diff options
author | Andreas Boll <andreas.boll.dev@gmail.com> | 2012-08-31 16:53:25 +0200 |
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committer | Brian Paul <brianp@vmware.com> | 2012-08-31 09:22:18 -0600 |
commit | 0dcf5551046fa550f76e3eddd51085f5262d0970 (patch) | |
tree | 9b72f9bfee93dafe18db492965281f4faed0bd5d /docs | |
parent | 3678f8904c14d1fe0b88427531716ba709d802e7 (diff) |
docs: update relnotes-9.0
Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/relnotes-9.0.html | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/docs/relnotes-9.0.html b/docs/relnotes-9.0.html index 164c8e91da..1e3a11b644 100644 --- a/docs/relnotes-9.0.html +++ b/docs/relnotes-9.0.html @@ -37,10 +37,14 @@ Note: some of the new features are only available with certain drivers. </p> <ul> +<li>Added new Gallium3D - nv30 driver</li> +<li>Added new Gallium3D - radeonsi driver</li> +<li>Added OpenCL state tracker Clover</li> +<li>Completed VDPAU state tracker (video decoding support is currently limited to MPEG1 and MPEG2)</li> <li>GL_ARB_base_instance</li> <li>GL_ARB_blend_func_extended</li> <li>GL_ARB_debug_output</li> -<li>GL_ARB_invalidate_subdate - Currently a "no-op" implementation. This +<li>GL_ARB_invalidate_subdata - Currently a "no-op" implementation. This extension is always enabled in all drivers.</li> <li>GL_ARB_shader_bit_encoding</li> <li>GL_ARB_texture_buffer_object</li> @@ -52,6 +56,7 @@ extension is always enabled in all drivers.</li> <li>GL_EXT_read_format_bgra for ES 1.1 and 2.0</li> <li>GL_EXT_texture_rg for ES 2.x</li> <li>GL_NV_read_buffer for ES 2.0</li> +<li>GLX_ARB_create_context_robustness</li> <li>EGL_KHR_create_context</li> <li>EGL_KHR_surfaceless_context - This replaces the EGL_KHR_surfaceless_{gles1,gles2,opengl} extensions that were never approved @@ -67,10 +72,15 @@ by Khronos.</li> <h2>Changes</h2> -<p> +<ul> +<li> The legacy/static Makefile system (ex: 'make linux-dri') has been removed. +<br> The two supported build methods are now autoconf/automake and SCons. -</p> +</li> +<li>Removed support for GL_ARB_shadow_ambient extension</li> +<li>Removed Gallium3D - nvfx driver (use nv30 instead)</li> +</ul> </body> |