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author | Neil Roberts <nroberts@igalia.com> | 2018-05-18 13:39:13 +0200 |
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committer | Dylan Baker <dylan@pnwbakers.com> | 2018-07-05 10:00:13 -0700 |
commit | 7333112ed0fa5bcd83dfa0d3875255031d72e277 (patch) | |
tree | e9c95a0667af06790043ba20de4f2f7ba31f0145 /src/compiler/glsl/serialize.cpp | |
parent | 83716106b9f37b13277e513d8285de9b2440e779 (diff) |
i965: Fix output register sizes when variable ranges are interleaved18.1-proposed
In 6f5abf31466aed this code was fixed to calculate the maximum size of
an attribute in a seperate pass and then allocate the registers to
that size. However this wasn’t taking into account ranges that overlap
but don’t have the same starting location. For example:
layout(location = 0, component = 0) out float a[4];
layout(location = 2, component = 1) out float b[4];
Previously, if ‘a’ was processed first then it would allocate a
register of size 4 for location 0 and it wouldn’t allocate another
register for location 2 because it would already be covered by the
range of 0. Then if something tries to write to b[2] it would try to
write past the end of the register allocated for ‘a’ and it would hit
an assert.
This patch changes it to scan for any overlapping ranges that start
within each range to calculate the maximum extent and allocate that
instead.
Fixed Piglit’s arb_enhanced_layouts/execution/component-layout/
vs-fs-array-interleave-range.shader_test
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Fixes: 6f5abf31466 "i965: Fix output register sizes when multiple variables
share a slot."
(cherry picked from commit 2d5ddbe960f7c62a8f00d5e800925865f115970f)
Diffstat (limited to 'src/compiler/glsl/serialize.cpp')
0 files changed, 0 insertions, 0 deletions