1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
|
/* Copyright (C) 1989, 2000 Aladdin Enterprises. All rights reserved.
This software is provided AS-IS with no warranty, either express or
implied.
This software is distributed under license and may not be copied,
modified or distributed except as expressly authorized under the terms
of the license contained in the file LICENSE in this distribution.
For more information about licensing, please refer to
http://www.ghostscript.com/licensing/. For information on
commercial licensing, go to http://www.artifex.com/licensing/ or
contact Artifex Software, Inc., 101 Lucas Valley Road #110,
San Rafael, CA 94903, U.S.A., +1(415)492-9861.
*/
/* $Id$ */
/* Miscellaneous graphics state operators for Ghostscript library */
#include "gx.h"
#include "memory_.h"
#include "gserrors.h"
#include "gsstruct.h"
#include "gsutil.h" /* for gs_next_ids */
#include "gzstate.h"
#include "gxcspace.h" /* here for gscolor2.h */
#include "gsalpha.h"
#include "gscolor2.h"
#include "gscoord.h" /* for gs_initmatrix */
#include "gscie.h"
#include "gxclipsr.h"
#include "gxcmap.h"
#include "gxdevice.h"
#include "gxpcache.h"
#include "gzht.h"
#include "gzline.h"
#include "gspath.h"
#include "gzpath.h"
#include "gzcpath.h"
#include "gsovrc.h"
#include "gxcolor2.h"
#include "gxpcolor.h"
/* Forward references */
private gs_state *gstate_alloc(gs_memory_t *, client_name_t,
const gs_state *);
private gs_state *gstate_clone(gs_state *, gs_memory_t *, client_name_t,
gs_state_copy_reason_t);
private void gstate_free_contents(gs_state *);
private int gstate_copy(gs_state *, const gs_state *,
gs_state_copy_reason_t, client_name_t);
/*
* Graphics state storage management is complicated. There are many
* different classes of storage associated with a graphics state:
*
* (1) The gstate object itself. This includes some objects physically
* embedded within the gstate object, but because of garbage collection
* requirements, there are no embedded objects that can be
* referenced by non-transient pointers. We assume that the gstate
* stack "owns" its gstates and that we can free the top gstate when
* doing a restore.
*
* (2) Objects that are referenced directly by the gstate and whose lifetime
* is independent of the gstate. These are garbage collected, not
* reference counted, so we don't need to do anything special with them
* when manipulating gstates. Currently this includes:
* font, device
*
* (3) Objects that are referenced directly by the gstate, may be shared
* among gstates, and should disappear when no gstates reference them.
* These fall into two groups:
*
* (3a) Objects that are logically connected to individual gstates.
* We use reference counting to manage these. Currently these are:
* halftone, dev_ht, cie_render, black_generation,
* undercolor_removal, set_transfer.*, cie_joint_caches,
* clip_stack, {opacity,shape}.mask
* effective_transfer.* may point to some of the same objects as
* set_transfer.*, but don't contribute to the reference count.
* Similarly, dev_color may point to the dev_ht object. For
* simplicity, we initialize all of these pointers to 0 and then
* allocate the object itself when needed.
*
* (3b) Objects whose lifetimes are associated with something else.
* Currently these are:
* pattern_cache, which is associated with the entire
* stack, is allocated when first needed, and currently
* is never freed;
* view_clip, which is associated with the current
* save level (effectively, with the gstate sub-stack
* back to the save) and is managed specially;
* transparency_stack, which is associated with the entire
* stack but only stored in the topmost graphics state.
*
* (4) Objects that are referenced directly by exactly one gstate and that
* are not referenced (except transiently) from any other object.
* These fall into two groups:
*
* (4b) Objects allocated individually, for the given reason:
* line_params.dash.pattern (variable-length),
* color_space, path, clip_path, effective_clip.path,
* ccolor, dev_color
* (may be referenced from image enumerators or elsewhere)
*
* (4b) The "client data" for a gstate. For the interpreter, this is
* the refs associated with the gstate, such as the screen procedures.
* Client-supplied procedures manage client data.
*
* (5) Objects referenced indirectly from gstate objects of category (4),
* including objects that may also be referenced directly by the gstate.
* The individual routines that manipulate these are responsible
* for doing the right kind of reference counting or whatever.
* Currently:
* path, clip_path, and (if different from both clip_path
* and view_clip) effective_clip.path require
* gx_path_assign/free, which uses a reference count;
* color_space and ccolor require cs_adjust_color/cspace_count
* or cs_adjust_counts, which use a reference count;
* dev_color has no references to storage that it owns.
* We count on garbage collection or restore to deallocate
* sub-objects of halftone.
*
* Note that when after a gsave, the existing gstate references the related
* objects that we allocate at the same time, and the newly allocated gstate
* references the old related objects. Similarly, during a grestore, we
* free the related objects referenced by the current gstate, but after the
* grestore, we free the saved gstate, not the current one. However, when
* we allocate gstates off-stack, the newly allocated gstate does reference
* the newly allocated component objects. Note also that setgstate /
* currentgstate may produce gstates in which different allocators own
* different sub-objects; this is OK, because restore guarantees that there
* won't be any dangling pointers (as long as we don't allow pointers from
* global gstates to local objects).
*/
/*
* Define these elements of the graphics state that are allocated
* individually for each state, except for line_params.dash.pattern.
* Note that effective_clip_shared is not on the list.
*/
typedef struct gs_state_parts_s {
gx_path *path;
gx_clip_path *clip_path;
gx_clip_path *effective_clip_path;
gs_color_space *color_space;
gs_client_color *ccolor;
gx_device_color *dev_color;
} gs_state_parts;
#define GSTATE_ASSIGN_PARTS(pto, pfrom)\
((pto)->path = (pfrom)->path, (pto)->clip_path = (pfrom)->clip_path,\
(pto)->effective_clip_path = (pfrom)->effective_clip_path,\
(pto)->color_space = (pfrom)->color_space,\
(pto)->ccolor = (pfrom)->ccolor, (pto)->dev_color = (pfrom)->dev_color)
/* GC descriptors */
extern_st(st_imager_state);
public_st_gs_state();
/* GC procedures for gs_state */
private ENUM_PTRS_WITH(gs_state_enum_ptrs, gs_state *gsvptr)
ENUM_PREFIX(st_imager_state, gs_state_num_ptrs + 2);
#define e1(i,elt) ENUM_PTR(i,gs_state,elt);
gs_state_do_ptrs(e1)
case gs_state_num_ptrs: /* handle device specially */
ENUM_RETURN(gx_device_enum_ptr(gsvptr->device));
case gs_state_num_ptrs + 1: /* handle device filter stack specially */
ENUM_RETURN(gsvptr->dfilter_stack);
#undef e1
ENUM_PTRS_END
private RELOC_PTRS_WITH(gs_state_reloc_ptrs, gs_state *gsvptr)
{
RELOC_PREFIX(st_imager_state);
{
#define r1(i,elt) RELOC_PTR(gs_state,elt);
gs_state_do_ptrs(r1)
#undef r1
gsvptr->device = gx_device_reloc_ptr(gsvptr->device, gcst);
RELOC_PTR(gs_state, dfilter_stack);
}
}
RELOC_PTRS_END
/* Copy client data, using the copy_for procedure if available, */
/* the copy procedure otherwise. */
private int
gstate_copy_client_data(gs_state * pgs, void *dto, void *dfrom,
gs_state_copy_reason_t reason)
{
return (pgs->client_procs.copy_for != 0 ?
(*pgs->client_procs.copy_for) (dto, dfrom, reason) :
(*pgs->client_procs.copy) (dto, dfrom));
}
/* ------ Operations on the entire graphics state ------ */
/* Define the initial value of the graphics state. */
private const gs_imager_state gstate_initial = {
gs_imager_state_initial(1.0)
};
/*
* Allocate a path for the graphics state. We use stable memory because
* some PostScript files have Type 3 fonts whose BuildChar procedure
* uses the sequence save ... setcachedevice ... restore, and the path
* built between the setcachedevice and the restore must not be freed.
* If it weren't for this, we don't think stable memory would be needed.
*/
private gs_memory_t *
gstate_path_memory(gs_memory_t *mem)
{
return gs_memory_stable(mem);
}
/* Allocate and initialize a graphics state. */
gs_state *
gs_state_alloc(gs_memory_t * mem)
{
gs_state *pgs = gstate_alloc(mem, "gs_state_alloc", NULL);
int code;
if (pgs == 0)
return 0;
pgs->saved = 0;
*(gs_imager_state *)pgs = gstate_initial;
/*
* Just enough of the state is initialized at this point
* that it's OK to call gs_state_free if an allocation fails.
*/
code = gs_imager_state_initialize((gs_imager_state *) pgs, mem);
if (code < 0)
goto fail;
/* Finish initializing the color rendering state. */
rc_alloc_struct_1(pgs->halftone, gs_halftone, &st_halftone, mem,
goto fail, "gs_state_alloc(halftone)");
pgs->halftone->type = ht_type_none;
/* Initialize other things not covered by initgraphics */
pgs->path = gx_path_alloc(gstate_path_memory(mem), "gs_state_alloc(path)");
pgs->clip_path = gx_cpath_alloc(mem, "gs_state_alloc(clip_path)");
pgs->clip_stack = 0;
pgs->view_clip = gx_cpath_alloc(mem, "gs_state_alloc(view_clip)");
pgs->view_clip->rule = 0; /* no clipping */
pgs->effective_clip_id = pgs->clip_path->id;
pgs->effective_view_clip_id = gs_no_id;
pgs->effective_clip_path = pgs->clip_path;
pgs->effective_clip_shared = true;
/* Initialize things so that gx_remap_color won't crash. */
gs_cspace_init_DeviceGray(pgs->memory, pgs->color_space);
pgs->in_cachedevice = 0;
gx_set_device_color_1(pgs); /* sets colorspace and client color */
pgs->device = 0; /* setting device adjusts refcts */
gs_nulldevice(pgs);
gs_setalpha(pgs, 1.0);
gs_settransfer(pgs, gs_identity_transfer);
gs_setflat(pgs, 1.0);
gs_setfilladjust(pgs, 0.25, 0.25);
gs_setlimitclamp(pgs, false);
gs_setstrokeadjust(pgs, true);
pgs->font = 0; /* Not right, but acceptable until the */
/* PostScript code does the first setfont. */
pgs->root_font = 0; /* ditto */
pgs->in_charpath = (gs_char_path_mode) 0;
pgs->show_gstate = 0;
pgs->level = 0;
pgs->dfilter_stack = 0;
pgs->transparency_group_stack = 0;
if (gs_initgraphics(pgs) >= 0)
return pgs;
/* Something went very wrong. */
fail:
gs_state_free(pgs);
return 0;
}
/* Set the client data in a graphics state. */
/* This should only be done to a newly created state. */
void
gs_state_set_client(gs_state * pgs, void *pdata,
const gs_state_client_procs * pprocs, bool client_has_pattern_streams)
{
pgs->client_data = pdata;
pgs->client_procs = *pprocs;
pgs->have_pattern_streams = client_has_pattern_streams;
}
/* Get the client data from a graphics state. */
#undef gs_state_client_data /* gzstate.h makes this a macro */
void *
gs_state_client_data(const gs_state * pgs)
{
return pgs->client_data;
}
/* Free a graphics state. */
int
gs_state_free(gs_state * pgs)
{
gstate_free_contents(pgs);
gs_free_object(pgs->memory, pgs, "gs_state_free");
return 0;
}
/* Save the graphics state. */
int
gs_gsave(gs_state * pgs)
{
gs_state *pnew = gstate_clone(pgs, pgs->memory, "gs_gsave",
copy_for_gsave);
if (pnew == 0)
return_error(gs_error_VMerror);
/*
* It isn't clear from the Adobe documentation whether gsave retains
* the current clip stack or clears it. The following statement
* bets on the latter. If it's the former, this should become
* rc_increment(pnew->clip_stack);
*/
pnew->clip_stack = 0;
rc_increment(pnew->dfilter_stack);
pgs->saved = pnew;
if (pgs->show_gstate == pgs)
pgs->show_gstate = pnew->show_gstate = pnew;
pgs->level++;
if_debug2('g', "[g]gsave -> 0x%lx, level = %d\n",
(ulong) pnew, pgs->level);
return 0;
}
/*
* Save the graphics state for a 'save'.
* We cut the stack below the new gstate, and return the old one.
* In addition to an ordinary gsave, we create a new view clip path.
*/
int
gs_gsave_for_save(gs_state * pgs, gs_state ** psaved)
{
int code;
gx_clip_path *old_cpath = pgs->view_clip;
gx_clip_path *new_cpath;
if (old_cpath) {
new_cpath =
gx_cpath_alloc_shared(old_cpath, pgs->memory,
"gs_gsave_for_save(view_clip)");
if (new_cpath == 0)
return_error(gs_error_VMerror);
} else {
new_cpath = 0;
}
code = gs_gsave(pgs);
if (code < 0)
goto fail;
if (pgs->effective_clip_path == pgs->view_clip)
pgs->effective_clip_path = new_cpath;
pgs->view_clip = new_cpath;
/* Cut the stack so we can't grestore past here. */
*psaved = pgs->saved;
pgs->saved = 0;
return code;
fail:
if (new_cpath)
gx_cpath_free(new_cpath, "gs_gsave_for_save(view_clip)");
return code;
}
/* Restore the graphics state. Can fully empty graphics stack */
int /* return 0 if ok, 1 if stack was empty */
gs_grestore_only(gs_state * pgs)
{
gs_state *saved = pgs->saved;
void *pdata = pgs->client_data;
void *sdata;
gs_transparency_state_t *tstack = pgs->transparency_stack;
bool prior_overprint = pgs->overprint;
if_debug2('g', "[g]grestore 0x%lx, level was %d\n",
(ulong) saved, pgs->level);
if (!saved)
return 1;
sdata = saved->client_data;
if (saved->pattern_cache == 0)
saved->pattern_cache = pgs->pattern_cache;
/* Swap back the client data pointers. */
pgs->client_data = sdata;
saved->client_data = pdata;
if (pdata != 0 && sdata != 0)
gstate_copy_client_data(pgs, pdata, sdata, copy_for_grestore);
gstate_free_contents(pgs);
*pgs = *saved;
pgs->transparency_stack = tstack;
if (pgs->show_gstate == saved)
pgs->show_gstate = pgs;
gs_free_object(pgs->memory, saved, "gs_grestore");
/* update the overprint compositor, if necessary */
if (prior_overprint || pgs->overprint)
return gs_do_set_overprint(pgs);
else
return 0;
}
/* Restore the graphics state per PostScript semantics */
int
gs_grestore(gs_state * pgs)
{
int code;
if (!pgs->saved)
return gs_gsave(pgs); /* shouldn't ever happen */
code = gs_grestore_only(pgs);
if (code < 0)
return code;
/* Wraparound: make sure there are always >= 1 saves on stack */
if (pgs->saved)
return 0;
return gs_gsave(pgs);
}
/* Restore the graphics state for a 'restore', splicing the old stack */
/* back on. Note that we actually do a grestoreall + 2 grestores. */
int
gs_grestoreall_for_restore(gs_state * pgs, gs_state * saved)
{
int code;
while (pgs->saved->saved) {
code = gs_grestore(pgs);
if (code < 0)
return code;
}
/* Make sure we don't leave dangling pointers in the caches. */
if (pgs->pattern_cache)
(*pgs->pattern_cache->free_all) (pgs->pattern_cache);
pgs->saved->saved = saved;
code = gs_grestore(pgs);
if (code < 0)
return code;
if (pgs->view_clip) {
gx_cpath_free(pgs->view_clip, "gs_grestoreall_for_restore");
pgs->view_clip = 0;
}
return gs_grestore(pgs);
}
/* Restore to the bottommost graphics state (at this save level). */
int
gs_grestoreall(gs_state * pgs)
{
if (!pgs->saved) /* shouldn't happen */
return gs_gsave(pgs);
while (pgs->saved->saved) {
int code = gs_grestore(pgs);
if (code < 0)
return code;
}
return gs_grestore(pgs);
}
/* Allocate and return a new graphics state. */
gs_state *
gs_gstate(gs_state * pgs)
{
return gs_state_copy(pgs, pgs->memory);
}
gs_state *
gs_state_copy(gs_state * pgs, gs_memory_t * mem)
{
gs_state *pnew;
/* Prevent 'capturing' the view clip path. */
gx_clip_path *view_clip = pgs->view_clip;
pgs->view_clip = 0;
pnew = gstate_clone(pgs, mem, "gs_gstate", copy_for_gstate);
rc_increment(pnew->clip_stack);
rc_increment(pnew->dfilter_stack);
pgs->view_clip = view_clip;
if (pnew == 0)
return 0;
pnew->saved = 0;
/*
* Prevent dangling references from the show_gstate pointer. If
* this context is its own show_gstate, set the pointer in the clone
* to point to the clone; otherwise, set the pointer in the clone to
* 0, and let gs_setgstate fix it up.
*/
pnew->show_gstate =
(pgs->show_gstate == pgs ? pnew : 0);
return pnew;
}
/* Copy one previously allocated graphics state to another. */
int
gs_copygstate(gs_state * pto, const gs_state * pfrom)
{
return gstate_copy(pto, pfrom, copy_for_copygstate, "gs_copygstate");
}
/* Copy the current graphics state to a previously allocated one. */
int
gs_currentgstate(gs_state * pto, const gs_state * pgs)
{
int code =
gstate_copy(pto, pgs, copy_for_currentgstate, "gs_currentgstate");
if (code >= 0)
pto->view_clip = 0;
return code;
}
/* Restore the current graphics state from a previously allocated one. */
int
gs_setgstate(gs_state * pgs, const gs_state * pfrom)
{
/*
* The implementation is the same as currentgstate,
* except we must preserve the saved pointer, the level,
* the view clip, and possibly the show_gstate.
*/
gs_state *saved_show = pgs->show_gstate;
int level = pgs->level;
gx_clip_path *view_clip = pgs->view_clip;
gs_transparency_state_t *tstack = pgs->transparency_stack;
int code;
pgs->view_clip = 0; /* prevent refcount decrementing */
code = gstate_copy(pgs, pfrom, copy_for_setgstate, "gs_setgstate");
if (code < 0)
return code;
pgs->level = level;
pgs->view_clip = view_clip;
pgs->show_gstate =
(pgs->show_gstate == pfrom ? pgs : saved_show);
pgs->transparency_stack = tstack;
/* update the overprint compositor */
return gs_do_set_overprint(pgs);
}
/* Get the allocator pointer of a graphics state. */
/* This is provided only for the interpreter */
/* and for color space implementation. */
gs_memory_t *
gs_state_memory(const gs_state * pgs)
{
return pgs->memory;
}
/* Get the saved pointer of the graphics state. */
/* This is provided only for Level 2 grestore. */
gs_state *
gs_state_saved(const gs_state * pgs)
{
return pgs->saved;
}
/* Swap the saved pointer of the graphics state. */
/* This is provided only for save/restore. */
gs_state *
gs_state_swap_saved(gs_state * pgs, gs_state * new_saved)
{
gs_state *saved = pgs->saved;
pgs->saved = new_saved;
return saved;
}
/* Swap the memory pointer of the graphics state. */
/* This is provided only for the interpreter. */
gs_memory_t *
gs_state_swap_memory(gs_state * pgs, gs_memory_t * mem)
{
gs_memory_t *memory = pgs->memory;
pgs->memory = mem;
return memory;
}
/* ------ Operations on components ------ */
/*
* Push an overprint compositor onto the current device. Note that if
* the current device already is an overprint compositor, the
* create_compositor will update its parameters but not create a new
* compositor device.
*/
int
gs_state_update_overprint(gs_state * pgs, const gs_overprint_params_t * pparams)
{
gs_composite_t * pct = 0;
gs_imager_state * pis = (gs_imager_state *)pgs;
int code;
gx_device * dev = pgs->device;
gx_device * ovptdev;
if ( (code = gs_create_overprint(&pct, pparams, pgs->memory)) >= 0 &&
(code = dev_proc(dev, create_compositor)( dev,
&ovptdev,
pct,
pis,
pgs->memory )) >= 0 ) {
if (ovptdev != dev)
gx_set_device_only(pgs, ovptdev);
}
if (pct != 0)
gs_free_object(pgs->memory, pct, "gs_state_update_overprint");
/* the following hack handles devices that don't support compositors */
if (code == gs_error_unknownerror && !pparams->retain_any_comps)
code = 0;
return code;
}
/*
* Reset the overprint mode for the current color space and color. This
* routine should be called whenever the current device (i.e.: color
* model), overprint, overprint mode, color space, or color are modified.
*
* The need reason this routine must be called for changes in the current
* color and must consider the current color involves the Pattern color
* space. In that space, the "color" (pattern) can determine if the base
* color space is used (PatternType 1 with PaintType 2), or may provide
* is own color space (PatternType 1 with PaintType 1, PatternType 2).
*
* The most general situation (PatternType 1 with PaintType 1) cannot be
* handled properly due to limitations of the pattern cache mechanism,
* so in this case overprint is effectively disable by making all color
* components "drawn".
*/
int
gs_do_set_overprint(gs_state * pgs)
{
const gs_color_space * pcs = pgs->color_space;
const gs_client_color * pcc = pgs->ccolor;
int code = 0;
if (cs_num_components(pcs) < 0 && pcc->pattern != 0)
code = pcc->pattern->type->procs.set_color(pcc, pgs);
else
pcs->type->set_overprint(pcs, pgs);
return code;
}
/* setoverprint */
void
gs_setoverprint(gs_state * pgs, bool ovp)
{
bool prior_ovp = pgs->overprint;
pgs->overprint = ovp;
if (prior_ovp != ovp)
(void)gs_do_set_overprint(pgs);
}
/* currentoverprint */
bool
gs_currentoverprint(const gs_state * pgs)
{
return pgs->overprint;
}
/* setoverprintmode */
int
gs_setoverprintmode(gs_state * pgs, int mode)
{
int prior_mode = pgs->effective_overprint_mode;
int code = 0;
if (mode < 0 || mode > 1)
return_error(gs_error_rangecheck);
pgs->overprint_mode = mode;
if (pgs->overprint && prior_mode != mode)
code = gs_do_set_overprint(pgs);
return code;
}
/* currentoverprintmode */
int
gs_currentoverprintmode(const gs_state * pgs)
{
return pgs->overprint_mode;
}
/*
* Reset most of the graphics state.
*
* NB: This routine no longer resets the current color or current color
* space. It cannot do this for PostScript, due to color substitution.
* Clients should perform the appropriate color/colorspace
* initializaion themselves.
*/
int
gs_initgraphics(gs_state * pgs)
{
int code;
gs_initmatrix(pgs);
if ((code = gs_newpath(pgs)) < 0 ||
(code = gs_initclip(pgs)) < 0 ||
(code = gs_setlinewidth(pgs, 1.0)) < 0 ||
(code = gs_setlinecap(pgs, gstate_initial.line_params.cap)) < 0 ||
(code = gs_setlinejoin(pgs, gstate_initial.line_params.join)) < 0 ||
(code = gs_setcurvejoin(pgs, gstate_initial.line_params.curve_join)) < 0 ||
(code = gs_setdash(pgs, (float *)0, 0, 0.0)) < 0 ||
(gs_setdashadapt(pgs, false),
(code = gs_setdotlength(pgs, 0.0, false))) < 0 ||
(code = gs_setdotorientation(pgs)) < 0 ||
(code = gs_setmiterlimit(pgs, gstate_initial.line_params.miter_limit)) < 0
)
return code;
gs_init_rop(pgs);
return 0;
}
/* setfilladjust */
int
gs_setfilladjust(gs_state * pgs, floatp adjust_x, floatp adjust_y)
{
#define CLAMP_TO_HALF(v)\
((v) <= 0 ? fixed_0 : (v) >= 0.5 ? fixed_half : float2fixed(v));
pgs->fill_adjust.x = CLAMP_TO_HALF(adjust_x);
pgs->fill_adjust.y = CLAMP_TO_HALF(adjust_y);
return 0;
#undef CLAMP_TO_HALF
}
/* currentfilladjust */
int
gs_currentfilladjust(const gs_state * pgs, gs_point * adjust)
{
adjust->x = fixed2float(pgs->fill_adjust.x);
adjust->y = fixed2float(pgs->fill_adjust.y);
return 0;
}
/* setlimitclamp */
void
gs_setlimitclamp(gs_state * pgs, bool clamp)
{
pgs->clamp_coordinates = clamp;
}
/* currentlimitclamp */
bool
gs_currentlimitclamp(const gs_state * pgs)
{
return pgs->clamp_coordinates;
}
/* settextrenderingmode */
void
gs_settextrenderingmode(gs_state * pgs, uint trm)
{
pgs->text_rendering_mode = trm;
}
/* currenttextrenderingmode */
uint
gs_currenttextrenderingmode(const gs_state * pgs)
{
return pgs->text_rendering_mode;
}
/* ------ Internal routines ------ */
/* Free the privately allocated parts of a gstate. */
private void
gstate_free_parts(const gs_state * parts, gs_memory_t * mem, client_name_t cname)
{
gs_free_object(mem, parts->dev_color, cname);
gs_free_object(mem, parts->ccolor, cname);
gs_free_object(mem, parts->color_space, cname);
if (!parts->effective_clip_shared)
gx_cpath_free(parts->effective_clip_path, cname);
gx_cpath_free(parts->clip_path, cname);
gx_path_free(parts->path, cname);
}
/* Allocate the privately allocated parts of a gstate. */
private int
gstate_alloc_parts(gs_state * parts, const gs_state * shared,
gs_memory_t * mem, client_name_t cname)
{
gs_memory_t *path_mem = gstate_path_memory(mem);
parts->path =
(shared ?
gx_path_alloc_shared(shared->path, path_mem,
"gstate_alloc_parts(path)") :
gx_path_alloc(path_mem, "gstate_alloc_parts(path)"));
parts->clip_path =
(shared ?
gx_cpath_alloc_shared(shared->clip_path, mem,
"gstate_alloc_parts(clip_path)") :
gx_cpath_alloc(mem, "gstate_alloc_parts(clip_path)"));
if (!shared || shared->effective_clip_shared) {
parts->effective_clip_path = parts->clip_path;
parts->effective_clip_shared = true;
} else {
parts->effective_clip_path =
gx_cpath_alloc_shared(shared->effective_clip_path, mem,
"gstate_alloc_parts(effective_clip_path)");
parts->effective_clip_shared = false;
}
parts->color_space =
gs_alloc_struct(mem, gs_color_space, &st_color_space, cname);
parts->ccolor =
gs_alloc_struct(mem, gs_client_color, &st_client_color, cname);
parts->dev_color =
gs_alloc_struct(mem, gx_device_color, &st_device_color, cname);
if (parts->path == 0 || parts->clip_path == 0 ||
parts->effective_clip_path == 0 ||
parts->color_space == 0 || parts->ccolor == 0 ||
parts->dev_color == 0
) {
gstate_free_parts(parts, mem, cname);
return_error(gs_error_VMerror);
}
return 0;
}
/*
* Allocate a gstate and its contents.
* If pfrom is not NULL, the path, clip_path, and (if distinct from both
* clip_path and view_clip) effective_clip_path share the segments of
* pfrom's corresponding path(s).
*/
private gs_state *
gstate_alloc(gs_memory_t * mem, client_name_t cname, const gs_state * pfrom)
{
gs_state *pgs =
gs_alloc_struct(mem, gs_state, &st_gs_state, cname);
if (pgs == 0)
return 0;
if (gstate_alloc_parts(pgs, pfrom, mem, cname) < 0) {
gs_free_object(mem, pgs, cname);
return 0;
}
pgs->memory = mem;
return pgs;
}
/* Copy the dash pattern from one gstate to another. */
private int
gstate_copy_dash(gs_state * pto, const gs_state * pfrom)
{
return gs_setdash(pto, pfrom->line_params.dash.pattern,
pfrom->line_params.dash.pattern_size,
pfrom->line_params.dash.offset);
}
/* Clone an existing graphics state. */
/* Return 0 if the allocation fails. */
/* If reason is for_gsave, the clone refers to the old contents, */
/* and we switch the old state to refer to the new contents. */
private gs_state *
gstate_clone(gs_state * pfrom, gs_memory_t * mem, client_name_t cname,
gs_state_copy_reason_t reason)
{
gs_state *pgs = gstate_alloc(mem, cname, pfrom);
gs_state_parts parts;
if (pgs == 0)
return 0;
GSTATE_ASSIGN_PARTS(&parts, pgs);
*pgs = *pfrom;
pgs->transparency_stack = 0;
/* Copy the dash pattern if necessary. */
if (pgs->line_params.dash.pattern) {
int code;
pgs->line_params.dash.pattern = 0; /* force allocation */
code = gstate_copy_dash(pgs, pfrom);
if (code < 0)
goto fail;
}
if (pgs->client_data != 0) {
void *pdata = pgs->client_data = (*pgs->client_procs.alloc) (mem);
if (pdata == 0 ||
gstate_copy_client_data(pgs, pdata, pfrom->client_data, reason) < 0
)
goto fail;
}
gs_imager_state_copied((gs_imager_state *)pgs);
/* Don't do anything to clip_stack. */
rc_increment(pgs->device);
*parts.color_space = *pfrom->color_space;
*parts.ccolor = *pfrom->ccolor;
*parts.dev_color = *pfrom->dev_color;
if (reason == copy_for_gsave) {
float *dfrom = pfrom->line_params.dash.pattern;
float *dto = pgs->line_params.dash.pattern;
GSTATE_ASSIGN_PARTS(pfrom, &parts);
pgs->line_params.dash.pattern = dfrom;
pfrom->line_params.dash.pattern = dto;
} else {
GSTATE_ASSIGN_PARTS(pgs, &parts);
}
cs_adjust_counts(pgs, 1);
return pgs;
fail:
gs_free_object(mem, pgs->line_params.dash.pattern, cname);
GSTATE_ASSIGN_PARTS(pgs, &parts);
gstate_free_parts(pgs, mem, cname);
gs_free_object(mem, pgs, cname);
return 0;
}
/* Release the composite parts of a graphics state, */
/* but not the state itself. */
private void
gstate_free_contents(gs_state * pgs)
{
gs_memory_t *mem = pgs->memory;
const char *const cname = "gstate_free_contents";
rc_decrement(pgs->device, cname);
rc_decrement(pgs->clip_stack, cname);
rc_decrement(pgs->dfilter_stack, cname);
cs_adjust_counts(pgs, -1);
if (pgs->client_data != 0)
(*pgs->client_procs.free) (pgs->client_data, mem);
gs_free_object(mem, pgs->line_params.dash.pattern, cname);
gstate_free_parts(pgs, mem, cname);
gs_imager_state_release((gs_imager_state *)pgs);
}
/* Copy one gstate to another. */
private int
gstate_copy(gs_state * pto, const gs_state * pfrom,
gs_state_copy_reason_t reason, client_name_t cname)
{
gs_state_parts parts;
GSTATE_ASSIGN_PARTS(&parts, pto);
/* Copy the dash pattern if necessary. */
if (pfrom->line_params.dash.pattern || pto->line_params.dash.pattern) {
int code = gstate_copy_dash(pto, pfrom);
if (code < 0)
return code;
}
/*
* It's OK to decrement the counts before incrementing them,
* because anything that is going to survive has a count of
* at least 2 (pto and somewhere else) initially.
* Handle references from contents.
*/
cs_adjust_counts(pto, -1);
gx_path_assign_preserve(pto->path, pfrom->path);
gx_cpath_assign_preserve(pto->clip_path, pfrom->clip_path);
/*
* effective_clip_shared will be copied, but we need to do the
* right thing with effective_clip_path.
*/
if (pfrom->effective_clip_shared) {
/*
* pfrom->effective_clip_path is either pfrom->view_clip or
* pfrom->clip_path.
*/
parts.effective_clip_path =
(pfrom->effective_clip_path == pfrom->view_clip ?
pto->view_clip : parts.clip_path);
} else
gx_cpath_assign_preserve(pto->effective_clip_path,
pfrom->effective_clip_path);
*parts.color_space = *pfrom->color_space;
*parts.ccolor = *pfrom->ccolor;
*parts.dev_color = *pfrom->dev_color;
cs_adjust_counts(pto, 1);
/* Handle references from gstate object. */
#define RCCOPY(element)\
rc_pre_assign(pto->element, pfrom->element, cname)
RCCOPY(device);
RCCOPY(clip_stack);
RCCOPY(dfilter_stack);
{
struct gx_pattern_cache_s *pcache = pto->pattern_cache;
void *pdata = pto->client_data;
gs_memory_t *mem = pto->memory;
gs_state *saved = pto->saved;
float *pattern = pto->line_params.dash.pattern;
gs_imager_state_pre_assign((gs_imager_state *)pto,
(const gs_imager_state *)pfrom);
*pto = *pfrom;
pto->client_data = pdata;
pto->memory = mem;
pto->saved = saved;
pto->line_params.dash.pattern = pattern;
if (pto->pattern_cache == 0)
pto->pattern_cache = pcache;
if (pfrom->client_data != 0) {
/* We need to break 'const' here. */
gstate_copy_client_data((gs_state *) pfrom, pdata,
pfrom->client_data, reason);
}
}
GSTATE_ASSIGN_PARTS(pto, &parts);
#undef RCCOPY
pto->show_gstate =
(pfrom->show_gstate == pfrom ? pto : 0);
return 0;
}
/* Accessories. */
gs_id gx_get_clip_path_id(gs_state *pgs)
{
return pgs->clip_path->id;
}
|