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authorIan Romanick <idr@us.ibm.com>2005-09-28 03:37:22 +0000
committerIan Romanick <idr@us.ibm.com>2005-09-28 03:37:22 +0000
commit940158a6f2e98069a47293d713df674e16ad8a11 (patch)
tree2a30931edcadd9b53b108d1a7206a6bc21a9b083 /GL
parent806d74bc0640f4f3dcc034b36a36aea289b01685 (diff)
Replace all uses of __glEvalComputeK (and the doubly redundant
EvalComputeK) with calls to one of __glMap[12][df]_size. This was tested with progs/samples/eval (from Mesa).
Diffstat (limited to 'GL')
-rw-r--r--GL/apple/aglGlx.c30
-rw-r--r--GL/apple/indirect.c30
-rw-r--r--GL/glx/impsize.h1
-rw-r--r--GL/glx/render2.c9
-rw-r--r--GL/glx/render2swap.c9
-rw-r--r--GL/glx/rensize.c8
-rw-r--r--GL/glx/singlesize.c33
-rw-r--r--GL/mesa/X/xf86glx.c30
-rw-r--r--GL/mesa/X/xf86glxint.h1
-rw-r--r--GL/windows/ChangeLog6
-rwxr-xr-xGL/windows/indirect.c30
11 files changed, 20 insertions, 167 deletions
diff --git a/GL/apple/aglGlx.c b/GL/apple/aglGlx.c
index 3906d775f..be846be83 100644
--- a/GL/apple/aglGlx.c
+++ b/GL/apple/aglGlx.c
@@ -1343,36 +1343,6 @@ static void glAquaResetExtension(void)
// Extra goodies for glx
-GLint __glEvalComputeK(GLenum target)
-{
- switch (target) {
- case GL_MAP1_VERTEX_4:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- return 4;
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_NORMAL:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_NORMAL:
- return 3;
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP1_INDEX:
- case GL_MAP2_INDEX:
- return 1;
- default:
- return 0;
- }
-}
-
GLuint __glFloorLog2(GLuint val)
{
int c = 0;
diff --git a/GL/apple/indirect.c b/GL/apple/indirect.c
index bbda59f8f..448b1f76a 100644
--- a/GL/apple/indirect.c
+++ b/GL/apple/indirect.c
@@ -1368,36 +1368,6 @@ static void glAquaResetExtension(void)
// Extra goodies for glx
-GLint __glEvalComputeK(GLenum target)
-{
- switch (target) {
- case GL_MAP1_VERTEX_4:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- return 4;
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_NORMAL:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_NORMAL:
- return 3;
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP1_INDEX:
- case GL_MAP2_INDEX:
- return 1;
- default:
- return 0;
- }
-}
-
GLuint __glFloorLog2(GLuint val)
{
int c = 0;
diff --git a/GL/glx/impsize.h b/GL/glx/impsize.h
index a04f49cf3..0eaebb6d5 100644
--- a/GL/glx/impsize.h
+++ b/GL/glx/impsize.h
@@ -52,6 +52,5 @@
#include "indirect_size.h"
extern int __glDrawPixels_size(GLenum format, GLenum type, GLsizei w,GLsizei h);
-extern int __glEvalComputeK(GLenum target);
#endif /* _impsize_h_ */
diff --git a/GL/glx/render2.c b/GL/glx/render2.c
index bc49d4fdd..39d0c132a 100644
--- a/GL/glx/render2.c
+++ b/GL/glx/render2.c
@@ -44,7 +44,6 @@
#include "g_disptab.h"
#include "g_disptab_EXT.h"
-extern GLint __glEvalComputeK(GLenum target);
void __glXDisp_Map1f(GLbyte *pc)
{
@@ -57,7 +56,7 @@ void __glXDisp_Map1f(GLbyte *pc)
u1 = *(GLfloat *)(pc + 4);
u2 = *(GLfloat *)(pc + 8);
points = (GLfloat *)(pc + 16);
- k = __glEvalComputeK(target);
+ k = __glMap1f_size(target);
glMap1f(target, u1, u2, k, order, points);
}
@@ -77,7 +76,7 @@ void __glXDisp_Map2f(GLbyte *pc)
v2 = *(GLfloat *)(pc + 20);
points = (GLfloat *)(pc + 28);
- k = __glEvalComputeK(target);
+ k = __glMap2f_size(target);
ustride = vorder * k;
vstride = k;
@@ -95,7 +94,7 @@ void __glXDisp_Map1d(GLbyte *pc)
target = *(GLenum*) (pc + 16);
order = *(GLint*) (pc + 20);
- k = __glEvalComputeK(target);
+ k = __glMap1d_size(target);
#ifdef __GLX_ALIGN64
if (order < 0 || k < 0) {
@@ -138,7 +137,7 @@ void __glXDisp_Map2d(GLbyte *pc)
target = *(GLenum *)(pc + 32);
uorder = *(GLint *)(pc + 36);
vorder = *(GLint *)(pc + 40);
- k = __glEvalComputeK(target);
+ k = __glMap2d_size(target);
#ifdef __GLX_ALIGN64
if (vorder < 0 || uorder < 0 || k < 0) {
diff --git a/GL/glx/render2swap.c b/GL/glx/render2swap.c
index 64ba77e5a..65ac5e18a 100644
--- a/GL/glx/render2swap.c
+++ b/GL/glx/render2swap.c
@@ -44,7 +44,6 @@
#include "g_disptab.h"
#include "g_disptab_EXT.h"
-extern GLint __glEvalComputeK(GLenum target);
void __glXDispSwap_Map1f(GLbyte *pc)
{
@@ -65,7 +64,7 @@ void __glXDispSwap_Map1f(GLbyte *pc)
u1 = *(GLfloat *)(pc + 4);
u2 = *(GLfloat *)(pc + 8);
points = (GLfloat *)(pc + 16);
- k = __glEvalComputeK(target);
+ k = __glMap1f_size(target);
if (order <= 0 || k < 0) {
/* Erroneous command. */
@@ -104,7 +103,7 @@ void __glXDispSwap_Map2f(GLbyte *pc)
v2 = *(GLfloat *)(pc + 20);
points = (GLfloat *)(pc + 28);
- k = __glEvalComputeK(target);
+ k = __glMap2f_size(target);
ustride = vorder * k;
vstride = k;
@@ -134,7 +133,7 @@ void __glXDispSwap_Map1d(GLbyte *pc)
target = *(GLenum*) (pc + 16);
order = *(GLint*) (pc + 20);
- k = __glEvalComputeK(target);
+ k = __glMap1d_size(target);
if (order <= 0 || k < 0) {
/* Erroneous command. */
compsize = 0;
@@ -182,7 +181,7 @@ void __glXDispSwap_Map2d(GLbyte *pc)
target = *(GLenum *)(pc + 32);
uorder = *(GLint *)(pc + 36);
vorder = *(GLint *)(pc + 40);
- k = __glEvalComputeK(target);
+ k = __glMap2d_size(target);
if (vorder <= 0 || uorder <= 0 || k < 0) {
/* Erroneous command. */
compsize = 0;
diff --git a/GL/glx/rensize.c b/GL/glx/rensize.c
index b49520ad5..f75122242 100644
--- a/GL/glx/rensize.c
+++ b/GL/glx/rensize.c
@@ -184,7 +184,7 @@ int __glXMap1dReqSize(GLbyte *pc, Bool swap )
target = SWAPL( target );
order = SWAPL( order );
}
- k = __glEvalComputeK( target );
+ k = __glMap1d_size( target );
return 8 * Map1Size( k, order );
}
@@ -199,7 +199,7 @@ int __glXMap1fReqSize(GLbyte *pc, Bool swap )
target = SWAPL( target );
order = SWAPL( order );
}
- k = __glEvalComputeK(target);
+ k = __glMap1f_size(target);
return 4 * Map1Size(k, order);
}
@@ -222,7 +222,7 @@ int __glXMap2dReqSize(GLbyte *pc, Bool swap )
uorder = SWAPL( uorder );
vorder = SWAPL( vorder );
}
- k = __glEvalComputeK( target );
+ k = __glMap2d_size( target );
return 8 * Map2Size( k, uorder, vorder );
}
@@ -239,7 +239,7 @@ int __glXMap2fReqSize(GLbyte *pc, Bool swap )
uorder = SWAPL( uorder );
vorder = SWAPL( vorder );
}
- k = __glEvalComputeK( target );
+ k = __glMap2f_size( target );
return 4 * Map2Size( k, uorder, vorder );
}
diff --git a/GL/glx/singlesize.c b/GL/glx/singlesize.c
index 04de960a9..d55871c1f 100644
--- a/GL/glx/singlesize.c
+++ b/GL/glx/singlesize.c
@@ -231,35 +231,6 @@ GLint __glGetLightiv_size(GLenum pname)
return __glGetLightfv_size(pname);
}
-static GLint EvalComputeK(GLenum target)
-{
- switch(target) {
- case GL_MAP1_VERTEX_4:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- return 4;
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_NORMAL:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_NORMAL:
- return 3;
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP1_INDEX:
- case GL_MAP2_INDEX:
- return 1;
- }
- return 0;
-}
-
GLint __glGetMap_size(GLenum target, GLenum query)
{
GLint k, order=0, majorMinor[2];
@@ -279,7 +250,7 @@ GLint __glGetMap_size(GLenum target, GLenum query)
case GL_MAP1_VERTEX_4:
switch (query) {
case GL_COEFF:
- k = EvalComputeK(target);
+ k = __glMap1d_size(target);
glGetMapiv(target, GL_ORDER, &order);
/*
** The query above might fail, but then order will be zero anyway.
@@ -302,7 +273,7 @@ GLint __glGetMap_size(GLenum target, GLenum query)
case GL_MAP2_VERTEX_4:
switch (query) {
case GL_COEFF:
- k = EvalComputeK(target);
+ k = __glMap2d_size(target);
majorMinor[0] = majorMinor[1] = 0;
glGetMapiv(target, GL_ORDER, majorMinor);
/*
diff --git a/GL/mesa/X/xf86glx.c b/GL/mesa/X/xf86glx.c
index 229e871fa..d39fafc28 100644
--- a/GL/mesa/X/xf86glx.c
+++ b/GL/mesa/X/xf86glx.c
@@ -900,36 +900,6 @@ void __MESA_endDispatchOverride(__GLcontext *gc)
* in the OpenGL SI.
*/
-GLint __glEvalComputeK(GLenum target)
-{
- switch (target) {
- case GL_MAP1_VERTEX_4:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- return 4;
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_NORMAL:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_NORMAL:
- return 3;
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP1_INDEX:
- case GL_MAP2_INDEX:
- return 1;
- default:
- return 0;
- }
-}
-
GLuint __glFloorLog2(GLuint val)
{
int c = 0;
diff --git a/GL/mesa/X/xf86glxint.h b/GL/mesa/X/xf86glxint.h
index 8b893af6d..5daf4354a 100644
--- a/GL/mesa/X/xf86glxint.h
+++ b/GL/mesa/X/xf86glxint.h
@@ -98,7 +98,6 @@ extern void __MESA_beginDispatchOverride(__GLcontext *gc);
extern void __MESA_endDispatchOverride(__GLcontext *gc);
extern GLint __glCallLists_size(GLsizei n, GLenum type);
-extern GLint __glEvalComputeK(GLenum target);
extern GLuint __glFloorLog2(GLuint val);
extern GLint __glFogfv_size(GLenum pname);
extern GLint __glFogiv_size(GLenum pname);
diff --git a/GL/windows/ChangeLog b/GL/windows/ChangeLog
index 0d58b2637..43a817d6a 100644
--- a/GL/windows/ChangeLog
+++ b/GL/windows/ChangeLog
@@ -1,3 +1,9 @@
+2005-09-27 Ian Romanick <idr@us.ibm.com>
+
+ * indirect.c:
+ Remove __glEvalComputeK. It is no longer used.
+
+
2005-04-09 Alexander Gottwald <ago at freedesktop dot org>
* indirect.c:
diff --git a/GL/windows/indirect.c b/GL/windows/indirect.c
index 0c7457aa0..5e12022f4 100755
--- a/GL/windows/indirect.c
+++ b/GL/windows/indirect.c
@@ -117,36 +117,6 @@ const char *glWinErrorMessage(void)
* in the OpenGL SI.
*/
-GLint __glEvalComputeK(GLenum target)
-{
- switch (target) {
- case GL_MAP1_VERTEX_4:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- return 4;
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_NORMAL:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_NORMAL:
- return 3;
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP1_INDEX:
- case GL_MAP2_INDEX:
- return 1;
- default:
- return 0;
- }
-}
-
GLuint __glFloorLog2(GLuint val)
{
int c = 0;