diff options
author | Chia-I Wu <olvaffe@gmail.com> | 2010-01-27 23:31:20 +0800 |
---|---|---|
committer | Chia-I Wu <olvaffe@gmail.com> | 2010-01-28 17:28:47 +0800 |
commit | 959481ad70b033a254f4d7d0a94dfdfab6b94c15 (patch) | |
tree | 6dbb02bb9709f44c8cfe90c20574d3ff197af572 | |
parent | a933259daa98615ad7473c53623a96f612e9a311 (diff) |
egl: Add _eglBindContext.
It works similar to _eglMakeCurrent, except that the old context and
surfaces are returned instead of destroyed. _eglMakeCurrent is now
calling the new _eglBindContext.
-rw-r--r-- | src/egl/main/eglcontext.c | 123 | ||||
-rw-r--r-- | src/egl/main/eglcontext.h | 4 |
2 files changed, 74 insertions, 53 deletions
diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c index deaa8d3f41..4a9a47204c 100644 --- a/src/egl/main/eglcontext.c +++ b/src/egl/main/eglcontext.c @@ -140,34 +140,31 @@ _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *c, /** - * Bind the context to the surface as the draw or read surface. Return the - * previous surface that the context is bound to. - * - * Note that the context may be NULL. + * Bind the context to the surfaces. Return the surfaces that are "orphaned". + * That is, when the context is not NULL, return the surfaces it previously + * bound to; when the context is NULL, the same surfaces are returned. */ -static _EGLSurface * -_eglBindContextToSurface(_EGLContext *ctx, _EGLSurface *surf, EGLint readdraw) +static void +_eglBindContextToSurfaces(_EGLContext *ctx, + _EGLSurface **draw, _EGLSurface **read) { - _EGLSurface **attachment, *oldSurf; - - if (!ctx) { - surf->Binding = NULL; - return NULL; - } + _EGLSurface *newDraw = *draw, *newRead = *read; - attachment = (readdraw == EGL_DRAW) ? - &ctx->DrawSurface : &ctx->ReadSurface; - oldSurf = *attachment; + if (newDraw->Binding) + newDraw->Binding->DrawSurface = NULL; + newDraw->Binding = ctx; - if (oldSurf == surf) - return NULL; + if (newRead->Binding) + newRead->Binding->ReadSurface = NULL; + newRead->Binding = ctx; - if (oldSurf) - oldSurf->Binding = NULL; - surf->Binding = ctx; - *attachment = surf; + if (ctx) { + *draw = ctx->DrawSurface; + ctx->DrawSurface = newDraw; - return oldSurf; + *read = ctx->ReadSurface; + ctx->ReadSurface = newRead; + } } @@ -272,6 +269,47 @@ _eglCheckMakeCurrent(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read) /** + * Bind the context to the current thread and given surfaces. Return the + * previously bound context and the surfaces it bound to. Each argument is + * both input and output. + */ +EGLBoolean +_eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read) +{ + _EGLThreadInfo *t = _eglGetCurrentThread(); + _EGLContext *newCtx = *ctx, *oldCtx; + + if (!_eglCheckMakeCurrent(newCtx, *draw, *read)) + return EGL_FALSE; + + /* bind the new context */ + oldCtx = _eglBindContextToThread(newCtx, t); + *ctx = oldCtx; + if (newCtx) + _eglBindContextToSurfaces(newCtx, draw, read); + + /* unbind the old context from its binding surfaces */ + if (oldCtx) { + /* + * If the new context replaces some old context, the new one should not + * be current before the replacement and it should not be bound to any + * surface. + */ + if (newCtx) + assert(!*draw && !*read); + + *draw = oldCtx->DrawSurface; + *read = oldCtx->ReadSurface; + assert(*draw && *read); + + _eglBindContextToSurfaces(NULL, draw, read); + } + + return EGL_TRUE; +} + + +/** * Drivers will typically call this to do the error checking and * update the various flags. * Then, the driver will do its device-dependent Make-Current stuff. @@ -280,40 +318,19 @@ EGLBoolean _eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx) { - _EGLThreadInfo *t = _eglGetCurrentThread(); - _EGLSurface *oldDraw = NULL, *oldRead = NULL; - _EGLContext *oldCtx; - - if (!_eglCheckMakeCurrent(ctx, draw, read)) + if (!_eglBindContext(&ctx, &draw, &read)) return EGL_FALSE; - oldCtx = _eglBindContextToThread(ctx, t); - - if (ctx) { - oldDraw = _eglBindContextToSurface(ctx, draw, EGL_DRAW); - oldRead = _eglBindContextToSurface(ctx, read, EGL_READ); - } - else if (oldCtx) { - /* unbind the old context from its binding surfaces */ - oldDraw = oldCtx->DrawSurface; - oldRead = oldCtx->ReadSurface; - - if (oldDraw) - _eglBindContextToSurface(NULL, oldDraw, EGL_DRAW); - if (oldRead && oldRead != oldDraw) - _eglBindContextToSurface(NULL, oldRead, EGL_READ); - } - /* avoid double destroy */ - if (oldRead && oldRead == oldDraw) - oldRead = NULL; - - if (oldCtx && !_eglIsContextLinked(oldCtx)) - drv->API.DestroyContext(drv, dpy, oldCtx); - if (oldDraw && !_eglIsSurfaceLinked(oldDraw)) - drv->API.DestroySurface(drv, dpy, oldDraw); - if (oldRead && !_eglIsSurfaceLinked(oldRead)) - drv->API.DestroySurface(drv, dpy, oldRead); + if (read && read == draw) + read = NULL; + + if (ctx && !_eglIsContextLinked(ctx)) + drv->API.DestroyContext(drv, dpy, ctx); + if (draw && !_eglIsSurfaceLinked(draw)) + drv->API.DestroySurface(drv, dpy, draw); + if (read && !_eglIsSurfaceLinked(read)) + drv->API.DestroySurface(drv, dpy, read); return EGL_TRUE; } diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h index be00642d13..84d8deed51 100644 --- a/src/egl/main/eglcontext.h +++ b/src/egl/main/eglcontext.h @@ -48,6 +48,10 @@ _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint att PUBLIC EGLBoolean +_eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read); + + +PUBLIC EGLBoolean _eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx); |