diff options
Diffstat (limited to 'GL/glx/g_single.c')
-rw-r--r-- | GL/glx/g_single.c | 1787 |
1 files changed, 1787 insertions, 0 deletions
diff --git a/GL/glx/g_single.c b/GL/glx/g_single.c new file mode 100644 index 000000000..06529e8c5 --- /dev/null +++ b/GL/glx/g_single.c @@ -0,0 +1,1787 @@ +/* $XFree86: xc/programs/Xserver/GL/glx/g_single.c,v 1.5 2002/01/14 22:47:08 tsi Exp $ */ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: This software was created using the +** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has +** not been independently verified as being compliant with the OpenGL(R) +** version 1.2.1 Specification. +*/ + +#define NEED_REPLIES +#include "glxserver.h" +#include "glxext.h" +#include "g_disptab.h" +#include "g_disptab_EXT.h" +#include "unpack.h" +#include "impsize.h" +#include "singlesize.h" + +int __glXDisp_NewList(__GLXclientState *cl, GLbyte *pc) +{ + __GLXcontext *cx; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + + glNewList( + *(GLuint *)(pc + 0), + *(GLenum *)(pc + 4) + ); + __GLX_NOTE_UNFLUSHED_CMDS(cx); + return Success; +} + +int __glXDisp_EndList(__GLXclientState *cl, GLbyte *pc) +{ + __GLXcontext *cx; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + glEndList( + ); + return Success; +} + +int __glXDisp_DeleteLists(__GLXclientState *cl, GLbyte *pc) +{ + __GLXcontext *cx; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + + glDeleteLists( + *(GLuint *)(pc + 0), + *(GLsizei *)(pc + 4) + ); + __GLX_NOTE_UNFLUSHED_CMDS(cx); + return Success; +} + +int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc) +{ + GLuint retval; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + + retval = + glGenLists( + *(GLsizei *)(pc + 0) + ); + __GLX_PUT_RETVAL(retval); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + return Success; +} + +int __glXDisp_PixelStoref(__GLXclientState *cl, GLbyte *pc) +{ + __GLXcontext *cx; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + + glPixelStoref( + *(GLenum *)(pc + 0), + *(GLfloat *)(pc + 4) + ); + __GLX_NOTE_UNFLUSHED_CMDS(cx); + return Success; +} + +int __glXDisp_PixelStorei(__GLXclientState *cl, GLbyte *pc) +{ + __GLXcontext *cx; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + + glPixelStorei( + *(GLenum *)(pc + 0), + *(GLint *)(pc + 4) + ); + __GLX_NOTE_UNFLUSHED_CMDS(cx); + return Success; +} + +int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLboolean answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 0); + compsize = __glGetBooleanv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); + __glXClearErrorOccured(); + glGetBooleanv( + *(GLenum *)(pc + 0), + (GLboolean *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_BYTE(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_BYTE_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLdouble answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 0); + compsize = __glGetDoublev_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*8,8); + __glXClearErrorOccured(); + glGetDoublev( + *(GLenum *)(pc + 0), + (GLdouble *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_DOUBLE(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*8); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_DOUBLE_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc) +{ + GLenum retval; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + retval = + glGetError( + ); + __GLX_PUT_RETVAL(retval); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + return Success; +} + +int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 0); + compsize = __glGetFloatv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetFloatv( + *(GLenum *)(pc + 0), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 0); + compsize = __glGetIntegerv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetIntegerv( + *(GLenum *)(pc + 0), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetLightfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetLightfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetLightiv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetLightiv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum target; + GLenum query; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLdouble answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + target = *(GLenum *)(pc + 0); + query = *(GLenum *)(pc + 4); + compsize = __glGetMapdv_size(target,query); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*8,8); + __glXClearErrorOccured(); + glGetMapdv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLdouble *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_DOUBLE(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*8); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_DOUBLE_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum target; + GLenum query; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + target = *(GLenum *)(pc + 0); + query = *(GLenum *)(pc + 4); + compsize = __glGetMapfv_size(target,query); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetMapfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum target; + GLenum query; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + target = *(GLenum *)(pc + 0); + query = *(GLenum *)(pc + 4); + compsize = __glGetMapiv_size(target,query); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetMapiv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetMaterialfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetMaterialfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetMaterialiv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetMaterialiv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum map; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + map = *(GLenum *)(pc + 0); + compsize = __glGetPixelMapfv_size(map); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetPixelMapfv( + *(GLenum *)(pc + 0), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum map; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLuint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + map = *(GLenum *)(pc + 0); + compsize = __glGetPixelMapuiv_size(map); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetPixelMapuiv( + *(GLenum *)(pc + 0), + (GLuint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum map; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLushort answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + map = *(GLenum *)(pc + 0); + compsize = __glGetPixelMapusv_size(map); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*2,2); + __glXClearErrorOccured(); + glGetPixelMapusv( + *(GLenum *)(pc + 0), + (GLushort *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_SHORT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*2); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_SHORT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetTexEnvfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetTexEnvfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetTexEnviv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetTexEnviv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLdouble answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetTexGendv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*8,8); + __glXClearErrorOccured(); + glGetTexGendv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLdouble *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_DOUBLE(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*8); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_DOUBLE_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetTexGenfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetTexGenfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetTexGeniv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetTexGeniv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetTexParameterfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetTexParameterfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetTexParameteriv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetTexParameteriv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 8); + compsize = __glGetTexLevelParameterfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetTexLevelParameterfv( + *(GLenum *)(pc + 0), + *(GLint *)(pc + 4), + *(GLenum *)(pc + 8), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 8); + compsize = __glGetTexLevelParameteriv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetTexLevelParameteriv( + *(GLenum *)(pc + 0), + *(GLint *)(pc + 4), + *(GLenum *)(pc + 8), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc) +{ + GLboolean retval; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + + retval = + glIsEnabled( + *(GLenum *)(pc + 0) + ); + __GLX_PUT_RETVAL(retval); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + return Success; +} + +int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc) +{ + GLboolean retval; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + + retval = + glIsList( + *(GLuint *)(pc + 0) + ); + __GLX_PUT_RETVAL(retval); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + return Success; +} + +int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) +{ + GLsizei n; + GLboolean retval; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLboolean answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + n = *(GLsizei *)(pc + 0); + + __GLX_GET_ANSWER_BUFFER(answer,cl,n,1); + retval = + glAreTexturesResident( + *(GLsizei *)(pc + 0), + (GLuint *)(pc + 4), + (GLboolean *) answer + ); + __GLX_PUT_RETVAL(retval); + __GLX_BEGIN_REPLY(n); + __GLX_SEND_HEADER(); + __GLX_SEND_BYTE_ARRAY(n); + return Success; +} + +int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc) +{ + GLsizei n; + __GLXcontext *cx; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + n = *(GLsizei *)(pc + 0); + + glDeleteTextures( + *(GLsizei *)(pc + 0), + (GLuint *)(pc + 4) + ); + return Success; +} + +int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc) +{ + GLsizei n; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLuint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + n = *(GLsizei *)(pc + 0); + + __GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4); + glGenTextures( + *(GLsizei *)(pc + 0), + (GLuint *) answer + ); + __GLX_BEGIN_REPLY(n*4); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(n); + return Success; +} + +int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc) +{ + GLboolean retval; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + + retval = + glIsTexture( + *(GLuint *)(pc + 0) + ); + __GLX_PUT_RETVAL(retval); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + return Success; +} + +int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetColorTableParameterfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetColorTableParameterfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetColorTableParameteriv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetColorTableParameteriv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetConvolutionParameterfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetConvolutionParameterfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetConvolutionParameteriv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetConvolutionParameteriv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetHistogramParameterfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetHistogramParameterfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetHistogramParameteriv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetHistogramParameteriv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLfloat answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetMinmaxParameterfv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetMinmaxParameterfv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLfloat *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_FLOAT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_FLOAT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + pname = *(GLenum *)(pc + 4); + compsize = __glGetMinmaxParameteriv_size(pname); + if (compsize < 0) compsize = 0; + + __GLX_GET_ANSWER_BUFFER(answer,cl,compsize*4,4); + __glXClearErrorOccured(); + glGetMinmaxParameteriv( + *(GLenum *)(pc + 0), + *(GLenum *)(pc + 4), + (GLint *) answer + ); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(0); + __GLX_SEND_HEADER(); + } else if (compsize == 1) { + __GLX_BEGIN_REPLY(0); + __GLX_PUT_SIZE(1); + __GLX_PUT_INT(); + __GLX_SEND_HEADER(); + } else { + __GLX_BEGIN_REPLY(compsize*4); + __GLX_PUT_SIZE(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(compsize); + } + return Success; +} + +int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) +{ + GLsizei n; + GLboolean retval; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLboolean answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_VENDPRIV_HDR_SIZE; + n = *(GLsizei *)(pc + 0); + + __GLX_GET_ANSWER_BUFFER(answer,cl,n,1); + retval = + glAreTexturesResidentEXT( + *(GLsizei *)(pc + 0), + (GLuint *)(pc + 4), + (GLboolean *) answer + ); + __GLX_PUT_RETVAL(retval); + __GLX_BEGIN_REPLY(n); + __GLX_SEND_HEADER(); + __GLX_SEND_BYTE_ARRAY(n); + return Success; +} + +int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) +{ + GLsizei n; + __GLXcontext *cx; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_VENDPRIV_HDR_SIZE; + n = *(GLsizei *)(pc + 0); + + glDeleteTexturesEXT( + *(GLsizei *)(pc + 0), + (GLuint *)(pc + 4) + ); + return Success; +} + +int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) +{ + GLsizei n; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLuint answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_VENDPRIV_HDR_SIZE; + n = *(GLsizei *)(pc + 0); + + __GLX_GET_ANSWER_BUFFER(answer,cl,n*4,4); + glGenTexturesEXT( + *(GLsizei *)(pc + 0), + (GLuint *) answer + ); + __GLX_BEGIN_REPLY(n*4); + __GLX_SEND_HEADER(); + __GLX_SEND_INT_ARRAY(n); + return Success; +} + +int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) +{ + GLboolean retval; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + cx = __glXForceCurrent(cl, __GLX_GET_VENDPRIV_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_VENDPRIV_HDR_SIZE; + + retval = + glIsTextureEXT( + *(GLuint *)(pc + 0) + ); + __GLX_PUT_RETVAL(retval); + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + return Success; +} + |