diff options
author | Stephan Hilb <stephan@ecshi.net> | 2010-03-27 11:54:08 +0100 |
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committer | Sergey V. Udaltsov <svu@gnome.org> | 2010-05-02 12:46:27 +0100 |
commit | 39124ccf1407300fb10628a1a611ca026153e454 (patch) | |
tree | 9f25ee3757de3443f3902e58be95dc54cffa5fa9 /types | |
parent | 2a79c8f73505bb327aba7db008b5ae7e430b2fdf (diff) |
Update Neo-layout to the final version, released 2010-03-28
Diffstat (limited to 'types')
-rw-r--r-- | types/level5 | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/types/level5 b/types/level5 index c8d6f3d9..963a72ba 100644 --- a/types/level5 +++ b/types/level5 @@ -56,6 +56,128 @@ partial default xkb_types "default" { level_name[Level8] = "X Shift Alt"; }; + type "EIGHT_LEVEL_LEVEL_FIVE_LOCK" { + // Level5-Lock is implemented by using NumLock, because a real modifier + // is required. + + modifiers = Shift + Lock + LevelThree + NumLock + LevelFive; + + map[None] = Level1; + map[Shift] = Level2; + map[LevelThree] = Level3; + map[LevelThree+Shift] = Level4; + + map[LevelFive] = Level5; + map[LevelFive+Shift] = Level6; + map[LevelFive+LevelThree] = Level7; + map[LevelFive+LevelThree+Shift] = Level8; + + map[NumLock] = Level5; + map[NumLock+Shift] = Level6; + map[NumLock+LevelThree] = Level7; + map[NumLock+LevelThree+Shift] = Level8; + + map[NumLock+LevelFive] = Level1; + map[NumLock+LevelFive+Shift] = Level2; + map[NumLock+LevelFive+LevelThree] = Level3; + map[NumLock+LevelFive+LevelThree+Shift] = Level4; + + // Lock has no effect + map[Lock] = Level1; + map[Lock+Shift] = Level2; + map[Lock+LevelThree] = Level3; + map[Lock+LevelThree+Shift] = Level4; + + map[Lock+LevelFive] = Level5; + map[Lock+LevelFive+Shift] = Level6; + map[Lock+LevelFive+LevelThree] = Level7; + map[Lock+LevelFive+LevelThree+Shift] = Level8; + + map[Lock+NumLock] = Level5; + map[Lock+NumLock+Shift] = Level6; + map[Lock+NumLock+LevelThree] = Level7; + map[Lock+NumLock+LevelThree+Shift] = Level8; + + map[Lock+NumLock+LevelFive] = Level1; + map[Lock+NumLock+LevelFive+Shift] = Level2; + map[Lock+NumLock+LevelFive+LevelThree] = Level3; + map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level4; + + preserve[LevelFive+Shift] = Shift; + preserve[NumLock+Shift] = Shift; + preserve[Lock+LevelFive+Shift] = Shift; + preserve[Lock+NumLock+Shift] = Shift; + + level_name[Level1] = "Base"; + level_name[Level2] = "Shift"; + level_name[Level3] = "Alt Base"; + level_name[Level4] = "Shift Alt"; + level_name[Level5] = "X"; + level_name[Level6] = "X Shift"; + level_name[Level7] = "X Alt Base"; + level_name[Level8] = "X Shift Alt"; + }; + + type "EIGHT_LEVEL_ALPHABETIC_LEVEL_FIVE_LOCK" { + // Level5-Lock is implemented by using NumLock, because a real modifier + // is required. + + modifiers = Shift + Lock + LevelThree + NumLock + LevelFive; + + map[None] = Level1; + map[Shift] = Level2; + map[LevelThree] = Level3; + map[LevelThree+Shift] = Level4; + + map[LevelFive] = Level5; + map[LevelFive+Shift] = Level6; + map[LevelFive+LevelThree] = Level7; + map[LevelFive+LevelThree+Shift] = Level8; + + map[NumLock] = Level5; + map[NumLock+Shift] = Level6; + map[NumLock+LevelThree] = Level7; + map[NumLock+LevelThree+Shift] = Level8; + + map[NumLock+LevelFive] = Level1; + map[NumLock+LevelFive+Shift] = Level2; + map[NumLock+LevelFive+LevelThree] = Level3; + map[NumLock+LevelFive+LevelThree+Shift] = Level4; + + // Lock interchanges Level1 and Level2 + map[Lock] = Level2; + map[Lock+Shift] = Level1; + map[Lock+LevelThree] = Level3; + map[Lock+LevelThree+Shift] = Level4; + + map[Lock+LevelFive] = Level5; + map[Lock+LevelFive+Shift] = Level6; + map[Lock+LevelFive+LevelThree] = Level7; + map[Lock+LevelFive+LevelThree+Shift] = Level8; + + map[Lock+NumLock] = Level5; + map[Lock+NumLock+Shift] = Level6; + map[Lock+NumLock+LevelThree] = Level7; + map[Lock+NumLock+LevelThree+Shift] = Level8; + + map[Lock+NumLock+LevelFive] = Level2; + map[Lock+NumLock+LevelFive+Shift] = Level1; + map[Lock+NumLock+LevelFive+LevelThree] = Level4; + map[Lock+NumLock+LevelFive+LevelThree+Shift] = Level3; + + preserve[LevelFive+Shift] = Shift; + preserve[NumLock+Shift] = Shift; + + level_name[Level1] = "Base"; + level_name[Level2] = "Shift"; + level_name[Level3] = "Alt Base"; + level_name[Level4] = "Shift Alt"; + level_name[Level5] = "X"; + level_name[Level6] = "X Shift"; + level_name[Level7] = "X Alt Base"; + level_name[Level8] = "X Shift Alt"; + }; + type "EIGHT_LEVEL_SEMIALPHABETIC" { modifiers = Shift+Lock+LevelThree+LevelFive; map[None] = Level1; |