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Diffstat (limited to 'specs/d3d8caps.py')
-rw-r--r-- | specs/d3d8caps.py | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/specs/d3d8caps.py b/specs/d3d8caps.py new file mode 100644 index 0000000..87e7625 --- /dev/null +++ b/specs/d3d8caps.py @@ -0,0 +1,335 @@ +########################################################################## +# +# Copyright 2008-2009 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +# THE SOFTWARE. +# +##########################################################################/ + +"""d3d8caps.h""" + +from winapi import * +from d3d8types import * + +D3DCAPS = Flags(DWORD, [ + "D3DCAPS_READ_SCANLINE", +]) + +D3DCAPS2 = Flags(DWORD, [ + "D3DCAPS2_NO2DDURING3DSCENE", + "D3DCAPS2_FULLSCREENGAMMA", + "D3DCAPS2_CANRENDERWINDOWED", + "D3DCAPS2_CANCALIBRATEGAMMA", + "D3DCAPS2_RESERVED", + "D3DCAPS2_CANMANAGERESOURCE", + "D3DCAPS2_DYNAMICTEXTURES", +]) + +D3DCAPS3 = Flags(DWORD, [ + "D3DCAPS3_RESERVED", + "D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD", +]) + +D3DPRESENT_INTERVAL = Flags(DWORD, [ + "D3DPRESENT_INTERVAL_DEFAULT", + "D3DPRESENT_INTERVAL_ONE", + "D3DPRESENT_INTERVAL_TWO", + "D3DPRESENT_INTERVAL_THREE", + "D3DPRESENT_INTERVAL_FOUR", + "D3DPRESENT_INTERVAL_IMMEDIATE", +]) + +D3DCURSORCAPS = Flags(DWORD, [ + "D3DCURSORCAPS_COLOR", + "D3DCURSORCAPS_LOWRES", +]) + +D3DDEVCAPS = Flags(DWORD, [ + "D3DDEVCAPS_EXECUTESYSTEMMEMORY", + "D3DDEVCAPS_EXECUTEVIDEOMEMORY", + "D3DDEVCAPS_TLVERTEXSYSTEMMEMORY", + "D3DDEVCAPS_TLVERTEXVIDEOMEMORY", + "D3DDEVCAPS_TEXTURESYSTEMMEMORY", + "D3DDEVCAPS_TEXTUREVIDEOMEMORY", + "D3DDEVCAPS_DRAWPRIMTLVERTEX", + "D3DDEVCAPS_CANRENDERAFTERFLIP", + "D3DDEVCAPS_TEXTURENONLOCALVIDMEM", + "D3DDEVCAPS_DRAWPRIMITIVES2", + "D3DDEVCAPS_SEPARATETEXTUREMEMORIES", + "D3DDEVCAPS_DRAWPRIMITIVES2EX", + "D3DDEVCAPS_HWTRANSFORMANDLIGHT", + "D3DDEVCAPS_CANBLTSYSTONONLOCAL", + "D3DDEVCAPS_HWRASTERIZATION", + "D3DDEVCAPS_PUREDEVICE", + "D3DDEVCAPS_QUINTICRTPATCHES", + "D3DDEVCAPS_RTPATCHES", + "D3DDEVCAPS_RTPATCHHANDLEZERO", + "D3DDEVCAPS_NPATCHES", +]) + +D3DPMISCCAPS = Flags(DWORD, [ + "D3DPMISCCAPS_MASKZ", + "D3DPMISCCAPS_LINEPATTERNREP", + "D3DPMISCCAPS_CULLNONE", + "D3DPMISCCAPS_CULLCW", + "D3DPMISCCAPS_CULLCCW", + "D3DPMISCCAPS_COLORWRITEENABLE", + "D3DPMISCCAPS_CLIPPLANESCALEDPOINTS", + "D3DPMISCCAPS_CLIPTLVERTS", + "D3DPMISCCAPS_TSSARGTEMP", + "D3DPMISCCAPS_BLENDOP", + "D3DPMISCCAPS_NULLREFERENCE", +]) + +D3DLINECAPS = Flags(DWORD, [ + "D3DLINECAPS_TEXTURE", + "D3DLINECAPS_ZTEST", + "D3DLINECAPS_BLEND", + "D3DLINECAPS_ALPHACMP", + "D3DLINECAPS_FOG", +]) + +D3DPRASTERCAPS = Flags(DWORD, [ + "D3DPRASTERCAPS_DITHER", + "D3DPRASTERCAPS_PAT", + "D3DPRASTERCAPS_ZTEST", + "D3DPRASTERCAPS_FOGVERTEX", + "D3DPRASTERCAPS_FOGTABLE", + "D3DPRASTERCAPS_ANTIALIASEDGES", + "D3DPRASTERCAPS_MIPMAPLODBIAS", + "D3DPRASTERCAPS_ZBIAS", + "D3DPRASTERCAPS_ZBUFFERLESSHSR", + "D3DPRASTERCAPS_FOGRANGE", + "D3DPRASTERCAPS_ANISOTROPY", + "D3DPRASTERCAPS_WBUFFER", + "D3DPRASTERCAPS_WFOG", + "D3DPRASTERCAPS_ZFOG", + "D3DPRASTERCAPS_COLORPERSPECTIVE", + "D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE", +]) + +D3DPCMPCAPS = Flags(DWORD, [ + "D3DPCMPCAPS_NEVER", + "D3DPCMPCAPS_LESS", + "D3DPCMPCAPS_EQUAL", + "D3DPCMPCAPS_LESSEQUAL", + "D3DPCMPCAPS_GREATER", + "D3DPCMPCAPS_NOTEQUAL", + "D3DPCMPCAPS_GREATEREQUAL", + "D3DPCMPCAPS_ALWAYS", +]) + +D3DPBLENDCAPS = Flags(DWORD, [ + "D3DPBLENDCAPS_ZERO", + "D3DPBLENDCAPS_ONE", + "D3DPBLENDCAPS_SRCCOLOR", + "D3DPBLENDCAPS_INVSRCCOLOR", + "D3DPBLENDCAPS_SRCALPHA", + "D3DPBLENDCAPS_INVSRCALPHA", + "D3DPBLENDCAPS_DESTALPHA", + "D3DPBLENDCAPS_INVDESTALPHA", + "D3DPBLENDCAPS_DESTCOLOR", + "D3DPBLENDCAPS_INVDESTCOLOR", + "D3DPBLENDCAPS_SRCALPHASAT", + "D3DPBLENDCAPS_BOTHSRCALPHA", + "D3DPBLENDCAPS_BOTHINVSRCALPHA", +]) + +D3DPSHADECAPS = Flags(DWORD, [ + "D3DPSHADECAPS_COLORGOURAUDRGB", + "D3DPSHADECAPS_SPECULARGOURAUDRGB", + "D3DPSHADECAPS_ALPHAGOURAUDBLEND", + "D3DPSHADECAPS_FOGGOURAUD", +]) + +D3DPTEXTURECAPS = Flags(DWORD, [ + "D3DPTEXTURECAPS_PERSPECTIVE", + "D3DPTEXTURECAPS_POW2", + "D3DPTEXTURECAPS_ALPHA", + "D3DPTEXTURECAPS_SQUAREONLY", + "D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE", + "D3DPTEXTURECAPS_ALPHAPALETTE", + "D3DPTEXTURECAPS_NONPOW2CONDITIONAL", + "D3DPTEXTURECAPS_PROJECTED", + "D3DPTEXTURECAPS_CUBEMAP", + "D3DPTEXTURECAPS_VOLUMEMAP", + "D3DPTEXTURECAPS_MIPMAP", + "D3DPTEXTURECAPS_MIPVOLUMEMAP", + "D3DPTEXTURECAPS_MIPCUBEMAP", + "D3DPTEXTURECAPS_CUBEMAP_POW2", + "D3DPTEXTURECAPS_VOLUMEMAP_POW2", +]) + +D3DPTFILTERCAPS = Flags(DWORD, [ + "D3DPTFILTERCAPS_MINFPOINT", + "D3DPTFILTERCAPS_MINFLINEAR", + "D3DPTFILTERCAPS_MINFANISOTROPIC", + "D3DPTFILTERCAPS_MIPFPOINT", + "D3DPTFILTERCAPS_MIPFLINEAR", + "D3DPTFILTERCAPS_MAGFPOINT", + "D3DPTFILTERCAPS_MAGFLINEAR", + "D3DPTFILTERCAPS_MAGFANISOTROPIC", + "D3DPTFILTERCAPS_MAGFAFLATCUBIC", + "D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC", +]) + +D3DPTADDRESSCAPS = Flags(DWORD, [ + "D3DPTADDRESSCAPS_WRAP", + "D3DPTADDRESSCAPS_MIRROR", + "D3DPTADDRESSCAPS_CLAMP", + "D3DPTADDRESSCAPS_BORDER", + "D3DPTADDRESSCAPS_INDEPENDENTUV", + "D3DPTADDRESSCAPS_MIRRORONCE", +]) + +D3DSTENCILCAPS = Flags(DWORD, [ + "D3DSTENCILCAPS_KEEP", + "D3DSTENCILCAPS_ZERO", + "D3DSTENCILCAPS_REPLACE", + "D3DSTENCILCAPS_INCRSAT", + "D3DSTENCILCAPS_DECRSAT", + "D3DSTENCILCAPS_INVERT", + "D3DSTENCILCAPS_INCR", + "D3DSTENCILCAPS_DECR", +]) + +D3DTEXOPCAPS = Flags(DWORD, [ + "D3DTEXOPCAPS_DISABLE", + "D3DTEXOPCAPS_SELECTARG1", + "D3DTEXOPCAPS_SELECTARG2", + "D3DTEXOPCAPS_MODULATE", + "D3DTEXOPCAPS_MODULATE2X", + "D3DTEXOPCAPS_MODULATE4X", + "D3DTEXOPCAPS_ADD", + "D3DTEXOPCAPS_ADDSIGNED", + "D3DTEXOPCAPS_ADDSIGNED2X", + "D3DTEXOPCAPS_SUBTRACT", + "D3DTEXOPCAPS_ADDSMOOTH", + "D3DTEXOPCAPS_BLENDDIFFUSEALPHA", + "D3DTEXOPCAPS_BLENDTEXTUREALPHA", + "D3DTEXOPCAPS_BLENDFACTORALPHA", + "D3DTEXOPCAPS_BLENDTEXTUREALPHAPM", + "D3DTEXOPCAPS_BLENDCURRENTALPHA", + "D3DTEXOPCAPS_PREMODULATE", + "D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR", + "D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA", + "D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR", + "D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA", + "D3DTEXOPCAPS_BUMPENVMAP", + "D3DTEXOPCAPS_BUMPENVMAPLUMINANCE", + "D3DTEXOPCAPS_DOTPRODUCT3", + "D3DTEXOPCAPS_MULTIPLYADD", + "D3DTEXOPCAPS_LERP", +]) + +D3DFVFCAPS = Flags(DWORD, [ + "D3DFVFCAPS_TEXCOORDCOUNTMASK", + "D3DFVFCAPS_DONOTSTRIPELEMENTS", + "D3DFVFCAPS_PSIZE", +]) + +D3DVTXPCAPS = Flags(DWORD, [ + "D3DVTXPCAPS_TEXGEN", + "D3DVTXPCAPS_MATERIALSOURCE7", + "D3DVTXPCAPS_DIRECTIONALLIGHTS", + "D3DVTXPCAPS_POSITIONALLIGHTS", + "D3DVTXPCAPS_LOCALVIEWER", + "D3DVTXPCAPS_TWEENING", + "D3DVTXPCAPS_NO_VSDT_UBYTE4", +]) + +#D3DPS_VERSION = Enum("DWORD", [ +# "D3DPS_VERSION(0,0)", +# "D3DPS_VERSION(1,0)", +# "D3DPS_VERSION(1,1)", +# "D3DPS_VERSION(1,2)", +# "D3DPS_VERSION(1,3)", +# "D3DPS_VERSION(1,4)", +# "D3DPS_VERSION(2,0)", +# "D3DPS_VERSION(3,0)", +#]) +D3DPS_VERSION = DWORD + +#D3DVS_VERSION = Enum("DWORD", [ +# "D3DVS_VERSION(0,0)", +# "D3DVS_VERSION(1,0)", +# "D3DVS_VERSION(1,1)", +# "D3DVS_VERSION(2,0)", +# "D3DVS_VERSION(3,0)", +#]) +D3DVS_VERSION = DWORD + + +D3DCAPS8 = Struct("D3DCAPS8", [ + (D3DDEVTYPE, "DeviceType"), + (UINT, "AdapterOrdinal"), + (D3DCAPS, "Caps"), + (D3DCAPS2, "Caps2"), + (D3DCAPS3, "Caps3"), + (D3DPRESENT_INTERVAL, "PresentationIntervals"), + (D3DCURSORCAPS, "CursorCaps"), + (D3DDEVCAPS, "DevCaps"), + (D3DPMISCCAPS, "PrimitiveMiscCaps"), + (D3DPRASTERCAPS, "RasterCaps"), + (D3DPCMPCAPS, "ZCmpCaps"), + (D3DPBLENDCAPS, "SrcBlendCaps"), + (D3DPBLENDCAPS, "DestBlendCaps"), + (D3DPCMPCAPS, "AlphaCmpCaps"), + (D3DPSHADECAPS, "ShadeCaps"), + (D3DPTEXTURECAPS, "TextureCaps"), + (D3DPTFILTERCAPS, "TextureFilterCaps"), + (D3DPTFILTERCAPS, "CubeTextureFilterCaps"), + (D3DPTFILTERCAPS, "VolumeTextureFilterCaps"), + (D3DPTADDRESSCAPS, "TextureAddressCaps"), + (D3DPTADDRESSCAPS, "VolumeTextureAddressCaps"), + (D3DLINECAPS, "LineCaps"), + (DWORD, "MaxTextureWidth"), + (DWORD, "MaxTextureHeight"), + (DWORD, "MaxVolumeExtent"), + (DWORD, "MaxTextureRepeat"), + (DWORD, "MaxTextureAspectRatio"), + (DWORD, "MaxAnisotropy"), + (Float, "MaxVertexW"), + (Float, "GuardBandLeft"), + (Float, "GuardBandTop"), + (Float, "GuardBandRight"), + (Float, "GuardBandBottom"), + (Float, "ExtentsAdjust"), + (D3DSTENCILCAPS, "StencilCaps"), + (D3DFVFCAPS, "FVFCaps"), + (D3DTEXOPCAPS, "TextureOpCaps"), + (DWORD, "MaxTextureBlendStages"), + (DWORD, "MaxSimultaneousTextures"), + (D3DVTXPCAPS, "VertexProcessingCaps"), + (DWORD, "MaxActiveLights"), + (DWORD, "MaxUserClipPlanes"), + (DWORD, "MaxVertexBlendMatrices"), + (DWORD, "MaxVertexBlendMatrixIndex"), + (Float, "MaxPointSize"), + (DWORD, "MaxPrimitiveCount"), + (DWORD, "MaxVertexIndex"), + (DWORD, "MaxStreams"), + (DWORD, "MaxStreamStride"), + (D3DVS_VERSION, "VertexShaderVersion"), + (DWORD, "MaxVertexShaderConst"), + (D3DPS_VERSION, "PixelShaderVersion"), + (Float, "MaxPixelShaderValue"), +]) + |