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authorPlamena Manolova <plamena.manolova@intel.com>2016-12-06 21:37:01 +0200
committerLionel Landwerlin <lionel.g.landwerlin@intel.com>2016-12-07 11:01:50 +0000
commit0ff74a8990d9fe37365beb35ed8abacfbf3ed567 (patch)
tree080096f24662f203d483fc88acc447c4f054061f /docs/relnotes
parent848138689298c11e7825029484cbaa825cd36b36 (diff)
i965: Add i965 plumbing for ARB_post_depth_coverage for i965 (gen9+).
This extension allows the fragment shader to control whether values in gl_SampleMaskIn[] reflect the coverage after application of the early depth and stencil tests. Signed-off-by: Plamena Manolova <plamena.manolova@intel.com> Reviewed-by: Chris Forbes <chrisforbes@google.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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+++ b/docs/relnotes/13.1.0.html
@@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
+<li>GL_ARB_post_depth_coverage on i965/gen9+</li>
<li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li>
</ul>