1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
|
# Copyright (C) 2001-2009 Artifex Software, Inc.
# All Rights Reserved.
#
# This software is provided AS-IS with no warranty, either express or
# implied.
#
# This software is distributed under license and may not be copied, modified
# or distributed except as expressly authorized under the terms of that
# license. Refer to licensing information at http://www.artifex.com/
# or contact Artifex Software, Inc., 7 Mt. Lassen Drive - Suite A-134,
# San Rafael, CA 94903, U.S.A., +1(415)492-9861, for further information.
#
# $Id$
# Generic makefile, common to all platforms, products, and configurations.
# The platform-specific makefiles `include' this file.
# Ghostscript makefiles cannot use default compilation rules, because
# they may place the output in (multiple) different directories.
# All compilation rules must have the form
# <<compiler>> $(O_)<<output_file>> $(C_)<<input_file>>
# to cope with the divergent syntaxes of the various compilers.
# Spaces must appear where indicated, and nowhere else; in particular,
# there must be no space between $(O_) and the output file name.
# The platform-specific makefiles define the following symbols:
# GS - the name of the executable (without the extension, if any).
# GS_LIB_DEFAULT - the default directory/ies for searching for the
# initialization and font files at run time.
# GS_DEV_DEFAULT - array of default device names, in order of
# preference. If empty the first DEVICE_DEV will be used.
# GS_CACHE_DIR - the default directory for caching data between
# ghostscript invocations.
# SEARCH_HERE_FIRST - the default setting of -P (whether or not to
# look for files in the current directory first).
# GS_DOCDIR - the directory where documentation will be available
# at run time.
# FTSRCDIR - the directory where there the FreeType library
# source code is stored, relative to the source directory.
# JSRCDIR - the directory where the IJG JPEG library source code
# is stored (at compilation time).
# PNGSRCDIR - the same for libpng.
# ZSRCDIR - the same for zlib.
# SHARE_FT - normally 0; if set to 1, asks the linker to use
# and existing compiled freetype library instead of compiling
# in the source code availabel in FTSRCDIR.
# SHARE_JPEG - normally 0; if set to 1, asks the linker to use
# an existing compiled libjpeg (-ljpeg) instead of compiling and
# linking libjpeg explicitly. (We strongly recommend against
# doing this: see Make.htm details.)
# JPEG_NAME - the name of the shared library, currently always
# jpeg (libjpeg, -lpjeg).
# SHARE_LIBPNG - normally 0; if set to 1, asks the linker to use
# an existing compiled libpng (-lpng) instead of compiling and
# linking libpng explicitly.
# LIBPNG_NAME, the name of the shared libpng, currently always
# png (libpng, -lpng).
# SHARE_ZLIB - normally 0; if set to 1, asks the linker to use
# an existing compiled zlib (-lgz or -lz) instead of compiling
# and linking libgz/libz explicitly.
# ZLIB_NAME - the name of the shared zlib, either gz (for libgz, -lgz)
# or z (for libz, -lz).
# JBIG2_LIB - choice of which jbig2 implementation to use
# SHARE_JBIG2 - normally 0; if set to 1, asks the linker to use
# an existing complied libjbig2dec instead of compiling and linking
# in from a local copy of the source
# JBIG2SRCDIR - the name of the jbig2dec library source directory
# typically 'jbig2dec' or 'jbig2dec-/version/'
# JPX_LIB - choice of which jpeg2k implementation to use
# SHARE_JPX - If set to 1, asks the linker to use an existing
# complied jpeg2k library. If set to 0, asks to compile and
# link from a local copy of the source using our custom
# makefile.
# JPXSRCDIR - the name of the jpeg2k library source directory
# e.g. 'jasper' or 'jasper-/version/'
# JPX_CFLAGS - any platform-specific flags that are required
# to properly compile in the jpeg2k library source
# IMDISRCDIR - the name of the IMDI lib source directory
# generally 'imdi'
# SHARE_LCMS - If set to 1, asks the linker to use a separately
# compiled lcms library. If set to 0, the build will compile
# in the library source found in LCMSSRCDIR
# LCMSSRCDIR - the name of the lcms library source directory
# e.g. 'lcms' or 'lcms-<version>'
# DEVICE_DEVS - the devices to include in the executable.
# See devs.mak for details.
# DEVICE_DEVS1...DEVICE_DEVS21 - additional devices, if the definition
# of DEVICE_DEVS doesn't fit on one line. See devs.mak for details.
# FEATURE_DEVS - what features to include in the executable.
# Normally this is one of:
# $(PSD)psl1.dev - a PostScript Level 1 language interpreter.
# $(PSD)psl2.dev - a PostScript Level 2 language interpreter.
# $(PSD)psl3.dev - a PostScript LanguageLevel 3 language
# interpreter.
# and/or
# pdf - a PDF 1.2 interpreter.
# psl3 includes everything in psl2, and psl2 includes everything
# in psl1. For backward compatibility, level1 is a synonym for
# psl1, and level2 is a synonym for psl2.
# The remaining features are of interest primarily to developers
# who want to "mix and match" features to create custom
# configurations:
# btoken - support for binary token encodings.
# Included automatically in the dps and psl2 features.
# cidfont - (currently partial) support for CID-keyed fonts.
# color - support for the Level 1 CMYK color extensions.
# Included automatically in the dps and psl2 features.
# compfont - support for composite (type 0) fonts.
# Included automatically in the psl2 feature.
# dct - support for DCTEncode/Decode filters.
# Included automatically in the psl2 feature.
# diskn - support for %disk IODevice emulation. Adds support
# for %disk0 thru %disk9. Use requires setting the /Root
# paramter for each %disk (see Language.htm).
# dps - (partial) support for Display PostScript extensions:
# see Language.htm for details.
# dpsnext - (partial) support for Display PostScript
# extensions with NeXT's additions.
# epsf - support for recognizing and skipping the binary
# header of MS-DOS EPSF files.
# filter - support for Level 2 filters (other than eexec,
# ASCIIHexEncode/Decode, NullEncode, PFBDecode,
# RunLengthEncode/Decode, and SubFileDecode, which are
# always included, and DCTEncode/Decode,
# which are separate).
# Included automatically in the psl2 feature.
# fzlib - support for zlibEncode/Decode filters.
# ttfont - support for TrueType fonts.
# type1 - support for Type 1 fonts and eexec;
# normally included automatically in all configurations.
# type32 - support for Type 32 (downloaded bitmap) fonts.
# Included automatically in the psl2 feature.
# type42 - support for Type 42 (embedded TrueType) fonts.
# Included automatically in the psl2 feature.
# fapi - Font API (3d party font renderer interface).
# There are quite a number of other sub-features that can be
# selectively included in or excluded from a configuration,
# but the above are the ones that are most likely to be of
# interest.
# COMPILE_INITS - normally 1; compiles the PostScript language
# initialization files (gs_init.ps et al) and Resource/* tree
# into the executable, eliminating the need for these files
# to be present at run time. Files will be placed in the
# %rom% device.
# BAND_LIST_STORAGE - normally file; if set to memory, stores band
# lists in memory (with compression if needed).
# BAND_LIST_COMPRESSOR - normally zlib: selects the compression method
# to use for band lists in memory.
# FILE_IMPLEMENTATION - normally stdio; if set to fd, uses file
# descriptors instead of buffered stdio for file I/O; if set to
# both, provides both implementations with different procedure
# names for the fd-based implementation (see sfxfd.c for
# more information).
# STDIO_IMPLEMENTATION - normally 'c' which uses callouts and
# ziodevsc.c, but ghostscript library must use '' for file
# based stdio in ziodevs.c.
# Callouts use procedure based streams and return back to
# to gs_main_interpret() in imain.c whenever stdio is needed.
#
# It is very unlikely that anyone would want to edit the remaining
# symbols, but we describe them here for completeness:
# GS_INIT - the name of the initialization file for the interpreter,
# normally gs_init.ps.
# PLATFORM - a "device" name for the platform, so that platforms can
# add various kinds of resources like devices and features.
# CMD - the suffix for shell command files (e.g., null or .bat).
# (This is only needed in a few places.)
# D - the directory separator character (\ for MS-DOS, / for Unix).
# O_ - the string for specifying the output file from the C compiler
# (-o for MS-DOS, -o ./ for Unix).
# OBJ - the extension for relocatable object files (e.g., o or obj).
# XE - the extension for executable files (e.g., null or .exe).
# XEAUX - the extension for the executable files (e.g., null or .exe)
# for the utility programs (those compiled with CCAUX).
# BEGINFILES - the list of additional files that `make clean' should
# delete.
# CCAUX - the C invocation for auxiliary programs (echogs, genarch,
# genconf, gendev, genht, geninit).
# CC_ - the C invocation for normal compilation.
# CCD - the C invocation for files that store into frame buffers or
# device registers. Needed because some optimizing compilers
# will eliminate necessary stores.
# CCINT - the C invocation for compiling the main interpreter module,
# normally the same as CC_: this is needed because the
# Borland compiler generates *worse* code for this module
# (but only this module) when optimization (-O) is turned on.
# AK - if a particular platform requires any programs or data files
# to be built before compiling the source code, AK must list
# them.
# EXP - the prefix for invoking an executable program in a specified
# directory (MCR on OpenVMS, null on all other platforms).
# SH - the shell for scripts (null on MS-DOS, sh on Unix).
# CONFILES - the arguments for genconf to generate the appropriate
# linker control files (various).
# CONFLDTR - the genconf switch for generating ld_tr.
# CP_ - the command for copying one file to another. Because of
# limitations in the MS-DOS/MS Windows environment, the
# second argument must be either '.' (in which case the
# write date may be either preserved or set to the current
# date) or a file name (in which case the write date is
# always updated).
# RM_ - the command for deleting (a) file(s) (including wild cards,
# but limited to a single file or pattern).
# RMN_ = the command for deleting multiple files / patterns.
#
# The platform-specific makefiles must also include rules for creating
# certain dynamically generated files:
# gconfig_.h - this indicates the presence or absence of
# certain system header files that are located in different
# places on different systems. (It could be generated by
# the GNU `configure' program.)
# gconfigd.h - this is used for configuration-specific definitions
# such as paths that must be defined by all top-level makefiles.
#**************** PATCHES
FTGENDIR=$(GLGENDIR)
FTOBJDIR=$(GLOBJDIR)
JGENDIR=$(GLGENDIR)
JOBJDIR=$(GLOBJDIR)
PNGGENDIR=$(GLGENDIR)
PNGOBJDIR=$(GLOBJDIR)
ZGENDIR=$(GLGENDIR)
ZOBJDIR=$(GLOBJDIR)
TIFFGENDIR=$(GLGENDIR)
TIFFOBJDIR=$(GLOBJDIR)
JBIG2GENDIR=$(GLGENDIR)
JBIG2OBJDIR=$(GLOBJDIR)
JPXGENDIR=$(GLGENDIR)
JPXOBJDIR=$(GLOBJDIR)
ICCGENDIR=$(GLGENDIR)
ICCOBJDIR=$(GLOBJDIR)
LCMSGENDIR=$(GLGENDIR)
LCMSOBJDIR=$(GLOBJDIR)
EXPATGENDIR=$(GLGENDIR)
EXPATOBJDIR=$(GLOBJDIR)
IJSGENDIR=$(GLGENDIR)
IJSOBJDIR=$(GLOBJDIR)
LCUPSGENDIR=$(GLGENDIR)
LCUPSOBJDIR=$(GLOBJDIR)
LCUPSIGENDIR=$(GLGENDIR)
LCUPSIOBJDIR=$(GLOBJDIR)
#**************** END PATCHES
GSGEN=$(GLGENDIR)$(D)
GSOBJ=$(GLOBJDIR)$(D)
# All top-level makefiles define DD.
#DD=$(GLGEN)
# Define the name of this makefile.
GS_MAK=$(GLSRCDIR)$(D)gs.mak
# Define the names of the executables.
GS_XE=$(BINDIR)$(D)$(GS)$(XE)
AUXGENDIR=$(GLGENDIR)
AUXGEN=$(AUXGENDIR)$(D)
ECHOGS_XE=$(AUXGEN)echogs$(XEAUX)
GENARCH_XE=$(AUXGEN)genarch$(XEAUX)
GENCONF_XE=$(AUXGEN)genconf$(XEAUX)
GENDEV_XE=$(AUXGEN)gendev$(XEAUX)
GENHT_XE=$(AUXGEN)genht$(XEAUX)
MKROMFS_XE=$(AUXGEN)mkromfs$(XEAUX)
# Define the names of the generated header files.
# gconfig*.h and gconfx*.h are generated dynamically.
gconfig_h=$(GLGENDIR)$(D)gconfxx.h
gconfigf_h=$(GLGENDIR)$(D)gconfxc.h
gconfigd_h=$(GLGENDIR)$(D)gconfigd.h
all default : $(GS_XE) $(GS_SHARED_OBJS)
$(NO_OP)
# the distclean and maintainer-clean targets (if any)
# are the responsibility of the platform-specific
# makefiles. We only handle the internal build system
# apparatus here.
realclean : clean
$(NO_OP)
clean : mostlyclean
$(RM_) $(GSGEN)arch.h
$(RM_) $(GS_XE)
$(RM_) $(GS_SHARED_OBJS)
#****** FOLLOWING IS WRONG, NEEDS TO BE PER-SUBSYSTEM ******
mostlyclean : config-clean
$(RMN_) $(GSOBJ)*.$(OBJ) $(GSOBJ)*.a $(GSOBJ)core $(GSOBJ)gmon.out
$(RMN_) $(GSGEN)deflate.h $(GSGEN)zutil.h
$(RMN_) $(GSGEN)gconfig*.c $(GSGEN)gscdefs*.c $(GSGEN)iconfig*.c
$(RMN_) $(GSGEN)_temp_* $(GSGEN)_temp_*.* $(GSOBJ)*.map $(GSOBJ)*.sym
$(RMN_) $(GENARCH_XE) $(GENCONF_XE) $(GENDEV_XE) $(GENHT_XE)
$(RMN_) $(ECHOGS_XE)
$(RMN_) $(GSGEN)gs_init.ps $(BEGINFILES)
$(RMN_) $(MKROMFS_XE)
$(RMN_) $(PSGEN)$(GS_INIT)
$(RMN_) $(GSGEN)gsromfs1.c
# Remove only configuration-dependent information.
#****** FOLLOWING IS WRONG, NEEDS TO BE PER-SUBSYSTEM ******
config-clean :
$(RMN_) $(GSGEN)*.dev $(GSGEN)devs*.tr $(GSGEN)gconfig*.h
$(RMN_) $(GSGEN)gconfx*.h $(GSGEN)j*.h $(GSGEN)tif*.h
$(RMN_) $(GSGEN)c*.tr $(GSGEN)o*.tr $(GSGEN)l*.tr
# Macros for constructing the *.dev files that describe features and
# devices.
SETDEV=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-dev -b -s -l-obj
SETPDEV=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-dev -b -s -l-include -l$(GLGENDIR)$(D)page -l-obj
SETDEV2=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-dev2 -b -s -l-obj
SETPDEV2=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-dev2 -b -s -l-include -l$(GLGENDIR)$(D)page -l-obj
SETMOD=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-obj
ADDMOD=$(EXP)$(ECHOGS_XE) -e .dev -a- $(NULL)
SETCOMP=$(EXP)$(ECHOGS_XE) -e .dev -w- -l-comp
ADDCOMP=$(EXP)$(ECHOGS_XE) -e .dev -a- -l-comp
# Define the search lists and compilation switches for the third-party
# libraries, and the compilation switches for their clients.
# The search lists must be enclosed in $(I_) and $(_I).
# Note that we can't define the entire compilation command,
# because this must include $(GLSRCDIR), which isn't defined yet.
ICCI_=$(ICCSRCDIR)
ICCF_=
# Currently there is no option for sharing icclib.
ICCCF_=
IJSI_=$(IJSSRCDIR)
IJSF_=
# Currently there is no option for sharing ijs.
IJSCF_=
JI_=$(JSRCDIR)
JF_=
JCF_=$(D_)SHARE_JPEG=$(SHARE_JPEG)$(_D)
PI_=$(PNGSRCDIR) $(II)$(ZSRCDIR)
# PF_ should include PNG_USE_CONST, but this doesn't work.
#PF_=-DPNG_USE_CONST
TI_=$(TIFFSRCDIR)$(D)libtiff $(II)$(JGENDIR) $(II)$(ZSRCDIR)
PF_=
PCF_=$(D_)SHARE_LIBPNG=$(SHARE_LIBPNG)$(_D)
ZI_=$(ZSRCDIR)
ZF_=
ZCF_=$(D_)SHARE_ZLIB=$(SHARE_ZLIB)$(_D)
JB2I_=$(JBIG2SRCDIR)
JB2CF_=$(JBIG2_CFLAGS)
LDF_JB2I_=$(JBIG2SRCDIR)$(D)source$(D)libraries
JPXI_=$(JPXSRCDIR)$(D)src$(D)libjasper$(D)include
LWF_JPXI_=$(JPXSRCDIR)$(D)library$(D)source
JPXCF_=$(JPX_CFLAGS)
######################## How to define new 'features' #######################
#
# One defines new 'features' exactly like devices (see devs.mak for details).
# For example, one would define a feature abc by adding the following to
# gs.mak:
#
# abc_=abc1.$(OBJ) ...
# $(PSD)abc.dev : $(GS_MAK) $(ECHOGS_XE) $(abc_)
# $(SETMOD) $(PSD)abc $(abc_)
# $(ADDMOD) $(PSD)abc -obj ... [if needed]
# $(ADDMOD) $(PSD)abc -oper ... [if appropriate]
# $(ADDMOD) $(PSD)abc -ps ... [if appropriate]
#
# Use PSD for interpreter-related features, GLD for library-related.
# If the abc feature requires the presence of some other features jkl and
# pqr, then the rules must look like this:
#
# abc_=abc1.$(OBJ) ...
# $(PSD)abc.dev : $(GS_MAK) $(ECHOGS_XE) $(abc_)\
# $(PSD)jkl.dev $(PSD)pqr.dev
# $(SETMOD) $(PSD)abc $(abc_)
# ...
# $(ADDMOD) $(PSD)abc -include $(PSD)jkl
# $(ADDMOD) $(PSD)abc -include $(PSD)pqr
# --------------------- Configuration-dependent files --------------------- #
# gconfig.h shouldn't have to depend on DEVS_ALL, but that would
# involve rewriting gsconfig to only save the device name, not the
# contents of the <device>.dev files.
# FEATURE_DEVS must precede DEVICE_DEVS so that devices can override
# features in obscure cases.
# FEATURE_DEVS_EXTRA and DEVICE_DEVS_EXTRA are explicitly reserved
# to be set from the command line.
FEATURE_DEVS_EXTRA=
DEVICE_DEVS_EXTRA=
DEVS_ALL=$(GLGENDIR)$(D)$(PLATFORM).dev\
$(FEATURE_DEVS) $(FEATURE_DEVS_EXTRA) \
$(DEVICE_DEVS) $(DEVICE_DEVS1) \
$(DEVICE_DEVS2) $(DEVICE_DEVS3) $(DEVICE_DEVS4) $(DEVICE_DEVS5) \
$(DEVICE_DEVS6) $(DEVICE_DEVS7) $(DEVICE_DEVS8) $(DEVICE_DEVS9) \
$(DEVICE_DEVS10) $(DEVICE_DEVS11) $(DEVICE_DEVS12) $(DEVICE_DEVS13) \
$(DEVICE_DEVS14) $(DEVICE_DEVS15) $(DEVICE_DEVS16) $(DEVICE_DEVS17) \
$(DEVICE_DEVS18) $(DEVICE_DEVS19) $(DEVICE_DEVS20) $(DEVICE_DEVS21) \
$(DEVICE_DEVS_EXTRA) $(GLD)romfs$(COMPILE_INITS).dev
devs_tr=$(GLGENDIR)$(D)devs.tr
$(devs_tr) : $(GS_MAK) $(TOP_MAKEFILES) $(ECHOGS_XE)
$(EXP)$(ECHOGS_XE) -w $(devs_tr) - -include $(GLGENDIR)$(D)$(PLATFORM)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(FEATURE_DEVS)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(FEATURE_DEVS_EXTRA)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS1)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS2)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS3)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS4)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS5)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS6)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS7)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS8)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS9)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS10)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS11)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS12)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS13)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS14)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS15)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS16)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS17)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS18)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS19)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS20)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS21)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(DEVICE_DEVS_EXTRA)
$(EXP)$(ECHOGS_XE) -a $(devs_tr) -+ $(GLD)romfs$(COMPILE_INITS).dev
$(EXP)$(ECHOGS_XE) -a $(devs_tr) - $(GLGENDIR)$(D)libcore
# GCONFIG_EXTRAS can be set on the command line.
# Note that it consists of arguments for echogs, i.e.,
# it isn't just literal text.
GCONFIG_EXTRAS=
ld_tr=$(GLGENDIR)$(D)ld.tr
$(ld_tr) : \
$(GS_MAK) $(TOP_MAKEFILES) $(GLSRCDIR)$(D)version.mak $(GENCONF_XE) $(ECHOGS_XE) $(devs_tr) $(DEVS_ALL) $(GLGENDIR)$(D)libcore.dev
$(EXP)$(GENCONF_XE) $(devs_tr) -h $(gconfig_h) $(CONFILES) $(CONFLDTR) $(ld_tr)
$(EXP)$(ECHOGS_XE) -a $(gconfig_h) $(GCONFIG_EXTRAS)
$(gconfig_h) : $(ld_tr)
$(NO_OP)
# The line above is an empty command; don't delete.
# save our set of makefile variables that are defined in every build (paths, etc.)
$(gconfigd_h) : $(ECHOGS_XE) $(GS_MAK) $(TOP_MAKEFILES) $(GLSRCDIR)$(D)version.mak
$(EXP)$(ECHOGS_XE) -w $(gconfigd_h) -x 23 define -s -u GS_LIB_DEFAULT -x 2022 $(GS_LIB_DEFAULT) -x 22
$(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_DEV_DEFAULT -x 2022 $(GS_DEV_DEFAULT) -x 22
$(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_CACHE_DIR -x 2022 $(GS_CACHE_DIR) -x 22
$(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u SEARCH_HERE_FIRST -s $(SEARCH_HERE_FIRST)
$(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_DOCDIR -x 2022 $(GS_DOCDIR) -x 22
$(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_INIT -x 2022 $(GS_INIT) -x 22
$(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_REVISION -s $(GS_REVISION)
$(EXP)$(ECHOGS_XE) -a $(gconfigd_h) -x 23 define -s -u GS_REVISIONDATE -s $(GS_REVISIONDATE)
obj_tr=$(GLGENDIR)$(D)obj.tr
$(obj_tr) : $(ld_tr)
$(EXP)$(GENCONF_XE) $(devs_tr) $(CONFILES) -o $(obj_tr)
|