -- need to load/store them to
* separate buffers for Z and stencil.