1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
|
/**************************************************************************
*
* Copyright 2011 Jose Fonseca
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
**************************************************************************/
/*
* Sub-process abstraction.
*/
#ifndef _OS_PROCESS_HPP_
#define _OS_PROCESS_HPP_
#ifdef _WIN32
#include <windows.h>
#else
#include <sys/types.h>
#include <unistd.h>
#endif
#include "os.hpp"
namespace os {
typedef
#ifdef _WIN32
DWORD
#else
pid_t
#endif
ProcessId;
static inline ProcessId
getCurrentProcessId(void) {
#ifdef _WIN32
return GetCurrentProcessId();
#else
return getpid();
#endif
}
static inline void
setEnvironment(const char *name, const char *value) {
#ifdef _WIN32
SetEnvironmentVariableA(name, value);
#else
setenv(name, value, 1);
#endif
}
static inline void
unsetEnvironment(const char *name) {
#ifdef _WIN32
SetEnvironmentVariableA(name, NULL);
#else
unsetenv(name);
#endif
}
int execute(char * const * args);
} /* namespace os */
#endif /* _OS_PROCESS_HPP_ */
|