index
:
~cwabbott0/mesa
cwabbott-lima
cwabbott-lima-2
glsl-to-nir-builder
i965-fp64
i965-fp64-v2
i965-fp64-v3
i965-payload-interference
i965-sched
i965-sched-conservative
i965-sched-conservative-v2
i965-sched-test
i965-sched-v2
i965-sched-v3
i965-use-ssa
i965-use-ssa-v2
ir3-sched
jenkins
master
nir-cf-insert-instr
nir-control-flow-mod
nir-cse-hash
nir-cse-hash-v2
nir-dead-cf-v2
nir-dead-cf-v3
nir-dead-cf-v4
nir-dead-cf-v5
nir-deref-instr
nir-divergence
nir-divergence-v2
nir-divergence-v3
nir-divergence-v4
nir-docs
nir-equality-saturation
nir-factor-phis
nir-foreach-block-rewrite
nir-foreach-block-rewrite-v2
nir-foreach-ssa-src
nir-gvn
nir-gvn-v2
nir-opcodes-cleanup
nir-opcodes-cleanup-v2
nir-opt-remove-phis
nir-reassociate-consts
nir-review-v1
nir-serialize
nir-v1.0.1
nir-value-range
nir-vec4-out-of-ssa
nir-vectorize
nir-worklist
radv-amd-shader-ballot
radv-anv-64bit-fixes
radv-doom-exts
radv-rewrite-vars
radv-shader-ballot
radv-shader-ballot-v3
radv-shader-ballot-v4
random-fp64-fixes
shader-time-hacks
test-compressed-wa
test-fp64-compressed-wa
ue4
wip/nir-vtn
Connor's silly Mesa stuff.
UNKNOWN
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path:
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src
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Files
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2017-05-08
i965/shader_time: add accounting for conditional discard
shader-time-hacks
Connor Abbott
2
-33
/
+43
2017-05-08
HACK make discards side-effectful
Connor Abbott
1
-0
/
+1
2017-05-08
i965/shader_time: add tracking for branches and convergent branches
Connor Abbott
5
-46
/
+108
2017-05-06
i965: replace '3' with BRW_SHADER_TIME_ENTRIES
Connor Abbott
4
-4
/
+10
2017-05-06
i965: make shader_time output a CSV report at the end
Connor Abbott
2
-31
/
+28
2017-05-06
i965: split out shader-time stuff into its own file
Connor Abbott
3
-253
/
+286
2017-05-06
glsl: skip tree grafting for sampler and image types
Nicolai Hähnle
1
-0
/
+11
2017-05-06
glsl: teach lower_ubo_reference about samplers inside structures
Samuel Pitoiset
1
-0
/
+15
2017-05-06
glsl: link bindless layout qualifiers
Samuel Pitoiset
1
-0
/
+44
2017-05-06
glsl: do not count bindless samplers/images when linking uniforms
Samuel Pitoiset
1
-2
/
+2
2017-05-06
glsl: lower bindless sampler/image packed varyings
Samuel Pitoiset
1
-0
/
+14
2017-05-06
glsl: implement ARB_bindless_texture conversions
Samuel Pitoiset
3
-10
/
+84
2017-05-06
glsl: allow bindless samplers/images to be used with constructors
Samuel Pitoiset
1
-2
/
+14
2017-05-06
glsl: add is_valid_constructor() helper function
Samuel Pitoiset
1
-2
/
+8
2017-05-06
glsl: add ARB_bindless_texture operations
Samuel Pitoiset
4
-0
/
+35
2017-05-06
glsl: allow bindless samplers/images to be initialized
Samuel Pitoiset
1
-3
/
+14
2017-05-06
glsl: allow bindless samplers/images to be l-values
Samuel Pitoiset
1
-0
/
+14
2017-05-06
glsl: add _mesa_glsl_parse_state object to is_lvalue()
Samuel Pitoiset
4
-7
/
+9
2017-05-06
glsl: relax bindless sampler arrays indexing
Samuel Pitoiset
1
-1
/
+7
2017-05-06
glsl: reject bindless samplers/images frag inputs without 'flat'
Samuel Pitoiset
1
-0
/
+20
2017-05-06
glsl: allow bindless samplers/images as vertex shader inputs
Samuel Pitoiset
1
-0
/
+14
2017-05-06
glsl: allow bindless samplers/images as varying variables
Samuel Pitoiset
1
-0
/
+20
2017-05-06
glsl: allow input memory qualifiers for images
Samuel Pitoiset
1
-0
/
+10
2017-05-06
glsl: allow image qualifiers inside structures
Samuel Pitoiset
1
-4
/
+23
2017-05-06
glsl: allow bindless images to be declared inside structures
Samuel Pitoiset
1
-1
/
+1
2017-05-06
glsl: allow bindless samplers/images inside interface blocks
Samuel Pitoiset
1
-2
/
+12
2017-05-06
glsl: allow bindless samplers/images as function return
Samuel Pitoiset
1
-3
/
+8
2017-05-06
glsl: allow bindless samplers/images as out and inout parameters
Samuel Pitoiset
1
-2
/
+14
2017-05-06
glsl: allow to declare bindless samplers/images as non-uniform
Samuel Pitoiset
1
-17
/
+66
2017-05-06
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
10
-3
/
+198
2017-05-06
glsl: do not make sampler/image types readonly variables
Samuel Pitoiset
2
-4
/
+0
2017-05-06
glsl: make sampler/image scalar types
Samuel Pitoiset
1
-1
/
+1
2017-05-06
glsl: make count_attribute_slots() returns 1 for samplers/images
Samuel Pitoiset
1
-2
/
+2
2017-05-06
glsl: make component_slots() returns 2 for samplers/images
Samuel Pitoiset
2
-2
/
+8
2017-05-06
glsl: make sampler/image types as 64-bit
Samuel Pitoiset
2
-2
/
+8
2017-05-06
glsl: add ARB_bindless_texture enable
Samuel Pitoiset
3
-0
/
+9
2017-05-06
mesa: add ARB_bindless_texture to the extensions list
Samuel Pitoiset
2
-0
/
+2
2017-05-06
radv/meta: fix restoring a push descriptor set
Fredrik Höglund
2
-2
/
+7
2017-05-05
anv/allocator: Only write to _vg_ptr if we have valgrind
Jason Ekstrand
1
-1
/
+1
2017-05-05
i915: Fix build break with empty unreachable()
Daniel Stone
1
-4
/
+2
2017-05-05
radeonsi: apply the tess+GS hang workaround to Polaris12 as well
Marek Olšák
1
-1
/
+2
2017-05-05
i965: Set modifier for imported and duplicated images
Daniel Stone
1
-0
/
+20
2017-05-05
i965: Use helper function for modifier -> tiling
Daniel Stone
1
-17
/
+34
2017-05-05
radeonsi: fix build with GCC 4.8
Samuel Pitoiset
1
-1
/
+1
2017-05-05
st/glsl_to_tgsi: fix renumber_registers() in presence of dead code
Samuel Pitoiset
1
-5
/
+34
2017-05-05
anv/query: handle more cases of 'out of host memory'
Iago Toral Quiroga
1
-0
/
+10
2017-05-04
egl/android: Set EGLSurface.Lost to EGL_TRUE/EGL_FALSE
Nicolas Boichat
1
-2
/
+2
2017-05-04
anv/allocator: Improve block pool growing asserts
Jason Ekstrand
1
-6
/
+5
2017-05-04
anv: Drop the instruction pool block size
Jason Ekstrand
1
-2
/
+1
2017-05-04
anv/allocator: Add support for large stream allocations
Jason Ekstrand
1
-4
/
+7
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