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-rw-r--r--gs/base/gxshade1.c923
1 files changed, 460 insertions, 463 deletions
diff --git a/gs/base/gxshade1.c b/gs/base/gxshade1.c
index c3e3e9eee..5f9a30dac 100644
--- a/gs/base/gxshade1.c
+++ b/gs/base/gxshade1.c
@@ -1,6 +1,6 @@
/* Copyright (C) 2001-2006 Artifex Software, Inc.
All Rights Reserved.
-
+
This software is provided AS-IS with no warranty, either express or
implied.
@@ -37,7 +37,6 @@
#define VD_TRACE_RADIAL_PATCH 1
#define VD_TRACE_FUNCTIONAL_PATCH 1
-
/* ---------------- Function-based shading ---------------- */
typedef struct Fb_frame_s { /* A rudiment of old code. */
@@ -60,19 +59,19 @@ make_other_poles(patch_curve_t curve[4])
int i, j;
for (i = 0; i < 4; i++) {
- j = (i + 1) % 4;
- curve[i].control[0].x = (curve[i].vertex.p.x * 2 + curve[j].vertex.p.x) / 3;
- curve[i].control[0].y = (curve[i].vertex.p.y * 2 + curve[j].vertex.p.y) / 3;
- curve[i].control[1].x = (curve[i].vertex.p.x + curve[j].vertex.p.x * 2) / 3;
- curve[i].control[1].y = (curve[i].vertex.p.y + curve[j].vertex.p.y * 2) / 3;
- curve[i].straight = true;
+ j = (i + 1) % 4;
+ curve[i].control[0].x = (curve[i].vertex.p.x * 2 + curve[j].vertex.p.x) / 3;
+ curve[i].control[0].y = (curve[i].vertex.p.y * 2 + curve[j].vertex.p.y) / 3;
+ curve[i].control[1].x = (curve[i].vertex.p.x + curve[j].vertex.p.x * 2) / 3;
+ curve[i].control[1].y = (curve[i].vertex.p.y + curve[j].vertex.p.y * 2) / 3;
+ curve[i].straight = true;
}
}
/* Transform a point with a fixed-point result. */
static void
gs_point_transform2fixed_clamped(const gs_matrix_fixed * pmat,
- floatp x, floatp y, gs_fixed_point * ppt)
+ floatp x, floatp y, gs_fixed_point * ppt)
{
gs_point fpt;
@@ -90,16 +89,16 @@ Fb_fill_region(Fb_fill_state_t * pfs, const gs_fixed_rect *rect)
int code;
if (VD_TRACE_FUNCTIONAL_PATCH && vd_allowed('s')) {
- vd_get_dc('s');
- vd_set_shift(0, 0);
- vd_set_scale(0.01);
- vd_set_origin(0, 0);
+ vd_get_dc('s');
+ vd_set_shift(0, 0);
+ vd_set_scale(0.01);
+ vd_set_origin(0, 0);
}
memcpy(&pfs1, (shading_fill_state_t *)pfs, sizeof(shading_fill_state_t));
pfs1.Function = pfs->psh->params.Function;
code = init_patch_fill_state(&pfs1);
if (code < 0)
- return code;
+ return code;
pfs1.maybe_self_intersecting = false;
pfs1.n_color_args = 2;
pfs1.rect = *rect;
@@ -114,16 +113,16 @@ Fb_fill_region(Fb_fill_state_t * pfs, const gs_fixed_rect *rect)
curve[3].vertex.cc[0] = fp->region.p.x; curve[3].vertex.cc[1] = fp->region.q.y;
code = patch_fill(&pfs1, curve, NULL, NULL);
if (term_patch_fill_state(&pfs1))
- return_error(gs_error_unregistered); /* Must not happen. */
+ return_error(gs_error_unregistered); /* Must not happen. */
if (VD_TRACE_FUNCTIONAL_PATCH && vd_allowed('s'))
- vd_release_dc;
+ vd_release_dc;
return code;
}
int
-gs_shading_Fb_fill_rectangle(const gs_shading_t * psh0, const gs_rect * rect,
- const gs_fixed_rect * rect_clip,
- gx_device * dev, gs_imager_state * pis)
+gs_shading_Fb_fill_rectangle(const gs_shading_t * psh0, const gs_rect * rect,
+ const gs_fixed_rect * rect_clip,
+ gx_device * dev, gs_imager_state * pis)
{
const gs_shading_Fb_t * const psh = (const gs_shading_Fb_t *)psh0;
gs_matrix save_ctm;
@@ -140,27 +139,27 @@ gs_shading_Fb_fill_rectangle(const gs_shading_t * psh0, const gs_rect * rect,
gs_setmatrix((gs_state *) pis, &save_ctm);
/* Compute the parameter X and Y ranges. */
{
- gs_rect pbox;
+ gs_rect pbox;
- gs_bbox_transform_inverse(rect, &psh->params.Matrix, &pbox);
- x[0] = max(pbox.p.x, psh->params.Domain[0]);
- x[1] = min(pbox.q.x, psh->params.Domain[1]);
- y[0] = max(pbox.p.y, psh->params.Domain[2]);
- y[1] = min(pbox.q.y, psh->params.Domain[3]);
+ gs_bbox_transform_inverse(rect, &psh->params.Matrix, &pbox);
+ x[0] = max(pbox.p.x, psh->params.Domain[0]);
+ x[1] = min(pbox.q.x, psh->params.Domain[1]);
+ y[0] = max(pbox.p.y, psh->params.Domain[2]);
+ y[1] = min(pbox.q.y, psh->params.Domain[3]);
}
if (x[0] > x[1] || y[0] > y[1]) {
- /* The region is outside the shading area. */
+ /* The region is outside the shading area. */
if (state.icclink != NULL) gsicc_release_link(state.icclink);
- return 0;
+ return 0;
}
for (xi = 0; xi < 2; ++xi)
- for (yi = 0; yi < 2; ++yi) {
- float v[2];
+ for (yi = 0; yi < 2; ++yi) {
+ float v[2];
- v[0] = x[xi], v[1] = y[yi];
- gs_function_evaluate(psh->params.Function, v,
- state.frame.cc[yi * 2 + xi].paint.values);
- }
+ v[0] = x[xi], v[1] = y[yi];
+ gs_function_evaluate(psh->params.Function, v,
+ state.frame.cc[yi * 2 + xi].paint.values);
+ }
state.frame.region.p.x = x[0];
state.frame.region.p.y = y[0];
state.frame.region.q.x = x[1];
@@ -212,8 +211,8 @@ A_fill_region(A_fill_state_t * pfs, patch_fill_state_t *pfs1)
static inline int
gs_shading_A_fill_rectangle_aux(const gs_shading_t * psh0, const gs_rect * rect,
- const gs_fixed_rect *clip_rect,
- gx_device * dev, gs_imager_state * pis)
+ const gs_fixed_rect *clip_rect,
+ gx_device * dev, gs_imager_state * pis)
{
const gs_shading_A_t *const psh = (const gs_shading_A_t *)psh0;
gs_function_t * const pfn = psh->params.Function;
@@ -234,7 +233,7 @@ gs_shading_A_fill_rectangle_aux(const gs_shading_t * psh0, const gs_rect * rect,
code = init_patch_fill_state(&pfs1);
if (code < 0) {
if (pfs1.icclink != NULL) gsicc_release_link(pfs1.icclink);
- return code;
+ return code;
}
pfs1.maybe_self_intersecting = false;
pfs1.function_arg_shift = 1;
@@ -261,202 +260,201 @@ gs_shading_A_fill_rectangle_aux(const gs_shading_t * psh0, const gs_rect * rect,
state.t0 = t0 * dd + d0;
state.t1 = t1 * dd + d0;
gs_distance_transform(state.delta.x, state.delta.y, &ctm_only(pis),
- &dist);
+ &dist);
state.length = hypot(dist.x, dist.y); /* device space line length */
code = A_fill_region(&state, &pfs1);
if (psh->params.Extend[0] && t0 > t_rect.p.y) {
if (code < 0) {
if (pfs1.icclink != NULL) gsicc_release_link(pfs1.icclink);
- return code;
+ return code;
}
- /* Use the general algorithm, because we need the trapping. */
- state.v0 = t_rect.p.y;
- state.v1 = t0;
- state.t0 = state.t1 = t0 * dd + d0;
- code = A_fill_region(&state, &pfs1);
+ /* Use the general algorithm, because we need the trapping. */
+ state.v0 = t_rect.p.y;
+ state.v1 = t0;
+ state.t0 = state.t1 = t0 * dd + d0;
+ code = A_fill_region(&state, &pfs1);
}
if (psh->params.Extend[1] && t1 < t_rect.q.y) {
if (code < 0) {
if (pfs1.icclink != NULL) gsicc_release_link(pfs1.icclink);
- return code;
+ return code;
}
- /* Use the general algorithm, because we need the trapping. */
- state.v0 = t1;
- state.v1 = t_rect.q.y;
- state.t0 = state.t1 = t1 * dd + d0;
- code = A_fill_region(&state, &pfs1);
+ /* Use the general algorithm, because we need the trapping. */
+ state.v0 = t1;
+ state.v1 = t_rect.q.y;
+ state.t0 = state.t1 = t1 * dd + d0;
+ code = A_fill_region(&state, &pfs1);
}
if (term_patch_fill_state(&pfs1))
- return_error(gs_error_unregistered); /* Must not happen. */
+ return_error(gs_error_unregistered); /* Must not happen. */
if (pfs1.icclink != NULL) gsicc_release_link(pfs1.icclink);
return code;
}
int
gs_shading_A_fill_rectangle(const gs_shading_t * psh0, const gs_rect * rect,
- const gs_fixed_rect * rect_clip,
- gx_device * dev, gs_imager_state * pis)
+ const gs_fixed_rect * rect_clip,
+ gx_device * dev, gs_imager_state * pis)
{
int code;
if (VD_TRACE_AXIAL_PATCH && vd_allowed('s')) {
- vd_get_dc('s');
- vd_set_shift(0, 0);
- vd_set_scale(0.01);
- vd_set_origin(0, 0);
+ vd_get_dc('s');
+ vd_set_shift(0, 0);
+ vd_set_scale(0.01);
+ vd_set_origin(0, 0);
}
code = gs_shading_A_fill_rectangle_aux(psh0, rect, rect_clip, dev, pis);
if (VD_TRACE_AXIAL_PATCH && vd_allowed('s'))
- vd_release_dc;
+ vd_release_dc;
return code;
}
/* ---------------- Radial shading ---------------- */
-static int
+static int
R_tensor_annulus(patch_fill_state_t *pfs, /*@unused@*/const gs_rect *rect0,
double x0, double y0, double r0, double t0,
double x1, double y1, double r1, double t1)
-{
+{
double dx = x1 - x0, dy = y1 - y0;
double d = hypot(dx, dy);
gs_point p0, p1, pc0, pc1;
int k, j, code;
bool inside = 0;
- pc0.x = x0, pc0.y = y0;
+ pc0.x = x0, pc0.y = y0;
pc1.x = x1, pc1.y = y1;
if (r0 + d <= r1 || r1 + d <= r0) {
- /* One circle is inside another one.
- Use any subdivision,
- but don't depend on dx, dy, which may be too small. */
- p0.x = 0, p0.y = -1;
- /* Align stripes along radii for faster triangulation : */
- inside = 1;
+ /* One circle is inside another one.
+ Use any subdivision,
+ but don't depend on dx, dy, which may be too small. */
+ p0.x = 0, p0.y = -1;
+ /* Align stripes along radii for faster triangulation : */
+ inside = 1;
} else {
/* Must generate canonic quadrangle arcs,
- because we approximate them with curves. */
- if(any_abs(dx) >= any_abs(dy)) {
- if (dx > 0)
- p0.x = 0, p0.y = -1;
- else
- p0.x = 0, p0.y = 1;
- } else {
- if (dy > 0)
- p0.x = 1, p0.y = 0;
- else
- p0.x = -1, p0.y = 0;
- }
+ because we approximate them with curves. */
+ if(any_abs(dx) >= any_abs(dy)) {
+ if (dx > 0)
+ p0.x = 0, p0.y = -1;
+ else
+ p0.x = 0, p0.y = 1;
+ } else {
+ if (dy > 0)
+ p0.x = 1, p0.y = 0;
+ else
+ p0.x = -1, p0.y = 0;
+ }
}
- /* fixme: wish: cut invisible parts off.
+ /* fixme: wish: cut invisible parts off.
Note : when r0 != r1 the invisible part is not a half circle. */
for (k = 0; k < 4; k++, p0 = p1) {
- gs_point p[12];
- patch_curve_t curve[4];
-
- p1.x = -p0.y; p1.y = p0.x;
- if ((k & 1) == k >> 1) {
- make_quadrant_arc(p + 0, &pc0, &p1, &p0, r0);
- make_quadrant_arc(p + 6, &pc1, &p0, &p1, r1);
- } else {
- make_quadrant_arc(p + 0, &pc0, &p0, &p1, r0);
- make_quadrant_arc(p + 6, &pc1, &p1, &p0, r1);
- }
- p[4].x = (p[3].x * 2 + p[6].x) / 3;
- p[4].y = (p[3].y * 2 + p[6].y) / 3;
- p[5].x = (p[3].x + p[6].x * 2) / 3;
- p[5].y = (p[3].y + p[6].y * 2) / 3;
- p[10].x = (p[9].x * 2 + p[0].x) / 3;
- p[10].y = (p[9].y * 2 + p[0].y) / 3;
- p[11].x = (p[9].x + p[0].x * 2) / 3;
- p[11].y = (p[9].y + p[0].y * 2) / 3;
- for (j = 0; j < 4; j++) {
- int jj = (j + inside) % 4;
-
- if (gs_point_transform2fixed(&pfs->pis->ctm, p[j*3 + 0].x, p[j*3 + 0].y, &curve[jj].vertex.p) < 0)
+ gs_point p[12];
+ patch_curve_t curve[4];
+
+ p1.x = -p0.y; p1.y = p0.x;
+ if ((k & 1) == k >> 1) {
+ make_quadrant_arc(p + 0, &pc0, &p1, &p0, r0);
+ make_quadrant_arc(p + 6, &pc1, &p0, &p1, r1);
+ } else {
+ make_quadrant_arc(p + 0, &pc0, &p0, &p1, r0);
+ make_quadrant_arc(p + 6, &pc1, &p1, &p0, r1);
+ }
+ p[4].x = (p[3].x * 2 + p[6].x) / 3;
+ p[4].y = (p[3].y * 2 + p[6].y) / 3;
+ p[5].x = (p[3].x + p[6].x * 2) / 3;
+ p[5].y = (p[3].y + p[6].y * 2) / 3;
+ p[10].x = (p[9].x * 2 + p[0].x) / 3;
+ p[10].y = (p[9].y * 2 + p[0].y) / 3;
+ p[11].x = (p[9].x + p[0].x * 2) / 3;
+ p[11].y = (p[9].y + p[0].y * 2) / 3;
+ for (j = 0; j < 4; j++) {
+ int jj = (j + inside) % 4;
+
+ if (gs_point_transform2fixed(&pfs->pis->ctm, p[j*3 + 0].x, p[j*3 + 0].y, &curve[jj].vertex.p) < 0)
gs_point_transform2fixed_clamped(&pfs->pis->ctm, p[j*3 + 0].x, p[j*3 + 0].y, &curve[jj].vertex.p);
-
+
if (gs_point_transform2fixed(&pfs->pis->ctm, p[j*3 + 1].x, p[j*3 + 1].y, &curve[jj].control[0]) < 0)
gs_point_transform2fixed_clamped(&pfs->pis->ctm, p[j*3 + 1].x, p[j*3 + 1].y, &curve[jj].control[0]);
-
+
if (gs_point_transform2fixed(&pfs->pis->ctm, p[j*3 + 2].x, p[j*3 + 2].y, &curve[jj].control[1]) < 0)
gs_point_transform2fixed_clamped(&pfs->pis->ctm, p[j*3 + 2].x, p[j*3 + 2].y, &curve[jj].control[1]);
- curve[j].straight = (((j + inside) & 1) != 0);
- }
- curve[(0 + inside) % 4].vertex.cc[0] = t0;
- curve[(1 + inside) % 4].vertex.cc[0] = t0;
- curve[(2 + inside) % 4].vertex.cc[0] = t1;
- curve[(3 + inside) % 4].vertex.cc[0] = t1;
- curve[0].vertex.cc[1] = curve[1].vertex.cc[1] = 0; /* Initialize against FPE. */
- curve[2].vertex.cc[1] = curve[3].vertex.cc[1] = 0; /* Initialize against FPE. */
- code = patch_fill(pfs, curve, NULL, NULL);
- if (code < 0)
- return code;
+ curve[j].straight = (((j + inside) & 1) != 0);
+ }
+ curve[(0 + inside) % 4].vertex.cc[0] = t0;
+ curve[(1 + inside) % 4].vertex.cc[0] = t0;
+ curve[(2 + inside) % 4].vertex.cc[0] = t1;
+ curve[(3 + inside) % 4].vertex.cc[0] = t1;
+ curve[0].vertex.cc[1] = curve[1].vertex.cc[1] = 0; /* Initialize against FPE. */
+ curve[2].vertex.cc[1] = curve[3].vertex.cc[1] = 0; /* Initialize against FPE. */
+ code = patch_fill(pfs, curve, NULL, NULL);
+ if (code < 0)
+ return code;
}
return 0;
}
-
static int
-R_outer_circle(patch_fill_state_t *pfs, const gs_rect *rect,
- double x0, double y0, double r0,
- double x1, double y1, double r1,
- double *x2, double *y2, double *r2)
+R_outer_circle(patch_fill_state_t *pfs, const gs_rect *rect,
+ double x0, double y0, double r0,
+ double x1, double y1, double r1,
+ double *x2, double *y2, double *r2)
{
double dx = x1 - x0, dy = y1 - y0;
double sp, sq, s;
/* Compute a cone circle, which contacts the rect externally. */
- /* Don't bother with all 4 sides of the rect,
+ /* Don't bother with all 4 sides of the rect,
just do with the X or Y span only,
so it's not an exact contact, sorry. */
if (any_abs(dx) > any_abs(dy)) {
- /* Solving :
- x0 + (x1 - x0) * sq + r0 + (r1 - r0) * sq == bbox_px
- (x1 - x0) * sp + (r1 - r0) * sp == bbox_px - x0 - r0
- sp = (bbox_px - x0 - r0) / (x1 - x0 + r1 - r0)
-
- x0 + (x1 - x0) * sq - r0 - (r1 - r0) * sq == bbox_qx
- (x1 - x0) * sq - (r1 - r0) * sq == bbox_x - x0 + r0
- sq = (bbox_x - x0 + r0) / (x1 - x0 - r1 + r0)
- */
- if (x1 - x0 + r1 - r0 == 0) /* We checked for obtuse cone. */
- return_error(gs_error_unregistered); /* Must not happen. */
- if (x1 - x0 - r1 + r0 == 0) /* We checked for obtuse cone. */
- return_error(gs_error_unregistered); /* Must not happen. */
- sp = (rect->p.x - x0 - r0) / (x1 - x0 + r1 - r0);
- sq = (rect->q.x - x0 + r0) / (x1 - x0 - r1 + r0);
+ /* Solving :
+ x0 + (x1 - x0) * sq + r0 + (r1 - r0) * sq == bbox_px
+ (x1 - x0) * sp + (r1 - r0) * sp == bbox_px - x0 - r0
+ sp = (bbox_px - x0 - r0) / (x1 - x0 + r1 - r0)
+
+ x0 + (x1 - x0) * sq - r0 - (r1 - r0) * sq == bbox_qx
+ (x1 - x0) * sq - (r1 - r0) * sq == bbox_x - x0 + r0
+ sq = (bbox_x - x0 + r0) / (x1 - x0 - r1 + r0)
+ */
+ if (x1 - x0 + r1 - r0 == 0) /* We checked for obtuse cone. */
+ return_error(gs_error_unregistered); /* Must not happen. */
+ if (x1 - x0 - r1 + r0 == 0) /* We checked for obtuse cone. */
+ return_error(gs_error_unregistered); /* Must not happen. */
+ sp = (rect->p.x - x0 - r0) / (x1 - x0 + r1 - r0);
+ sq = (rect->q.x - x0 + r0) / (x1 - x0 - r1 + r0);
} else {
- /* Same by Y. */
- if (y1 - y0 + r1 - r0 == 0) /* We checked for obtuse cone. */
- return_error(gs_error_unregistered); /* Must not happen. */
- if (y1 - y0 - r1 + r0 == 0) /* We checked for obtuse cone. */
- return_error(gs_error_unregistered); /* Must not happen. */
- sp = (rect->p.y - y0 - r0) / (y1 - y0 + r1 - r0);
- sq = (rect->q.y - y0 + r0) / (y1 - y0 - r1 + r0);
+ /* Same by Y. */
+ if (y1 - y0 + r1 - r0 == 0) /* We checked for obtuse cone. */
+ return_error(gs_error_unregistered); /* Must not happen. */
+ if (y1 - y0 - r1 + r0 == 0) /* We checked for obtuse cone. */
+ return_error(gs_error_unregistered); /* Must not happen. */
+ sp = (rect->p.y - y0 - r0) / (y1 - y0 + r1 - r0);
+ sq = (rect->q.y - y0 + r0) / (y1 - y0 - r1 + r0);
}
if (sp >= 1 && sq >= 1)
- s = max(sp, sq);
+ s = max(sp, sq);
else if(sp >= 1)
- s = sp;
+ s = sp;
else if (sq >= 1)
- s = sq;
+ s = sq;
else {
- /* The circle 1 is outside the rect, use it. */
+ /* The circle 1 is outside the rect, use it. */
s = 1;
}
if (r0 + (r1 - r0) * s < 0) {
- /* Passed the cone apex, use the apex. */
- s = r0 / (r0 - r1);
- *r2 = 0;
+ /* Passed the cone apex, use the apex. */
+ s = r0 / (r0 - r1);
+ *r2 = 0;
} else
- *r2 = r0 + (r1 - r0) * s;
+ *r2 = r0 + (r1 - r0) * s;
*x2 = x0 + (x1 - x0) * s;
*y2 = y0 + (y1 - y0) * s;
return 0;
}
-static double
+static double
R_rect_radius(const gs_rect *rect, double x0, double y0)
{
double d, dd;
@@ -472,7 +470,7 @@ R_rect_radius(const gs_rect *rect, double x0, double y0)
}
static int
-R_fill_triangle_new(patch_fill_state_t *pfs, const gs_rect *rect,
+R_fill_triangle_new(patch_fill_state_t *pfs, const gs_rect *rect,
double x0, double y0, double x1, double y1, double x2, double y2, double t)
{
shading_vertex_t p0, p1, p2;
@@ -485,13 +483,13 @@ R_fill_triangle_new(patch_fill_state_t *pfs, const gs_rect *rect,
p2.c = c;
code = gs_point_transform2fixed(&pfs->pis->ctm, x0, y0, &p0.p);
if (code >= 0)
- code = gs_point_transform2fixed(&pfs->pis->ctm, x1, y1, &p1.p);
+ code = gs_point_transform2fixed(&pfs->pis->ctm, x1, y1, &p1.p);
if (code >= 0)
- code = gs_point_transform2fixed(&pfs->pis->ctm, x2, y2, &p2.p);
+ code = gs_point_transform2fixed(&pfs->pis->ctm, x2, y2, &p2.p);
if (code >= 0) {
- c->t[0] = c->t[1] = t;
- patch_resolve_color(c, pfs);
- code = mesh_triangle(pfs, &p0, &p1, &p2);
+ c->t[0] = c->t[1] = t;
+ patch_resolve_color(c, pfs);
+ code = mesh_triangle(pfs, &p0, &p1, &p2);
}
release_colors(pfs, pfs->color_stack, 1);
return code;
@@ -499,9 +497,9 @@ R_fill_triangle_new(patch_fill_state_t *pfs, const gs_rect *rect,
static int
R_obtuse_cone(patch_fill_state_t *pfs, const gs_rect *rect,
- double x0, double y0, double r0,
- double x1, double y1, double r1, double t0, double r_rect,
- bool inwards)
+ double x0, double y0, double r0,
+ double x1, double y1, double r1, double t0, double r_rect,
+ bool inwards)
{
double dx = x1 - x0, dy = y1 - y0, dr = any_abs(r1 - r0);
double d = hypot(dx, dy);
@@ -516,57 +514,57 @@ R_obtuse_cone(patch_fill_state_t *pfs, const gs_rect *rect,
ay = y0 + (y1 - y0) * as;
g0 = sqrt(dx * dx + dy * dy - dr * dr) * as;
if (g0 < 1e-7 * r0) {
- /* Nearly degenerate, replace with half-plane. */
- /* Restrict the half plane with triangle, which covers the rect. */
- gs_point p0, p1, p2; /* Right tangent limit, apex limit, left tangent linit,
- (right, left == when looking from the apex). */
-
- p0.x = ax - dy * r / d;
- p0.y = ay + dx * r / d;
- p1.x = ax - dx * r / d;
- p1.y = ay - dy * r / d;
- p2.x = ax + dy * r / d;
- p2.y = ay - dx * r / d;
- /* Split into 2 triangles at the apex,
- so that the apex is preciselly covered.
- Especially important when it is not exactly degenerate. */
- code = R_fill_triangle_new(pfs, rect, ax, ay, p0.x, p0.y, p1.x, p1.y, t0);
- if (code < 0)
- return code;
- return R_fill_triangle_new(pfs, rect, ax, ay, p1.x, p1.y, p2.x, p2.y, t0);
+ /* Nearly degenerate, replace with half-plane. */
+ /* Restrict the half plane with triangle, which covers the rect. */
+ gs_point p0, p1, p2; /* Right tangent limit, apex limit, left tangent linit,
+ (right, left == when looking from the apex). */
+
+ p0.x = ax - dy * r / d;
+ p0.y = ay + dx * r / d;
+ p1.x = ax - dx * r / d;
+ p1.y = ay - dy * r / d;
+ p2.x = ax + dy * r / d;
+ p2.y = ay - dx * r / d;
+ /* Split into 2 triangles at the apex,
+ so that the apex is preciselly covered.
+ Especially important when it is not exactly degenerate. */
+ code = R_fill_triangle_new(pfs, rect, ax, ay, p0.x, p0.y, p1.x, p1.y, t0);
+ if (code < 0)
+ return code;
+ return R_fill_triangle_new(pfs, rect, ax, ay, p1.x, p1.y, p2.x, p2.y, t0);
} else {
- /* Compute the "limit" circle so that its
- tangent points are outside the rect. */
- /* Note: this branch is executed when the condition above is false :
- g0 >= 1e-7 * r0 .
- We believe that computing this branch with doubles
- provides enough precision after converting coordinates into 'fixed',
- and that the limit circle radius is not dramatically big.
- */
- double es, er; /* The limit circle parameter, radius. */
- double ex, ey; /* The limit circle centrum. */
-
- es = as - as * r / g0; /* Always negative. */
- er = r * r0 / g0 ;
- ex = x0 + dx * es;
- ey = y0 + dy * es;
- /* Fill the annulus: */
- code = R_tensor_annulus(pfs, rect, x0, y0, r0, t0, ex, ey, er, t0);
- if (code < 0)
- return code;
- /* Fill entire ending circle to ensure entire rect is covered, but
- * only if we are filling "inwards" (as otherwise we will overwrite
- * all the hard work we have done to this point) */
- if (inwards)
- code = R_tensor_annulus(pfs, rect, ex, ey, er, t0, ex, ey, 0, t0);
+ /* Compute the "limit" circle so that its
+ tangent points are outside the rect. */
+ /* Note: this branch is executed when the condition above is false :
+ g0 >= 1e-7 * r0 .
+ We believe that computing this branch with doubles
+ provides enough precision after converting coordinates into 'fixed',
+ and that the limit circle radius is not dramatically big.
+ */
+ double es, er; /* The limit circle parameter, radius. */
+ double ex, ey; /* The limit circle centrum. */
+
+ es = as - as * r / g0; /* Always negative. */
+ er = r * r0 / g0 ;
+ ex = x0 + dx * es;
+ ey = y0 + dy * es;
+ /* Fill the annulus: */
+ code = R_tensor_annulus(pfs, rect, x0, y0, r0, t0, ex, ey, er, t0);
+ if (code < 0)
+ return code;
+ /* Fill entire ending circle to ensure entire rect is covered, but
+ * only if we are filling "inwards" (as otherwise we will overwrite
+ * all the hard work we have done to this point) */
+ if (inwards)
+ code = R_tensor_annulus(pfs, rect, ex, ey, er, t0, ex, ey, 0, t0);
return code;
}
}
static int
R_tensor_cone_apex(patch_fill_state_t *pfs, const gs_rect *rect,
- double x0, double y0, double r0,
- double x1, double y1, double r1, double t)
+ double x0, double y0, double r0,
+ double x1, double y1, double r1, double t)
{
double as = r0 / (r0 - r1);
double ax = x0 + (x1 - x0) * as;
@@ -575,7 +573,6 @@ R_tensor_cone_apex(patch_fill_state_t *pfs, const gs_rect *rect,
return R_tensor_annulus(pfs, rect, x1, y1, r1, t, ax, ay, 0, t);
}
-
/*
* A map of this code:
*
@@ -617,14 +614,14 @@ R_tensor_cone_apex(patch_fill_state_t *pfs, const gs_rect *rect,
* '-> fill_triangle_wedge_aux |
* '-> fill_wedge_trap |
* '-> wedge_trap_decompose |
- * '-> linear_color_trapezoid |
+ * '-> linear_color_trapezoid |
* '-> decompose_linear_color <--|
* |-------------------------'
* '-> constant_color_trapezoid
*/
static int
-R_extensions(patch_fill_state_t *pfs, const gs_shading_R_t *psh, const gs_rect *rect,
- double t0, double t1, bool Extend0, bool Extend1)
+R_extensions(patch_fill_state_t *pfs, const gs_shading_R_t *psh, const gs_rect *rect,
+ double t0, double t1, bool Extend0, bool Extend1)
{
float x0 = psh->params.Coords[0], y0 = psh->params.Coords[1];
floatp r0 = psh->params.Coords[2];
@@ -635,76 +632,76 @@ R_extensions(patch_fill_state_t *pfs, const gs_shading_R_t *psh, const gs_rect *
int code;
if (dr >= d - 1e-7 * (d + dr)) {
- /* Nested circles, or degenerate. */
- if (r0 > r1) {
- if (Extend0) {
- r = R_rect_radius(rect, x0, y0);
- if (r > r0) {
- code = R_tensor_annulus(pfs, rect, x0, y0, r, t0, x0, y0, r0, t0);
- if (code < 0)
- return code;
- }
- }
- if (Extend1 && r1 > 0)
- return R_tensor_annulus(pfs, rect, x1, y1, r1, t1, x1, y1, 0, t1);
- } else {
- if (Extend1) {
- r = R_rect_radius(rect, x1, y1);
- if (r > r1) {
- code = R_tensor_annulus(pfs, rect, x1, y1, r, t1, x1, y1, r1, t1);
- if (code < 0)
- return code;
- }
- }
- if (Extend0 && r0 > 0)
- return R_tensor_annulus(pfs, rect, x0, y0, r0, t0, x0, y0, 0, t0);
- }
+ /* Nested circles, or degenerate. */
+ if (r0 > r1) {
+ if (Extend0) {
+ r = R_rect_radius(rect, x0, y0);
+ if (r > r0) {
+ code = R_tensor_annulus(pfs, rect, x0, y0, r, t0, x0, y0, r0, t0);
+ if (code < 0)
+ return code;
+ }
+ }
+ if (Extend1 && r1 > 0)
+ return R_tensor_annulus(pfs, rect, x1, y1, r1, t1, x1, y1, 0, t1);
+ } else {
+ if (Extend1) {
+ r = R_rect_radius(rect, x1, y1);
+ if (r > r1) {
+ code = R_tensor_annulus(pfs, rect, x1, y1, r, t1, x1, y1, r1, t1);
+ if (code < 0)
+ return code;
+ }
+ }
+ if (Extend0 && r0 > 0)
+ return R_tensor_annulus(pfs, rect, x0, y0, r0, t0, x0, y0, 0, t0);
+ }
} else if (dr > d / 3) {
- /* Obtuse cone. */
- if (r0 > r1) {
- if (Extend0) {
- r = R_rect_radius(rect, x0, y0);
- code = R_obtuse_cone(pfs, rect, x0, y0, r0, x1, y1, r1, t0, r, true);
- if (code < 0)
- return code;
- }
- if (Extend1 && r1 != 0)
- return R_tensor_cone_apex(pfs, rect, x0, y0, r0, x1, y1, r1, t1);
- return 0;
- } else {
- if (Extend1) {
- r = R_rect_radius(rect, x1, y1);
- code = R_obtuse_cone(pfs, rect, x1, y1, r1, x0, y0, r0, t1, r, false);
- if (code < 0)
- return code;
- }
- if (Extend0 && r0 != 0)
- return R_tensor_cone_apex(pfs, rect, x1, y1, r1, x0, y0, r0, t0);
- }
+ /* Obtuse cone. */
+ if (r0 > r1) {
+ if (Extend0) {
+ r = R_rect_radius(rect, x0, y0);
+ code = R_obtuse_cone(pfs, rect, x0, y0, r0, x1, y1, r1, t0, r, true);
+ if (code < 0)
+ return code;
+ }
+ if (Extend1 && r1 != 0)
+ return R_tensor_cone_apex(pfs, rect, x0, y0, r0, x1, y1, r1, t1);
+ return 0;
+ } else {
+ if (Extend1) {
+ r = R_rect_radius(rect, x1, y1);
+ code = R_obtuse_cone(pfs, rect, x1, y1, r1, x0, y0, r0, t1, r, false);
+ if (code < 0)
+ return code;
+ }
+ if (Extend0 && r0 != 0)
+ return R_tensor_cone_apex(pfs, rect, x1, y1, r1, x0, y0, r0, t0);
+ }
} else {
- /* Acute cone or cylinder. */
- double x2, y2, r2, x3, y3, r3;
-
- if (Extend0) {
- code = R_outer_circle(pfs, rect, x1, y1, r1, x0, y0, r0, &x3, &y3, &r3);
- if (code < 0)
- return code;
- if (x3 != x1 || y3 != y1) {
- code = R_tensor_annulus(pfs, rect, x0, y0, r0, t0, x3, y3, r3, t0);
- if (code < 0)
- return code;
- }
- }
- if (Extend1) {
- code = R_outer_circle(pfs, rect, x0, y0, r0, x1, y1, r1, &x2, &y2, &r2);
- if (code < 0)
- return code;
- if (x2 != x0 || y2 != y0) {
- code = R_tensor_annulus(pfs, rect, x1, y1, r1, t1, x2, y2, r2, t1);
- if (code < 0)
- return code;
- }
- }
+ /* Acute cone or cylinder. */
+ double x2, y2, r2, x3, y3, r3;
+
+ if (Extend0) {
+ code = R_outer_circle(pfs, rect, x1, y1, r1, x0, y0, r0, &x3, &y3, &r3);
+ if (code < 0)
+ return code;
+ if (x3 != x1 || y3 != y1) {
+ code = R_tensor_annulus(pfs, rect, x0, y0, r0, t0, x3, y3, r3, t0);
+ if (code < 0)
+ return code;
+ }
+ }
+ if (Extend1) {
+ code = R_outer_circle(pfs, rect, x0, y0, r0, x1, y1, r1, &x2, &y2, &r2);
+ if (code < 0)
+ return code;
+ if (x2 != x0 || y2 != y0) {
+ code = R_tensor_annulus(pfs, rect, x1, y1, r1, t1, x2, y2, r2, t1);
+ if (code < 0)
+ return code;
+ }
+ }
}
return 0;
}
@@ -712,7 +709,7 @@ R_extensions(patch_fill_state_t *pfs, const gs_shading_R_t *psh, const gs_rect *
static int
R_fill_rect_with_const_color(patch_fill_state_t *pfs, const gs_fixed_rect *clip_rect, float t)
{
-#if 0 /* Disabled because the clist writer device doesn't pass
+#if 0 /* Disabled because the clist writer device doesn't pass
the clipping path with fill_recatangle. */
patch_color_t pc;
const gs_color_space *pcs = pfs->direct_space;
@@ -721,17 +718,17 @@ R_fill_rect_with_const_color(patch_fill_state_t *pfs, const gs_fixed_rect *clip_
code = gs_function_evaluate(pfs->Function, &t, pc.cc.paint.values);
if (code < 0)
- return code;
+ return code;
pcs->type->restrict_color(&pc.cc, pcs);
code = patch_color_to_device_color(pfs, &pc, &dc);
if (code < 0)
- return code;
- return gx_fill_rectangle_device_rop(fixed2int_pixround(clip_rect->p.x), fixed2int_pixround(clip_rect->p.y),
- fixed2int_pixround(clip_rect->q.x) - fixed2int_pixround(clip_rect->p.x),
- fixed2int_pixround(clip_rect->q.y) - fixed2int_pixround(clip_rect->p.y),
- &dc, pfs->dev, pfs->pis->log_op);
+ return code;
+ return gx_fill_rectangle_device_rop(fixed2int_pixround(clip_rect->p.x), fixed2int_pixround(clip_rect->p.y),
+ fixed2int_pixround(clip_rect->q.x) - fixed2int_pixround(clip_rect->p.x),
+ fixed2int_pixround(clip_rect->q.y) - fixed2int_pixround(clip_rect->p.y),
+ &dc, pfs->dev, pfs->pis->log_op);
#else
- /* Can't apply fill_rectangle, because the clist writer device doesn't pass
+ /* Can't apply fill_rectangle, because the clist writer device doesn't pass
the clipping path with fill_recatangle. Convert into trapezoids instead.
*/
quadrangle_patch p;
@@ -742,7 +739,7 @@ R_fill_rect_with_const_color(patch_fill_state_t *pfs, const gs_fixed_rect *clip_
code = gs_function_evaluate(pfs->Function, &t, pc.cc.paint.values);
if (code < 0)
- return code;
+ return code;
pcs->type->restrict_color(&pc.cc, pcs);
pc.t[0] = pc.t[1] = t;
pp[0][0].p = clip_rect->p;
@@ -784,16 +781,16 @@ radial_shading_external_contact(radial_shading_attrs_t *rsa, int point_index, do
double dy = rsa->p[point_index - 1].y - rsa->p[point_index].y;
if (at_corner) {
- double Dx = rsa->p[point_index + 1].x - rsa->p[point_index].x;
- double Dy = rsa->p[point_index + 1].y - rsa->p[point_index].y;
- bool b1 = (dx * rx + dy * ry >= 0);
- bool b2 = (Dx * rx + Dy * ry >= 0);
+ double Dx = rsa->p[point_index + 1].x - rsa->p[point_index].x;
+ double Dy = rsa->p[point_index + 1].y - rsa->p[point_index].y;
+ bool b1 = (dx * rx + dy * ry >= 0);
+ bool b2 = (Dx * rx + Dy * ry >= 0);
- if (b1 & b2)
- rsa->outer_contact[root_index] = true;
+ if (b1 & b2)
+ rsa->outer_contact[root_index] = true;
} else {
- if (rx * dy - ry * dx < 0)
- rsa->outer_contact[root_index] = true;
+ if (rx * dy - ry * dx < 0)
+ rsa->outer_contact[root_index] = true;
}
}
@@ -803,23 +800,23 @@ store_roots(radial_shading_attrs_t *rsa, const bool have_root[2], const double t
int i;
for (i = 0; i < 2; i++) {
- bool good_root;
-
- if (!have_root[i])
- continue;
- good_root = (!rsa->have_apex || (rsa->apex <= 0 || r0 == 0 ? t[i] >= rsa->apex : t[i] <= rsa->apex));
- if (good_root) {
- radial_shading_external_contact(rsa, point_index, t[i], r0, r1, at_corner, i);
- if (!rsa->have_root[i]) {
- rsa->span[i][0] = rsa->span[i][1] = t[i];
- rsa->have_root[i] = true;
- } else {
- if (rsa->span[i][0] > t[i])
- rsa->span[i][0] = t[i];
- if (rsa->span[i][1] < t[i])
- rsa->span[i][1] = t[i];
- }
- }
+ bool good_root;
+
+ if (!have_root[i])
+ continue;
+ good_root = (!rsa->have_apex || (rsa->apex <= 0 || r0 == 0 ? t[i] >= rsa->apex : t[i] <= rsa->apex));
+ if (good_root) {
+ radial_shading_external_contact(rsa, point_index, t[i], r0, r1, at_corner, i);
+ if (!rsa->have_root[i]) {
+ rsa->span[i][0] = rsa->span[i][1] = t[i];
+ rsa->have_root[i] = true;
+ } else {
+ if (rsa->span[i][0] > t[i])
+ rsa->span[i][0] = t[i];
+ if (rsa->span[i][1] < t[i])
+ rsa->span[i][1] = t[i];
+ }
+ }
}
}
@@ -832,38 +829,38 @@ compute_radial_shading_span_extended_side(radial_shading_attrs_t *rsa, double r0
bool by_x = (rsa->p[point_index].x == rsa->p[point_index + 1].x);
int i;
- /* Assuming x0 = y0 = 0 :
- cc * t +- (r0 + (r1 - r0) * t) == c
+ /* Assuming x0 = y0 = 0 :
+ cc * t +- (r0 + (r1 - r0) * t) == c
t0 := (c - r0) / (cc + (r1 - r0))
t1 := (c + r0) / (cc - (r1 - r0))
*/
if (by_x) {
- c = rsa->p[point_index].x - rsa->x0;
- cc = rsa->x1 - rsa->x0;
+ c = rsa->p[point_index].x - rsa->x0;
+ cc = rsa->x1 - rsa->x0;
} else {
- c = rsa->p[point_index].y - rsa->y0;
- cc = rsa->y1 - rsa->y0;
+ c = rsa->p[point_index].y - rsa->y0;
+ cc = rsa->y1 - rsa->y0;
}
t[0] = (c - r0) / (cc + r1 - r0);
t[1] = (c + r0) / (cc - r1 + r0);
if (t[0] > t[1]) {
- t[0] = t[1];
- t[1] = (c - r0) / (cc + r1 - r0);
+ t[0] = t[1];
+ t[1] = (c - r0) / (cc + r1 - r0);
}
for (i = 0; i < 2; i++) {
- double d, d0, d1;
-
- if (by_x) {
- d = rsa->y1 - rsa->y0 + r0 + (r1 - r0) * t[i];
- d0 = rsa->p[point_index].y;
- d1 = rsa->p[point_index + 1].y;
- } else {
- d = rsa->x1 - rsa->x0 + r0 + (r1 - r0) * t[i];
- d0 = rsa->p[point_index].x;
- d1 = rsa->p[point_index + 1].x;
- }
- if (d1 > d0 ? d0 <= d && d <= d1 : d1 <= d && d <= d0)
- have_root[i] = true;
+ double d, d0, d1;
+
+ if (by_x) {
+ d = rsa->y1 - rsa->y0 + r0 + (r1 - r0) * t[i];
+ d0 = rsa->p[point_index].y;
+ d1 = rsa->p[point_index + 1].y;
+ } else {
+ d = rsa->x1 - rsa->x0 + r0 + (r1 - r0) * t[i];
+ d0 = rsa->p[point_index].x;
+ d1 = rsa->p[point_index + 1].x;
+ }
+ if (d1 > d0 ? d0 <= d && d <= d1 : d1 <= d && d <= d0)
+ have_root[i] = true;
}
store_roots(rsa, have_root, t, r0, r1, point_index, false);
}
@@ -880,40 +877,40 @@ compute_radial_shading_span_extended_point(radial_shading_attrs_t *rsa, double r
double t[2];
if (fabs(div) < 1e-8) {
- /* Linear equation. */
- /* This case is always the ongoing eclipese contact. */
- double cx = rsa->x0 - (rsa->x1 - rsa->x0) * r0 / (r1 - r0);
- double cy = rsa->y0 - (rsa->y1 - rsa->y0) * r0 / (r1 - r0);
-
- t[0] = (Pw2(qx) + Pw2(qy))/(cx*qx + cy*qy) / 2;
- have_root[0] = true;
+ /* Linear equation. */
+ /* This case is always the ongoing eclipese contact. */
+ double cx = rsa->x0 - (rsa->x1 - rsa->x0) * r0 / (r1 - r0);
+ double cy = rsa->y0 - (rsa->y1 - rsa->y0) * r0 / (r1 - r0);
+
+ t[0] = (Pw2(qx) + Pw2(qy))/(cx*qx + cy*qy) / 2;
+ have_root[0] = true;
} else {
- /* Square equation. */
- double desc2 = -((Pw2(qx) + Pw2(qy) - Pw2(r0))*(Pw2(p1x) + Pw2(p1y) - Pw2(r0 - r1))) + Pw2(p1x*qx + p1y*qy + r0*(-r0 + r1));
-
- if (desc2 < 0) {
- return -1; /* The point is outside the shading coverage.
- Do not shorten, because we didn't observe it in practice. */
- } else {
- double desc1 = sqrt(desc2);
-
- if (div > 0) {
- t[0] = (p1x*qx + p1y*qy + r0*(-r0 + r1) - desc1) / div;
- t[1] = (p1x*qx + p1y*qy + r0*(-r0 + r1) + desc1) / div;
- } else {
- t[0] = (p1x*qx + p1y*qy + r0*(-r0 + r1) + desc1) / div;
- t[1] = (p1x*qx + p1y*qy + r0*(-r0 + r1) - desc1) / div;
- }
- have_root[0] = have_root[1] = true;
- }
+ /* Square equation. */
+ double desc2 = -((Pw2(qx) + Pw2(qy) - Pw2(r0))*(Pw2(p1x) + Pw2(p1y) - Pw2(r0 - r1))) + Pw2(p1x*qx + p1y*qy + r0*(-r0 + r1));
+
+ if (desc2 < 0) {
+ return -1; /* The point is outside the shading coverage.
+ Do not shorten, because we didn't observe it in practice. */
+ } else {
+ double desc1 = sqrt(desc2);
+
+ if (div > 0) {
+ t[0] = (p1x*qx + p1y*qy + r0*(-r0 + r1) - desc1) / div;
+ t[1] = (p1x*qx + p1y*qy + r0*(-r0 + r1) + desc1) / div;
+ } else {
+ t[0] = (p1x*qx + p1y*qy + r0*(-r0 + r1) + desc1) / div;
+ t[1] = (p1x*qx + p1y*qy + r0*(-r0 + r1) - desc1) / div;
+ }
+ have_root[0] = have_root[1] = true;
+ }
}
store_roots(rsa, have_root, t, r0, r1, point_index, true);
- if (have_root[0] && have_root[1])
- return 15;
+ if (have_root[0] && have_root[1])
+ return 15;
if (have_root[0])
- return 15 - 4;
+ return 15 - 4;
if (have_root[1])
- return 15 - 2;
+ return 15 - 2;
return -1;
}
@@ -923,19 +920,19 @@ static int
compute_radial_shading_span_extended(radial_shading_attrs_t *rsa, double r0, double r1)
{
int span_type0, span_type1;
-
+
span_type0 = compute_radial_shading_span_extended_point(rsa, r0, r1, 1);
if (span_type0 == -1)
- return -1;
+ return -1;
span_type1 = compute_radial_shading_span_extended_point(rsa, r0, r1, 2);
if (span_type0 != span_type1)
- return -1;
+ return -1;
span_type1 = compute_radial_shading_span_extended_point(rsa, r0, r1, 3);
if (span_type0 != span_type1)
- return -1;
+ return -1;
span_type1 = compute_radial_shading_span_extended_point(rsa, r0, r1, 4);
if (span_type0 != span_type1)
- return -1;
+ return -1;
compute_radial_shading_span_extended_side(rsa, r0, r1, 1);
compute_radial_shading_span_extended_side(rsa, r0, r1, 2);
compute_radial_shading_span_extended_side(rsa, r0, r1, 3);
@@ -952,8 +949,8 @@ compute_radial_shading_span(radial_shading_attrs_t *rsa, float x0, float y0, flo
our math is not applicable, and we render entire shading.
If the path bbox is inside the shading area,
we compute 1 or 2 'spans' - the shading parameter intervals,
- which covers the bbox. For doing that we need to resolve
- a square eqation by the shading parameter
+ which covers the bbox. For doing that we need to resolve
+ a square eqation by the shading parameter
for each corner of the bounding box,
and for each side of the shading bbox.
Note the equation to be solved in the user space.
@@ -963,7 +960,7 @@ compute_radial_shading_span(radial_shading_attrs_t *rsa, float x0, float y0, flo
the running circle, and the second one corresponds to the last (outgoing) contact
(like in a sun eclipse; well our sun is rectangular).
- Here are few exceptions.
+ Here are few exceptions.
First, the equation degenerates when the distance sqrt((x1-x0)^2 + (y1-y0)^2)
appears equal to r0-r1. In this case the base circles do contact,
@@ -989,7 +986,7 @@ compute_radial_shading_span(radial_shading_attrs_t *rsa, float x0, float y0, flo
implement this optimization. The general tensor patch algorithm
will skip uncovering parts.
- Fourth, when one base circle is (almost) inside the other,
+ Fourth, when one base circle is (almost) inside the other,
the parameter interval must include the shading apex.
To know that, we determine whether the contacting circle
is outside the rectangle (the "outer" contact),
@@ -997,7 +994,7 @@ compute_radial_shading_span(radial_shading_attrs_t *rsa, float x0, float y0, flo
At last, a small shortening of a shading won't give a
sensible speedup, but it may replace a symmetric function domain
- with an assymmetric one, so that the rendering
+ with an assymmetric one, so that the rendering
would be asymmetyric for a symmetric shading.
Therefore we do not perform a small sortening.
Instead we shorten only if the shading span
@@ -1021,40 +1018,40 @@ compute_radial_shading_span(radial_shading_attrs_t *rsa, float x0, float y0, flo
rsa->apex = (rsa->have_apex ? -r0 / (r1 - r0) : 0);
span_type0 = compute_radial_shading_span_extended(rsa, r0 / extent, r1 * extent);
if (span_type0 == -1)
- return -1;
+ return -1;
span_type1 = compute_radial_shading_span_extended(rsa, r0 / extent, r1 / extent);
if (span_type0 != span_type1)
- return -1;
+ return -1;
span_type1 = compute_radial_shading_span_extended(rsa, r0 * extent, r1 * extent);
if (span_type0 != span_type1)
- return -1;
+ return -1;
span_type1 = compute_radial_shading_span_extended(rsa, r0 * extent, r1 / extent);
if (span_type1 == -1)
- return -1;
+ return -1;
if (r0 < r1) {
- if (rsa->have_root[0] && !rsa->outer_contact[0])
- rsa->span[0][0] = rsa->apex; /* Likely never happens. Remove ? */
- if (rsa->have_root[1] && !rsa->outer_contact[1])
- rsa->span[1][0] = rsa->apex;
+ if (rsa->have_root[0] && !rsa->outer_contact[0])
+ rsa->span[0][0] = rsa->apex; /* Likely never happens. Remove ? */
+ if (rsa->have_root[1] && !rsa->outer_contact[1])
+ rsa->span[1][0] = rsa->apex;
} else if (r0 > r1) {
- if (rsa->have_root[0] && !rsa->outer_contact[0])
- rsa->span[0][1] = rsa->apex;
- if (rsa->have_root[1] && !rsa->outer_contact[1])
- rsa->span[1][1] = rsa->apex; /* Likely never happens. Remove ? */
+ if (rsa->have_root[0] && !rsa->outer_contact[0])
+ rsa->span[0][1] = rsa->apex;
+ if (rsa->have_root[1] && !rsa->outer_contact[1])
+ rsa->span[1][1] = rsa->apex; /* Likely never happens. Remove ? */
}
span_type = 0;
if (rsa->have_root[0] && rsa->span[0][0] < 0)
- span_type |= 1;
+ span_type |= 1;
if (rsa->have_root[1] && rsa->span[1][0] < 0)
- span_type |= 1;
+ span_type |= 1;
if (rsa->have_root[0] && rsa->span[0][1] > 0 && rsa->span[0][0] < 1)
- span_type |= 2;
+ span_type |= 2;
if (rsa->have_root[1] && rsa->span[1][1] > 0 && rsa->span[1][0] < 1)
- span_type |= 4;
+ span_type |= 4;
if (rsa->have_root[0] && rsa->span[0][1] > 1)
- span_type |= 8;
+ span_type |= 8;
if (rsa->have_root[1] && rsa->span[1][1] > 1)
- span_type |= 8;
+ span_type |= 8;
return span_type;
}
@@ -1064,30 +1061,30 @@ shorten_radial_shading(float *x0, float *y0, floatp *r0, float *d0, float *x1, f
double s0 = span_[0], s1 = span_[1], w;
if (s0 < 0)
- s0 = 0;
+ s0 = 0;
if (s1 < 0)
- s1 = 0;
+ s1 = 0;
if (s0 > 1)
- s0 = 1;
+ s0 = 1;
if (s1 > 1)
- s1 = 1;
+ s1 = 1;
w = s1 - s0;
if (w == 0)
- return false; /* Don't pass a degenerate shading. */
+ return false; /* Don't pass a degenerate shading. */
if (w > 0.3)
- return false; /* The span is big, don't shorten it. */
+ return false; /* The span is big, don't shorten it. */
{ /* Do shorten. */
- double R0 = *r0, X0 = *x0, Y0 = *y0, D0 = *d0;
- double R1 = *r1, X1 = *x1, Y1 = *y1, D1 = *d1;
-
- *r0 = R0 + (R1 - R0) * s0;
- *x0 = X0 + (X1 - X0) * s0;
- *y0 = Y0 + (Y1 - Y0) * s0;
- *d0 = D0 + (D1 - D0) * s0;
- *r1 = R0 + (R1 - R0) * s1;
- *x1 = X0 + (X1 - X0) * s1;
- *y1 = Y0 + (Y1 - Y0) * s1;
- *d1 = D0 + (D1 - D0) * s1;
+ double R0 = *r0, X0 = *x0, Y0 = *y0, D0 = *d0;
+ double R1 = *r1, X1 = *x1, Y1 = *y1, D1 = *d1;
+
+ *r0 = R0 + (R1 - R0) * s0;
+ *x0 = X0 + (X1 - X0) * s0;
+ *y0 = Y0 + (Y1 - Y0) * s0;
+ *d0 = D0 + (D1 - D0) * s0;
+ *r1 = R0 + (R1 - R0) * s1;
+ *x1 = X0 + (X1 - X0) * s1;
+ *y1 = Y0 + (Y1 - Y0) * s1;
+ *d1 = D0 + (D1 - D0) * s1;
}
return true;
}
@@ -1109,17 +1106,17 @@ is_radial_shading_large(double x0, double y0, double r0, double d0, double x1, d
/* If one dimension is large enough, the shading parameter span is wide. */
areaX = (rect->q.x - rect->p.x) * (rect->q.x - rect->p.x);
if (areaX * arbitrary < area0 + area1 + area2)
- return true;
+ return true;
areaY = (rect->q.y - rect->p.y) * (rect->q.y - rect->p.y);
if (areaY * arbitrary < area0 + area1 + area2)
- return true;
+ return true;
return false;
}
static int
gs_shading_R_fill_rectangle_aux(const gs_shading_t * psh0, const gs_rect * rect,
- const gs_fixed_rect *clip_rect,
- gx_device * dev, gs_imager_state * pis)
+ const gs_fixed_rect *clip_rect,
+ gx_device * dev, gs_imager_state * pis)
{
const gs_shading_R_t *const psh = (const gs_shading_R_t *)psh0;
float d0 = psh->params.Domain[0], d1 = psh->params.Domain[1];
@@ -1133,87 +1130,87 @@ gs_shading_R_fill_rectangle_aux(const gs_shading_t * psh0, const gs_rect * rect,
patch_fill_state_t pfs1;
if (r0 == 0 && r1 == 0)
- return 0; /* PLRM requires to paint nothing. */
+ return 0; /* PLRM requires to paint nothing. */
shade_init_fill_state((shading_fill_state_t *)&pfs1, psh0, dev, pis);
pfs1.Function = psh->params.Function;
code = init_patch_fill_state(&pfs1);
if (code < 0) {
if (pfs1.icclink != NULL) gsicc_release_link(pfs1.icclink);
- return code;
+ return code;
}
pfs1.function_arg_shift = 1;
pfs1.rect = *clip_rect;
pfs1.maybe_self_intersecting = false;
if (is_radial_shading_large(x0, y0, r0, d0, x1, y1, r1, rect))
- span_type = compute_radial_shading_span(&rsa, x0, y0, r0, x1, y1, r1, rect);
+ span_type = compute_radial_shading_span(&rsa, x0, y0, r0, x1, y1, r1, rect);
else
- span_type = -1;
+ span_type = -1;
if (span_type < 0) {
- code = R_extensions(&pfs1, psh, rect, d0, d1, psh->params.Extend[0], false);
- if (code >= 0)
- code = R_tensor_annulus(&pfs1, rect, x0, y0, r0, d0, x1, y1, r1, d1);
- if (code >= 0)
- code = R_extensions(&pfs1, psh, rect, d0, d1, false, psh->params.Extend[1]);
+ code = R_extensions(&pfs1, psh, rect, d0, d1, psh->params.Extend[0], false);
+ if (code >= 0)
+ code = R_tensor_annulus(&pfs1, rect, x0, y0, r0, d0, x1, y1, r1, d1);
+ if (code >= 0)
+ code = R_extensions(&pfs1, psh, rect, d0, d1, false, psh->params.Extend[1]);
} else if (span_type == 1) {
- code = R_fill_rect_with_const_color(&pfs1, clip_rect, d0);
+ code = R_fill_rect_with_const_color(&pfs1, clip_rect, d0);
} else if (span_type == 8) {
- code = R_fill_rect_with_const_color(&pfs1, clip_rect, d1);
+ code = R_fill_rect_with_const_color(&pfs1, clip_rect, d1);
} else {
- bool second_interval = true;
-
- code = 0;
- if (span_type & 1)
- code = R_extensions(&pfs1, psh, rect, d0, d1, psh->params.Extend[0], false);
- if (code >= 0) {
- float X0 = x0, Y0 = y0, D0 = d0, X1 = x1, Y1 = y1, D1 = d1;
- floatp R0 = r0, R1 = r1;
-
- if ((span_type & 2) && (span_type & 4) && rsa.span[0][1] >= rsa.span[1][0]) {
- double united[2];
-
- united[0] = rsa.span[0][0];
- united[1] = rsa.span[1][1];
- shorten_radial_shading(&X0, &Y0, &R0, &D0, &X1, &Y1, &R1, &D1, united);
- second_interval = false;
- code = R_tensor_annulus(&pfs1, rect, X0, Y0, R0, D0, X1, Y1, R1, D1);
- } else if (span_type & 2) {
- second_interval = shorten_radial_shading(&X0, &Y0, &R0, &D0, &X1, &Y1, &R1, &D1, rsa.span[0]);
- code = R_tensor_annulus(&pfs1, rect, X0, Y0, R0, D0, X1, Y1, R1, D1);
- }
- }
- if (code >= 0 && second_interval) {
- if (span_type & 4) {
- float X0 = x0, Y0 = y0, D0 = d0, X1 = x1, Y1 = y1, D1 = d1;
- floatp R0 = r0, R1 = r1;
-
- shorten_radial_shading(&X0, &Y0, &R0, &D0, &X1, &Y1, &R1, &D1, rsa.span[1]);
- code = R_tensor_annulus(&pfs1, rect, X0, Y0, R0, D0, X1, Y1, R1, D1);
- }
- }
- if (code >= 0 && (span_type & 8))
- code = R_extensions(&pfs1, psh, rect, d0, d1, false, psh->params.Extend[1]);
+ bool second_interval = true;
+
+ code = 0;
+ if (span_type & 1)
+ code = R_extensions(&pfs1, psh, rect, d0, d1, psh->params.Extend[0], false);
+ if (code >= 0) {
+ float X0 = x0, Y0 = y0, D0 = d0, X1 = x1, Y1 = y1, D1 = d1;
+ floatp R0 = r0, R1 = r1;
+
+ if ((span_type & 2) && (span_type & 4) && rsa.span[0][1] >= rsa.span[1][0]) {
+ double united[2];
+
+ united[0] = rsa.span[0][0];
+ united[1] = rsa.span[1][1];
+ shorten_radial_shading(&X0, &Y0, &R0, &D0, &X1, &Y1, &R1, &D1, united);
+ second_interval = false;
+ code = R_tensor_annulus(&pfs1, rect, X0, Y0, R0, D0, X1, Y1, R1, D1);
+ } else if (span_type & 2) {
+ second_interval = shorten_radial_shading(&X0, &Y0, &R0, &D0, &X1, &Y1, &R1, &D1, rsa.span[0]);
+ code = R_tensor_annulus(&pfs1, rect, X0, Y0, R0, D0, X1, Y1, R1, D1);
+ }
+ }
+ if (code >= 0 && second_interval) {
+ if (span_type & 4) {
+ float X0 = x0, Y0 = y0, D0 = d0, X1 = x1, Y1 = y1, D1 = d1;
+ floatp R0 = r0, R1 = r1;
+
+ shorten_radial_shading(&X0, &Y0, &R0, &D0, &X1, &Y1, &R1, &D1, rsa.span[1]);
+ code = R_tensor_annulus(&pfs1, rect, X0, Y0, R0, D0, X1, Y1, R1, D1);
+ }
+ }
+ if (code >= 0 && (span_type & 8))
+ code = R_extensions(&pfs1, psh, rect, d0, d1, false, psh->params.Extend[1]);
}
if (term_patch_fill_state(&pfs1))
- return_error(gs_error_unregistered); /* Must not happen. */
+ return_error(gs_error_unregistered); /* Must not happen. */
if (pfs1.icclink != NULL) gsicc_release_link(pfs1.icclink);
return code;
}
int
gs_shading_R_fill_rectangle(const gs_shading_t * psh0, const gs_rect * rect,
- const gs_fixed_rect * rect_clip,
- gx_device * dev, gs_imager_state * pis)
-{
+ const gs_fixed_rect * rect_clip,
+ gx_device * dev, gs_imager_state * pis)
+{
int code;
if (VD_TRACE_RADIAL_PATCH && vd_allowed('s')) {
- vd_get_dc('s');
- vd_set_shift(0, 0);
- vd_set_scale(0.01);
- vd_set_origin(0, 0);
+ vd_get_dc('s');
+ vd_set_shift(0, 0);
+ vd_set_scale(0.01);
+ vd_set_origin(0, 0);
}
code = gs_shading_R_fill_rectangle_aux(psh0, rect, rect_clip, dev, pis);
if (VD_TRACE_FUNCTIONAL_PATCH && vd_allowed('s'))
- vd_release_dc;
+ vd_release_dc;
return code;
}