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|
##########################################################################
#
# Copyright 2008-2010 VMware, Inc.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
##########################################################################/
"""GL tracing generator."""
import stdapi
import glapi
import glparams
from glxapi import glxapi
from trace import Tracer, dump_instance
class TypeGetter(stdapi.Visitor):
'''Determine which glGet*v function that matches the specified type.'''
def __init__(self, prefix = 'glGet', long_suffix = True, ext_suffix = ''):
self.prefix = prefix
self.long_suffix = long_suffix
self.ext_suffix = ext_suffix
def visit_const(self, const):
return self.visit(const.type)
def visit_alias(self, alias):
if alias.expr == 'GLboolean':
if self.long_suffix:
suffix = 'Booleanv'
arg_type = alias.expr
else:
suffix = 'iv'
arg_type = 'GLint'
elif alias.expr == 'GLdouble':
if self.long_suffix:
suffix = 'Doublev'
arg_type = alias.expr
else:
suffix = 'dv'
arg_type = alias.expr
elif alias.expr == 'GLfloat':
if self.long_suffix:
suffix = 'Floatv'
arg_type = alias.expr
else:
suffix = 'fv'
arg_type = alias.expr
elif alias.expr in ('GLint', 'GLuint', 'GLsizei'):
if self.long_suffix:
suffix = 'Integerv'
arg_type = 'GLint'
else:
suffix = 'iv'
arg_type = 'GLint'
else:
print alias.expr
assert False
function_name = self.prefix + suffix + self.ext_suffix
return function_name, arg_type
def visit_enum(self, enum):
return self.visit(glapi.GLint)
def visit_bitmask(self, bitmask):
return self.visit(glapi.GLint)
def visit_opaque(self, pointer):
return self.prefix + 'Pointerv' + self.ext_suffix, 'GLvoid *'
class GlTracer(Tracer):
arrays = [
("Vertex", "VERTEX"),
("Normal", "NORMAL"),
("Color", "COLOR"),
("Index", "INDEX"),
("TexCoord", "TEXTURE_COORD"),
("EdgeFlag", "EDGE_FLAG"),
("FogCoord", "FOG_COORD"),
("SecondaryColor", "SECONDARY_COLOR"),
]
arrays.reverse()
def header(self, api):
Tracer.header(self, api)
print '#include "gltrace.hpp"'
print
print '// Whether user arrays were used'
print 'static bool __user_arrays = false;'
print 'static bool __user_arrays_arb = false;'
print 'static bool __user_arrays_nv = false;'
print
# Which glVertexAttrib* variant to use
print 'enum vertex_attrib {'
print ' VERTEX_ATTRIB,'
print ' VERTEX_ATTRIB_ARB,'
print ' VERTEX_ATTRIB_NV,'
print '};'
print
print 'static vertex_attrib __get_vertex_attrib(void) {'
print ' if (__user_arrays_arb || __user_arrays_nv) {'
print ' GLboolean __vertex_program = GL_FALSE;'
print ' __glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &__vertex_program);'
print ' if (__vertex_program) {'
print ' if (__user_arrays_nv) {'
print ' GLint __vertex_program_binding_nv = 0;'
print ' __glGetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &__vertex_program_binding_nv);'
print ' if (__vertex_program_binding_nv) {'
print ' return VERTEX_ATTRIB_NV;'
print ' }'
print ' }'
print ' return VERTEX_ATTRIB_ARB;'
print ' }'
print ' }'
print ' return VERTEX_ATTRIB;'
print '}'
print
# Whether we need user arrays
print 'static inline bool __need_user_arrays(void)'
print '{'
print ' if (!__user_arrays) {'
print ' return false;'
print ' }'
print
for camelcase_name, uppercase_name in self.arrays:
function_name = 'gl%sPointer' % camelcase_name
enable_name = 'GL_%s_ARRAY' % uppercase_name
binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
print ' // %s' % function_name
self.array_prolog(api, uppercase_name)
print ' if (__glIsEnabled(%s)) {' % enable_name
print ' GLint __binding = 0;'
print ' __glGetIntegerv(%s, &__binding);' % binding_name
print ' if (!__binding) {'
self.array_cleanup(api, uppercase_name)
print ' return true;'
print ' }'
print ' }'
self.array_epilog(api, uppercase_name)
print
print ' vertex_attrib __vertex_attrib = __get_vertex_attrib();'
print
print ' // glVertexAttribPointer'
print ' if (__vertex_attrib == VERTEX_ATTRIB) {'
print ' GLint __max_vertex_attribs = 0;'
print ' __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &__max_vertex_attribs);'
print ' for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
print ' GLint __enabled = 0;'
print ' __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &__enabled);'
print ' if (__enabled) {'
print ' GLint __binding = 0;'
print ' __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &__binding);'
print ' if (!__binding) {'
print ' return true;'
print ' }'
print ' }'
print ' }'
print ' }'
print
print ' // glVertexAttribPointerARB'
print ' if (__vertex_attrib == VERTEX_ATTRIB_ARB) {'
print ' GLint __max_vertex_attribs = 0;'
print ' __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS_ARB, &__max_vertex_attribs);'
print ' for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
print ' GLint __enabled = 0;'
print ' __glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &__enabled);'
print ' if (__enabled) {'
print ' GLint __binding = 0;'
print ' __glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &__binding);'
print ' if (!__binding) {'
print ' return true;'
print ' }'
print ' }'
print ' }'
print ' }'
print
print ' // glVertexAttribPointerNV'
print ' if (__vertex_attrib == VERTEX_ATTRIB_NV) {'
print ' for (GLint index = 0; index < 16; ++index) {'
print ' GLint __enabled = 0;'
print ' __glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &__enabled);'
print ' if (__enabled) {'
print ' return true;'
print ' }'
print ' }'
print ' }'
print
print ' return false;'
print '}'
print
print 'static void __trace_user_arrays(GLuint maxindex);'
print
print 'struct buffer_mapping {'
print ' void *map;'
print ' GLint length;'
print ' bool write;'
print ' bool explicit_flush;'
print '};'
print
for target in self.buffer_targets:
print 'struct buffer_mapping __%s_mapping;' % target.lower();
print
print 'static inline struct buffer_mapping *'
print 'get_buffer_mapping(GLenum target) {'
print ' switch(target) {'
for target in self.buffer_targets:
print ' case GL_%s:' % target
print ' return & __%s_mapping;' % target.lower()
print ' default:'
print ' OS::DebugMessage("apitrace: warning: unknown buffer target 0x%04X\\n", target);'
print ' return NULL;'
print ' }'
print '}'
print
# Generate memcpy's signature
self.trace_function_decl(glapi.memcpy)
# Generate a helper function to determine whether a parameter name
# refers to a symbolic value or not
print 'static bool'
print 'is_symbolic_pname(GLenum pname) {'
print ' switch(pname) {'
for function, type, count, name in glparams.parameters:
if type is glapi.GLenum:
print ' case %s:' % name
print ' return true;'
print ' default:'
print ' return false;'
print ' }'
print '}'
print
# Generate a helper function to determine whether a parameter value is
# potentially symbolic or not; i.e., if the value can be represented in
# an enum or not
print 'template<class T>'
print 'static inline bool'
print 'is_symbolic_param(T param) {'
print ' return static_cast<T>(static_cast<GLenum>(param)) == param;'
print '}'
print
# Generate a helper function to know how many elements a parameter has
print 'static size_t'
print '__gl_param_size(GLenum pname) {'
print ' switch(pname) {'
for function, type, count, name in glparams.parameters:
if type is not None:
print ' case %s: return %u;' % (name, count)
print ' case GL_COMPRESSED_TEXTURE_FORMATS: {'
print ' GLint num_compressed_texture_formats = 0;'
print ' __glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num_compressed_texture_formats);'
print ' return num_compressed_texture_formats;'
print ' }'
print ' default:'
print r' OS::DebugMessage("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);'
print ' return 1;'
print ' }'
print '}'
print
array_pointer_function_names = set((
"glVertexPointer",
"glNormalPointer",
"glColorPointer",
"glIndexPointer",
"glTexCoordPointer",
"glEdgeFlagPointer",
"glFogCoordPointer",
"glSecondaryColorPointer",
"glInterleavedArrays",
"glVertexPointerEXT",
"glNormalPointerEXT",
"glColorPointerEXT",
"glIndexPointerEXT",
"glTexCoordPointerEXT",
"glEdgeFlagPointerEXT",
"glFogCoordPointerEXT",
"glSecondaryColorPointerEXT",
"glVertexAttribPointer",
"glVertexAttribPointerARB",
"glVertexAttribPointerNV",
"glVertexAttribIPointer",
"glVertexAttribIPointerEXT",
"glVertexAttribLPointer",
"glVertexAttribLPointerEXT",
#"glMatrixIndexPointerARB",
))
draw_function_names = set((
'glDrawArrays',
'glDrawElements',
'glDrawRangeElements',
'glMultiDrawArrays',
'glMultiDrawElements',
'glDrawArraysInstanced',
'glDrawElementsInstanced',
'glDrawArraysInstancedARB',
'glDrawElementsInstancedARB',
'glDrawElementsBaseVertex',
'glDrawRangeElementsBaseVertex',
'glDrawElementsInstancedBaseVertex',
'glMultiDrawElementsBaseVertex',
'glDrawArraysIndirect',
'glDrawElementsIndirect',
'glDrawArraysEXT',
'glDrawRangeElementsEXT',
'glDrawRangeElementsEXT_size',
'glMultiDrawArraysEXT',
'glMultiDrawElementsEXT',
'glMultiModeDrawArraysIBM',
'glMultiModeDrawElementsIBM',
'glDrawArraysInstancedEXT',
'glDrawElementsInstancedEXT',
))
interleaved_formats = [
'GL_V2F',
'GL_V3F',
'GL_C4UB_V2F',
'GL_C4UB_V3F',
'GL_C3F_V3F',
'GL_N3F_V3F',
'GL_C4F_N3F_V3F',
'GL_T2F_V3F',
'GL_T4F_V4F',
'GL_T2F_C4UB_V3F',
'GL_T2F_C3F_V3F',
'GL_T2F_N3F_V3F',
'GL_T2F_C4F_N3F_V3F',
'GL_T4F_C4F_N3F_V4F',
]
def trace_function_impl_body(self, function):
# Defer tracing of user array pointers...
if function.name in self.array_pointer_function_names:
print ' GLint __array_buffer = 0;'
print ' __glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
print ' if (!__array_buffer) {'
print ' __user_arrays = true;'
if function.name == "glVertexAttribPointerARB":
print ' __user_arrays_arb = true;'
if function.name == "glVertexAttribPointerNV":
print ' __user_arrays_nv = true;'
self.dispatch_function(function)
# And also break down glInterleavedArrays into the individual calls
if function.name == 'glInterleavedArrays':
print
# Initialize the enable flags
for camelcase_name, uppercase_name in self.arrays:
flag_name = '__' + uppercase_name.lower()
print ' GLboolean %s = GL_FALSE;' % flag_name
print
# Switch for the interleaved formats
print ' switch (format) {'
for format in self.interleaved_formats:
print ' case %s:' % format
for camelcase_name, uppercase_name in self.arrays:
flag_name = '__' + uppercase_name.lower()
if format.find('_' + uppercase_name[0]) >= 0:
print ' %s = GL_TRUE;' % flag_name
print ' break;'
print ' default:'
print ' return;'
print ' }'
print
# Emit fake glEnableClientState/glDisableClientState flags
for camelcase_name, uppercase_name in self.arrays:
flag_name = '__' + uppercase_name.lower()
enable_name = 'GL_%s_ARRAY' % uppercase_name
# Emit a fake function
print ' {'
print ' static const Trace::FunctionSig &__sig = %s ? __glEnableClientState_sig : __glDisableClientState_sig;' % flag_name
print ' unsigned __call = Trace::localWriter.beginEnter(&__sig);'
print ' Trace::localWriter.beginArg(0);'
dump_instance(glapi.GLenum, enable_name)
print ' Trace::localWriter.endArg();'
print ' Trace::localWriter.endEnter();'
print ' Trace::localWriter.beginLeave(__call);'
print ' Trace::localWriter.endLeave();'
print ' }'
print ' return;'
print ' }'
# ... to the draw calls
if function.name in self.draw_function_names:
print ' if (__need_user_arrays()) {'
arg_names = ', '.join([arg.name for arg in function.args[1:]])
print ' GLuint maxindex = __%s_maxindex(%s);' % (function.name, arg_names)
print ' __trace_user_arrays(maxindex);'
print ' }'
# Emit a fake memcpy on buffer uploads
if function.name in ('glUnmapBuffer', 'glUnmapBufferARB', ):
print ' struct buffer_mapping *mapping = get_buffer_mapping(target);'
print ' if (mapping && mapping->write && !mapping->explicit_flush) {'
self.emit_memcpy('mapping->map', 'mapping->map', 'mapping->length')
print ' }'
if function.name in ('glFlushMappedBufferRange', 'glFlushMappedBufferRangeAPPLE'):
# TODO: avoid copying [0, offset] bytes
print ' struct buffer_mapping *mapping = get_buffer_mapping(target);'
print ' if (mapping) {'
if function.name.endswith('APPLE'):
print ' GLsizeiptr length = size;'
print ' mapping->explicit_flush = true;'
print ' //assert(offset + length <= mapping->length);'
self.emit_memcpy('mapping->map', 'mapping->map', 'offset + length')
print ' }'
# FIXME: glFlushMappedNamedBufferRangeEXT
# Don't leave vertex attrib locations to chance. Instead emit fake
# glBindAttribLocation calls to ensure that the same locations will be
# used when retracing. Trying to remap locations after the fact would
# be an herculian task given that vertex attrib locations appear in
# many entry-points, including non-shader related ones.
if function.name == 'glLinkProgram':
Tracer.dispatch_function(self, function)
print ' GLint active_attributes = 0;'
print ' __glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);'
print ' for (GLuint attrib = 0; attrib < active_attributes; ++attrib) {'
print ' GLint size = 0;'
print ' GLenum type = 0;'
print ' GLchar name[256];'
# TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
print ' __glGetActiveAttrib(program, attrib, sizeof name, NULL, &size, &type, name);'
print " if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
print ' GLint location = __glGetAttribLocation(program, name);'
print ' if (location >= 0) {'
bind_function = glapi.glapi.get_function_by_name('glBindAttribLocation')
self.fake_call(bind_function, ['program', 'location', 'name'])
print ' }'
print ' }'
print ' }'
if function.name == 'glLinkProgramARB':
Tracer.dispatch_function(self, function)
print ' GLint active_attributes = 0;'
print ' __glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);'
print ' for (GLuint attrib = 0; attrib < active_attributes; ++attrib) {'
print ' GLint size = 0;'
print ' GLenum type = 0;'
print ' GLcharARB name[256];'
# TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
print ' __glGetActiveAttribARB(programObj, attrib, sizeof name, NULL, &size, &type, name);'
print " if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
print ' GLint location = __glGetAttribLocationARB(programObj, name);'
print ' if (location >= 0) {'
bind_function = glapi.glapi.get_function_by_name('glBindAttribLocationARB')
self.fake_call(bind_function, ['programObj', 'location', 'name'])
print ' }'
print ' }'
print ' }'
Tracer.trace_function_impl_body(self, function)
gremedy_functions = [
'glStringMarkerGREMEDY',
'glFrameTerminatorGREMEDY',
]
def dispatch_function(self, function):
if function.name in ('glLinkProgram', 'glLinkProgramARB'):
# These functions have been dispatched already
return
# We implement the GREMEDY extensions, not the driver
if function.name in self.gremedy_functions:
return
if function.name in ('glXGetProcAddress', 'glXGetProcAddressARB', 'wglGetProcAddress'):
if_ = 'if'
for gremedy_function in self.gremedy_functions:
print ' %s (strcmp("%s", (const char *)%s) == 0) {' % (if_, gremedy_function, function.args[0].name)
print ' __result = (%s)&%s;' % (function.type, gremedy_function)
print ' }'
if_ = 'else if'
print ' else {'
Tracer.dispatch_function(self, function)
print ' }'
return
# Override GL extensions
if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
Tracer.dispatch_function(self, function, prefix = 'gltrace::__', suffix = '_override')
return
Tracer.dispatch_function(self, function)
def emit_memcpy(self, dest, src, length):
print ' unsigned __call = Trace::localWriter.beginEnter(&__memcpy_sig);'
print ' Trace::localWriter.beginArg(0);'
print ' Trace::localWriter.writeOpaque(%s);' % dest
print ' Trace::localWriter.endArg();'
print ' Trace::localWriter.beginArg(1);'
print ' Trace::localWriter.writeBlob(%s, %s);' % (src, length)
print ' Trace::localWriter.endArg();'
print ' Trace::localWriter.beginArg(2);'
print ' Trace::localWriter.writeUInt(%s);' % length
print ' Trace::localWriter.endArg();'
print ' Trace::localWriter.endEnter();'
print ' Trace::localWriter.beginLeave(__call);'
print ' Trace::localWriter.endLeave();'
buffer_targets = [
'ARRAY_BUFFER',
'ELEMENT_ARRAY_BUFFER',
'PIXEL_PACK_BUFFER',
'PIXEL_UNPACK_BUFFER',
]
def wrap_ret(self, function, instance):
Tracer.wrap_ret(self, function, instance)
if function.name in ('glMapBuffer', 'glMapBufferARB'):
print ' struct buffer_mapping *mapping = get_buffer_mapping(target);'
print ' if (mapping) {'
print ' mapping->map = %s;' % (instance)
print ' mapping->length = 0;'
print ' __glGetBufferParameteriv(target, GL_BUFFER_SIZE, &mapping->length);'
print ' mapping->write = (access != GL_READ_ONLY);'
print ' mapping->explicit_flush = false;'
print ' }'
if function.name == 'glMapBufferRange':
print ' struct buffer_mapping *mapping = get_buffer_mapping(target);'
print ' if (mapping) {'
print ' mapping->map = %s;' % (instance)
print ' mapping->length = length;'
print ' mapping->write = access & GL_MAP_WRITE_BIT;'
print ' mapping->explicit_flush = access & GL_MAP_FLUSH_EXPLICIT_BIT;'
print ' }'
boolean_names = [
'GL_FALSE',
'GL_TRUE',
]
def gl_boolean(self, value):
return self.boolean_names[int(bool(value))]
# Names of the functions that unpack from a pixel buffer object. See the
# ARB_pixel_buffer_object specification.
unpack_function_names = set([
'glBitmap',
'glColorSubTable',
'glColorTable',
'glCompressedTexImage1D',
'glCompressedTexImage2D',
'glCompressedTexImage3D',
'glCompressedTexSubImage1D',
'glCompressedTexSubImage2D',
'glCompressedTexSubImage3D',
'glConvolutionFilter1D',
'glConvolutionFilter2D',
'glDrawPixels',
'glMultiTexImage1DEXT',
'glMultiTexImage2DEXT',
'glMultiTexImage3DEXT',
'glMultiTexSubImage1DEXT',
'glMultiTexSubImage2DEXT',
'glMultiTexSubImage3DEXT',
'glPixelMapfv',
'glPixelMapuiv',
'glPixelMapusv',
'glPolygonStipple',
'glSeparableFilter2D',
'glTexImage1D',
'glTexImage1DEXT',
'glTexImage2D',
'glTexImage2DEXT',
'glTexImage3D',
'glTexImage3DEXT',
'glTexSubImage1D',
'glTexSubImage1DEXT',
'glTexSubImage2D',
'glTexSubImage2DEXT',
'glTexSubImage3D',
'glTexSubImage3DEXT',
'glTextureImage1DEXT',
'glTextureImage2DEXT',
'glTextureImage3DEXT',
'glTextureSubImage1DEXT',
'glTextureSubImage2DEXT',
'glTextureSubImage3DEXT',
])
def dump_arg_instance(self, function, arg):
if function.name in self.draw_function_names and arg.name == 'indices':
print ' GLint __element_array_buffer = 0;'
print ' __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
print ' if (!__element_array_buffer) {'
if isinstance(arg.type, stdapi.Array):
print ' Trace::localWriter.beginArray(%s);' % arg.type.length
print ' for(GLsizei i = 0; i < %s; ++i) {' % arg.type.length
print ' Trace::localWriter.beginElement();'
print ' Trace::localWriter.writeBlob(%s[i], count[i]*__gl_type_size(type));' % (arg.name)
print ' Trace::localWriter.endElement();'
print ' }'
print ' Trace::localWriter.endArray();'
else:
print ' Trace::localWriter.writeBlob(%s, count*__gl_type_size(type));' % (arg.name)
print ' } else {'
Tracer.dump_arg_instance(self, function, arg)
print ' }'
return
# Recognize offsets instead of blobs when a PBO is bound
if function.name in self.unpack_function_names \
and (isinstance(arg.type, stdapi.Blob) \
or (isinstance(arg.type, stdapi.Const) \
and isinstance(arg.type.type, stdapi.Blob))):
print ' {'
print ' GLint __unpack_buffer = 0;'
print ' __glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &__unpack_buffer);'
print ' if (__unpack_buffer) {'
print ' Trace::localWriter.writeOpaque(%s);' % arg.name
print ' } else {'
Tracer.dump_arg_instance(self, function, arg)
print ' }'
print ' }'
return
# Several GL state functions take GLenum symbolic names as
# integer/floats; so dump the symbolic name whenever possible
if function.name.startswith('gl') \
and arg.type in (glapi.GLint, glapi.GLfloat) \
and arg.name == 'param':
assert arg.index > 0
assert function.args[arg.index - 1].name == 'pname'
assert function.args[arg.index - 1].type == glapi.GLenum
print ' if (is_symbolic_pname(pname) && is_symbolic_param(%s)) {' % arg.name
dump_instance(glapi.GLenum, arg.name)
print ' } else {'
Tracer.dump_arg_instance(self, function, arg)
print ' }'
return
Tracer.dump_arg_instance(self, function, arg)
def footer(self, api):
Tracer.footer(self, api)
# A simple state tracker to track the pointer values
# update the state
print 'static void __trace_user_arrays(GLuint maxindex)'
print '{'
for camelcase_name, uppercase_name in self.arrays:
function_name = 'gl%sPointer' % camelcase_name
enable_name = 'GL_%s_ARRAY' % uppercase_name
binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
function = api.get_function_by_name(function_name)
print ' // %s' % function.name
self.array_trace_prolog(api, uppercase_name)
self.array_prolog(api, uppercase_name)
print ' if (__glIsEnabled(%s)) {' % enable_name
print ' GLint __binding = 0;'
print ' __glGetIntegerv(%s, &__binding);' % binding_name
print ' if (!__binding) {'
# Get the arguments via glGet*
for arg in function.args:
arg_get_enum = 'GL_%s_ARRAY_%s' % (uppercase_name, arg.name.upper())
arg_get_function, arg_type = TypeGetter().visit(arg.type)
print ' %s %s = 0;' % (arg_type, arg.name)
print ' __%s(%s, &%s);' % (arg_get_function, arg_get_enum, arg.name)
arg_names = ', '.join([arg.name for arg in function.args[:-1]])
print ' size_t __size = __%s_size(%s, maxindex);' % (function.name, arg_names)
# Emit a fake function
self.array_trace_intermezzo(api, uppercase_name)
print ' unsigned __call = Trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
for arg in function.args:
assert not arg.output
print ' Trace::localWriter.beginArg(%u);' % (arg.index,)
if arg.name != 'pointer':
dump_instance(arg.type, arg.name)
else:
print ' Trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
print ' Trace::localWriter.endArg();'
print ' Trace::localWriter.endEnter();'
print ' Trace::localWriter.beginLeave(__call);'
print ' Trace::localWriter.endLeave();'
print ' }'
print ' }'
self.array_epilog(api, uppercase_name)
self.array_trace_epilog(api, uppercase_name)
print
# Samething, but for glVertexAttribPointer*
#
# Some variants of glVertexAttribPointer alias conventional and generic attributes:
# - glVertexAttribPointer: no
# - glVertexAttribPointerARB: implementation dependent
# - glVertexAttribPointerNV: yes
#
# This means that the implementations of these functions do not always
# alias, and they need to be considered independently.
#
print ' vertex_attrib __vertex_attrib = __get_vertex_attrib();'
print
for suffix in ['', 'ARB', 'NV']:
if suffix:
SUFFIX = '_' + suffix
else:
SUFFIX = suffix
function_name = 'glVertexAttribPointer' + suffix
print ' // %s' % function_name
print ' if (__vertex_attrib == VERTEX_ATTRIB%s) {' % SUFFIX
if suffix == 'NV':
print ' GLint __max_vertex_attribs = 16;'
else:
print ' GLint __max_vertex_attribs = 0;'
print ' __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &__max_vertex_attribs);'
print ' for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
print ' GLint __enabled = 0;'
if suffix == 'NV':
print ' __glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &__enabled);'
else:
print ' __glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED%s, &__enabled);' % (suffix, SUFFIX)
print ' if (__enabled) {'
print ' GLint __binding = 0;'
if suffix != 'NV':
# It doesn't seem possible to use VBOs with NV_vertex_program.
print ' __glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING%s, &__binding);' % (suffix, SUFFIX)
print ' if (!__binding) {'
function = api.get_function_by_name(function_name)
# Get the arguments via glGet*
for arg in function.args[1:]:
if suffix == 'NV':
arg_get_enum = 'GL_ATTRIB_ARRAY_%s%s' % (arg.name.upper(), SUFFIX)
else:
arg_get_enum = 'GL_VERTEX_ATTRIB_ARRAY_%s%s' % (arg.name.upper(), SUFFIX)
arg_get_function, arg_type = TypeGetter('glGetVertexAttrib', False, suffix).visit(arg.type)
print ' %s %s = 0;' % (arg_type, arg.name)
print ' __%s(index, %s, &%s);' % (arg_get_function, arg_get_enum, arg.name)
arg_names = ', '.join([arg.name for arg in function.args[1:-1]])
print ' size_t __size = __%s_size(%s, maxindex);' % (function.name, arg_names)
# Emit a fake function
print ' unsigned __call = Trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
for arg in function.args:
assert not arg.output
print ' Trace::localWriter.beginArg(%u);' % (arg.index,)
if arg.name != 'pointer':
dump_instance(arg.type, arg.name)
else:
print ' Trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
print ' Trace::localWriter.endArg();'
print ' Trace::localWriter.endEnter();'
print ' Trace::localWriter.beginLeave(__call);'
print ' Trace::localWriter.endLeave();'
print ' }'
print ' }'
print ' }'
print ' }'
print
print '}'
print
#
# Hooks for glTexCoordPointer, which is identical to the other array
# pointers except the fact that it is indexed by glClientActiveTexture.
#
def array_prolog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print ' GLint client_active_texture = 0;'
print ' __glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE, &client_active_texture);'
print ' GLint max_texture_coords = 0;'
print ' __glGetIntegerv(GL_MAX_TEXTURE_COORDS, &max_texture_coords);'
print ' for (GLint unit = 0; unit < max_texture_coords; ++unit) {'
print ' GLenum texture = GL_TEXTURE0 + unit;'
print ' __glClientActiveTexture(texture);'
def array_trace_prolog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print ' bool client_active_texture_dirty = false;'
def array_epilog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print ' }'
self.array_cleanup(api, uppercase_name)
def array_cleanup(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print ' __glClientActiveTexture(client_active_texture);'
def array_trace_intermezzo(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print ' if (texture != client_active_texture || client_active_texture_dirty) {'
print ' client_active_texture_dirty = true;'
self.fake_glClientActiveTexture_call(api, "texture");
print ' }'
def array_trace_epilog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print ' if (client_active_texture_dirty) {'
self.fake_glClientActiveTexture_call(api, "client_active_texture");
print ' }'
def fake_glClientActiveTexture_call(self, api, texture):
function = api.get_function_by_name('glClientActiveTexture')
self.fake_call(function, [texture])
def fake_call(self, function, args):
print ' unsigned __fake_call = Trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
for arg, instance in zip(function.args, args):
assert not arg.output
print ' Trace::localWriter.beginArg(%u);' % (arg.index,)
dump_instance(arg.type, instance)
print ' Trace::localWriter.endArg();'
print ' Trace::localWriter.endEnter();'
print ' Trace::localWriter.beginLeave(__fake_call);'
print ' Trace::localWriter.endLeave();'
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