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author | Peter Hutterer <peter@cs.unisa.edu.au> | 2007-03-19 16:11:01 +1030 |
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committer | Peter Hutterer <peter@cs.unisa.edu.au> | 2007-03-19 16:11:01 +1030 |
commit | 0acf993e2878d0866fd4e2db8252c1ea6841e494 (patch) | |
tree | 4c502d03e0bcad5dc7a0ef4d976f69e1fcefc9c8 /dix/cursor.c | |
parent | 015d728bcde5b16a72a976579755421e3023626b (diff) |
dix: Move sprite initalization/pairing from ActivateDevice to
EnableDevice.
zero out spriteTrace, otherwise GetCurrentRootWindow() may return
invalid data.
Evdev adds previously hotplugged devices on its own when rescanning,
and ActivateDevice does not get called for those devices. Sprites need
to be initialized or paired before the device gets started, so the
safest place to do so is EnableDevice (which actually does get called
by the evdev driver).
Diffstat (limited to 'dix/cursor.c')
0 files changed, 0 insertions, 0 deletions