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authorJon TURNEY <jon.turney@dronecode.org.uk>2008-11-02 18:27:14 +0000
committerJon TURNEY <jon.turney@dronecode.org.uk>2008-12-17 13:37:38 +0000
commit2850f26bb2999ef3fb2a10adb80fe358463aecb5 (patch)
treeb1f4413cd39a495a4fd30101b99c5680214d64d5 /hw/xwin/winshadddnl.c
parent35d76028304f910edeaf642376df71b8134ec02c (diff)
Cygwin/X: update for changes to shadow framebuffer
Bring Cygwin/X up to date with the change to damage-based shadow framebuffer. Register the screen bitmap as the shadow framebuffer after screen resources are created. Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Diffstat (limited to 'hw/xwin/winshadddnl.c')
-rw-r--r--hw/xwin/winshadddnl.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/hw/xwin/winshadddnl.c b/hw/xwin/winshadddnl.c
index 47cc382e9..630c720ec 100644
--- a/hw/xwin/winshadddnl.c
+++ b/hw/xwin/winshadddnl.c
@@ -584,7 +584,7 @@ winShadowUpdateDDNL (ScreenPtr pScreen,
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- RegionPtr damage = &pBuf->damage;
+ RegionPtr damage = shadowDamage(pBuf);
HRESULT ddrval = DD_OK;
RECT rcDest, rcSrc;
POINT ptOrigin;