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Diffstat (limited to 'splash/Splash.h')
-rw-r--r-- | splash/Splash.h | 174 |
1 files changed, 174 insertions, 0 deletions
diff --git a/splash/Splash.h b/splash/Splash.h new file mode 100644 index 00000000..c6d05b8f --- /dev/null +++ b/splash/Splash.h @@ -0,0 +1,174 @@ +//======================================================================== +// +// Splash.h +// +//======================================================================== + +#ifndef SPLASH_H +#define SPLASH_H + +#ifdef USE_GCC_PRAGMAS +#pragma interface +#endif + +#include "SplashTypes.h" + +class SplashBitmap; +class SplashGlyphBitmap; +class SplashState; +class SplashPattern; +class SplashScreen; +class SplashPath; +class SplashXPath; +class SplashClip; +class SplashFont; + +//------------------------------------------------------------------------ + +// Retrieves the next pixel in an image mask. Normally, fills in +// *<pixel> and returns true. If the image stream is exhausted, +// returns false. +typedef GBool (*SplashImageMaskSource)(void *data, SplashMono1 *pixel); + +// Retrieves the next pixel in an image. Normally, fills in *<pixel> +// (pixel color) and *<alpha> (1 for opaque, 0 for transparent), and +// returns true. If the image stream is exhausted, returns false. +typedef GBool (*SplashImageSource)(void *data, SplashColor *pixel, + Guchar *alpha); + +//------------------------------------------------------------------------ +// Splash +//------------------------------------------------------------------------ + +class Splash { +public: + + // Create a new rasterizer object. + Splash(SplashBitmap *bitmapA); + + ~Splash(); + + //----- state read + + SplashPattern *getStrokePattern(); + SplashPattern *getFillPattern(); + SplashScreen *getScreen(); + SplashCoord getLineWidth(); + int getLineCap(); + int getLineJoin(); + SplashCoord getMiterLimit(); + SplashCoord getFlatness(); + SplashCoord *getLineDash(); + int getLineDashLength(); + SplashCoord getLineDashPhase(); + SplashClip *getClip(); + + //----- state write + + void setStrokePattern(SplashPattern *strokeColor); + void setFillPattern(SplashPattern *fillColor); + void setScreen(SplashScreen *screen); + void setLineWidth(SplashCoord lineWidth); + void setLineCap(int lineCap); + void setLineJoin(int lineJoin); + void setMiterLimit(SplashCoord miterLimit); + void setFlatness(SplashCoord flatness); + // the <lineDash> array will be copied + void setLineDash(SplashCoord *lineDash, int lineDashLength, + SplashCoord lineDashPhase); + void clipResetToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1); + SplashError clipToRect(SplashCoord x0, SplashCoord y0, + SplashCoord x1, SplashCoord y1); + SplashError clipToPath(SplashPath *path, GBool eo); + + //----- state save/restore + + void saveState(); + SplashError restoreState(); + + //----- drawing operations + + // Fill the bitmap with <color>. This is not subject to clipping. + void clear(SplashColor color); + + // Stroke a path using the current stroke pattern. + SplashError stroke(SplashPath *path); + + // Fill a path using the current fill pattern. + SplashError fill(SplashPath *path, GBool eo); + + // Fill a path, XORing with the current fill pattern. + SplashError xorFill(SplashPath *path, GBool eo); + + // Draw a character, using the current fill pattern. + SplashError fillChar(SplashCoord x, SplashCoord y, int c, SplashFont *font); + + // Draw a glyph, using the current fill pattern. This function does + // not free any data, i.e., it ignores glyph->freeData. + SplashError fillGlyph(SplashCoord x, SplashCoord y, + SplashGlyphBitmap *glyph); + + // Draws an image mask using the fill color. This will read <w>*<h> + // pixels from <src>, in raster order, starting with the top line. + // "1" pixels will be drawn with the current fill color; "0" pixels + // are transparent. The matrix: + // [ mat[0] mat[1] 0 ] + // [ mat[2] mat[3] 0 ] + // [ mat[4] mat[5] 1 ] + // maps a unit square to the desired destination for the image, in + // PostScript style: + // [x' y' 1] = [x y 1] * mat + // Note that the Splash y axis points downward, and the image source + // is assumed to produce pixels in raster order, starting from the + // top line. + SplashError fillImageMask(SplashImageMaskSource src, void *srcData, + int w, int h, SplashCoord *mat); + + // Draw an image. This will read <w>*<h> pixels from <src>, in + // raster order, starting with the top line. These pixels are + // assumed to be in the source mode, <srcMode>. The following + // combinations of source and target modes are supported: + // source target + // ------ ------ + // Mono1 Mono1 + // Mono8 Mono1 -- with dithering + // Mono8 Mono8 + // RGB8 RGB8 + // BGR8packed BGR8Packed + // The matrix behaves as for fillImageMask. + SplashError drawImage(SplashImageSource src, void *srcData, + SplashColorMode srcMode, + int w, int h, SplashCoord *mat); + + //~ drawMaskedImage + + //----- misc + + // Return the associated bitmap. + SplashBitmap *getBitmap() { return bitmap; } + + // Toggle debug mode on or off. + void setDebugMode(GBool debugModeA) { debugMode = debugModeA; } + +private: + + void strokeNarrow(SplashXPath *xPath); + void strokeWide(SplashXPath *xPath); + SplashXPath *makeDashedPath(SplashXPath *xPath); + SplashError fillWithPattern(SplashPath *path, GBool eo, + SplashPattern *pattern); + void drawPixel(int x, int y, SplashColor *color, GBool noClip); + void drawPixel(int x, int y, SplashPattern *pattern, GBool noClip); + void drawSpan(int x0, int x1, int y, SplashPattern *pattern, GBool noClip); + void xorSpan(int x0, int x1, int y, SplashPattern *pattern, GBool noClip); + void putPixel(int x, int y, SplashColor *pixel); + void getPixel(int x, int y, SplashColor *pixel); + void dumpPath(SplashPath *path); + + SplashBitmap *bitmap; + SplashState *state; + GBool debugMode; +}; + +#endif |