diff options
author | Robin Watts <robin.watts@artifex.com> | 2012-05-25 17:55:31 +0100 |
---|---|---|
committer | Robin Watts <robin.watts@artifex.com> | 2012-05-25 17:55:31 +0100 |
commit | fad17657f6f583dbdef5a634d0f11dd79e446ffe (patch) | |
tree | a41291f4efa48486a1167f871aa690d89ccce327 /gs/base/gsalloc.h | |
parent | 1c9e30044d1d698701091c9913a81e4b3688a134 (diff) |
There were actually 2 bugs in here. The first one was spotted and
fixed by James Cloos - many thanks; the arguments to memcpy were
reversed.
The second one was to do with the fact that postscript operation
now thinks it has 14 colors. When we encode/decode, we were packing
the colors into a word in such a way that we were losing the interesting
ones off the top. Reverse the order of packing, and all is well.
This still leaves an "interesting" fact about this device; we loop:
for (chan_idx = 0; chan_idx < num_comp; chan_idx++)
...
for (j = 0; j < xc->height; j++)
...
get_bits_rectangle
So, in the case where we have n components, and more than 1 band
we'll be rendering the entire file n times - despite the fact that
we request all the colors each time!
Diffstat (limited to 'gs/base/gsalloc.h')
0 files changed, 0 insertions, 0 deletions