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Carl's edits to the glsl2 project.
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glsl_parser_extras.h
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2010-06-21
glcpp: Print to the main compiler's infolog, not stdout.
Kenneth Graunke
1
-1
/
+1
2010-06-21
Use yy_scan_string and stop caring about shader->SourceLen.
Kenneth Graunke
1
-2
/
+2
2010-06-21
Make the main compiler call the preprocessor.
Kenneth Graunke
1
-0
/
+4
2010-06-09
Add EXT_texture_array support.
Kenneth Graunke
1
-0
/
+2
2010-05-10
Convert ast_node use of simple_node to exec_list and exec_node
Ian Romanick
1
-2
/
+1
2010-05-03
Store warnings and errors in a parser state infolog.
Eric Anholt
1
-1
/
+3
2010-04-28
Track and print user defined structure types
Ian Romanick
1
-0
/
+4
2010-04-28
Add stub ir_reader and new 'i' mode for reading IR rather than GLSL.
Kenneth Graunke
1
-1
/
+2
2010-04-07
Treat texture rectangles as an extension that is enabled be default
Ian Romanick
1
-0
/
+2
2010-04-07
Add support for GL_ARB_draw_buffers extension
Ian Romanick
1
-0
/
+8
2010-04-07
Add _mesa_glsl_warning to emit warnings to the shader log
Ian Romanick
1
-0
/
+9
2010-04-07
Begin processing #extension directive
Ian Romanick
1
-0
/
+12
2010-04-07
Add utility function to get the name of a shader target
Ian Romanick
1
-0
/
+6
2010-04-07
Begin tracking the nesting of loops and switch-statements
Ian Romanick
1
-0
/
+3
2010-03-29
Add generate_temporary to generate an anonymous temporary
Ian Romanick
1
-0
/
+3
2010-03-19
Track the function that is currently being defined
Ian Romanick
1
-0
/
+8
2010-03-19
Use glsl_symbol_table instead of using _mesa_symbol_table directly
Ian Romanick
1
-1
/
+2
2010-03-11
Track generation of errors and halt compilation appropriately
Ian Romanick
1
-1
/
+5
2010-03-10
Include cstdlib to be sure size_t is available
Ian Romanick
1
-0
/
+1
2010-02-22
Initial commit. lol
Ian Romanick
1
-0
/
+68