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authorkramm <kramm>2008-04-05 07:27:03 +0000
committerkramm <kramm>2008-04-05 07:27:03 +0000
commit8154e11e1c06aefe18c16b33f2b12d6de21273a4 (patch)
tree30afac30be87bde486481ec954f131afcfa95c3b /lib/gocr
parente8fe2f290123fc66181709a8a5263ad9e91c6939 (diff)
(patched) gocr-0.44
Diffstat (limited to 'lib/gocr')
-rw-r--r--lib/gocr/box.c369
-rw-r--r--lib/gocr/database.c451
-rw-r--r--lib/gocr/detect.c943
-rw-r--r--lib/gocr/gocr.h286
-rw-r--r--lib/gocr/job.c83
-rw-r--r--lib/gocr/lines.c348
-rw-r--r--lib/gocr/list.c334
-rw-r--r--lib/gocr/list.h90
-rw-r--r--lib/gocr/ocr0.c6591
-rw-r--r--lib/gocr/ocr0.h63
-rw-r--r--lib/gocr/ocr0n.c1254
-rw-r--r--lib/gocr/ocr1.c84
-rw-r--r--lib/gocr/ocr1.h3
-rw-r--r--lib/gocr/otsu.c284
-rw-r--r--lib/gocr/otsu.h23
-rw-r--r--lib/gocr/output.c193
-rw-r--r--lib/gocr/output.h36
-rw-r--r--lib/gocr/pgm2asc.c2875
-rw-r--r--lib/gocr/pgm2asc.h106
-rw-r--r--lib/gocr/pixel.c537
-rw-r--r--lib/gocr/pnm.h24
-rw-r--r--lib/gocr/progress.c87
-rw-r--r--lib/gocr/progress.h42
-rw-r--r--lib/gocr/remove.c687
-rw-r--r--lib/gocr/unicode.c1314
-rw-r--r--lib/gocr/unicode.h1257
26 files changed, 18364 insertions, 0 deletions
diff --git a/lib/gocr/box.c b/lib/gocr/box.c
new file mode 100644
index 00000000..f0cc989f
--- /dev/null
+++ b/lib/gocr/box.c
@@ -0,0 +1,369 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2007 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL address
+
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <assert.h>
+#include <string.h>
+/* do we need #include <math.h>? conflicts with INFINITY in unicode.h */
+#include "gocr.h"
+#include "pgm2asc.h"
+
+/* for sorting letters by position on the image
+/ ToDo: - use function same line like this or include lines.m1 etc. */
+int box_gt(struct box *box1, struct box *box2) {
+ // box1 after box2 ?
+ if (box1->line > box2->line)
+ return 1;
+ if (box1->line < box2->line)
+ return 0;
+ if (box1->x0 > box2->x1) // before
+ return 1;
+ if (box1->x1 < box2->x0) // before
+ return 0;
+ if (box1->x0 > box2->x0) // before, overlapping!
+ return 1;
+
+ return 0;
+}
+
+/* --- copy part of pix p into new pix b ---- len=10000
+ * Returns: 0 on success, 1 on error.
+ * naming it as copybox isnt very clever, because it dont have to do with the
+ * char boxes (struct box)
+ */
+int copybox (pix * p, int x0, int y0, int dx, int dy, pix * b, int len) {
+ int x, y;
+
+ /* test boundaries */
+ if (b->p == NULL || dx < 0 || dy < 0 || dx * dy > len) {
+ fprintf(stderr, " error-copybox x=%5d %5d d=%5d %5d\n", x0, y0, dx, dy);
+ return 1;
+ }
+
+ b->x = dx;
+ b->y = dy;
+ b->bpp = 1;
+#ifdef FASTER_INCOMPLETE
+ for (y = 0; y < dy; y++)
+ memcpy(&pixel_atp(b, 0, y), &pixel_atp(p, x0, y + y0 ), dx);
+ // and unmark pixels
+#else
+ for (y = 0; y < dy; y++)
+ for (x = 0; x < dx; x++)
+ pixel_atp(b, x, y) = getpixel(p, x + x0, y + y0);
+#endif
+
+ return 0;
+}
+
+/* reset table of alternative chars (and free memory) */
+int reset_box_ac(struct box *box){
+ int i;
+ for (i=0; i<box->num_ac; i++)
+ if (box->tas[i]) {
+ /* fprintf(stderr,"DBG free_s[%d] %p %s\n",i,box->tas[i],box->tas[i]); */
+ free(box->tas[i]);
+ box->tas[i]=0; /* prevent double freeing */
+ }
+ box->num_ac=0; /* mark as freed */
+ return 0;
+}
+
+/* ini or copy a box: get memory for box and initialize the memory */
+struct box *malloc_box (struct box *inibox) {
+ struct box *buf;
+ int i;
+
+ buf = (struct box *) malloc(sizeof(struct box));
+ if (!buf)
+ return NULL;
+ if (inibox) {
+ memcpy(buf, inibox, sizeof(struct box));
+ /* only pointer are copied, we want to copy the contents too */
+ for (i=0;i<inibox->num_ac;i++) {
+ if (inibox->tas[i]) {
+ buf->tas[i]=(char *)malloc(strlen(inibox->tas[i])+1);
+ memcpy(buf->tas[i], inibox->tas[i], strlen(inibox->tas[i])+1);
+ }
+ }
+ }
+ else { /* ToDo: init it */
+ buf->num_ac=0;
+ buf->num_frames=0;
+ }
+ /* fprintf(stderr,"\nDBG ini_box %p",buf); */
+ return buf;
+}
+
+/* free memory of box */
+int free_box (struct box *box) {
+ if (!box) return 0;
+ /* fprintf(stderr,"DBG free_box %p\n",box); out_x(box); */
+ reset_box_ac(box); /* free alternative char table */
+ free(box); /* free the box memory */
+ return 0;
+}
+
+/* simplify the vectorgraph,
+ * but what is the best way?
+ * a) melting two neighbouring vectors with nearly same direction?
+ * (nearest angle to pi)
+ * b) melting three neigbours with smallest area?
+ * ToDo:
+ * mode = 0 - only lossless
+ * mode = 1 - reduce one vector, smallest possible loss
+ * mode = 2 - remove jitter (todo, or somewhere else)
+ * ToDo: include also loop around (last - first element)
+ * ToDo: reduce by 10..50%
+ */
+int reduce_vectors ( struct box *box1, int mode ) {
+ int i1, i2, nx, ny, mx, my, len,
+ minlen=1024, /* minlength of to neighbouring vectors */
+ besti1=0, /* frame for best reduction */
+ besti2=2; /* vector replacing its predecessor */
+ double sprod, maxsprod=-1;
+ if (mode!=1) fprintf(stderr,"ERR not supported yet, ToDo\n");
+ for (i2=1,i1=0; i1<box1->num_frames; i1++) { /* every frame */
+ for (;i2<box1->num_frame_vectors[i1]-1; i2++) { /* every vector */
+ /* predecessor n */
+ nx = box1->frame_vector[i2-0][0] - box1->frame_vector[i2-1][0];
+ ny = box1->frame_vector[i2-0][1] - box1->frame_vector[i2-1][1];
+ /* successor m */
+ mx = box1->frame_vector[i2+1][0] - box1->frame_vector[i2-0][0];
+ my = box1->frame_vector[i2+1][1] - box1->frame_vector[i2-0][1];
+ /* angle is w = a*b/(|a|*|b|) = 1 means parallel */
+ /* normalized: minimize w^2 = (a*b/(|a|*|b|)-1)^2 */
+ /* -1=90grd, 0=0grd, -2=180grd */
+ sprod = /* fabs */(abs(nx*mx+ny*my)*(nx*mx+ny*my)
+ /(1.*(nx*nx+ny*ny)*(mx*mx+my*my))-1);
+ /* we dont include math.h because INFINITY conflicts to unicode,h */
+ if (sprod<0) sprod=-sprod;
+ len = (mx*mx+my*my)*(nx*nx+ny*ny); /* sum lengths^2 */
+// ..c ###c ... .. ...
+// .b. len=2+2 #b.. len=2+5 #bc len=1+2 bc len=1+1 b#a len=4+5
+// a.. spr=0 a... spr=1/10 a.. spr=1/4 a. spr=1 ##c spr=9/5
+//
+ if ( len* sprod* sprod* sprod* sprod
+ <minlen*maxsprod*maxsprod*maxsprod*maxsprod
+ || maxsprod<0) /* Bad! ToDo! */
+ { maxsprod=sprod; besti1=i1; besti2=i2; minlen=len; }
+ }
+ }
+ if (box1->num_frames>0)
+ for (i2=besti2; i2<box1->num_frame_vectors[ box1->num_frames-1 ]-1; i2++) {
+ box1->frame_vector[i2][0]=box1->frame_vector[i2+1][0];
+ box1->frame_vector[i2][1]=box1->frame_vector[i2+1][1];
+ }
+ for (i1=besti1; i1<box1->num_frames; i1++)
+ box1->num_frame_vectors[i1]--;
+// fprintf(stderr,"\nDBG_reduce_vectors i= %d nv= %d sprod=%f len2=%d\n# ...",
+// besti2,box1->num_frame_vectors[ box1->num_frames-1 ],maxsprod,minlen);
+// out_x(box1);
+ return 0;
+}
+
+/* add the contents of box2 to box1
+ * especially add vectors of box2 to box1
+ */
+int merge_boxes( struct box *box1, struct box *box2 ) {
+ int i1, i2, i3, i4;
+ struct box tmpbox, *bsmaller, *bbigger; /* for mixing and sorting */
+ /* DEBUG, use valgrind to check uninitialized memory */
+#if 0
+ fprintf(stderr,"\nDBG merge_boxes_input:"); out_x(box1); out_x(box2);
+#endif
+ /* pair distance is to expendable, taking borders is easier */
+ if ((box2->x1 - box2->x0)*(box2->y1 - box2->y0)
+ >(box1->x1 - box1->x0)*(box1->y1 - box1->y0)) {
+ bbigger=box2; bsmaller=box1; }
+ else {
+ bbigger=box1; bsmaller=box2; }
+ /* ToDo: does not work if a third box is added */
+ if (box2->y0>box1->y1 || box2->y1<box1->y0
+ || box2->x0>box1->x1 || box2->x1<box1->x0) {
+ box1->num_boxes += box2->num_boxes; /* num seperate objects 2=ij */
+ } else {
+ if (box2->num_boxes>box1->num_boxes) box1->num_boxes=box2->num_boxes;
+ box1->num_subboxes += box2->num_subboxes+1; /* num holes 1=abdepq 2=B */
+ }
+ box1->dots += box2->dots; /* num i-dots */
+ if ( box2->x0 < box1->x0 ) box1->x0 = box2->x0;
+ if ( box2->x1 > box1->x1 ) box1->x1 = box2->x1;
+ if ( box2->y0 < box1->y0 ) box1->y0 = box2->y0;
+ if ( box2->y1 > box1->y1 ) box1->y1 = box2->y1;
+ i1 = i2 = 0;
+ if (bbigger->num_frames)
+ i1 = bbigger->num_frame_vectors[ bbigger->num_frames - 1 ];
+ if (bsmaller->num_frames)
+ i2 = bsmaller->num_frame_vectors[ bsmaller->num_frames - 1 ];
+ while (i1+i2 > MaxFrameVectors) {
+ if (i1>i2) { reduce_vectors( bbigger, 1 ); i1--; }
+ else { reduce_vectors( bsmaller, 1 ); i2--; }
+ }
+ /* if i1+i2>MaxFrameVectors simplify the vectorgraph */
+ /* if sum num_frames>MaxNumFrames through shortest graph away and warn */
+ /* first copy the bigger box */
+ memcpy(&tmpbox, bbigger, sizeof(struct box));
+ /* attach the smaller box */
+ for (i4=i3=0; i3<bsmaller->num_frames; i3++) {
+ if (tmpbox.num_frames>=MaxNumFrames) break;
+
+ for (; i4<bsmaller->num_frame_vectors[i3]; i4++) {
+ memcpy(tmpbox.frame_vector[i1],
+ bsmaller->frame_vector[i4],2*sizeof(int));
+ i1++;
+ }
+ tmpbox.num_frame_vectors[ tmpbox.num_frames ] = i1;
+ tmpbox.frame_vol[ tmpbox.num_frames ] = bsmaller->frame_vol[ i3 ];
+ tmpbox.frame_per[ tmpbox.num_frames ] = bsmaller->frame_per[ i3 ];
+ tmpbox.num_frames++;
+ if (tmpbox.num_frames>=MaxNumFrames) {
+ if (JOB->cfg.verbose)
+ fprintf(stderr,"\nDBG merge_boxes MaxNumFrames reached");
+ break;
+ }
+ }
+ /* copy tmpbox to destination */
+ box1->num_frames = tmpbox.num_frames;
+ memcpy(box1->num_frame_vectors,
+ tmpbox.num_frame_vectors,sizeof(int)*MaxNumFrames);
+ memcpy(box1->frame_vol,
+ tmpbox.frame_vol,sizeof(int)*MaxNumFrames);
+ memcpy(box1->frame_per,
+ tmpbox.frame_per,sizeof(int)*MaxNumFrames);
+ memcpy(box1->frame_vector,
+ tmpbox.frame_vector,sizeof(int)*2*MaxFrameVectors);
+#if 0
+ if (JOB->cfg.verbose)
+ fprintf(stderr,"\nDBG merge_boxes_result:"); out_x(box1);
+#endif
+ return 0;
+}
+
+/* used for division of glued chars
+ * after a box is splitted into 2, where vectors are copied to both,
+ * vectors outside the new box are cutted and thrown away,
+ * later replaced by
+ * - 1st remove outside vectors with outside neighbours (complete frames?)
+ * add vector on outside vector with inside neighbours
+ * care about connections through box between outside vectors
+ * - 2nd reduce outside crossings (inclusive splitting frames if necessary)
+ * depending on direction (rotation) of outside connections
+ * - 3th shift outside vectors to crossing points
+ * - split add this points, connect only in-out...out-in,
+ * - cutting can result in more objects
+ * ToDo: dont connect --1---2--------3----4-- new-y1 (inside above not drawn)
+ * \ \->>>>-/ / outside
+ * \----<<<<-----/ old-y1
+ * |======| subtractable?
+ *
+ * only connect --1---2--------3----4-- new-y1
+ * \>>/ \>>>/ old-y1 outside
+ *
+ * ToDo: new vol, per
+ */
+int cut_box( struct box *box1) {
+ int i1, i2, i3, i4, x, y, lx, ly, dbg=0;
+ if (JOB->cfg.verbose) dbg=1; // debug level, enlarge to get more output
+ if (dbg) fprintf(stderr,"\n cut box x= %3d %3d", box1->x0, box1->y0);
+ /* check if complete frames are outside the box */
+ for (i1=0; i1<box1->num_frames; i1++){
+ if (dbg>2) fprintf(stderr,"\n checking frame %d outside", i1);
+ i2 = ((i1)?box1->num_frame_vectors[ i1-1 ]:0); // this frame
+ i3 = box1->num_frame_vectors[ i1 ]; // next frame
+ for (i4=i2; i4 < i3; i4++) {
+ x = box1->frame_vector[i4][0];
+ y = box1->frame_vector[i4][1];
+ /* break, if one vector is lying inside */
+ if (x>=box1->x0 && x<=box1->x1 && y>=box1->y0 && y<=box1->y1) break;
+ }
+ if (i4==i3) { /* all vectors outside */
+ if (dbg>1) fprintf(stderr,"\n remove frame %d",i1);
+ /* replace all frames i1,i1+1,... by i1+1,i1+2,... */
+ /* replace (x,y) pairs first */
+ for (i4=i2; i4<box1->num_frame_vectors[ box1->num_frames-1 ]-(i3-i2);
+ i4++) {
+ box1->frame_vector[i4][0] = box1->frame_vector[i4+i3-i2][0];
+ box1->frame_vector[i4][1] = box1->frame_vector[i4+i3-i2][1];
+ }
+ /* replace the num_frame_vectors */
+ for (i4=i1; i4<box1->num_frames-1; i4++)
+ box1->num_frame_vectors[ i4 ] =
+ box1->num_frame_vectors[ i4+1 ]-(i3-i2);
+ box1->num_frames--; i1--;
+ }
+ }
+ /* remove vectors outside the box */
+ i3=0;
+ for (i1=0; i1<box1->num_frames; i1++){
+ if (dbg>2) fprintf(stderr,"\n check cutting vectors on frame %d", i1);
+ x = box1->frame_vector[0][0]; /* last x */
+ y = box1->frame_vector[0][1]; /* last y */
+ /* ToDo: start inside to get a closed object */
+ if (x<box1->x0 || x>box1->x1 || y<box1->y0 || y>box1->y1) i3=1;
+ for (i2=0; i2<box1->num_frame_vectors[ i1 ]; i2++) {
+ lx = x; /* last x */
+ ly = y; /* last y */
+ x = box1->frame_vector[i2][0];
+ y = box1->frame_vector[i2][1];
+ // fprintf(stderr,"DBG LEV3 i2= %3d xy= %3d %3d",i2,x,y);
+ /* check if outside */
+ if (x<box1->x0 || x>box1->x1 || y<box1->y0 || y>box1->y1) {
+ /* replace by nearest point at border, ToDo: better crossingpoint */
+ if (i3==0) { /* wrong if it starts outside */
+ if (x < box1->x0) x = box1->frame_vector[i2][0] = box1->x0;
+ if (x > box1->x1) x = box1->frame_vector[i2][0] = box1->x1;
+ if (y < box1->y0) y = box1->frame_vector[i2][1] = box1->y0;
+ if (y > box1->y1) y = box1->frame_vector[i2][1] = box1->y1;
+ } else {
+ /* remove vector */
+ if (dbg>1) fprintf(stderr,"\n remove vector[%d][%d] x= %2d %2d",i1,i2,x-box1->x0,y-box1->y0);
+ for (i4=i2;i4<box1->num_frame_vectors[ box1->num_frames-1 ]-1;i4++) {
+ box1->frame_vector[i4][0] = box1->frame_vector[i4+1][0];
+ box1->frame_vector[i4][1] = box1->frame_vector[i4+1][1];
+ }
+ for (i4=i1; i4<box1->num_frames; i4++)
+ box1->num_frame_vectors[ i4 ]--;
+ i2--; /* next element is shiftet now, setting back the counter */
+ }
+ i3++;
+ // fprintf(stderr," outside i3= %d\n",i3);
+ continue;
+ }
+ // fprintf(stderr," inside i3= %d",i3);
+ if (i3) { /* ToDo: better crossing point last vector and border */
+ if (lx < box1->x0) lx = box1->x0;
+ if (lx > box1->x1) lx = box1->x1;
+ if (ly < box1->y0) ly = box1->y0;
+ if (ly > box1->y1) ly = box1->y1;
+ x = box1->frame_vector[i2][0] = lx;
+ y = box1->frame_vector[i2][1] = ly;
+ i3 = 0;
+ }
+ // fprintf(stderr," xy= %3d %3d\n",x,y);
+ }
+ }
+ //if (dbg>2) { fprintf(stderr,"\nDBG cut_box_result:"); out_x(box1); }
+ return 0;
+}
+
diff --git a/lib/gocr/database.c b/lib/gocr/database.c
new file mode 100644
index 00000000..21a4f02a
--- /dev/null
+++ b/lib/gocr/database.c
@@ -0,0 +1,451 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2006 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL address
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "gocr.h"
+#include "pnm.h"
+#include "pgm2asc.h"
+#include <string.h>
+#include <time.h>
+
+#define Blen 256
+
+// load boxes from database into boxlist (for faster access)
+// used as alternate engine, comparing chars with database
+int load_db(void) {
+ FILE *f1;
+ char s1[Blen+1],
+ s2[Blen+1] = "./db/", /* ToDo: replace by constant! by configure */
+ *s3;
+ int i, j, ii, i2, line;
+ struct box *box1;
+ pix *pp;
+
+ if( JOB->cfg.db_path ) strncpy(s2,JOB->cfg.db_path,Blen-1);
+ i2=strlen(s2);
+ if (JOB->cfg.verbose)
+ fprintf(stderr, "# load database %s %s ... ",s2,JOB->cfg.db_path);
+
+ strncpy(s2+i2,"db.lst",Blen-i2);s2[Blen]=0;
+ f1 = fopen(s2, "r");
+ if (!f1) {
+ fprintf(stderr, " DB %s not found\n",s2);
+ return 1;
+ }
+
+ line = 0; /* line counter for better error report */
+ for (ii = 0; !feof(f1); ii++) {
+/* bbg: should write a better input routine */
+ if (!fgets(s1, Blen, f1)) break; line++;
+ j = strlen(s1);
+ /* remove carriage return sequences from line */
+ while (j > 0 && (s1[j - 1] == '\r' || s1[j - 1] == '\n'))
+ s1[--j] = 0;
+ if (!j) continue; /* skip empty line */
+ if (s1[0]=='#') continue; /* skip comments (v0.44) */
+ /* copy file name */
+ for (i = 0; i < j && i+i2 < Blen && strchr(" \t,;",s1[i]) == 0; i++)
+ s2[i2 + i] = s1[i];
+ s2[i2+i]=0;
+ /* skip spaces */
+ for (; i < j && strchr(" \t",s1[i]) != 0; i++);
+ /* by now: read pix, fill box, goto next ??? */
+ pp = (pix *)malloc(sizeof(pix));
+ if( !pp ) fprintf(stderr,"malloc error in load_db pix\n");
+
+ //readpgm(s2, pp, 0 * JOB->cfg.verbose);
+ fprintf(stderr, "Can't call readpgm()\n");
+
+ box1 = (struct box *)malloc_box(NULL);
+ if(!box1) fprintf(stderr,"malloc error in load_db box1\n");
+ box1->x0 = 0;
+ box1->x1 = pp->x-1; // white border 1 pixel width
+ box1->y0 = 0;
+ box1->y1 = pp->y-1;
+ box1->x = 1;
+ box1->y = 1;
+ box1->dots = 0;
+ box1->c = 0;
+ box1->modifier = 0; /* ToDo: obsolete */
+ box1->tas[0]=NULL;
+ box1->tac[0]=0;
+ box1->wac[0]=100; /* really 100% sure? */
+ box1->num_ac=1;
+ if (s1[i]=='"'){ /* parse a string */
+ j=strrchr(s1+i+1,'"')-(s1+i+1); /* we only look for first and last "" */
+ if (j>=1) {
+ s3=(char *)malloc(j+1);
+ if (!s3) fprintf (stderr, "malloc error in load_db s3\n");
+ if (s3) {
+ memcpy(s3,s1+i+1,j);
+ s3[j]=0;
+ box1->tas[0]=s3;
+ // fprintf(stderr,"\nstring=%s",s3);
+ }
+ } else { fprintf(stderr,"load_db: string parse error L%d\n",line); }
+ } else {
+ box1->tac[0] = box1->c = s1[i]; /* try to interpret as ASCII */
+ /* we can live without hexcode in future if we use UTF8-strings */
+ s3=s1+i;
+ j=strtol( s1+i, &s3, 16); /* try to read 4 to 8 digit hex unicode */
+ /* if its an hexcode, ASCII interpretation is overwritten */
+ if( j && i+3<=Blen && s3-s1-i>3 ) box1->tac[0] = box1->c = j;
+ // fprintf(stderr,"\nhexcode=%04x=%04x %d",(int)j,(int)box1->c,s3-s1-i);
+ }
+ box1->num = 0;
+ box1->line = -1;
+ box1->m1 = 0; /* ToDo: should be given too in the database! */
+ box1->m2 = 0;
+ box1->m3 = 0;
+ box1->m4 = 0;
+ box1->p = pp;
+ list_app(&JOB->tmp.dblist, box1); // append to list
+#if 0
+ out_x(box1);
+#endif
+ }
+ fclose(f1);
+ if (JOB->cfg.verbose)
+ fprintf(stderr, " %d chars loaded\n", ii);
+ return 0;
+}
+
+// expand database from box/boxlist name=db_$utime.pbm
+// this is added in version v0.3.3
+int store_db(struct box *box1) {
+ FILE *f1;
+ char s2[Blen+1] = "./db/", s3[Blen+1];
+ int i2, dx, dy;
+ pix b; /* temporary mini page */
+
+ if( JOB->cfg.db_path ) strncpy(s2,JOB->cfg.db_path,Blen-1);
+ i2=strlen(s2);
+
+ /* name generation can cause problems, if called twice within a second */
+ if (box1->num_ac && box1->tas[0])
+ sprintf(s3,"db_%04x_%lu.pbm", (unsigned int)box1->tas[0][0],
+ (unsigned long)time(NULL));
+ else
+ sprintf(s3,"db_%04x_%lu.pbm", (unsigned int)box1->c,
+ (unsigned long)time(NULL));
+ /* ToDo: the file name may be not unique */
+ strncpy(s2+i2,"db.lst",Blen-i2);s2[Blen]=0;
+ f1 = fopen(s2, "a");
+ if (!f1) {
+ fprintf(stderr, " could not access %s\n",s2);
+ return 1;
+ }
+ strncpy(s2+i2,s3,strlen(s3)); s2[i2+strlen(s3)]=0;
+ /* store image and infos about the char */
+ /* ToDo: store the vector list instead of the pixelarray */
+
+ if (JOB->cfg.verbose)
+ fprintf(stderr, "store_db: add file %s to database\n#",s3);
+ dx=box1->x1-box1->x0+1;
+ dy=box1->y1-box1->y0+1;
+ b.p = (unsigned char *) malloc( dx * dy );
+ if( !b.p ){
+ fprintf( stderr, "\nFATAL: malloc failed, skip store_db" );
+ return 2;
+ }
+ if (copybox(box1->p, box1->x0, box1->y0, dx, dy, &b, dx * dy))
+ return -1;
+
+ //writepbm(s2,&b); /* What is to do on error? */
+
+ free(b.p);
+
+ /* store the database line */
+ /* some infos about box1->m1,..,m4 should added (base line, high etc.) */
+ if (box1->num_ac && box1->tas[0]) {
+ fprintf(f1, "%s \"%s\"\n",s3,box1->tas[0]);
+ /* ToDo: what if tas contains '"'? */
+ } else {
+ if( (box1->c >= '0' && box1->c <= '9')
+ || (box1->c >= 'A' && box1->c <= 'Z')
+ || (box1->c >= 'a' && box1->c <= 'z') )
+ fprintf(f1, "%s %c\n",s3,(char)box1->c);
+ else {
+ if (((box1->c)>>16)>>16)
+ fprintf(f1, "%s %08x\n",s3,(unsigned int)box1->c);
+ else
+ fprintf(f1, "%s %04x\n",s3,(unsigned int)box1->c);
+ }
+ }
+ fclose(f1);
+ return 0;
+}
+
+/* function is only for user prompt on console to identify chars
+ it prints out a part of pixmap b at point x0,y0 to stderr
+ using dots .,; if no pixel, and @xoO for pixels
+ */
+void out_env(struct box *px ){
+ int x0,y0,x1,y1,dx,dy,x,y,x2,y2,yy0,tx,ty,i,cs;
+ char c1, c2; pix *b;
+ cs=JOB->cfg.cs;
+ yy0=px->y0;
+ { /* overwrite rest of arguments */
+ b=px->p;
+ x0=px->x0; x1=px->x1; dx=x1-x0+1;
+ y0=px->y0; y1=px->y1; dy=y1-y0+1;
+ y0-=2; y1+=2;
+ if (px->m4 && y0>px->m1) y0=px->m1;
+ if (px->m4 && y1<px->m4) y1=px->m4;
+ if (x1-x0+1<52) { x0-=10; x1+=10; } /* fragment? expand frame */
+ if (x1-x0+1<52) { x0-=10; x1+=10; } /* fragment? expand frame */
+ if (x1-x0+1<62) { x0-=5; x1+=5; }
+ if (y1-y0+1<10) { y0-= 4; y1+= 4; } /* fragment? */
+ if (x0<0) x0=0; if (x1>=b->x) x1=b->x-1;
+ if (y0<0) y0=0; if (y1>=b->y) y1=b->y-1;
+ dx=x1-x0+1;
+ dy=y1-y0+1; yy0=y0;
+ fprintf(stderr,"\n# show box + environment");
+ fprintf(stderr,"\n# show box x= %4d %4d d= %3d %3d r= %d %d",
+ px->x0, px->y0, px->x1 - px->x0 + 1, px->y1 - px->y0 + 1,
+ px->x - px->x0, px->y - px->y0);
+ if (px->num_ac){ /* output table of chars and its probabilities */
+ fprintf(stderr,"\n# list box char: ");
+ for(i=0;i<px->num_ac && i<NumAlt;i++)
+ /* output the (xml-)string (picture position, barcodes, glyphs, ...) */
+ if (px->tas[i])
+ fprintf(stderr," %s(%d)", px->tas[i] ,px->wac[i]);
+ else
+ fprintf(stderr," %s(%d)",decode(px->tac[i],ASCII),px->wac[i]);
+ }
+ fprintf(stderr,"\n");
+ if (px->dots && px->m2 && px->m1<y0) { yy0=px->m1; dy=px->y1-yy0+1; }
+ }
+ tx=dx/80+1;
+ ty=dy/40+1; // step, usually 1, but greater on large maps
+ fprintf(stderr,"# show pattern x= %4d %4d d= %3d %3d t= %d %d\n",
+ x0,y0,dx,dy,tx,ty);
+ if (dx>0)
+ for(y=yy0;y<yy0+dy;y+=ty) { /* reduce the output to max 78x40 */
+
+ /* image is the boxframe + environment in the original bitmap */
+ for(x=x0;x<x0+dx;x+=tx){ /* by merging sub-pixels */
+ c1='.';
+ for(y2=y;y2<y+ty && y2<y0+dy;y2++) /* sub-pixels */
+ for(x2=x;x2<x+tx && x2<x0+dx;x2++)
+ { if((getpixel(b,x2,y2)<cs)) c1='#'; }
+ // show pixels outside the box thinner/weaker
+ if (x+tx-1 < px->x0 || x > px->x1
+ || y+ty-1 < px->y0 || y > px->y1) c1=((c1=='#')?'O':',');
+ fprintf(stderr,"%c", c1 );
+ }
+
+ c1=c2=' ';
+ /* mark lines with < */
+ if (px) if (y==px->m1 || y==px->m2 || y==px->m3 || y==px->m4) c1='<';
+ if (y==px->y0 || y==px->y1) c2='-'; /* boxmarks */
+ fprintf(stderr,"%c%c\n",c1,c2);
+ }
+}
+
+
+/*
+// second variant, for database (with slightly other behaviour)
+// new variant
+// look at the environment of the pixel too (contrast etc.)
+// detailed analysis only of diff pixels!
+//
+// 100% * distance, 0 is best fit
+// = similarity of 2 chars for recognition of noisy chars
+// weigth of pixels with only one same neighbour set to 0
+// look at contours too!
+ ToDo: especially on small boxes distance should only be 0 if
+ characters are 100% identical!
+*/
+// #define DEBUG 2
+int distance2( pix *p1, struct box *box1,
+ pix *p2, struct box *box2, int cs){
+ int rc=0,x,y,v1,v2,i1,i2,rgood=0,rbad=0,
+ x1,y1,x2,y2,dx,dy,dx1,dy1,dx2,dy2,tx,ty;
+#if DEBUG == 2
+ if(JOB->cfg.verbose)
+ fprintf(stderr," DEBUG: distance2\n");
+#endif
+ x1=box1->x0;y1=box1->y0;x2=box2->x0;y2=box2->y0;
+ dx1=box1->x1-box1->x0+1; dx2=box2->x1-box2->x0+1; dx=((dx1>dx2)?dx1:dx2);dx=dx1;
+ dy1=box1->y1-box1->y0+1; dy2=box2->y1-box2->y0+1; dy=((dy1>dy2)?dy1:dy2);dy=dy1;
+ if(abs(dx1-dx2)>1+dx/16 || abs(dy1-dy2)>1+dy/16) rbad++; // how to weight?
+ // compare relations to baseline and upper line
+ if(box1->m4>0 && box2->m4>0){ // used ???
+ if(2*box1->y1>box1->m3+box1->m4 && 2*box2->y1<box2->m3+box2->m4) rbad+=128;
+ if(2*box1->y0>box1->m1+box1->m2 && 2*box2->y0<box2->m1+box2->m2) rbad+=128;
+ }
+ tx=dx/16; if(dx<17)tx=1; // raster
+ ty=dy/32; if(dy<33)ty=1;
+ // compare pixels
+ for( y=0;y<dy;y+=ty )
+ for( x=0;x<dx;x+=tx ) { // try global shift too ???
+ v1=((getpixel(p1,x1+x*dx1/dx,y1+y*dy1/dy)<cs)?1:0); i1=8; // better gray?
+ v2=((getpixel(p2,x2+x*dx2/dx,y2+y*dy2/dy)<cs)?1:0); i2=8; // better gray?
+ if(v1==v2) { rgood+=16; continue; } // all things are right!
+ // what about different pixel???
+ // test overlapp of surounding pixels ???
+ v1=1; rbad+=4;
+ v1=-1;
+ for(i1=-1;i1<2;i1++)
+ for(i2=-1;i2<2;i2++)if(i1!=0 || i2!=0){
+ if( ((getpixel(p1,x1+x*dx1/dx+i1*(1+dx1/32),y1+y*dy1/dy+i2*(1+dy1/32))<cs)?1:0)
+ !=((getpixel(p2,x2+x*dx2/dx+i1*(1+dx2/32),y2+y*dy2/dy+i2*(1+dy2/32))<cs)?1:0) ) v1++;
+ }
+ if(v1>0)
+ rbad+=16*v1;
+ }
+ if(rgood+rbad) rc= 100*rbad/(rgood+rbad); else rc=99;
+ /* if width/high is not correct add badness */
+ rc += ( abs(dx1*dy2-dx2*dy1) * 10 ) / (dy1*dy2);
+ if (rc>100) rc=100;
+ if(/* rc<10 && */ JOB->cfg.verbose /* &1024 */){
+#if DEBUG == 2
+ fprintf(stderr," distance2 rc=%d rgood=%d rbad=%d\n",rc,rgood,rbad);
+// out_b(NULL,p1,box1->x0,box1->y0,box1->x1-box1->x0+1,
+// box1->y1-box1->y0+1,cs);
+// out_b(NULL,p2,box2->x0,box2->y0,box2->x1-box2->x0+1,
+// box2->y1-box2->y0+1,cs);
+ out_x(box1);
+ out_x(box2);
+#endif
+ }
+ return rc;
+}
+
+wchar_t ocr_db(struct box *box1) {
+ int dd = 1000, dist = 1000;
+ wchar_t c = UNKNOWN;
+ char buf[200];
+ Box *box2, *box3;
+
+ if (!list_empty(&JOB->tmp.dblist)){
+ box3 = (Box *)list_get_header(&JOB->tmp.dblist);
+ if(JOB->cfg.verbose)
+ fprintf(stderr,"\n#DEBUG: ocr_db (%d,%d) ",box1->x0, box1->y0);
+
+ for_each_data(&JOB->tmp.dblist) {
+ box2 = (Box *)list_get_current(&JOB->tmp.dblist);
+ /* do preselect!!! distance() slowly */
+ dd = distance2( box2->p, box2, box1->p, box1, JOB->cfg.cs);
+ if (dd <= dist) { /* new best fit */
+ dist = dd;
+ box3 = box2; /* box3 is a pointer and not copied box2 */
+
+ if (dist<100 && 100-dist > JOB->cfg.certainty) {
+ /* some deviation of the pattern is tolerated */
+ int i, wa;
+ for (i=0;i<box3->num_ac;i++) {
+ wa = (100-dist)*box3->wac[i]/100; /* weight *= (100-dist) */
+ if (box3->tas[i]) setas(box1,box3->tas[i],wa);
+ else setac(box1,box3->tac[i],wa);
+ }
+ if (box3->num_ac) c=box3->tac[0]; /* 0 for strings (!UNKNOWN) */
+ if (JOB->cfg.verbose)
+ fprintf(stderr, " dist=%4d c= %c 0x%02x %s wc= %3d", dist,
+ ((box3->c>32 && box3->c<127) ? (char) box3->c : '.'),
+ (int)box3->c, ((box3->tas[0])?box3->tas[0]:""), box3->wac[0]);
+ }
+ if (dd<=0 && ((box3->num_ac && box3->tas[0]) || box3->c >= 128
+ || !strchr ("l1|I0O", box3->c)))
+ break; /* speedup if found */
+ }
+ } end_for_each(&JOB->tmp.dblist);
+
+ }
+
+ if( (JOB->cfg.mode&128) != 0 && c == UNKNOWN ) { /* prompt the user */
+ /* should the output go to stderr or special pipe??? */
+ int utf8_ok=0; /* trigger this flag if input is ok */
+ int i, endchar; /* index */
+ out_env(box1); /* old: out_x(box1); */
+ fprintf(stderr,"The above pattern was not recognized.\n"
+ "Enter UTF8 char or string for above pattern. Leave empty if unsure.\n"
+ "Press RET at the end (ALT+RET to store into RAM only) : "
+ ); /* ToDo: empty + alt-return (0x1b 0x0a) for help? ^a for skip all */
+ /* UTF-8 (man 7 utf-8):
+ * 7bit = 0xxxxxxx (0000-007F)
+ * 11bit = 110xxxxx 10xxxxxx (0080-07FF)
+ * 16bit = 1110xxxx 10xxxxxx 10xxxxxx (0800-FFFF)
+ * 21bit = 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
+ * 26bit = 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
+ * 31bit = 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
+ */
+ buf[0]=0;
+ /* shift/ctrl/altgr-enter acts like enter or ^j or ^m,
+ * alt-enter returns 0x1b 0x0a and returns from fgets()
+ * ^d (EOF) returns (nil) from fgets()
+ * x+(2*)ctrl-d returns from fgets() without returning a 0x0a
+ * if not UTF-input-mode, we are in trouble?
+ * ^a=0x01, ^b=0x02, ^e=05, ..., ToDo: meaning of no-input or <=space
+ */
+ fgets(buf,200,stdin); /* including \n=0x0a */
+ dd=strlen(buf);
+ /* output hexcode if verbose set */
+ if (JOB->cfg.verbose) {
+ fprintf(stderr, "\n# fgets [%d]:", dd);
+ for(i=0; i<dd; i++)
+ fprintf(stderr, " %02x", (unsigned)((unsigned char)buf[i]));
+ fprintf(stderr, "\n#");
+ }
+ /* we dont accept chars which could destroy database file */
+ for (i=0; i<dd; i++) if (buf[i]<32) break;
+ endchar=buf[i]; /* last char is 0x0a (ret) 0x00 (EOF) or 0x1b (alt+ret) */
+ if (endchar==0x01) { i=0;JOB->cfg.mode&=~128; } /* skip all */
+ buf[dd=i]=0; /* replace final 0x0a or other special codes */
+ if (dd==1 && !(buf[0]&128)) { c=buf[0]; utf8_ok=1; } /* single char */
+ if (dd>1 && dd<7) { /* try to decode single wide char (utf8) */
+ int u0, u1; /* define UTF8-start sequences, u0=0bits u1=1bits */
+ u0= 1<<(7-dd); /* compute start byte from UTF8-length */
+ u1=255&~((1<<(8-dd))-1);
+ for (i=1;i<dd;i++) if ((buf[i]&0xc0)!=0x80) break; /* 10xxxxxx */
+ if (i==dd && (buf[0]&(u0|u1))==u1) { utf8_ok=1;
+ c=buf[0]&(u0-1); /* 11..0x.. */
+ for (i=1;i<dd;i++) { c<<=6; c|=buf[i]&0x3F; } /* 10xxxxxx */
+ }
+ }
+ if (dd>0){ /* ToDo: skip space and tab too? */
+ if (utf8_ok==1) { setac(box1, c, 100); } /* store single wchar */
+ if (utf8_ok==0) { /* store a string of chars (UTF8-string) */
+ c='_'; /* what should we do with c? probably a bad idea? */
+ setas(box1, buf, 100);
+ }
+ /* decide between
+ * 0) just help gocr to find the results and (dont remember, 0x01)
+ * 1) help and remember in the same run (store to memory, 0x1b)
+ * 2) expand the database (dont store ugly chars to the database!)
+ */
+ if (endchar!=0x01){ /* ^a before hit return */
+ /* is there a reason to dont store to memory? */
+ list_app(&JOB->tmp.dblist, box1); /* append to list for 1+2 */
+ }
+ if (endchar!=0x01 && endchar!=0x1b){
+ store_db(box1); /* store to disk for 2 */
+ }
+ if (JOB->cfg.verbose)
+ fprintf(stderr, " got char= %c 16bit= 0x%04x string= \"%s\"\n",
+ ((c>32 && c<127)?(char)c:'.'), (int)c, buf);
+ }
+ }
+
+ return c;
+}
diff --git a/lib/gocr/detect.c b/lib/gocr/detect.c
new file mode 100644
index 00000000..bfd3ec9e
--- /dev/null
+++ b/lib/gocr/detect.c
@@ -0,0 +1,943 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2007 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ check README for my email address
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <ctype.h> // toupper, tolower
+#include "pgm2asc.h"
+#include "gocr.h"
+
+// ----- detect lines ---------------
+/* suggestion: Fourier transform and set line frequency where the
+ amplitude has a maximum (JS: slow and not smarty enough).
+
+ option: range for line numbers 1..1000 or similar
+ todo: look for thickest line, and divide if thickness=2*mean_thickness
+ Set these elements of the box structs:
+
+ m1 <-- top of upper case letters and (bdfhkl) (can differ)
+ m2 <-- top of letters (acegmnopqrsuvwxyz)
+ m3 <-- baseline
+ m4 <-- bottom of hanging letters (gqpy)
+
+ performance can be improved by working with a temporary
+ list of boxes of the special text line
+
+ - Jun23,00 more robustness of m3 (test liebfrau1)
+ - Feb01,02 more robustness of m4 (test s46_084.pgm)
+ - Dec03,12 fix problems with footnotes
+ ToDo:
+ - generate lists of boxes per line (faster access)
+ - use statistics
+ - for each box look at it neighbours and set box-m1..m4
+ - m[1..4].max .min if m4.min-m3.max<1 probability lower
+ */
+int detect_lines1(pix * p, int x0, int y0, int dx, int dy)
+{
+ int i, jj, j2, y, yy, my, mi, mc, i1, i2, i3, i4,
+ m1, m2, m3, m4, ma1, ma2, ma3, ma4, m3pre, m4pre;
+ struct box *box2, *box3; /* box3 is for verbose / debugging */
+ struct tlines *lines = &JOB->res.lines;
+
+ /* ToDo: optional read line-data from external source??? */
+ if (lines->num == 0) { // initialize one dummy-line for pictures etc.
+ lines->m4[0] = 0;
+ lines->m3[0] = 0;
+ lines->m2[0] = 0;
+ lines->m1[0] = 0;
+ lines->x0[0] = p->x; /* expand to left end during detection */
+ lines->x1[0] = 0; /* expand to right end */
+ lines->pitch[0] = JOB->cfg.spc; /* default word pitch */
+ lines->mono[0] = 0; /* default spacing = prop */
+ lines->num++;
+ }
+ i = lines->num;
+ if (dy < 4)
+ return 0; /* image is to low for latin chars */
+ my = jj = 0;
+ // get the mean height of all hollow chars
+ // (better than mean value of everything including bg-pattern or dust?)
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if ( box2->c != PICTURE
+ && box2->num_frames>1 && box2->num_frames<3 /* 1 or 2 holes */
+ && box2->y0 >= y0 && box2->y1 <= y0 + dy
+ && box2->x0 >= x0 && box2->x1 <= x0 + dx
+ && box2->frame_vol[0]>0
+ && box2->frame_vol[1]<0
+ ) {
+ jj++;
+ my += box2->y1 - box2->y0 + 1;
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ if (jj==0) {
+ // get the mean height of all chars
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if ( box2->c != PICTURE
+ && box2->y1 - box2->y0 + 1 >= 4 /* 4x6 font */
+ && box2->y0 >= y0 && box2->y1 <= y0 + dy
+ && box2->x0 >= x0 && box2->x1 <= x0 + dx ) {
+ jj++;
+ my += box2->y1 - box2->y0 + 1;
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ }
+ if (jj == 0)
+ return 0; /* no chars detected */
+
+
+ /* ToDo: a better way could be to mark good boxes (of typical high a-zA-Z0-9)
+ * first and handle only marked boxes for line scan, exclude ?!,.:;etc
+ * but without setect the chars itself (using good statistics)
+ * see adjust_text_lines()
+ */
+ my /= jj; /* we only care about chars with high arround my */
+ if (JOB->cfg.verbose & 16)
+ fprintf(stderr,"\n# detect_lines1(%d %d %d %d) vvv&16 chars=%d my=%d\n# ",
+ x0, y0, dx, dy, jj, my);
+ // "my" is the average over the whole image (bad, if different fontsizes)
+
+ if (my < 4)
+ return 0; /* mean high is to small => error */
+
+ m4pre=m3pre=y0; /* lower bond of upper line */
+ // better function for scanning line around a letter ???
+ // or define lines around known chars "eaTmM"
+ for (j2 = y = y0; y < y0 + dy; y++) {
+ // look for max. of upper and lower bound of next line
+ m1 = y0 + dy;
+ jj = 0;
+#if 1
+ /* this is only for test runs */
+ if (JOB->cfg.verbose & 16)
+ fprintf(stderr,"searching new line %d\n# ",i /* lines->num */);
+#endif
+
+ box3 = NULL; /* mark the most upper box starting next line */
+ // find highest point of next line => store to m1-min (m1>=y)
+ // only objects greater 2/3*my and smaller 3*my are allowed
+ // a higher "!" at end of line can result in a to low m1
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->line>0 || box2->c == PICTURE) continue;
+ if (lines->dx)
+ yy = lines->dy * box2->x0 / (lines->dx); /* correct crooked lines */
+ else yy=0;
+ if ( box2->y0 >= y + yy && box2->y1 < y0 + dy // lower than y
+ && box2->x0 >= x0 && box2->x1 < x0 + dx // within box ?
+ && box2->c != PICTURE // no picture
+ && box2->num_boxes <= 1 // ignore 2 for "!?i" 3 for "&auml;"
+ && 3 * (box2->y1 - box2->y0) > 2 * my // not to small
+ && (box2->y1 - box2->y0) < 3 * my // not to big
+ && (box2->y1 - box2->y0) > 4) // minimum absolute size
+ {
+ if (box2->y0 < m1 + yy) {
+ m1 = box2->y0 - yy; /* highest upper boundary */
+ box3 = box2;
+ }
+ // fprintf(stderr,"\n %3d %3d %+3d %d m1= %3d",
+ // box2->x0, box2->y0, box2->y1 - box2->y0 + 1, box2->num_boxes, m1);
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ if (!box3 || m1 >= y0+dy) break; /* no further line found */
+ if (JOB->cfg.verbose & 16)
+ fprintf(stderr," most upper box at new line xy= %4d %4d %+4d %+4d\n# ",
+ box3->x0, box3->y0, box3->x1-box3->x0, box3->y1-box3->y0);
+
+ // at the moment values depend from single chars, which can
+ // result in bad values (ex: 4x6 /\=)
+ // ToDo: 2) mean size of next line (store list of y0,y1)
+ // ToDo: 3) count num0[(y0-m1)*16/my], num1[(y1-m1)*16/my]
+ // ToDo: or down-top search horizontal nerarest neighbours
+ lines->x0[i] = x0 + dx - 1; /* expand during operation to left end */
+ lines->x1[i] = x0; /* expand to the right end of line */
+ m4=m2=m1; mi=m1+my; m3=m1+2*my; jj=0;
+ // find limits for upper bound, base line and ground line
+ // m2-max m3-min m4-max
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->line>0 || box2->c == PICTURE) continue;
+ if ( box2->y0 < y0 || box2->y1 >= y0 + dy
+ || box2->x0 < x0 || box2->x1 >= x0 + dx ) continue; // out of image
+ if (lines->dx) yy = lines->dy * box2->x0 / (lines->dx);
+ else yy=0;
+ /* check for ij-dots, used if chars of same high */
+ if ( box2->y0 >= y + yy
+ && box2->y0 >= y
+ && (box2->y1 - box2->y0) < my
+ && box2->y1 < m1 + yy + my/4
+ && box2->y0 < mi + yy ) {
+ mi = box2->y0 - yy; /* highest upper boundary i-dot */
+ }
+ // fprintf(stderr,"\n check %3d %3d-%3d y=%d yy=%d m1=%d", box2->x0, box2->y0, box2->y1, y, yy, m1);
+ /* get m2-max m3-min m4-max */
+ if ( box2->y0 >= y + yy // lower than y
+ && 3 * (box2->y1 - box2->y0 + 1) > 2 * my // right size ?
+ && (box2->y1 - box2->y0 + 1) < 3 * my // font mix, size = 2.6*my
+ && (box2->y1 - box2->y0 + 1) > 3 // 4x6 lowercase=4
+ && box2->y0 >= m1 // in m1 range?
+ && box2->y0 <= m1 + yy + 9 * my / 8 // my can be to small if mixed
+ // ToDo: we need a better (local?) algorithm for big headlines > 2*my
+ && box2->y1 <= m1 + yy + 3 * my
+ && box2->y1 >= m1 + yy + my / 2
+ // lines can differ in high, my may be to small (smaller headlines)
+ && box2->y0+box2->y1 <= 2*box3->y1
+ )
+ {
+ jj++; // count chars for debugging purpose
+ if (box2->y0 > m2 + yy) {
+ m2 = box2->y0 - yy; /* highest upper boundary */
+ if (JOB->cfg.verbose & 16)
+ fprintf(stderr," set m2= %d yy= %d\n# ",m2, yy);
+ }
+ if (box2->y1 > m4 + yy && (my>6 || box2->y1 < m3+my)) {
+ m4 = box2->y1 - yy; /* lowest lower boundary, small font lines can touch */
+ }
+ if ( box2->y1 < m3 + yy
+ && ( ( 2*box2->y1 > m2+ m4+yy && m2>m1)
+ || ( 4*box2->y1 > m1+3*m4+yy) ) ) // care for TeX: \(^1\)Footnote 2003
+ /* "'!?" could cause trouble here, therefore this lines */
+ /* ToDo: get_bw costs time, check pre and next */
+ if( get_bw(box2->x0,box2->x1,box2->y1+1 ,box2->y1+my/2,box2->p,JOB->cfg.cs,1) == 0
+ || get_bw(box2->x0,box2->x1,box2->y1+my/2,box2->y1+my/2,box2->p,JOB->cfg.cs,1) == 1
+ || num_cross(box2->x0,box2->x1,(box2->y0+box2->y1)/2,(box2->y0+box2->y1)/2,box2->p,JOB->cfg.cs)>2 )
+ {
+ m3 = box2->y1 - yy; /* highest lower boundary */
+ // printf("\n# set1 m3 m=%3d %+2d %+2d %+2d",m1,m2-m1,m3-m1,m4-m1);
+ // out_x(box2);
+ }
+ if (box2->y0 + box2->y1 > 2*(m3 + yy)
+ && box2->y1 < m4 + yy - my/4 -1
+ && box2->y1 >= (m2 + m4)/2 // care for TeX: \(^1\)Footnote 2003
+ && m2 > m1 ) // be sure to not use ', m2 must be ok
+ {
+ m3 = box2->y1 - yy; /* highest lower boundary */
+ // printf("\n# set2 m3 m=%3d %+2d %+2d %+2d",m1,m2-m1,m3-m1,m4-m1);
+ // out_x(box2);
+ }
+ if (box2->x1>lines->x1[i]) lines->x1[i] = box2->x1; /* right end */
+ if (box2->x0<lines->x0[i]) lines->x0[i] = box2->x0; /* left end */
+ // printf(" m=%3d %+2d %+2d %+2d yy=%3d\n",m1,m2-m1,m3-m1,m4-m1,yy);
+ }
+ } end_for_each(&(JOB->res.boxlist));
+
+#if 1
+ /* this is only for test runs */
+ if (JOB->cfg.verbose & 16)
+ fprintf(stderr," step 1 y=%4d m= %4d %+3d %+3d %+3d"
+ " my=%2d chars=%3d\n# ",
+ y, m1, m2-m1, m3-m1, m4-m1, my, jj);
+#endif
+
+ if (m3 == m1)
+ break;
+#if 1 /* make averages about the line */
+ // same again better estimation
+ mc = (3 * m3 + m1) / 4; /* lower center ? */
+ ma1 = ma2 = ma3 = ma4 = i1 = i2 = i3 = i4 = jj = 0;
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->line>0 || box2->c == PICTURE) continue;
+ if (lines->dx) yy = lines->dy * box2->x0 / (lines->dx); else yy=0;
+ if (box2->y0 >= y + yy && box2->y1 < y0 + dy // lower than y
+ && box2->x0 >= x0 && box2->x1 < x0 + dx // in box ?
+ && box2->c != PICTURE // no picture
+ && 2 * (box2->y1 - box2->y0) > my // right size ?
+ && (box2->y1 - box2->y0) < 4 * my) {
+ if ( box2->y0 - yy >= m1-my/4
+ && box2->y0 - yy <= m2+my/4
+ && box2->y1 - yy >= m3-my/4
+ && box2->y1 - yy <= m4+my/4 ) { /* its within allowed range! */
+ // jj++; // not used
+ if (abs(box2->y0 - yy - m1) <= abs(box2->y0 - yy - m2))
+ { i1++; ma1 += box2->y0 - yy; }
+ else { i2++; ma2 += box2->y0 - yy; }
+ if (abs(box2->y1 - yy - m3) < abs(box2->y1 - yy - m4))
+ { i3++; ma3 += box2->y1 - yy; }
+ else { i4++; ma4 += box2->y1 - yy; }
+ if (box2->x1>lines->x1[i]) lines->x1[i] = box2->x1; /* right end */
+ if (box2->x0<lines->x0[i]) lines->x0[i] = box2->x0; /* left end */
+ }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+
+ if (i1) m1 = (ma1+i1/2) / i1; /* best rounded */
+ if (i2) m2 = (ma2+i2/2) / i2;
+ if (i3) m3 = (ma3+i3-1) / i3; /* round up */
+ if (i4) m4 = (ma4+i4-1) / i4;
+ // printf("\n# .. set3 m3 m=%3d %+2d %+2d %+2d",m1,m2-m1,m3-m1,m4-m1);
+
+#endif
+
+ /* expand right and left end of line */
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->line>0 || box2->c == PICTURE) continue;
+ if (lines->dx) yy = lines->dy * box2->x0 / (lines->dx); else yy=0;
+ if ( box2->y0 >= y0 && box2->y1 < y0 + dy
+ && box2->x0 >= x0 && box2->x1 < x0 + dx // in box ?
+ && box2->c != PICTURE // no picture
+ && box2->y0 >= m1-1
+ && box2->y0 <= m4
+ && box2->y1 >= m1
+ && box2->y1 <= m4+1 ) { /* its within line */
+ if (box2->x1>lines->x1[i]) lines->x1[i] = box2->x1; /* right end */
+ if (box2->x0<lines->x0[i]) lines->x0[i] = box2->x0; /* left end */
+ }
+ } end_for_each(&(JOB->res.boxlist));
+
+#if 1
+ /* this is only for test runs */
+ if (JOB->cfg.verbose & 16)
+ fprintf(stderr," step 2 y=%4d m= %4d %+3d %+3d %+3d\n# ",
+ y,m1,m2-m1,m3-m1,m4-m1);
+#endif
+
+ if (m4 == m1) {
+ if(m3+m4>2*y) y = (m4+m3)/2; /* lower end may overlap the next line */
+ continue;
+ }
+ jj=0;
+ lines->wt[i] = 100;
+ if (5 * (m2 - m1 +1) < m3 - m2 || (m2 - m1) < 2) jj|=1; /* same high */
+ if (5 * (m4 - m3 +1) < m3 - m2 || (m4 - m3) < 1) jj|=2; /* same base */
+ if (jj&1) lines->wt[i] = 75*lines->wt[i]/100;
+ if (jj&2) lines->wt[i] = 75*lines->wt[i]/100;
+ if (jj>0 && JOB->cfg.verbose) {
+ fprintf(stderr," trouble on line %d, wt*100= %d\n",i,lines->wt[i]);
+ fprintf(stderr,"# m= %4d %+3d %+3d %+3d\n",m1,m2-m1,m3-m1,m4-m1);
+ fprintf(stderr,"# i= %3d %3d %3d %3d (counts)\n",i1,i2,i3,i4);
+ if (jj==3) fprintf(stderr,"# all boxes of same high!\n# ");
+ if (jj==1) fprintf(stderr,"# all boxes of same upper bound!\n# ");
+ if (jj==2) fprintf(stderr,"# all boxes of same lower bound!\n# ");
+ }
+ /* ToDo: check for dots ij,. to get the missing information */
+#if 1
+ /* jj=3: ABCDEF123456 or mnmno or gqpy or lkhfdtb => we are in trouble */
+ if (jj==3 && (m4-m1)>my) { jj=0; m2=m1+my/8+1; m4=m3+my/8+1; } /* ABC123 */
+ /* using idots, may fail on "ABCDEFG&Auml;&Uuml;&Ouml;" */
+ if (jj==3 && mi>0 && mi<m1 && mi>m4pre) { jj=2; m1=mi; } /* use ij dots */
+ if (jj==1 && m2-(m3-m2)/4>m3pre ) { /* expect: acegmnopqrsuvwxyz */
+ if (m1-m4pre<m4-m1) /* fails for 0123ABCD+Q$ */
+ m1 = ( m2 + m4pre ) / 2 ;
+ else
+ m1 = ( m2 - (m3 - m2) / 4 );
+ }
+ if (jj==3)
+ m2 = m1 + (m3 - m1) / 4 + 1; /* expect: 0123456789ABCDEF */
+ if ( (m2 - m1) < 2)
+ m2 = m1 + 2; /* font hight < 8 pixel ? */
+ if (jj&2)
+ m4 = m3 + (m4 - m1) / 4 + 1; /* chars have same lower base */
+ if (jj>0 && JOB->cfg.verbose & 16) {
+ fprintf(stderr," m= %4d %+2d %+2d %+2d my= %4d\n# ",
+ m1, m2-m1, m3-m1, m4-m1, my);
+ }
+#endif
+
+
+ { // empty space between lines
+ lines->m4[i] = m4;
+ lines->m3[i] = m3;
+ lines->m2[i] = m2;
+ lines->m1[i] = m1;
+ lines->pitch[i] = JOB->cfg.spc; /* default word pitch */
+ lines->pitch[i] = 0; /* default spacing */
+ if (JOB->cfg.verbose & 16)
+ fprintf(stderr, " m= %4d %+3d %+3d %+3d w= %d (line=%d)\n# ",
+ m1, m2 - m1, m3 - m1, m4 - m1, lines->wt[i], i);
+ if (i < MAXlines && m4 - m1 > 4)
+ i++;
+ if (i >= MAXlines) {
+ fprintf(stderr, "Warning: lines>MAXlines\n");
+ break;
+ }
+ }
+ if (m3+m4>2*y) y = (m3+m4)/2; /* lower end may overlap the next line */
+ if (m3>m3pre) m3pre = m3; else m3=y0; /* set for next-line scan */
+ if (m4>m4pre) m4pre = m4; else m4=y0; /* set for next-line scan */
+ }
+ lines->num = i;
+ if (JOB->cfg.verbose)
+ fprintf(stderr, " num_lines= %d", lines->num-1);
+ return 0;
+}
+
+// ----- layout analyzis of dx*dy region at x0,y0 -----
+// ----- detect lines via recursive division (new version) ---------------
+// what about text in frames???
+// ToDo: change to bottom-top analyse or/and take rotation into account
+int detect_lines2(pix *p,int x0,int y0,int dx,int dy,int r){
+ int i,x2,y2,x3,y3,x4,y4,x5,y5,y6,mx,my,x30,x31,y30,y31;
+ struct box *box2,*box3;
+ // shrink box
+ if(dx<=0 || dy<=0) return 0;
+ if(y0+dy< p->y/128 && y0==0) return 0; /* looks like dust */
+ if(y0>p->y-p->y/128 && y0+dy==p->y) return 0; /* looks like dust */
+
+ if(r>1000){ return -1;} // something is wrong
+ if(JOB->cfg.verbose)fprintf(stderr,"\n# r=%2d ",r);
+
+ mx=my=i=0; // mean thickness
+ // remove border, shrink size
+ x2=x0+dx-1; // min x
+ y2=y0+dy-1; // min y
+ x3=x0; // max x
+ y3=y0; // max y
+ for_each_data(&(JOB->res.boxlist)) {
+ box3 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if(box3->y0>=y0 && box3->y1<y0+dy &&
+ box3->x0>=x0 && box3->x1<x0+dx)
+ {
+ if( box3->x1 > x3 ) x3=box3->x1; // max x
+ if( box3->x0 < x2 ) x2=box3->x0; // min x
+ if( box3->y1 > y3 ) y3=box3->y1; // max y
+ if( box3->y0 < y2 ) y2=box3->y0; // min y
+ if(box3->c!=PICTURE)
+ if( box3->y1 - box3->y0 > 4 )
+ {
+ i++;
+ mx+=box3->x1-box3->x0+1; // mean x
+ my+=box3->y1-box3->y0+1; // mean y
+ }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ x0=x2; dx=x3-x2+1;
+ y0=y2; dy=y3-y2+1;
+
+ if(i==0 || dx<=0 || dy<=0) return 0;
+ mx/=i;my/=i;
+ // better look for widest h/v-gap, ToDo: vertical lines?
+ if(r<8){ // max. depth
+
+ // detect widest horizontal gap
+ y2=y3=y4=y5=y6=0;
+ x2=x3=x4=x5=y5=0;// min. 3 lines
+ // position and thickness of gap, y6=num_gaps, nbox^2 ops
+ for_each_data(&(JOB->res.boxlist)) { // not very efficient, sorry
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if( box2->c!=PICTURE ) /* ToDo: not sure, that this is a good idea */
+ if( box2->y0>=y0 && box2->y1<y0+dy
+ && box2->x0>=x0 && box2->x1<x0+dx
+ && box2->y1-box2->y0>my/2 ){ // no pictures & dust???
+
+ y4=y0+dy-1; // nearest vert. box
+ x4=x0+dx-1;
+ // ToDo: rotate back box2->x1,y1 to x21,y21
+ // look for nearest lowest (y4) and right (x4) neighbour
+ // of every box (box2)
+ for_each_data(&(JOB->res.boxlist)) {
+ box3 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if(box3!=box2)
+ if(box3->y0>=y0 && box3->y1<y0+dy)
+ if(box3->x0>=x0 && box3->x1<x0+dx)
+ if(box3->c!=PICTURE) /* ToDo: not sure, that this is a good idea */
+ if(box3->y1-box3->y0>my/2 ){
+ // ToDo: here we need the rotation around box2
+ x30=box3->x0;
+ x31=box3->x1;
+ y30=box3->y0;
+ y31=box3->y1;
+ // get min. distances to lower and to right direction
+ if( y31 > box2->y1 && y30 < y4 ) y4=y30-1;
+ if( x31 > box2->x1 && x30 < x4 ) x4=x30-1;
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ // set the witdht and position of largest hor./vert. gap
+ // largest gap: width position
+ if( y4-box2->y1 > y3 ) { y3=y4-box2->y1; y2=(y4+box2->y1)/2; }
+ if( x4-box2->x1 > x3 ) { x3=x4-box2->x1; x2=(x4+box2->x1)/2; }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ // fprintf(stderr,"\n widest y-gap= %4d %4d",y2,y3);
+ // fprintf(stderr,"\n widest x-gap= %4d %4d",x2,x3);
+
+ i=0; // i=1 at x, i=2 at y
+ // this is the critical point
+ // is this a good decision or not???
+ if(x3>0 || y3>0){
+ if(x3>mx && x3>2*y3 && (dy>5*x3 || (x3>10*y3 && y3>0))) i=1; else
+ if(dx>5*y3 && y3>my) i=2;
+ }
+
+ // compare with largest box???
+ for_each_data(&(JOB->res.boxlist)) { // not very efficient, sorry
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if( box2->c == PICTURE )
+ if( box2->y0>=y0 && box2->y1<y0+dy
+ && box2->x0>=x0 && box2->x1<x0+dx )
+ { // hline ???
+ // largest gap: width position
+ if( box2->x1-box2->x0+4 > dx && box2->y1+4<y0+dy ) { y3=1; y2=box2->y1+1; i=2; break; }
+ if( box2->x1-box2->x0+4 > dx && box2->y0-4>y0 ) { y3=1; y2=box2->y0-1; i=2; break; }
+ if( box2->y1-box2->y0+4 > dy && box2->x1+4<x0+dx ) { x3=1; x2=box2->x1+1; i=1; break; }
+ if( box2->y1-box2->y0+4 > dy && box2->x0-4>x0 ) { x3=1; x2=box2->x0-1; i=1; break; }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ if(JOB->cfg.verbose)fprintf(stderr," i=%d",i);
+
+ if(JOB->cfg.verbose && i) fprintf(stderr," divide at %s x=%4d y=%4d dx=%4d dy=%4d",
+ ((i)?( (i==1)?"x":"y" ):"?"),x2,y2,x3,y3);
+ // divide horizontally if v-gap is thicker than h-gap
+ // and length is larger 5*width
+ if(i==1){ detect_lines2(p,x0,y0,x2-x0+1,dy,r+1);
+ return detect_lines2(p,x2,y0,x0+dx-x2+1,dy,r+1); }
+ // divide vertically
+ if(i==2){ detect_lines2(p,x0,y0,dx,y2-y0+1,r+1);
+ return detect_lines2(p,x0,y2,dx,y0+dy-y2+1,r+1);
+ }
+ }
+
+
+ if(JOB->cfg.verbose) if(dx<5 || dy<7)fprintf(stderr," empty box");
+ if(dx<5 || dy<7) return 0; // do not care about dust
+ if(JOB->cfg.verbose)fprintf(stderr, " box detected at %4d %4d %4d %4d",x0,y0,dx,dy);
+ if(JOB->tmp.ppo.p){
+ for(i=0;i<dx;i++)put(&JOB->tmp.ppo,x0+i ,y0 ,255,16);
+ for(i=0;i<dx;i++)put(&JOB->tmp.ppo,x0+i ,y0+dy-1,255,16);
+ for(i=0;i<dy;i++)put(&JOB->tmp.ppo,x0 ,y0+i ,255,16);
+ for(i=0;i<dy;i++)put(&JOB->tmp.ppo,x0+dx-1,y0+i ,255,16);
+ // writebmp("out10.bmp",p2,JOB->cfg.verbose); // colored should be better
+ }
+ return detect_lines1(p,x0-0*1,y0-0*2,dx+0*2,dy+0*3);
+
+/*
+ struct tlines *lines = &JOB->res.lines;
+ i=lines->num; lines->num++;
+ lines->m1[i]=y0; lines->m2[i]=y0+5*dy/16;
+ lines->m3[i]=y0+12*dy/16; lines->m4[i]=y0+dy-1;
+ lines->x0[i]=x0; lines->x1[i]=x0+dx-1;
+ if(JOB->cfg.verbose)fprintf(stderr," - line= %d",lines->num);
+ return 0;
+ */
+}
+
+/* ToDo: herons algorithm for square root x=(x+y/x)/2 is more efficient
+ * than interval subdivision (?) (germ.: Intervallschachtelung)
+ * without using matlib
+ * see http://www.math.vt.edu/people/brown/doc/sqrts.pdf
+ */
+int my_sqrt(int x){
+ int y0=0,y1=x,ym;
+ for (;y0<y1-1;){
+ ym=(y0+y1)/2;
+ if (ym*ym<x) y0=ym; else y1=ym;
+ }
+ return y0;
+}
+
+/*
+** Detect rotation angle (one for whole image)
+** old: longest text-line and determining the angle of this line.
+ *
+ * search right nearest neighbour of each box and average vectors
+ * to get the text orientation,
+ * upside down decision is not made here (I dont know how to do it)
+ * ToDo: set job->res.lines.{dx,dy}
+ * pass 1: get mean vector to nearest char
+ * pass 2: get mean vector to nearest char without outriders to pass 1
+ * extimate direction as (dx,dy,num)[pass]
+ * ToDo: estimate an error, boxes only work fine for zero-rotation
+ * for 45 degree use vectors, not boxes to get base line
+ */
+#define INorm 1024 /* integer unit 1.0 */
+int detect_rotation_angle(job_t *job){
+ struct box *box2, *box3,
+ *box_nn; /* nearest neighbour box */
+ int x2, y2, x3, y3, dist, mindist, pass,
+ rx=0, ry=0, re=0, // final result
+ /* to avoid 2nd run, wie store pairs in 2 different categories */
+ nn[4]={0,0,0,0}, /* num_pairs used for estimation [(pass-1)%2,pass%2] */
+ dx[4]={0,0,0,0}, /* x-component of rotation vector per pass */
+ dy[4]={0,0,0,0}, /* y-component of rotation vector per pass */
+ er[4]={INorm/4,0,0,0}; /* mean angle deviation to pass-1 (radius^2) */
+ // de; /* ToDo: absolute maximum error (dx^2+dy^2) */
+ // ToDo: next pass: go to bigger distances and reduce max error
+ // error is diff between passes? or diff of bottoms and top borders (?)
+
+ rx=1024; ry=0; // default
+ for (pass=0;pass<4;pass++) {
+ for_each_data(&(job->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ if (box2->c==PICTURE) continue;
+ /* subfunction probability of char */
+ // i?
+ // if (box2->x1 - box2->x0 < 3) continue; /* smallest font is 4x6 */
+ if (box2->y1 - box2->y0 < 4) continue;
+ /* set maximum possible distance */
+ box_nn=box2; // initial box to compare with
+
+ // ToDo: clustering or majority
+ // the algorithm is far from being perfect, pitfalls are likely
+ // but its better than the old algorithm, ToDo: database-rotated-images
+ mindist = job->src.p.x * job->src.p.x + job->src.p.y * job->src.p.y;
+ /* get middle point of the box */
+ x2 = (box2->x0 + box2->x1)/2;
+ y2 = (box2->y0 + box2->y1)/2;
+ re=0;
+ /* search for nearest neighbour box_nn[pass+1] of box_nn[pass] */
+ for_each_data(&(job->res.boxlist)) {
+ box3 = (struct box *)list_get_current(&(job->res.boxlist));
+ /* try to select only potential neighbouring chars */
+ /* select out all senseless combinations */
+ if (box3->c==PICTURE || box3==box2) continue;
+ x3 = (box3->x0 + box3->x1)/2;
+ y3 = (box3->y0 + box3->y1)/2; /* get middle point of the box */
+ if (x3<x2) continue; /* simplify by going right only */
+ // through-away deviation of angles if > pass-1?
+ // scalprod max in direction, cross prod min in direction
+ // a,b (vectors): <a,b>^2/(|a|*|b|)^2 = 0(90deg)..0.5(45deg).. 1(0deg)
+ // * 1024 ??
+ if (pass>0) { // new variant = scalar product
+ // danger of int overflow, ToDo: use int fraction
+ re =(int) ((1.*(x3-x2)*dx[pass-1]+(y3-y2)*dy[pass-1])
+ *(1.*(x3-x2)*dx[pass-1]+(y3-y2)*dy[pass-1])*INorm
+ /(1.*((x3-x2)*(x3-x2)+(y3-y2)*(y3-y2))
+ *(1.*dx[pass-1]*dx[pass-1]+dy[pass-1]*dy[pass-1])));
+ if (INorm-re>er[pass-1]) continue; // hits mean deviation
+ }
+ /* neighbours should have same order of size (?) */
+ if (3*(box3->y1-box3->y0+4) < 2*(box2->y1-box2->y0+1)) continue;
+ if (2*(box3->y1-box3->y0+1) > 3*(box2->y1-box2->y0+4)) continue;
+ if (2*(box3->x1-box3->x0+1) > 5*(box2->x1-box2->x0+4)) continue;
+ if (5*(box3->x1-box3->x0+4) < 2*(box2->x1-box2->x0+1)) continue;
+ /* should be in right range, Idea: center3 outside box2? noholes */
+ if ((x3<box2->x1-1) && (x3>box2->x0+1)
+ && (y3<box2->y1-1) && (y3>box2->y0+1)) continue;
+ // if chars are of different size, connect careful
+ if ( abs(x3-x2) > 2*(box2->x1 - box2->x0 + box3->x1 - box3 ->x0 + 2)) continue;
+ if ( abs(y3-y2) > (box2->x1 - box2->x0 + box3->x1 - box3 ->x0 + 2)) continue;
+ dist = (y3-y2)*(y3-y2) + (x3-x2)*(x3-x2);
+ // make distances in pass-1 directions shorter or continue if not in pass-1 range?
+ if (dist<9) continue; /* minimum distance^2 is 3^2 */
+ if (dist<mindist) { mindist=dist; box_nn=box3;}
+ // fprintf(stderr,"x y %d %d %d %d dist %d min %d\n",
+ // x2,y2,x3,y3,dist,mindist);
+ } end_for_each(&(job->res.boxlist));
+
+ if (box_nn==box2) continue; /* has no neighbour, next box */
+
+ box3=box_nn; dist=mindist;
+ x3 = (box3->x0 + box3->x1)/2;
+ y3 = (box3->y0 + box3->y1)/2; /* get middle point of the box */
+ // dist = my_sqrt(1024*((x3-x2)*(x3-x2)+(y3-y2)*(y3-y2)));
+ // compare with first box
+ x2 = (box2->x0 + box2->x1)/2;
+ y2 = (box2->y0 + box2->y1)/2;
+ // if the high of neighbouring boxes differ, use min diff (y0,y1)
+ if (pass>0 && 16*abs(dy[pass-1]) < dx[pass-1]) // dont work for strong rot.
+ if (abs(box2->y1-box2->y0-box3->y1+box3->y0)>(box2->y1-box2->y0)/8) {
+ // ad eh ck ...
+ if (abs(box2->y1-box3->y1)<abs(y3-y2)) { y2=box2->y1; y3=box3->y1; }
+ // ag ep qu ...
+ if (abs(box2->y0-box3->y0)<abs(y3-y2)) { y2=box2->y0; y3=box3->y0; }
+ }
+ if (abs(x3-x2)<4) continue;
+ dx[pass]+=(x3-x2)*1024; /* normalized before averaging */
+ dy[pass]+=(y3-y2)*1024; /* 1024 is for the precision */
+ nn[pass]++;
+ if (pass>0) { // set error = mean deviation from pass -1
+ re = INorm-(int)((1.*(x3-x2)*dx[pass-1]+(y3-y2)*dy[pass-1])
+ *(1.*(x3-x2)*dx[pass-1]+(y3-y2)*dy[pass-1])*INorm
+ /((1.*(x3-x2)*(x3-x2)+(y3-y2)*(y3-y2))
+ *(1.*dx[pass-1]*dx[pass-1]+dy[pass-1]*dy[pass-1]))
+ );
+ er[pass]+=re;
+ }
+#if 0
+ if(JOB->cfg.verbose)
+ fprintf(stderr,"# next nb (x,y,dx,dy,re) %6d %6d %5d %5d %5d pass %d\n",
+ x2, y2, x3-x2, y3-y2, re, pass+1);
+#endif
+ } end_for_each(&(job->res.boxlist));
+ if (!nn[pass]) break;
+ if (nn[pass]) {
+ /* meanvalues */
+ rx=dx[pass]/=nn[pass];
+ ry=dy[pass]/=nn[pass];
+ if (pass>0) er[pass]/=nn[pass];
+ }
+ if(JOB->cfg.verbose)
+ fprintf(stderr,"# rotation angle (x,y,maxr,num)"
+ " %6d %6d %6d %4d pass %d\n",
+ rx, ry, er[pass], nn[pass], pass+1);
+ }
+ if (abs(ry*100)>abs(rx*50))
+ fprintf(stderr,"<!-- gocr will fail, strong rotation angle detected -->\n");
+ /* ToDo: normalize to 2^10 bit (square fits to 32 it) */
+ JOB->res.lines.dx=rx;
+ JOB->res.lines.dy=ry;
+ return 0;
+}
+
+/* ----- detect lines --------------- */
+int detect_text_lines(pix * pp, int mo) {
+
+ if (JOB->cfg.verbose)
+ fprintf(stderr, "# detect.c detect_text_lines (vvv=16 for more info) ");
+ if (mo & 4){
+ if (JOB->cfg.verbose) fprintf(stderr, "# zoning\n# ... ");
+ detect_lines2(pp, 0, 0, pp->x, pp->y, 0); // later replaced by better algo
+ } else
+ detect_lines1(pp, 0, 0, pp->x, pp->y); // old algo
+
+ if(JOB->cfg.verbose) fprintf(stderr,"\n");
+ return 0;
+}
+
+
+/* ----- adjust lines --------------- */
+// rotation angle? JOB->res.lines.dy, .x0 removed later
+// this is for cases, where m1..m4 is not very sure detected before
+// chars are recognized
+int adjust_text_lines(pix * pp, int mo) {
+ struct box *box2;
+ int *m, /* summ m1..m4, num_chars for m1..m4, min m1..m4, max. m1..m4 */
+ l, i, dy, dx, diff=0, y0, y1;
+
+ if ((l=JOB->res.lines.num)<2) return 0; // ???
+ if (JOB->cfg.verbose)
+ fprintf(stderr, "# adjust text lines ");
+ m=(int *)malloc(l*16*sizeof(int));
+ if (!m) { fprintf(stderr," malloc failed\n"); return 0;}
+ for (i=0;i<16*l;i++) m[i]=0; /* initialize */
+ dy=JOB->res.lines.dy; /* tan(alpha) of skewing */
+ dx=JOB->res.lines.dx; /* old: width of image */
+ // js: later skewing is replaced by one transformation of vectorized image
+
+ if (dx)
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->line<=0) continue;
+ if (box2->num_ac<1) continue;
+ if (box2->wac[0]<95) continue;
+ if (box2->m2==0 || box2->y1<box2->m2) continue; // char outside line
+ if (box2->m3==4 || box2->y0>box2->m3) continue; // char outside line
+ y0=box2->y0-((box2->x1)*dy/dx); /* corrected by page skewing */
+ y1=box2->y1-((box2->x1)*dy/dx);
+ if (strchr("aemnr",(char)box2->tac[0])) { // cC vV sS oO ... is unsure!
+ m[box2->line*16+1]+=y0; m[box2->line*16+5]++; // num m2
+ m[box2->line*16+2]+=y1; m[box2->line*16+6]++; // num m3
+ if (m[box2->line*16+ 9]>y0) m[box2->line*16+ 9]=y0; /* min m2 */
+ if (m[box2->line*16+13]<y0) m[box2->line*16+13]=y0; /* max m2 */
+ if (m[box2->line*16+10]>y1) m[box2->line*16+10]=y1; /* min m3 */
+ if (m[box2->line*16+14]<y1) m[box2->line*16+14]=y1; /* max m3 */
+ }
+ if (strchr("bdhklABDEFGHIKLMNRT123456789",(char)box2->tac[0])) {
+ m[box2->line*16+0]+=y0; m[box2->line*16+4]++; // num m1
+ m[box2->line*16+2]+=y1; m[box2->line*16+6]++; // num m3
+ if (m[box2->line*16+ 8]>y0) m[box2->line*16+ 8]=y0; /* min m1 */
+ if (m[box2->line*16+12]<y0) m[box2->line*16+12]=y0; /* max m1 */
+ if (m[box2->line*16+10]>y1) m[box2->line*16+10]=y1; /* min m3 */
+ if (m[box2->line*16+14]<y1) m[box2->line*16+14]=y1; /* max m3 */
+ }
+ if (strchr("gq",(char)box2->tac[0])) {
+ m[box2->line*16+1]+=y0; m[box2->line*16+5]++; // num m2
+ m[box2->line*16+3]+=y1; m[box2->line*16+7]++; // num m4
+ if (m[box2->line*16+ 9]>y0) m[box2->line*16+ 9]=y0; /* min m2 */
+ if (m[box2->line*16+13]<y0) m[box2->line*16+13]=y0; /* max m2 */
+ if (m[box2->line*16+11]>y1) m[box2->line*16+11]=y1; /* min m4 */
+ if (m[box2->line*16+15]<y1) m[box2->line*16+15]=y1; /* max m4 */
+ }
+ } end_for_each(&(JOB->res.boxlist));
+
+ for (i=1;i<l;i++) {
+ diff=0; // show diff per line
+ if (m[i*16+4]) diff+=abs(JOB->res.lines.m1[i]-m[i*16+0]/m[i*16+4]);
+ if (m[i*16+5]) diff+=abs(JOB->res.lines.m2[i]-m[i*16+1]/m[i*16+5]);
+ if (m[i*16+6]) diff+=abs(JOB->res.lines.m3[i]-m[i*16+2]/m[i*16+6]);
+ if (m[i*16+7]) diff+=abs(JOB->res.lines.m4[i]-m[i*16+3]/m[i*16+7]);
+ /* recalculate sureness, empirically */
+ if (m[i*16+4]*m[i*16+5]*m[i*16+6]*m[i*16+7] > 0)
+ JOB->res.lines.wt[i]=(JOB->res.lines.wt[i]+100)/2;
+ else
+ JOB->res.lines.wt[i]=(JOB->res.lines.wt[i]*90)/100;
+ // set mean values of sure detected bounds (rounded precisely)
+ if ( m[i*16+4]) JOB->res.lines.m1[i]=(m[i*16+0]+m[i*16+4]/2)/m[i*16+4];
+ if ( m[i*16+5]) JOB->res.lines.m2[i]=(m[i*16+1]+m[i*16+5]/2)/m[i*16+5];
+ if ( m[i*16+6]) JOB->res.lines.m3[i]=(m[i*16+2]+m[i*16+6]/2)/m[i*16+6];
+ if ( m[i*16+7]) JOB->res.lines.m4[i]=(m[i*16+3]+m[i*16+7]/2)/m[i*16+7];
+ // care about very small fonts
+ if (JOB->res.lines.m2[i]-JOB->res.lines.m1[i]<=1 && m[i*16+5]==0 && m[i*16+4])
+ JOB->res.lines.m2[i]=JOB->res.lines.m1[i]+2;
+ if (JOB->res.lines.m2[i]-JOB->res.lines.m1[i]<=1 && m[i*16+4]==0 && m[i*16+5])
+ JOB->res.lines.m1[i]=JOB->res.lines.m2[i]-2;
+ if (JOB->res.lines.m4[i]-JOB->res.lines.m3[i]<=1 && m[i*16+7]==0 && m[i*16+6])
+ JOB->res.lines.m4[i]=JOB->res.lines.m3[i]+2;
+ if (JOB->res.lines.m4[i]-JOB->res.lines.m3[i]<=1 && m[i*16+6]==0 && m[i*16+7])
+ JOB->res.lines.m3[i]=JOB->res.lines.m4[i]-2;
+ if ( m[i*16+7]<1 &&
+ JOB->res.lines.m4[i]
+ <=JOB->res.lines.m3[i]+(JOB->res.lines.m3[i]-JOB->res.lines.m2[i])/4 )
+ JOB->res.lines.m4[i]=
+ JOB->res.lines.m3[i]+(JOB->res.lines.m3[i]-JOB->res.lines.m2[i])/4;
+ if ( m[i*16+7]<1 && m[i*16+12+2]>0 && // m4 < max.m3+..
+ JOB->res.lines.m4[i] < 2*m[i*16+12+2]-JOB->res.lines.m3[i]+2 )
+ JOB->res.lines.m4[i] = 2*m[i*16+12+2]-JOB->res.lines.m3[i]+2;
+ if (JOB->res.lines.m4[i]<=JOB->res.lines.m3[i])
+ JOB->res.lines.m4[i]= JOB->res.lines.m3[i]+1; /* 4x6 */
+
+ if (JOB->cfg.verbose & 17)
+ fprintf(stderr, "\n# line= %3d m= %4d %+3d %+3d %+3d "
+ " n= %2d %2d %2d %2d w= %3d diff= %d",
+ i, JOB->res.lines.m1[i],
+ JOB->res.lines.m2[i] - JOB->res.lines.m1[i],
+ JOB->res.lines.m3[i] - JOB->res.lines.m1[i],
+ JOB->res.lines.m4[i] - JOB->res.lines.m1[i],
+ m[i*16+4],m[i*16+5],m[i*16+6],m[i*16+7],
+ JOB->res.lines.wt[i], diff);
+ }
+ diff=0; // count adjusted chars
+#if 1
+ if (dx)
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->line<=0) continue;
+ /* check if box was on the wrong line, ToDo: search a better line */
+ if (2*box2->y0<2*JOB->res.lines.m1[box2->line]
+ -JOB->res.lines.m4[box2->line]
+ +JOB->res.lines.m1[box2->line]) box2->line=0;
+ if (2*box2->y1>2*JOB->res.lines.m4[box2->line]
+ +JOB->res.lines.m4[box2->line]
+ -JOB->res.lines.m1[box2->line]) box2->line=0;
+ /* do adjustments */
+ if (box2->num_ac>0
+ && box2->num_ac > 31 && box2->tac[0] < 127 /* islower(>256) may SIGSEGV */
+ && strchr("cCoOpPsSuUvVwWxXyYzZ",(char)box2->tac[0])) { // no_wchar
+ if (box2->y0-((box2->x1)*dy/dx)
+ < (JOB->res.lines.m1[box2->line]+JOB->res.lines.m2[box2->line])/2
+ && islower(box2->tac[0])
+ ) { setac(box2,toupper((char)box2->tac[0]),(box2->wac[0]+101)/2); diff++; }
+ if (box2->y0-((box2->x1)*dy/dx)
+ > (JOB->res.lines.m1[box2->line]+JOB->res.lines.m2[box2->line]+1)/2
+ && isupper(box2->tac[0])
+ ){ setac(box2,tolower((char)box2->tac[0]),(box2->wac[0]+101)/2); diff++; }
+ }
+ box2->m1=JOB->res.lines.m1[box2->line]+((box2->x1)*dy/dx);
+ box2->m2=JOB->res.lines.m2[box2->line]+((box2->x1)*dy/dx);
+ box2->m3=JOB->res.lines.m3[box2->line]+((box2->x1)*dy/dx);
+ box2->m4=JOB->res.lines.m4[box2->line]+((box2->x1)*dy/dx);
+ } end_for_each(&(JOB->res.boxlist));
+#endif
+
+ free(m);
+ if(JOB->cfg.verbose) fprintf(stderr,"\n# changed_chars= %d\n",diff);
+ return(diff);
+}
+
+/* ---- measure mean character
+ * recalculate mean width and high after changes in boxlist
+ * ToDo: only within a Range?
+ */
+int calc_average() {
+ int i = 0, x0, y0, x1, y1;
+ struct box *box4;
+
+ JOB->res.numC = 0;
+ JOB->res.sumY = 0;
+ JOB->res.sumX = 0;
+ for_each_data(&(JOB->res.boxlist)) {
+ box4 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if( box4->c != PICTURE ){
+ x0 = box4->x0; x1 = box4->x1;
+ y0 = box4->y0; y1 = box4->y1;
+ i++;
+ if (JOB->res.avX * JOB->res.avY > 0) {
+ if (x1 - x0 + 1 > 4 * JOB->res.avX
+ && y1 - y0 + 1 > 4 * JOB->res.avY) continue; /* small picture */
+ if (4 * (y1 - y0 + 1) < JOB->res.avY || y1 - y0 < 2)
+ continue; // dots .,-_ etc.
+ }
+ if (x1 - x0 + 1 < 4
+ && y1 - y0 + 1 < 6 ) continue; /* dots etc */
+ JOB->res.sumX += x1 - x0 + 1;
+ JOB->res.sumY += y1 - y0 + 1;
+ JOB->res.numC++;
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ if ( JOB->res.numC ) { /* avoid div 0 */
+ JOB->res.avY = (JOB->res.sumY+JOB->res.numC/2) / JOB->res.numC;
+ JOB->res.avX = (JOB->res.sumX+JOB->res.numC/2) / JOB->res.numC;
+ }
+ if (JOB->cfg.verbose){
+ fprintf(stderr, "# averages: mXmY= %d %d nC= %d n= %d\n",
+ JOB->res.avX, JOB->res.avY, JOB->res.numC, i);
+ }
+ return 0;
+}
+
+
+/* ---- analyse boxes, find pictures and mark (do this first!!!)
+ */
+int detect_pictures(job_t *job) {
+ int i = 0, x0, y0, x1, y1, num_h;
+ struct box *box2, *box4;
+
+ if ( job->res.numC == 0 ) {
+ if (job->cfg.verbose) fprintf(stderr,
+ "# detect.C L%d Warning: numC=0\n", __LINE__);
+ return -1;
+ }
+ /* ToDo: set Y to uppercase mean value? */
+ job->res.avY = (job->res.sumY+job->res.numC/2) / job->res.numC;
+ job->res.avX = (job->res.sumX+job->res.numC/2) / job->res.numC;
+ /* ToDo: two highest volumes? crosses, on extreme volume + on border */
+ if (job->cfg.verbose)
+ fprintf(stderr, "# detect.C L%d pictures, frames, mXmY= %d %d ... ",
+ __LINE__, job->res.avX, job->res.avY);
+ for_each_data(&(job->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ if (box2->c == PICTURE) continue;
+ x0 = box2->x0; x1 = box2->x1;
+ y0 = box2->y0; y1 = box2->y1;
+
+ /* pictures could be of unusual size */
+ if (x1 - x0 + 1 > 4 * job->res.avX || y1 - y0 + 1 > 4 * job->res.avY) {
+ /* count objects on same baseline which could be chars */
+ /* else: big headlines could be misinterpreted as pictures */
+ num_h=0;
+ for_each_data(&(job->res.boxlist)) {
+ box4 = (struct box *)list_get_current(&(job->res.boxlist));
+ if (box4->c == PICTURE) continue;
+ if (box4->y1-box4->y0 > 2*(y1-y0)) continue;
+ if (2*(box4->y1-box4->y0) < y1-y0) continue;
+ if (box4->y0 > y0 + (y1-y0+1)/2
+ || box4->y0 < y0 - (y1-y0+1)/2
+ || box4->y1 > y1 + (y1-y0+1)/2
+ || box4->y1 < y1 - (y1-y0+1)/2) continue;
+ // ToDo: continue if numcross() only 1, example: |||IIIll|||
+ num_h++;
+ } end_for_each(&(job->res.boxlist));
+ if (num_h>4) continue;
+ box2->c = PICTURE;
+ i++;
+ }
+ /* ToDo: pictures could have low contrast=Sum((pixel(p,x,y)-160)^2) */
+ } end_for_each(&(job->res.boxlist));
+ // start second iteration
+ if (job->cfg.verbose) {
+ fprintf(stderr, " %d - boxes %d\n", i, job->res.numC-i);
+ }
+ calc_average();
+ return 0;
+}
diff --git a/lib/gocr/gocr.h b/lib/gocr/gocr.h
new file mode 100644
index 00000000..a252ba60
--- /dev/null
+++ b/lib/gocr/gocr.h
@@ -0,0 +1,286 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2006 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+
+ sometimes I have written comments in german language, sorry for that
+
+ - look for ??? for preliminary code
+*/
+
+/* General headerfile with gocr-definitions */
+
+#ifndef __GOCR_H__
+#define __GOCR_H__
+
+#include "pnm.h"
+#include "unicode.h"
+#include "list.h"
+#include <stddef.h>
+#ifdef HAVE_GETTIMEOFDAY
+#include <sys/time.h>
+#endif
+
+/*
+ * wchar_t should always exist (ANSI), but WCHAR.H is sometimes missing
+ * USE_UNICODE should be removed or replaced by HAVE_WCHAR_H in future
+ */
+#ifdef HAVE_WCHAR_H
+#define USE_UNICODE 1
+#endif
+
+/* extern "C"{ */
+/* ------------------------ feature extraction ----------------- */
+#define AT 7 /* mark */
+#define M1 1 /* mark */
+enum direction {
+ UP=1, DO, RI, LE
+};
+typedef enum direction DIRECTION;
+#define ST 7 /* stop */
+/* ------------------------------------------------------------- */
+/* detect maximas in of line overlapps (return in %) and line koord */
+#define HOR 1 /* horizontal */
+#define VER 2 /* vertikal */
+#define RIS 3 /* rising=steigend */
+#define FAL 4 /* falling=fallend */
+
+#define MAXlines 1024
+
+/* ToDo: if we have a tree instead of a list, a line could be a node object */
+struct tlines {
+ int num;
+ int dx, dy; /* direction of text lines (straight/skew) */
+ int m1[MAXlines], /* start of line = upper bound of 'A' */
+ m2[MAXlines], /* upper bound of 'e' */
+ m3[MAXlines], /* lower bound of 'e' = baseline */
+ m4[MAXlines]; /* stop of line = lower bound of 'q' */
+ int x0[MAXlines],
+ x1[MAXlines]; /* left and right border */
+ int wt[MAXlines]; /* weight, how sure thats correct in percent, v0.41 */
+ int pitch[MAXlines]; /* word pitch (later per box?), v0.41 */
+ int mono[MAXlines]; /* spacing type, 0=proportional, 1=monospaced */
+};
+
+#define NumAlt 10 /* maximal number of alternative chars (table length) */
+#define MaxNumFrames 8 /* maximum number of frames per char/box */
+#define MaxFrameVectors 128 /* maximum vectors per frame (*8=1KB/box) */
+/* ToDo: use only malloc_box(),free_box(),copybox() for creation, destroy etc.
+ * adding reference_counter to avoid pointer pointing to freed box
+ */
+struct box { /* this structure should contain all pixel infos of a letter */
+ int x0,x1,y0,y1,x,y,dots; /* xmin,xmax,ymin,ymax,reference-pixel,i-dots */
+ int num_boxes, /* 1 "abc", 2 "!i?", 3 "&auml;" (composed objects) 0.41 */
+ num_subboxes; /* 1 for "abdegopqADOPQR", 2 for "B" (holes) 0.41 */
+ wchar_t c; /* detected char (same as tac[0], obsolete?) */
+ wchar_t modifier; /* default=0, see compose() in unicode.c */
+ int num; /* same number = same char */
+ int line; /* line number (points to struct tlines lines) */
+ int m1,m2,m3,m4; /* m2 = upper boundary, m3 = baseline */
+ /* planed: sizeof hole_1, hole_2, certainty (run1=100%,run2=90%,etc.) */
+ pix *p; /* pointer to pixmap (v0.2.5) */
+ /* tac, wac is used together with setac() to manage very similar chars */
+ int num_ac; /* length of table (alternative chars), default=0 */
+ wchar_t tac[NumAlt]; /* alternative chars, only used by setac(),getac() */
+ int wac[NumAlt]; /* weight of alternative chars */
+ char *tas[NumAlt]; /* alternative UTF8-strings or XML codes if tac[]=0 */
+ /* replacing old obj */
+ /* ToDo: (*obj)[NumAlt] + olen[NumAlt] ??? */
+ /* ToDo: bitmap for possible Picture|Object|Char ??? */
+/* char *obj; */ /* pointer to text-object ... -> replaced by tas[] */
+ /* ... (melted chars, barcode, picture coords, ...) */
+ /* must be freed before box is freed! */
+ /* do _not_ copy only the pointer to object */
+ /* --------------------------------------------------------
+ * extension since v0.41 js05, Store frame vectors,
+ * which is a table of vectors sourrounding the char and its
+ * inner white holes. The advantage is the independence from
+ * resolution, handling of holes, overlap and rotation.
+ * --------------------------------------------------------- */
+ int num_frames; /* number of frames: 1 for cfhklmnrstuvwxyz */
+ /* 2 for abdegijopq */
+ int frame_vol[MaxNumFrames]; /* volume inside frame +/- (black/white) */
+ int frame_per[MaxNumFrames]; /* periphery, summed length of vectors */
+ int num_frame_vectors[MaxNumFrames]; /* index to next frame */
+ /* biggest frame should be stored first (outer frame) */
+ /* biggest has the maximum pair distance */
+ /* num vector loops */
+ int frame_vector[MaxFrameVectors][2]; /* may be 16*int=fixpoint_number */
+
+};
+typedef struct box Box;
+
+/* true if the coordination pair (a,b) is outside the image p */
+#define outbounds(p, a, b) (a < 0 || b < 0 || a >= (p)->x || b >= (p)->y)
+
+/* ToDo: this structure seems to be obsolete, remove it */
+typedef struct path {
+ int start; /* color at the beginning of the path, (0=white, 1=black) */
+ int *x; /* x coordinates of transitions */
+ int *y; /* y coordinates of transitions */
+ int num; /* current number of entries in x or y */
+ int max; /* maximum number of entries in x or y */
+ /* (if more values need to be stored, the arrays are enlarged) */
+} path_t;
+
+/* job_t contains all information needed for an OCR task */
+typedef struct job_s {
+ struct { /* source data */
+ char *fname; /* input filename; default value: "-" */
+ pix p; /* source pixel data, pixelmap 8bit gray */
+ } src;
+ struct { /* temporary stuff, e.g. buffers */
+#ifdef HAVE_GETTIMEOFDAY
+ struct timeval init_time; /* starting time of this job */
+#endif
+ pix ppo; /* pixmap for visual debugging output, obsolete */
+
+ /* sometimes recognition function is called again and again, if result was 0
+ n_run tells the pixel function to return alternative results */
+ int n_run; /* num of run, if run_2 critical pattern get other results */
+ /* used for 2nd try, pixel uses slower filter function etc. */
+ List dblist; /* list of boxes loaded from the character database */
+ } tmp;
+ struct { /* results */
+ List boxlist; /* store every object in a box, which contains */
+ /* the characteristics of the object (see struct box) */
+ List linelist; /* recognized text lines after recognition */
+
+ struct tlines lines; /* used to access to line-data (statistics) */
+ /* here the positions (frames) of lines are */
+ /* stored for further use */
+ int avX,avY; /* average X,Y (avX=sumX/numC) */
+ int sumX,sumY,numC; /* sum of all X,Y; num chars */
+ } res;
+ struct { /* configuration */
+ int cs; /* critical grey value (pixel<cs => black pixel) */
+ /* range: 0..255, 0 means autodetection */
+ int spc; /* spacewidth/dots (0 = autodetect); default value: 0 */
+ int mode; /* operation modes; default value: 0 */
+ /* operation mode (see --help) */
+ int dust_size; /* dust size; default value: 10 */
+ int only_numbers; /* numbers only; default value: 0 */
+ int verbose; /* verbose mode; default value: 0 */
+ /* verbose option (see --help) */
+ FORMAT out_format; /* output format; default value: ISO8859_1*/
+ char *lc; /* debuglist of chars (_ = not recognized chars) */
+ /* default value: "_" */
+ char *db_path; /* pathname for database; default value: NULL */
+ char *cfilter; /* char filter; default value: NULL, ex: "A-Za-z" */
+ /* limit of certainty where chars are accepted as identified */
+ int certainty; /* in units of 100 (percent); 0..100; default 95 */
+ } cfg;
+} job_t;
+
+/* initialze job structure */
+void job_init(job_t *job);
+
+/* free job structure */
+void job_free(job_t *job);
+
+/*FIXME jb: remove JOB; */
+extern job_t *JOB;
+
+/* calculate the overlapp of the line (0-1) with black points
+ * by rekursiv bisection
+ * (evl. Fehlertoleranz mit pixel in Umgebung dx,dy suchen) (umschaltbar) ???
+ * MidPoint Line Algorithm (Bresenham) Foley: ComputerGraphics better?
+ * will be replaced by vector functions
+ */
+
+/* gerade y=dy/dx*x+b, implizit d=F(x,y)=dy*x-dx*y+b*dx=0
+ * incrementell y(i+1)=m*(x(i)+1)+b, F(x+1,y+1)=f(F(x,y)) */
+int get_line(int x0, int y0, int x1, int y1, pix *p, int cs, int ret);
+int get_line2(int x0, int y0, int x1, int y1, pix *p, int cs, int ret);
+
+/* look for white 0x02 or black 0x01 dots (0x03 = white+black) */
+char get_bw(int x0, int x1, int y0, int y1,
+ pix *p, int cs,int mask);
+
+/* look for black crossing a line x0,y0,x1,y1
+ * follow line and count crossings ([white]-black-transitions)
+ */
+int num_cross(int x0, int x1, int y0, int y1,
+ pix *p, int cs);
+
+/* memory allocation with error checking */
+void *xrealloc(void *ptr, size_t size);
+
+/* follow a line x0,y0,x1,y1 recording locations of transitions,
+ * return count of transitions
+ */
+int follow_path(int x0, int x1, int y0, int y1, pix *p, int cs, path_t *path);
+
+/* -------------------------------------------------------------
+ * mark edge-points
+ * - first move forward until b/w-edge
+ * - more than 2 pixel?
+ * - loop around
+ * - if forward pixel : go up, rotate right
+ * - if forward no pixel : rotate left
+ * - stop if found first 2 pixel in same order
+ * mit an rechter-Wand-entlang-gehen strategie
+ * --------------------------------------------------------------
+ * turmite game: inp: start-x,y, regel r_black=UP,r_white=RIght until border
+ * out: last-position
+ * Zaehle dabei, Schritte,Sackgassen,xmax,ymax,ro-,ru-,lo-,lu-Ecken
+ * +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ *
+ * is this the right place for declaration?
+ */
+void turmite(pix *p, int *x, int *y,
+ int x0, int x1, int y0, int y1, int cs, int rw, int rb);
+
+/* test if points are connected via t-pixel (rekursiv!) */
+int joined(pix *p, int x0, int y0, int x1, int y1, int cs);
+
+/* move from x,y to direction r until pixel or l steps
+ * return number of steps
+ */
+int loop(pix *p, int x, int y, int l, int cs, int col, DIRECTION r);
+
+#define MAX_HOLES 3
+typedef struct list_holes {
+ int num; /* numbers of holes, initialize with 0 */
+ struct hole_s {
+ int size,x,y,x0,y0,x1,y1; /* size, start point, outer rectangle */
+ } hole[MAX_HOLES];
+} holes_t;
+
+/* look for white holes surrounded by black points
+ * at moment white point with black in all four directions
+ */
+int num_hole(int x0, int x1, int y0, int y1, pix *p, int cs, holes_t *holes);
+
+/* count for black nonconnected objects --- used for i,auml,ouml,etc. */
+int num_obj(int x0, int x1, int y0, int y1, pix *p, int cs);
+
+int distance( pix *p1, struct box *box1, /* box-frame */
+ pix *p2, struct box *box2, int cs);
+
+/* call the OCR engine ;) */
+/* char whatletter(struct box *box1,int cs); */
+
+/* declared in pixel.c */
+/* getpixel() was pixel() but it may collide with netpnm pixel declaration */
+int getpixel(pix *p, int x, int y);
+int marked(pix *p, int x, int y);
+void put(pix * p, int x, int y, int ia, int io);
+
+/* } */ /* extern C */
+#endif /* __GOCR_H__ */
diff --git a/lib/gocr/job.c b/lib/gocr/job.c
new file mode 100644
index 00000000..eacb5054
--- /dev/null
+++ b/lib/gocr/job.c
@@ -0,0 +1,83 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2006 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for email address */
+
+#include "pgm2asc.h"
+#include "gocr.h"
+
+/* initialize job structure */
+void job_init(job_t *job) {
+ /* init source */
+ job->src.fname = "-";
+ /* FIXME jb: init pix */
+ job->src.p.p = NULL;
+
+ /* init results */
+ list_init( &job->res.boxlist );
+ list_init( &job->res.linelist );
+ job->res.avX = 5;
+ job->res.avY = 8;
+ job->res.sumX = 0;
+ job->res.sumY = 0;
+ job->res.numC = 0;
+ job->res.lines.dy=0;
+ job->res.lines.num=0;
+
+ /* init temporaries */
+ list_init( &job->tmp.dblist );
+ job->tmp.n_run = 0;
+ /* FIXME jb: init ppo */
+ job->tmp.ppo.p = NULL;
+ job->tmp.ppo.x = 0;
+ job->tmp.ppo.y = 0;
+
+ /* init cfg */
+ job->cfg.cs = 0;
+ job->cfg.spc = 0;
+ job->cfg.mode = 0;
+ job->cfg.dust_size = -1; /* auto detect */
+ job->cfg.only_numbers = 0;
+ job->cfg.verbose = 0;
+ job->cfg.out_format = UTF8; /* old: ISO8859_1; */
+ job->cfg.lc = "_";
+ job->cfg.db_path = (char*)NULL;
+ job->cfg.cfilter = (char*)NULL;
+ job->cfg.certainty = 95;
+}
+
+/* free job structure */
+void job_free(job_t *job) {
+
+ /* if tmp is just a copy of the pointer to the original image */
+ if (job->tmp.ppo.p==job->src.p.p) job->tmp.ppo.p=NULL;
+
+ /* FIMXE jb: free lists
+ * list_free( &job->res.linelist );
+ * list_free( &job->tmp.dblist );
+ */
+
+ list_and_data_free(&(job->res.boxlist), (void (*)(void *))free_box);
+
+ /* FIXME jb: free pix */
+ if (job->src.p.p) { free(job->src.p.p); job->src.p.p=NULL; }
+
+ /* FIXME jb: free pix */
+ if (job->tmp.ppo.p) { free(job->tmp.ppo.p); job->tmp.ppo.p=NULL; }
+
+}
diff --git a/lib/gocr/lines.c b/lib/gocr/lines.c
new file mode 100644
index 00000000..396000dd
--- /dev/null
+++ b/lib/gocr/lines.c
@@ -0,0 +1,348 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2006 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <limits.h>
+#include <assert.h>
+#include "pgm2asc.h"
+#include "gocr.h"
+#include "unicode.h"
+
+const char *getTextLine (int line) {
+ int i;
+ Element *elem;
+
+ if (line < 0 || line > list_total(&(JOB->res.linelist)))
+ return NULL;
+
+ for ( i = 0, elem = JOB->res.linelist.start.next; i < line && elem != NULL; i++ )
+ elem = elem->next;
+
+ if ( elem != NULL )
+ return (const char *)elem->data;
+
+ return NULL;
+}
+
+void free_textlines(void) {
+ for_each_data(&(JOB->res.linelist)) {
+ if (list_get_current(&(JOB->res.linelist)))
+ free(list_get_current(&(JOB->res.linelist)));
+ } end_for_each(&(JOB->res.linelist));
+ list_free(&(JOB->res.linelist));
+}
+
+/* append a string (s1) to the string buffer (buffer) of length (len)
+ * if buffer is to small or len==0 realloc buffer, len+=512
+ */
+char *append_to_line(char *buffer, const char *s1, int *len) {
+ char *temp;
+ int slen=0, alen;
+ if( s1==NULL || s1[0] == 0 ){
+ fprintf(stderr,"\n#BUG: appending 0 to a line makes no sense!");
+ return buffer;
+ }
+ if ( *len>0 ) slen= strlen(buffer); // used buffer
+ alen = strlen(s1);
+ if ( slen+alen+1 >= *len ) {
+ *len+=512;
+ temp = (char *)realloc(buffer, *len);
+ if( !temp ) { fprintf(stderr,"realloc failed!\n"); *len-=512; return buffer; }
+ else buffer = temp; // buffer successfull enlarged
+ }
+ temp = buffer + slen; // end of buffered string
+ memcpy(temp,s1,alen+1); // copy including end sign '\0'
+ return buffer;
+}
+
+int calc_median_gap(struct tlines * lines) {
+ int gaps[MAXlines], l;
+ if (lines->num<2) return 0;
+ for (l = 0; l < lines->num - 1; l++)
+ gaps[l] = lines->m2[l + 1] - lines->m3[l];
+ qsort(gaps, lines->num - 1, sizeof(gaps[0]), intcompare);
+ return gaps[(lines->num - 1) / 2];
+}
+
+/*
+ * Return the indent in pixels of the least-indented line.
+ * Will be subtracted as base_indent to avoid negativ indent.
+ *
+ * This is adjusted to account for an angle on the page as
+ * a whole. For instance, if the page is rotated clockwise,
+ * lower lines may be physically closer to the left edge
+ * than higher lines that are logically less indented.
+ * We rotate around (0,0). Note that this rotation could
+ * rotate lines "off the left margin", leading to a negative
+ * indent.
+ *
+ * boxlist -- list of character boxes.
+ * dx, dy -- rotation angle as vector
+ */
+int get_least_line_indent(List * boxlist, int dx, int dy) {
+ int min_indent = INT_MAX;
+ int adjusted_indent;
+ struct box * box2;
+ if (JOB->cfg.verbose)
+ fprintf(stderr, "get_least_line_indent: rot.vector dxdy %d %d\n",
+ dx, dy);
+ for_each_data(boxlist) {
+ box2 = (struct box *)list_get_current(boxlist);
+ /* if num == -1, indicates this is a space or newline box,
+ * inserted in list_insert_spaces. */
+ if (box2->num != -1) {
+ adjusted_indent = box2->x0;
+ if (dx) adjusted_indent += box2->y0 * dy / dx;
+ if (adjusted_indent < min_indent) {
+ min_indent = adjusted_indent;
+ if (dy!=0 && JOB->cfg.verbose)
+ fprintf(stderr,
+ "# Line %2d, unadjusted xy %3d %3d, adjusted x %2d\n",
+ box2->line, box2->x0, box2->y0, adjusted_indent);
+ }
+ }
+ } end_for_each(boxlist);
+ if (JOB->cfg.verbose)
+ fprintf(stderr, "# Minimum adjusted x: %d (min_indent)\n", min_indent);
+ return min_indent;
+}
+
+/* collect all the chars from the box tree and write them to a string buffer
+ mo is the mode: mode&8 means, use chars even if unsure recognized
+ ToDo: store full text(?), store decoded text+boxes+position chars (v0.4)
+ (HTML,UTF,ASCII,XML), not wchar incl. dexcriptions (at<95% in red)
+ remove decode(*c, job->cfg.out_format) from gocr.c!
+ XML add alternate-tags, format tags and position tags
+ ToDo: better output XML to stdout instead of circumstantial store to lines
+ not all texts/images follow the line concept?
+ Better use a tree of objects where leafes are chars instead of simple list.
+ Chars or objects are taken into account. Objects can be text strings
+ or XML strings.
+ */
+void store_boxtree_lines(int mo) {
+ char *buffer; /* temp buffer for text */
+ int i = 0, j = 0;
+ int len = 1024; // initial buffer length for text line
+ struct box *box2;
+ int median_gap = 0;
+ int max_single_space_gap = 0;
+ struct tlines line_info;
+ int line, line_gap, oldline=-1;
+ int left_margin;
+ int i1=0, i2=0;
+
+ buffer = (char *)malloc(len);
+ if ( !buffer ) {
+ fprintf(stderr,"malloc failed!\n"); // ToDo: index_to_error_list
+ return;
+ }
+ *buffer = 0;
+
+ if ( JOB->cfg.verbose&1 )
+ fprintf(stderr,"# store boxtree to lines ...");
+
+ /* wew: calculate the median line gap, to determine line spacing
+ * for the text output. The line gap used is between one line's
+ * m3 (baseline) and the next line's m2 (height of non-rising
+ * lowercase). We use these lines as they are the least likely
+ * to vary according to actual character content of lines.
+ */
+ median_gap = calc_median_gap(&JOB->res.lines);
+ if (median_gap <= 0) {
+ fprintf(stderr, "# Warning: non-positive median line gap of %d\n",
+ median_gap);
+ median_gap = 8;
+ max_single_space_gap = 12; /* arbitrary */
+ } else {
+ max_single_space_gap = median_gap * 7 / 4;
+ }
+
+ // Will be subtracted as base_indent to avoid negativ indent.
+ left_margin = get_least_line_indent(&JOB->res.boxlist,
+ JOB->res.lines.dx,
+ JOB->res.lines.dy);
+
+ if (JOB->cfg.out_format==XML) { /* subject of change */
+ char s1[255]; /* ToDo: avoid potential buffer overflow !!! */
+ /* output lot of usefull information for XML filter */
+ sprintf(s1,"<page x=\"%d\" y=\"%d\" dx=\"%d\" dy=\"%d\">\n",
+ 0,0,0,0);
+ buffer=append_to_line(buffer,s1,&len);
+ sprintf(s1,"<block x=\"%d\" y=\"%d\" dx=\"%d\" dy=\"%d\">\n",
+ 0,0,0,0);
+ buffer=append_to_line(buffer,s1,&len);
+ }
+
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ line = box2->line;
+ line_info = JOB->res.lines;
+ /* reset the output char if certainty is below the limit v0.44 */
+ if (box2->num_ac && box2->wac[0]<JOB->cfg.certainty) box2->c=UNKNOWN;
+ if (line!=oldline) {
+ if (JOB->cfg.out_format==XML && oldline>-1) { /* subject of change */
+ buffer=append_to_line(buffer,"</line>\n",&len);
+ list_app( &(JOB->res.linelist), (void *)strdup(buffer) ); // wcsdup
+ memset(buffer, 0, len);
+ j=0; // reset counter for new line
+ }
+ if (JOB->cfg.out_format==XML) { /* subject of change */
+ char s1[255]; /* ToDo: avoid potential buffer overflow !!! */
+ /* output lot of usefull information for XML filter */
+ sprintf(s1,"<line x=\"%d\" y=\"%d\" dx=\"%d\" dy=\"%d\" value=\"%d\">\n",
+ line_info.x0[line],line_info.m1[line],
+ line_info.x1[line]-line_info.x0[line]+1,
+ line_info.m4[line]-line_info.m1[line],line);
+ buffer=append_to_line(buffer,s1,&len);
+ }
+ oldline=line;
+ }
+ if (box2->c > ' ' &&
+ box2->c <= 'z') i1++; /* count non-space chars */
+ if (box2->c == '\n') {
+ if (JOB->cfg.out_format!=XML) { /* subject of change */
+ line_info = JOB->res.lines;
+ line = box2->line;
+ if (line > 0) {
+ line_gap = line_info.m2[line] - line_info.m3[line - 1];
+ for (line_gap -= max_single_space_gap; line_gap > 0;
+ line_gap -= median_gap) {
+ buffer=append_to_line(buffer,"\n",&len);
+ j++; /* count chars in line */
+ }
+ }
+ list_app( &(JOB->res.linelist), (void *)strdup(buffer) ); // wcsdup
+ memset(buffer, 0, len);
+ j=0; // reset counter for new line
+ }
+ }
+ if (box2->c == ' ') // fill large gaps with spaces
+ {
+ if (JOB->res.avX) { /* avoid SIGFPE */
+ if (JOB->cfg.out_format==XML) { /* subject of change */
+ char s1[255]; /* ToDo: avoid potential buffer overflow !!! */
+ /* output lot of usefull information for XML filter */
+ sprintf(s1," <space x=\"%d\" y=\"%d\" dx=\"%d\" dy=\"%d\" />\n",
+ box2->x0,box2->y0,box2->x1-box2->x0+1,box2->y1-box2->y0+1);
+ buffer=append_to_line(buffer,s1,&len);
+ } else
+ for (i = (box2->x1 - box2->x0) / (2 * JOB->res.avX) + 1; i > 0; i--) {
+ buffer=append_to_line(buffer," ",&len);
+ j++;
+ }
+ }
+ }
+ else if (box2->c != '\n') {
+ if (j==0 && JOB->res.avX) /* first char in new line? */ {
+ int indent = box2->x0 - JOB->res.lines.x0[box2->line];
+ /* correct for angle of page as a whole. */
+ if (JOB->res.lines.dx)
+ indent += box2->y0 * JOB->res.lines.dy / JOB->res.lines.dx;
+ /* subtract the base margin. */
+ indent -= left_margin;
+ if (JOB->cfg.out_format==XML) { /* subject of change */
+ char s1[255]; /* ToDo: avoid potential buffer overflow !!! */
+ /* output lot of usefull information for XML filter */
+ sprintf(s1," <space x=\"%d\" y=\"%d\" dx=\"%d\" dy=\"%d\" />\n",
+ box2->x0,box2->y0,box2->x1-box2->x0+1,box2->y1-box2->y0+1);
+ buffer=append_to_line(buffer,s1,&len);
+ } else
+ for (i = indent / JOB->res.avX; i > 0; i--) {
+ buffer=append_to_line(buffer," ",&len); j++;
+ }
+ }
+ if (JOB->cfg.out_format==XML) { /* subject of change */
+ char s1[255]; /* ToDo: avoid potential buffer overflow !!! */
+ /* output lot of usefull information for XML filter */
+ sprintf(s1," <box x=\"%d\" y=\"%d\" dx=\"%d\" dy=\"%d\" value=\"",
+ box2->x0,box2->y0,box2->x1-box2->x0+1,box2->y1-box2->y0+1);
+ buffer=append_to_line(buffer,s1,&len);
+ if (box2->num_ac>1) { /* output alist */
+ }
+ }
+ if (box2->c != UNKNOWN && box2->c!=0) {
+ buffer=
+ append_to_line(buffer,decode(box2->c,JOB->cfg.out_format),&len);
+ if (box2->c > ' ' &&
+ box2->c <= 'z') i2++; /* count non-space chars */
+ } else {
+ wchar_t cc; cc=box2->c;
+ if (box2->num_ac>0 && box2->tas[0]
+ && (JOB->cfg.out_format!=XML || box2->tas[0][0]!='<')) {
+ buffer=append_to_line(buffer,box2->tas[0],&len);
+ j+=strlen(box2->tas[0]);
+ } else {
+ buffer=
+ append_to_line(buffer,decode(cc,JOB->cfg.out_format),&len);
+ }
+ }
+ if (JOB->cfg.out_format==XML) {
+ if (box2->num_ac>0) {
+ /* output alist ToDo: separate <altbox ...> */
+ int i1; char s1[256];
+ sprintf(s1,"\" numac=\"%d\" weights=\"",box2->num_ac);
+ buffer=append_to_line(buffer,s1,&len);
+ for (i1=0;i1<box2->num_ac;i1++) {
+ sprintf(s1,"%d",box2->wac[i1]);
+ buffer=append_to_line(buffer,s1,&len);
+ if (i1+1<box2->num_ac) buffer=append_to_line(buffer,",",&len);
+ }
+ if (box2->num_ac>1)
+ buffer=append_to_line(buffer,"\" achars=\"",&len);
+ for (i1=1;i1<box2->num_ac;i1++) {
+ if (box2->tas[i1] && box2->tas[i1][0]!='<')
+ buffer=append_to_line(buffer,box2->tas[i1],&len);
+ else
+ buffer=append_to_line(buffer,
+ decode(box2->tac[i1],JOB->cfg.out_format),&len);
+ // ToDo: add tas[] (achars->avalues or alternate_strings?
+ if (i1+1<box2->num_ac) buffer=append_to_line(buffer,",",&len);
+ }
+ }
+ buffer=append_to_line(buffer,"\" />\n",&len);
+ }
+ if (box2->num_ac && box2->tas[0]) {
+ if (box2->tas[0][0]=='<') { /* output special XML object */
+ buffer=append_to_line(buffer,box2->tas[0],&len);
+ buffer=append_to_line(buffer,"\n",&len);
+ j+=strlen(box2->tas[0]);
+ }
+ }
+ j++;
+ }
+ i++;
+ } end_for_each(&(JOB->res.boxlist));
+ if (JOB->cfg.out_format==XML && oldline>-1) { /* subject of change */
+ buffer=append_to_line(buffer,"</line>\n",&len);
+ }
+ if (JOB->cfg.out_format==XML) { /* subject of change */
+ buffer=append_to_line(buffer,"</block>\n</page>\n",&len);
+ }
+
+ /* do not forget last line */
+ // is there no \n in the last line? If there is, delete next line.
+ list_app( &(JOB->res.linelist), (void *)strdup(buffer) );
+ free(buffer);
+ if( JOB->cfg.verbose&1 )
+ fprintf(stderr,"... %d lines, boxes= %d, chars= %d\n",i,i1,i2);
+}
diff --git a/lib/gocr/list.c b/lib/gocr/list.c
new file mode 100644
index 00000000..332d2bd3
--- /dev/null
+++ b/lib/gocr/list.c
@@ -0,0 +1,334 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2006 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for email address
+
+ ***********************************IMPORTANT*********************************
+ Notes to the developers: read the following notes before using these
+ functions.
+ * Be careful when using for_each_data() recursively and calling list_del.
+ It may mangle with the current[] pointers, and possibly segfault or do an
+ unpredictable or just undesirable behavior. We have been working on a
+ solution for this problem, and solved some of the biggest problems.
+ In a few words, the problem is this: when you delete a node, it may be
+ the current node of a lower level loop. The current code takes care of
+ access to previous/next elements of the now defunct node. So, if you do
+ something like:
+
+ for_each_data(l) {
+ for_each_data(l) {
+ list_del(l, header_data);
+ free(header_data);
+ } end_for_each(l);
++ tempnode = list_cur_next(l);
+ } end_for_each(l);
+
+ It will work, even though the current node in the outer loop was deleted.
+ However, if you replace the line marked with + with the following code:
+
+ tempnode = list_next(l, list_get_current(l));
+
+ it will break, since list_get_current is likely to return NULL or garbage,
+ since you deleted header_data().
+ Conclusion: use list_del carefully. The best way to avoid this problem is
+ to not use list_del inside a big stack of loops.
+ * If you have two elements with the same data, the functions will assume
+ that the first one is the wanted one. Not a bug, a feature. ;-)
+ * avoid calling list_prev and list_next. They are intensive and slow
+ functions. Keep the result in a variable or, if you need something more,
+ use list_get_element_from_data.
+
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include "list.h"
+#include "progress.h"
+
+void list_init( List *l ) {
+ if ( !l )
+ return;
+
+ l->start.next = &l->stop;
+ l->stop.previous = &l->start;
+ l->start.previous = l->stop.next = NULL;
+ l->start.data = l->stop.data = NULL;
+ l->current = NULL;
+ l->level = -1;
+ l->n = 0;
+}
+
+/* inserts data before data_after. If data_after == NULL, appends.
+ Returns 1 on error, 0 if OK. */
+int list_ins( List *l, void *data_after, void *data) {
+ Element *e, *after_element;
+
+ /* test arguments */
+ if ( !l || !data )
+ return 1;
+
+ if ( !data_after || !l->n )
+ return list_app(l, data);
+
+ /* get data_after element */
+ if ( !(after_element = list_element_from_data(l, data_after)) )
+ return 1;
+
+ /* alloc a new element */
+ if( !(e = (Element *)malloc(sizeof(Element))) )
+ return 1;
+ e->data = data;
+ e->next = after_element;
+ e->previous = after_element->previous;
+ after_element->previous->next = e;
+ after_element->previous = e;
+ l->n++;
+
+ return 0;
+}
+
+/* appends data to the list. Returns 1 on error, 0 if OK. */
+/* same as list_ins(l,NULL,data) ??? */
+int list_app( List *l, void *data ) {
+ Element *e;
+
+ if ( !l || !data )
+ return 1;
+ if ( !(e = (Element *)malloc(sizeof(Element))) )
+ return 1;
+
+ e->data = data;
+ e->previous = l->stop.previous;
+ e->next = l->stop.previous->next;
+ l->stop.previous->next = e;
+ l->stop.previous = e;
+ l->n++;
+ return 0;
+}
+
+/* returns element associated with data. */
+Element *list_element_from_data( List *l, void *data ) {
+ Element *temp;
+
+ if ( !l || !data || !l->n)
+ return NULL;
+
+ temp = l->start.next;
+
+ while ( temp->data != data ) {
+ if ( !temp || temp==&l->stop )
+ return NULL;
+ temp = temp->next;
+ }
+ return temp;
+}
+
+/* deletes (first) element with data from list. User must free data.
+ Returns 0 if OK, 1 on error.
+ This is the internal version, that shouldn't be called usually. Use the
+ list_del() macro instead.
+ */
+int list_del( List *l, void *data ) {
+ Element *temp;
+ int i;
+
+ if (!data) return 1; /* do not delete start or stop element */
+
+ /* find element associated with data */
+ if ( !(temp = list_element_from_data(l, data)) )
+ return 1;
+
+ /* test if the deleted node is current in some nested loop, and fix it. */
+ for ( i = l->level; i >= 0; i-- ) {
+ if ( l->current[i] == temp ) {
+ l->current[i] = temp->previous;
+ }
+ }
+
+ temp->previous->next = temp->next;
+ temp->next->previous = temp->previous;
+ temp->previous = temp->next = NULL; /* mark as freed */
+/*
+ fprintf(stderr,"\n# list_del=%p start=%p stop=%p",temp,&l->start,&l->stop);
+*/
+
+ /* and free stuff */
+ free(temp); /* element pointing to data, fixed mem-leak 0.41 */
+ l->n--;
+ return 0;
+}
+
+/* frees list. See also list_and_data_free() */
+void list_free( List *l ) {
+ Element *temp, *temp2;
+
+ if ( !l || !l->n )
+ return;
+
+ if ( l->current ) {
+ free(l->current);
+ }
+ l->current = NULL;
+
+ temp = l->start.next;
+ while ( temp && temp!=&l->stop) {
+ temp2 = temp->next;
+ free(temp);
+ temp = temp2;
+ }
+ l->start.next = &l->stop;
+ l->stop.previous = &l->start;
+}
+
+/* setup a new level of for_each */
+int list_higher_level( List *l ) {
+ Element **newcur;
+
+ if ( !l ) return(1);
+
+ /*
+ Security-check: NULL pointer passed to realloc.
+ ANSI allows this, but it may cause portability problems.
+ */
+ newcur = (Element **)realloc(l->current, (l->level+2)*sizeof(Element *));
+ if (newcur) {
+ l->current = newcur;
+ l->level++;
+ l->current[l->level] = l->start.next;
+ }
+ g_debug(fprintf(stderr, " level++=%d current[]=%p\n",
+ l->level, l->current);)
+ if ( !newcur ) {
+ fprintf(stderr, " realloc failed! abort\n"); return(1);
+ }
+ return 0;
+}
+
+void list_lower_level( List *l ) {
+ if ( !l )
+ return;
+
+ if (!l->level) {
+ free(l->current); /* calm -lefence */
+ l->current = NULL; /* could be important */
+ } else {
+ l->current = (Element **)realloc(l->current, l->level*sizeof(Element *));
+ }
+ l->level--;
+ g_debug(fprintf(stderr, " level--=%d current[]=%p\n", l->level,
+ l->current);)
+}
+
+/* returns the next item data */
+void *list_next( List *l, void *data ) {
+ Element *temp;
+
+ if ( !l || !(temp = list_element_from_data(l, data)) )
+ return NULL;
+ if( !temp->next ) return NULL;
+ return (temp->next->data);
+}
+
+/* returns the previous item data */
+void *list_prev( List *l, void *data ) {
+ Element *temp;
+
+ if ( !l || !(temp = list_element_from_data(l, data)) )
+ return NULL;
+ if( !temp->previous ) return NULL;
+ return (temp->previous->data);
+}
+
+/* Similar to qsort. Sorts list, using the (*compare) function, which is
+ provided by the user. The comparison function must return an integer less
+ than, equal to, or greater than zero if the first argument is considered to
+ be respectively less than, equal to, or greater than the second.
+ Uses the bubble sort algorithm.
+ */
+void list_sort( List *l, int (*compare)(const void *, const void *) ) {
+ Element *temp, *prev;
+ int i, sorted;
+ progress_counter_t *pc = NULL;
+
+ if ( !l )
+ return;
+
+ /* start progress meter, sorting is slow for huge number of elements */
+ /* l->n is the worst case, real time is less or equal estimated time */
+ pc = open_progress(l->n,"list_sort");
+
+ for (i = 0; i < l->n; i++ ) {
+ sorted = 1; /* Flag for early break */
+ for ( temp = l->start.next->next;
+ temp != NULL && temp != &l->stop; temp = temp->next ) {
+ if ( temp->previous == &l->start ) continue;
+ if ( compare((const void *)temp->previous->data,
+ (const void *)temp->data) > 0 ) {
+
+ sorted = 0; /* rest flag */
+ /* swap with the previous node */
+ prev = temp->previous;
+ prev->previous->next = temp;
+ temp->next->previous = prev;
+ temp->previous = prev->previous;
+ prev->next = temp->next;
+ prev->previous = temp;
+ temp->next = prev;
+ /* and make sure the node in the for loop is correct */
+ temp = prev;
+
+#ifdef SLOWER_BUT_KEEP_BY_NOW
+/* this is a slower version, but guaranteed to work */
+ void *data;
+
+ data = temp->data;
+ prev = temp->previous;
+ list_del(l, data);
+ list_ins(l, prev->data, data);
+ temp = prev;
+#endif
+ }
+ }
+ if (sorted) break;
+ progress(i,pc); /* progress meter */
+ }
+
+ close_progress(pc);
+ g_debug(fprintf(stderr, "list_sort()\n");)
+}
+
+/* calls free_data() for each data in list l,
+ * before free list with list_free() */
+int list_and_data_free( List *l, void (*free_data)(void *data)) {
+ void *data;
+
+ if ( !l ) return 0;
+ if ( !free_data ) return 1;
+
+ for_each_data(l) {
+ if ((data = list_get_current(l)))
+ free_data(data);
+ } end_for_each(l);
+
+ list_free(l);
+
+ g_debug(fprintf(stderr, "list_and_data_free()\n");)
+
+ return 0;
+}
+
diff --git a/lib/gocr/list.h b/lib/gocr/list.h
new file mode 100644
index 00000000..dd300998
--- /dev/null
+++ b/lib/gocr/list.h
@@ -0,0 +1,90 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+
+ */
+
+#ifndef GOCR_LIST_H
+#define GOCR_LIST_H
+
+#ifdef DEBUG
+#define g_debug(a) a
+#else
+#define g_debug(a)
+#endif
+
+/*
+ * Structures
+ */
+
+struct element {
+ struct element *next, *previous;
+ void *data;
+};
+typedef struct element Element;
+
+struct list {
+ Element start; /* simplifies for(each_element) { ... */
+ Element stop; /* ... list_del() ... } v0.41 */
+ Element **current; /* for(each_element) */
+ int n; /* number of elements */
+ int level; /* level of nested fors */
+};
+typedef struct list List;
+
+/*
+ * Functions
+ */
+
+void list_init ( List *l );
+int list_app ( List *l, void *data );
+int list_ins ( List *l, void *data_after, void *data);
+Element*list_element_from_data ( List *l, void *data );
+int list_del ( List *l, void *data );
+void list_free ( List *l );
+int list_and_data_free ( List *l, void (*free_data)(void *data));
+int list_higher_level ( List *l );
+void list_lower_level ( List *l );
+void * list_next ( List *l, void *data );
+void * list_prev ( List *l, void *data );
+void list_sort ( List *l, int (*compare)(const void *, const void *) );
+
+#define list_empty(l) ((l)->start.next == &(l)->stop ? 1 : 0)
+#define list_get_header(l) ((l)->start.next->data)
+#define list_get_tail(l) ((l)->stop.previous->data)
+#define list_get_current(l) ((l)->current[(l)->level]->data)
+#define list_get_cur_prev(l) ((l)->current[(l)->level]->previous == NULL ? \
+ NULL : (l)->current[(l)->level]->previous->data )
+#define list_get_cur_next(l) ((l)->current[(l)->level]->next == NULL ? \
+ NULL : (l)->current[(l)->level]->next->data )
+#define list_total(l) ((l)->n)
+
+#define for_each_data(l) \
+ if (list_higher_level(l) == 0) { \
+ for ( ; (l)->current[(l)->level] \
+ && (l)->current[(l)->level]!=&(l)->stop; (l)->current[(l)->level] = \
+ (l)->current[(l)->level]->next ) {
+
+
+#define end_for_each(l) \
+ } \
+ list_lower_level(l); \
+ }
+
+#endif
diff --git a/lib/gocr/ocr0.c b/lib/gocr/ocr0.c
new file mode 100644
index 00000000..1066b7cb
--- /dev/null
+++ b/lib/gocr/ocr0.c
@@ -0,0 +1,6591 @@
+/*
+ rule based OCR engine, partly rewritten for edges (old=pixel)
+ */
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2007 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for email address
+
+ >>> DO NOT EDIT THIS FILE IF YOU NOT REALLY KNOW WHAT YOU ARE DOING! <<<
+
+ I have invested lot of time, to write this part of the program.
+ This engine should recognize chars allways right or return UNKNOWN.
+ If you change something, test all other example files too,
+ to be sure that all things work better. (JoergS)
+
+ This engine was pixelbased until 0.40 which was not successfull enough.
+ Also code changes always hade side effects. The vectorisation of the code
+ starts from version 0.41 with the chars XNz and seems to be much better
+ to handle. Vectorization means we frame each character by a chain of
+ vectors and dont care about pixels anymore. Unfortunatly I have to
+ replace all the pixel codes, which is a long process. Old code will be lost.
+ (JorgS)
+
+
+ToDo:
+ - if box1->p and b differ, reduce probability
+ - probability makes life much easier here
+ - use only one box!?, may be bits have usefull infos
+ - divide this file, suggestion: classify chars:
+ high=ABCDEFGHIJKLMNOPQRSTUVWXYZbdfhklt, low=acegijmnopqrsuvwxyz
+ or
+ often_used=etianmsurwdkgo rarely_used=hvjcflpqxyz.,:
+ or
+ every char (large overhead)
+ - two-pass version (first pass without tolerance)
+ 2nd pass with tolerance (ex: one tiny more in sdata->holes)
+
+ general feature extraction:
+ - white holes at middle, upper, lower position (cost much time)
+ - test lines and triangles insteat of rectangles
+
+ char is removed, wchar_t is used (better code)
+
+ making a static global variable-set x.x0,x.x1, and call test_a,
+ test_b ... (faster compilation, but not reentrant!)
+
+ - adding slant-angle (if detected) to distinguish between l and / ?
+ - ac (alternate chars) as string add_ac(box1,"/") => box1->ac="Il/";
+ for better context correction or output: "Ha[lI][lI]o!"
+
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+// #include "pgm2asc.h"
+#include "ocr0.h"
+// #include "ocr1.h"
+#include "pnm.h"
+#include "gocr.h"
+
+#define IFV if(JOB->cfg.verbose&4)
+#define MM {IFV fprintf(stderr,"\nDBG %c L%04d (%d,%d): ",(char)c_ask,__LINE__,box1->x0,box1->y0);}
+
+// the old debug mode (0.40) was only for a special char, for another char
+// code must be recompiled with C_ASK='char'
+// new debug mode (0.41) explains why char is declined or accepted as ABC...
+// the output can be filtered by external scripts
+// ToDo: we could reduce output to filter string
+#ifndef DO_DEBUG /* can be defined outside */
+#define DO_DEBUG 0 /* 0 is the default */
+#endif
+
+/* this macro is for debugging output: "if char is declined, why?" */
+#if DO_DEBUG /* 0=Work mode, 1=debugging mode */
+// Setac: output, that char is choosen with a probability
+// Break: output, why the char is not choosen
+// MSG: debugging functions for char C_ASK, mostly messages
+// DBG: definitions usefull only for debugging
+#define Setac(box1,ac,ad) { MM;IFV fprintf(stderr,"setac %d",ad);setac(box1,ac,ad); }
+#define Break { MM;IFV fprintf(stderr,"break"); break; }
+#define MSG(x) { MM;IFV x }
+#define DBG(x) x
+#else
+#define Setac(box1,ac,ad) setac(box1,ac,ad)
+#define Break break
+#define MSG(x)
+#define DBG(x)
+#endif
+
+/* extern "C"{ */
+
+// static inline int sq(int x) { return x*x; } /* square */
+
+/*
+ * go from vector j1 to vector j2 and measure maximum deviation of
+ * the steps from the line connecting j1 and j2
+ * return the squared maximum distance
+ * in units of the box size times 1024
+ * ToDo: 1) better give back max-dx and max-dy ???
+ * errors if j1 and j2 are in different frames or belong to
+ * more then one frame?
+ * 2) Better get deviation from a complete vector graphic?
+ * The vectorgraphic is the ideal test char adapted to the
+ * extrem vertices of the real char.
+ */
+int line_deviation( struct box *box1, int j1, int j2 ) {
+ int r1x, r1y, r2x, r2y, r3x, r3y, i, x, y, d, dist, maxdist=0, frame, l2;
+ r1x=box1->frame_vector[j1][0];
+ r1y=box1->frame_vector[j1][1];
+ r2x=box1->frame_vector[j2][0];
+ r2y=box1->frame_vector[j2][1];
+ if (!box1->num_frames) return(-1);
+ if (j1<0 || j1>box1->num_frame_vectors[box1->num_frames-1] ||
+ j2<0 || j2>box1->num_frame_vectors[box1->num_frames-1]) {
+ fprintf(stderr,"Error in "__FILE__" L%d: idx out of range",__LINE__);
+ return(-1);
+ }
+ /* get the frame the endvector belongs to */
+ for (i=0;i<box1->num_frames;i++)
+ if (j2<box1->num_frame_vectors[i]) break;
+ frame=i;
+ /* frame(j1)<=frame(j2) possible */
+ for (i=j1;;i++) { // do it for each vector between j1 and j2
+ if (i >= box1->num_frame_vectors[frame])
+ i=((frame)?box1->num_frame_vectors[frame-1]:0); /* go around */
+ if (i==j2) break;
+ // for (i=j1;i!=j2;i=(i+1)%box1->num_frame_vectors[0]) {~}
+ r3x=box1->frame_vector[i][0];
+ r3y=box1->frame_vector[i][1];
+ // Language=german
+ // german: Abstand Punkt von Strecke, Laenge Lotrechte
+ // germ.Strecke : l1=(r1+r2)/2+d*(r2-r1)/2 for d=-1..1
+ // germ.Lotrechte: l2=r3+b*[-(r2-r1).y,(r2-r1).x]
+ // Schnittpunkt : l1=l2,
+ // eq1x: (r1x+r2x)/2-r3x+d*(r2x-r1x)/2+b*(r2y-r1y)=0
+ // eq1y: (r1y+r2y)/2-r3y+d*(r2y-r1y)/2-b*(r2x-r1x)=0
+ // eq2x: b*(r2x-r1x)*(r2y-r1y)=-((r1x+r2x)/2-r3x+d*(r2x-r1x)/2)*(r2x-r1x)
+ // eq2y: b*(r2x-r1x)*(r2y-r1y)= ((r1y+r2y)/2-r3y+d*(r2y-r1y)/2)*(r2y-r1y)
+ // eq2y-eq2x: ... in units of 1024 (fast integer rounded correctly)
+ l2=sq(r2x-r1x)+sq(r2y-r1y); // square of distance r2-r1
+ if (l2==0) {
+ // fprintf(stderr,"ocr0 L%d: r1==r2 r1= %d %d",__LINE__, r1x, r1y); // debugging
+ d=-1024;
+ } else
+ d=-( ((r1x+r2x)-2*r3x)*(r2x-r1x)
+ +((r1y+r2y)-2*r3y)*(r2y-r1y))*1024/l2; // ..-1024..+1024..
+ if (d<=-1024) { x=r1x; y=r1y; } // starting point
+ else {
+ if (d>=1024) { x=r2x; y=r2y; } // end point
+ else {
+ x=((r1x+r2x)+1)/2+(d*(r2x-r1x))/2048;
+ y=((r1y+r2y)+1)/2+(d*(r2y-r1y))/2048;
+ /* we have the crossing point x,y now */
+ }
+ }
+ dist=sq((x-r3x)*1024/(box1->x1-box1->x0+1))
+ +sq((y-r3y)*1024/(box1->y1-box1->y0+1)); // 0..2*sq(1024)
+ if (dist>maxdist) maxdist=dist;
+ // for debugging:
+ // fprintf(stderr,"\nDBG dev: %d-%d-%d dist=%5d max=%5d d=%d %d,%d-%d,%d"
+ // " vector= %d %d crosspoint= %d %d ",
+ // j1,i,j2,dist,maxdist,d,r1x,r1y,r2x,r2y,r3x,r3y,x,y);
+ }
+ return maxdist;
+}
+
+/*
+ * search vectors between j1 and j2 for nearest point a to point r
+ * example:
+ *
+ * r-> $$...$$ $ - mark vectors
+ * @@$..@@ @ - black pixels
+ * @@$..@@ . - white pixels
+ * @@@@.$@
+ * a-> @@$@$@@
+ * @$.@@@@
+ * @@..$@@
+ * @@..$@@
+ * j1 --> $$...$$ <-- j2
+ *
+ * ToDo: vector aa[5] = {rx,ry,x,y,d^2,idx} statt rx,ry?
+ * j1 and j2 must be in the same frame
+ * return aa?
+ */
+int nearest_frame_vector( struct box *box1, int j1, int j2, int rx, int ry) {
+ int x,y,d,i,aa[4]; /* x,y,normalized_distance^2,vector_index */
+ int frame=0, x0=box1->x0, y0=box1->y0,
+ x1=box1->x1, y1=box1->y1,
+ dx=box1->x1-x0+1, dy=box1->y1-y0+1;
+ if (!box1->num_frames) return(-1);
+ if (j1<0 || j1>box1->num_frame_vectors[box1->num_frames-1] ||
+ j2<0 || j2>box1->num_frame_vectors[box1->num_frames-1]) {
+ fprintf(stderr,"Error in "__FILE__" L%d: idx %d-%d out of range\n",__LINE__,j1,j2);
+ //out_x(box1);
+ return(-1);
+ }
+ aa[0]=x=box1->frame_vector[j2][0]; /* x */
+ aa[1]=y=box1->frame_vector[j2][1]; /* y */
+ /* maximum is (distance*128)^2 if r is inside the box */
+ aa[2]=d=2*sq(128)+sq((rx-(x0+x1)/2)*128/dx)+sq((ry-(y0+y1)/2)*128/dy);
+ aa[3]=j2; /* vector index */
+ /* get the frame the endvector belongs to */
+ for (i=0;i<box1->num_frames;i++)
+ if (j2<box1->num_frame_vectors[i]) break;
+ frame=i;
+ /* frame(j1)<=frame(j2) possible */
+ for (i=j1;;i++) {
+ if (i >= box1->num_frame_vectors[frame])
+ i=((frame)?box1->num_frame_vectors[frame-1]:0); /* go around */
+ x=box1->frame_vector[i][0]; /* take a vector */
+ y=box1->frame_vector[i][1];
+ /* distance to upper left end, normalized to 128 */
+ d=sq((x-rx)*128/dx)+sq((y-ry)*128/dy);
+ if (d<aa[2]) { aa[0]=x; aa[1]=y; aa[2]=d; aa[3]=i; }
+ if (i==j2) break;
+ }
+ return aa[3];
+}
+
+// test for umlauts, if ret>0 and m==1 box1 is changed
+// m>0 modify box1->dots
+// m==2 modify box1->y0
+// called by pgm2asc + ocr0(?)
+int testumlaut(struct box *box1, int cs, int m, wchar_t *modifier){
+ // pix p=*(box1->p);
+ int r,y,x,x0,x1,y0,y1,dx,dy,m1,m2,m3,
+ xl,xr,yu,yl; // left, right, upper and lower border of dots
+ wchar_t mod='\0'; /* (TeX-) modifier ~"'` for compose() */
+ DBG( wchar_t c_ask='"'; )
+ r=0;
+ x0=box1->x0; x1=box1->x1; dx=x1-x0+1;
+ y0=box1->y0; y1=box1->y1; dy=y1-y0+1;
+ m1=box1->m1; m2=box1->m2; m3=box1->m3;
+ xl=x0; xr=x1; yu=yl=y0;
+ if( dy < 5 || 4*y0 > 3*m2+m3 ) return 0; // no low chars: .,-=
+ /* modifier in box included? */
+ if( 2*y1 > m1+m2 ){
+ /* modifier in box included? */
+ for(y=y0;2*y<y0+y1;y++)if( get_bw(xl,xr,y,y,box1->p,cs,1)==0 ) break;
+ if( 2*y<y0+y1 ){ /* yes => extract */
+ yl=y;
+ while( get_bw(xl,xr,y,y,box1->p,cs,1)==0 && 2*y<=y0+y1) y++;
+ if( m&2 ) box1->y0=y; /* set new upper bond */
+ }
+ }
+ if( yu>=yl ) { if(m) box1->dots=0; return 0; } /* nothing found */
+ if( get_bw(xl-1,xl-1,yu,yl-1,box1->p,cs,1)==1 ) // neighbour overlap?
+ while( get_bw(xl ,xl ,yu,yl-1,box1->p,cs,1)==1 && 2*xl<x0+x1) xl++;
+ for(;xl<x1;xl++)if( get_bw(xl,xl,yu,yl,box1->p,cs,1)==1 ) break;
+ for(;xr>xl;xr--)if( get_bw(xr,xr,yu,yl,box1->p,cs,1)==1 ) break;
+
+ if ( yl-1>yu ) { // tall box ij"a"o"u
+#if 0
+ x=box1->y0; box1->y0=m1; out_x(box1); box1->y0=x;
+ fprintf(stderr,"\n#testumlaut x= %d %d m1=%d m2=%d",x0,y0,m1-y0,m2-y0);
+ fprintf(stderr," yu=%d yl=%d xl=%d xr=%d",yu-y0,yl-y0,xl-x0,xr-x0);
+#define DEBUG 1
+#endif
+ {
+
+ x=xl;y=yu;
+ if( get_bw(xl,x1+1,yu,yl-1,box1->p,cs,1)==0 ) r=0; // neighbour overlap?
+ else
+ if( get_bw(xl ,xl ,yu,yl-1,box1->p,cs,1)==0
+ || get_bw(xl-1,xl-1,yu,yl-1,box1->p,cs,1)==0 ) // be sure there are gap to neighbours
+ if( get_bw(xr ,xr ,yu,yl-1,box1->p,cs,1)==0
+ || get_bw(xr+1,xr+1,yu,yl-1,box1->p,cs,1)==0 )
+ { int i,j,x;
+ r=1;
+ // ...@@@.... RING_ABOVE // ..@@@..@@. TILDE
+ // ..@...@... // @@.@@@@@..
+ // ..@...@... // @.........
+ // ..@..@@...
+ // ...@@@....
+ for (i=yu;i<yl;i++) if (get_bw(xl,xr,i,i,box1->p,cs,1)==1) break;
+ for ( ;i<yl;i++) if (get_bw(xl,xr,i,i,box1->p,cs,1)==0) break;
+ for (j=xl;j<xr;j++) if (get_bw(j,j,yu,i,box1->p,cs,1)==1) break;
+ for ( ;j<xr;j++) if (get_bw(j,j,yu,i,box1->p,cs,1)==0) break;
+ for ( x=j;x<xr;x++) if (get_bw(x,x,yu,i,box1->p,cs,1)==1) break;
+ // vert. gap detected
+ if( j<xr && x<xr && j<x && xr-xl>2
+ && num_obj(xl,xr,yu,yl-1,box1->p,cs)>=2 // not best!!!
+ && num_cross(xl,xr,yu +(yl-yu)/4,yu+ (yl-yu)/4,box1->p,cs) == 2
+ && num_cross(xl,xr,yl-1-(yl-yu)/2,yl-1-(yl-yu)/2,box1->p,cs) == 2
+ ){ // may be the following lines are not quite ok
+ while( get_bw(xl,xr,yl,yl,box1->p,cs,1)==0 && 2*yl<y0+y1) yl++;
+ r=2;
+// out_x(box1);printf(" x,y=%d,%d i=%d xl=%d xr=%d yu=%d yl=%d",x0,y0,i-x0,xl-x0,xr-x0,yu-y0,yl-y0);
+ mod = DIAERESIS;
+ }
+ if( m&2 ) box1->y0=yl;
+/* if( m&2 ) box1->y0= ( (r==1) ? yu : yl ); */
+ // out_x(box1);
+ }
+ if(r==0){ // divided fr != fi
+ while( get_bw(x0,x1,yu,yu,box1->p,cs,1)==0 && 2*yu<y0+y1) yu++;
+ if(m)box1->y0=yu;
+ }
+ if( r==1 ){ yl--;
+// .@@@. ..@@.
+// .@@.. .@@..
+// .@... .@@..
+//
+// if( loop(box1->p,xl,yu,xr-xl,cs,0,RI)
+// > loop(box1->p,xl,yl,xr-xl,cs,0,RI) // +dx/8
+// && loop(box1->p,xr,yu,xr-xl,cs,0,LE)
+// < loop(box1->p,xr,yl,xr-xl,cs,0,LE)) // -dx/8 ) // &eacute; Nov03
+ if( loop(box1->p,xl,yu,xr-xl,cs,0,RI)
+ - loop(box1->p,xr,yu,xr-xl,cs,0,LE)
+ > loop(box1->p,xl,yl,xr-xl,cs,0,RI) // +dx/8
+ - loop(box1->p,xr,yl,xr-xl,cs,0,LE)+1) // -dx/8 ) // &eacute; Nov03
+ mod = ACUTE_ACCENT; // '
+
+ if( xr-xl+1 > 3*(yl-yu+1)
+ && get_bw(xl,xr,yu,yl,box1->p,cs,2)==0 )
+ mod = MACRON; // "-" above
+
+// .@@@. .@@..
+// ..@@. ..@@.
+// ...@. ..@@.
+//
+// if( loop(box1->p,xl,yu,xr-xl,cs,0,RI)
+// < loop(box1->p,xl,yl,xr-xl,cs,0,RI) // -dx/8
+// && loop(box1->p,xr,yu,xr-xl,cs,0,LE)
+// > loop(box1->p,xr,yl,xr-xl,cs,0,LE) ) // +dx/8 ) &agrave; Nov03
+ if( loop(box1->p,xl,yu,xr-xl,cs,0,RI)
+ - loop(box1->p,xr,yu,xr-xl,cs,0,LE)
+ < loop(box1->p,xl,yl,xr-xl,cs,0,RI) // -dx/8
+ - loop(box1->p,xr,yl,xr-xl,cs,0,LE) -1 ) // +dx/8 ) &agrave; Nov03
+ mod = GRAVE_ACCENT; // `
+
+#ifdef DEBUG
+ fprintf(stderr,"\n#testumlaut x= %d %d m1=%d m2=%d",x0,y0,m1-y0,m2-y0);
+ fprintf(stderr," yu=%d yl=%d xl=%d xr=%d",yu-y0,yl-y0,xl-x0,xr-x0);
+#endif
+ if( (xr-xl+1) < 2*(yl-yu+1)+2
+ && 2*(xr-xl+1)+2 > (yl-yu+1) ) {
+ int i,i1,i2,i3,i4;
+ i1=loop(box1->p,xl ,(yu+yl)/2,xr-xl+1,cs,0,RI);
+ i1=loop(box1->p,xl+i1,(yu+yl)/2,xr-xl+1,cs,1,RI);
+ i2=loop(box1->p,(xl+xr)/2,yu ,yl-yu+1,cs,0,DO);
+ i2=loop(box1->p,(xl+xr)/2,yu+i2,yl-yu+1,cs,1,DO);
+ for (i=0;i<xr-xl+1 && i<yl-yu+1;i++)
+ if (getpixel(box1->p,xl+i,yu+i)< cs) break; i3=i;
+ for ( ;i<xr-xl+1 && i<yl-yu+1;i++)
+ if (getpixel(box1->p,xl+i,yu+i)>=cs) break; i3=i-i3;
+ for (i=0;i<xr-xl+1 && i<yl-yu+1;i++)
+ if (getpixel(box1->p,xr-i,yu+i)< cs) break; i4=i;
+ for ( ;i<xr-xl+1 && i<yl-yu+1;i++)
+ if (getpixel(box1->p,xr-i,yu+i)>=cs) break; i4=i-i4;
+#ifdef DEBUG
+ fprintf(stderr,"\n#DEBUG DOT_ABOVE %d %d %d %d",i1,i2,i3,i4);
+#endif
+ if ( (xr-xl<5 && yl-yu<8) /* to small */
+ || (i1>=(xr-xl+1)/2+2 && i2>=(yl-yu+1)/2+2 /* symmetrical */
+ && abs(i3-i4)<=i1/4+2 && abs(i1-i2)<=i1/4+2
+ && abs(i3-i1)<=i1/4+4 && abs(i4-i2)<=i1/4+4)
+ )
+ mod = DOT_ABOVE; // "." above, ToDo: improve it!
+ }
+
+ if( ( loop(box1->p,xl,yu ,xr-xl,cs,0,RI)
+ > loop(box1->p,xl,yl ,xr-xl,cs,0,RI)-dx/8
+ || loop(box1->p,xl,yu ,xr-xl,cs,0,RI)
+ > loop(box1->p,xl,yl-1,xr-xl,cs,0,RI)-dx/8 )
+ && ( loop(box1->p,xr,yu ,xr-xl,cs,0,LE)
+ > loop(box1->p,xr,yl ,xr-xl,cs,0,LE)-dx/8
+ || loop(box1->p,xr,yu ,xr-xl,cs,0,LE)
+ > loop(box1->p,xr,yl-1,xr-xl,cs,0,LE)-dx/8 )
+ && num_cross(xl,xr,yu ,yu ,box1->p,cs) == 1
+ && ( num_cross(xl,xr,yl ,yl ,box1->p,cs) == 2
+ || num_cross(xl,xr,yl-1,yl-1,box1->p,cs) == 2 ))
+ mod = CIRCUMFLEX_ACCENT; // "^"
+
+ if( ( loop(box1->p,xl,yu ,xr-xl,cs,0,RI)
+ < loop(box1->p,xl,yl ,xr-xl,cs,0,RI)-dx/10
+ || loop(box1->p,xl,yu+1,xr-xl,cs,0,RI)
+ < loop(box1->p,xl,yl ,xr-xl,cs,0,RI)-dx/10 )
+ && ( loop(box1->p,xr,yu ,xr-xl,cs,0,LE)
+ < loop(box1->p,xr,yl ,xr-xl,cs,0,LE)-dx/10
+ || loop(box1->p,xr,yu+1,xr-xl,cs,0,LE)
+ < loop(box1->p,xr,yl ,xr-xl,cs,0,LE)-dx/10 )
+ && ( num_cross(xl,xr,yu ,yu ,box1->p,cs) == 2
+ || num_cross(xl,xr,yu+1,yu+1,box1->p,cs) == 2 )
+ && num_cross(xl,xr,yl ,yl ,box1->p,cs) == 1 )
+ mod = CARON; // "v" above
+
+ if( /* test for bow (new0.3.6) */
+ loop(box1->p,xl,yu ,xr-xl,cs,0,RI)
+ + loop(box1->p,xl,yl ,xr-xl,cs,0,RI)
+ - 2*loop(box1->p,xl,(yl+yu)/2,xr-xl,cs,0,RI) > dx/16+1
+ && xr-xl>10)
+ if( ( loop(box1->p,xl,yu ,xr-xl,cs,0,RI)
+ < loop(box1->p,xl,yl ,xr-xl,cs,0,RI)-dx/10
+ || loop(box1->p,xl,yu+1,xr-xl,cs,0,RI)
+ < loop(box1->p,xl,yl ,xr-xl,cs,0,RI)-dx/10 )
+ && ( loop(box1->p,xr,yu ,xr-xl,cs,0,LE)
+ < loop(box1->p,xr,yl ,xr-xl,cs,0,LE)-dx/10
+ || loop(box1->p,xr,yu+1,xr-xl,cs,0,LE)
+ < loop(box1->p,xr,yl ,xr-xl,cs,0,LE)-dx/10 )
+ && ( num_cross(xl,xr,yu ,yu ,box1->p,cs) == 2
+ || num_cross(xl,xr,yu+1,yu+1,box1->p,cs) == 2 )
+ && num_cross(xl,xr,yl ,yl ,box1->p,cs) == 1 )
+ mod = BREVE; // round "u" above
+
+ if( xr-xl>3 && yl-yu>1 )
+ if( loop(box1->p,xl,yu,xr-xl,cs,0,RI)
+ > loop(box1->p,xl,yl,xr-xl,cs,0,RI)
+ && loop(box1->p,xr,yu,xr-xl,cs,0,LE)
+ < loop(box1->p,xr,yl,xr-xl,cs,0,LE)
+ && num_cross(xl,xr,yu,yu,box1->p,cs) == 2
+ && num_cross(xl,xr,yl,yl,box1->p,cs) == 2 )
+ mod = TILDE;
+
+ if( xr-xl>2 && yl-yu>2)
+ if( num_cross(xl,xr,(yu+yl)/2,(yu+yl)/2,box1->p,cs) >1 )
+ if( num_cross((xl+xr)/2,(xl+xr)/2,yu,yl,box1->p,cs) >1 )
+ if( num_hole(xl,xr,yu,yl,box1->p,cs,NULL) == 1 )
+ mod = RING_ABOVE;
+
+#ifdef DEBUG
+ printf("\n#DEBUG umlaut mod=0x%04x x=%d..%d y=%d..%d r=%d %s",
+ (int)mod,yu-box1->y0,yl-box1->y0,
+ xl-box1->x0,xr-box1->x0,r,((mod==CARON)?"CARON":
+ ((mod==ACUTE_ACCENT)?"ACUTE":
+ ((mod==TILDE)?"TILDE":"?"))));
+ out_x(box1);
+#endif
+
+ }
+ }
+ if (m) box1->dots=r; // set to 0 also possible after division
+ if (m) box1->modifier=mod; /* should be resetted after compose ??? */
+ MSG(fprintf(stderr,"umlaut mod=%s dots=%d y0o=%d",decode(mod,ASCII),r,y0);)
+ }
+// printf(" modifier=%c",mod);
+ if (modifier) *modifier=mod; /* set modifier */
+ return r;
+}
+
+
+static wchar_t ocr0_eE(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ int i,i1,i2,j,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,bad_e=0,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+ int (*aa)[4]=sdata->aa; /* corner-points, (x,y,dist^2,vector_idx) */
+
+ // --- most frequent letter e first!!!
+ // --- test e ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4 (smallest seen is 5x6)
+ DBG( wchar_t c_ask='e'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if (sdata->holes.num != 1) ad=97*ad/100;
+ /* ToDo: may be a two pass version intolerant/tolerant is better */
+ if( loop(box1->p,x0,y0+dy/2,x1-x0,cs,0,RI)>dx/3 ) Break; // rough test
+ if( loop(box1->p,x0+dx/2,y0,y1-y0,cs,0,DO)>dy/3 ) Break;
+ if( loop(box1->p,x0+dx/2,y1,y1-y0,cs,0,UP)>dy/3 ) Break;
+ if( num_cross(x0,x1,y0+dy/4 ,y0+dy/4 ,box1->p,cs) > 2
+ && num_cross(x0,x1,y0+dy/4+1,y0+dy/4+1,box1->p,cs) > 2 ) Break; // gt
+ x=(x0+x1)/2;i= num_cross(x,x,y0,y1,box1->p,cs); // v0.40
+ if (i!=3) { x=(x0+2*x1)/3;i= num_cross(x,x,y0,y1,box1->p,cs); }
+ if (i!=3) { x=(x0+3*x1)/4;i= num_cross(x,x,y0,y1,box1->p,cs); }
+ if (i!=3) { i= num_cross((x0+2*x1)/3,(x0+x1)/2,y0,y1,box1->p,cs); }
+ i=loop(box1->p,x0,y0+dy/2,x1-x0,cs,0,RI); if( i>dx/2 ) Break;
+ j=loop(box1->p,x0,y0 ,x1-x0,cs,0,RI); if( j<i ) Break;
+ j=loop(box1->p,x0,y1 ,x1-x0,cs,0,RI); if( j<i ) Break;
+ i=loop(box1->p,x0+dx/2,y0,y1-y0,cs,0,DO); if( i>dx/2 ) Break;
+ j=loop(box1->p,x1-dx/3,y0,y1-y0,cs,0,DO); if( j<i ) i=j;
+ j=loop(box1->p,x0 ,y0,y1-y0,cs,0,DO); if( j<i ) Break;
+ j=loop(box1->p,x1 ,y0,y1-y0,cs,0,DO); if( j<i ) Break;
+ i=loop(box1->p,x0+dx/2,y1,y1-y0,cs,0,UP); if( i>dx/2 ) Break;
+ j=loop(box1->p,x0 ,y1,y1-y0,cs,0,UP); if( j<i ) Break;
+ j=loop(box1->p,x1 ,y1,y1-y0,cs,0,UP); if( j<i ) Break;
+ j=2*loop(box1->p,x0, (y0+y1)/2,x1-x0,cs,0,RI)
+ -loop(box1->p,x0,(3*y0+y1)/4,x1-x0,cs,0,RI)
+ -loop(box1->p,x0,(y0+3*y1)/4,x1-x0,cs,0,RI);
+ if (dx>3 && j>=dx/4) Break; // ~g 4x6font
+ for(y=1;y<dy/2;y++) if( num_cross(x0,x1,y0+y,y0+y,box1->p,cs) == 2 ) break;
+ if( y==dy/2 ) Break; // v0.2.5 ~ bad_t
+ for(i=0,j=x0+dx/4;j<=x1-dx/4 && i<=dx/4;j++)
+ if( num_cross(j,j,y0,y1,box1->p,cs) == 3 ) i++;
+ if( dx>4 && dy>5 && (i<dx/4-1 || i==0) ) Break; // ~g but 4x6-e
+ // look for horizontal white line (right gap) => set x,y
+ for(x=0,y=i=y0+dy/3;i<y1-dy/6;i++){
+ j=loop(box1->p,x1,i,y1-y0,cs,0,LE);
+ if(j>=x) { x=j;y=i; }
+ }
+ if (x<dx/2){ // no gap found, fat font???
+ // check smallest thickness left > 2* smallest thickness right
+ for(i1=dx,i=y0+dy/3;i<y1-dy/6;i++){
+ j =loop(box1->p,x0 ,i,y1-y0,cs,0,RI); if (j>dx/2) break;
+ j =loop(box1->p,x0+j,i,y1-y0,cs,1,RI);
+ if (j<i1) i1=j; // smallest thickness on left bow
+ }
+ for(i2=dx,y=i=y0+dy/3;i<y1-dy/6;i++){
+ j =loop(box1->p,x1 ,i,y1-y0,cs,0,LE);
+ j =loop(box1->p,x1-j,i,y1-y0,cs,1,LE);
+ if(j<i2) { i2=j;y=i; }
+ } if (3*i2>2*i1) Break; // not accepted, if right line is not very thinn
+ x =loop(box1->p,x1 ,y,y1-y0,cs,0,LE);
+ x+=loop(box1->p,x1-x,y,y1-y0,cs,1,LE);
+ x+=loop(box1->p,x1-x,y,y1-y0,cs,0,LE);
+ if (3*i2>i1) ad=99*ad/100;
+ if (2*i2>i1) ad=99*ad/100;
+ bad_e=60; // used later?
+ }
+ if (x<dx/2) Break;
+ for(i=1,j=x0+dx/6;j<x1-dx/6 && i;j++)
+ if( num_cross(j,j,y0,y,box1->p,cs) > 1 ) i=0;
+ if( i ) Break;
+// ..@@@@...<-
+// .@@@@@@;.
+// @@,...@@.
+// @@.....@,
+// @@@@@@@@@
+// @@.,;.@,. <- problem (y) == bad_e>50
+// @@.....@.
+// @@,...@@.
+// .@@@,@@@.
+// ..@@@@;..<-
+ if (dy>11 && bad_e<50)
+ if ( num_cross(x0,x1,y,y,box1->p,cs) != 1 ) Break; // except "geschwungenem e"
+ if ( num_cross(x0,x1-dx/3,y ,y ,box1->p,cs) != 1
+ && num_cross(x0,x1-dx/3,y+1,y+1,box1->p,cs) != 1 ) Break;
+ // if( num_hole(x0, x1, y0 , y ,box1->p,cs,NULL) < 1 ){
+ if( sdata->holes.num == 0 || sdata->holes.hole[0].y1 >= y-y0){
+ if( sdata->hchar ) Break; // ~ \it t
+ // look if thinn font (may be h-line is broken) Mai00
+ for(j=0,i=x0+dx/8;i<x1-1;i++)
+ if( get_bw(i,i,y0+dy/4,y,box1->p,cs,1) == 1 ) j++;
+ if(j<2*dx/4) Break;
+ }
+ if( sdata->holes.num>0 && sdata->holes.hole[0].y0 > y-y0) Break;
+ if( sdata->holes.num>1 && sdata->holes.hole[1].y0 > y-y0) Break;
+ if( sdata->holes.num==1 && sdata->holes.hole[0].x0 >= dx/2) {
+ ad=95*ad/100; } /* 8*10 @ (=at) is not an e */
+ // look for horizontal gap
+ for(x=0,y=i=y0+dy/4;i<y1-dy/4;i++){
+ j=loop(box1->p,x0,i,x1-x0,cs,0,RI);
+ if(j>=x) { x=j;y=i; }
+ }
+ if (y>y0+dy/4 && y<y1-dy/4 && x>dx/2) Break; // s
+ if (x>dx/4) ad=99*ad/100;
+
+ if( num_cross(x0+dx/2,x1 ,y1-dy/4,y1 ,box1->p,cs) == 0
+ && num_cross(x0+dx/2,x1-1,y1-dy/4,y1 ,box1->p,cs) == 0
+ && num_cross(x0+dx/2,x1 ,y1-dy/4,y1-1,box1->p,cs) == 0 ) {
+ if (sdata->gchar) Break; // ~p
+ ad=99*ad/100;
+ }
+ /* upper case is for 5x6 box */
+ if( sdata->hchar // broken B ? should also work when linedetection fails
+ && loop(box1->p,x1,y1-dy/3,dx,cs,0,LE)<=dx/8 ) {
+ x = loop(box1->p,x0,y0+dy/2,dx,cs,0,RI);
+ if( loop(box1->p,x0,y0+dy/4,dx,cs,0,RI)<=x
+ && loop(box1->p,x0,y0+dy/8,dx,cs,0,RI)<=x ) Break;
+ if( loop(box1->p,x0,y1-dy/4,dx,cs,0,RI)<=x
+ && loop(box1->p,x0,y1-dy/8,dx,cs,0,RI)<=x ) Break;
+ }
+ x = loop(sdata->bp,0,dy-2 ,dx,cs,0,RI);
+ if( loop(sdata->bp,0,dy-1-dy/8,dx,cs,0,RI)>x && dy>16) Break; // some Q
+ if (box1->m2) {
+ if (sdata->gchar) ad=99*ad/100;
+ if (sdata->hchar) ad=99*ad/100;
+ } else ad=99*ad/100;
+
+ Setac(box1,(wchar_t)'e',ad);
+ if (ad>=100) return 'e';
+ break;
+ }
+ // --- test E ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>4 ;){ // min 3x4
+ // rewritten for vectors 0.43
+ int i1, i2, i3, i4, i5; // line derivation + corners
+ DBG( wchar_t c_ask='E'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the upper right end of the h */
+ if (aa[3][2]>d/2) Break; /* [2] = distance, ~dj... */
+ if (aa[0][2]>d/2) Break; /* upper left end */
+ if (aa[1][2]>d/2) Break; /* lower left end */
+ if (aa[2][2]>d/2) Break; /* lowerright end */
+/*
+ E f near E
+
+ OOOOOOOO OOOO
+ O5 O O
+ O4 O
+ OOOO3 OOOOOO
+ O2 O
+ O O
+ O1 O O
+ OOOOOOOO OOOOOO
+*/
+ // check the bow from below
+ for (i=aa[1][3];i!=aa[2][3];i=(i+1)%box1->num_frame_vectors[0]) {
+ if (y1-box1->frame_vector[ i][1]>dy/4) break; // fatal!
+ } if (i!=aa[2][3]) Break; // ~AHKMNRX
+ // search most left+down between bottom right and top right
+ i1=nearest_frame_vector(box1, aa[2][3],aa[3][3], x0, y1);
+ i5=nearest_frame_vector(box1, i1,aa[3][3], x0, y0);
+ i3=nearest_frame_vector(box1, i1, i5, x1, (y0+y1)/2);
+ i2=nearest_frame_vector(box1, i1, i3, x0, (2*y0+y1)/3);
+ i4=nearest_frame_vector(box1, i3, i5, x0, (y0+2*y1)/3);
+ i =nearest_frame_vector(box1, aa[0][3],aa[1][3], x0-dx/4, (y0+y1)/2);
+ if (2*box1->frame_vector[i][0] < aa[0][0]+aa[1][0]-1-dx/16) Break;
+ if (2*box1->frame_vector[i][0] < aa[0][0]+aa[1][0]) ad=99*ad/100; // f
+
+ MSG(fprintf(stderr,"i1-5 %d %d %d %d %d",i1,i2,i3,i4,i5);)
+ // holes right open?
+ for( i=1,y=y0; y<y0+dy/4 && i; y++ ) // long black line
+ if( get_bw(x0+dx/3,x1-dx/6,y,y,box1->p,cs,2) == 0 ) i=0;
+ if( i ) Break;
+ for( i=1,y=y1; y>y1-dy/4 && i; y-- ) // long black line
+ if( get_bw(x0+dx/6,x1-dx/4,y,y,box1->p,cs,2) == 0 ) i=0;
+ if( i ) Break;
+ for( i=1,y=y0+dy/3; y<y1-dy/3 && i; y++ ){ // black line
+ j=loop(box1->p,x0 ,y,dx,cs,0,RI);
+ j=loop(box1->p,x0+j,y,dx,cs,1,RI); if( j>dx/3 ) i=0;
+ } if( i ) Break;
+ x=x1-dx/3; y=y0; // von oben durchbohren!
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,DO,ST); if( y>y0+dy/4 ) Break;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,ST,DO); if( y>y0+dy/3 ) Break;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,RI,DO); if( x<=x1 || y>y0+dy/2 ) Break;
+ x=x1-dx/3; y=y1; // von unten durchbohren!
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,UP,ST); if( y<y1-dy/4 ) Break;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,ST,UP); if( y<y0-dy/3 ) Break;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,RI,UP); if( x<=x1 || y<y0+dy/2 ) Break;
+ x=x1-dx/3; y=y0; // von oben durchbohren!
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,DO,ST); if( y>y0+dy/4 ) Break;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,ST,DO); if( y>y0+dy/3 ) Break;
+ y+=dy/15;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,LE,ST); if( x<x0 ) Break;
+ if (dx>15 && x==x0) ad=99*ad/100; // to thin
+ x+=dx/15+1;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,DO,ST); if( y>y1-dy/3 ) Break;
+ // if( num_hole(x0, x1, y0 , y1 ,box1->p,cs,NULL) > 0 ) Break;
+ if (sdata->holes.num > 0) Break;
+ i=loop(box1->p,x0,y0+dy/4,dx,cs,0,RI); if(i>dx/2) Break;
+ j=loop(box1->p,x0,y0+dy/2,dx,cs,0,RI); if(j<i-dx/4 || j>i+dx/8) Break; i=j;
+ j=loop(box1->p,x0,y1-dy/4,dx,cs,0,RI); if(j<i-dx/4 || j>i+dx/8) Break;
+ j=loop(box1->p,x1,y1-dy/4,dx,cs,0,LE);
+ for( x=dx,y=y0+dy/6; y<y1-dy/9; y++ ) // left border straight
+ { i=loop(box1->p,x0,y,dx,cs,0,RI);
+ if (i>j/2 && ad>98) ad=99*ad/100;
+ if (i>dx/4) break;
+ if(i<x) x=i;
+ } if( y<y1-dy/9 ) Break; // t
+ if(dy>3*dx) // ~[
+ if( get_bw(x0+dx/2,x0+dx/2,y0+dy/4,y1-dy/4,box1->p,cs,1) == 0 ) Break;
+
+ if (box1->m2) {
+ if (!hchar) ad=ad*99/100;
+ if ( gchar) ad=ad*99/100;
+ }
+ Setac(box1,(wchar_t)'E',ad);
+ if (ad>=100) return 'E';
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_n(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ int i,j,d,x,y,i1,i2,i3,handwritten=0,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test n ---------------------------------------------------
+ // glued rm is very similar to glued nn -> thickness of h-line should grow
+ // may02: tested for 8x12 font
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='n'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ i= num_cross( 0,dx-1,dy/4,dy/4,sdata->bp,cs);
+ j= num_cross( 0,dx-1,dy/2,dy/2,sdata->bp,cs);
+ if( (i<2 || i>3) && j!=2 ) Break;
+ if( loop(sdata->bp,dx/2,0,dy,cs,0,DO) > dy/8 && sdata->hchar ) Break; /* tt */
+ y=5*dy/8; /* also for handwritten n, where first bow goes not down enough */
+ if( num_cross( 0,dx/2,y ,y ,sdata->bp,cs) != 1
+ && num_cross( 0,dx/2,y-1,y-1,sdata->bp,cs) != 1
+ && num_cross(dx/2,dx-1,y ,y ,sdata->bp,cs) < 1 ) Break; // n rr
+ // ~thick_w
+ y=loop(sdata->bp,dx-1-dx/4,0,dy,cs,0,DO); if(y>dy/2) Break;
+ if(y>1)if( get_bw(dx-1-dx/4,dx-1,0,y-2,sdata->bp,cs,1) == 1 ) Break;
+
+ y=3*dy/4;
+ if( num_cross(0, dx/2,y ,y ,sdata->bp,cs) == 1
+ && num_cross(dx/2,dx-1,y ,y ,sdata->bp,cs) == 0 ) Break; // ~p
+ y=dy/2;
+ if( num_cross(0,dx-1,dy/2-dy/8,dy/2-dy/8,sdata->bp,cs) == 2
+ && num_cross(0,dx-1,dy/2, dy/2 ,sdata->bp,cs) == 2 ) { // n rr
+ /* printed n */
+ x =loop(sdata->bp,0,y,dx ,cs,0,RI); if(x> dx/4) Break; // search 1st v-line
+ x+=loop(sdata->bp,x,y,dx-x,cs,1,RI); if(x> dx/2) Break; i1=x; // 1st gap
+ x+=loop(sdata->bp,x,y,dx-x,cs,0,RI); if(x< dx/2) Break; i2=x; // 2nd v-line
+ x+=loop(sdata->bp,x,y,dx-x,cs,1,RI); if(x<3*dx/4) Break; i3=x; // 2nd gap
+ i=dy/4; y=13*dy/16;
+ if( num_cross(dx/2,dx-1,y,y,sdata->bp,cs)==2 ) i=3*dy/8; // \it n
+ if (i<2 && i<dy/2) i++; // correct for small fonts like 8x12
+ // the same game for the lower part =>l1 l2 l3 l4 ???
+ for(x=i1;x<i2;x++) if( loop(sdata->bp,x, 0,dy,cs,0,DO)>=i ) break;
+ if(x <i2) Break; // gap detected
+ for(x=i1;x<i2;x++) if( loop(sdata->bp,x,dy-1,dy,cs,0,UP) >dy/4 ) break;
+ if(x==i2) Break; // no gap detected (glued serifs ??? )
+ // glued rm as nn ???
+ for(y=0,x=(i1+i2)/2;x<i2;x++){
+ i=loop(sdata->bp,x,0,dy,cs,0,DO);
+ i=loop(sdata->bp,x,i,dy,cs,1,DO); // measure thickness
+ if( i>y ) y=i; if( i<y/2 ) break;
+ }
+ if(x <i2) Break; // unusual property for n
+ if( dy>7 )
+ if( loop(sdata->bp,dx-1,dy-1-dy/8,dx,cs,0,LE)
+ +loop(sdata->bp, 0,dy-1-dy/8,dx,cs,0,RI)-dx/8-1
+ > loop(sdata->bp,dx-1,dy-1-dy/2,dx,cs,0,LE)
+ +loop(sdata->bp, 0,dy-1-dy/2,dx,cs,0,RI) ) ad=90*ad/100; // broken o
+ if( dy>7 && dx>7 )
+ if( loop(sdata->bp,dx-1, dy/2,dx,cs,0,LE)==0
+ && loop(sdata->bp,dx-1,dy-1-dy/8,dx,cs,0,RI)>dx/8 ) ad=98*ad/100; // broken o
+ } else { /* check handwritten n */
+ if( num_cross(0,dx-1,dy/2, dy/2 ,sdata->bp,cs) != 3
+ && num_cross(0,dx-1,dy/2-dy/8,dy/2-dy/8,sdata->bp,cs) != 3 ) Break;
+ i =loop(sdata->bp,0,dy/2-dy/8,dx,cs,0,RI); if (i>dx/4) Break;
+ i+=loop(sdata->bp,i,dy/2-dy/8,dx,cs,1,RI); if (i>dx/2) Break;
+ i+=loop(sdata->bp,i,dy/2-dy/8,dx,cs,0,RI);
+ if( num_cross(i,i, 0,dy/2-2*dy/8,sdata->bp,cs) != 0 ) Break;
+ i+=loop(sdata->bp,i,dy/2-dy/8,dx,cs,1,RI);
+ if( num_cross(i,i,dy/2+1, dy-1,sdata->bp,cs) != 0 ) Break;
+ handwritten=80;
+ }
+
+ i= loop(sdata->bp,dx-1 ,dy/2,dx,cs,0,LE); if(i>5)
+ if( get_bw(dx-1-i/2,dx-1-i/2,0,dy/2,sdata->bp,cs,1) == 1 ) Break; // ~rr
+ i+=loop(sdata->bp,dx-1-i,dy/2,dx,cs,1,LE);
+ if( get_bw(dx-1-i ,dx-1-i ,0,dy/2,sdata->bp,cs,1) == 0 ) Break; // ~rv
+
+ if( get_bw(dx/2,dx/2,dy/4,dy/4,sdata->bp,cs,1) == 0
+ && get_bw(dx/2,dx-1,dy-2,dy-2,sdata->bp,cs,1) == 0
+ && get_bw(dx/2,dx/2,dy/4,dy-2,sdata->bp,cs,1) == 1 ) Break; // ~P
+
+ // glued ri ???
+ if( box1->dots>0 && box1->m1 )
+ if( get_bw((x1+x0)/2,x1,box1->m1,y0-1,box1->p,cs,1) == 1 )
+ if( num_cross( 0,dx-1,0 ,0 ,sdata->bp,cs) >2
+ || num_cross( 0,dx-1,1 ,1 ,sdata->bp,cs) >2 ) Break;
+
+
+ i=loop(sdata->bp,dx-1, dy-1,dx,cs,0,LE); if (i>dx/2)
+ i=loop(sdata->bp,dx-1, dy-2,dx,cs,0,LE);
+ x=loop(sdata->bp,dx-1,dy-1-dy/4,dx,cs,0,LE);
+ if (sdata->hchar && i-x>1) Break; // &szlig;
+ x=loop(sdata->bp, 0,dy-1,dx,cs,0,LE); // check for serifs
+ i=loop(sdata->bp, 0,dy-2,dx,cs,0,LE); if (i<x) x=i;
+ i=loop(sdata->bp, 0, 1,dx,cs,0,LE); if (i<x) x=i;
+ i=loop(sdata->bp, 0, 2,dx,cs,0,LE); if (i<x) x=i;
+ if (sdata->hchar && x>0) Break; // fl
+
+ if (num_cross( 0,dx-1,dy/4,dy/4,sdata->bp,cs)>=3) ad=98*ad/100; // small M
+ if (sdata->hchar || 2*y0<box1->m1+box1->m2) ad=96*ad/100;
+ if (sdata->gchar) ad=96*ad/100; // &szlig; fl
+ if (dx<5) { // for small fonts no middle line is possible for m
+ ad=99*ad/100; // 4x6 m
+ if (num_cross(0,dx-1,dy/8,dy/8,sdata->bp,cs)>=2) {
+ ad=97*ad/100; // ~m
+ if (dy<=4) Setac(box1,'m',97); // only for 4x6 font!
+ }
+ }
+ Setac(box1,'n',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_M(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int d,x,y,i0,i1,i2,i3,t1,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // ------------------ test M ---------------------------
+ for(ad=d=100;dx>3 && dy>3;){ // dy<=dx nicht perfekt! besser mittleres
+ // min-suchen fuer m
+ DBG( wchar_t c_ask='M'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if( num_cross(0,dx-1, dy/2, dy/2,bp,cs)<3
+ && num_cross(0,dx-1, dy/4, dy/4,bp,cs)<3
+ && num_cross(0,dx-1,5*dy/8,5*dy/8,bp,cs)<3
+ && num_cross(0,dx-1,3*dy/4,3*dy/4,bp,cs)<3
+ && dx>4 ) Break;
+ if( num_cross(0,dx-1, dy/4, dy/4,bp,cs)<2
+ && num_cross(0,dx-1, dy/8, dy/8,bp,cs)<2 ) Break; /* fat M */
+ if( num_cross(0,dx-1,3*dy/4,3*dy/4,bp,cs)<2 ) Break;
+
+ x = loop(bp,dx-1 ,dy-1,dx,cs,0,LE); // ~ melted kl
+ x = loop(bp,dx-1-x,dy-1,dx,cs,1,LE); if( x>dx/2 ) Break;
+
+ if( loop(bp, 0,7*dy/16,dx,cs,0,RI)
+ + loop(bp,dx-1,7*dy/16,dx,cs,0,LE) > dx/2 ) Break; // ~K
+
+ if( dy>8 /* following lines should be extend to range check */
+ && loop(bp, dx/4,dy-1, dy,cs,0,UP)<dy/4
+ && loop(bp,3*dx/8,dy-1, dy,cs,0,UP)<dy/4 )
+ if( loop(bp, 0,dy-1-dy/ 8,dx,cs,0,RI)
+ < loop(bp, 0,dy-1-dy/16,dx,cs,0,RI)-dx/32 ) Break; // ~it_u
+ if( num_cross(0,dx-1, dy/2, dy/2,bp,cs)==2
+ && num_cross(0,dx-1, dy/4, dy/4,bp,cs)> 2
+ && num_cross(0,dx-1,3*dy/4,3*dy/4,bp,cs)> 2 ) Break; // ~it_u
+ if( num_cross(0 ,dx-1,3*dy/4,3*dy/4,bp,cs)==2
+ && num_cross(dx/2,dx/2,3*dy/4, dy-1,bp,cs)> 0 ) Break; // ~it_v
+
+ if( loop(bp,3*dx/4, 0,dy,cs,0,DO)
+ > loop(bp,2*dx/4, 0,dy,cs,0,DO)
+ && loop(bp,3*dx/4,dy-1,dy,cs,0,UP)
+ < loop(bp,2*dx/4,dy-1,dy,cs,0,UP) ) Break; // ~N
+ if( loop(bp,3*dx/4, dy/8,dy,cs,0,DO)
+ > loop(bp,2*dx/4, dy/8,dy,cs,0,DO)
+ && loop(bp,3*dx/4,dy-1-dy/8,dy,cs,0,UP)
+ < loop(bp,2*dx/4,dy-1-dy/8,dy,cs,0,UP) ) Break; // ~serif_N
+
+ // i0 is lower end of upper serifen (widest gap? )
+ i0=0;
+
+ if( num_cross(0,dx-1,dy/2,dy/2,bp,cs)!=4 ){ // Is it a N ?
+ if( num_cross(0,dx-1,dy/2,dy/2,bp,cs)==3 ){
+ for(y=dy/2+1;y<dy;y++){
+ if( num_cross(0,dx-1,y,y,bp,cs)<3 ) break;
+ }
+ if( num_cross(0,dx-1,y,y,bp,cs)==2 ){
+ x =loop(bp,dx-1 ,y-1,dx,cs,0,LE);
+ x+=loop(bp,dx-1-x,y-1,dx,cs,1,LE);
+ x+=loop(bp,dx-1-x,y-1,dx,cs,0,LE);
+ if( loop(bp,dx-x,y-1,dy,cs,0,UP)>y-2 ) Break; // ~N
+ }
+ }
+ }
+ // MNWK
+ for(i2=0,i1=x=dx/2;x<dx-dx/4;x++){ // lowest pixel
+ y=loop(bp,x,0,dy,cs,0,DO); if(y>i2) {i2=y;i1=x;} else break; }
+ i3=i2+loop(bp,i1,i2,dy-i2,cs,1,DO);
+ if(i2<dy/4) {
+ if (!sdata->hchar) Break; // rm
+ ad=99*ad/100;
+ }
+ if (i2==0 && dx>8 && dy>12) Break; // glued and bad splitted serifen-MN
+
+ // if( num_hole(x0, x1, y0 , y1 ,box1->p,cs,NULL) != 0 ) Break; // small A
+ if (sdata->holes.num != 0) Break;
+ t1=loop(bp,0 ,3*dy/4,dx,cs,0,RI);
+ t1=loop(bp,t1,3*dy/4,dx,cs,1,RI); // thickness of line?
+ if( 7*(t1+1)<dx )
+ if( num_cross(i1,dx-1,i2-1,i2-1,bp,cs)!=2
+ || num_cross(0 ,i1 ,i2-1,i2-1,bp,cs)!=2 ) Break; // too hard ???
+
+ // ~u_n-pair
+ if( num_cross(0,dx-1,0,0,bp,cs)!=2
+ && num_cross(0,dx-1,1,1,bp,cs)!=2
+ && num_cross(0,dx-1,2,2,bp,cs)!=2 ) Break;
+
+ // ~nn v0.2.4a3
+ if( num_cross(0,dx-1, dy/4, dy/4,bp,cs)==4
+ && num_cross(0,dx-1,3*dy/4,3*dy/4,bp,cs)==4 ){
+ i1 =loop(bp, 0, dy/4,dx,cs,0,RI);
+ i1+=loop(bp,i1, dy/4,dx,cs,1,RI);
+ i1+=loop(bp,i1, dy/4,dx,cs,0,RI);
+ i2 =loop(bp, 0,3*dy/4,dx,cs,0,RI);
+ i2+=loop(bp,i2,3*dy/4,dx,cs,1,RI);
+ i2+=loop(bp,i2,3*dy/4,dx,cs,0,RI);
+ if( i1>=i2 ) Break; // no good M
+ i1+=loop(bp,i1, dy/4,dx,cs,1,RI);
+ i2+=loop(bp,i2,3*dy/4,dx,cs,1,RI);
+ if( i1>=i2 ) Break; // no good M
+ i1+=loop(bp,i1, dy/4,dx,cs,0,RI);
+ i2+=loop(bp,i2,3*dy/4,dx,cs,0,RI);
+ if( i1<=i2 ) Break; // no good M
+ }
+ if( num_cross(0,dx-1,dy/2,dy/2,bp,cs)==2
+ && num_cross(0,dx-1,dy/4,dy/4,bp,cs)==2 && !hchar ) Break; // ~ \it u
+
+ if (dy<17)
+ if( num_cross(0,dx-1, 0, 0,bp,cs)<2 ) ad=99*ad/100;
+ if (dx>5) /* 4x6 font has only 1 cross at y=1 */
+ if( num_cross(0,dx-1, 1, 1,bp,cs)<2 ) ad=96*ad/100; // kt
+ if( num_cross(dx/2,dx/2, 0, dy-1,bp,cs)!=1) ad=98*ad/100; // kt
+ if (dx<5 && loop(bp,dx/2,0,dy,cs,0,DO)>=3*dy/8) ad=96*ad/100; // 4x6 H
+
+ if( num_cross(0,dx-1, dy/4, dy/4,bp,cs)<=2
+ && num_cross(0,dx-1,3*dy/4,3*dy/4,bp,cs)<=2
+ && dx>8 && dy>12 ){
+ ad=98*ad/100;
+ for(y=5*dy/16;y<5*dy/8;y++) // look for H-line
+ if( num_cross(0,dx-1,y ,y ,bp,cs)==1 ) break;
+ if( y<5*dy/8 ) ad=95*ad/100;
+ if( y<5*dy/8 )
+ if( num_cross(2+dx/6,dx-3-dx/6,y-2,y-2,bp,cs)==0
+ || num_cross(2+dx/6,dx-3-dx/6,y-1,y-1,bp,cs)==0 ) Break; // ~H bad!
+ }
+
+ if( loop(bp,3*dx/8, 0,dy,cs,0,DO) >dy/2
+ && loop(bp,5*dx/8,dy-1,dy,cs,0,UP) >dy/2 ) ad=95*ad/100;
+
+ if(!hchar){
+ ad=98*ad/100; /* not sure */
+ if( loop(bp,0, dy/4,dx,cs,0,RI)
+ < loop(bp,0,dy-1-dy/8,dx,cs,0,RI)-dx/16 ) Break; // ~wi glued
+ }
+ if( gchar ) ad=98*ad/100;
+ if (ad>99 && dx<8) ad=99*ad/100; /* give 5x8 N a chance */
+ Setac(box1,'M',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_N(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ int d,x,y,i1,i2,i3,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ (*aa)[4]=sdata->aa, /* corner-points, (x,y,dist^2,vector_idx) */
+ dbg[9],
+ ad; /* tmp-vars */
+
+ // --- test N ------- +hchar -gchar
+ for(ad=d=100;dx>3 && dy>3;){ // 4x6font
+ DBG( wchar_t c_ask='N'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if (sdata->holes.num > 0) ad=98*ad/100; /* # */
+ if (dx<6) ad=99*ad/100;
+ if (dx<5) ad=99*ad/100;
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the 4 ends of the x */
+ if (aa[0][2]>d) Break;
+ if (aa[1][2]>d) Break;
+ if (aa[2][2]>d) Break;
+ if (aa[3][2]>d) Break;
+ if (aa[3][0]-aa[0][0]<dx/2) Break;
+ if (aa[2][0]-aa[1][0]<dx/2) Break;
+ if (aa[1][1]-aa[0][1]<dy/2) Break;
+ if (aa[2][1]-aa[3][1]<dy/2) Break;
+ if (aa[3][0]-aa[0][0]<4-1) Break; /* to small to hold an N */
+ if (aa[2][0]-aa[1][0]<4-1) Break; /* to small */
+ if (abs(aa[3][1]-aa[0][1])>(dy+2)/5) Break; /* glued tu */
+ if (abs(aa[3][1]-aa[0][1])>(dy+4)/8) ad=98*ad/100; /* glued tu */
+ /* left and right vertical line */
+ d=line_deviation(box1, aa[0][3], aa[1][3]); if (d>2*sq(1024/4)) Break;
+ ad=(100-(d-sq(1024)/2)/sq(1024)/4)*ad/100;
+ d=line_deviation(box1, aa[2][3], aa[3][3]); if (d>2*sq(1024/4)) Break;
+
+ /* search uppermost left ^ (between near 0,0) */
+ i1=nearest_frame_vector(box1,aa[1][3],aa[2][3], x0+dx/8, y0);
+ x=box1->frame_vector[i1][0];
+ y=box1->frame_vector[i1][1];
+ MSG( fprintf(stderr,"i1= %d (%d,%d) left ^", i1,x-x0,y-y0);)
+ if (y-y0 > 5*dy/8) Break;
+ if (x-x0 > 5*dx/8) Break;
+ /* search uppermost right ^ ~H */
+ i3=nearest_frame_vector(box1,aa[1][3],aa[2][3], x1, y0);
+ MSG( fprintf(stderr,"i3= %d (%d,%d) right ^",\
+ i3, box1->frame_vector[i3][0]-x0,box1->frame_vector[i3][1]-y0);)
+
+ /* check if upper left and lower right point are joined directly */
+ dbg[0]=d=line_deviation(box1,i1, aa[2][3]);
+ /* check if lower left and lower left point are joined directly */
+ dbg[1]=d=line_deviation(box1, aa[1][3],i1);
+ MSG( fprintf(stderr," i1-a2 %d a1-i1 %d",dbg[0],dbg[1]); )
+ if (dbg[0] > sq(1024/4)) Break;
+ if (dx>4 && dbg[1] > sq(1024/4)) ad=97*ad/100; // d=0..2*sq(1024)
+ if (dx>4 && dbg[1] > sq(1024/3)) Break; // d=0..2*sq(1024)
+ // serif N has d=sq(1024/3)=116508
+
+ /* serach lowest right v, same frame? N-tilde etc.? */
+ i2=nearest_frame_vector(box1,aa[3][3],aa[0][3], x1, y1-dy/8);
+ x=box1->frame_vector[i2][0];
+ y=box1->frame_vector[i2][1];
+ MSG( fprintf(stderr,"i2= %d (%d,%d) right v",\
+ i2, box1->frame_vector[i2][0]-x0,box1->frame_vector[i2][1]-y0);)
+ if (y-y0 < 3*dy/8) Break;
+ if (x-x0 < 3*dx/8) Break;
+ // test H
+ if ( box1->frame_vector[i3][0]-box1->frame_vector[i1][0]> dx/4
+ && box1->frame_vector[i3][1]-box1->frame_vector[i1][1]<=dy/8
+ && y<=box1->frame_vector[i1][1]) Break;
+ /* check if upper left and lower right point are joined directly */
+ dbg[2]=d=line_deviation(box1,i2, aa[0][3]);
+ /* check if lower right and lower right point are joined directly */
+ dbg[3]=d=line_deviation(box1, aa[3][3],i2);
+ MSG( fprintf(stderr," i2-a0 %d a3-i2 %d",dbg[2],dbg[3]); )
+ if (dbg[2] > sq(1024/4)) Break;
+ if (dbg[3] > sq(1024/4)) ad=97*ad/100; // serif N, ToDo: do it better
+ if (dbg[3] > sq(1024/3)) Break;
+
+ if (abs((box1->frame_vector[i1][1]-y0)
+ -(y1-box1->frame_vector[i2][1]))>dy/8) ad=99*ad/100; /* ~ tu */
+ if (abs(((y0+y1)/2-box1->frame_vector[i1][1])
+ -(box1->frame_vector[i2][1]-(y0+y1)/2))>dy/8) ad=99*ad/100; /* ~ tu */
+ if (box1->frame_vector[i2][0]
+ -box1->frame_vector[i1][0]<=dx/8) Break; /* nonsignificant distance */
+ if (box1->frame_vector[i2][1]
+ -box1->frame_vector[i1][1]<=dy/8) ad=97*ad/100; /* too flat (ff,H) */
+ if (box1->frame_vector[i2][1]
+ -box1->frame_vector[i1][1]<=dy/2) ad=99*ad/100;
+ MSG( \
+ fprintf(stderr,"^v %d %d %d %d line deviation %d %d %d %d max %d %d",\
+ box1->frame_vector[i1][0]-x0,box1->frame_vector[i1][1]-y0,\
+ box1->frame_vector[i2][0]-x0,box1->frame_vector[i2][1]-y0,\
+ dbg[0],dbg[1],dbg[2],dbg[3],sq(1024/4),sq(1024));)
+ ad=(100-(dbg[0]-sq(1024)/2)/sq(1024)/4)*ad/100;
+ ad=(100-(dbg[1]-sq(1024)/2)/sq(1024)/4)*ad/100;
+ ad=(100-(dbg[2]-sq(1024)/2)/sq(1024)/4)*ad/100;
+ ad=(100-(dbg[3]-sq(1024)/2)/sq(1024)/4)*ad/100;
+
+ if (!hchar) ad=99*ad/100;
+ if ( gchar) ad=98*ad/100; // \sc N
+ Setac(box1,'N',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_h(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+ int (*aa)[4]=sdata->aa; /* corner-points, (x,y,dist^2,vector_idx) */
+
+ // --- test h ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ // rewritten for vectors 0.42
+ int i1, i2, i3, i4, i5, i6, i7, i8; // line derivation + corners
+ DBG( wchar_t c_ask='h'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the upper right end of the h */
+ if (aa[3][2]<d/4) Break; /* [2] = distance, ~BCDEF... */
+ if (aa[0][2]>d/2) Break; /* upper left end */
+ if (aa[1][2]>d/2) Break; /* lower left end */
+ if (aa[2][2]>d/2) Break; /* lowerright end */
+/*
+ type A B=italic ???
+ 18 OOO
+ O O O
+ O O
+ O7OOO OOOO
+ O4 O O O
+ O O O O
+ O O O O O
+ 2O3 5O6 O OOO
+*/
+ i1=i8=aa[0][3];
+ i2=i3=aa[1][3];
+ i5=i6=aa[2][3];
+ // check the bow from below
+ for (i4=i=i2;i!=i5;i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[ i][1]
+ <box1->frame_vector[i4][1]) i4=i; // get next maximum
+ if (box1->frame_vector[ i][1]<=y0) break; // fatal!
+ }
+ if (box1->frame_vector[i4][1]-y0<dy/4) Break; // ~MN
+ if (y1-box1->frame_vector[i4][1]<dy/4) Break; // ~BCDEGIJLOQSUYZ
+ // two steps for i7 to go around pitfalls on italic h
+ i7=nearest_frame_vector(box1, i6, i8, (x0+x1)/2, (y0+y1)/2);
+ i7=nearest_frame_vector(box1, i6, i7, x0, (y0+y1)/2);
+ i3=nearest_frame_vector(box1, i2, i4, (x0+x1)/2, y1);
+ i5=nearest_frame_vector(box1, i4, i6, (x0+x1)/2, y1);
+
+ MSG(fprintf(stderr,"i1-7 %d %d %d %d %d %d %d",i1,i2,i3,i4,i5,i6,i7);)
+ /* ... new part /// old obsolete part ... */
+ if( get_bw(0 ,dx/2,dy/8 ,dy/8 ,bp,cs,1) != 1 ) Break;
+ if( get_bw(0 ,dx/2,dy/2 ,dy/2 ,bp,cs,1) != 1 ) Break;
+ if( get_bw(dx/2 ,dx-1,dy-1-dy/3,dy-1-dy/3,bp,cs,1) != 1 ) Break;
+ if( get_bw(dx/2 ,dx/2,dy/5 ,dy-1-dy/3,bp,cs,1) != 1 ) Break;
+ if( get_bw(dx-1-dx/3,dx-1,0 ,1 ,bp,cs,1) == 1 ) Break;
+ if( get_bw(dx-1-dx/3,dx-1,1 ,dy/6 ,bp,cs,1) == 1 ) Break;
+ if( dy>18 )
+ if( get_bw(dx-1-dx/3,dx-1,dy/6 ,dy/5 ,bp,cs,1) == 1 ) Break;
+ if( get_bw(dx-1-dx/3,dx-1,dy-1-dy/4,dy-1 ,bp,cs,1) == 0 ) Break; // s-
+ for( x=x0+dx/3;x<x1-dx/3;x++)
+ if( get_bw(x, x,y1-dy/4, y1, box1->p,cs,1) == 0 ) break;
+ if( x>=x1-dx/3 ) Break;
+ for(i=dy/4,y=y0+dy/3;y<=y1 && i;y++){
+ if( num_cross(x0,x1 ,y,y, box1->p,cs) == 2 ) i--;
+ } if( i ) Break;
+ for(i=dy/4,y=y0;y<=y0+dy/2 && i;y++){
+ if( num_cross(x0,x0+dx/2,y,y, box1->p,cs) == 1 ) i--;
+ } if( i ) Break;
+ // if( num_hole(x0, x1, y0 , y1 ,box1->p,cs,NULL) > 0 ) // could happen
+ if (sdata->holes.num > 0)
+ if (sdata->holes.hole[0].y0 > dy/3
+ && sdata->holes.hole[0].y1 < dy-1-dy/3) Break;
+ // if( num_hole(x0, x1, y0+dy/3 , y1-dy/3 ,box1->p,cs,NULL) != 1 ) Break; // mini
+ if( loop(bp,dx-1,dy/3,dx,cs,0,LE)+dx/8
+ < loop(bp,dx-1,dy/2,dx,cs,0,LE)
+ && loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE)+dx/8
+ < loop(bp,dx-1,dy/2,dx,cs,0,LE)) Break; // ~k Okt00
+ i=loop(bp,0,dy-1-dy/4,dx,cs,0,RI);
+ if (i>1 && num_cross(x0,x0,y0+dy/8+2,y0+dy/2, box1->p,cs) == 1 ){ // fi fu
+ ad=(99-(1<<i))*ad/100;
+ if (num_cross(x0,x0,y0,y0+dy/8+2, box1->p,cs) == 0 ) ad=97*ad/100;
+ if (num_cross(x0+dx/2,x0+dx/2,y0,y0+dy/8+2, box1->p,cs) == 1 ) ad=97*ad/100;
+ if (ad<1) break;
+ }
+ i =loop(bp,0,dy/4,dx,cs,0,RI);
+ i+=loop(bp,i,dy/4,dx,cs,1,RI)+1;
+ for ( ; i<dx-dx/3; i++ )
+ if( loop(bp,i,0,dy,cs,0,DO)>5*dy/8 ) {
+ ad=98*ad/100; // melted hi, li, but handwritten h
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+ if( num_cross(x0,x0,y0+(dy+3)/8,y1,box1->p,cs) > 1 ) {
+ ad=98*ad/100; // melted fr
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+
+ i=loop(bp,dx-1,3*dy/4,dx,cs,0,LE); // melted "fr" for vertikal letters
+ if (i>dx/4 && loop(bp,dx-1-i,dy-1,dy,cs,1,UP)>dy/2) {
+ ad=94*ad/100; MSG(fprintf(stderr,"ad=%d",ad);) }
+
+ i=loop(bp,dx-1,1+dy/16,dx,cs,0,LE); if (i<dx/4) {
+ ad=98*ad/100;
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+ if( num_cross(dx-i+1+dx/8,dx-i+1+dx/8,0,1+dy/16,bp,cs) > 0 ) {
+ ad=95*ad/100; // melted fi
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+ if (loop(box1->p,x1,y0+1+dy/16,dx,cs,0,LE)<dx/4) {
+ ad=98*ad/100; // fi
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+ if (loop(box1->p,x1,y0 ,dx,cs,0,LE)<dx/4
+ || loop(box1->p,x1,y0+1,dx,cs,0,LE)<dx/4) {
+ ad=98*ad/100; // li
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+
+
+ if (sdata->holes.num > 0) ad=97*ad/100;
+ if (box1->m2) {
+ if ( gchar) ad=98*ad/100;
+ if (!hchar) ad=97*ad/100;
+ } else ad=99*ad/100;
+ Setac(box1,'h',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_H(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,j1,d,x,y,ya,i1,i2,i3,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test H ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='H'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if( num_cross(0,dx-1,dy/4 ,dy/4 ,bp,cs) != 2
+ && num_cross(0,dx-1,dy/4-1,dy/4-1,bp,cs) != 2 ) Break;
+ if( num_cross(0,dx-1,3*dy/4 ,3*dy/4 ,bp,cs) != 2
+ && num_cross(0,dx-1,3*dy/4+1,3*dy/4+1,bp,cs) != 2 ) Break;
+ if( loop(bp,0 ,dy/8,dx,cs,0,RI)
+ + loop(bp,dx-1,dy/8,dx,cs,0,LE)>dx/2 ) Break; // ~A
+ for( j1=0,i=1,y=y0+dy/10; y<y1-dy/10 && i; y++ ) // 2 vertikal lines
+ { j=loop(box1->p,x0 ,y,dx,cs,0,RI)
+ +loop(box1->p,x1 ,y,dx,cs,0,LE); if( j>dx/2 ) i=0; if(j>j1)j1=j; }
+ if( !i ) Break;
+ for( i=1,y=dy/4; y<dy-1-dy/4 && i; y++ ) // max - min width
+ { j=loop(bp,0 ,y,dx,cs,0,RI)
+ +loop(bp,dx-1,y,dx,cs,0,LE); if( j1-j>dx/5 ) i=0; }
+ if( !i ) Break; // ~K Jul00
+ for( i=0,ya=y=y0+dy/3; y<y1-dy/3; y++ ) // horizontal line
+ { j=loop(box1->p,x0 ,y,dx,cs,0,RI);
+ j=loop(box1->p,x0+j,y,dx,cs,1,RI); if( j>i ) { i=j; ya=y; } }
+ if( i<=dx/2 ) Break; ya-=y0;
+ if( num_cross(0,dx-1,ya ,ya ,bp,cs) != 1
+ && num_cross(0,dx-1,ya+1,ya+1,bp,cs) != 1 ) Break; /* Dec00 */
+ for( y=ya; y<dy-dy/4; y++ ) // ~M Dec00
+ if( num_cross(0,dx-1,y ,y ,bp,cs) > 2
+ && num_cross(0,dx-1,y+1,y+1,bp,cs) > 2 ) break;
+ if ( y<dy-dy/4 ) Break;
+ for(i=1,x=x0+dx/4;x<=x1-dx/4 && i;x++){
+ if( get_bw( x, x,y0 ,y0+dy/4,box1->p,cs,1) == 0 ) i=0;
+ } if( i ) Break;
+ for(i=1,x=x0+dx/4;x<=x1-dx/4 && i;x++){
+ if( get_bw( x, x,y1-dy/4,y1 ,box1->p,cs,1) == 0 ) i=0;
+ } if( i ) Break;
+ for(i=1,x=x0+dx/4;x<=x1-dx/4 && i;x++){
+ if( num_cross(x,x,y0+dy/8,y1-dy/8, box1->p,cs) == 1 ) i=0;
+ } if( i ) Break;
+ for(i=1,y=y0;y<=y0+dy/4 && i;y++){
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 2 ) i=0;
+ } if( i ) Break;
+ for(i=1,y=y1-dy/4;y<=y1 && i;y++){
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 2 ) i=0;
+ } if( i ) Break;
+ if( get_bw(x1-dx/8, x1 , y0, y0+dy/8,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0 , x0+dx/8, y1-dy/8, y1,box1->p,cs,1) != 1 ) Break;
+ i1=loop(bp,dx-1, dy/4,dx,cs,0,LE); if(i1>dx/2) Break;
+ i2=loop(bp,dx-1, dy/2,dx,cs,0,LE); if(i2<i1-dx/4 || i2>i1+dx/8) Break;
+ i3=loop(bp,dx-1,dy-1-dy/4,dx,cs,0,LE); if(i3<i2-dx/4 || i3>i2+dx/8) Break;
+ if(abs(i1+i3-2*i2)>dx/16+1) Break;
+ // test for thick tall N looking like a H
+ if( num_cross(x0,x1,y0,y1, box1->p,cs) < 2 ) Break; // sure N
+ i1=loop(bp, 0, dy/4,dx,cs,0,RI);
+ i1=loop(bp, i1, dy/4,dx,cs,1,RI);
+ i2=loop(bp, 0,dy-1-dy/4,dx,cs,0,RI);
+ i2=loop(bp, i2,dy-1-dy/4,dx,cs,1,RI);
+ i3=loop(bp,dx-1 ,dy-1-dy/4,dx,cs,0,LE);
+ i3=loop(bp,dx-1-i3,dy-1-dy/4,dx,cs,1,LE);
+ i =loop(bp, 0,dy/2+1+dy/8,dx,cs,0,RI);
+ i+=loop(bp, i,dy/2+1+dy/8,dx,cs,1,RI);
+ i =loop(bp, i,dy/2+1+dy/8,dx,cs,0,RI);
+ if (i<dx/2-1 && 5*i1>6*i2 && 5*i3>6*i2 && i1>i2 && i3>i2 ) Break;
+ if( dx>8 )
+ if ( loop(bp,dx-1, 3*dy/8,dx,cs,0,LE)
+ -loop(bp,dx-1, dy/8,dx,cs,0,LE)>dx/4
+ && loop(bp,dx-1, 3*dy/8,dx,cs,0,LE)
+ -loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE)>dx/4 ) Break; // ~K
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) != 0 ) Break;
+ if (sdata->holes.num != 0) Break;
+ if ( gchar) ad=99*ad/100;
+ if (!hchar) ad=98*ad/100;
+ Setac(box1,'H',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_k(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+ int (*aa)[4]=sdata->aa; /* corner-points, (x,y,dist^2,vector_idx) */
+
+ // --- test k ---------------------------------------------------
+ for(ad=100;dx>2 && dy>3;){ // min 3x4
+ // rewritten for vectors 0.43
+ int d, i1, i2, i3, i4, i5, i6, i7, i8; // line derivation + corners
+ DBG( wchar_t c_ask='k'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the upper right end of the h */
+ if (aa[3][2]<d/4) Break; /* [2] = distance, ~BCDEF... */
+ if (aa[0][2]>d/2) Break; /* upper left end */
+ if (aa[1][2]>d/2) Break; /* lower left end */
+ if (aa[2][2]>d/2) Break; /* lowerright end */
+/*
+ type A B=italic ???
+ 18 OOO
+ O O O
+ O O6 O
+ O7 OO O OO
+ O4OO OO OO
+ O OO O O
+ O OO O O O
+ 2O3 O5 O OOO
+*/
+ i1=i8=aa[0][3];
+ i2=i3=aa[1][3];
+ i5= aa[2][3];
+ // check the bow from below
+ for (i4=i=i2;i!=i5;i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[ i][1]
+ <box1->frame_vector[i4][1]) i4=i; // get next maximum
+ if (box1->frame_vector[ i][1]<=y0) break; // fatal!
+ }
+ if (box1->frame_vector[i4][1]-y0<dy/4) Break; // ~MN
+ if (y1-box1->frame_vector[i4][1]<dy/4) Break; // ~BCDEGIJLOQSUYZ
+ i6=nearest_frame_vector(box1, i5, i8, x1, (2*y0+y1)/3);
+ // two steps for i7 to go around pitfalls on italic h
+ i7=nearest_frame_vector(box1, i6, i8, x0, y1);
+ i3=nearest_frame_vector(box1, i2, i4, (x0+x1)/2, y1);
+ i =nearest_frame_vector(box1, i5, i6, x0, (y0+2*y1)/3);
+ if (x1-box1->frame_vector[i][0]<dy/4) Break; // h
+ if (x1-box1->frame_vector[i][0]<dy/2) ad=98*ad/100;
+
+ MSG(fprintf(stderr,"i1-7 %d %d %d %d %d %d %d",i1,i2,i3,i4,i5,i6,i7);)
+ if( num_cross(0, dx-1,0,0,bp,cs) != 1
+ && num_cross(0, dx-1,1,1,bp,cs) != 1 ) Break;
+ if( num_cross(0,3*dx/4, dy/8 , dy/8 ,bp,cs) != 1
+ || num_cross(0,3*dx/4,3*dy/16,3*dy/16,bp,cs) != 1 ) Break;
+ if( num_cross(0,dx-1,dy-1,dy-1,bp,cs) != 2
+ && num_cross(0,dx-1,dy-2,dy-2,bp,cs) != 2 ) Break;
+ if( dx<8
+ && num_cross(dx-1,dx-1,dy/4,dy-1,bp,cs) != 2
+ && num_cross(dx-2,dx-2,dy/4,dy-1,bp,cs) != 2 ) Break;
+ i1=loop(bp,0,dy/2-dy/4,dx,cs,0,RI);
+ i2=loop(bp,0,dy/2 ,dx,cs,0,RI);if(i2>dx/2) Break;
+ i3=loop(bp,0,dy/2+dy/4,dx,cs,0,RI);
+ if(abs(i1+i3-2*i2)>dx/16+1 || i1<i3-1) Break; // v-line on left side?
+ if( get_bw(x0 ,x0+dx/2,y0 ,y0+dy/4,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2,x1, y1-dy/3,y1 ,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/4,x1, y0 ,y0+3*dy/16,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x1-dx/4,x1, y0+dy/4,y1-dy/4,box1->p,cs,1) != 1 ) Break; //~1
+ if( get_bw(x1-dx/4,x1, y1-dy/8,y1 ,box1->p,cs,1) != 1 ) Break;
+ if (sdata->holes.num > 0)
+ if (sdata->holes.hole[0].y0 > dy/4) Break;
+ // if( num_hole(x0,x1,y0+dy/4,y1,box1->p,cs,NULL) != 0 ) Break;
+ for(y=y0+1;y<y0+dy/2;y++) // luecke ???
+ if( get_bw(x0,x1,y,y,box1->p,cs,1) == 0 ) break;
+ if( y<y0+dy/2 ) Break;
+ for(i=1,x=x0;x<=x0+dx/2 && i;x++)
+ if(get_line(x,y0 ,x ,y1,box1->p,cs,100)>50) i=0;
+ if( i ) Break; // no vertikal line!
+
+ /* check for falling line in the lower left corner */
+ for (j=x=0,y=5*dy/8;y<7*dy/8;y++) {
+ i= loop(bp,dx-1,y,dx,cs,0,LE); if(i>x) { x=i;j=y; }
+ } // x=dx/6 on fat k
+ if (x + loop(bp,dx-1-x,y,dx,cs,1,LE)/2 <dx/4) Break;
+ if (x + loop(bp,dx-1-x,y,dx,cs,1,LE)/2 <dx/2) ad=98*ad/100;
+ x=dx-1-x; y=j;
+ i =loop(bp,dx-1,dy-1,dx,cs,0,LE); if(i>dx/2)
+ i =loop(bp,dx-1,dy-2,dx,cs,0,LE); if(i>dx/2) Break;
+ i+=loop(bp,dx-1-i,dy-1,dx,cs,1,LE)/2;
+ if( get_line(x,y,dx-1-i,dy-1,bp,cs,100)<60 ) Break;
+
+ for(y=y0+dy/3;y<y1;y++) if( num_cross(x0,x1,y,y,box1->p,cs)==2 ) break;
+ if( y==y1 ) Break;
+ if(
+ // num_hole(x0,x1 ,y0 ,y1 ,box1->p,cs,NULL)>0 // ~A happens!
+ sdata->holes.num > 0 )
+ if (sdata->holes.hole[0].x1>dx-1-dx/4
+ || sdata->holes.hole[0].y1>dy-1-dy/4
+ || sdata->holes.hole[0].y0< dy/4) Break;
+ // if ( num_hole(x0,x1-dx/4,y0+dy/4,y1-dy/4,box1->p,cs,NULL)==0 ) Break;
+ i=loop(bp,0,dy-1,dx,cs,0,RI);
+ i=loop(bp,i,dy-1,dx,cs,1,RI); if (dx>8 && 4*i>3*dx) Break; // ~glued_tz
+ i =loop(bp,0,dy/4,dx,cs,0,RI);
+ if (i>dx/4
+ && i+loop(bp,i,dy/4,dx,cs,1,RI)>dx/2
+ && loop(bp, 0,0,dx,cs,0,RI)<=dx/4
+ && loop(bp,dx-1,0,dx,cs,0,LE)>=dx/2 ) ad=90*ad/100; // divided Q
+
+ if( 2*y0>(box1->m1+box1->m2) ) ad=99*ad/100;
+
+ if ( gchar) ad=98*ad/100;
+ if (!hchar) ad=98*ad/100;
+ Setac(box1,'k',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_K(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,i1,i2,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad,ya,xa,yb,xb,yc,xc,yd,xd,ye,xe,yf,xf; /* tmp-vars */
+
+ // --- test K ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // updated 29 Mar 2000 perfect???
+ DBG( wchar_t c_ask='K'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ for(y=dy/8;y<dy-dy/8;y++)
+ if( !get_bw(0,dx/2,y,y,bp,cs,1) ) break;
+ if( y<dy-dy/8 ) Break;
+ for(j=0,i=1,x=x0+dx/4;x<=x1-dx/4 && i;x++){
+ y= loop(box1->p,x,y0,y1-y0,cs,0,DO); if (y>3*dy/4) { i=1;break; }
+ if (dy>15 && j>dy/8){
+ j =loop(box1->p,x-1,y0+y-1,x1-x0,cs,0,LE)/2;
+ y+=loop(box1->p,x-j,y0+y-1,y1-y0,cs,0,DO)-1;
+ }
+ if(y>=dy/4) i=0; /* ok, found gap */
+ } if( i ) Break;
+ for(y=0,x=x0+dx/4;x<=x1-dx/4;x++){ // lower h-gap
+ i=loop(box1->p,x,y1,dy,cs,0,UP);
+ /* on small chars bypass possible low left serifs */
+ if (i>0) { i2=loop(box1->p,x-1,y1-i-1,dy,cs,0,UP);
+ if (i2>1) i+=i2-1; }
+ if (i>y) { y=i; i1=x; }
+ } if( y<=dy/8 ) Break; if (y<dy/4) ad=80*ad/100;
+ for(i=1,x=x0+dx/3;x<=x1-dx/8 && i;x++){
+ if( num_cross(x,x,y0,y1, box1->p,cs) == 2 ) i=0;
+ } if( i ) Break;
+ for(i=1,y=y0;y<=y0+dy/4 && i;y++){
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 2 ) i=0;
+ } if( i ) Break;
+ if( dx<10 ){
+ for(i=1,y=y0+dy/3;y<=y1-dy/3 && i;y++){
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 1 ) i=0;
+ } if( i ) Break;
+ }
+ for(i=1,y=y1-dy/4;y<=y1 && i;y++){
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 2 ) i=0;
+ } if( i ) Break;
+ if( get_bw(x1-dx/3,x1,y0,y0+dy/8,box1->p,cs,1) != 1 ) Break; // ~k
+ if( dy>16
+ && loop(bp,0, dy/4,dx,cs,0,RI)
+ +loop(bp,0,3*dy/4,dx,cs,0,RI)
+ <2*loop(bp,0, dy/2,dx,cs,0,RI)-2-dx/32 ) Break; // ~X
+
+ i=loop(box1->p,x1,y0+ dy/4,x1-x0+1,cs,0,LE); if(i>dx/2) Break;
+ j=loop(box1->p,x1,y0+ dy/2,x1-x0+1,cs,0,LE);
+ x=loop(box1->p,x1,y0+3*dy/8,x1-x0+1,cs,0,LE); if(x>j) j=x;
+ if(j<=i ) Break; i=j;
+ j=loop(box1->p,x1,y1-dy/4,x1-x0+1,cs,0,LE); if(j>=i ) Break;
+ // out_x(box1); // detailed analysis
+ //
+ // a d <= that are main points of K
+ // | /
+ // b/e
+ // | \ .
+ // c f
+ ya= dy/4;xa=loop(bp,0,ya,dx,cs,0,RI);xa+=loop(bp,xa,ya,dx,cs,1,RI)/2;
+ yc=dy-dy/4;xc=loop(bp,0,yc,dx,cs,0,RI);xc+=loop(bp,xc,yc,dx,cs,1,RI)/2;
+ yb=dy/2; xb=dx-1-loop(bp,dx-1,dy/2,dx,cs,0,LE);
+ for(yd=ye=yf=xe=y=i=0,xf=xd=dx;y<dy/4;y++){ // range 0..1/4
+ x =loop(bp,dx-1, y,dx,cs,0,LE); if(x<xd){ xd=x;yd= y; }
+ x =loop(bp,dx-1,dy-1-y,dx,cs,0,LE); if(x<xf){ xf=x;yf=dy-1-y; }
+ x =loop(bp,dx-1,dy/2+y,dx,cs,0,LE); if(x>xe){ xe=x;ye=dy/2+y; }
+ x =loop(bp,dx-1,dy/2-y,dx,cs,0,LE); if(x>xe){ xe=x;ye=dy/2-y; }
+#if 0 // removed v0.2.4a2
+ x =loop(bp,0 ,dy/2+y,dx,cs,0,RI); // middle left border
+ x+=loop(bp,x ,dy/2+y,dx,cs,1,RI); // test 2nd cross
+ x+=loop(bp,x ,dy/2+y,dx,cs,0,RI); if(x<xb){ xb=x;yb=dy/2+y; }
+#endif
+ x =loop(bp,0 ,dy/2-y,dx,cs,0,RI);
+ x+=loop(bp,x ,dy/2-y,dx,cs,1,RI); // test 2nd cross
+ x+=loop(bp,x ,dy/2-y,dx,cs,0,RI); if(x<xb){ xb=x;yb=dy/2-y; }
+ x =dx-1-loop(bp,dx-1,dy/2-y,dx,cs,0,LE); if(x<xb){ xb=x;yb=dy/2-y; }
+ }
+ xd=dx-1-xd;xe=dx-1-xe;xf=dx-1-xf;
+ xb+=loop(bp,xb,yb,dx,cs,1,RI)/4; // detect center of line
+ xe-=loop(bp,xe,ye,dx,cs,1,LE)/4;
+ xd-=loop(bp,xd,yd,dx,cs,1,LE)/4;
+ xf-=loop(bp,xf,yf,dx,cs,1,LE)/4;
+#if 0
+ MSG( \
+ printf("a=%d %d b=%d %d c=%d %d d=%d %d e=%d %d f=%d %d dxdy %d %d",\
+ xa,ya,xb,yb,xc,yc,xd,yd,xe,ye,xf,yf,dx,dy);\
+ )
+#endif
+ if( get_line2(xa,ya,xc,yc,bp,cs,100)<95 ) Break;
+ if( dx>8 ){ // example szaka0103
+ if( xe>5*dx/8 || xb>5*dx/8 ) Break; // ~{\it n}
+ i=loop(bp,xb,yb,xb,cs,1,LE); // thick center? see font22
+ if( get_line2(xb,yb,xd,yd,bp,cs,100)<95 ) // right up
+ if( get_line2(xb-i/2,yb,xd,yd,bp,cs,100)<95 ) Break;
+ if( get_line2(xe,ye,xf,yf,bp,cs,100)<95 ) Break; // right down
+ xe+=loop(bp,xe,ye,dx,cs,1,RI); if( xe>=xf ) Break; // ~{\it n}
+ } else {
+ if( dy<16 && !hchar ) Break;
+ if( loop(bp,0,1,dy,cs,1,DO)<=3*dx/4
+ && loop(bp,1,1,dy,cs,1,DO)<=3*dx/4
+ && loop(bp,2,1,dy,cs,1,DO)<=3*dx/4 ) Break; // ~x
+ }
+ if (loop(bp,dx-1,dy-1-dy/4,dx,cs,0,LE)<=dx/8){
+ ad=99*ad/100; /* broken B ? */
+ if (sdata->holes.num > 0)
+ if (sdata->holes.hole[0].y1 < dy-1-dy/3) Break;
+ // if( num_hole(x0,x1,y0,(y0+2*y1)/3,box1->p,cs,NULL)>0) Break; // broken B
+ }
+ if(box1->m3 && !hchar) ad=99*ad/100;
+ if(box1->m3 && gchar) ad=99*ad/100;
+ // printf(" ok xe=%d",xe);
+ Setac(box1,'K',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_f(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ (*aa)[4]=sdata->aa, /* the for line ends, (x,y,dist^2,vector_idx) */
+ ab[8][4], /* special points (x,y,dist^2,vector_idx) */
+ ad; /* tmp-vars */
+ /* x=mindist_to_a y=0 "t"
+ 0>..$$. 0>..$$ 0>..$$ end right bow a--..$$ a--.$7. y>0 "f"
+ 1>.$..$ 1>.$.. 1>.$$$ start right bow .$7. .$..
+ .@... .@.. 2>.@@. start upper end .@.. .@..
+ 2>.$... 2>.$.. 3>$$$$ crossing bar .$.. $$$.
+ 3>$@$$. 3>$@$. $@@$ $@$. .@..
+ 4>.$... 4>.$.. 4>.$$. lower end .$.. .$..
+ .@... .@.. .@@. .@.. .@..
+ .@... .@.. .@@. .@.. .@..
+ 5>.$... 5>.$.. 5>.$$. lower start .$.. .$..
+ 6>..... 6>$... 6>.... optional left bow
+ */
+ // --- test f like t ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>5;){ // sometimes no hchar!
+ // rewritten for vectors 0.43
+ int d, i1, i2, i3, i4, i5, i6, i7, i8, i9; // line derivation + corners
+ DBG( wchar_t c_ask='f'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the upper right end of the h */
+ if (aa[3][2]>d/2) Break; /* [2] = distance, ~BCDEF... */
+ if (aa[0][2]>d ) Break; /* upper left end */
+/*
+ 9
+ OOO
+ O 7 O8
+ O6
+ 1OOOO5
+ O4
+ O
+ 2O3
+ OOOOO
+*/
+ i1=nearest_frame_vector(box1,aa[0][3],aa[1][3],x0-dx/2,(5*y0+3*y1)/8);
+ /* we need i for 4x6 font, where left side of h-bar is near (x0,y1) */
+ i =aa[1][3]; if (box1->frame_vector[i][1]<y1-dy/8)
+ i =nearest_frame_vector(box1,aa[1][3],aa[2][3], x0, y1+dy/4);
+ i2=nearest_frame_vector(box1, i1, i, x1, y1);
+ i =nearest_frame_vector(box1,aa[1][3],aa[2][3], x1, y1+dy/4);
+ i3=nearest_frame_vector(box1, i,aa[3][3], x0, y1);
+ i7=nearest_frame_vector(box1, i3,aa[3][3],(x0+x1)/2, y0);
+ i8=nearest_frame_vector(box1, i7,aa[0][3], x1, (3*y0+y1)/4);
+ i9=nearest_frame_vector(box1,aa[3][3],aa[0][3],(x0+2*x1)/3,y0-dy/4);
+ i5=nearest_frame_vector(box1, i3, i7, x1+dx/4, (5*y0+3*y1)/8);
+ i4=nearest_frame_vector(box1, i3, i5, x0, (3*y0+y1)/4);
+ i6=nearest_frame_vector(box1, i5, i7, x0, (y0+3*y1)/4);
+
+ MSG(fprintf(stderr,"i1-9 %d %d %d %d %d %d %d %d %d",i1,i2,i3,i4,i5,i6,i7,i8,i9);)
+
+ // check if vertical line is near to the left side
+ if (box1->frame_vector[i2][0]-x0>dx/2) Break; // ~3
+ i =nearest_frame_vector(box1, aa[0][3], i2, x1+2*dx, (y0+y1)/2);
+ // MSG(fprintf(stderr,"i %d",i);)
+ if (box1->frame_vector[i ][0]
+ -box1->frame_vector[i9][0]>dx/8) Break; // ~3
+
+ if( (box1->dots) ) Break; // Bold-face is gchar
+ if (dy<=box1->m3-box1->m2+1) Break;
+ for(x=0,j=y=2+(3*dy+4)/32;y<=5*dy/8;y++){ // upper cross line min=2
+ i=loop(bp,0,y,dx,cs,0,RI); if( y>dy/4 && i>5*dx/8 ) break;
+ i=loop(bp,i,y,dx,cs,1,RI); if( i>x ) { x=i;j=y; }
+ if( y<3*dy/4 && y>dy/4
+ && num_cross(0,dx-1,y ,y ,bp,cs) != 1
+ && num_cross(0,dx-1,y+1,y+1,bp,cs) != 1 // against noise
+ ) break;
+ } if( y<=5*dy/8 ) Break; y=j;// if( y>dy/2 || y<dy/8 ) Break;
+ // x is thickest width of vertical line here
+ i=loop(bp,(dx+1)/2,0,dy,cs,0,DO)/2;
+ if( i>dy/8
+ && num_cross( 0, (dx+1)/2,i,i,bp,cs) > 0
+ && num_cross((dx+1)/2,dx-1,i,i,bp,cs) > 0 ) Break; // ~Y
+
+ if (loop(bp,3*dx/4, 0,dy,cs,0,DO)>dy/8
+ && loop(bp,3*dx/4-1,0,dy,cs,0,DO)>dy/8) Break; // upper bow
+ i=3*dy/4; if (box1->m3 && i>=box1->m3) i=box1->m3-1;
+ if (num_cross(0,dx-1,i,i,bp,cs)!=1) Break;
+
+ // the middle bar appear in a wide vertical range, get part below
+ for (i1=dx,i2=y,j=y+1;j<dy-dy/4;j++){
+ i=loop(bp,0,j,dx,cs,0,RI);
+ i=loop(bp,i,j,dx,cs,1,RI); // thickness vert. line
+ if (i<i1) { i1=i; i2=j; if (2*i<=x) break; }
+ } i=i1; j=i2; /* i=dx, j=y below horiz-bar */
+ MSG(fprintf(stderr,"j=%d i=%d y=%d x=%d",j,i,y,x);)
+ // bar should have twice of the thickness of v-line
+ if (x<2*i && x<dx) Break;
+ if (x<i+2+dx/8) ad=97*ad/100; // fat f
+
+ // check for the upper bow to the right top side
+ i3=nearest_frame_vector(box1,aa[2][3],aa[3][3], x0, y0);
+ MSG(fprintf(stderr,"xy= %d %d %d %d",x0,y0,\
+ box1->frame_vector[i3][0]-x0,box1->frame_vector[i3][1]-y0);)
+ ab[7][0]=box1->frame_vector[i3][0];
+ ab[7][1]=box1->frame_vector[i3][1];
+ ab[7][3]=i3;
+ if (ab[7][1]-y0<=dy/16) ad=95*ad/100; // ~t
+ // because of the dx,dy scaling the horiz. bar could be nearer to (x1,y0)
+ // as the upper right end of the "t"
+ if (aa[3][0]-x0>3*dx/4 && aa[3][1]-y0>3*dy/16) ad=99*ad/100; // ~t
+
+
+ j=loop(bp,0,dy/8,dx,cs,0,RI); // if j>dx/2 we have italic f
+ if ((2*x<dx && j<=dx/2) || 3*x<dx) Break; // bar should be not to small
+ for(i=dy/8;i<dy;i++)
+ if (loop(bp,0,i,dx,cs,0,RI)>(j+dx/4)) break;
+ if (i<dy) Break; // check for v-line
+
+ if( loop(bp,dx-1,dy/2,dx,cs,0,LE)<dx/2 )
+ if( loop(bp,dx-1,dy/2,dx,cs,0,LE)-1
+ <=loop(bp,dx-1, y ,dx,cs,0,LE) )
+ if( loop(bp,dx-1, y-1,dx,cs,0,LE)
+ <=loop(bp,dx-1, y ,dx,cs,0,LE) ) Break; // ~1
+
+ if( loop(bp,0,dy/2,dx,cs,0,RI)-1
+ >loop(bp,0, 1,dx,cs,0,RI) ) Break; // ~X
+
+ i=y;j=1; // j used as flag
+ if( num_cross(0,dx-1,0,0,bp,cs)==1 && hchar) //~r
+ if( num_cross(0,dx-1,dy-1,dy-1,bp,cs)!=1
+ && num_cross(0,dx-1,dy-2,dy-2,bp,cs)!=1 ) Break; // ~* etc.
+ // check for upper bow to right
+ for(y=1;j && y<i; y++) // no @@ pattern
+ if( num_cross(0,dx-1,y ,y ,bp,cs) ==2 ) j=0;
+ if (j==0) { ad=(ad+101)/2; }
+ for(y=1;j && y<i; y++) // no @@ pattern, try to detect it
+ for(x=0;j && x<dx ;x++){ // ..
+ if( (getpixel(bp,x ,y )>=cs || dx<7) && getpixel(bp,x+1,y )>=cs
+ && getpixel(bp,x ,y-1)< cs && getpixel(bp,x+1,y-1)< cs )
+ { j=0;break; }
+ } if(j) ad=98*ad/100; // not detected
+
+ // if( num_hole (x0 , x1 , y0, y1,box1->p,cs,NULL) != 0 ) Break; // ~e
+ if (sdata->holes.num != 0) Break; // ~e
+ for(i1=i2=dx,y=7*dy/8;y<dy;y++){
+ x=loop(bp,0 ,y,dx,cs,0,RI);if(x<i1)i1=x;
+ x=loop(bp,dx-1,y,dx,cs,0,LE);if(x<i2)i2=x;
+ }
+ if(i1>i2+dx/4) Break; // ~t ~e
+ if(i1>i2+1) ad=96*ad/100; // ~t ~e
+ if( loop(bp,0,3*dy/4,dx,cs,0,RI)<i1-dx/4 ) Break;
+ if( dx>5 && !hchar)
+ if( loop(bp,dx-1,dy/2,dx,cs,0,LE)>3*dx/4 )
+ if( loop(bp,dx-1,dy-1,dy,cs,0,UP)<dx/2 ) Break; // ~c
+ if( dx>8 )
+ if( loop(bp, 0,2*dy/3 ,dx,cs,0,RI)>2*dx/3
+ || loop(bp, 0,2*dy/3-1,dx,cs,0,RI)>2*dx/3 )
+ if( loop(bp,dx-1, dy/4 ,dx,cs,0,LE)>2*dx/3 ) Break; // ~5 ~S
+
+ if (!hchar)
+ if ( get_bw(x0+dx/8,x0+dx/8,y0+dy/4,y1-dy/16,box1->p,cs,2) == 0
+ && num_cross(x1-dx/4,x1-dx/4,y0,y1,box1->p,cs)!=2
+ && num_cross(x1-dx/8,x1-dx/8,y0,y1,box1->p,cs)!=2 ) Break; // ~r
+
+ if (dy>15)
+ if( num_cross(x0,x1,y1-dy/4,y1-dy/4,box1->p,cs)>1
+ && num_cross(x0,x1,y0+dy/4,y0+dy/4,box1->p,cs)>1 ) Break; // ~H
+
+ if( dx>4 )
+ if( loop(bp,dx-1 ,3*dy/4,dx,cs,0,LE)-
+ loop(bp,0 ,3*dy/4,dx,cs,0,RI)>dx/5+1
+ && loop(bp,dx-1-dx/8,dy-1 ,dy,cs,0,UP)<dy/4 ) {
+ if( loop(bp,dx-1 ,5*dy/16,dx,cs,0,LE)-
+ loop(bp,0 ,5*dy/16,dx,cs,0,RI)>=dx/5+1) ad=98*ad/100; // ~E
+ i=loop(bp,dx/8,0,dy,cs,0,DO);
+ if (i<dy/8 || i>dy/2) {
+ ad=98*ad/100; // ~E, could also be a "f" with big serifs
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+ if (!gchar) { ad=98*ad/100;
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+ }
+ i = loop(bp,dx-1 ,3*dy/4,dx ,cs,0,LE)/2;
+ if (loop(bp,dx-1-i , dy-1,dy/2,cs,0,UP)<dy/4)
+ if (loop(bp,0 ,3*dy/4,dx ,cs,0,RI)<dx/4) {
+ ad=98*ad/100; // ~E but serif-f
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+
+ if( loop(bp,0,dy/4,dx ,cs,0,RI)>1
+ && loop(bp,0, 0,dy/4,cs,0,DO)<dy/4 ) {
+ ad=95*ad/100; // ~I
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+
+ if (get_bw(x0+dx/16,x1-dx/16,y0,y0,box1->p,cs,2) == 0) { // white pixels?
+ ad=98*ad/100; // F
+ MSG(fprintf(stderr,"ad=%d",ad);) }
+
+ if (!hchar) ad=ad*98/100; // d*=100;d/=128 // not 100% !
+ if (box1->m4>0 && gchar && ad<99 &&
+ 8*box1->y1 >= box1->m4*7+box1->m3) ad++;
+ Setac(box1,'f',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_bB(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i1,i2,i3,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test B ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>4;){ // min 3x4
+ DBG( wchar_t c_ask='B'; )
+ if (sdata->holes.num < 2) Break; /* tolerant against a tiny hole */
+ for(i=1,y=y0;y<y1-dy/2 && i;y++)
+ if( get_bw(x0,x0+dx/2, y , y ,box1->p,cs,1) != 1 ) i=0;
+ if( !i ) Break;
+ for(i=1,y=y1-dy/2;y<y1 && i;y++)
+ if( get_bw(x0,x0+dx/3, y , y ,box1->p,cs,1) != 1 ) i=0;
+ if( !i ) Break;
+ if( get_bw(x1,x1 , y0 , y0 ,box1->p,cs,1) == 1 ) Break;
+ if( num_cross(x0+dx/2, x0+dx/2,y0,y1 ,box1->p,cs) != 3 )
+ if( num_cross(x1-dx/3, x1-dx/3,y0,y1 ,box1->p,cs) != 3 ) Break;
+ /* --- detect center of lower hole --- */
+ y = loop(box1->p,x0+dx/2,y1 ,dy,cs,0,UP); if (y>1+dy/8) Break;
+ y+= loop(box1->p,x0+dx/2,y1-y,dy,cs,1,UP); if (y>dy/3) Break;
+ y=y1-y-loop(box1->p,x0+dx/2,y1-y,dy,cs,0,UP)/2; if (y<y0+3*dy/8) Break;
+ if (y<y0+dy/2) ad=96*ad/100;
+ if( num_cross(0,dx-1,y-y0 ,y-y0 ,bp,cs) != 2 )
+ if( num_cross(0,dx-1,y-y0+1,y-y0+1,bp,cs) != 2 ) Break;
+ if( num_cross(0,dx-1, dy/4 , dy/4 ,bp,cs) != 2 )
+ if( num_cross(0,dx-1, dy/4+1, dy/4+1,bp,cs) != 2 )
+ if( num_cross(0,dx-1, dy/4-1, dy/4-1,bp,cs) != 2 ) Break;
+ for( y=dy/4;y<3*dy/4;y++ ) if( num_cross(0,dx-1,y,y,bp,cs)==1 ) break;
+ if( y==3*dy/4 ) Break;
+
+ if( loop(box1->p,x0,y0+ y ,dx,cs,0,RI)
+ > loop(box1->p,x0,y0+dy/4,dx,cs,0,RI)+dx/32 )
+ if( get_bw(x0,x0,y0,y0,box1->p,cs,1) == 0 )
+ if( get_bw(x0,x0,y1,y1,box1->p,cs,1) == 0 ) Break; // ~8
+ i1=loop(box1->p,x0,y0+dy/4,dx,cs,0,RI);
+ i2=loop(box1->p,x0,y0+dy/2,dx,cs,0,RI);
+ i =loop(box1->p,x0,y0+dy/2-dy/ 8,dx,cs,0,RI); if(i>i2) i2=i;
+ i =loop(box1->p,x0,y0+dy/2-dy/16,dx,cs,0,RI); if(i>i2) i2=i;
+ i3=loop(box1->p,x0,y1-dy/4,dx,cs,0,RI);
+ if(dy>16 && i3<i2 && i1+i3<2*i2){
+ if (i3+i1<2*i2-dx/16) ad=98*ad/100; // ~8
+ if (i3+i1<2*i2-dx/8 ) ad=96*ad/100;
+ if( loop(box1->p,x0,y0+ 1 ,dx,cs,0,RI)
+ >= loop(box1->p,x0,y0+ 3 ,dx,cs,0,RI)+dx/32 )
+ if( loop(box1->p,x0,y0+ 0 ,dx,cs,0,RI)
+ > loop(box1->p,x0,y0+ 3 ,dx,cs,0,RI)+dx/32 )
+ if( loop(box1->p,x0,y1- 0 ,dx,cs,0,RI)
+ > loop(box1->p,x0,y1- 3 ,dx,cs,0,RI)+dx/32 )
+ if( loop(box1->p,x0,y1- 1 ,dx,cs,0,RI)
+ > loop(box1->p,x0,y1- 3 ,dx,cs,0,RI)+dx/32 ) Break; // ~8 Aug00
+ }
+
+ if (sdata->holes.num != 2) Break;
+ if (sdata->holes.hole[0].y0 < y-1
+ && sdata->holes.hole[1].y0 < y-1 ) Break;
+ if (sdata->holes.hole[0].y1 > y+1
+ && sdata->holes.hole[1].y1 > y+1 ) Break;
+ // if( num_hole(0,dx-1,0 ,y+1 ,bp,cs,NULL) != 1 ) Break;
+ // if( num_hole(0,dx-1,y-1,dy-1,bp,cs,NULL) != 1 ) Break;
+ // out_x(box1);
+
+ for( x=dx,y=dy/6; y<dy-dy/8; y++ ) // left border straight
+ { i=loop(box1->p,x0,y0+y,dx,cs,0,RI); if( i>x+dx/9 ) break;
+ if(i<x) x=i;
+ } if( y<dy-dy/8 ) Break; // ~8 bad_a
+
+ for( x=dx,y=1;y<dy/4;y++ ) // right border straight
+ { i=loop(bp,dx-1,dy-y,dx,cs,0,LE);
+ if( i<x ) x=i; else if( i>x )break;
+ } if( y<dy/4 ) Break; // ~ff (serifen?)
+
+ x=loop(bp,0,dy/2 ,dx,cs,0,RI);
+ i=loop(bp,0,dy/2-1,dx,cs,0,RI); if (i>x) x=i; // allow dust
+ i=loop(bp,0,dy/2+1,dx,cs,0,RI); if (i>x) x=i;
+ if ( loop(bp,0, dy/8,dx,cs,0,RI)
+ +loop(bp,0,7*dy/8,dx,cs,0,RI) > 2*x+1 ) Break; // not konvex!
+
+ if(!hchar){ // ~ fat_a
+ ad=99*ad/100;
+ x =loop(bp,0,dy/4,dx,cs,0,RI);
+ if(loop(bp,0,dy/2,dx,cs,0,RI)>x+dx/8) ad=97*ad/100;
+ }
+
+ if ( (!hchar) && (dx<=10 || dy<=10) ) ad=97*ad/100; // hchar or good_quality
+ if (gchar) ad=99*ad/100;
+ Setac(box1,'B',ad);
+ break;
+ }
+ // --- test b ---------------------------------------------------
+ for(ad=d=100;dx>3 && dy>4;){ // min 3x4
+ DBG( wchar_t c_ask='b'; )
+ if (sdata->holes.num < 1) Break; /* tolerant against a tiny hole */
+ for(y=y0;y<y1;y++)
+ if( get_bw(x0 , x0+dx/2, y , y ,box1->p,cs,1) != 1 ) Break;
+ if(y<y1-dy/32-1) Break;
+ if( get_bw(x0+ dx/2, x0+dx/2, y1-dy/3, y1 ,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1- dx/2, x1 , y1-dy/3, y1-dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1- dx/3, x1 , y0 , y0+dy/5,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x1-4*dx/9, x1 , y0+dy/5, y0+dy/5,box1->p,cs,1) == 1 ) Break;
+ if( num_cross(x0,x1,y0+dy/4 ,y0+dy/4 ,box1->p,cs) > 1 ) // &
+ if( num_cross(x0,x1,y0+dy/4-1,y0+dy/4-1,box1->p,cs) > 1 )
+ if( dy<16 ||
+ num_cross(x0,x1,y0+dy/5 ,y0+dy/5 ,box1->p,cs) > 1 ) Break; // fat b
+ for(i=j=0,y=dy/2;y<dy-dy/8;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs) == 2 ) i++; else j++;
+ if( i<2*j ) Break; // v024a4
+ if (sdata->holes.num != 1) Break;
+ if (sdata->holes.hole[0].y0 < dy/4) Break;
+ if ((sdata->holes.hole[0].y1-sdata->holes.hole[0].y0+1)
+ *(sdata->holes.hole[0].x1-sdata->holes.hole[0].x0+1)*16
+ < dx*dy) ad=90*ad/100; // hole to small
+ if( num_hole( x0, x1 , y0+dy/4, y1,box1->p,cs,NULL) != 1 ) Break;
+ i=loop(bp,dx-1,dy-1 ,dx,cs,0,LE);
+ j=loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE); if(j>i) Break;
+ if (!hchar) ad=99*ad/100;
+ if ( gchar) ad=99*ad/100;
+ Setac(box1,'b',ad);
+ if (ad>=100) return 'b';
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_dD(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,d,x,y,ya,yb,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test D ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='D'; )
+ if (sdata->holes.num < 1) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0 ,x0+dx/3,y0+dy/2,y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/3,x1 ,y0+dy/2,y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1 ,x1 ,y0 ,y0+dy/16,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x1-dx/2,x1 ,y0+dy/4,y0+dy/4 ,box1->p,cs,1) != 1 ) Break;
+ if( num_cross(x0+dx/2,x0+dx/2,y0 ,y1 ,box1->p,cs) != 2 )
+ if( num_cross(x1-dx/3,x1-dx/3,y0 ,y1 ,box1->p,cs) != 2 ) Break;
+ if( num_cross(x0 ,x1 ,y0+dy/3,y0+dy/3,box1->p,cs) != 2 ) Break;
+ if( num_cross(x0 ,x1 ,y1-dy/3,y1-dy/3,box1->p,cs) != 2 ) Break;
+ if (sdata->holes.num != 1) Break;
+ if (sdata->holes.hole[0].y0 > dy/3) Break;
+ if (sdata->holes.hole[0].y1 < dy-1-dy/3) Break;
+ // if( num_hole (x0 ,x1 ,y0 ,y1 ,box1->p,cs,NULL) != 1 ) Break;
+ // test if left edge is straight
+ for(x=0,y=bp->y-1-dy/8;y>=dy/5;y--){
+ i=loop(bp,0,y,x1-x0,cs,0,RI);
+ if( i+2+dx/16<=x ) break;
+ if( i>x ) x=i;
+ }
+ if (y>=dy/5 ) Break;
+ /* test if right edge is falling */
+ for(x=dx,y=0;y<dy/3;y++){
+ i=loop(bp,bp->x-1,y,x1-x0,cs,0,LE);
+ if( i>x+dx/16 ) break;
+ if( i<x ) x=i;
+ }
+ if (y<dy/3 ) Break;
+ /* test if right edge is raising */
+ for(x=dx,y=bp->y-1;y>2*dy/3;y--){
+ i=loop(bp,bp->x-1,y,x1-x0,cs,0,LE);
+ if( i>x+dx/16 ) break;
+ if( i<x ) x=i;
+ }
+ if (y>2*dy/3 ) Break;
+ if( loop(bp,dx-1,dy-1 ,dx,cs,0,LE) <=
+ loop(bp,dx-1,dy-2-dy/16,dx,cs,0,LE) ) Break; // P
+
+ y=loop(bp,dx/2,dy-1,dy,cs,0,UP)-1; if (dy>16) y/=2;
+ if ( y>=dy/16 ) { y-=dy/16;
+ if (get_bw(dx/2,dx-1,dy-1-y,dy-1-y,bp,cs,1)==1) Break; // ~A
+ }
+
+ ya=loop(bp, 0,dy-1,dy,cs,0,UP);
+ yb=loop(bp,dx/16+1,dy-1,dy,cs,0,UP);
+ if( ya<dy/2 && ya>dy/16 && ya>yb ) Break; // ~O
+
+ if ( loop(bp, dx/2, 0,dy,cs,0,DO)
+ -loop(bp, dx/2,dy-1,dy,cs,0,UP) > dy/8 ) ad=97*ad/100; // ~b
+
+
+
+ if (loop(bp, 0, 0,dx,cs,0,RI)>=dx/2
+ && loop(bp,dx-1,dy-1,dx,cs,0,LE)>=dx/2
+ && loop(bp, 0,dy/2,dx,cs,0,RI)< 2 ) ad=96*ad/100; // thin O
+
+ if(box1->dots) ad=ad*94/100;
+ if ( gchar) ad=99*ad/100;
+ if (!hchar) ad=99*ad/100;
+ Setac(box1,'D',ad);
+ break;
+ }
+ // --- test d ---------------------------------------------------
+ for(d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='d'; )
+ ad=100;
+ if (sdata->holes.num < 1) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0 , x0+dx/2, y1-dy/6, y1-dy/9,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0 , x0+dx/2, y1-dy/3, y1-dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2, x1 , y1-dy/3, y1-dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/4, x1 , y0+dy/8, y0+dy/8,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2, x0+dx/2, y1-dy/4, y1 ,box1->p,cs,1) != 1 ) Break;
+ if(dy>19)
+ if( get_bw(x0 , x0+dx/3, y0 , y0+dy/5,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x0 , x0+dx/3, y0 , y0+dy/6,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x0 , x0+dx/4, y1-dy/8, y1 ,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2-1,x0+dx/2,y1-dy/8, y1 ,box1->p,cs,1) != 1 ) Break; // ~"A
+ if( loop(bp,bp->x-1, bp->y/4,x1-x0,cs,0,LE) >
+ loop(bp,bp->x-1,3*bp->y/4,x1-x0,cs,0,LE)+1 ) Break;
+ for(i=dx/8+1,x=0;x<dx && i;x++){
+ if( num_cross(x ,x ,0 ,dy-1, bp,cs) == 2 ) i--;
+ } if( i ) Break;
+ for(i=dy/6+1,y=dy/4;y<dy && i;y++){
+ if( num_cross(0 ,dx-1,y ,y , bp,cs) == 2 ) i--;
+ if( num_cross(0 ,dx-1,y ,y , bp,cs) > 3 ) i++; // ~al
+ } if( i ) ad=98*ad/100;
+ for(i=dy/8+1,y=0;y<dy/2 && i;y++){
+ if( num_cross(0 ,dx-1,y ,y , bp,cs) == 1 )
+ if( num_cross(dx/2,dx-1,y ,y , bp,cs) == 1 ) i--;
+ } if( i ) Break;
+ if (sdata->holes.num<1) Break;
+ if (sdata->holes.num>1) {
+ if (dx<6) Break; ad=95*ad/100; } // glued j above 8 (4x6 sample)
+ MSG(fprintf(stderr,"hole[0].y0,y1= %d %d",sdata->holes.hole[0].y0,sdata->holes.hole[0].y1););
+ if ( sdata->holes.hole[0].y0 < dy/4 ) Break;
+ if (dy-sdata->holes.hole[0].y1 > dy/4+1) Break; // glued et
+ // if( num_hole(x0 , x1 , y0+dy/4 , y1 ,box1->p,cs,NULL) !=1 ) Break;
+ if( num_cross(0 ,dx-1,dy-1-dy/4,dy-1-dy/4,bp,cs) != 2 ) { // glued al
+ if (dy>15) { Break; } else ad=96*ad/100;
+ }
+ if (!hchar) ad=98*ad/100;
+ if ( gchar) ad=99*ad/100;
+ Setac(box1,'d',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_F(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test F ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>4;){ // dx>1 dy>2*dx
+ DBG( wchar_t c_ask='F'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0+dx/2,x0+dx/2,y0,y0+dy/8,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0,x0+dx/4,y1-dy/4,y1-dy/4,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0,x0+dx/2,y0+dy/4,y0+dy/4,box1->p,cs,1) != 1 ) Break;
+
+ for (x=0,y=0;y<dy/4;y++) {
+ j=loop(bp,dx-1,dy-1-y,dx,cs,0,LE); if(j<3 || 3*j<dx) break; // ~f Jun00
+ if (j>x) x=j;
+ } if (y<dy/4 || x<dx/2) Break;
+
+ for( i=1,y=0; y<dy/4 && i; y++ ){ // long black line
+ j=loop(bp,0,y,dx,cs,0,RI);
+ j=loop(bp,j,y,dx,cs,1,RI); if( j>dx/2 ) i=0; }
+ if( i ) Break;
+
+ x=loop(bp,0,dy-1-dy/4,dx,cs,0,RI);
+ x=loop(bp,x,dy-1-dy/4,dx,cs,1,RI); // strichdicke
+ for( i=1,y=dy/3; y<dy-1-dy/3 && i; y++ ) // black line
+ { j=loop(bp,0,y,dx,cs,0,RI);
+ j=loop(bp,j,y,dx,cs,1,RI); if( j>dx/3 && ((j>2*x && dx>8) || j>x+1)) i=0; }
+ if( i ) Break;
+
+ y=dy/8; if (y<1) y=1;
+ for( i=1; y<dy-1-dy/2; y++ ){ // search horizontal white gap
+ x =loop(bp,dx-1,y,dx,cs,0,LE); if(x<2) continue; // skip serifs
+ j =loop(bp,dx-x,y,dy/4,cs,0,UP);
+ x+=loop(bp,dx-x,y-j+1,dx,cs,0,LE); if (x>=dx/3) { i=0; break; }
+ }
+ if( i ) Break;
+
+ // check for vertical line on left side
+ for(i=1,y=1;y<=dy/2 && i;y++)
+ if( get_bw(0,dx/2,y,y,bp,cs,1) != 1 ) i=0;
+ if( !i ) Break;
+
+ for(i=1,y=dy/2;y<dy && i;y++)
+ if( get_bw(0,dx/3,y,y,bp,cs,1) != 1 ) i=0;
+ if( !i ) Break;
+
+ i=loop(bp,dx-1,dy-1,dx,cs,0,LE); // serif or E ?
+ if (i<=dx/3) {
+ if (loop(bp,dx-1,(dy+4)/8,dx,cs,0,LE)>dx/8 // no serif
+ || loop(bp, 0, dy-3,dx,cs,0,RI)<1) break;
+ ad=99*ad/100;
+ }
+ if( get_bw(dx-1-dx/4,dx-1,dy-1-dy/4,dy-1,bp,cs,1) == 1 ) Break; // ~E
+ if( get_bw(dx-1 ,dx-1,0 ,dy/3,bp,cs,1) != 1 ) Break;
+
+ if( loop(bp,0, bp->y/4,dx,cs,0,RI) <
+ loop(bp,0,3*bp->y/4,dx,cs,0,RI)-1 ) Break;
+ // if( num_hole(x0 , x1 , y0 , y1 ,box1->p,cs,NULL) >0 ) Break;
+ if (sdata->holes.num > 0) Break;
+ for(i=0,x=dx/4;x<dx-1;x++)
+ if( num_cross(x,x,0,dy-2,bp,cs) == 2 ) i++;
+ if ( i<1 ) Break; // 0.2.4a4
+
+ if(dy<20) /* special case of small fi, not very elegant */
+ if( get_bw( 1, 1,1,1,bp,cs,1) == 1
+ && get_bw( 0, 0,2,2,bp,cs,1) == 1
+ && get_bw(dx-2,dx-1,0,0,bp,cs,1) == 0
+ && get_bw( 0, 1,0,0,bp,cs,1) == 0
+ && get_bw( 0, 0,0,1,bp,cs,1) == 0 ) Break;
+
+ // check for screen font f
+ i= loop(bp,0,3*bp->y/4,dx,cs,0,RI)-1;
+ if (i>=0 && loop(bp,dy-1,i,dy,cs,0,UP)<=3*dy/4 ) ad=ad*98/100;
+
+ // check for screen font P
+ i= loop(bp,bp->x-1,bp->y/4,dx,cs,0,LE);
+ if (i<1) {
+ j=i+loop(bp,bp->x-1-i,bp->y/4, dx ,cs,1,LE);
+ j= loop(bp,bp->x-1-j,bp->y/4,3*dy/4,cs,0,DO);
+ if (j<=dy/2) {
+ i=loop(bp,bp->x-1,0,dx,cs,0,LE);
+ ad=ad*98/100;
+ if (i>dx/8) Break;
+ if (i) ad=98*ad/100;
+ }
+ }
+
+ if (!hchar) if ((box1->m2-box1->y0)*8>=dy) { // ignore bad m1..4
+ if ( num_cross(2*dx/3,2*dx/3,0,dy-1,bp,cs) < 2 ) ad=90*ad/100; // ~r
+ }
+ if (gchar) ad=99*ad/100;
+ Setac(box1,'F',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_uU(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+ wchar_t bc=UNKNOWN;
+
+ // --- test uU ---------------------------------------------------
+ // in Mitte so breit wie oben (bei V kontinuierlich schmaler)
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='u'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ for(y=y0+dy/4;y<y1-dy/4;y++) /* also handwritten u */
+ if( num_cross(x0,x1,y,y,box1->p,cs) < 2 ) break;
+ if( y<y1-dy/4 ) Break;
+ if( get_bw(dx/2,dx/2,dy/2,dy-1,bp,cs,1)==0 ) Break;
+ if( get_bw(dx/2,dx-1,dy/2,dy/2,bp,cs,1)==0 ) Break;
+ for(i=0,x=3*dx/8;x<dx-dx/4;x++){
+ y=loop(bp,x,0,dy,cs,0,DO); if(y>i)i=y; if(y<i && i>1) break;
+ } if( i<dy/4 ) Break; x--;
+ if( get_bw(0,x ,i-1,i-1,bp,cs,1)==0 ) Break;
+ if( get_bw(x,dx-1,i-1,i-1,bp,cs,1)==0 ) Break;
+
+ for(i=dy/8+2,y=dy/8;y<dy-(dy+2)/4 && i;y++){ // 12%+1 Fehler
+ j=num_cross(0,dx/2-((y>dy/2)?dx/8:0),y,y,bp,cs);
+ if( y<dy/2 && num_cross(dx/2,dx-1,y,y,bp,cs)>1 ) i--; // ~{\it v}
+ if( y<dy/2 && (j<1 && j>2) ) { i--; ad=90*ad/100; }
+ if( y>dy/2 && j!=1 ) { i--; ad=95*ad/100; }
+ } if( !i ) Break;
+ for(i=dy/16+1,y=dy/8;y<dy-dy/4 && i;y++){ // 12%+1 Fehler
+ j=num_cross(dx-dx/2,dx-1,y,y,bp,cs);
+ if( y>dy/2 && (j<1 && j>2) ) i--;
+ if( y<dy/2 && j!=1 ) i--;
+ } if( !i ) Break;
+ for(i=1,x=x0+dx/3;x<=x1-dx/3 && i;x++){
+ if( get_bw( x, x, y0, y0+dy/3,box1->p,cs,1) != 1 ) i=0;
+ } if( i ) Break;
+ for(i=dx/4+1,x=x0+dx/3;x<=x1-dx/3 && i;x++){
+ if( get_bw( x, x,y0+dy/3,y1-dy/3,box1->p,cs,3) != 2 ) i--;
+ } if( !i ) Break;
+ for(i=1,x=x0+dx/3;x<=x1-dx/3 && i;x++){
+ if( get_bw( x, x,y1-dy/2,y1,box1->p,cs,3) == 2 ) i=0;
+ if( get_bw( x, x,y1-dy/3,y1,box1->p,cs,3) == 2 ) ad=98*ad/100;
+ } if( !i ) Break;
+ if( num_cross(0 ,dx/2, dy/4, dy/4,bp,cs)==2
+ && num_cross(dx-dx/2,dx-1,dy-dy/4,dy-dy/4,bp,cs)==1 ) Break; // ~{\it v}
+
+ i=loop(bp,0,dy-1-dy/16,dx,cs,0,RI);
+ j=loop(bp,0,dy-1-dy/8 ,dx,cs,0,RI);
+ if( i<j ) Break; // ~ll v0.2.4a3
+ if(dy>15)
+ if( loop(bp,dx-1,dy/16,dx,cs,0,LE)
+ > loop(bp,dx-1,dy/8 ,dx,cs,0,LE)+1+dx/32 ) Break; // ~bad 0 (thinn)
+ if( hchar && dy>7)
+ if( loop(bp, 0, dy-1,dx,cs,1,RI)==dx
+ && loop(bp,dx-1,3*dy/4,dx,cs,0,LE)>dx/16
+ && loop(bp, 0,3*dy/4,dx,cs,0,RI)>dx/16
+ && loop(bp,dx-1, dy/2,dx,cs,0,LE)>dx/16
+ && loop(bp, 0, dy/2,dx,cs,0,RI)>dx/16
+ ) Break; // melted ll
+
+ i=loop(bp, 0,dy-2-dy/8,dx,cs,0,RI);
+ j=loop(bp,dx-1,dy-2-dy/8,dx,cs,0,LE);
+ if ( i>dx/4 && j>dx/4 && i+j>=dx/2) Break; // v
+ if (i+j>=dx/2) ad=97*ad/100;
+
+ if ( num_cross(0,dx-1,dy/2,dy/2,bp,cs)!=2 ) ad=96*ad/100; // w
+ if ( loop(bp,dx/2,dy-1,dy,cs,0,UP)>0 ) ad=98*ad/100; // w
+
+ if (ad==100) ad=99; // ToDo: only if lines.wt<100
+ bc='u';
+ if (gchar) ad=98*ad/100;
+ if (hchar) bc='U';
+ if (box1->dots>0) ad=99*ad/100;
+ Setac(box1,bc,ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_micro(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i2,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test \mu &micro; MICRO_SIGN --------------------------------------
+ // in Mitte so breit wie oben (bei V kontinuierlich schmaler)
+ if( gchar && !hchar )
+ for(ad=d=100;dx>2 && dy>4;){ // min 3x4
+ DBG( wchar_t c_ask='u'; )
+ if (sdata->holes.num > 1) break; /* tolerant against a tiny hole */
+ for(y=y0+dy/8;y<box1->m3-dy/4;y++)
+ if( num_cross(x0,x1,y,y,box1->p,cs) < 2 ) break;
+ if( y<box1->m3-dy/4 ) break;
+ if( get_bw(dx/2,dx/2,3*dy/8,7*dy/8,bp,cs,1)==0 ) break;
+ if( get_bw(dx/2,dx-1,3*dy/8,7*dy/8,bp,cs,1)==0 ) break;
+ for(y=dy/2;y<dy;y++){
+ x=loop(bp,dx-1,y,dx,cs,0,LE); if(8*x>5*dx) break;
+ } if( y>=dy || 2*y>box1->m3+box1->m4) break; i2=y;
+ for(i=0,x=2*dx/8;x<dx-1-dx/4;x++){
+ y=loop(bp,x,0,dy,cs,0,DO); if(y>i)i=y; if(y<i && i>1) break;
+ } if( i<dy/4 ) break; x--;
+ if( get_bw(0,x ,i-1,i-1,bp,cs,1)==0 ) break;
+ if( get_bw(x,dx-1,i-1,i-1,bp,cs,1)==0 ) break;
+ for(i=dy/16+1,y=dy/8;y<dy-(box1->m4-box1->m3)-dy/4 && i;y++){ // 12%+1 Fehler
+ j=num_cross(0,dx/2,y,y,bp,cs);
+ if( y<dy/2 && num_cross(dx/2,dx-1,y,y,bp,cs)>1 ) i--; // ~{\it v}
+ if( y<dy/2 && (j<1 && j>2) ) i--;
+ if( y>dy/2 && j!=1 ) i--;
+ } if( !i ) break;
+ for(i=dy/16+1,y=dy/8;y<dy-(box1->m4-box1->m3)-dy/4 && i;y++){ // 12%+1 Fehler
+ j=num_cross(dx-dx/2,dx-1,y,y,bp,cs);
+ if( y>dy/2 && (j<1 && j>2) ) i--;
+ if( y<dy/2 && j!=1 ) i--;
+ } if( !i ) break;
+ for(i=1,x=x0+dx/3;x<=x1-dx/3 && i;x++){
+ if( get_bw( x, x, y0, y0+dy/4,box1->p,cs,1) != 1 ) i=0;
+ } if( i ) break;
+ for(i=dx/4+1,x=x0+dx/3;x<=x1-dx/3 && i;x++){
+ if( get_bw( x, x,y0+dy/4,y1-dy/2,box1->p,cs,3) != 2 ) i--;
+ } if( !i ) break;
+ if( num_cross(0 ,dx/2, dy/4, dy/4,bp,cs)!=1 ) break;
+ if( num_cross(dx-dx/2,dx-1,dy-dy/2,dy-dy/2,bp,cs)!=1 ) break;
+ if( get_bw( (dx+2)/4,dx-1,dy-2-3*dy/16,dy-1,bp,cs,1) == 1 ) break;
+ if( num_cross(0,dx/4,dy-1,dy-1,bp,cs)!=1 ) break;
+
+ Setac(box1,MICRO_SIGN,ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_vV(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i1,i2,i3,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+ wchar_t bc=UNKNOWN;
+
+ // --- test v -------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='v'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ x=loop(bp,dx/2,0,dx,cs,1,RI)+dx/2; // be sure in the upper gap
+ y=loop(bp, x,0,(dy+1)/2,cs,0,DO)-1; // (x,y) should be in the gap
+ if (x>3*dx/4 || y<dy/4) Break;
+ if( get_bw(x0,x0+x,y0+y,y0+y,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+x,x1,y0+y,y0+y,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+x,x0+x,y1-dy/2,y1, box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+x, x0+x ,y0, y0+dy/3,box1->p,cs,1) == 1 ) // it v?
+ if( get_bw(x0+x+1,x0+x+1,y0, y0+dy/3,box1->p,cs,1) == 1 ) Break;
+
+ // UVW
+ if(((num_cross( 0,dx/2+1,dy/ 8,dy/ 8,bp,cs)!=1)
+ && (num_cross( 0,dx/2+1,dy/16,dy/16,bp,cs)!=1) // it v
+ && (num_cross(dx/2+1,dx -1,dy/ 8,dy/ 8,bp,cs)!=1)) /* () added on Sep00 */
+ || ((num_cross( 0,dx-1,dy-1-dy/8,dy-1-dy/8,bp,cs)> 1)
+ && (num_cross( 0,dx-1,dy-1 ,dy-1 ,bp,cs)> 1)) ) Break;
+ // UV
+ if( get_bw(0 ,dx/8,dy-1-dy/6,dy-1,bp,cs,1)==1 ) Break;
+ if( get_bw(dx-1-dx/8,dx-1,dy-1-dy/6,dy-1,bp,cs,1)==1 ) Break;
+ if( loop(bp,0 ,dy/6 ,dx,cs,0,RI)
+ >=loop(bp,0 ,dy-1-dy/3,dx,cs,0,RI) && dy>6 ) Break;
+ if( loop(bp,0 ,dy-1-dy/3,dx,cs,0,RI)
+ >loop(bp,0 ,dy-1-dy/8,dx,cs,0,RI)
+ && loop(bp,dx-1,dy-1-dy/3,dx,cs,0,LE)
+ >loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE) ) Break; // better OR ?
+ if( loop(bp,0 ,dy-1-dy/3,dx,cs,0,RI)
+ >=loop(bp,0 ,dy-1-dy/8,dx,cs,0,RI)
+ && loop(bp,dx-1,dy-1-dy/3,dx,cs,0,LE)
+ >=loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE) ) ad=99*ad/100; // font21
+ if( loop(bp,dx-1,dy/6 ,dx,cs,0,LE)
+ >=loop(bp,dx-1,dy-1-dy/3,dx,cs,0,LE) && dy>6 ) Break;
+ x=loop(bp,0,dy-1,dx,cs,0,RI); // 3*x>dx changed to 2*x>dx May2001 JS
+ x=loop(bp,x,dy-1,dx,cs,1,RI); if ( dx>14 && 2*x>dx ) Break; // U
+ if( num_cross(0 ,dx/2, dy/4, dy/4,bp,cs)==2
+ && num_cross(dx-dx/2,dx-1,dy-dy/4,dy-dy/4,bp,cs)==2 ) Break; // ~{\it u}
+
+#if 0
+ // measure thickness of lower v
+ i=loop(bp, 0,dy-1-dy/16,dx,cs,0,RI)
+ +loop(bp,dx-1,dy-1-dy/16,dx,cs,0,LE);
+ j=loop(bp, 0,dy-1-dy/4 ,dx,cs,0,RI)
+ +loop(bp,dx-1,dy-1-dy/4 ,dx,cs,0,LE);
+ if( box1->m1 && hchar && dy>15 && j>=i-dx/32 ) Break; // ~Y
+#endif
+ /* V has serifs only on upper site! Y also on bottom, check it. Okt00 */
+ i=loop(bp, 0, 0,dx,cs,0,RI);
+ i=loop(bp, i, 0,dx,cs,1,RI); i1=i; // thickness
+ i=loop(bp, 0, 1,dx,cs,0,RI);
+ i=loop(bp, i, 1,dx,cs,1,RI); if(i>i1) i1=i; // thiggest
+ i=loop(bp, 0,dy/4,dx,cs,0,RI);
+ i=loop(bp, i,dy/4,dx,cs,1,RI); i2=i;
+ i=loop(bp, 0,dy ,dx,cs,0,RI);
+ i=loop(bp, i,dy ,dx,cs,1,RI); i3=i; // thickness
+ i=loop(bp, 0,dy-1,dx,cs,0,RI);
+ i=loop(bp, i,dy-1,dx,cs,1,RI); if(i>i3) i3=i; // thiggest
+ if( y0 < box1->m2 )
+ if( i1-i2 > dx/32+2
+ && i3-i2 > dx/32+2 ) Break; // ~serif_Y
+
+ if( y0 < box1->m2 ) // uppercase V ?
+ if( i1-i2 < dx/32+2 ) /* no serif detected */
+ if( num_cross(0,dx-1,dy-1-dy/4,dy-1-dy/4,bp,cs)==1 ){
+ j=loop(bp, 0,dy-1-dy/4 ,dx,cs,0,RI);
+ j=loop(bp, j,dy-1-dy/4 ,dx,cs,1,RI);
+ if (j<i2+1) Break; // ~Y
+ if (j<=i2+1) ad=99*ad/100; // ~Y
+ }
+
+ ad=99*ad/100; // be carefull (remove later)
+
+ if( loop(bp,0 ,dy-1-dy/4,dx,cs,0,RI)
+ >loop(bp,0 ,dy-1 ,dx,cs,0,RI) ) ad=96*ad/100;
+
+ if (gchar) ad=99*ad/100;
+ bc='v';
+ if( hchar ) bc='V';
+ Setac(box1, bc, ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_rR(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i1,i2,i3,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test r -------
+ for(ad=d=100;dy>3 && dx>1;){ // dy>dx, 4x6 font, dx=2 smallest prop-font
+ DBG( wchar_t c_ask='r'; )
+ if (sdata->holes.num > 0
+ && ( sdata->holes.hole[0].y1 > dy/2 // tiny hole in upper left
+ || sdata->holes.hole[0].x1 > dx/2 ) // is tolerated, ~Pp
+ ) Break; /* tolerant against a tiny hole */
+ if( 2*dy<box1->m3-box1->m1) Break;
+
+ if( loop(bp,dx-1,dy/2,dx,cs,0,LE)<=dx/8 ) Break;
+ x= loop(bp,dx-1,dy/2,dx,cs,0,LE); if (x<=dx/2) ad=99*ad/100; // ~t
+ if (loop(bp,dx-1-x/2,0,dy,cs,0,DO)>dy/8) ad=99*ad/100; // ~t
+ if( dx>4 )
+ if( loop(bp,dx-1,dy/2,dx,cs,0,LE)<=dx/8+2 ) Break; // ~v Jun00
+
+ i=dy-(dy+20)/32; // ignore dust on the ground
+
+ for( y=4*dy/8; y<i; y++ ){ // center down v-line
+ if( y<dy-2*dy/8 && num_cross(0,dx-1,y,y,bp,cs) !=1 ) break;
+ i1= loop(bp,0 ,y,dx,cs,0,RI); if(i1>3*dx/8) break;
+ i2= loop(bp,dx-1,y,dx,cs,0,LE); if(i1>i2) break;
+ if( (i1+(dx-i2
+ -1))/2 >= 4*dx/8 ) break; // mass middle should be left
+ }
+ if (y<i) Break;
+
+ for( x=4*dx/8; x<dx-dx/8; x++ ){ // right upper h-line
+ if( get_bw(x,x,0,(dy+2)/4,bp,cs,1) !=1 ) break; }
+ if (x<dx-dx/8) Break;
+
+ if( loop(bp,dx-1,dy-1-dy/4,dx,cs,0,LE)>5*dx/8 // not a C
+ && get_bw(dx-1-dx/8,dx-1,dy-1-dy/4,dy-1,bp,cs,1) ==1 ) Break;
+
+ if( loop(bp, 0,5*dy/8,dx,cs,0,RI)<=dx/8
+ && loop(bp,dx-1,5*dy/8,dx,cs,0,LE)>=5*dy/8
+ && loop(bp,dx/2, dy-1,dy,cs,0,UP)<=dy/8 ) Break; // ~c
+
+ if( loop(bp, 0,3*dy/8,dx,cs,0,RI)
+ > loop(bp,dx-1,3*dy/8,dx,cs,0,LE)+dx/8 ) {
+ if( loop(bp, 0, dy/8,dx,cs,0,RI)<dx/8 ) Break; // ~z (broken)
+ ad=98*ad/100;
+ }
+
+ if( loop(bp,0,dy/3,dx,cs,0,RI)>3*dx/4 ) Break; // ~i
+ if( loop(bp,0,dy/4,dx,cs,0,RI)>3*dx/8 // ~I
+ && get_bw(0,dx/8,0,dy/4,bp,cs,1) ==1 ) Break;
+ if( num_cross(0,dx-1,dy/2, dy/2 ,bp,cs)!=1
+ && num_cross(0,dx-1,dy/2+1,dy/2+1,bp,cs)!=1 ) Break; // ~n 024a3
+
+ // itallic t is sometimes not high enough, look for v-like shape
+ for(y=3*dy/4;y<dy-1;y++)
+ if( num_cross(0,dx-1,y, y ,bp,cs)==2
+ && num_cross(0,dx-1,y+1+dy/32,y+1+dy/32,bp,cs)==2 ) break; // ~t
+ if(y<dy-1) Break;
+ if (loop(bp,dx-1-dx/4,dy-1,dx,cs,0,UP)<dy/4) ad=98*ad/100; // ~f (serif)
+ if( num_cross(dx-1,dx-1,0,3*dy/4,bp,cs)>1 ) ad=95*ad/100; // ~f
+ if( num_cross(dx/2 ,dx/2 ,0,dy-1,bp,cs)>2
+ && num_cross(dx/2+1,dx/2+1,0,dy-1,bp,cs)>2 ) Break; // ~f
+
+ if (box1->dots) ad=98*ad/100; /* could be modified latin2-r */
+ if (hchar) ad=96*ad/100;
+ if (gchar) ad=97*ad/100;
+ Setac(box1,'r',ad);
+ break; // not 100% sure!
+ }
+ // --- test R ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='R'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if( num_cross(x0,x1,y1-dy/8,y1-dy/8, box1->p,cs) < 2 ) Break; // ~P
+ if (loop(bp, dx/2, dy/4,dy,cs,0,DO)>dy/2) Break; // ~C
+ if (loop(bp, dx/2, 0,dy,cs,0,DO)>dy/8
+ && loop(bp, dx/2,dy/16,dx,cs,0,RI)<dx/2
+ && dy>=16 ) Break;
+ for(i=1,y=y0+dy/8;y<=y1-dy/8 && i;y++){ // left v-line
+ if( get_bw(x0 , x0+dx/2,y, y,box1->p,cs,1) != 1 ) i=0;
+ } if( !i ) Break;
+ for(i=1,x=x0+3*dx/8;x<=x1-dx/4 && i;x++){ // upper h-line
+ if( get_bw( x, x, y0, y0+dy/4,box1->p,cs,1) != 1 ) i=0;
+ } if( !i ) Break;
+ for(y=0,x=x0+dx/4;x<=x1-dx/4;x++){ // lower h-gap
+ i=loop(box1->p,x,y1,dy,cs,0,UP);
+ /* on small chars bypass possible low left serifs */
+ if (i>0) { i2=loop(box1->p,x-1,y1-i-1,dy,cs,0,UP);
+ if (i2>1) i+=i2-1; }
+ if (i>y) { y=i; i1=x; }
+ } if( y<=dy/8 ) Break; if (y<dy/4) ad=80*ad/100;
+ for(i=1,x=x0+dx/3;x<=x1-dx/8 && i;x++){ // vert crossed 2 ???
+ if( num_cross(x,x,y0,y1, box1->p,cs) == 2 ) i=0;
+ } if( i ) Break;
+ for(i=1,y=y0;y<=y0+3*dy/8 && i;y++){ // upper 2 vert lines
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 2 ) i=0;
+ } if( i ) Break;
+ for(i=1,y=y0+dy/3;y<=y1-dy/3 && i;y++){ // midle h line
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 1 ) i=0;
+ } if( i ) ad=95*ad/100; /* sometimes there is a small gap */
+ for(i=1,y=y1-dy/4;y<=y1 && i;y++){ // lower 2 vert lies
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 2 ) i=0;
+ } if( i ) Break;
+ if( get_bw(x1-dx/3,x1,y0,y0+dy/4,box1->p,cs,1) != 1 ) Break; // pixel ru
+ x=loop(bp,dx-1, dy/4,dx,cs,0,LE); if(x>dx/2) Break; i=x; // ru
+ x=loop(bp,dx-1, dy/2,dx,cs,0,LE); if(x<=i ) Break; i=x; // rc
+ x=loop(bp,dx-1, 5*dy/8,dx,cs,0,LE); if(x>i ) i=x;
+ x=loop(bp,dx-1, 6*dy/8,dx,cs,0,LE); if(x>i ) i=x;
+ x=loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE); if(x>=i ) Break; // rd
+
+ i1=loop(bp,0, dy/4,dx,cs,0,RI); // straight
+ i2=loop(bp,0, dy/2,dx,cs,0,RI);
+ i3=loop(bp,0,dy-1-dy/4,dx,cs,0,RI); if( abs(i1+i3-2*i2)>1+dx/16 ) Break;
+ if (dy>15)
+ if (loop(bp,dx-1, dy/2,dx,cs,0,LE)>=loop(bp,dx-1, dy-1,dx,cs,0,LE)
+ && loop(bp,dx-1,3*dy/16,dx,cs,0,LE)>=loop(bp,dx-1,dy/16,dx,cs,0,LE)+dx/8 ) Break; // ~ff
+ if (dy>7)
+ if (loop(bp,dx-1,dy-2 ,dx,cs,0,LE)
+ >loop(bp,dx-1,dy-2-dy/8,dx,cs,0,LE)) {
+ ad=98*ad/100;
+ if (loop(bp,dx-1,dy-1-dy/4,dx,cs,0,LE)==0
+ && loop(bp,dx-1,dy-2-dy/8,dx,cs,0,LE)>0 ) Break; // broken B ??
+ }
+ j=sdata->holes.num;
+ if (j != 1) {
+ i=num_hole (x0,x1,y0,y1-dy/3,box1->p,cs,NULL);
+ // j=num_hole (x0,x1,y0,y1 ,box1->p,cs,NULL);
+ if (i==0) ad=90*ad/100; /* some times there is a small gap */
+ if (j>1 || j>i) Break;
+ }
+ if (sdata->holes.num < 1) ad=90*ad/100;
+ if (sdata->holes.num==1)
+ if (sdata->holes.hole[0].y1 > 3*dy/4) ad=95*ad/100; // alpha
+
+ if (!hchar) ad=98*ad/100;
+ if ( gchar) ad=98*ad/100;
+ Setac(box1,'R',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_m(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,d,x,y,i1,i2,i3,i4,i5,hchar=sdata->hchar,gchar=sdata->gchar,
+ handwritten=0,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test m -------
+ for(ad=d=100;dx>4 && dy>3;){
+ DBG( wchar_t c_ask='m'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if (sdata->holes.num > 0) ad=96*ad/100;
+ x =loop(bp,dx-1,dy/2,dx,cs,0,LE); if(3*x>dx) Break; // ~K
+ y=dy/2;
+ i=num_cross(0,dx-1,y ,y ,bp,cs); if (i!=3)
+ i=num_cross(0,dx-1,y+1,y+1,bp,cs);
+ if (i<3 && i>5) Break; // m ru rn, handwritten m
+ // im or glued.mm cut to nm
+ if (i>3) { ad=99*ad/100; MSG(fprintf(stderr,"ad=%d",ad);) }
+ for (i=0,y=dy-1-dy/8;y>dy/2;y--) {
+ i=num_cross(0,dx-1,y,y,bp,cs); if (i>2) break;
+ } if (i>3) Break;
+ for ( ;y>dy/2;y--) {
+ i=num_cross(0,dx-1,y,y,bp,cs); if (i!=3) break;
+ } if (i>5) Break; y++; i5=y;
+ if (y> dy/2) handwritten=10;
+ if (y>3*dy/4) handwritten=60;
+ /* @@...............
+ @@......,........
+ @@,...@@@....@@@.
+ @@,,.@@@@..@@@@@,
+ @@@.@@@@@.@@@@@@,
+ @@;@@@@@@@@@;,@@,
+ @@@@@,.@@@@,,,@@@ <- i5
+ ,@@@...;@@....@@@
+ .@;...........,@@
+ ...............@@
+ i1 i2 i3 i4
+ */
+ x =loop(bp,0,y,dx ,cs,0,RI); if(x> dx/4) Break; // search 1st v-line
+ x+=loop(bp,x,y,dx-x,cs,1,RI); if(x> dx/2) Break; i1=x; // first gap
+ x+=loop(bp,x,y,dx-x,cs,0,RI); if(x>3*dx/4) Break; i2=x; // 2nd v-line
+ x+=loop(bp,x,y,dx-x,cs,1,RI); if(x>6*dx/8) Break; i3=x; // 2nd gap
+ x+=loop(bp,x,y,dx-x,cs,0,RI); if(x<5*dx/8) Break; i4=x; // 3th v-line
+ if (x>=dx) Break; // missing 3th v-line, ~W
+ MSG(fprintf(stderr,"y=%d x=%d %d %d %d",y,i1,i2,i3,i4);)
+ if( abs((i2-i1)-(i4-i3)) > 2+((i2-i1)+(i4-i3))/4 ) Break; // same gap width? rn
+ if( abs((i2-i1)-(i4-i3)) > 2+((i2-i1)+(i4-i3))/8 ) ad=98*ad/100; // same gap width? rn
+ // the same game for the lower part =>l1 l2 l3 l4 ???
+ i =loop(bp,0,5*dy/8,dx,cs,0,RI);
+ i =loop(bp,i,5*dy/8,dx,cs,1,RI);
+ x =loop(bp,0,dy-dy/32-1,dx,cs,0,RI);
+ x =loop(bp,x,dy-dy/32-1,dx,cs,1,RI);
+ if( x > i+1 ) i=1; else i=0; /* looks like serif m, Okt00 */
+ for(y=0,x=i1;x<i2;x++) {
+ i=loop(bp,x,dy-1,dy,cs,0,UP); if (i>y) y=i;
+ }
+ if(y<dy/4 || y<y1-y0-i5-1-dy/16) Break; // no gap detected
+ for(y=0,x=i3;x<i4;x++) {
+ i=loop(bp,x,dy-1,dy,cs,0,UP); if (i>y) y=i;
+ }
+ if(y<dy/4) Break; // no gap detected
+ for(x=i1;x<i4;x++) if( loop(bp,x,0,dy,cs,0,DO)>=dy/2 ) break;
+ if(x<i4 && handwritten<10) Break; // gap detected
+ // glued rn as m ??? hmm seems a ballance act
+ if(i2-i1>i4-i3+dx/16){
+ for(y=0,x=(i1+i2)/2;x<i2;x++){
+ i=loop(bp,x,0,dy,cs,0,DO);
+ i=loop(bp,x,i,dy,cs,1,DO); // measure thickness
+ if( i>y ) y=i; if( 2*i<y ) Break;
+ }
+ if(x <i2) Break; // unusual property for m (see n)
+ }
+ if(gchar) ad=99*ad/100;
+ if(hchar) ad=99*ad/100;
+
+ if( loop(bp,dx-1,dy/16,dx,cs,0,LE)<2
+ && loop(bp,dx-1,dy/4 ,dx,cs,0,LE)>3 ) Break; // melted WT
+
+ x=loop(bp,dx-1,dy/2,dx,cs,0,LE);
+ if (x>2 && loop(bp,dx-1-x/2,0,dy,cs,0,DO)<dy/2) Break; // melt toc
+ if (loop(bp,(i3+i4)/2,0,dy,cs,0,DO)>dy/2) Break; // N
+
+ // {\it m}
+ if( loop(bp,1, dy/4,dx,cs,0,RI)
+ >loop(bp,0,7*dy/8,dx,cs,0,RI) )
+ Setac(box1,'m',98*ad/100);
+
+ if (handwritten<10){
+ x =loop(bp,0,dy/4,dx,cs,0,RI);
+ x+=loop(bp,x,dy/4,dx,cs,1,RI);
+ for( ;x<i4;x++){ // x=i1 ?
+ i=loop(bp,x,0,dy,cs,0,DO);
+ if (i>=dy/4) ad=99*ad/100;
+ if (i>(dy+2)/4) ad=95*ad/100;
+ if (3*i>dy) Break;
+ }
+ if(x<i4) Break; // gap detected
+ }
+
+ if (box1->dots) ad=99*ad/100;
+ Setac(box1,'m',ad);
+ if (ad>=100) return 'm';
+ break;
+
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_tT(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,i1,i2,i3,i4,j,d,x,y,yb,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test T ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // dx>1 dy>2*dx
+ DBG( wchar_t c_ask='T'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ // upper horizontal line
+ i1= loop (bp, dx/8,0,dy,cs,0,DO); // left side
+ i2= loop (bp,dx-1-dx/8,0,dy,cs,0,DO); // right side
+ i3= loop (bp, dx/8,i1,dy,cs,1,DO); // left side
+ i4= loop (bp,dx-1-dx/8,i2,dy,cs,1,DO); // right side
+ if (i1>dy/4 || i2>dy/4) Break;
+ for (x=dx/8;x<dx-1-dx/8;x++) {
+ i= loop (bp,x,0,dy,cs,0,DO);
+ if (i>i1+dy/8 && i>i2+dy/8) break;
+ if (i<i1-dy/8 && i<i2-dy/8) break;
+ } if (x<dx-1-dx/8) Break;
+ if( get_bw( 0,dx-1, dy/2, dy/2,bp,cs,1) != 1 ) Break;
+ if( get_bw( 0,(dx-1)/8, dy/2,dy-1-dy/8,bp,cs,1) == 1 ) Break;
+ if( get_bw( 0,3*dx/16, dy/2,dy-1-dy/4,bp,cs,1) == 1 ) Break;
+ if( get_bw(dx-1-dx/4,dx-1, dy/2,dy-1-dy/4,bp,cs,1) == 1 ) Break;
+ // center width
+ for( y=dy/4;y<3*dy/4;y++){ // oberer Balken?
+ i=dx/4+loop(bp,dx/4,y,dx,cs,0,RI); // left side of vertical line
+ j= loop(bp, i,y,dx,cs,1,RI); // width of vertical line
+ if (3*j>dx+1 || i+j>=dx || i+j/2<dx/2-1) break; // ~r?7
+ } if (y<3*dy/4) Break; // Jan07
+ // down width
+ for( y=3*dy/4;y<dy;y++){
+ i= loop(bp,dx/4,y,dx,cs,0,RI);
+ i= loop(bp, i,y,dx,cs,1,RI);if(4*i>3*x) break; //~I
+ } if( y<dy ) Break;
+
+ i =dx/4+loop(bp,dx/4,dy/4,dx,cs,0,RI);if(i>3*dx/4) Break; // ~7
+ i+= loop(bp,i ,dy/4,dx,cs,1,RI);if(i>3*dx/4) Break;
+
+ if( num_cross(0,dx-1, dy-1, dy-1,bp,cs) != 1
+ && num_cross(0,dx-1, dy-2, dy-2,bp,cs) != 1 ) Break;
+ if( num_cross(0,dx-1,2*dy/3,2*dy/3,bp,cs) != 1
+ && num_cross(0,dx-1,2*dy/3,2*dy/3,bp,cs) != 1 ) Break;
+ if (box1->m3 && 2*y1>box1->m3+box1->m4
+ && loop(bp,0, 0,dy/2,cs,0,DO)>=dy/4
+ && loop(bp,0,dy-1,dy ,cs,0,UP)<=dy/2) ad=96*ad/100; // ~J
+ if (gchar) ad=98*ad/100;
+ if( loop(bp,0,dy-1,dx,cs,0,RI)<=dx/8) ad=99*ad/100; // ~J
+ i = loop(bp,0,dy/2,dx,cs,0,RI);
+ j = loop(bp,i,dy/2,dx,cs,1,RI);
+ if( 2*i>=dx || 2*(dx-j-i)<i) ad=95*ad/100; // ~J
+
+ Setac(box1,'T',ad);
+ if (ad>=100) return 'T';
+ break;
+ }
+ // --- test t ---------------------------------------------------
+ // written t can look like a + or even with missing right side
+ // smallest t found in win-screenshot (prop-font) dx=2
+ for(ad=d=100;dx>1 && dy>=box1->m3-box1->m2-1;){ // sometimes no hchar!
+ DBG( wchar_t c_ask='t'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if (dy<=box1->m3-box1->m2+1) ad=96*ad/100; // bad line detection?
+ for(x=0,yb=j=y=dy/32+3*dy/16;y<5*dy/8;y++)if(y>0){ // upper cross line
+ i=loop(bp,0,y,dx,cs,0,RI);
+ i=loop(bp,i,y,dx,cs,1,RI); if( i>x ) { x=i;yb=j=y; } // hor. line
+ i=num_cross(0,dx-1,y ,y ,bp,cs);
+ j=num_cross(0,dx-1,y+1,y+1,bp,cs); if (i>2 && j>2) break;
+ if( y<11*dy/16
+ && num_cross(0,dx-1,y ,y ,bp,cs) != 1
+ && ( num_cross(0,dx-1,y+dy/8,y+dy/8,bp,cs) != 1 || dy<13) // against noise
+ ) break;
+ } if( y<4*dy/8 ) Break;
+ if (dy>12 && x>4 && x>dx/2 && yb<=(dy+4)/8)
+ if ( loop(bp,dx-1-3*x/4,yb,dy,cs,1,UP)
+ <=loop(bp,dx-1-1*x/4,yb,dy,cs,1,UP)+1 )
+ if ( loop(bp,0 ,dy/2,dy,cs,1,UP)>dx/8 ) Break; // ~C
+
+ if (x<dx/2) ad=95*ad/100; // unusual small ?
+ if (x>=dx && 9*dx>=8*dy) { ad=99*ad/100; } // +
+
+ i=loop(bp,dx-1,0,dx,cs,0,LE);
+ for(y=0;y<dy/4;y++){
+ if( num_cross(0,dx-1,y ,y ,bp,cs) == 2
+ && num_cross(0,dx-1,y+1,y+1,bp,cs) == 2 ) break;
+ j=loop(bp,dx-1,y,dx,cs,0,LE); if(j-i>1) break; i=j;
+ }
+ if( y<dy/4 ) Break; // ~f
+
+ i=loop(bp,dx-1,yb,dx,cs,0,LE);
+ for(y=dy/8;y<yb;y++)
+ if( loop(bp,dx-1,y,dx,cs,0,LE)>i ) break;
+ if( y==yb ) break;
+
+ j=loop(bp,0, dy/2,dx,cs,0,RI);
+ j=loop(bp,j, dy/2,dx,cs,1,RI); i=j; // thickness
+ j=loop(bp,0, dy/4,dx,cs,0,RI);
+ j=loop(bp,j, dy/4,dx,cs,1,RI); if (j<i) i=j; // thickness
+ j=loop(bp,0,3*dy/4,dx,cs,0,RI);
+ j=loop(bp,j,3*dy/4,dx,cs,1,RI); if (j<i) i=j; // thickness
+ if( 2*x<3*i ) Break;
+
+ if( loop(bp,dx-1,dy/2,dx,cs,0,LE)-dx/8
+ <=loop(bp,dx-1, yb ,dx,cs,0,LE) )
+ if( loop(bp,dx-1, yb ,dx,cs,0,LE)-dx/8
+ >=loop(bp,dx-1,yb/2,dx,cs,0,LE) ) Break; // ~1 ???
+
+ j=1;
+ for(y=1;j && y<yb; y++) // no @@ pattern
+ for(x=0;j && x<dx-2;x++){ // ..
+ if( getpixel(bp,x ,y )>=cs && getpixel(bp,x+1,y )>=cs
+ && getpixel(bp,x ,y-1)< cs && getpixel(bp,x+1,y-1)< cs ) { j=0;break; }
+ } if(!j) Break;
+
+ if( num_cross(0,dx-1,dy-2,dy-2,bp,cs) == 2
+ && num_cross(0,dx-1,dy-1,dy-1,bp,cs) == 2 ) Break; // ~* (5er)
+
+ if( dy>= 16
+ && loop(bp, 0, 3*dy/4,dx,cs,0,RI)
+ >=loop(bp, 0, dy-2,dx,cs,0,RI)
+ && loop(bp,dx-1, 3*dy/4,dx,cs,0,LE)
+ <=loop(bp,dx-1, dy-2,dx,cs,0,LE)
+ && loop(bp,dx-1, 1,dx,cs,0,LE)+dx/16
+ <loop(bp,dx-1,3*dy/16,dx,cs,0,LE)
+ && ( loop(bp, 0, 1,dx,cs,0,RI)
+ >loop(bp, 0,3*dy/16,dx,cs,0,RI)+dx/16
+ || loop(bp,dx-1, 0,dx,cs,0,LE)==0
+ || loop(bp,dx-1, 1,dx,cs,0,LE)==0) ) ad=96*ad/100; // ~f Jan02
+ if(dx<8 && dy>12){ // thin f's could easily confound with t
+ x=loop(bp,dx-1,3*dy/16,dx,cs,0,LE);
+ if (x)
+ if (loop(bp,dx-x,0,dy,cs,0,DO)<3*dy/16
+ && loop(bp, 0, 3*dy/4,dx,cs,0,RI)+1
+ >=loop(bp, 0, dy-2,dx,cs,0,RI)
+ && loop(bp,dx-1, 3*dy/4,dx,cs,0,LE)
+ <=loop(bp,dx-1, dy-2,dx,cs,0,LE) ) Break;
+ }
+ if (dx>7)
+ if( num_cross( 0,dx-1,2*dy/3,2*dy/3,bp,cs) > 1
+ && num_cross( 0,dx/2,2*dy/3,2*dy/3,bp,cs) > 0
+ && num_cross(dx/2,dx-1,2*dy/3,2*dy/3,bp,cs) > 0 )
+ if (sdata->holes.num > 0)
+ if (sdata->holes.hole[0].y0 > dy/4) Break; // ~6
+ // if ( num_hole( x0, x1, y0+dy/4, y1, box1->p,cs,NULL) > 0 ) Break; // ~6
+
+ if( num_cross(0,dx-1,3*dy/4, 3*dy/4, bp,cs) >= 2
+ && num_cross(0,dx-1,3*dy/4-1,3*dy/4-1,bp,cs) >= 2 ){
+ ad=99*ad/100; /* italic t ? */
+ if (loop(bp,dx/2 ,dy-1,dy,cs,0,UP)>dy/4) Break; // ~h
+ if (loop(bp,dx/2+1,dy-1,dy,cs,0,UP)>dy/4) Break; // ~h
+ }
+
+ x= loop(bp,dx-1,dy/2,dx,cs,0,LE);
+ i= loop(bp,dx-1,dy/8,dx,cs,0,LE);
+ if (i>x && loop(bp,dx-x,0,dy,cs,0,DO)>=dy/2) ad=90*ad/100; /* ~\ */
+
+ x= loop(bp,0, 0,dx,cs,0,RI);
+ i= loop(bp,0, 1,dx,cs,0,RI); if (i<x) x=i;
+ i= loop(bp,0,dy/4,dx,cs,0,RI);
+ if (i-x>1) Break; // l
+
+ // this happens quite often, do not be to strong
+ if (!box1->m2) ad=99*ad/100;
+ if (box1->m2) {
+ if (!hchar) ad=99*ad/100; /* some times t is not long enough */
+ if( y0>=box1->m2-(box1->m2-box1->m1)/4 ) ad=99*ad/100; /* to short */
+ if( y0>=box1->m2 ) ad=99*ad/100; /* to short */
+ }
+
+ if (sdata->holes.num > 0) ad=95*ad/100;
+ if (gchar) ad=99*ad/100;
+ if (box1->dots) ad=90*ad/100;
+ Setac(box1,'t',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_sS(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int d,x,y,i1,i2,i3,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+ wchar_t ac;
+
+ // --- test sS near 5 ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4 (4x6 font)
+ DBG( wchar_t c_ask='s'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if( num_cross( dx/2, dx/2,0,dy-1,bp,cs)!=3
+ && num_cross(5*dx/8,3*dx/8,0,dy-1,bp,cs)!=3
+ && dy>4 ) Break;
+ if( num_cross(0,dx-1,dy/2 ,dy/2 ,bp,cs)!=1
+ && num_cross(0,dx-1,dy/2-1,dy/2-1,bp,cs)!=1 ) Break;
+ // get the upper and lower hole koords
+ y=dy/4;
+ x =loop(bp,0,y,dx,cs,0,RI); if(x>3*dx/8) Break; /* slanted too */
+ x +=loop(bp,x,y,dx,cs,1,RI); if(x>5*dx/8) Break; /* fat too */
+ i1 =loop(bp,x,y,dx,cs,0,RI); i1=(i1+2*x)/2; // upper center x
+ y=11*dy/16;
+ x =loop(bp,dx-1 ,y,dx,cs,0,LE); if(x>dx/4) Break;
+ x +=loop(bp,dx-1-x,y,dx,cs,1,LE); if(dx>5 && dy>7 && x>dx/2) Break;
+ if (x>3*dx/4) Break; if(x>dx/2) { ad=98*ad/100; MSG({})}
+ i2 =loop(bp,dx-1-x,y,dx,cs,0,LE); i2=dx-1-(i2+2*x)/2; // upper center x
+ for( y=dy/4;y<dy/2;y++ ) // Mai00 ~3
+ if( get_bw(0,i1,y,y,bp,cs,1) != 1 ) break;
+ if( y<dy/2 ) Break;
+ y=dy/2-loop(bp,dx-1,dy/2,dy/2,cs,1,UP);
+// if( !joined(bp,i1,dy/4,dx-1,y,cs) ){
+ // break; // sometimes thick small fonts have no gap
+// }
+ for(y=dy/4;y<dy/2;y++){
+ x=loop(bp,dx-1,y,dx,cs,0,LE);if(x>dx/8) break;
+ }
+ if(y==dy/2) Break; // Mai00
+
+ y=dy/2+loop(bp,0,dy/2,dy/2,cs,1,DO);
+ if( !joined(bp,0,y,i2,11*dy/16,cs) ) Break;
+
+ if (sdata->holes.num > 0)
+ if (sdata->holes.hole[0].y0 > dy/4) Break; // ???
+ // if( num_hole( x0, x1, y0+dy/4, y1, box1->p,cs,NULL) > 0 ) Break;
+
+ i1=loop(bp,dx-1,dy-1,dx,cs,0,LE);
+ i2=loop(bp,dx-1,dy-2,dx,cs,0,LE);
+ if (i2-i1 >= dx/4) Break; // ~{ 5x7font
+
+ i1=loop(bp, 0, 0,dx,cs,0,RI);
+ i2=loop(bp, 0, 1,dx,cs,0,RI);
+ if (i2-i1 >= dx/4) Break; // ~} 5x7font
+
+ // sS5 \sl z left upper v-bow ?
+
+ i1=loop(bp, 0,dy/2,dx,cs,0,RI);
+ i1=loop(bp, i1,dy/2,dx,cs,1,RI);
+ if (4*i1>=3*dx) ad=97*ad/100; // ~5 7-segment
+
+ i1=loop(bp,0, dy/16,dx,cs,0,RI);
+ i2=loop(bp,0,4*dy/16,dx,cs,0,RI);
+ i3=loop(bp,0,7*dy/16,dx,cs,0,RI);
+ if( 2*i2+dx/32 >= i1+i3 ){
+ if( 2*i2+dx/32 > i1+i3 || dx>9 ) Break;
+ // very small s?
+ i1+=loop(bp,i1, dy/16,dx,cs,1,RI);
+ i2+=loop(bp,i2,4*dy/16,dx,cs,1,RI);
+ i3+=loop(bp,i3,7*dy/16,dx,cs,1,RI);
+ if( 2*i2+dx/32 >= i1+i3 ) Break;
+ }
+
+ for(y=7*dy/16;y<5*dy/8;y++){
+ if( num_cross( 0,dx-1,y ,y ,bp,cs)==2 )
+ if( num_cross( 0,dx-1,y+1,y+1,bp,cs)==1 )
+ if( num_cross( 0,dx/4,y,y,bp,cs)==1 ) break; // ~5
+ } if(y<5*dy/8) Break; // v0.2.4a5
+ if ( loop(bp, dx-1,dy-2-dy/32,dx,cs,0,LE)
+ > loop(bp, 0, 1+dy/32,dx,cs,0,RI) + dx/4 ) Break; // ~5 Dec00
+ ac='s';
+ if (gchar) { ad=98*ad/100; MSG({}) }
+ if( hchar ){ // S but 5 is very similar! check it
+ ac='S';
+ if ( loop(bp, dx-1,dy-1-dy/32,dx,cs,0,LE)
+ > loop(bp, 0, 0+dy/32,dx,cs,0,RI) ) ad=99*ad/100; // ~5
+ if ( loop(bp, 0,dy-1-dy/32,dx,cs,0,RI)
+ > loop(bp, dx-1, 0+dy/32,dx,cs,0,LE) ) ad=99*ad/100; // ~5
+ }
+ Setac(box1,ac,ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_gG(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i1,i2,i3,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test g ---------------------------------------------------
+ /* some g's have crotchet at upper right end, so hchar can be set */
+ // ~italic g
+ for(ad=d=100;dx>2 && dy>4;){ // min 3x5
+ DBG( wchar_t c_ask='g'; )
+ if (sdata->holes.num > 3) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0+dx/2, x0+dx/2, y1-dy/2, y1,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/4, x1 , y1-dy/4, y1,box1->p,cs,1) != 1 ) Break; // ~p
+ if( get_bw(x0+dx/2, x0+dx/2, y0, y0+dy/2,box1->p,cs,1) != 1 ) Break;
+
+ if( num_cross(x0+dx/2, x0+dx/2, y0, y1, box1->p,cs) < 3 )
+ if( num_cross(x1-dx/2, x1-dx/2, y0, y1, box1->p,cs) < 3 ) Break;
+ if (sdata->holes.num < 1) Break;
+ for (i=0;i<sdata->holes.num;i++){
+ if (sdata->holes.hole[i].y1 < 5*dy/8+1) break;
+ } if (i==sdata->holes.num) Break; // no upper hole found
+ // if( num_hole ( x0, x1, y0, y0+5*dy/8, box1->p,cs,NULL) != 1 ) Break;
+ for(y=dy/4;y<dy;y++) if( num_cross(0,dx-1,y,y,bp,cs)==2 ) break;
+ if( y==dy ) Break; // ~q
+ if( get_bw(0,dx/2,7*dy/8,7*dy/8,bp,cs,1) != 1 ) Break; // ~q
+ y =loop(bp,dx/16,0,dy,cs,0,DO); if(y<=dy/8)
+ y+=loop(bp,dx/16,y,dy,cs,1,DO); if(16*y>=15*dy) Break; // ~B
+
+ if (num_cross(x1, x1, (y0+y1)/2, y1, box1->p,cs)>1) {
+ ad=98*ad/100; // ~&
+ if (num_cross(x1 , x1 , y0, (y0+y1)/2, box1->p,cs)<1 ) ad=96*ad/100;
+ if (num_cross(x1-1, x1-1, y0, (y0+y1)/2, box1->p,cs)<1 ) ad=95*ad/100;
+ }
+ // looking for a gap
+ for (x=0,y=dy/4;y<dy-dy/4;y++){
+ i=loop(bp,dx-1,y,dy,cs,0,LE); if (i>x) x=i;
+ } // in a good font x is greater dx/2
+
+ if (x<dx/2) { // bad font? or %
+ if( num_cross(x0,x1 ,y0+dy/4,y0+dy/4,box1->p,cs) > 2
+ || num_cross(x0,x1 ,y0+dy/8,y0+dy/8,box1->p,cs) > 2) ad=90*ad/100;
+ if( num_cross(x0,x1+dx/4,y1-dy/4,y1-dy/4,box1->p,cs) > 2
+ || num_cross(x0,x1+dx/4,y1-dy/8,y1-dy/8,box1->p,cs) > 2) ad=90*ad/100;
+ }
+ if( num_cross(0,dx-1,dy/2,dy/2,bp,cs) >2 ) ad=99*ad/100; // ~/o
+
+ /* test for horizontal symmetry ~8 */
+ for (y=0;y<dy;y++) for (x=0;x<dx/2;x++)
+ if ((getpixel(bp,x,y)<cs)!=(getpixel(bp,dx-1-x,y)<cs)) { y=dy+1; break; }
+ if (y==dy) Break; /* ~8 */
+
+ if (box1->m4==0) ad=98*ad/100;
+ if ( hchar) ad=96*ad/100;
+ if (!gchar) ad=96*ad/100;
+ ad=98*ad/100;
+ Setac(box1,'g',ad);
+ break;
+ }
+ // --- test rundes G ---------------------------------------------
+ for(ad=d=100;dx>3 && dy>4;){ // min 3x4
+ DBG( wchar_t c_ask='G'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0 ,x0+dx/2,y0+dy/3,y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2,x1-dx/4,y0 ,y0+dy/4,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2,x0+dx/2,y1-dy/4,y1 ,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0 ,x0+dx/2,y1-dy/3,y1-dy/3,box1->p,cs,1) != 1 ) Break; // ~S
+ for( y=y0+dy/4;y<y1-dy/3;y++ )
+ if( get_bw(x1-dx/2,x1,y,y,box1->p,cs,1) == 0 ) break;
+ if( y==y1-dy/3 ) Break; // no gap
+
+ if( num_cross(x0+dx/2 , x0+dx/2 , y0, y, box1->p,cs) != 1
+ || num_cross(x0+dx/2+1, x0+dx/2+1, y0, y, box1->p,cs) != 1 ) Break; // ~e
+
+ x=x0; y=y1;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,UP,ST); // left bow?
+ if( y<y0+dy/4 ) Break; // filter W
+
+ x=x1; y=y1-dy/3; // upper right offen bow
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,LE,ST);
+ if( x<x1-3*dx/8 ) Break;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,ST,LE);
+ if( x<x0+dx/2 ){ // not sure, try again (not best)
+ x=x1; y=y1-dy/4;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,LE,ST);
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,ST,LE);
+ if( x<x0+dx/2 ) Break;
+ }
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,RI,UP); // upper end right midle
+ if( x<=x1 ) Break;
+ if( y<y0+3*dy/8 ) Break;
+ if( y>y1-dy/4 ) Break;
+
+ x=x1-dx/3;y=y1; // follow left C-bow, filter S
+ turmite(box1->p,&x,&y,x0,x1,y0+dy/4,y1,cs,LE,UP); // w=LE b=UP
+ if( y>y0+dy/4+1 ) Break; /* leave box below for S or on top for CG */
+ MSG(fprintf(stderr,"xy= %d %d",x-x0,y-y0);)
+ /* if (y<y0) y++; else x++; */ /* enter the box again */
+ turmite(box1->p,&x,&y,x0,x1,y0 ,y1,cs,RI,UP);
+ MSG(fprintf(stderr,"xy= %d %d",x-x0,y-y0);)
+ if( y>y0 ) Break;
+ if (sdata->holes.num > 0) Break;
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) > 0 ) Break;
+ if( dx>4 && dy>6){ // no (<[
+ for(i=1,y=0;i && y<dy/3;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs) == 2 ) i=0;
+ if( i ) ad=98*ad/100;
+ for(i=1,y=0;i && y<dy/3;y++)
+ if( num_cross(0,dx-1,dy-1-y,dy-1-y,bp,cs) == 2 ) i=0;
+ if( i ) Break;
+ }
+ for(i=1,y=dy/2;i && y<dy;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs) == 2 ) i=0;
+ if( i ) Break;
+ for(i=0,y=3*dy/4;y<dy;y++){
+ x=loop(bp,0,y,dx,cs,0,RI); // Kante abfallend <=> Z
+ if( x<i-dx/20 ) break;
+ if( x>i ) i=x;
+ } if( y<dy ) Break;
+
+ // only check the middle!
+ for(i=0,i1=y=dy/4;y<dy-dy/4;y++){ // look for horizontal line
+ x=loop(bp,dx-1 ,y,dx/4,cs,0,LE);
+ x=loop(bp,dx-1-x,y,dx/2,cs,1,LE); if(x>i){ i=x;i1=y; }
+ } if( i1<=dy/4 || i1>=dy-dy/4 ) Break; // around the middle ?
+ // check from above for gap and left vertical line (~S)
+ x =loop(bp,0,i1,dx ,cs,0,RI);
+ x+=loop(bp,x,i1,dx-x,cs,1,RI); // left vertical bow
+ x+=loop(bp,x,i1,dx-x,cs,0,RI); if (x>=dx) ad=90*ad/100;
+ MSG(fprintf(stderr,"h-bar y dx %d %d ad= %d",i1,i,ad);)
+
+ i=1; // Mar06: adapted to 4x6 font
+ for(x=dx/2;x<dx-1 && i;x++) // look for @@ (instead +1 use +delta?)
+ for(y=dy/2;y<dy-1 && i;y++){ // .@
+ if( getpixel(bp,x ,y )>=cs
+ && getpixel(bp,x+1,y )< cs
+ && getpixel(bp,x+1,y-1)< cs
+ && getpixel(bp,x ,y-1)< cs ) { i=0;break; }
+ }
+ if(i) ad=95*ad/100; // ~C
+ if(!hchar) ad=98*ad/100;
+ if( gchar) ad=98*ad/100;
+
+ Setac(box1,'G',ad);
+ break;
+ }
+ // --- test \it g like 9 ----------------------------------------------
+ for(ad=d=100;dx>2 && dy>4;){ // dx>1 dy>2*dx
+ DBG( wchar_t c_ask='g'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if( num_cross(x0+dx/2,x0+dx/2,y0,y1,box1->p,cs) != 3 // pre select
+ && num_cross(x0+dx/4,x1-dx/4,y0,y1,box1->p,cs) != 3 ) Break;
+ for( x=0,i=y=y0+dy/2;y<=y1-3*dy/16;y++){ // suche kerbe
+ j=loop(box1->p,x0,y,dx,cs,0,RI);
+ if( j>2 && j>dx/4 && y<y1-3 && j<dx/2 ) // long bow
+ j+=loop(box1->p,x0+j-2,y+1,dx,cs,0,RI)-2;
+ if( j>x ) { x=j; i=y; }
+ }
+ if( x<4*dx/8 ) Break;
+ if( num_cross(x0+dx/2,x1,i ,y1,box1->p,cs) != 1
+ && num_cross(x0+dx/2,x1,i+1,y1,box1->p,cs) != 1 ) Break;
+ if( num_hole(x0,x1,y0,i+1,box1->p,cs,NULL)!=1 ) Break;
+ if( num_hole(x0,x1,i-1,y1,box1->p,cs,NULL)!=0 ) Break;
+ if( loop(box1->p,x0,y1 ,dy,cs,0,RI)>dx/3 &&
+ loop(box1->p,x0,y1-1,dy,cs,0,RI)>dx/3) Break; // no q
+ for( x=0,i=y=y0+dy/3;y<=y1-dy/3;y++){ // suche kerbe
+ j=loop(box1->p,x1,y,dx,cs,0,LE);
+ if( j>x ) { x=j; i=y; }
+ } if( x>dx/2 ) Break; // no g
+ i1=loop(bp,dx-1,dy/8 ,dx,cs,0,LE); if(i1>dx/2) Break;
+ i3=loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE);
+ i2=loop(bp,dx-1,dy/2 ,dx,cs,0,LE); if(i1+i3<2*i2-dx/8) Break; // konvex
+ i1=loop(bp,dx-1,dy/4 ,dx,cs,0,LE); if(i1>dx/2) Break;
+ i3=loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE);
+ for(y=dy/4;y<dy-1-dy/4;y++){
+ i2=loop(bp,dx-1,y,dx,cs,0,LE);
+ if(i1+i3-2*i2<-1-dx/16) break; // konvex from right ~g ~3
+ } if(y<dy-1-dy/4) Break;
+ x=loop(bp,dx -1,6*dy/8,dx,cs,0,LE); if(x>0){ x--; // robust
+ y=loop(bp,dx-x-1, dy-1,dy,cs,0,UP);
+ if(y<dy/8) Break; // ~q (serif!)
+ }
+ // %
+ if( num_cross(x0,x1 ,y0+dy/4,y0+dy/4,box1->p,cs) > 2) ad=90*ad/100;
+ if( num_cross(x0,x1+dx/4,y1-dy/4,y1-dy/4,box1->p,cs) > 2
+ || num_cross(x0,x1+dx/4,y1-dy/8,y1-dy/8,box1->p,cs) > 2) ad=90*ad/100;
+
+ if (box1->m4==0) ad=98*ad/100;
+ if ( hchar) ad=96*ad/100;
+ if (!gchar) ad=96*ad/100;
+ if (ad>99) ad=99; // never be sure to have a 9
+ Setac(box1,'g',ad);
+ break;
+ }
+ return box1->c;
+}
+
+// rewritten for vector usage v0.41
+static wchar_t ocr0_xX(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ // pix *bp=sdata->bp; // obsolete
+ int i,j,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0, x1=box1->x1, y0=box1->y0, y1=box1->y1; // ,cs=sdata->cs;
+ int dx=x1-x0+1, dy=y1-y0+1, /* size */
+ (*aa)[4]=sdata->aa, /* the for line ends, (x,y,dist^2,vector_idx) */
+ ad; /* tmp-vars */
+ wchar_t bc=UNKNOWN;
+
+ // --- test xX ---------------------------------------------------
+ // rewritten for vectors 0.41
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ int ld, i1, i2, i3, i4; // lien derivation, 4 inner edges
+ DBG( wchar_t c_ask='x'; )
+ if (sdata->holes.num > 0) Break; /* # */
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the 4 ends of the x */
+ if (aa[0][2]>d) Break;
+ if (aa[1][2]>d) Break;
+ if (aa[2][2]>d) Break;
+ if (aa[3][2]>d) Break;
+ if (aa[3][0]-aa[0][0]<dx/2) Break;
+ if (aa[2][0]-aa[1][0]<dx/2) Break;
+ if (aa[1][1]-aa[0][1]<dy/2) Break;
+ if (aa[2][1]-aa[3][1]<dy/2) Break;
+ /* searching for 4 notches between neighbouring ends */
+
+ /* only left side */
+ for (j=i=aa[0][3];i!=aa[1][3];i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[i][0]
+ >=box1->frame_vector[j][0]) j=i; /* notice most right vector */
+ } if (j==i) Break;
+ /* calculate the distance to the center */
+ x=box1->frame_vector[j][0];
+ y=box1->frame_vector[j][1]; i1=j;
+ if (abs(aa[0][0]+aa[1][0]+aa[2][0]+aa[3][0]-4*x)>(dx+2)) Break;
+ if (abs(aa[0][1]+aa[1][1]+aa[2][1]+aa[3][1]-4*y)>(dy+2)) Break;
+ if ( aa[0][0]+aa[1][0]-2*x>=0) Break;
+ if ( aa[1][0] >= x ) Break;
+ if ( aa[0][0] > x ) Break;
+ if ( aa[0][0] >= x ) ad=99*ad/100;
+ if (x-x0<dx/8) Break;
+ if (x-x0<dx/4) ad=99*ad/100;
+ /* check if upper left and center point are joined directly */
+ ld=line_deviation(box1, aa[0][3], j);
+ MSG(fprintf(stderr," 0-X %d %d dist= %d/%d",x-x0,y-y0,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+ /* check if lower left and center point are joined directly */
+ ld=line_deviation(box1, j, aa[1][3]);
+ MSG(fprintf(stderr," X-1 %d %d dist= %d/%d",x-x0,y-y0,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+
+ /* only lower side */
+ for (j=i=aa[1][3];i!=aa[2][3];i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[i][1]
+ <=box1->frame_vector[j][1]) j=i; /* notice most upper vector */
+ } if (j==i) Break;
+ /* calculate the distance to the center */
+ x=box1->frame_vector[j][0];
+ y=box1->frame_vector[j][1]; i2=j;
+ if (abs(aa[0][0]+aa[1][0]+aa[2][0]+aa[3][0]-4*x)>(dx+2)) Break;
+ if (abs(aa[0][1]+aa[1][1]+aa[2][1]+aa[3][1]-4*y)>(dy+2)) Break;
+ if ( aa[1][1]+aa[2][1]-2*y<=0) Break;
+ /* check if lower left and center point are joined directly */
+ ld=line_deviation(box1, aa[1][3], j);
+ MSG(fprintf(stderr," 1-X %d %d dist= %d/%d",x-x0,y-y0,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+ /* check if lower right and center point are joined directly */
+ ld=line_deviation(box1, j, aa[2][3]);
+ MSG(fprintf(stderr," X-2 %d %d dist= %d/%d",x-x0,y-y0,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+
+ /* only right side */
+ for (j=i=aa[2][3];i!=aa[3][3];i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[i][0]
+ <=box1->frame_vector[j][0]) j=i; /* notice most left vector */
+ } if (j==i) Break;
+ /* calculate the distance to the center */
+ x=box1->frame_vector[j][0];
+ y=box1->frame_vector[j][1]; i3=j;
+ if (abs(aa[0][0]+aa[1][0]+aa[2][0]+aa[3][0]-4*x)>(dx+2)) Break;
+ if (abs(aa[0][1]+aa[1][1]+aa[2][1]+aa[3][1]-4*y)>(dy+2)) Break;
+ if ( aa[2][0]+aa[3][0]-2*x<=0) Break;
+ if ( aa[3][0] <= x ) Break;
+ if ( aa[2][0] < x ) Break;
+ if ( aa[2][0] <= x ) ad=99*ad/100;
+ if (dx-(x-x0)<dx/8) Break;
+ if (dx-(x-x0)<dx/4) ad=99*ad/100;
+ /* check if lower right and center point are joined directly */
+ ld=line_deviation(box1, aa[2][3], j);
+ MSG(fprintf(stderr," 2-X %d %d dist= %d/%d",x-x0,y-y0,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+ /* check if upper right and center point are joined directly */
+ ld=line_deviation(box1, j, aa[3][3]);
+ MSG(fprintf(stderr," X-3 %d %d dist= %d/%d",x-x0,y-y0,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+
+ /* only upper side */
+ for (j=i=aa[3][3];i!=aa[0][3];i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[i][1]
+ >=box1->frame_vector[j][1]) j=i; /* notice lowest vector */
+ } if (j==i) Break;
+ /* calculate the distance to the center */
+ x=box1->frame_vector[j][0];
+ y=box1->frame_vector[j][1]; i4=j;
+ if (abs(aa[0][0]+aa[1][0]+aa[2][0]+aa[3][0]-4*x)>(dx+2)) Break;
+ if (abs(aa[0][1]+aa[1][1]+aa[2][1]+aa[3][1]-4*y)>(dy+2)) Break;
+ if ( aa[3][1]+aa[0][1]-2*y>=0) Break;
+ /* check if upper left and center point are joined directly */
+ ld=line_deviation(box1, aa[3][3], j);
+ MSG(fprintf(stderr," 3-X %d %d dist= %d/%d",x-x0,y-y0,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+ /* check if lower left and center point are joined directly */
+ ld=line_deviation(box1, j, aa[0][3]);
+ MSG(fprintf(stderr," X-0 %d %d dist= %d/%d",x-x0,y-y0,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+
+ // center crossing of diagonal lines is small?
+ if (box1->frame_vector[i3][0] - box1->frame_vector[i1][0] > dx/2) Break;
+
+ if (gchar) ad=99*ad/100;
+ bc='x'; if(hchar) bc='X';
+ Setac(box1,bc,ad);
+ break;
+ }
+ // --- test \it x ---------------------------------------------------
+#if 0
+ for(ad=d=99;dx>4 && dy>4;){ // min 3x4
+ DBG( wchar_t c_ask='x'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0,x0+dx/4,y0+dy/2,y0+dy/2,box1->p,cs,1) != 0 ) Break;
+ if( get_bw(x1-dx/4,x1,y0+dy/2,y0+dy/2,box1->p,cs,1) != 0 ) Break;
+ if( num_cross(x0+dx/4,x1-dx/4,y0+dy/2,y0+dy/2, box1->p,cs) != 1 ) Break;
+ if( num_cross(x0,x1,y0+dy/4,y0+dy/4, box1->p,cs) != 3
+ && num_cross(x0,x1,y0+dy/8,y0+dy/8, box1->p,cs) < 3 ) Break;
+ if( num_cross(x0,x1,y1-dy/4,y1-dy/4, box1->p,cs) != 3
+ && num_cross(x0,x1,y1-dy/8,y1-dy/8, box1->p,cs) < 3 ) Break;
+ if( gchar ) ad=97*ad/100;
+ if( hchar ) ad=96*ad/100;
+ bc='x';
+ Setac(box1,bc,ad);
+ break;
+ }
+#endif
+ return box1->c;
+}
+
+static wchar_t ocr0_yY(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad,xa,ya,xb,yb,xc,yc,xd,yd; /* tmp-vars */
+ wchar_t bc=UNKNOWN;
+
+ // --- test italic yY --------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='y'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if (sdata->holes.num > 0) ad=97*ad/100;
+ if( num_cross(0,dx-1,dy/8,dy/8,bp,cs) < 2
+ && num_cross(0,dx-1, 1, 1,bp,cs) < 2 ) Break;
+ if( num_cross(0,dx-1,dy-1,dy-1,bp,cs) != 1
+ && num_cross(0,dx-1,dy-2,dy-2,bp,cs) != 1 ) Break;
+ if( num_cross(dx-1,dx-1,0,dy-1,bp,cs) != 1
+ && num_cross(dx-2,dx-2,0,dy-1,bp,cs) != 1 ) Break;
+ if( num_cross(dx/3,dx/3,dy/4,dy-1,bp,cs) != 2
+ && num_cross(dx/2,dx/2,dy/4,dy-1,bp,cs) != 2 ) Break;
+ for(yc=y=0,xc=x=dx/4;x<dx-dx/4;x++){ // search deepest point
+ i=loop(bp,x,0,dy,cs,0,DO); if(i>y){ yc=y=i;xc=x; }
+ } if( y>12*dy/16 || y<3*dy/8 ) Break;
+ ya=dy/8; xa=xc-loop(bp,xc,ya,dx,cs,0,LE); if(xa< 0) Break;
+ yb=dy/8; xb=xc+loop(bp,xc,yb,dx,cs,0,RI); if(xb>=dx) Break;
+ for(y=dy/8;y<yc-dy/8;y++){
+ if( num_cross(xc,dx-1,y,y,bp,cs) != 1 ) break;
+ if( num_cross(0 ,xc ,y,y,bp,cs) < 1 ) break;
+ } if(y<yc-dy/8) Break;
+ yd=dy-1-dy/8;xd=dx-1-loop(bp,dx-1,yd,dx,cs,0,LE);
+ g_debug(fprintf(stderr," debug_yY: \n"
+ " /a b \n"
+ " | | \n"
+ " -c/ \n"
+ " \e-d \n");)
+ g_debug(fprintf(stderr,"a-e: %d %d %d %d %d %d %d %d",
+ xa,ya,xb,yb,xc,yc,xd,yd);)
+ if(xd>6*dx/8) ad=99*ad/100; // why this???
+ if (loop(bp,dx-1,dy-1,dx,cs,0,LE)<1) Break;
+ // printf(" abcd=%d %d %d %d %d %d %d %d -",xa,ya,xb,yb,xc,yc,xd,yd);
+ if( get_line2(xb,yb,xd,yd,bp,cs,100)<95 ) Break;
+ // if( get_line2(xc,yc,xd,yd,bp,cs,100)<95 ) Break;
+ // printf("ok");
+ bc='y';
+ if(gchar && !hchar) bc='y'; else
+ if(hchar && (!gchar || dy<14)) bc='Y'; else ad=98*ad/100; // SMALL-CAPS ???
+ Setac(box1,bc,ad);
+ break;
+ }
+ // --- test yY ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='y'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0,x0,y1-dy/8,y1,box1->p,cs,1) == 1 ) {
+ if( get_bw(x0,x0+4*dx/8,y0+dy/8,y0+dy/8,box1->p,cs,1) != 1 ) Break;
+ } else {
+ if( get_bw(x0,x0+3*dx/8,y0+dy/8,y0+dy/8,box1->p,cs,1) != 1 ) Break;
+ }
+ if( num_cross(0,dx-1,dy/8,dy/8,bp,cs) != 2
+ && num_cross(0,dx-1, 1, 1,bp,cs) != 2 ) Break;
+ if( num_cross(dx/2,dx/2,0, 1,bp,cs) != 0 ) Break;
+ if( num_cross(0,dx-1,dy-1,dy-1,bp,cs) != 1
+ && num_cross(0,dx-1,dy-2,dy-2,bp,cs) != 1 ) Break;
+ if( num_cross(dx-1,dx-1,0,dy-1,bp,cs) != 1
+ && num_cross(dx-2,dx-2,0,dy-1,bp,cs) != 1
+ && num_cross(dx-dx/8-1,dx-dx/8-1,0,dy-1,bp,cs) != 1 ) Break;
+ if( loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE)+dx/8+1 // Jul00
+ < loop(bp, 0,dy-1-dy/8,dx,cs,0,RI) ) Break;
+ for(y=0,x=dx/4;x<dx-dx/4;x++){ // search lowest point
+ i=loop(bp,x,0,dy,cs,0,DO); if(i>y) y=i;
+ } if( y>10*dy/16 || y<2*dy/8 ) Break;
+ for(xc=xb=xa=dx,yc=yb=ya=y=0;y<dy/4;y++){
+ x =loop(bp, 0 , y,dx,cs,0,RI); if(x<xa){ xa=x;ya=y; }
+ x =loop(bp,dx-1 , y,dx,cs,0,LE); if(x<xb){ xb=x;yb=y; }
+ }
+ if(yb>dy/8) Break;
+ for(i=dx,yc=y=dy/4;y<3*dy/4;y++){
+ if( num_cross(0,dx-1,y,y,bp,cs) < 2 ) break;
+ x =loop(bp,dx-1 ,y,dx,cs,0,LE);
+ x+=loop(bp,dx-1-x,y,dx,cs,1,LE);
+ j =loop(bp,dx-1-x,y,dx,cs,0,LE); if(j<=i){ i=j;yc=y;xc=dx-1-x-j/2; }
+ } yc+=dy/16+1;
+ yc+=loop(bp,xc,yc,i,cs,1,DO)/2;
+ xa+= loop(bp,xa ,ya,dx,cs,1,RI)/2;
+ xb=dx-1-loop(bp,dx-1,yb,dx,cs,1,LE)/2;
+ yd=dy-1-dy/8;xd=dx-1-loop(bp,dx-1,yd,dx,cs,0,LE); if(xd>6*dx/8) Break;
+ /* check for serife at lower end */
+ for (i=0,x=dx-1;i<dy/4;i++) {
+ j=loop(bp,dx-1,dy-1-i,dx,cs,0,LE);
+ if (j>x+dx/16+1) break; /* detect serif */
+ if (j<x) x=j;
+ } if (i<dy/4) xd-=loop(bp,xd,yd,dx,cs,1,LE)/2;
+ MSG( fprintf(stderr," debug_yY: \n"
+ " a b \n"
+ " \\ / \n"
+ " c \n"
+ " ed ");)
+ MSG(fprintf(stderr,"a-e: %d %d %d %d %d %d %d %d",
+ xa,ya,xb,yb,xc,yc,xd,yd);)
+ // check upper left line
+ if( get_line2(xa,ya,xc ,yc,bp,cs,100)<95
+ && get_line2(xa,ya,xc-1,yc,bp,cs,100)<95 ) Break;
+ // check upper right line
+ if( get_line2(xb,yb,xc ,yc,bp,cs,100)<95
+ && get_line2(xb,yb,xc-1,yc,bp,cs,100)<95 ) {
+ // Times-Italic y ???
+ xb+=loop(bp,xb,yb,dx/4,cs,1,RI)-1;
+ yb+=loop(bp,xb,yb,dy/8,cs,1,DO)-1;
+ if( get_line2(xb,yb,xc ,yc,bp,cs,100)<95 ) Break;
+ }
+ if( get_line2(xc,yc,xd,yd,bp,cs,100)<95 ) Break;
+
+ // decission between V and Y is sometimes very difficult
+ // hope that the following code is the ultimate solution
+ if( yc>=5*dy/8 && !gchar)
+ if( get_line2(xa,ya,xd ,yd,bp,cs,100)>95 )
+ if( get_line2(xb,yb,xd ,yd,bp,cs,100)>95 )
+ { if (dx>4) { Break; } else ad=ad*98/100; } // ~V
+ xa=loop(bp,0,dy/8,dx,cs,0,RI);
+ xb=loop(bp,0,dy/2,dx,cs,0,RI);
+ xc=loop(bp,0,dy-1,dx,cs,0,RI);
+ if( 2*xb< xa+xc ) ad=98*ad/100; // ~V
+ if( 2*xb<=xa+xc ) ad=98*ad/100;
+ if( 2*xb<=xa+xc+1 ) ad=98*ad/100;
+
+ bc='y';
+ if ((!gchar) && (!hchar)) ad=98*ad/100;
+ if(y0<box1->m2-(box1->m2-box1->m1)/4)
+ { bc='Y'; if(gchar) ad=98*ad/100; }
+ // SMALL-CAPS ???
+ Setac(box1,bc,ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_zZ(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ int i1,i2,i3,i4,i5,dbg[9],
+ d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ (*aa)[4]=sdata->aa, /* the for line ends, (x,y,dist^2,vector_idx) */
+ ad; /* tmp-vars */
+ wchar_t bc=UNKNOWN;
+
+ // --- test zZ -------
+ for(ad=d=100;dx>3 && dy>3;){ // dy>dx
+ DBG( wchar_t c_ask='z'; ) /* for debugging purpose */
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if (sdata->holes.num > 0) ad=98*ad/100; /* # */
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the 4 edges of the z */
+ if (aa[0][2]>d) Break;
+ if (aa[1][2]>d) Break;
+ if (aa[2][2]>d) Break;
+ if (aa[3][2]>d) Break;
+ if (aa[3][0]-aa[0][0]<dx/2) Break;
+ if (aa[2][0]-aa[1][0]<dx/2) Break;
+ if (aa[1][1]-aa[0][1]<dy/2) Break;
+ if (aa[2][1]-aa[3][1]<dy/2) Break;
+ if (aa[3][0]-aa[0][0]<4-1) Break; /* to small to hold a z */
+ if (aa[2][0]-aa[1][0]<4-1) Break; /* to small */
+ if (aa[3][1]-y0>dy/8) ad=99*ad/100;
+ if (aa[0][1]-y0>dy/8) ad=99*ad/100;
+ if (2*dx<dy) ad=99*ad/100;
+ MSG( \
+ fprintf(stderr,"xy= %d %d aa %d %d %d %d %d %d %d %d", \
+ x0,y0,aa[0][0]-x0,aa[0][1]-y0,aa[1][0]-x0,aa[1][1]-y0,\
+ aa[2][0]-x0,aa[2][1]-y0,aa[3][0]-x0,aa[3][1]-y0);)
+ /* upper and lower horizontal line */
+ d=line_deviation(box1, aa[3][3], aa[0][3]); if (d>2*sq(1024/4)) Break;
+ ad=(100-(d-sq(1024)/2)/sq(1024)/4)*ad/100;
+ d=line_deviation(box1, aa[1][3], aa[2][3]); if (d>2*sq(1024/4)) Break;
+
+ /* search uppermost right > */
+ i1=nearest_frame_vector(box1,aa[0][3],aa[1][3], x1, y0);
+ x=box1->frame_vector[i1][0];
+ y=box1->frame_vector[i1][1];
+ if (y-y0 > 5*dy/8) Break;
+ if (x-x0 < 3*dx/8) Break;
+ if (x-aa[0][0]<=dx/4) Break; // ~lI
+ if (x-aa[0][0]<=dx/3) ad=98*ad/100; // ~lI
+ if (x-aa[0][0]<=dx/2) ad=99*ad/100; // ~lI
+ /* search most right > ~2 */
+ i3=nearest_frame_vector(box1,aa[0][3],aa[1][3], x1+2*dx, (y0+y1)/2);
+ MSG(fprintf(stderr,"xy= %d %d %d %d %d %d",x0,y0,x-x0,y-y0,box1->frame_vector[i3][0]-x0,box1->frame_vector[i3][1]-y0);)
+ if ( box1->frame_vector[i3][1]-y0> dy/4
+ && box1->frame_vector[i3][0]-x>=0) Break;
+ if ( box1->frame_vector[i3][1]-y> dy/8
+ && box1->frame_vector[i3][0]-x>=-dx/8) ad=98*ad/100;
+ if ( box1->frame_vector[i3][1]-y> dy/8
+ && box1->frame_vector[i3][0]-x>= 0) ad=97*ad/100;
+ if (box1->frame_vector[i3][0]-aa[0][0]
+ < aa[3][0]-box1->frame_vector[i3][0]) break; // ~lI
+ if (box1->frame_vector[i3][0]-aa[0][0]
+ <(aa[3][0]-box1->frame_vector[i3][0])*2) ad=98*ad/100; // ~lI
+ /* better test for a bow or peaked angle */
+ /* upper part of a 2, on a Z a and b should be at c
+ .....$@@@@@@a...c. o1 (o1-a)=(dx+5)^2 =dx^2+10*dx+25
+ ...$$@@@@@@@@@.... (o1-b)=(dx+1)^2+4^2=dx^2+ 2*dx+18
+ ..$@@$@@@$@@@@@...
+ ..@@@.....$$@@@@..
+ ..@@.......@$@@@b.
+ ..$.........$@@@@.
+ .$$..........$@@@.
+ .$...........@@@@.
+ .............@@@@.<
+ .............$@@$.
+ ............$@@@..
+ ............@@$...
+ ............$@$...
+ --- snip ----
+ */
+ i4=nearest_frame_vector(box1,aa[2][3],aa[0][3], x1+dx, y0);
+ i5=nearest_frame_vector(box1,aa[2][3],aa[0][3], x1, y0-dx);
+ d=sq(box1->frame_vector[i5][0]-box1->frame_vector[i4][0])
+ +sq(box1->frame_vector[i5][1]-box1->frame_vector[i4][1]);
+ if (d>2*sq(dx/8+1)) break;
+
+ /* check if upper left and upper right point are joined directly */
+ dbg[0]=d=line_deviation(box1, aa[0][3], i1); if (d >2*sq(1024/4)) Break;
+ /* check if lower right and upper left point are joined directly */
+ dbg[1]=d=line_deviation(box1, i1, aa[1][3]); if (d >2*sq(1024/4)) Break;
+
+ /* search lowest left < */
+ i2=nearest_frame_vector(box1,aa[2][3],aa[3][3], x0, y1);
+ x=box1->frame_vector[i2][0];
+ y=box1->frame_vector[i2][1];
+ if (y-y0 < 3*dy/8) Break;
+ if (x-x0 > 5*dx/8) Break;
+ if (aa[2][0]-x<=dx/4) Break; // ~lI
+ if (aa[2][0]-x<=dx/3) ad=98*ad/100; // ~lI
+ if (aa[2][0]-x<=dx/2) ad=99*ad/100; // ~lI
+ /* check if upper right and lower left point are joined directly */
+ dbg[2]=d=line_deviation(box1,i2, aa[3][3]); if (d >2*sq(1024/4)) Break;
+ /* check if lower left and lower right point are joined directly */
+ dbg[3]=d=line_deviation(box1, aa[2][3],i2); if (d >2*sq(1024/4)) Break;
+
+ if (box1->frame_vector[i1][0]
+ -box1->frame_vector[i2][0]<=dx/8) Break; /* nonsignificant distance */
+ MSG( \
+ fprintf(stderr,"^v %d %d %d %d line deviation %d %d %d %d max %d %d",\
+ box1->frame_vector[i1][0]-x0,box1->frame_vector[i1][1]-y0,\
+ box1->frame_vector[i2][0]-x0,box1->frame_vector[i2][1]-y0,\
+ dbg[0],dbg[1],dbg[2],dbg[3],2*sq(1024/4),2*sq(1024));)
+ ad=(100-(dbg[0]-sq(1024)/2)/sq(1024)/4)*ad/100;
+ ad=(100-(dbg[1]-sq(1024)/2)/sq(1024)/4)*ad/100;
+ ad=(100-(dbg[2]-sq(1024)/2)/sq(1024)/4)*ad/100;
+ ad=(100-(dbg[3]-sq(1024)/2)/sq(1024)/4)*ad/100;
+
+ if ( gchar) ad=98*ad/100;
+ bc='z';
+ if( hchar ) bc='Z';
+ Setac(box1,bc,ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_wW(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,handwritten=0,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad,ya,yb,xa,xb,xc,xd,xe,t1; /* tmp-vars */
+ wchar_t ac;
+
+ // ------- test w ~{\it w} ---------------
+ for(ad=d=100;dx>3 && dy>3;){ // dy<=dx
+ DBG( wchar_t c_ask='w'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ // xa xe
+ // \ xc / <=ya connected xa-xb-xc-xd-xe
+ // xb xd <=yb
+ // get two lowest points i3,i4,ya
+ // out_x(box1);
+ // ~ul ~uf
+ // out_x(box1);
+ for(y=dy/8;y< dy/2;y++) if( num_cross(0,dx-1,y,y,bp,cs)< 2 ) break;
+ if(y<dy/2) Break;
+ yb=dy-1;
+ if (dx>4) { /* 4x6 is to small */
+ for(y=dy-1-dy/16;y>3*dy/4;y--)
+ if( num_cross(0,dx-1,y,y,bp,cs)==2 ) break;
+ if(y==3*dy/4) Break;
+ }
+ yb=y;
+ t1=loop(bp,0 ,dy/4,dx,cs,0,RI);
+ t1=loop(bp,t1,dy/4,dx,cs,1,RI); // thickness of line?
+ for(i=j=0 ;y> dy/4;y--) if( num_cross(0,dx-1,y,y,bp,cs)==4 ) i++;
+ else if( num_cross(0,dx-1,y,y,bp,cs)>=3 ) j++;
+ if(i+5<dy/4 && 7*t1<dy) Break; // only for large letters
+ if(i+j==0 && (dy>6 || dx>4)) Break;
+ if(i+j==0 && dx<=4){
+ if (abs(loop(bp, 1,dy-1,dy,cs,0,UP)
+ -loop(bp,dx-2,dy-1,dy,cs,0,UP))>dy/8+1) Break; // 4x6 N
+ if ( ( loop(bp, 1, 0,dy,cs,0,DO)>=dy-2
+ && loop(bp, 0,dy-1,dy,cs,0,UP)>0)
+ || ( loop(bp,dx-2, 0,dy,cs,0,DO)>=dy-2
+ && loop(bp,dx-1,dy-1,dy,cs,0,UP)>0)) Break; // 4x6 UV
+ ad=ad*99/100; // 4x6 font
+ MSG(fprintf(stderr,"ad=%d",ad);)
+ }
+ if( num_cross(0,dx-1, 1, 1,bp,cs)< 2
+ && num_cross(0,dx-1,dy/16,dy/16,bp,cs)< 2 ) Break;
+ x =loop(bp,0 ,yb,dx,cs,0,RI);
+ xb=loop(bp,x ,yb,dx,cs,1,RI);xb=x+xb/2; if(xb>dx/2) Break;
+ x =loop(bp,dx-1 ,yb,dx,cs,0,LE);
+ xd=loop(bp,dx-1-x,yb,dx,cs,1,LE);xd=dx-1-x-xd/2;if(xd<3*dx/8) Break;
+ for(y=0,xc=x=xb+1;x<xd;x++)
+ if((i=loop(bp,x,dy-1,dy,cs,0,UP))>y){xc=x;y=i;}
+ if(dx>4 && !y) Break;
+ ya=dy-1-y; // flat
+ y=loop(bp,xc,ya,dy,cs,1,UP);if(y)y--;
+ if (dy>6 || dx>4) { // ~4x6 font
+ if( num_cross(0 ,xc ,ya-y ,ya-y ,bp,cs)!= 2
+ && num_cross(0 ,xc ,ya-y/2,ya-y/2,bp,cs)!= 2 ) Break;
+ if( num_cross(xc,dx-1,ya-y ,ya-y ,bp,cs)!= 2
+ && num_cross(xc,dx-1,ya-y/2,ya-y/2,bp,cs)!= 2 ) Break;
+ }
+ ya-=y/2;
+ x =loop(bp,0 ,1 ,dx,cs,0,RI);
+ xa=loop(bp,x ,1 ,dx,cs,1,RI);
+ if( x+xa>xb ){ // may be, here is a small but thick letter
+ // later add some proofs
+ xa=x+xa/4;
+ } else {
+ xa=x+xa/2;
+ }
+ x =loop(bp,dx-1 ,1 ,dx,cs,0,LE);
+ xe=loop(bp,dx-1-x,1 ,dx,cs,1,LE);xe=dx-1-x-xe/2;
+ MSG( fprintf(stderr,"a-e: %d %d %d %d %d %d %d %d %d %d",
+ xa,1,xb,yb,xc,ya,xd,yb,xe,1);)
+ if (ya<dy/2 && xc<dx/2) ad=95*ad/100; /* ~N */
+ i= loop(bp,xa ,1 ,dx,cs,1,RI);
+ for (x=xa;x<xa+i;x++)
+ if( get_line2(x,1,xb,yb,bp,cs,100)>94 ) break;
+ if (x==xa+i) Break; // no vert. line found
+ if( get_line2(xb,yb-1,xc,ya ,bp,cs,100)<95
+ && get_line2(xb,yb-1,xc,ya+dy/32,bp,cs,100)<95
+ && get_line2(xb,yb-1,xc,ya+dy/16,bp,cs,100)<95 ) Break;
+ if( get_line2(xc, ya,xd, yb,bp,cs,100)<95
+ && get_line2(xc+1,ya,xd, yb,bp,cs,100)<95 ) Break;
+ if( get_line2(xd,yb,xe ,1+dy/16,bp,cs,100)<95
+ && get_line2(xd,yb,dx-1 ,1+dy/8 ,bp,cs,100)<95 // round w
+ && get_line2(xd,yb,xe+dx/20,1+dy/16,bp,cs,100)<95 ) Break;
+ // if( num_hole(0,dx-1,0,dy-1,bp,cs,NULL) != 0 ) Break;
+ // ~ur
+ MSG(fprintf(stderr,"ad=%d",ad);)
+ for(i=0,y=5*dy/8;y<dy;y++){
+ x=loop(bp,dx-1,y,dx,cs,0,LE); if( x>i ) i=x; if( x<i-2 ) break;
+ if (x<i) ad=98*ad/100;
+ } if( y<dy ) Break;
+ MSG(fprintf(stderr,"ad=%d",ad);)
+ ac=((hchar)?'W':'w');
+ if (gchar) ad=98*ad/100;
+ Setac(box1,ac,ad);
+ break;
+ }
+ // --- test ~w {\it w} ohmega? also handwritten -------
+ // italic
+ for(ad=d=100;dx>3 && dy>3;){ // dy<=dx 4x6font (like a H with fat bar)
+ DBG( wchar_t c_ask='w'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ // ~ul ~uf
+ if( num_cross(0,dx-1,dy/2,dy/2,bp,cs)<2 ) Break;
+ if( num_cross(0,dx-1,dy/8,dy/8,bp,cs)<2 ) handwritten=40;
+ if( num_cross(0,dx-1,dy/4,dy/4,bp,cs)<2 ) handwritten=80;
+ for(i=0,y=0;y<dy-1;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs)==3 ) i++;
+ if(i<=dy/8) Break; // three legs
+ // xa xe
+ // \ xc / <=yb connected xa-xb-xc-xd-xe
+ // xb xd
+ for(y=dy/2;y<dy-1-dy/8;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs)==3 ) break;
+ yb=y;
+ x =loop(bp,0 ,yb,dx,cs,0,RI);
+ x+=loop(bp,x ,yb,dx,cs,1,RI); if(x>dx/2) Break;
+ xb=loop(bp,x ,yb,dx,cs,0,RI);xb=x+xb/2; if(xb>dx/2) Break;
+ x =loop(bp,dx-1 ,yb,dx,cs,0,LE);
+ x+=loop(bp,dx-1-x,yb,dx,cs,1,LE);
+ xd=loop(bp,dx-1-x,yb,dx,cs,0,LE);xd=dx-1-x-xd/2;if(xd<3*dx/8) Break;
+ if( num_cross(xb,xd,yb,yb ,bp,cs)!= 1 ) Break;
+ if( num_cross(xb,xb,yb,dy-1,bp,cs)!= 1 ) Break;
+ if( num_cross(xd,xd,yb,dy-1,bp,cs)!= 1 ) Break;
+ if( num_cross(xb,xb, 0,yb ,bp,cs)!= 0 ) Break;
+ if( num_cross(xd,xd, 0,yb ,bp,cs)!= 0 ) Break;
+ // if( num_hole(0,dx-1,0,dy-1,bp,cs,NULL) != 0 ) Break;
+ if (sdata->holes.num != 0) Break;
+ // ~ur
+ for(i=0,y=3*dy/4;y<dy;y++){
+ x=loop(bp,dx-1,y,dx,cs,0,LE); if( x>i ) i=x; if( x<i-2 ) break;
+ } if( y<dy ) Break; // fail for overlapping neighbouring slanted chars?
+ ac=((hchar)?'W':'w');
+ if (gchar) ad=98*ad/100;
+ Setac(box1,ac,ad);
+ Break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_aA(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,d,x,y,i1,i2,i3,i4,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad,ya; /* tmp-vars */
+
+ // --- test A ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='A'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ // first selection (rough sieve)
+ if( get_bw(dx/2 ,dx/2 ,dy-1-dy/8,dy-1,bp,cs,1) == 1
+ && get_bw(dx/2-1,dx/2-1,dy-1-dy/8,dy-1,bp,cs,1) == 1 ) Break; // ~B
+ ya=0; /* upper end, not 0 for modified A etc. */
+ if (box1->modifier)
+ for (ya=0;ya<dy/2;ya++)
+ if (num_cross(0,dx-1,ya,ya,bp,cs)==0) break;
+ if (ya>=dy/2) ya=0; // already subtracted?
+ if( num_cross(0,dx-1,ya+ 1 ,ya+ 1 ,bp,cs)!=1 // 600dpi
+ && num_cross(0,dx-1,ya+ dy/8 ,ya+ dy/8 ,bp,cs)!=1
+ && num_cross(0,dx-1,ya+ dy/16 ,ya+ dy/16 ,bp,cs)!=1
+ && num_cross(0,dx-1,ya+ dy/8+1,ya+ dy/8+1,bp,cs)!=1 ) Break;
+ if( num_cross(0,dx-1, 7*dy/8 , 7*dy/8 ,bp,cs)!=2
+ && num_cross(0,dx-1, 7*dy/8-1, 7*dy/8-1,bp,cs)!=2 ) Break;
+ if ( num_cross( 0,dx/8,ya+dy/8,ya+0,bp,cs)>0 ) Break; // ~R
+ for(y=ya+dy/8;y<ya+dy/2;y++) if( num_cross(0,dx-1,y,y,bp,cs) > 1 ) break;
+ if( y==ya+dy/2 ) Break; i1=y;
+ if (dy>20) i1++; /* get arround some noise fat font */
+
+ x =loop(bp,0,i1,dx,cs,0,RI); if(x>3*dx/4) Break;
+ x+=loop(bp,x,i1,dx,cs,1,RI); if(x>3*dx/4) Break; i2=x;
+ x+=loop(bp,x,i1,dx,cs,0,RI); if(x<3*dx/8) Break; i2=(x+i2)/2;
+ // hole (i2,i1)
+ y+=loop(bp,i2,y,dy,cs,1,DO);
+ y+=loop(bp,i2,y,dy,cs,0,DO); if(y>3*dy/4) ad=ad*99/100;
+ if (y>5*dy/6) { MSG(fprintf(stderr,"x,y,i1,i2= %d %d %d %d",x,y,i1,i2);) }
+ if (y>5*dy/6) Break;
+
+ if( sdata->holes.num != ((box1->modifier==RING_ABOVE)?2:1)
+ || sdata->holes.hole[0].y1-ya >= dy-1-dy/4) Break;
+ // if( num_hole ( x0, x1, y0, y1-dy/4 ,box1->p,cs,NULL) != 1 ) Break;
+ // out_x(box1);
+ i3=0;i4=0;
+ for(x=dx/3;x<2*dx/3;x++){
+ i4=num_cross(i2,x,y ,dy-1,bp,cs);if(i4<1 || i4>2)
+ i4=num_cross(i2,x,y+dy/16,dy-1,bp,cs);if(i4<1 || i4>2) break;
+ if(i4==1) i3=x;
+ } if(i4<1 || i4>2 || i3==0){
+// ToDo: MSG(fprintf(stderr,"x,y,i4,i3= %d %d %d %d",x,y,i4,i3);)
+ Break;
+ }
+ if( get_bw(dx-1-dx/4, dx-1, dy-1-dy/4, dy-1, bp,cs,1) != 1 ) Break;
+
+ i1=loop(bp,dx-1,ya+ (dy-ya)/4,dx,cs,0,LE);
+ i2=loop(bp,dx-1,ya+ (dy-ya)/2,dx,cs,0,LE);
+ i3=loop(bp,dx-1,dy-1-(dy-ya)/4,dx,cs,0,LE);
+ if( 2*i2-dx/8>i1+i3 ) ad=99*ad/100; /* 6*8 font */
+ if( 2*i2+dx/4<i1+i3 || 2*i2-dx/4>i1+i3 ) Break;
+
+ i1=loop(bp,0 ,ya+ (dy-ya)/4,dx,cs,0,RI); // linke senkr. linie
+ i2=loop(bp,0 ,ya+ (dy-ya)/2,dx,cs,0,RI);
+ i3=loop(bp,0 ,dy-1-(dy-ya)/4,dx,cs,0,RI);
+ if( 2*i2-dx/8>i1+i3 ) ad=98*ad/100; /* 6*8 font */
+ if( 2*i2+dx/4<i1+i3 || 2*i2-dx/4>i1+i3 || i1<i3) Break;
+
+ // lower ends could be round on thick fonts
+ for(i3=dx,y=ya+(dy-ya)/4;y<7*dy/8;y++){ // increasing width
+ i1=loop(bp, 0, y,dx,cs,0,RI);
+ i2=loop(bp,dx-1, y,dx,cs,0,LE);
+ if(i1+i2>i3+dx/16) break; if( i1+12<i3 ) i3=i1+i2;
+ } if(y<7*dy/8) Break;
+ if ( loop(bp, 0,dy-1-dy/8,dx,cs,0,RI)
+ -loop(bp, 0,dy/2 ,dx,cs,0,RI)>0) ad=97*ad/100; // italic-a
+
+ if (!hchar) ad=99*ad/100; // italic-a
+ Setac(box1,'A',ad);
+ break;
+ }
+ // --- test a -------------------------------------------
+ // with a open bow above the circle starting
+ // on the right side of the circle
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='a'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0 , x0+dx/2, y1-dy/3, y1-dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/3, x1 , y0+dy/3, y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/3, x1 , y0+dy/4, y0+dy/4,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2, x0+dx/2, y1-dy/3, y1, box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2, x0+dx/2, y0 , y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/3, x1-dx/3, y0 , y0 ,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/4, x1-dx/2, y1 , y1 ,box1->p,cs,1) != 1 )
+ if( get_bw(x0+dx/4, x1-dx/3, y1-1 , y1-1 ,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0 , x0 , y0+dy/2, y1 ,box1->p,cs,1) != 1 )
+ if( get_bw(x0+dx/8, x0+dx/8, y0+dy/2, y1 ,box1->p,cs,1) != 1 ) Break;
+ if( loop(bp,3*dx/8,0,dy,cs,0,DO) > 3*dy/16 ) Break; // ~d
+ if( num_cross(0,dx-1,dy/4 ,dy/4 , bp,cs) >2 // ~glued am != an
+ && num_cross(0,dx-1,dy/4+1,dy/4+1, bp,cs) >2 ) Break;
+
+ for( x=dx/4;x<dx-dx/4;x++ ){ // ar
+ i=loop(bp,x, 0,y1-y0,cs,0,DO); if (i>dy/2) break;
+ i=loop(bp,x,dy-1,y1-y0,cs,0,UP); if (i>dy/2) break;
+ } if( x<dx-dx/4 ) Break;
+
+ for(i=dx/8+1,x=dx/4;x<=dx-1-dx/4 && i;x++){
+ if( num_cross(x,x,0,bp->y-1, bp,cs) == 3 ) i--;
+ } if( i ) Break;
+
+ i1=loop(bp,0, dy/8,dx,cs,0,RI);
+ i3=loop(bp,0,3*dy/4,dx,cs,0,RI);
+ for(y=dy/8+1;y<3*dy/4;y++){
+ i2=loop(bp,0,y,dx,cs,0,RI);if(2*i2>i1+i3+1) break;
+ } if(y==3*dy/4) Break; // ~6
+ // ~ s (small thick s), look for vertikal line piece
+ for(x=3*dx/4;x<dx;x++)
+ if( loop(bp,x,dy/4,dy/2,cs,1,DO)>dy/4 ) break;
+ if( x==dx ) Break;
+
+ if (sdata->holes.num != 1) ad=96*ad/100; else
+ if (sdata->holes.num == 1)
+ if( num_hole ( x0, x1, y0+dy/3, y1 ,box1->p,cs,NULL) != 1 ) Break;
+ // if( num_hole ( x0, x1, y0, y1, box1->p,cs,NULL) != 1 ) Break;
+ if( num_hole ( x0, x1, y0, y1-dy/3 ,box1->p,cs,NULL) != 0 ){
+ i =loop(bp,0,dy/4,dx,cs,0,RI);
+ i =loop(bp,i,dy/4,dx,cs,1,RI);
+ if(i<dx/4+1) Break; // fat a
+ i =loop(bp,0,dy/4,dx,cs,0,RI);
+ i+=loop(bp,i,dy/4,dx,cs,1,RI);
+ for(y=dy/4;y<dy/2;y++)
+ if( num_cross(0,dx-1,y,y, bp,cs) !=2 ) break;
+ x =loop(bp,0,y-1,dx,cs,0,RI);
+ x+=loop(bp,x,y-1,dx,cs,1,RI);
+ if(x>i) Break; // ~ 8
+ }
+ /* test for horizontal symmetry ~8 */
+ for (y=0;y<dy;y++) for (x=0;x<dx/2;x++)
+ if ((getpixel(bp,x,y)<cs)!=(getpixel(bp,dx-1-x,y)<cs)) { y=dy+1; break; }
+ if (y==dy) Break; /* ~8 */
+
+ if (hchar) ad=96*ad/100;
+ if (gchar) ad=96*ad/100;
+ Setac(box1,'a',ad);
+ break;
+ }
+ // --- test hand written a ---------------------------------------------------
+ // rarely char, without bow above the circle
+ for(ad=d=100;dx>3 && dy>3;){ // min 4x4
+ DBG( wchar_t c_ask='a'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0 , x0+dx/2,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/2 , x1 ,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y1-dy/2 , y1, box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y0 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/3 , x0+dx/3,y0 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ i = loop(bp,dx/2, 0 ,dy,cs,0,DO); if (i>dy/4) Break;
+ i+= loop(bp,dx/2, i ,dy,cs,1,DO); if (i>dy/2) Break;
+ i = loop(bp,dx/2, i ,dy,cs,0,DO); if (i<dy/4) Break;
+ if( get_bw(x0 , x0 ,y1 , y1 ,box1->p,cs,1) == 1 ) Break;
+
+ if( num_cross(x0+dx/2,x0+dx/2,y0 , y1 ,box1->p,cs) != 2 ) Break;
+ if( num_cross(x0+dx/3,x1-dx/3,y0 , y0 ,box1->p,cs) != 1 ) // AND
+ if( num_cross(x0+dx/3,x1-dx/3,y0+1 , y0+1 ,box1->p,cs) != 1 ) Break;
+ i = loop(bp,dx/2,dy-1 ,dy,cs,0,UP); if (i>dy/3) Break;
+ y = i+loop(bp,dx/2,dy-1-i,dy,cs,1,UP); if (i>dy/2) Break;
+ // normal 'a' has a well separated vertical line right from the circle
+ // but fat 'a' is like a 'o', only bigger on the right side
+ if( num_cross(x0+dx/2-1,x1,y1 ,y1 ,box1->p,cs) < 2 /* 4x6font */
+ && num_cross(x0+dx/2-1,x1,y1-i,y1-i ,box1->p,cs) < 2 /* 2 or 3 */
+ && num_cross(x0+dx/2-1,x1,y1-y,y1-y ,box1->p,cs) < 2 )
+ { if (loop(bp, 0,dy-1-dy/16,dx,cs,0,RI)
+ <4*loop(bp,dx-1,dy-1-dy/16,dx,cs,0,LE)) { Break;}
+ else ad=98*ad/100;
+ }
+ if( num_cross(x0,x1,y0+dy/2 , y0+dy/2,box1->p,cs) < 2
+ || num_cross(x0,x1,y0+dy/3 , y0+dy/3,box1->p,cs) < 2 ) Break; // Jun00
+
+ if( num_cross(x0 ,x0 ,y0+dy/3 , y1-dy/4,box1->p,cs) != 1 )
+ if( num_cross(x0+1 ,x0+1 ,y0+dy/3 , y1-dy/4,box1->p,cs) != 1 ) Break;
+ if (sdata->holes.num != 1)
+ if( num_hole(x0,x1-2,y0 ,y1 ,box1->p,cs,NULL) != 1 )
+ // if( num_hole(x0,x1 ,y0 ,y1 ,box1->p,cs,NULL) != 1 )
+ Break;
+ if( num_hole(x0,x1 ,y0+dy/3,y1-1 ,box1->p,cs,NULL) != 0 ) Break;
+
+ if( loop(bp,0 ,0 ,x1-x0,cs,0,RI)<=
+ loop(bp,0 ,2 ,x1-x0,cs,0,RI) ) Break;
+
+ if( loop(bp,dx-1,dy-1,x1-x0,cs,0,LE)> dx/4
+ && loop(bp,dx-1,dy-2,x1-x0,cs,0,LE)> (dx+4)/8 ) ad=97*ad/100;
+
+ x=loop(bp,dx-1,dy-1-dy/4,dx,cs,0,LE);
+ i=loop(bp,dx-1, dy/4,dx,cs,0,LE); if (abs(x-i)>dx/4) Break;
+
+ for( x=dx/4;x<dx-dx/4;x++ ){ // ar
+ i=loop(bp,x, 0,y1-y0,cs,0,DO); if (i>dy/2) break;
+ i=loop(bp,x,dy-1,y1-y0,cs,0,UP); if (i>dy/2) break;
+ } if( x<dx-dx/4 ) Break;
+
+ if( num_cross(x0 , x1, y1, y1,box1->p,cs) == 1 )
+ if( num_cross(x0 , x1, y0, y0,box1->p,cs) == 1 )
+ if( loop(bp,dx-1, 0,y1-y0,cs,0,DO)> dy/4
+ && loop(bp,dx-1,dy-1,y1-y0,cs,0,UP)> dy/4 ) Break; // ~o
+ if( loop(bp,dx/2,dy-1,y1-y0,cs,0,UP)> dy/4 ) Break; // ~q
+
+ if (hchar) ad=98*ad/100;
+ if (gchar) ad=98*ad/100;
+ // handwritten-a (alpha)
+ Setac(box1,'a',ad);
+ break;
+ }
+ // --- test A_A_WITH_OGONEK 0x0104 Centr.Eur.Font -------------------------
+ /* not sure if we should move this to a get_CentralEuropean-function */
+ for(ad=d=100;dx>2 && dy>4;){ // min 3x4
+ DBG( wchar_t c_ask='A'; )
+ if (sdata->holes.num > 2) break; /* tolerant against a tiny hole */
+ // first selection (grobes Sieb)
+ if( get_bw(dx/2,dx/2,dy-1-dy/8,dy-1,bp,cs,1) == 1 ) break; // ~B
+ if( num_cross(0,dx-1, 1 , 1 ,bp,cs)!=1 // 600dpi
+ && num_cross(0,dx-1, dy/8 , dy/8 ,bp,cs)!=1
+ && num_cross(0,dx-1, dy/16 , dy/16 ,bp,cs)!=1
+ && num_cross(0,dx-1, dy/8+1, dy/8+1,bp,cs)!=1 ) break;
+ if( num_cross(0,dx-1, dy-1 , dy-1 ,bp,cs)!=1 ) break;
+ if( num_cross(0,dx-1, dy/4 , dy/4 ,bp,cs)!=2
+ && num_cross(0,dx-1, dy/3 , dy/3 ,bp,cs)!=2 ) break;
+ if ( num_cross( 0,dx/8,dy/8, 0,bp,cs)>0 ) break; // ~R
+ for(y=dy/8;y<dy/2;y++) if( num_cross(0,dx-1,y,y,bp,cs) > 1 ) break;
+ if( y==dy/2 ) break; i1=y;
+ if (dy>20) i1++; /* get arround some noise fat font */
+
+ x =loop(bp,0,i1,dx,cs,0,RI); if(x>3*dx/4) break;
+ x+=loop(bp,x,i1,dx,cs,1,RI); if(x>3*dx/4) break; i2=x;
+ x+=loop(bp,x,i1,dx,cs,0,RI); if(x<3*dx/8) break; i2=(x+i2)/2;
+ // hole (i2,i1)
+ y+=loop(bp,i2,y,dy,cs,1,DO);
+ y+=loop(bp,i2,y,dy,cs,0,DO); if(y>3*dy/4) ad=ad*99/100;
+ if (y>5*dy/6) break;
+
+ if( sdata->holes.num != 1 || sdata->holes.hole[0].y1 >= dy-1-dy/4) break;
+ // if( num_hole ( x0, x1, y0, y1-dy/4 ,box1->p,cs,NULL) != 1 ) break;
+ // out_x(box1);
+ i3=0;i4=0;
+ for(x=dx/3;x<2*dx/3;x++){
+ i4=num_cross(i2,x,y ,dy-1,bp,cs);if(i4<1 || i4>2)
+ i4=num_cross(i2,x,y+dy/16,dy-1,bp,cs);if(i4<1 || i4>2) break;
+ if(i4==1) i3=x;
+ } if(i4<1 || i4>2 || i3==0){
+// ToDo: g_debug_A(printf(" A: x,y,i4,i3= %d %d %d %d\n",x,y,i4,i3);)
+ break;
+ }
+ if( get_bw(dx-1-dx/4, dx-1, dy-1-dy/4, dy-1, bp,cs,1) != 1 ) break;
+ /* dy/4 changed to dy/6 because of screenfonts */
+ /* there are strange fonts, one has a serif on the upper end of A */
+ if ( num_cross( 0,dx/8,dy/6, 0,bp,cs)>0 ) break;
+ if ( num_cross(dx-1-dx/4,dx-1, 0,dy/6,bp,cs)>0 ) break;
+
+ i1=loop(bp,dx-1, dy/4,dx,cs,0,LE);
+ i2=loop(bp,dx-1, dy/2,dx,cs,0,LE);
+ i3=loop(bp,dx-1,dy-1-dy/4,dx,cs,0,LE);
+ if( 2*i2+dx/4<i1+i3 || 2*i2-dx/8>i1+i3 ) break;
+
+ i1=loop(bp,0 , dy/4,dx,cs,0,RI); // linke senkr. linie
+ i2=loop(bp,0 , dy/2,dx,cs,0,RI);
+ i3=loop(bp,0 ,dy-1-dy/4,dx,cs,0,RI);
+ if( 2*i2+dx/4<i1+i3 || 2*i2-dx/8>i1+i3 || i1<i3) break;
+
+ // lower ends could be round on thick fonts
+ for(i3=dx,y=dy/4;y<6*dy/8;y++){ // increasing width
+ i1=loop(bp, 0, y,dx,cs,0,RI);
+ i2=loop(bp,dx-1, y,dx,cs,0,LE);
+ if(i1+i2>i3+dx/16) break; if( i1+12<i3 ) i3=i1+i2;
+ } if(y<6*dy/8) break;
+
+ if (!hchar) ad=96*ad/100;
+ if (!gchar) ad=98*ad/100;
+ Setac(box1,(wchar_t)LATIN_CAPITAL_LETTER_A_WITH_OGONEK,ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_cC(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i1,i2,i3,i4,i5,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad,t1; /* tmp-vars */
+ wchar_t bc=UNKNOWN;
+
+ // --- test c,C ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>2;){ // min 3x4
+ DBG( wchar_t c_ask='c'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0 , x0+dx/3,y0+dy/2, y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2, x0+dx/2,y1-dy/3, y1, box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2, x0+dx/2,y0 , y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ if( num_cross(x0,(x0+x1)/2,(y0+y1)/2,(y0+y1)/2,box1->p,cs) > 1 ) Break; // ~ocr-a-[
+
+ for(y=y0+dy/4;y<y0+3*dy/4;y++)
+ if( get_bw(x0+dx/2,x1,y,y,box1->p,cs,1) == 0 ) break;
+ if( y==y0+3*dy/4 ) Break; i1=y; // i1: upper end of right gap
+
+ // measure thickness of line!
+ t1=loop(bp, 0,dy/2,dx,cs,0,RI);
+ t1=loop(bp,t1,dy/2,dx,cs,1,RI);
+ if (t1>dx/2) Break;
+
+ for(y=i1,i2=0,x=x0+dx/2;x<x0+6*dx/8;x++){
+ i=y-1+loop(box1->p,x0+dx/2,i1,dy,cs,0,DO);
+ if( i>i2 ) { i2=i; }
+ } if(i2<y0+5*dy/8-t1/2) Break; // i2: lowest white point above lower bow
+
+ i3=y+1-loop(box1->p,x0+5*dx/8,i1,dy,cs,0,UP);
+ i =y+1-loop(box1->p,x0+4*dx/8,i1,dy,cs,0,UP); if(i<i3) i3=i;
+ if(i3>y0+ dy/4+t1/2) Break; // highest
+
+ for(y=i1;y<y1-dy/8;y++)
+ if( get_bw(x0+dx/2,x1,y,y,box1->p,cs,1) == 1 ) break;
+ if( y-i1<dy/6 ) Break; i2=y-1; // lower end of right gap
+ // pixelbased num_cross for streight lines could fail on small fonts
+ if( num_cross(x1-dx/4,x1-dx/4,i2,y0,box1->p,cs) < 1 ) Break; // ~L
+ if (loop(box1->p,x0,y0+3*dy/4,dx,cs,0,RI)>dx/16)
+ if( num_cross(x0+dx/2,x1,i3 ,y1,box1->p,cs) < 1
+ && num_cross(x0+dx/2,x1,y1-dy/4,y1,box1->p,cs) < 1 ) Break; // ~r
+
+ i=1;
+ for(x=dx/2;x<dx-1 && i;x++) // look for @@ (instead +1 use +delta?)
+ for(y=dy/2;y<dy-1-dy/8 && i;y++){ // .@
+ if( getpixel(bp,x ,y )>=cs
+ && getpixel(bp,x+1,y )< cs
+ && getpixel(bp,x+1,y-1)< cs
+ && getpixel(bp,x ,y-1)< cs ) { i=0;break; }
+ }
+ if(!i) ad=95*ad/100; // ~G
+
+ i=loop(bp,0,dy/2,dx,cs,0,RI);
+ for(y=0;y<dy;y++)if( loop(bp,0,y,dx,cs,0,RI)<i-1-dx/32 ) break;
+ if( y<dy ) Break; // ~r
+ // out_x(box1);
+ for(i5=0,i4=dx,y=dy/2;y>=dy/4;y--){
+ x =loop(bp,0,y,dx,cs,0,RI);
+ x+=loop(bp,x,y,dx,cs,1,RI); if(x>i5) i5=x;
+ i =loop(bp,x,y,dx,cs,0,RI); if(i<i4) i4=i;
+ if( i5<x-dx/32 && i>i4+dx/32 ) break; // unusual for c, more a bad e?
+ } if( y>=dy/4 ) Break;
+
+ if( !hchar ){ // test for e where the middle line is partly removed
+ x= loop(bp,0,dy/2,dx,cs,0,RI);
+ x=x +loop(bp,x,dy/2,dx,cs,1,RI);
+ y=dy/2-loop(bp,x,dy/2,dy,cs,0,UP)-1;
+ i=x +loop(bp,x,y,dx,cs,1,RI);
+ i=i +loop(bp,i,y,dx,cs,0,RI);
+ if( num_cross(x ,x ,1,dy/2,bp,cs) > 1
+ || num_cross(x+1,x+1,1,dy/2,bp,cs) > 1 )
+ if( num_cross(i-1,i-1,1,dy/2,bp,cs) > 1
+ || num_cross(i ,i ,1,dy/2,bp,cs) > 1 ) Break; // ~bad e
+ }
+ if( dy>16 && dy>3*dx && hchar ){ // ~[
+ x= loop(bp,0, dy/16,dx,cs,0,RI);
+ x=+loop(bp,0,dy-1-dy/16,dx,cs,0,RI);
+ i= loop(bp,0, dy/2 ,dx,cs,0,RI)*2;
+ if( i>=x )
+ if( num_cross(0,dx-1,dy/4,dy/4,bp,cs) < 2 ) Break;
+
+ }
+ if( get_bw(x0,x0,y0 ,y1 ,box1->p,cs,2) != 2
+ && get_bw(x0,x1,y0 ,y0 ,box1->p,cs,2) != 2
+ && get_bw(x0,x1,y1 ,y1 ,box1->p,cs,2) != 2
+ && get_bw(x1,x1,y0+1,y1-1,box1->p,cs,1) != 1 ) Break; /* ~[ */
+
+ x =loop(bp, 0,dy/2,dx,cs,0,RI);
+ i =loop(bp,dx-1,dy/2,dx,cs,0,LE);
+ if( (i<dx/2 || i<3) && hchar && dy>7 )
+ if( loop(bp, 0,7*dy/8,dx,cs,0,RI) > x+dx/8
+ && loop(bp, 0, dy/8,dx,cs,0,RI) > x+dx/8
+ && loop(bp,dx-1,dy-1-dy/ 8,dx,cs,0,LE)
+ > loop(bp,dx-1,dy-1-dy/16,dx,cs,0,LE)
+ && loop(bp,dx-1, dy/ 8,dx,cs,0,LE)
+ > loop(bp,dx-1, dy/16,dx,cs,0,LE) ) Break; // ~(
+
+// printf(" hchar=%d i1=%d i2=%d %d\n",hchar,i1-y0,i2-y0,9*dy/16);
+ // ~G without characteristic crotchet
+ if (hchar && dy>15 && dx>7 && i2-y0<9*dy/16 && i1-y0<=dy/4)
+ if ( loop(bp,5*dx/8,i2-y0,dy,cs,0,DO) > 2*dy/8 ){
+ Setac(box1,'G',90);
+ Break;
+ }
+
+ if (hchar){
+ i=1;
+ for(x=dx/2;x<dx-1 && i;x++) // look for @@ (instead +1 use +delta?)
+ for(y= 1;y<dy/4 && i;y++){ // .@
+ if( getpixel(bp,x ,y )>=cs
+ && getpixel(bp,x+1,y )< cs
+ && getpixel(bp,x+1,y-1)< cs
+ && getpixel(bp,x ,y-1)< cs ) { i=0;break; }
+ }
+ if (i) ad=98*ad/100; // ~(
+ if (dy>2*dx) ad=99*ad/100;
+ }
+ if( loop(bp,dx-1,dy/2,dx,cs,0,LE) < 6*dx/8 ) ad=98*ad/100;
+
+ i= loop(bp,dx-1,dy/16,dx,cs,0,LE);
+ j= loop(bp,dx/2,0 ,dy,cs,0,DO);
+ if (i>=dx/2 && j>dy/8 && j>2 && j<dy/2) Break; // t
+
+ if (dy>=3*dx && dy>12) ad=99*ad/100; // (
+ i= loop(bp,dx-1,dy-1,dy,cs,0,UP);
+ j= loop(bp,dx/2,dy-1,dy,cs,0,UP);
+ if (i==0 && j>dy/8) ad=95*ad/100; // <
+ i= loop(bp,dx-1, 0,dy,cs,0,DO);
+ j= loop(bp,dx/2, 0,dy,cs,0,DO);
+ if (i==0 && j>dy/8) ad=95*ad/100; // <
+ if (loop(bp,0,dy-1-dy/8,dx,cs,0,RI)>= 3*dx/4) ad=98*ad/100; // <
+ if (loop(bp,0,dy-1-dy/8,dx,cs,0,RI)>=(dx+1)/2) ad=98*ad/100; // <
+ if (loop(bp,0, dy/8,dx,cs,0,RI)>=dx/2) ad=98*ad/100; // <
+
+ if (gchar) ad=98*ad/100; // could happen for 5x7 font
+ bc=((hchar)?'C':'c');
+ Setac(box1,bc,ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_lL(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i0,i1,i2,i3,i4,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test L ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>4;){ // min 3x4
+ DBG( wchar_t c_ask='L'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ i=loop(bp,dx-1,dy/2,dx,cs,0,LE);
+ if (i<3 && dy>8) {Break;}
+ if (i<dx/2) ad=98*ad/100; // ~G
+
+ if (dx<8 && 3*loop(bp,dx-1,0,dy,cs,0,DO)<=dy) break; // ~G
+ for( i=i1=0,y=y1-dy/4;y<=y1;y++){ // check bottom line (i1)
+ j=loop(box1->p,x0 ,y,dx,cs,0,RI);
+ j=loop(box1->p,x0+j,y,dx,cs,1,RI); if( j>i ){ i=j;i1=y; }
+ } if( i<3*dx/4 ) Break; i1=i; // length of horizontal line
+ // line thickness (i2)
+ i=loop(box1->p,x0 ,y0+dy/2,dx,cs,0,RI); if( i>dx/2 ) Break;
+ j=loop(box1->p,x0+i,y0+dy/2,dx,cs,1,RI); if( i+j>dx/2 ) Break; i2=j;
+ if (loop(bp,dx-1, 0,dx,cs,0,LE)<dx/8
+ && loop(bp,dx-1, dy/4,dx,cs,0,LE)>dx/2
+ && loop(bp, 0,5*dy/8,dx,cs,0,RI)<dx/4
+ && loop(bp,dx-1,3*dy/4,dx,cs,0,LE)<dx/4) Break; // ~G
+ for( i=1,y=y0;y<=y1-dy/4 && i;y++){ // check vertical line
+ j=loop(box1->p,x0 ,y,dx,cs,0,RI);
+ if ( j>(dx+2)/4+(y1-dy/4-y)*dx/2/dy ) { i=0; break; }
+ x=loop(box1->p,x0+j,y,dx,cs,1,RI);
+ if( ((x>i2+1 || 4*x<3*i2) && y>y0+dy/8) || 4*x>3*i1 ) i=0;
+ } if( !i ) Break;
+ if( num_cross(0, dx-1-dx/8, dy-1-dy/2, dy-1-dy/2,bp,cs) != 1 ) Break;
+ if( num_cross(0, dx-1 , dy/3 , dy/3,bp,cs) != 1 ) Break;
+ if( num_cross(0, dx-1 , dy/8 , dy/8,bp,cs) != 1 ) Break;
+ if (loop(bp,0,dy-1,dx,cs,0,RI)
+ -loop(bp,0,dy-3,dx,cs,0,RI)>1+dx/16) ad=96*ad/100; // ~c
+ if (loop(box1->p,x0+dx/4,y1,dy,cs,0,UP)>1+dy/16) ad=99*ad/100; // ~4
+
+ if ( gchar) ad=98*ad/100;
+ if (!hchar) ad=99*ad/100;
+ if (5*dx<2*dy && loop(box1->p,x0,y1,dx,cs,0,RI)>dx/4) ad=99*ad/100; // ~l
+ Setac(box1,'L',ad);
+ break;
+ }
+ // --- test l ---------------------------------------------------
+ // recognize a "l" is a never ending problem, because there are lots of
+ // variants and the char is not very unique (under construction)
+ // --- test italic l ---------------------------------------------------
+ // --- test l ~italic (set flag-italic) --------------------------------
+ // if unsure d should be multiplied by 80..90%
+ for(ad=d=100; dy>dx && dy>5;){ // min 3x4
+ DBG( wchar_t c_ask='l'; )
+ if( box1->dots>0 ) Break;
+ if( num_cross(0, dx-1,dy/2,dy/2,bp,cs) != 1
+ || num_cross(0, dx-1,dy/4,dy/4,bp,cs) != 1 ) Break;
+ // mesure thickness
+ for(i1=0,i2=dx,y=dy/4;y<dy-dy/4;y++){
+ j = loop(bp,0,y,dx,cs,0,RI);
+ j = loop(bp,j,y,dx,cs,1,RI);
+ if( j>i1 ) { i1=j; } // thickest
+ if( j<i2 ) { i2=j; } // thinnest
+ }
+ if ( i1>2*i2 ) Break;
+ if(box1->m3 && dy<=box1->m3-box1->m2) ad=94*ad/100;
+ if( box1->m2-box1->m1>1 && y0>=box1->m2 ) ad=94*ad/100;
+ for(i0=0,i3=0,y=0;y<dy/4;y++){
+ j = loop(bp,0,y,dx,cs,0,RI);
+ if( j>i3 ) { i3=j; } // widest space
+ j = loop(bp,j,y,dx,cs,1,RI);
+ if( j>i0 ) { i0=j;i3=0; } // thickest
+ }
+ if ( i0>4*i2 || 3*i3>2*dx)
+ if ( loop(bp,dx-1,dy-1,dx,cs,0,LE)>3*dx/8
+ || loop(bp, 0,dy-1,dx,cs,0,RI)>3*dx/8) Break; // ~7
+
+ // detect serifs
+ x =loop(bp,0, 0,dx,cs,0,RI);
+ i3=loop(bp,x, 0,dx,cs,0,RI);
+ x =loop(bp,0, 1,dx,cs,0,RI);
+ x =loop(bp,x, 1,dx,cs,0,RI); if(x>i3) i3=x;
+ x =loop(bp,0,dy-1,dx,cs,0,RI);
+ i4=loop(bp,x,dy-1,dx,cs,0,RI);
+ x =loop(bp,0,dy-2,dx,cs,0,RI);
+ x =loop(bp,x,dy-2,dx,cs,0,RI); if(x>i4) i4=x;
+ if( i3>i1+dx/8+1 && i4>i1+dx/8+1 ) Break; // ~I
+
+ for(i=dx,j=0,y=1;y<dy/4;y++){
+ x=loop(bp,dx-1,y,dx,cs,0,LE); if(x>i+1) break; i=x;
+ if( num_cross(0,dx-1,y ,y ,bp,cs)==2
+ && num_cross(0,dx-1,y+1+dy/32,y+1+dy/32,bp,cs)==2 ) j=1;
+ } if ( y<dy/4 ) Break;
+ if(j){ // if loop at the upper end, look also on bottom
+ for(y=3*dy/4;y<dy;y++){
+ if( num_cross(0,dx-1,y ,y ,bp,cs)==2
+ && num_cross(0,dx-1,y-1-dy/32,y-1-dy/32,bp,cs)==2 ) break;
+ } if ( y==dy ) Break;
+ }
+
+ // if( get_bw(x0,x1,y0,y1,p,cs,2) == 0 ) Break; // unsure !I|
+
+ if(dx>3)
+ if( get_bw(dx-1-dx/8,dx-1,0,dy/6,bp,cs,1) != 1 )
+ if( get_bw(dx-1-dx/8,dx-1,0,dy/2,bp,cs,1) == 1 ) Break;
+
+ if( get_bw(dx-1-dx/8,dx-1,dy/4,dy/3,bp,cs,1) != 1 ) // large I ???
+ if( get_bw(0 ,dx/8,dy/4,dy/3,bp,cs,1) != 1 )
+ if( get_bw(dx-1-dx/8,dx-1,0 ,dy/8,bp,cs,1) == 1 )
+ if( get_bw(0 ,dx/8,0 ,dy/8,bp,cs,1) == 1 ) ad=ad*97/100;
+ if( get_bw(dx-1-dx/8,dx-1,dy/2,dy-1,bp,cs,1) != 1 ) // r ???
+ if( get_bw(0 ,dx/8,dy/2,dy-1,bp,cs,1) == 1 )
+ if( get_bw(dx-1-dx/8,dx-1,0 ,dy/3,bp,cs,1) == 1 )
+ if( get_bw(0 ,dx/8,0 ,dy/3,bp,cs,1) == 1 ) Break;
+
+ for( y=1;y<12*dy/16;y++ )
+ if( num_cross(0, dx-1, y , y ,bp,cs) != 1 // sure ?
+ && num_cross(0, dx-1, y-1, y-1,bp,cs) != 1 ) break;
+ if( y<12*dy/16 ) Break;
+
+ if(dx>3){
+ for( y=dy/2;y<dy-1;y++ )
+ if( get_bw(dx/4,dx-1-dx/4,y,y,bp,cs,1) != 1 ) break;
+ if( y<dy-1 ) Break;
+ }
+ // test ob rechte Kante gerade
+ for(x=dx,y=bp->y-1-5*dy/16;y>=dy/5;y--){ // rechts abfallende Kante/Knick?
+ i=loop(bp,bp->x-1,y,x1-x0,cs,0,LE);
+ if( i-2-dx/16>=x ) break;
+ if( i<x ) x=i;
+ }
+ if (y>=dy/5 ) Break;
+
+ // test ob linke Kante gerade
+ for(x=0,y=bp->y-1-dy/5;y>=dy/5;y--){ // rechts abfallende Kante/Knick?
+ i=loop(bp,0,y,x1-x0,cs,0,RI);
+ if( i+2+dx/16<x ) break;
+ if( i>x ) x=i;
+ }
+ if (y>=dy/5 ) Break;
+ if (box1->m4 && y1<box1->m4)
+ if ( get_bw(x0,x1,y1+1,box1->m4+dy/8,box1->p,cs,1) == 1 )
+ ad=ad*97/100; // unsure !l|
+ i=loop(bp,dx-1,dy/16,dx,cs,0,LE);
+ j=loop(bp,dx-1,dy/2 ,dx,cs,0,LE);
+ if( i>3 && j>3 )
+ if( get_bw(dx-1-i/2,dx-1-i/2,0,dy/2,bp,cs,1) == 1 ) Break; // ~t
+
+ for(y=5*dy/8;y<dy;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs) == 2 ) break;
+ if( y<dy ){
+ i =loop(bp,0,y,dx,cs,0,RI);
+ i+=loop(bp,i,y,dx,cs,1,RI);
+ i+=loop(bp,i,y,dx,cs,0,RI)/2; // middle of v-gap
+ if( num_cross(0,i,5*dy/8,5*dy/8,bp,cs)==0
+ && num_cross(i,i,5*dy/8, y,bp,cs)==0 ) Break; // ~J
+ }
+ if ( dx>8
+ && loop(bp, 0,3*dy/4,dx,cs,0,RI)>=dx/4
+ && loop(bp, 0,7*dy/8,dx,cs,0,RI)<=dx/8
+ && loop(bp,dx-1,3*dy/4,dx,cs,0,LE)<=dx/8
+ && loop(bp,dx-1,7*dy/8,dx,cs,0,LE)<=dx/8 ) Break; // ~J
+
+ if ( 2*i3>5*i1 ) // hmm \tt l can look very similar to 7
+ if ( loop(bp,0,dy/4,dx,cs,0,RI)>dx/2
+ && get_bw(0,dx/8,0,dy/4,bp,cs,1) == 1 ) Break; // ~7
+
+ if ( loop(bp,dx-1,dy/2,dx,cs,0,LE)>dx/2
+ && get_bw(3*dx/4,dx-1,3*dy/4,dy-1,bp,cs,1) == 1) {
+ if (loop(bp,0,dy-1,dx,cs,0,RI)<dx/8) ad=99*ad/100; // ~L
+ if(5*dx>2*dy) ad=99*ad/100; // ~L
+ if(5*dx>3*dy) ad=99*ad/100; // ~L
+ }
+ if(!hchar){ // right part (bow) of h is never a l
+ if( get_bw(dx/4,dx/4, 0,dy/4,bp,cs,1) == 1
+ && get_bw(dx/4,dx/4,dy/2,dy-1,bp,cs,1) == 0 ) Break;
+ }
+ if( dx>3 && dy>3*dx )
+ if( loop(bp,dx/4,dy-1 ,dy,cs,0,UP)< dy/4
+ && loop(bp, 0,dy-1-dy/8,dx,cs,0,RI)>=dx/2
+ && loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE)<=dx/4 ){
+ ad=98*ad/100; // ~]
+ if ( loop(bp,dx-1,dy/2,dx,cs,0,LE)==0 ) Break;
+ }
+
+ for(x=0;x<dx/2;x++)
+ if( get_bw( x, x, 0,dy/4 ,bp,cs,1) == 1 ) break;
+ // works only for perpenticular char
+ if( get_bw( x,x+dx/16, 0,dy/16,bp,cs,1) == 0
+ && get_bw( x,x+dx/16,dy/4 ,dy/2 ,bp,cs,1) == 0
+ && get_bw( x,x+dx/16,dy/16,dy/4 ,bp,cs,1) == 1 ){
+ for(i=dx,y=0;y<dy/4;y++){
+ x=loop(bp,0,y,dx,cs,0,RI);
+ if( x>i ) break;
+ }
+ if( x>=loop(bp,0,y+1,dx,cs,0,RI) )
+ if( loop(bp,0 ,0,dy,cs,0,DO)>1 )
+ if( loop(bp,0 ,0,dy,cs,0,DO)
+ - loop(bp,dx/16+1,0,dy,cs,0,DO) < dx/16+1 ) Break; // ~1 Jul00,Nov00
+ if( num_cross(0,dx/2,y-1,y-1,bp,cs)==2 ) Break; // ~1
+ }
+ if(dx<8 && dy<12){ // screen font
+ i= loop(bp,0,0,dy,cs,0,DO);
+ if( loop(bp,dx/2,1,dy,cs,1,DO)>=dy-2
+ && loop(bp,0,dy/2,dx,cs,0,RI)>=2
+ && i>1 && i<dy/2 ) Break; // ~1
+ }
+ if( get_bw(x1,x1,y0 ,y1 ,box1->p,cs,2) != 2
+ && get_bw(x0,x1,y0 ,y0 ,box1->p,cs,2) != 2
+ && get_bw(x0,x1,y1 ,y1 ,box1->p,cs,2) != 2
+ && get_bw(x0,x0+dx/4,y0+1+dy/16,y1-1-dy/16,box1->p,cs,1) != 1 ) Break; /* ~] */
+ i=loop(bp,dx-1,dy/2,dx,cs,0,LE);
+ if( loop(bp, 0,dy/2,dx,cs,0,RI)>=dx/2
+ && (i<dx/2 || i==0) ) ad=98*ad/100; // ~]
+ if( get_bw(x0,x0,y0 ,y1 ,box1->p,cs,2) != 2
+ && get_bw(x0,x1,y0 ,y0 ,box1->p,cs,2) != 2
+ && get_bw(x0,x1,y1 ,y1 ,box1->p,cs,2) != 2
+ && get_bw(x1-dx/4,x1,y0+1+dy/16,y1-1-dy/16,box1->p,cs,1) != 1 ) Break; /* ~[ */
+
+ x =loop(bp, 0,dy/2,dx,cs,0,RI); // konvex/konkav? ~()
+ i =loop(bp,dx-1,dy/2,dx,cs,0,LE);
+ if( loop(bp, 0,7*dy/8,dx,cs,0,RI) > x+dx/8
+ && loop(bp, 0, dy/8,dx,cs,0,RI) > x+dx/8
+ && loop(bp,dx-1,7*dy/8,dx,cs,0,LE) < i-dx/8
+ && loop(bp,dx-1, dy/8,dx,cs,0,LE) < i-dx/8 ) Break; // ~(
+ if( loop(bp, 0,7*dy/8,dx,cs,0,RI) < x-dx/8
+ && loop(bp, 0, dy/8,dx,cs,0,RI) < x-dx/8
+ && loop(bp,dx-1,7*dy/8,dx,cs,0,LE) > i+dx/8
+ && loop(bp,dx-1, dy/8,dx,cs,0,LE) > i+dx/8 ) Break; // ~)
+
+ i= loop(bp, 0, 0,dy,cs,0,DO); // horizontal line?
+ if(dy>=12 && i>dy/8 && i<dy/2){
+ if( loop(bp,dx-1,3*dy/16,dx,cs,0,LE)-dx/8
+ >loop(bp,dx-1, i,dx,cs,0,LE)
+ || loop(bp,dx-1,3*dy/16,dx,cs,0,LE)-dx/8
+ >loop(bp,dx-1, i+1,dx,cs,0,LE) )
+ if( loop(bp,dx-1,8*dy/16,dx,cs,0,LE)-dx/8
+ >loop(bp,dx-1, i,dx,cs,0,LE)
+ || loop(bp,dx-1,8*dy/16,dx,cs,0,LE)-dx/8
+ >loop(bp,dx-1, i+1,dx,cs,0,LE) )
+ if( loop(bp, 0,3*dy/16,dx,cs,0,RI)-dx/8
+ >loop(bp, 0, i,dx,cs,0,RI)
+ || loop(bp, 0,3*dy/16,dx,cs,0,RI)-dx/8
+ >loop(bp, 0, i+1,dx,cs,0,RI) )
+ if( loop(bp, 0,8*dy/16,dx,cs,0,RI)-dx/8
+ >loop(bp, 0, i,dx,cs,0,RI)
+ || loop(bp, 0,8*dy/16,dx,cs,0,RI)-dx/8
+ >loop(bp, 0, i+1,dx,cs,0,RI) ) Break; // ~t
+ if( loop(bp, 0,i-1,dx,cs,0,RI)>1 && dx<6 ) Break; // ~t
+ if( loop(bp, 0,8*dy/16,dx,cs,0,RI)>dx/8
+ && loop(bp, 0, i,dx,cs,1,RI)>=dx-1
+ && loop(bp,dx-1,8*dy/16,dx,cs,0,LE)>dx/8
+ && loop(bp,dx-1, i-1,dx,cs,0,LE)>dx/8 ) Break; // ~t
+ }
+// if( vertical_detected && dx>5 )
+ if( loop(bp,0, 1,dx,cs,0,RI)>=dx/2
+ && ( loop(bp,0,dy-2,dx,cs,0,RI)<=dx/8
+ || loop(bp,0,dy-1,dx,cs,0,RI)<=dx/8 ) )
+ if( ( loop(bp,dx-1, 0,dx,cs,0,LE)<=dx/8
+ || loop(bp,dx-1, 1,dx,cs,0,LE)<=dx/8 )
+ && loop(bp,dx-1,dy-2,dx,cs,0,LE)>=dx/2 ) ad=98*ad/100; // ~/
+
+ if( get_bw(x0,x1,y0,y1,box1->p,cs,2) == 0 ) ad=99*ad/100;
+
+ if (!hchar || loop(bp,0,dy/4,dx,cs,0,RI)>dx/2){ // ~z
+ i=loop(bp,0,dy/16 ,dx,cs,0,RI);
+ i=loop(bp,i,dy/16 ,dx,cs,1,RI); j=i;
+ i=loop(bp,0,dy/16+1,dx,cs,0,RI);
+ i=loop(bp,i,dy/16+1,dx,cs,1,RI); if (i>j) j=i;
+ i=loop(bp,0,dy/16+2,dx,cs,0,RI);
+ i=loop(bp,i,dy/16+2,dx,cs,1,RI); if (i>j) j=i;
+ if (j*4>=dx*3) ad=98*ad/100; // ~z
+ if (j*8>=dx*7) ad=96*ad/100; // ~z
+ }
+
+ if( get_bw(x0,x0,y1,y1,box1->p,cs,2) == 0 ) ad=99*ad/100;
+ if( get_bw(x1,x1,y1,y1,box1->p,cs,2) == 0 ) ad=99*ad/100;
+ if (ad==100) ad--; /* I have to fix that:
+ .@@@@.<-
+ @@..@@
+ ....@@
+ ....@@<
+ ...@@.
+ ..@@@.
+ ..@@..
+ .@@...
+ @@....
+ @@@@@@<-
+ */
+ if(!hchar) ad=ad*99/100;
+ if( gchar) ad=ad*99/100;
+ Setac(box1,'l',ad);
+// if( i<100 ) Break; ????
+// if( loop(bp,0, 1,dx,cs,0,RI)<=dx/8
+// && loop(bp,0,dy/2,dx,cs,0,RI)<=dx/8
+// && loop(bp,0,dy-2,dx,cs,0,RI)<=dx/8 ) vertical_detected=1;
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_oO(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+ wchar_t bc=UNKNOWN;
+
+ // --- test o,O ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='o'; )
+ if (sdata->holes.num !=1 ) Break;
+ if( get_bw(x0 , x0+dx/2,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/2 , x1 ,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y1-dy/2 , y1, box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y0 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y0+dy/2 , y1-dy/3,box1->p,cs,1) != 0 ) Break;
+ if (sdata->holes.hole[0].y0 > dy/3
+ || sdata->holes.hole[0].y1 < dy-1-dy/3) Break;
+
+ if( num_cross(x0+dx/2 ,x0+dx/2 ,y0, y1 ,box1->p,cs) != 2
+ && num_cross(x0+dx/2+1,x0+dx/2+1,y0, y1 ,box1->p,cs) != 2 ) Break;
+ if( num_cross(x0+dx/3,x1-dx/4,y0 , y0 ,box1->p,cs) != 1 ) // AND
+ if( num_cross(x0+dx/3,x1-dx/4,y0+1 , y0+1,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0+dx/4,x1-dx/3,y1 , y1 ,box1->p,cs) != 1 ) // against "rauschen"
+ if( num_cross(x0+dx/4,x1-dx/3,y1-1 , y1-1,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0 ,x0 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x0+1 ,x0+1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ if( num_cross(x1 ,x1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x1-1 ,x1-1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+
+ if( loop(bp,0 ,0 ,x1-x0,cs,0,RI)<=
+ loop(bp,0 ,2 ,x1-x0,cs,0,RI) ) Break;
+
+ x=loop(bp,dx-1,dy-1-dy/3,x1-x0,cs,0,LE); // should be minimum
+ for( y=dy-1-dy/3;y<dy;y++ ){
+ i=loop(bp,dx-1,y,x1-x0,cs,0,LE);
+ if( i<x ) break; x=i;
+ }
+ if( y<dy ) Break;
+
+ // ~D
+ if( loop(bp,0, dy/16,dx,cs,0,RI)
+ + loop(bp,0,dy-1-dy/16,dx,cs,0,RI)
+ <= 2*loop(bp,0, dy/2 ,dx,cs,0,RI)+dx/8 ) Break; // not konvex
+ if( loop(bp,0 , 1+dy/16,dx,cs,0,RI) + dx/4
+ <= loop(bp,dx-1, 1+dy/16,dx,cs,0,LE) ) Break; // Dec00
+
+ if( loop(bp,dx-1, dy/16,dx,cs,0,LE)>dx/8 )
+ if( loop(bp,0 , dy/16,dx,cs,0,RI)<dx/16 ) Break;
+ if( loop(bp,dx-1,dy-1-dy/16,dx,cs,0,LE)>dx/8 )
+ if( loop(bp,0 ,dy-1-dy/16,dx,cs,0,RI)<dx/16 ) Break;
+ if( get_bw(x1-dx/32,x1,y0,y0+dy/32,box1->p,cs,1) == 0
+ && get_bw(x1-dx/32,x1,y1-dy/32,y1,box1->p,cs,1) == 0
+// && ( get_bw(x0,x0+dx/32,y0,y0+dy/32,box1->p,cs,1) == 1
+ && ( get_bw(0,dx/32,0,dy/32,bp,cs,1) == 1
+ || get_bw(x0,x0+dx/32,y1-dy/32,y1,box1->p,cs,1) == 1 ) ) Break; // ~D
+
+ // search lowest inner white point
+ for(y=dy,j=x=0;x<dx;x++) {
+ i =loop(bp,x,dy-1 ,y1-y0,cs,0,UP);
+ i+=loop(bp,x,dy-1-i,y1-y0,cs,1,UP);
+ if (i<=y) { y=i; j=x; }
+ } i=y;
+ // italic a
+ for(y=dy-1-i;y<dy-1;y++)
+ if( num_cross(j,dx-1,y,y,bp,cs) > 1 ) ad=99*ad/100; // ~a \it a
+ for(y=0;y<dy-1-i;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs) > 2 ) ad=98*ad/100; // ~a \it a
+ if (loop(bp,dx-1,dy-1,x1-x0,cs,0,LE)<dx/8) ad=98*ad/100; // \it a
+ if (loop(bp,dx-1, 0,x1-x0,cs,0,LE)<dx/8) ad=98*ad/100; // \it a
+ if (loop(bp,dx-1,dy-1-dy/8,x1-x0,cs,0,LE)+1+dx/16
+ <loop(bp, 0,dy-1-dy/8,x1-x0,cs,0,RI))
+ { ad=99*ad/100; MSG(fprintf(stderr,"ad=%d",ad);) } // \it a
+ if (loop(bp,dx-1,dy-1,y1-y0,cs,0,UP)+1+(dy+3)/8
+ <loop(bp, 0,dy-1,y1-y0,cs,0,UP))
+ { ad=98*ad/100; MSG(fprintf(stderr,"ad=%d",ad);) } // \it a
+
+ if (abs(loop(bp,dx/2, 0,dy,cs,0,DO)
+ -loop(bp,dx/2,dy-1,dy,cs,0,UP))>dy/8
+ || num_cross(0,dx-1, 0, 0,bp,cs) > 1
+ || num_cross(0,dx-1,dy-1,dy-1,bp,cs) > 1
+ ) ad=98*ad/100; // ~bq
+
+ if( hchar && 2*y0<box1->m1+box1->m2 ) i=1; else i=0;
+ if (gchar) ad=99*ad/100;
+ bc='o';
+ if( i ){ bc='O'; }
+ if ( bc=='O' && ad>99) ad=99; /* we can never 100% sure, 0O */
+ Setac(box1,bc,ad);
+ if (bc=='O') Setac(box1,'0',ad);
+ if (bc=='o') Setac(box1,'0',98*ad/100);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_pP(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i1,i2,i3,i4,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+ wchar_t bc=UNKNOWN;
+
+ // --- test pP ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='p'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if( get_bw(0 , dx/2,3*dy/4,3*dy/4,bp,cs,1) != 1 ) Break;
+ if( get_bw(0 , dx/2, dy/2, dy/2,bp,cs,1) < 1 ) Break;
+ if( get_bw(dx/4, dx-1, dy/4, dy/4,bp,cs,1) != 1 ) Break;
+ i= loop(bp,dx-1,3*dy/4,dx,cs,0,LE); if (i<dx/4) Break;
+ if( num_cross(x1-3*i/4,x1-3*i/4, y0, y1-3*dy/16,box1->p,cs) != 2 )
+ if( num_cross(x0+dx/2 ,x0+dx/2 , y0, y1-3*dy/16,box1->p,cs) != 2 )
+ if( num_cross(x0+dx/2+1,x0+dx/2+1, y0, y1-3*dy/16,box1->p,cs) != 2 ) Break;
+ if( num_cross(0,dx-1,7*dy/8 ,7*dy/8 ,bp,cs) != 1 )
+ if( num_cross(0,dx-1,7*dy/8-1,7*dy/8-1,bp,cs) != 1 ) Break;
+ if( num_cross(0,dx-1, dy/4 , dy/4 ,bp,cs) != 2 )
+ if( num_cross(0,dx-1, dy/4-1, dy/4-1,bp,cs) != 3 ) // \it p with nice kurve
+ if( num_cross(0,dx-1, dy/4 , dy/4 ,bp,cs) != 2 )
+ if( num_cross(0,dx-1, dy/4+1, dy/4+1,bp,cs) != 2 ) Break;
+
+ i= loop(bp,0,dy/2,dx,cs,0,RI); if(i<1) i++;
+ if( num_cross(i-1,dx-1, dy/4 , dy/4 ,bp,cs) != 2 )
+ if( num_cross(i-1,dx-1, dy/4+1, dy/4+1,bp,cs) != 2 ) Break;
+
+ i1= loop(bp, 0,3*dy/8,dx,cs,0,RI); if (i1>=dx/2) ad=90*ad/100;
+ i2=i1+loop(bp,i1,3*dy/8,dx,cs,1,RI); // upper x-position of v line
+ i3= loop(bp, 0,7*dy/8,dx,cs,0,RI);
+ i4=i3+loop(bp,i3,7*dy/8,dx,cs,1,RI); // lower x-position of v line
+ // out_x(box1);printf(" p:");
+ for ( y=dy/8; y<7*dy/8; y++ ){
+ x=i2+ (8*y-3*dy)*(i4-i2)/(4*dy); // right limit of line
+ i= loop(bp,0,y,dx,cs,0,RI); if(i>x+dx/16) break;
+ } if ( y<7*dy/8 ) Break;
+ for ( x=0,j=y=dy/3; y<dy-dy/8; y++ ){ // suche unterkante (also 4x6)
+ i=loop(bp,dx-1,y,dx,cs,0,LE);
+ if ( i>x ) { x=i; j=y; } if(x>dx/2) break;
+ } if ( x<dx/2 || x>=dx) Break;
+ if( get_bw(3*dx/4,dx-1, y , dy-1,bp,cs,1) == 1 ) Break;
+
+ i=num_hole (x0,x1,y0,y1-dy/5,box1->p,cs,NULL);
+ // j=num_hole (x0,x1,y0,y1 ,box1->p,cs,NULL);
+ j=sdata->holes.num;
+
+ if (j!=1 && dx< 8) ad=96*ad/100;
+ if (j!=1 && dx>=8) ad=98*ad/100;
+ if (i==0 && j==0) ad=90*ad/100; /* some times there is a small gap */
+ if (i>1 || j>1 || j>i) Break;
+
+ // check for serif F
+ i= loop(bp,bp->x-1, bp->y/4, dx ,cs,0,LE);
+ i=i+loop(bp,bp->x-1-i,bp->y/4, dx ,cs,1,LE);
+ j= loop(bp,bp->x-1-i,bp->y/4,3*dy/4,cs,0,DO);
+ if (j>dy/2) ad=80*ad/100; // its an serif-F
+
+ if( ((!hchar) && (!gchar)) || (hchar && gchar)) ad=95*ad/100;
+ bc='p';
+ if( hchar && ((!gchar) || dy<14)) bc='P';
+ if ( hchar && gchar) ad=98*ad/100; // \ss sz
+ if ((!hchar) && !gchar) ad=98*ad/100;
+
+ Setac(box1,bc,ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_qQ(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad; /* tmp-vars */
+
+ // --- test Q ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>4;){ // min 3x4
+ DBG( wchar_t c_ask='Q'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if( get_bw(x0 ,x0+dx/3,y0+dy/3,y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/3,x1 ,y0+dy/3,y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2,x0+dx/2,y1-dy/3,y1, box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2,x0+dx/2,y0 ,y0+dy/4,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2,x0+dx/2,y0+dy/3,y1-dy/2,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x1 ,x1 ,y0 ,y0 ,box1->p,cs,1) == 1 ) Break; //alpha
+ if( num_cross(x0+dx/2,x0+dx/2,y0 , y1 ,box1->p,cs) < 2 ) Break;
+ if( num_cross(x0+dx/5,x1-dx/5,y0 , y0 ,box1->p,cs) != 1 ) // AND
+ if( num_cross(x0+dx/5,x1-dx/5,y0+1 , y0+1 ,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0 ,x0 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x0+1 ,x0+1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ if( get_bw(x1 ,x1 ,y1-dy/8 , y1 ,box1->p,cs,1) == 0 )
+ if( num_cross(x1 ,x1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x1-1 ,x1-1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ // i=num_hole(x0,x1,y0,y1,box1->p,cs,NULL);
+ i=sdata->holes.num;
+ if(!i) Break;
+ if( i!=1 && (i!=2 || num_hole(x0,x1,y0+dy/2,y1,box1->p,cs,NULL)!=1) ) Break;
+ x=x1;y=y1;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,LE,ST); if( x<x1-dx/2 ) Break;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,ST,LE);
+ if( x<x1-dx/2 ) { if (gchar) ad=98*ad/100; else ad=90*ad/100; }
+ if( loop(bp,0 ,0 ,dx,cs,0,RI)
+ < loop(bp,0 ,2 ,dx,cs,0,RI) ) Break;
+ if( loop(bp,0 ,dy/8+2,dx,cs,0,RI)
+ +loop(bp,dx-1,dy/8+2,dx,cs,0,LE) > 5*dx/8 ) Break; // ~4 Okt00
+
+ x= loop(bp,dx-1,3*dy/8,dy,cs,0,LE); if( x>dx/4 ) Break;
+ if( loop(bp,dx-1-x,0 ,dy,cs,0,DO)
+ <= loop(bp,dx-2-x,0 ,dy,cs,0,DO) ) Break; // 4
+
+ if( loop(bp,dx-1,dy-2,dx,cs,0,LE)
+ <= loop(bp,dx-1,dy/2,dx,cs,0,LE) )
+ if( loop(bp, 1,dy-1,dy,cs,0,UP)
+ <= loop(bp,dx/2,dy-1,dy,cs,0,UP) )
+ if( loop(bp, 0,dy-2,dx,cs,0,RI)>dx/2 )
+ if( loop(bp, 0, 0,dx,cs,0,RI)>dx/2 ) Break; // 4
+
+ if( loop(bp,dx-1,3*dy/4,dx,cs,0,LE)
+ + loop(bp, 0,3*dy/4,dx,cs,0,RI)
+ < loop(bp,dx-1,2*dy/4,dx,cs,0,LE)
+ + loop(bp, 0,2*dy/4,dx,cs,0,RI) ) ad=94*ad/100; // 4
+ if( loop(bp,0 ,3*dy/4,dx,cs,1,RI) >= dx ) ad=94*ad/100; // 4
+
+
+ if( loop(bp,dx-1,dy/3,dx,cs,0,LE)> dx/4 ) Break;
+ j=loop(bp,dx/2,dy-1,dy,cs,0,UP);
+ if (j>1 && j>dy/8) {
+ if( get_bw(0,dx/2,dy-1-j/2,dy-1-j/2,bp,cs,1) == 1 ) { // ~RA
+ if (j<5) ad=95*ad/100;
+ else Break;
+ }
+ }
+
+ // italic a
+ for(i=0,y=0;y<dy/2;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs) > 2 ) i++; if(i>dy/8) Break; // ~a \it a
+ if (i>0) ad=99*ad/100;
+
+ // ~o look at the lower right side for falling line
+ for(j=x=0,y=dy/2;y<dy;y++){
+ i=loop(bp,dx-1,y,dx,cs,0,LE);if(i>x){ x=i; }
+ if (x-i>j) j=x-i;
+ if( j>dx/16 ) Break; // falling line detected
+ }
+ if (j==0) Break; // no falling line => no Q
+ if (j<=dx/16) ad=98*ad/100;
+ if(y1<=box1->m3) ad=98*ad/100; // ~q no underlength! rare
+ if(!hchar) ad=96*ad/100;
+ Setac(box1,'Q',ad);
+ break;
+ }
+ // --- test q ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>3;){ // min 3x4
+ DBG( wchar_t c_ask='q'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ for ( y=y0; 2*y<=y0+y1; y++ ){ // detect ring
+ if( num_cross(x0,x1, y, y,box1->p,cs) == 2 ) Break;
+ } if (2*y>y0+y1) Break; /* < */
+ for ( y=(y0+y1)/2; y<=y1; y++ ){ // detect vert line
+ if( num_cross(x0, x1, y, y,box1->p,cs) == 1
+ && num_cross(x0,x0+dx/2, y, y,box1->p,cs) == 0 ) Break;
+ } if (y>y1) Break; /* O (y==y1 for 4x6font-q) */
+ for ( x=0,j=y=y0+dy/3; y<=y1-dy/8; y++ ){ // detect baseline
+ i=loop(box1->p,x0,y,dx,cs,0,RI);
+ if ( i>x ) { x=i; j=y; }
+ if ( x>dx/2 ) break;
+ } if ( x<dx/2 || x>=dx) Break;
+ if (y1-j+1<dy/4) ad=96*ad/100; // ~\it{a}
+ if( num_cross(x0+x/2,x0+x/2, j, y1,box1->p,cs) != 0 ) ad=96*ad/100; // ~g
+ if( loop(box1->p,x0+dx/16,j,dy,cs,0,UP)<1+dy/16 ){
+ ad=97*ad/100;
+ if (hchar || !gchar) Break; // 4
+ }
+ if( loop(box1->p,x0+dx/16,j-dy/32-1,dy,cs,1,RI)>=dx-dx/8
+ || loop(box1->p,x0+dx/16,j-dy/16-1,dy,cs,1,RI)>=dx-dx/8 ){
+ ad=96*ad/100; // 4
+ }
+ if( get_bw(x1-dx/3, x1, y0+dy/3, y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0, x0+dx/3, y0+dy/3, y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0, x0+dx/4, y1-dy/8, y1-dy/9,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x0, x0+dx/4, y1-dy/5, y1-dy/9,box1->p,cs,1) == 1 ) ad=99*ad/100;
+ if( num_cross(x0+dx/2,x0+dx/2, y0, j ,box1->p,cs) != 2 ) Break;
+ // if( num_hole (x0 ,x1 , y0, y1 ,box1->p,cs,NULL) != 1 )
+ if (sdata->holes.num != 1)
+ { if (dx<16) ad=98*ad/100; else Break; }
+ if( num_hole (x0 ,x1 , y0, j ,box1->p,cs,NULL) != 1 )
+ { if (dx<16) ad=98*ad/100; else Break; }
+ // ~\it g
+ if( loop(bp,0,dy-1-dy/4,dx,cs,0,RI)>5*dx/8
+ && get_bw(dx/4,dx/4,dy-1-dy/4,dy-1,bp,cs,1)==1 ) Break; // ~\it g
+ // what about unsure m1-m4?
+ if(!gchar){ ad=ad*99/100; } // ~4
+ if( hchar){ ad=ad*99/100; } // ~49
+ Setac(box1,'q',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_iIjJ(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i1,i2,i3,i4,i5,hchar=sdata->hchar,gchar=sdata->gchar,
+ ax,ay,bx,by,cx,cy,ex,ey,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ad,ya,yb,yc,yd,ye,yf,xa,xb, /* tmp-vars */
+ (*aa)[4]=sdata->aa; /* the for line ends, (x,y,dist^2,vector_idx) */
+
+ // --- test i ---------------------------------------------------
+ // if(box1->dots==1) // what about \it neighbouring ij
+ for(ad=d=100;dy>3 && dx>0;){ // min 3x4 without dot
+ DBG( wchar_t c_ask='i'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ // ToDo: ':' check that high of dot is smaller than the vert. line!
+ /*
+ * o <== ya
+ * o
+ *
+ * ooo <== yb
+ * o
+ * o
+ * o
+ * ooo
+ */
+ ya=y0;
+ if (box1->dots!=1) ad=98*ad/100;
+ while(dy>3*dx && box1->m2){ // test for vertical i without detected dot
+ i= loop(bp,dx/2,dy-1 ,dy,cs,0,UP);
+ if (dy-1-i<box1->m3-2) break;
+ i+=loop(bp,dx/2,dy-1-i,dy,cs,1,UP);
+ // distance upper end to m2 > (m2-m1)/3
+ if (3*abs(dy-1-i-box1->m2)>box1->m2-box1->m1) break;
+ if( get_bw(x0,x1,y0,(box1->m1+box1->m2)/2,box1->p,cs,1) == 1 )
+ if( get_bw(x0,x1,y1-i ,y1-i ,box1->p,cs,1) == 0
+ || get_bw(x0,x1,y1-i-1,y1-i-1,box1->p,cs,1) == 0
+ || get_bw(x0,x1,y1-i-2,y1-i-2,box1->p,cs,1) == 0 )
+ {
+ Setac(box1,'i',ad);
+ return 'i'; /* beleave me, thats an "i"! */
+ } break;
+ }
+// if( box1->dots!=1 ) Break;
+ if( box1->m2 && 2*y0>=box1->m2+box1->m1 ) ya=box1->m1;
+
+// out_x(box1);
+ for (y=ya;2*y<ya+y1;y++) if( get_bw(x0,x1,y,y,box1->p,cs,1) == 1 ) break;
+ if (2*y>=ya+y1) Break; // hmm, gap only, no dot?
+ ya=y;
+ if (box1->m2 && ya>box1->m2+2) Break;
+ for ( ;2*y<y1+ya;y++) if( get_bw(x0,x1,y,y,box1->p,cs,1) != 1 ) break;
+ if (2*y>=ya+y1) Break; // hmm no gap
+ for ( ;2*y<y1+ya;y++) if( get_bw(x0,x1,y,y,box1->p,cs,1) == 1 ) break;
+ yb=y;
+ if (5*yb>=3*ya+2*y1) ad=99*ad/100; // large gap
+ if (2*yb>= ya+ y1) ad=97*ad/100; // very large gap, ~:
+ if (5*yb>=2*ya+3*y1) Break; // huge gap, ~:
+ if (loop(bp,dx-1,y+(y1-ya+1)/32,dx,cs,0,LE)>dx/2) // unusual (right part of ouml)
+ ad=95*ad/100;
+
+ // printf(" num_cross dy/2=%d %d\n",dy/2, num_cross(0,dx-1,dy/2,dy/2,bp,cs));
+ // printf(" dots=%d\n",box1->dots); out_x(box1);
+ // \sl ~f. !
+ for (y=y1;y>ya;y--) if( get_bw(x0,x1,y,y,box1->p,cs,1) != 1 ) break;
+ if (y>(ya+3*y1)/4) Break;
+ if (y>(ya+2*y1)/3) ad=96*ad/100;
+
+ y=(y1-yb+1)/2+yb-y0; /* only one vertical line, italic i is more an tall S */
+ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) Break;
+ for(;y<=y1-y0;y++){ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) break; } yc=y;
+ for(;y<=y1-y0;y++){ if( num_cross(0,dx-1,y,y,bp,cs) != 2 ) break; } yd=y;
+ if( yd<3*(y1-yb+1)/4+yb-y0 ) Break;
+ y=(y1-yb+1)/2+yb-y0;
+ for(;y>0;y--){ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) break; } ye=y;
+ for(;y>0;y--){ if( num_cross(0,dx-1,y,y,bp,cs) != 2 ) break; } yf=y;
+ if( yf>(y1-yb+1)/4+yb-y0 ) Break;
+ if(yd>yc+2){
+ xa=loop(bp, 0,yc-1,dx,cs,0,RI);
+ xb=loop(bp,dx-1,yc-1,dx,cs,0,LE);
+ if(
+ xb-loop(bp,dx-1,yc,dx,cs,0,LE) /* Dec00 */
+ > xa-loop(bp, 0,yc,dx,cs,0,RI) ){
+ y= loop(bp,dx-xb,yc-1,dy,cs,0,DO);
+ if(y>0){
+ i=loop(bp,dx-xb-1,yc-1+y-1,dy,cs,0,DO);
+ if( i>0 ) y+=i-1;
+ }
+ if( yc-1+y < yd-1 ) Break;
+ } else {
+ y= loop(bp,11*xa/16,yc-1,dy,cs,0,DO);
+ if( yc-1+y < yd-2 ) Break;
+ }
+ }
+ if(yf<ye-2){
+ x=loop(bp,0 ,ye+1,dx,cs,0,RI);
+ y=loop(bp,x-1,ye+1,dy,cs,0,UP);
+ i=loop(bp,x ,ye+2-y,dy,cs,0,UP);
+ if( i>0 ) y+=i-1;
+ if( ye+1-y > yf+1 ) Break;
+ }
+ if( 2*y0 <= box1->m1+box1->m2
+ && loop(bp,0, 0,dx,cs,0,RI)+1
+ < loop(bp,0,dx/2,dx,cs,0,RI) ) ad=97*ad/100;
+
+ if( gchar ) // i is more often than j, be sure that realy correct Mai00
+ if( loop(bp, 0,2*dy/4,dx,cs,0,RI)
+ -loop(bp,dx-1,2*dy/4,dx,cs,0,LE)>dx/8 ) Break;
+
+ // could be a broken + or similar thing?
+ if( 3 * ya > box1->m1 + 2*box1->m2 ) ad=90*ad/100;
+
+ if( loop(bp,dx-1,3*dy/4,dx,cs,0,LE)>dx/2
+ && loop(bp,dx-1, dy-1,dx,cs,0,LE)<dx/4 ) Break; // ~d=cl
+
+ // test for &eacute;
+ if( dx>5 && num_cross(x0+dx/2,x0+dx/2, ya, y1 ,box1->p,cs) >= 3 )
+ ad=95*ad/100;
+
+ Setac(box1,'i',ad);
+ break;
+ }
+ // --- test j ---------------------------------------------------
+ // if(box1->dots==1) // what about \it neighbouring ij
+ for(ad=d=100;dy>4 && dx>0;){ // min 3x4
+ DBG( wchar_t c_ask='j'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ ya=y0;
+ if( box1->m2 && 2*y0>=box1->m2+box1->m1 ) ya=box1->m1;
+
+ for(y=ya;2*y<ya+y1;y++) if( get_bw(x0,x1,y,y,box1->p,cs,1) == 1 ) break;
+ if(2*y>=ya+y1) Break; // hmm only gap
+ ya=y;
+ if( box1->m2 && ya>box1->m2+2 ) Break;
+ for( ;2*y<y1+ya;y++) if( get_bw(x0,x1,y,y,box1->p,cs,1) != 1 ) break;
+ if(2*y>=ya+y1) Break; // hmm no gap
+ for( ;2*y<y1+ya;y++) if( get_bw(x0,x1,y,y,box1->p,cs,1) == 1 ) break;
+ if(2*y>=ya+y1) Break; // hmm very large gap
+ yb=y;
+ if( loop(bp,dx-1,y+(y1-ya+1)/32,dx,cs,0,LE)>dx/2 ) Break; // unusual (right part of ouml)
+
+ // printf(" num_cross dy/2=%d %d\n",dy/2, num_cross(0,dx-1,dy/2,dy/2,bp,cs));
+ // printf(" dots=%d\n",box1->dots); out_x(box1);
+ // \sl ~f. !
+ for(y=(ya+y1)/2;y<=y1;y++) if( get_bw(x0,x1,y,y,box1->p,cs,1) != 1 ) break;
+ if(y<=y1) Break;
+
+ y=(y1-yb+1)/2+yb-y0; /* only one vertical line, italic i is more an tall S */
+ if( num_cross(0,dx-1,y,y,bp,cs) >2 ) Break;
+ for(;y<=y1-y0;y++){ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) break; } yc=y;
+ for(;y<=y1-y0;y++){ if( num_cross(0,dx-1,y,y,bp,cs) != 2 ) break; } yd=y;
+ if( yd<3*(y1-yb+1)/4+yb-y0 ) Break;
+ y=(y1-yb+1)/2+yb-y0;
+ for(;y>0;y--){ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) break; } ye=y;
+ for(;y>0;y--){ if( num_cross(0,dx-1,y,y,bp,cs) != 2 ) break; } yf=y;
+ if( yf>(y1-yb+1)/4+yb-y0 ) Break;
+ if(yd>yc+2){
+ xa=loop(bp, 0,yc-1,dx,cs,0,RI);
+ xb=loop(bp,dx-1,yc-1,dx,cs,0,LE);
+ if(
+ xb-loop(bp,dx-1,yc,dx,cs,0,LE) /* Dec00 */
+ > xa-loop(bp, 0,yc,dx,cs,0,RI) ){
+ y= loop(bp,dx-xb,yc-1,dy,cs,0,DO);
+ if(y>0){
+ i=loop(bp,dx-xb-1,yc-1+y-1,dy,cs,0,DO);
+ if( i>0 ) y+=i-1;
+ }
+ if( yc-1+y < yd-1 ) Break;
+ } else {
+ y= loop(bp,11*xa/16,yc-1,dy,cs,0,DO);
+ if( yc-1+y < yd-2 ) Break;
+ }
+ }
+ if(yf<ye-2){
+ x=loop(bp,0 ,ye+1,dx,cs,0,RI);
+ y=loop(bp,x-1,ye+1,dy,cs,0,UP);
+ i=loop(bp,x ,ye+2-y,dy,cs,0,UP);
+ if( i>0 ) y+=i-1;
+ if( ye+1-y > yf+1 ) Break;
+ }
+ if( 2*y0 <= box1->m1+box1->m2
+ && loop(bp,0, 0,dx,cs,0,RI)+1
+ < loop(bp,0,dx/2,dx,cs,0,RI) ) ad=97*ad/100;
+ if (loop(bp,0,dy-1,dx,cs,0,RI)
+ -loop(bp,0,dy-3,dx,cs,0,RI)>1+dx/16) ad=96*ad/100; // ~c
+
+ if( gchar ) // i is more often than j, be sure that realy correct Mai00
+ if( loop(bp, 0,2*dy/4,dx,cs,0,RI)
+ -loop(bp,dx-1,2*dy/4,dx,cs,0,LE)<=dx/8 ) Break;
+ // could be a broken + or similar thing?
+ if( 3 * ya > box1->m1 + 2*box1->m2 ) ad=80*ad/100;
+ if (!gchar) ad=96*ad/100;
+ if( box1->dots!=1 ) ad=98*ad/100;
+
+ Setac(box1,'j',ad);
+
+ break;
+ }
+ // --- test I ---------------------------------------------------
+ for(ad=d=100;dy>4 && dy>dx && 5*dy>4*(box1->m3-box1->m2);){ // min 3x4
+ DBG( wchar_t c_ask='I'; )
+ if( box1->dots==1 ) Break;
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+
+ x =loop(bp,0, dy/2,dx,cs,0,RI); // konvex? divided Q
+ if(loop(bp,0,7*dy/8,dx,cs,0,RI) > x+dx/8) Break;
+ for( y=dy/16;y<dy-1-dy/16;y++ )
+ if( num_cross(0, dx-1, y , y ,bp,cs) != 1 )
+ if( num_cross(0, dx-1, y+dy/16 , y+dy/16 ,bp,cs) != 1 ) break;
+ if( y<dy-1-dy/16 ) Break;
+ x =loop(bp,0, dy/2,dx,cs,0,RI);
+ i5=loop(bp,x, dy/2,dx,cs,1,RI); // center width
+ for(y=dy/4;y<3*dy/4;y++ ){ // same width ?
+ x =loop(bp,0, y,dx,cs,0,RI);
+ x =loop(bp,x, y,dx,cs,1,RI); // width
+ if( abs(x-i5)>1+dx/8 ) break;
+ } if( y<3*dy/4 ) Break;
+ // out_x(box1);
+
+ // upper max width
+ for(i2=i1=0,y=0;y<dy/4;y++ ){
+ x =loop(bp,0, y,dx,cs,0,RI);
+ x =loop(bp,x, y,dx,cs,1,RI); if(x>i1){ i1=x;i2=y; }
+ }
+ for(i4=i3=0,y=3*dy/4;y<dy;y++ ){
+ x =loop(bp,0, y,dx,cs,0,RI);
+ x =loop(bp,x, y,dx,cs,1,RI); if(x>i3){ i3=x;i4=y; }
+ }
+ if( abs(i3-i1)>1+dx/8 ) Break; // if i3>>i5 more sure!
+ if( i1>i5 ){ // look for edges else *80%
+ }
+ if(i1+1<i5 && !hchar) Break; // Jun00
+
+ // calculate upper and lower mass center
+ x =loop(bp,0, dy/8,dx,cs,0,RI); i1=x;
+ x+=loop(bp,x, dy/8,dx,cs,1,RI); i1=(i1+x-1)/2;
+
+ x =loop(bp,0,dy-1-dy/8,dx,cs,0,RI); i2=x;
+ x+=loop(bp,x,dy-1-dy/8,dx,cs,1,RI); i2=(i2+x-1)/2;
+ x =loop(bp,0,dy-2-dy/8,dx,cs,0,RI); i=x;
+ x+=loop(bp,x,dy-2-dy/8,dx,cs,1,RI); i=(i+x-1)/2; if( i>i2 ) i2=i;
+
+ // printf(" get_line(%d,%d) %d\n",i1,i2,
+ // get_line2(i1,dy/8,i2,dy-1-dy/8,bp,cs,100));
+ if( get_line2(i1,dy/8,i2,dy-1-dy/8,bp,cs,100)<95 ) Break;
+ x =(i1-i2+4)/8; i1+=x; i2-=x;
+
+ // upper and lower width (what about serifs?)
+ y=dy/8;
+ x =loop(bp,i1, y+0,dx,cs,1,LE); i=x;
+ x =loop(bp,i1, y+1,dx,cs,1,LE); if(x>i)i=x;
+ x =loop(bp,i1, y+0,dx,cs,1,RI); j=x;
+ x =loop(bp,i1, y+1,dx,cs,1,RI); if(x>j)j=x; if(abs(i-j)>1+dx/8)Break;
+ x =loop(bp,i2,dy-y-1,dx,cs,1,LE); j=x;
+ x =loop(bp,i2,dy-y-2,dx,cs,1,LE); if(x>j)j=x; if(abs(i-j)>1+dx/8)Break;
+ x =loop(bp,i2,dy-y-1,dx,cs,1,RI); j=x;
+ x =loop(bp,i2,dy-y-2,dx,cs,1,RI); if(x>j)j=x; if(abs(i-j)>1+dx/8)Break;
+
+ if(dy>15) // v024a4
+ if( loop(bp,dx-1,dy/16 ,dx,cs,0,LE)
+ > loop(bp,dx-1,dy/4 ,dx,cs,0,LE)+1+dx/32 ) Break; // ~bad ) (thinn)
+
+ for(i=0,y=dy/16;y<15*dy/16 && i<2;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) i++;
+ if( i>1 ) Break;
+
+ if(!hchar){ // right part (bow) of h is never a l
+ if( get_bw(dx/4,dx/4, 0,dy/4,bp,cs,1) == 1
+ && get_bw(dx/4,dx/4,dy/2,dy-1,bp,cs,1) == 0 ) Break;
+ if( loop(bp, 0,dy/4,dx,cs,0,RI)> dx/4
+ && loop(bp,dx-1,dy/4,dx,cs,0,LE)<=dx/4
+ && loop(bp, 1, 0,dy,cs,0,DO)<=dy/4 ) Break; // ~z
+ }
+
+ if( get_bw(x1,x1,y0 ,y1 ,box1->p,cs,2) != 2
+ && get_bw(x0,x1,y0 ,y0 ,box1->p,cs,2) != 2
+ && get_bw(x0,x1,y1 ,y1 ,box1->p,cs,2) != 2
+ && get_bw(x0,x0,y0+1,y1-1,box1->p,cs,1) != 1 ) Break; /* ~] */
+
+ if ( loop(bp,dx-1, dy/4,dx,cs,0,LE) > dx/2
+ && loop(bp,dx-1,3*dy/4,dx,cs,0,LE) > dx/2
+ && loop(bp, 0, dy/2,dx,cs,0,RI) < dx/4 ) Break; /* ~[ */
+
+ x =loop(bp, 0,dy/2,dx,cs,0,RI); // konvex/konkav? ~()
+ i =loop(bp,dx-1,dy/2,dx,cs,0,LE);
+ if( loop(bp, 0,7*dy/8,dx,cs,0,RI) > x+dx/8
+ && loop(bp, 0, dy/8,dx,cs,0,RI) > x+dx/8
+ && loop(bp,dx-1,7*dy/8,dx,cs,0,LE) < i-dx/8
+ && loop(bp,dx-1, dy/8,dx,cs,0,LE) < i-dx/8 ) Break; // ~(
+ if( loop(bp, 0,7*dy/8,dx,cs,0,RI) < x-dx/8
+ && loop(bp, 0, dy/8,dx,cs,0,RI) < x-dx/8
+ && loop(bp,dx-1,7*dy/8,dx,cs,0,LE) > i+dx/8
+ && loop(bp,dx-1, dy/8,dx,cs,0,LE) > i+dx/8 ) Break; // ~)
+ if( loop(bp, 0, dy/8,dx,cs,0,RI)
+ -(dx-loop(bp,dx-1,7*dy/8,dx,cs,0,LE)) > dx/4 ) Break; // ~/
+ if( loop(bp, 0, 0,dx,cs,0,RI) > dx/2 // ToDo: check for serifs
+ && loop(bp, 0, dy/8,dx,cs,0,RI) > dx/2
+ && loop(bp,dx-1,dy-1 ,dx,cs,0,LE) > dx/2
+ && loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE) > dx/2 ) ad=99*ad/100; // ~/
+
+ if (box1->m2 && 3*y0>box1->m1+2*box1->m2)
+ if( get_bw(x0+dx/8,x1-dx/8,box1->m1,(box1->m1+box1->m2)/2,box1->p,cs,1) == 1 )
+ Break; // ~i
+
+ if(i1+1<i5 && !hchar){ ad=65*ad/100; MSG({}) } // ~ slanted I
+
+ // be sure only for serif
+ i3=loop(bp,dx-1, dy/4,dx,cs,0,LE);
+ i4=loop(bp, 0,dy-1-dy/4,dx,cs,0,RI);
+ if (i3<2 || i4<2
+ || get_bw(x1-i3/4,x1-i3/4,y0,y0+dy/4,box1->p,cs,1) != 1
+ || get_bw(x0+i4/4,x0+i4/4,y1-dy/4,y1,box1->p,cs,1) != 1 )
+ { ad=99*ad/100; MSG(fprintf(stderr,"ad=%d",ad);) } // ToDo: improve it
+ if(!hchar){ ad=96*ad/100; MSG({}) } // ~bad_small_r
+ if (box1->m4 && y1<box1->m4) { // probably lower dot?
+ if ((dx>2 && get_bw(x0+1,x1-1,y1+1,box1->m4,box1->p,cs,1) == 1)
+ || (dx<3 && get_bw(x0 ,x1 ,y1+1,box1->m4,box1->p,cs,1) == 1)) {
+ ad=96*ad/100;
+ }
+ } // ~!
+ // a---b
+ // I
+ // I
+ // c---e
+ // check against Z
+ for(bx=0,ax=dx,ay=by=y=0;y<dy/4;y++){
+ i =loop(bp,dx-1 ,y,dx,cs,0,LE); if (dx-i-1>bx) { bx=dx-1-i; by=y; }
+ i+=loop(bp,dx-1-i,y,dx,cs,1,LE); if (dx-i-1<ax) { ax=dx-i; ay=y; }
+ }
+ for(cx=dx,ex=0,ey=cy=y=dy-1;y>dy-1-dy/4;y--){
+ i =loop(bp,0,y,dx,cs,0,RI); if (i<cx) { cx=i; cy=y; }
+ i+=loop(bp,i,y,dx,cs,1,RI); if (i>ex) { ex=i; ey=y; }
+ }
+ x=(3*ax+cx)/4; y=(3*ay+cy)/4; i= loop(bp,x,y,dx,cs,0,RI);
+ x=(3*bx+ex)/4; y=(3*by+ey)/4; j= loop(bp,x,y,dx,cs,0,LE);
+ if (j>0 && (2*i>3*j || 3*i<2*j )) ad=99*ad/100;
+ if (j>0 && ( i>2*j || 2*i< j )) ad=97*ad/100;
+ i=loop(bp,0,0,dy,cs,0,DO);
+ if (i>dy/8 && i<dy/2) ad=99*ad/100; // ~1
+ if (loop(bp,dx-1,0,dx,cs,0,LE)
+ -loop(bp, 0,0,dx,cs,0,RI)>dx/4) ad=96*ad/100; // ~l 5x7
+
+ if( get_bw(x0,x1,y0,y1,box1->p,cs,2) == 0 ) ad=99*ad/100;
+ if (gchar) ad=98*ad/100; // J
+ if (box1->m3 && 2*y1<=box1->m2+box1->m3) ad=96*ad/100; // '
+
+ Setac(box1,'I',ad);
+ break;
+ }
+ // --- test J --------------------------------------------------- 22Nov06
+ for(ad=d=100;dy>4 && dy>=dx && dx>2;){ // min 3x4 ~Y)]d',
+ // rewritten for vectors 0.42
+ int ld, i1, i2, i3, i4, i5, i6, i7; // line derivation + corners
+ DBG( wchar_t c_ask='J'; )
+ if (sdata->holes.num > 0) Break; /* no hole */
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the upper right end of the J */
+ if (aa[3][2]>d) Break; /* [2] = distance */
+ /* searching for 4 notches between neighbouring ends */
+
+/*
+ type A B
+
+ 6OOOO 6O5
+ 7O5 7O
+ O O
+ O O
+ 2O 1O4 1O4
+ OO 2OO
+ 3 3
+*/
+
+ /* Warning: aa0 can be left upper or left lower point for type B */
+ /* get a point on the inner low left side of the J */
+ i =nearest_frame_vector(box1,aa[3][3],aa[1][3],(x0+x1)/2,y0);
+ i1=nearest_frame_vector(box1,i ,aa[1][3], x1+dx,(y0+3*y1)/4);
+ /* get the most left point on the lower part of the J */
+ i2=nearest_frame_vector(box1,i1,aa[3][3], x0-2*dx, y1-dy/8);
+ /* get a point on the middle of the bottom of the J */
+ i3=nearest_frame_vector(box1,aa[1][3],aa[2][3], (x0+x1)/2, y1);
+ /* get a point on the outer low right side of the J */
+ i4=nearest_frame_vector(box1,aa[1][3],aa[3][3], x1, (y0+2*y1)/3);
+ /* get a point on the outer right side below top serif */
+ i5=nearest_frame_vector(box1,aa[2][3],aa[3][3], (x0+2*x1)/3,y0);
+ /* get a point on the left side of upper serif */
+ i6=nearest_frame_vector(box1,aa[3][3],i1, x0, y0);
+ /* get a point on the most right left side of upper serif */
+ i7=nearest_frame_vector(box1,i6,i1, x1, y0);
+ MSG(fprintf(stderr," i1-i7 %d %d %d %d %d %d %d",i1,i2,i3,i4,i5,i6,i7);)
+
+ /* check the highest point on lower left area */
+ i =nearest_frame_vector(box1,i1,i3,x0,y0);
+ if (box1->frame_vector[i ][1]-y0<dy/4) Break; // U
+ if (box1->frame_vector[i ][1]-y0<=dy/2) ad=97*ad/100; // imperfect a
+ /* check the lowest point on upper left area, serife? */
+ j =nearest_frame_vector(box1,i6,i7,x0,y1);
+ if (box1->frame_vector[i ][1]
+ -box1->frame_vector[j ][1]<=dy/4) Break; // imperfect a
+ if (box1->frame_vector[i7][1]>y0+dy/4) Break; // not to low
+ if (box1->frame_vector[i1][1]
+ -box1->frame_vector[i7][1]<dy/2) Break;
+ if (box1->frame_vector[i4][1]
+ -box1->frame_vector[i5][1]<dy/2) Break;
+ if (box1->frame_vector[i7][0]<x0+dx/2) Break;
+ if (box1->frame_vector[i1][0]
+ -box1->frame_vector[i2][0]<=dx/8) Break; // ~1
+ if (box1->frame_vector[i1][0]
+ -box1->frame_vector[i2][0]<=dx/4) ad=ad*99/100; // ~1
+ if (box1->frame_vector[i6][1]>y0+dy/8) ad=99*ad/100; // ~1
+ if (aa[0][2]==0) { // ]?
+ ad=99*ad/100;
+ if (aa[1][2]==0) ad=98*ad/100;
+ if (aa[2][2]<=aa[3][2]) ad=97*ad/100;
+ }
+
+ /* check for left bow */
+ for (j=i=i2;i!=i4;i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[ i][0] /* [0]=x */
+ <box1->frame_vector[i1][0]) break; /* curve? */
+ } if (i==i4) Break; // ~I
+ /* check for no right bow */
+ for (j=i=i2;i!=i4;i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[ i][0] /* [0]=x */
+ >box1->frame_vector[i4][0]) break;
+ } if (i!=i4) Break; // ~I
+ /* check for no right bow */
+ for (j=i=i5;i!=i6;i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[ i][1] > y0+dy/4) break;
+ } if (i!=i6) Break; // ~Y
+ /* check if upper left and lower left points are joined directly */
+ ld=line_deviation(box1, i7, i1);
+ MSG(fprintf(stderr," i7,i1 %d %d linedist= %d/%d",i7,i1,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+ if (5*ld >4*2*sq(1024/4)) ad=99*ad/100; // ~3
+ if (6*ld >4*2*sq(1024/4)) ad=99*ad/100; // ~3
+ if (7*ld >4*2*sq(1024/4)) ad=99*ad/100; // ~3
+ if (8*ld >4*2*sq(1024/4)) ad=99*ad/100; // ~3
+ /* check if lower right and upper right points are joined directly */
+ ld=line_deviation(box1, i4, i5);
+ MSG(fprintf(stderr," i4,i5 %d %d linedist= %d/%d",i4,i5,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+ if (5*ld >4*2*sq(1024/4)) ad=99*ad/100;
+
+ // J exists as gchar and ~gchar
+ if(!hchar){ ad=99*ad/100; }
+ Setac(box1,'J',ad);
+ break;
+ }
+ return box1->c;
+}
+
+static wchar_t ocr0_brackets(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i1,i2,i3,i4,i5,i6,hchar=sdata->hchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ (*aa)[4]=sdata->aa, /* corner-points, (x,y,dist^2,vector_idx) */
+ ad,r1,r2; /* tmp-vars */
+ wchar_t bc=UNKNOWN;
+
+ // --- test > derived from xX ---------------------------------------------------
+ // rewritten for vectors v0.41
+ for(ad=d=100;dx>1 && dy>2;){ // min 3x2
+ // 0 - indizes 0,1,i1,i2 pointing to edges of the char
+ // \ .
+ // \ .
+ // i1,i2
+ // /
+ // /
+ // 1
+ DBG( wchar_t c_ask='>'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if (sdata->holes.num > 0 && (dx<6 || dy<6)) Break; /* # */
+ /* calculate the half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the 2 left ends of the > */
+ if (aa[0][2]>d) Break; /* upper left end */
+ if (aa[1][2]>d) Break; /* lower left end */
+ if (aa[1][1]-aa[0][1]<dy/2) Break;
+ /* searching for 4 notches between neighbouring ends */
+
+ /* run along left side from top to bottom */
+ for (j=i=aa[0][3];i!=aa[1][3];i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[i][0]
+ >=box1->frame_vector[j][0]) j=i; /* notice most right vector */
+ } if (j==i || j==aa[0][3]) Break;
+ /* calculate the distance to the center */
+ x=box1->frame_vector[j][0];
+ y=box1->frame_vector[j][1];
+ if (2*x-aa[0][0]-aa[1][0]<dx) ad=99*ad/100;
+ if (abs(aa[0][1]+aa[1][1]-2*y)>(dy+2)) Break;
+ if ( aa[0][0]+aa[1][0]-2*x>=0) Break;
+ i1=j;
+ d=line_deviation(box1, aa[0][3], j) >sq(1024/4);
+ /* check if upper left and center point are joined directly */
+ MSG(fprintf(stderr,"x %d %d dist= %d/%d",x-x0,y-y0,d,sq(1024/4));)
+ if (d >sq(1024/4)) Break; ad=ad-d*100/sq(1024);
+ MSG(fprintf(stderr,"ad=%d", ad);)
+ d=line_deviation(box1, j, aa[1][3]);
+ /* check if lower left and center point are joined directly */
+ MSG(fprintf(stderr,"x %d %d dist= %d/%d",x-x0,y-y0,d,sq(1024/4));)
+ if (d >sq(1024/4)) Break; ad=ad-d*100/sq(1024);
+ MSG(fprintf(stderr,"ad=%d", ad);)
+
+ /* run along right side from bottom to top */
+ for (j=i=aa[1][3];i!=aa[0][3];i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[i][0]
+ >=box1->frame_vector[j][0]) j=i; /* notice most right vector */
+ // MSG(fprintf(stderr,"search right: %d %d %d %d",i,j,aa[1][3],aa[0][3]);)
+ } if (j==i || j==aa[1][3]) Break;
+ /* calculate the distance to the center */
+ x=box1->frame_vector[j][0];
+ y=box1->frame_vector[j][1];
+ if ( (aa[0][0]+aa[1][0]-2*x)>= 0 ) Break;
+ if (abs(aa[0][1]+aa[1][1]-2*y)>(dy+2)/4) Break;
+ if (aa[0][0]>=x || aa[1][0]>=x) Break;
+ i2=j;
+ d=line_deviation(box1, j, aa[0][3]);
+ /* check if upper left and center point are directly joined directly */
+ MSG(fprintf(stderr,"x %d %d dist= %d/%d",x-x0,y-y0,d,sq(1024/4));)
+ if (d >sq(1024/4)) Break; ad=ad-d*100/sq(1024);
+ MSG(fprintf(stderr,"ad=%d", ad);)
+ d=line_deviation(box1, aa[1][3], j);
+ /* check if lower left and center point are directly joined */
+ MSG(fprintf(stderr,"x %d %d dist= %d/%d",x-x0,y-y0,d,sq(1024/4));)
+ if (d >sq(1024/4)) Break; ad=ad-d*100/sq(1024);
+ MSG(fprintf(stderr,"ad=%d", ad);)
+
+ /*
+ ToDo: calculate momentums or max derivations
+ along lines to distinguish )]}>
+ i1,i2
+ */
+
+ if (sdata->gchar) ad=98*ad/100;
+ if (sdata->hchar) ad=99*ad/100;
+ bc='>';
+ Setac(box1,bc,ad);
+ break;
+ }
+ // --- test /\\ ------------------------------------------------
+// if(bc==UNKNOWN)
+// if(!box1->dots)
+ for(ad=d=100;dx>3 && dy>3;){ // min 4x4 for 4x6 font
+ DBG( wchar_t c_ask='/'; )
+ if (sdata->holes.num > 0) Break; /* tolerant against a tiny hole */
+#if 1
+ for(i=y=0;y<dy;y++){
+ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) i++;
+ if( loop(bp, 0,y,dx,cs,0,RI)
+ + loop(bp,dx-1,y,dx,cs,0,LE)<3*dx/8 ) break;
+ }
+ if( y<dy ) Break;
+ if ( i>2 || (i>0 && dy<16)) Break;
+#endif
+ /* get the center as exact as possible */
+ i2=dx-1-loop(bp,dx-1,dy/2 ,dx,cs,0,LE) // be exact for small fonts
+ +dx-1-loop(bp,dx-1,dy/2+dy%2-1,dx,cs,0,LE)
+ + loop(bp, 0,dy/2 ,dx,cs,0,RI)
+ + loop(bp, 0,dy/2+dy%2-1,dx,cs,0,RI);
+ if (abs(i2-2*dx)>1+dx/2) Break;
+ if (abs(i2-2*dx)> dx/2) ad=99*ad/100;
+
+ i1=loop(bp,dx-1,dy/16,dx,cs,0,LE); // right side
+ i3=loop(bp,dx-1,dy-1 ,dx,cs,0,LE);
+ i4=loop(bp, 0,0 ,dx,cs,0,RI); // left side
+ i6=loop(bp, 0,dy-1 ,dx,cs,0,RI);
+ i=(box1->m4+box1->m3)/2-box1->m2;
+ //
+ // out_x(box1);printf("() %d %d %d %d %d %d %d\n",i,i1,i2,i3,i4,i5,i6);
+
+ // ~lI
+ for(i=i4,y=0;y<dy;y++){
+ x=loop(bp,0 ,y,dx,cs,0,RI);if(abs(x-i)>dx/6+1 ) break; i=x;
+ } if( y<dy ) Break;
+ for(i=i1,y=0;y<dy;y++){
+ x=loop(bp,dx-1,y,dx,cs,0,LE);if(abs(x-i)>dx/6+1 ) break; i=x;
+ } if( y<dy ) Break;
+ if(i1<=dx/8 && i6<=dx/8 && i4-(dx-i3)>dx/4 ) { Setac(box1,(bc='/'),ad);break; }
+ if(i4<=dx/8 && i3<=dx/8 && i6-(dx-i1)>dx/4 ) { Setac(box1,(bc='\\'),ad);break; }
+ Break;
+ }
+ // --- test ()<> ------------------------------------------------
+// if(bc==UNKNOWN)
+// if(!box1->dots)
+ for(ad=d=100;dx>1 && dy>4;){ // min 3x4
+ DBG( wchar_t c_ask='('; )
+ if (sdata->holes.num > 1) {Break;}; /* tolerant against a tiny hole */
+#if 1
+ for(i=y=0;y<dy;y++){
+ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) i++;
+ if( loop(bp, 0,y,dx,cs,0,RI)
+ + loop(bp,dx-1,y,dx,cs,0,LE)<3*dx/8 ) break;
+ }
+ if( y<dy ) {Break;};
+ if ( i>2 || (i>0 && dy<16)) {Break;};
+#endif
+ /* look for the extrema => r1..r2 */
+ for(i=dx,r1=r2=y=dy/2-dy/8;y<=dy/2+dy/8;y++){
+ j=loop(bp, 0,y,dx,cs,0,RI); if(j==i) r2=y; if(j<i){ r2=r1=y; i=j; }
+ j=loop(bp,dx-1,y,dx,cs,0,LE); if(j==i) r2=y; if(j<i){ r2=r1=y; i=j; }
+ } y=(r1+r2)/2;
+ i1=loop(bp,dx-1, dy/16,dx,cs,0,LE);
+ i2=loop(bp,dx-1,y ,dx,cs,0,LE);
+ i3=loop(bp,dx-1,dy-1-dy/16,dx,cs,0,LE);
+ i4=loop(bp, 0,dy/16 ,dx,cs,0,RI);
+ i5=loop(bp, 0,y ,dx,cs,0,RI);
+ i6=loop(bp, 0,dy-1-dy/16,dx,cs,0,RI);
+ if(dx>dy){
+// from Aug06 vector-version of greater is used
+// if(i2==0 && 3*i5>dx && i4<=dx/8 && i6<=dx/8) { Setac(box1,(bc='>'),98);{Break;}; }
+ if(i5==0 && 3*i2>dx && i1<=dx/8 && i3<=dx/8) { Setac(box1,(bc='<'),98);{Break;}; }
+ }
+ if( dx > 2 && 9*dx>=5*dy ){ // 4x6 screen-font (3*5)
+ ad=98;
+ if (dx<8) ad=99*ad/100;
+ if (dx<6) ad=96*ad/100;
+ if( 2*dx > JOB->res.avX && 4*dx>dy ) ad=98;
+// printf(" %d %d %d %d %d %d\n",i5,i1,i3,i2,i4,i6);
+ if( i5==0 && i1<=dx/8+1 && i3<=dx/8+1 && i1+i3<=dx/8+1
+ && i2>=dx/2 && i4>=3*dx/4 && i6>=3*dx/4 ) {
+ if (2*loop(bp, 0, y/2,dx,cs,0,RI)+1+dx/16<i4+i5) ad=95*ad/100;
+ if (2*loop(bp, 0,dy-1-y/2,dx,cs,0,RI)+1+dx/16<i6+i5) ad=95*ad/100;
+ Setac(box1,(bc='<'),ad);{Break;};
+ }
+/* obsolete code Aug06, will be removed if new code is stable
+ if( i2==0 && i4<=dx/8 && i6<=dx/8
+ && i5>=dx/2 && i1>=3*dx/4 && i3>=3*dx/4 ) {
+ if (2*loop(bp,dx-1, y/2,dx,cs,0,LE)+1+dx/16<i1+i2) ad=95*ad/100;
+ if (2*loop(bp,dx-1,dy-1-y/2,dx,cs,0,LE)+1+dx/16<i3+i2) ad=95*ad/100;
+ Setac(box1,(bc='>'),ad);{Break;};
+ }
+*/
+ }
+
+ i1=loop(bp,dx-1,dy/16,dx,cs,0,LE);
+ i2=loop(bp,dx-1,dy/2 ,dx,cs,0,LE);
+ i3=loop(bp,dx-1,dy-1 ,dx,cs,0,LE);
+ i4=loop(bp, 0,0 ,dx,cs,0,RI);
+ i5=loop(bp, 0,dy/2,dx,cs,0,RI);
+ i6=loop(bp, 0,dy-1,dx,cs,0,RI);
+ i=(box1->m4+box1->m3)/2-box1->m2;
+ //
+ // out_x(box1);printf("() %d %d %d %d %d %d %d\n",i,i1,i2,i3,i4,i5,i6);
+ if(2*i2<i1+i3 && 2*i5>i4+i6 && 2*dx<dy && dy>=i){
+ Setac(box1,(bc=')'),98);break; }
+ if(2*i2>i1+i3 && 2*i5<i4+i6 && 2*dx<dy && dy>=i){
+ if(2*i2<=i1+i3+1 || 2*i5>=i4+i6-1) ad=98*ad/100;
+ if(2*i2<=i1+i3+2 || 2*i5>=i4+i6-2) ad=98*ad/100;
+ for(x=y=0;y<dy/4;y++){
+ i=loop(bp,0,y,dx,cs,0,RI);if( i>x ) x=i;
+ }
+ for(y=0;y<(dy+2)/4;y++){
+ i=loop(bp,0,y+dy/8,dx,cs,0,RI);if( i<x ) break;
+ }
+ if( y==(dy+2)/4 ) {Break;}; // ~l (left upper side must be convex) Jul00
+ Setac(box1,(bc='('),ad); break;
+ }
+ Break;
+ }
+ // --------- test [] --------------------------------
+ for(ad=d=98;dx>2 && dy>4 && dy>=2*dx;){ // (3,6) on 4x6 font
+ DBG( wchar_t c_ask=']'; )
+ if (sdata->holes.num > 1) { Break;} /* tolerant against a tiny hole */
+ if (!hchar) ad=97*ad/100;
+ for(y=0;y<dy;y++){
+ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) break;
+ } if (y<dy) {Break;};
+ if( get_bw(x0,x1,y0 ,y0 ,box1->p,cs,2) == 2
+ && get_bw(x0,x1,y0+1,y0+1,box1->p,cs,2) == 2 ) {Break;};
+ if( get_bw(x0,x1,y1 ,y1 ,box1->p,cs,2) == 2
+ && get_bw(x0,x1,y1-1,y1-1,box1->p,cs,2) == 2 ) {Break;};
+ if( get_bw(x0 ,x0,y0 ,y1 ,box1->p,cs,2) == 0
+ || get_bw(x0+1 ,x0+1,y0 ,y1 ,box1->p,cs,2) == 0 )
+ if( get_bw(x0+dx/2,x1,y0+dy/4,y1-dy/4,box1->p,cs,1) == 0 )
+ { Setac(box1,(bc='['),ad);break; }
+ if( get_bw(x1 ,x1,y0 ,y1 ,box1->p,cs,2) == 0
+ || get_bw(x1-1 ,x1-1,y0 ,y1 ,box1->p,cs,2) == 0 )
+ if( get_bw(x0,x1-dx/2,y0+dy/4,y1-dy/4,box1->p,cs,1) == 0 )
+ { Setac(box1,(bc=']'),ad);break; }
+ break;
+ }
+
+#if CODE_NOT_COMPLETED
+ // --- test ] -------
+ for(ad=d=100;dx>2 && dy>3;){
+ DBG( wchar_t c_ask=']'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if (sdata->holes.num > 0) ad=98*ad/100; /* # */
+ /* 1/8 distance to the center */
+ d=2*sq(128/16);
+ /* now we check for the 4 ends of the x */
+ if (aa[0][2]>d) Break;
+ if (aa[1][2]>d) Break;
+ if (aa[2][2]>d) Break;
+ if (aa[3][2]>d) Break;
+ if (aa[3][0]-aa[0][0]<7*dx/8) Break;
+ if (aa[2][0]-aa[1][0]<7*dx/8) Break;
+ if (aa[1][1]-aa[0][1]<7*dy/8) Break;
+ if (aa[2][1]-aa[3][1]<7*dy/8) Break;
+ if (aa[3][0]-aa[0][0]<2) Break; /* to small */
+ if (aa[2][0]-aa[1][0]<2) Break; /* to small */
+ MSG( fprintf(stderr," aa %d %d %d %d %d %d %d %d d %d %d %d %d",\
+ aa[0][0]-x0,aa[0][1]-y0,aa[1][0]-x0,aa[1][1]-y0,\
+ aa[2][0]-x0,aa[2][1]-y0,aa[3][0]-x0,aa[3][1]-y0,\
+ aa[0][2],aa[1][2],aa[2][2],aa[3][2]);)
+ /* left and right vertical line */
+ d=line_deviation(box1, aa[0][3], aa[1][3]); if (d>2*sq(1024/4)) Break;
+ ad=(100-(d-sq(1024)/2)/sq(1024)/4)*ad/100;
+ d=line_deviation(box1, aa[2][3], aa[3][3]); if (d>2*sq(1024/4)) Break;
+
+ /* search uppermost left ^ */
+ i1=nearest_frame_vector(box1,aa[1][3],aa[2][3], x0, y0);
+ x=box1->frame_vector[i1][0];
+ y=box1->frame_vector[i1][1];
+ if (y-y0 > 5*dy/8) Break;
+ if (x-x0 > 5*dx/8) Break;
+ /* search uppermost right ^ ~H */
+ i3=nearest_frame_vector(box1,aa[1][3],aa[2][3], x1, y0);
+ if ( box1->frame_vector[i3][0]-x> dx/4
+ && box1->frame_vector[i3][1]-y<=dy/8) Break;
+
+ /* check if upper left and lower right point are joined directly */
+ dbg[0]=d=line_deviation(box1,i1, aa[2][3]); if (d >2*sq(1024/4)) Break;
+ /* check if lower left and lower left point are joined directly */
+ dbg[1]=d=line_deviation(box1, aa[1][3],i1); if (d >2*sq(1024/4)) Break;
+
+ if (!hchar) ad=99*ad/100;
+ if ( gchar) ad=98*ad/100; // \sc N
+ ac=(wchar_t) ']';
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+ }
+#endif
+ // --------- test ocr-a-[] --------------------------------
+ if(bc==UNKNOWN)
+ for(ad=d=98;dx>5 && dy>7 && 2*dy>3*dx;){ // only for accurate font at the moment
+ DBG( wchar_t c_ask='['; )
+ if (sdata->holes.num > 2) break; /* tolerant against a tiny hole */
+ if (!hchar) ad=97*ad/100;
+ if( num_cross(0,dx-1, 0, 0,bp,cs) != 1 ) break;
+ if( num_cross(0,dx-1,dy-1,dy-1,bp,cs) != 1 ) break;
+ if ( loop(bp,dx-1,dy/2,dx,cs,0,LE)
+ +loop(bp, 0,dy/2,dx,cs,0,RI) <= dx/4 ) break; // O
+ for(y=dy/8;y<dy-dy/8;y++){
+ if( num_cross(0,dx,y,y,bp,cs) != 2 ) break;
+ } if (y<dy-dy/8) break;
+ if( get_bw((3*x0+5*x1)/8,x1,y0+3*dy/16,y1-3*dy/16,box1->p,cs,1) == 0)
+ { Setac(box1,(bc='['),ad);break; }
+ if( get_bw(x0,(5*x0+3*x1)/8,y0+3*dy/16,y1-3*dy/16,box1->p,cs,1) == 0)
+ { Setac(box1,(bc=']'),ad);break; }
+ break;
+ }
+ // --------- test {} --------------------------------
+ for(ad=d=99;dx>2 && dy>5 && 2*dy>3*dx;){
+ DBG( wchar_t c_ask='{'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if (!hchar) ad=97*ad/100;
+ for(y=0;y<dy;y++){
+ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) break;
+ } if (y<dy) Break;
+ for(x=0;x<dx/2;x++){
+ if( num_cross(dx-1-x,dx-1-x,0,dy-1,bp,cs) != 2 ) break;
+ } if (y<dx/2) Break;
+ if ( num_cross(dx-1,dx-1,dy/4,dy-1-dy/4,bp,cs) != 0 ) Break;
+ if ( num_cross( 0, 0,dy/4,dy-1-dy/4,bp,cs) != 1 ) Break;
+ if ( loop(bp,0,dy-1,dx,cs,0,RI)>3*dx/4 ) ad=99*ad/100;
+ if ( loop(bp,0, 0,dx,cs,0,RI)>3*dx/4 ) ad=99*ad/100; // <
+ if ( loop(bp,0, 0,dy,cs,0,DO)<dy/2-1 ) ad=98*ad/100;
+ if ( loop(bp,0,dy-1,dy,cs,0,UP)<dy/2-2 ) ad=98*ad/100; // (
+ if ( loop(bp,dx-1,0,dx,cs,0,LE)
+ + loop(bp,dx-1,2,dx,cs,0,LE)
+ - 2*loop(bp,dx-1,1,dx,cs,0,LE) >=dx/8 ) ad=98*ad/100; // <
+ if ( loop(bp,dx-2,dy-1,dy,cs,0,UP)>dy/4 ) Break; // f
+ if ( get_bw(x0,x0,y0,y0+dy/4,box1->p,cs,1) == 1
+ || get_bw(x0,x0,y1-dy/4,y1,box1->p,cs,1) == 1 ) Break;
+ Setac(box1,(bc='{'),ad);Break;
+ }
+ for(ad=d=99;dx>2 && dy>5 && 2*dy>3*dx;){
+ DBG( wchar_t c_ask='}'; )
+ if (!hchar) ad=97*ad/100;
+ for(y=0;y<dy;y++){
+ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) break;
+ } if (y<dy) Break;
+ for(x=0;x<dx/2;x++){
+ if( num_cross(x,x,0,dy-1,bp,cs) != 2 ) break;
+ } if (y<dx/2) Break;
+ if ( num_cross( 0, 0,dy/4,dy-1-dy/4,bp,cs) != 0 ) Break;
+ if ( num_cross(dx-1,dx-1,dy/4,dy-1-dy/4,bp,cs) != 1 ) Break;
+ if ( loop(bp,dx-1,dy-1,dx,cs,0,LE)>3*dx/4 ) {ad=99*ad/100;}
+ if ( loop(bp,dx-1, 0,dx,cs,0,LE)>3*dx/4 ) {ad=99*ad/100;} // >
+ if ( loop(bp,dx-1, 0,dy,cs,0,DO)<dy/2-1 ) {ad=98*ad/100;}
+ if ( loop(bp,dx-1,dy-1,dy,cs,0,UP)<dy/2-2 ) {ad=98*ad/100;} // )
+ if ( loop(bp,0,0,dx,cs,0,RI)
+ + loop(bp,0,2,dx,cs,0,RI)
+ - 2*loop(bp,0,1,dx,cs,0,RI) >=dx/8 ) ad=98*ad/100; // <
+ if ( loop(bp,1,dy-1,dy,cs,0,UP)>dy/4 ) Break; // ???
+ if ( get_bw(x1,x1,y0,y0+dy/4,box1->p,cs,1) == 1
+ || get_bw(x1,x1,y1-dy/4,y1,box1->p,cs,1) == 1 ) Break;
+ Setac(box1,(bc='}'),ad);Break;
+ }
+ return box1->c;
+}
+
+#if 0
+/* ---------- empty prototype function for copy and expand ---------- */
+static wchar_t ocr0_XXX(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,i0,i1,i2,i3,hchar=sdata->hchar,gchar=sdata->gchar,
+ x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1,cs=sdata->cs;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ ac,ad; /* tmp-vars */
+
+ // --- test XXX ---------------------------------------------------
+ return box1->c;
+}
+#endif
+
+
+/* ----------------------- part9 -------------------------------- */
+static wchar_t ocr0p9(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ i1,i2,i3,i4; /* tmp-vars */
+ int xa,xb, /* used for store significant points of char */
+ dbg[9]={0,0,0,0,0,0,0,0,0}, /* debugging space */
+ ya,ad,cs=sdata->cs;
+ wchar_t ac,bc=UNKNOWN; // bestletter
+ int hchar; // char is higher than e
+ int gchar; // char has ink lower than m3
+ // --- hchar --- gchar -------------------------
+ hchar=0;if( 2*y0<=2*box1->m2-(box1->m2-box1->m1) ) hchar=1;
+ gchar=0;if( 2*y1>=2*box1->m3+(box1->m4-box1->m3) ) gchar=1;
+ // if the char is slightly moved down correction can be done
+ if ( y0<box1->m2 && y1>box1->m3 && 2*y1<box1->m3+box1->m4) // moved
+ if( 2*(y0-(y1-box1->m3))<=2*box1->m2-(box1->m2-box1->m1) ) hchar=1;
+
+ /* reserved for the future */
+ // --- test beta,\3,sz,"s ---------------------------------------------
+ if(bc==UNKNOWN && hchar)
+ for(ad=d=100;dx>3 && dy>6;){ // min 4x7
+ DBG( wchar_t c_ask='S'; )
+ if (sdata->holes.num > 2) break; /* tolerant against a tiny hole */
+ /* this part is provisorium, should be changed!
+ a-\
+ | d
+ b| /
+ | \
+ -c /
+ */
+ if( num_cross(x0 ,x1 ,y0+dy/4 ,y0+dy/4 ,box1->p,cs) != 2
+ && num_cross(x0 ,x1 ,y0+dy/4+1,y0+dy/4+1,box1->p,cs) != 2 ) break;
+ for(i=1+dy/16,y=y0+dy/8;y<y1-dy/4 && i>0;y++){
+ if( y<y1-6*dy/16 ){ if( num_cross(x0 ,x1 ,y,y,box1->p,cs) != 2 ) i--;}
+ else { if( num_cross(x0 ,x1 ,y,y,box1->p,cs) < 2 ) i--;}
+ if( get_bw(x0,x0+dx/2,y,y,box1->p,cs,1) == 0 ) i--;
+ if( y<y1-5*dy/16 )
+ if( get_bw(x1-dx/2,x1,y,y,box1->p,cs,1) == 0 ) i--;
+ } if( i<=0 ) break;
+ // out_x(box1);
+
+ for(y=y0+dy/3;y<y1-dy/3;y++){
+ i =loop(box1->p,x1,y,dx,cs,0,LE);
+ if( i>=dx/8 ) break;
+ i+=loop(box1->p,x1-i,y,dx,cs,1,LE);
+ if( i>=dx/2 ) break;
+ } if( y>=y1-dy/3 ) break;
+
+ for(y=y0+dy/5;y<y0+dy/3;y++)
+ if( get_bw(x1-dx/6,x1,y,y,box1->p,cs,1) == 1 ) break;
+ if( y>=y0+dy/3 ) break;
+
+ for(y=y0+dy/2;y<y1;y++)
+ if( get_bw(x1-dx/6,x1,y,y,box1->p,cs,1) == 1 ) break;
+ if( y>=y1 ) break;
+
+ for(y=y1-dy/3;y<y1-dy/8;y++){
+ i=loop(box1->p,x1,y,dx,cs,0,LE);
+ if( i>dx/4
+ && get_bw(x1-dx/8,x1-dx/8,y,y1,box1->p,cs,1) == 1 ) break;
+ } if( y<y1-dy/8 ) break; // ~Q
+
+ if( box1->m3==0 || 2*y1<box1->m3+box1->m4 )
+ if( loop(box1->p,x1,y1, dx,cs,0,LE)==0
+ && loop(box1->p,x1,y1-dy/4,dx,cs,0,LE)>dx/8 ) break; // ~R
+
+
+ for(x=x0+dx/4;x<x1-dx/4;x++)
+ if( num_cross(x,x,y0,y1,box1->p,cs) == 3 ) break;
+ if( x>=x1-dx/4 ) break;
+
+ i=loop(bp,dx/2,dy-1,dy,cs,0,UP)+dy/64; // Jul00
+ for(x=dx/5;x<dx/2;x++)
+ if( loop(bp,x,dy-1,dy,cs,0,UP) > i ) break;
+ if( x==dx/2 ) break;
+
+ x=x0+loop(bp,0,dy/4,dx,cs,0,RI);
+ for(;x<x1-dx/3;x++)
+ if( get_bw(x,x,y0,y0+dy/4,box1->p,cs,1) == 0 ) break;
+ if( x<x1-dx/3 ) break;
+
+ if( !gchar )
+ // if( num_hole( x0, x1, y0, y1,box1->p,cs,NULL) != 0 ) break;
+ if (sdata->holes.num != 0) break;
+
+ bc=LATIN_SMALL_LETTER_SHARP_S;
+ Setac(box1,(wchar_t)bc,98);
+ break;
+ }
+ // --- test + ------------------------------------------------
+ for(ad=d=100;dx>2 && dy>2;){ // min 3x3
+ DBG( wchar_t c_ask='+'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ xa=(dx+1)/3-1; ya=(dy+1)/3-1;
+ xb=(dx+1)/4;
+ if( get_bw(x0,x0+xa,y0,y0+ya,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x0,x0+xa,y1-ya,y1,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x1-xb,x1,y0,y0+ya,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x1-xa,x1,y1-ya,y1,box1->p,cs,1) == 1 ) Break;
+ for(i=0,y=y0+ya;y<=y1-ya;y++){ // horizontal line
+ if( get_bw(x0+dx/9,x1-dx/9,y,y,box1->p,cs,2) == 0 ) { i=y; break; }
+ }
+ if (3*dx<2*dy) ad=99*ad/100; // ~t
+ if( !i ) Break;
+ ac=(wchar_t) '+';
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+ }
+ // --- test $ ------------------------------------------------
+ for(ad=d=99;dx>3 && dy>5;){ // min 3x4
+ DBG( wchar_t c_ask='$'; )
+ if (sdata->holes.num != 2) Break;
+
+ if( get_bw(x0,x0+dx/5,y0 ,y0+dy/18,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x0,x0+dx/9,y1-dy/23,y1 ,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x1-dx/9,x1,y0 ,y0+dy/18,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x1-dx/5,x1,y1-dy/23,y1 ,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x0,x0+dx/3,y0+dy/3 ,y0+dy/2 ,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/3,x1,y1-dy/2 ,y1-dy/3 ,box1->p,cs,1) != 1 ) Break;
+ i1=x0+loop(box1->p,x0,y0,dx,cs,0,RI); if( i1<x0+dx/3 || i1>x1-dx/5 ) Break;
+ i2=x0+loop(box1->p,x0,y1,dx,cs,0,RI); if( i2<x0+dx/5 || i2>i1 ) Break;
+ ad= get_line2(i1,y0,i2,y1,box1->p,cs,100)*ad/100;
+ // check upper left and lower right half circle, $
+ for (x=0,i3=y=0;y<dy/3;y++)
+ if( num_cross(x0,x1,y0+dy/2-y,y0+dy/2-y,box1->p,cs) == 2 ) {
+ i = loop(box1->p,x0,y0+dy/2-y,dx,cs,0,RI);
+ if (i>x) { x=i; i3=y0+dy/2-y; }
+ } if (x<=dx/4) Break;
+ for (x=0,i4=y=0;y<dy/3;y++)
+ if( num_cross(x0,x1,y0+dy/2+y,y0+dy/2+y,box1->p,cs) == 2 ) {
+ i = loop(box1->p,x0,y0+dy/2+y,dx,cs,0,RI);
+ if (i>x) { x=i; i4=y0+dy/2+y; }
+ } if (x<=dx/4) Break;
+ if (ad<95) Break;
+ ac=(wchar_t) '$';
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+ }
+ // --- test & ------------------------------------------------
+ for(ad=d=99;dx>3 && dy>4;){ /* 4x6 font */
+ DBG( wchar_t c_ask='&'; )
+ if (sdata->holes.num != 2) Break;
+ if( get_bw(x1-dx/9,x1,y0,y0+dy/4,box1->p,cs,1) == 1 ) Break; // g
+ if( loop(bp,dx/2,0,dy,cs,0,DO)>dy/2) Break;
+ i1=loop(bp,0,dy/8 ,dx,cs,0,RI); if (i1>dx/2) Break;
+ i =loop(bp,0,dy/4 ,dx,cs,0,RI); if (i1>dx/2) Break; if (i<i1) i1=i;
+ i3=loop(bp,0,dy-dy/4 ,dx,cs,0,RI); if (i3>dx/2) Break;
+ i =loop(bp,0,dy-dy/4-1,dx,cs,0,RI); if (i3>dx/2) Break; if (i<i3) i3=i;
+ if (i3>i1) Break;
+ for( i2=0, y=dy/4; y<=dy/2+1; y++ ){
+ i =loop(bp,0,y,dx,cs,0,RI); if( i>i2 ) i2=i;
+ }
+ if(2*i2-i1-i3<1) Break;
+ // if( num_hole(x0,x1 ,y0,y1,box1->p,cs,NULL)!=2 ) Break;
+ if( num_hole(x0,x1-dx/4,y0,y1,box1->p,cs,NULL)!=2 ) Break;
+ if( num_cross(dx-1,dx-1,dy/4,dy-1,bp,cs) < 1 ) Break;
+ for( x=dx-1; x>=dx/2; x-- ){
+ if( num_cross(x,x,dy/4,dy-1,bp,cs) > 1 ) break;
+ } if( x<=3*dx/4 && x<dx-2) Break;
+ if( num_cross(0,dx-1,dy-1-dy/4,dy-1-dy/4,bp,cs) > 3 ) { // glued ah
+ if (dy>15) { Break; } else ad=96*ad/100;
+ }
+ if (!hchar) ad=98*ad/100;
+ bc=(wchar_t) '&';
+ Setac(box1,bc,ad);
+ if (ad>=100) return bc;
+ break;
+ }
+ // --- test \it & like \epsilon\tau ------------------------------
+ if(bc==UNKNOWN)
+ for(ad=d=100;dx>7 && dy>7;){
+ DBG( wchar_t c_ask='&'; )
+ if (sdata->holes.num > 2) break; /* tolerant against a tiny hole */
+ if( num_cross(0,dx-1, dy/4, dy/4,bp,cs) != 3 ) break;
+ if( num_cross(0,dx-1, dy/2, dy/2,bp,cs) != 4 ) break;
+ if( num_cross(dx/2,dx-1,dy/2, dy/2,bp,cs) != 2 ) break;
+ if( num_cross(0,dx-1,3*dy/4,3*dy/4,bp,cs) != 2 ) break;
+ if( num_cross(0,dx-1, dy-1, dy-1,bp,cs) != 1 ) break;
+ if( num_cross( 0, 0,0,dy-1,bp,cs) != 1 ) break;
+ if( num_cross( dx/3, dx/3,0,dy-1,bp,cs) != 4 ) break;
+ if( num_cross(13*dx/16,13*dx/16,0,dy/8,bp,cs) != 0 ) break;
+ if( num_cross(4*dx/8,4*dx/8,dy-dy/4,dy-1,bp,cs) != 1 ) break;
+ if( num_cross(3*dx/8,3*dx/8,dy-dy/4,dy-1,bp,cs) != 1 ) break;
+ if( num_cross(5*dx/8,5*dx/8,dy-dy/4,dy-1,bp,cs) != 1 ) break;
+ if( num_hole(x0 ,(x0+x1)/2,y0, y1,box1->p,cs,NULL) != 1 ) break;
+ if( num_hole(x0+dx/8,x1-dx/4,y0,y1-dy/4,box1->p,cs,NULL) != 1 ) break;
+ ac=(wchar_t) '&';
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+ }
+ // --- test ? ---------------------------------------------------
+ for(ad=d=98;dx>2 && dy>5;){ // min 3x(4+2)
+ DBG( wchar_t c_ask='?'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ if ( num_cross(x0, x1, y0, y0, box1->p, cs) !=1 ) Break; // ~?
+ if ( num_cross(x0, x1, y1, y1, box1->p, cs) > 1 ) Break; // ~?
+ for(y=y0;y<y1;y++) // new y1
+ if( get_bw(x0, x1, y, y,box1->p,cs,1) != 1 ) break; // lower end
+ if (2*y<y0+y1) Break;
+ i1=y1;
+ if (y==y1 && box1->m4) { // probably lower dot not catched in box?
+ if (get_bw(x0+1,x1-1,y1+1,box1->m4,box1->p,cs,1) != 1 ) Break;
+ i1=box1->m4;
+ for(;i1>y1;i1--) // new y1
+ if( get_bw(x0, x1,i1,i1,box1->p,cs,1) == 1 ) break; // lower dot
+ }
+ y--; i=y-y0+1; // new dy
+ for (y=0;y<dy/2;y++)
+ if( num_cross(x0, x1, y0+y, y0+y, box1->p, cs) == 2 ) break;
+ if (y==dy/2) Break;
+ // if( num_hole( x0, x1, y0, y1, box1->p,cs,NULL) > 0 ) Break;
+ if (sdata->holes.num > 0) Break;
+ for(y=y0+dy/2;y<=i1;y++)
+ if( get_bw(x0,x1,y,y,box1->p,cs,1) == 0 ) break;
+ if( y==i1 ) Break;
+ for( ;y<=i1;y++)
+ if( get_bw(x0,x1,y,y,box1->p,cs,1) == 1 ) break;
+ if( get_bw(x0,x1,y,y,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+7*dx/8,x1,y,i1,box1->p,cs,1) == 1 ) Break; // broken thin 2
+ bc='?';
+ Setac(box1,(wchar_t)bc,98);
+ return bc;
+ }
+ // --- test !| ---------------------------------------------------
+ for(ad=d=99; dy>4 && dy>2*dx;){ // min 3x4
+ DBG( wchar_t c_ask='!'; )
+ if (sdata->holes.num > 1) Break; /* tolerant against a tiny hole */
+ // measure thickness
+ if (num_cross(x0,x1,y0 ,y0 ,box1->p,cs)!=1) Break;
+ if (num_cross(x0,x1,y0+dy/2,y0+dy/2,box1->p,cs)!=1) Break;
+ for(y=y0;y<y1;y++) // new y1
+ if( get_bw(x0, x1, y, y,box1->p,cs,1) != 1 ) break; // lower end
+ if (2*y<y0+y1) Break;
+ if (y==y1 && y>box1->m3-dy/8) ad=ad*97/100; /* missing dot? */
+ i1=y1;
+ if (y==y1 && box1->m4) { // probably lower dot not catched in box?
+ if ((dx>2 && get_bw(x0+1,x1-1,y1+1,box1->m4,box1->p,cs,1) == 1)
+ || (dx<3 && get_bw(x0 ,x1 ,y1+1,box1->m4,box1->p,cs,1) == 1 )) {
+ i1=box1->m4;
+ for(;i1>y1;i1--) // new y1
+ if( get_bw(x0, x1,i1,i1,box1->p,cs,1) == 1 ) break; // lower dot
+ }
+ } i2=i1;
+ for( i1=0,y=y0;y<=i2;y++){
+ i=num_cross(x0,x1,y,y,box1->p,cs); if(i>1) break;
+ if(i==0 && i1==0) i1=y;
+ } if(y<=i2 || i1==0 || i1<y0+dy/2) Break;
+
+ if( loop(bp,dx-1,dy/8,dx,cs,0,LE)
+ -loop(bp,dx-1, 0,dx,cs,0,LE)>dx/4+1 ) Break; // f
+
+ if (!hchar) ad=96*ad/100;
+ Setac(box1,(wchar_t)'!',ad);
+ break;
+ }
+ // --- test * five egdes (jagges? beames?) what is the right english word? ----
+ for(ad=d=99;dx>2 && dy>4;){
+ DBG( wchar_t c_ask='*'; )
+ if (sdata->holes.num > 0) Break; /* tolerant against a tiny hole */
+ if( num_cross(0,dx-1, 0,dy-1,bp,cs) != 1
+ && num_cross(0,dx-1, 1,dy-2,bp,cs) != 1 ) Break;
+ if( num_cross(0,dx-1,dy-1,dy-1,bp,cs) != 2
+ && num_cross(0,dx-1,dy-2,dy-2,bp,cs) != 2 ) Break;
+ x=dx/2;y=(6*dy+8)/16; // center point 6/8=6/2^3 rounded
+ /* upwarts from center */
+ dbg[0]=i=get_line2(x,y,x ,0,bp,cs,100); if(i<95) Break;
+ if (dx<8) /* be exact on small fonts, where get_line2 returns 100 (ToDo change) */
+ if (get_bw(x,x,0,y,bp,cs,2)==2) Break;
+ /* horizontal */
+ dbg[1]=i=get_line2(0,y,dx-1,y,bp,cs,100); if(i<95) Break;
+ if (dy<8)
+ if (get_bw(0,dx-1,y ,y ,bp,cs,2)==2
+ && get_bw(0,dx-1,y+1,y+1,bp,cs,2)==2) Break;
+ /* down (right) */
+ i=get_line2(x,y,(5*dx+4)/8,dy-1,bp,cs,100);
+ j=get_line2(x,y,(6*dx+4)/8,dy-1,bp,cs,100); if(j>i) dbg[2]=i=j;
+ if(i<95) Break;
+ /* down (left) */
+ dbg[3]=i=get_line2(x, y,(2*dx+4)/8,dy-1,bp,cs,100); if(i<95) Break; // straight up
+ /* check for lower gap at bottom */
+ dbg[4]=i=get_bw( x, x,dy-1-dy/8,dy-1,bp,cs,1); if(i==1) Break;
+ dbg[5]=i=get_line2( dx/4,dy/4, 0,0,bp,cs,101); if(i<95) Break; // upper left gap
+ dbg[6]=i=get_line2(dx-1-dx/4,dy/4,dx-1,0,bp,cs,101); if(i<95) Break; // upper right gap
+ MSG(fprintf(stderr,"%d %d %d %d %d %d %d",dbg[0],dbg[1],dbg[2],dbg[3],dbg[4],dbg[5],dbg[6]);)
+ Setac(box1,(wchar_t)'*',ad);
+ break;
+ }
+ // --- test * six egdes (jagges? beames?) what is the right english word? ----
+ for(ad=d=100;dx>4 && dy>4;){
+ DBG( wchar_t c_ask='*'; )
+ if (sdata->holes.num > 0) Break; /* tolerant against a tiny hole */
+ if( num_cross(0,dx-1, dy/8, dy/8,bp,cs) != 3
+ && num_cross(0,dx-1, 1+dy/8, 1+dy/8,bp,cs) != 3) Break;
+ if( num_cross(0,dx-1,dy-2-dy/8,dy-2-dy/8,bp,cs) != 3) Break;
+ if( num_cross(0 , 0, 0,dy-1,bp,cs) != 2) Break;
+ if( num_cross(dx-1,dx-1, 0,dy-1,bp,cs) != 2) Break;
+ if( num_cross(0,dx-1,dy/2,dy/2,bp,cs) != 1) Break;
+ if( num_cross( 0 ,dx/8,dy/2,dy/2,bp,cs) != 0) Break;
+ if( num_cross(dx-1-dx/8,dx-1,dy/2,dy/2,bp,cs) != 0) Break;
+ if (dx>5) {
+ dbg[0]=i=get_line2(0,dy-2-dy/8,dx-1,dy/8,bp,cs,100); if(i<95) Break; // black upwarts beam
+ dbg[1]=i=get_line2(0,dy/8,dx-1,dy-2-dy/8,bp,cs,100); if(i<95) Break; // black downwards beam
+ /* check vertical line */
+ dbg[2]=i=get_line2(dx/2,0,dx/2, dy-1,bp,cs,100); if(i<95) Break;
+ }
+ MSG(fprintf(stderr,"%d %d %d %d %d %d",dbg[0],dbg[1],dbg[2],dbg[3],dbg[4],dbg[5]);)
+ Setac(box1,(wchar_t)'*',98);
+ break;
+ }
+ // --- test @ - a popular char should be detectable! added in version v0.2.4a5
+ if(bc==UNKNOWN)
+ for(ad=d=99;dx>5 && dy>7;){
+ DBG( wchar_t c_ask='@'; )
+ if (sdata->holes.num > 3) Break; /* tolerant against a tiny hole */
+ if (loop(bp, 0,dy/2,dx,cs,0,RI)>dx/4) Break;
+ if (loop(bp,dx-1,dy/2,dx,cs,0,LE)>dx/4) Break;
+ if (loop(bp,dx/2,dy-1,dy,cs,0,UP)>dx/8) Break;
+ if (loop(bp,dx/2, 0,dy,cs,0,DO)>dx/8) Break;
+ /* ..@@@@..<- 8*10 example
+ .@@..@@.
+ @@....@@
+ @@..@@@@<
+ @@.@@.@@
+ @@.@@.@@
+ @@..@@@.
+ @@......
+ .@@...@@
+ ..@@@@@.<- */
+ x=6*dx/16;
+ y=dy/2;
+ i=num_cross(0,dx-1,y,y,bp,cs);
+ if (i<3 || i>4) Break;
+ if( i != 4 && dx>8 ) ad=98*ad/100;
+
+ i=num_cross(x,x,0,dy-1,bp,cs); if (i<2) Break;
+ if (i!=4) { j=num_cross(x+1,x+1,0,dy-1,bp,cs);
+ if (abs(4-j)<abs(i-4)) i=j; }
+ if (i!=4) { j=num_cross(x+2,x+2,0,dy-1,bp,cs);
+ if (abs(4-j)<abs(i-4)) i=j; }
+ if (i<3 || i>4) Break;
+ if (i!=4) ad=97*ad/100;
+ if( num_cross(0, x,y,y,bp,cs) != 2 ) Break;
+ if( num_cross(x,dx-1,y,y,bp,cs) != 2 ) Break;
+ if( num_cross(x,x,0, y,bp,cs) != 2 ) Break;
+ if( num_cross(x,x,y,dy-1,bp,cs) != 2 ) Break;
+ if (dx>7) {
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) != 1 ) Break;
+ if (sdata->holes.num != 1) Break;
+ if( num_hole(x0+dx/8,x1-3*dx/16,y0+dy/8,y1-dy/8,box1->p,cs,NULL) != 1 ) Break;
+ }
+ Setac(box1,(wchar_t)'@',ad);
+ break;
+ }
+ // --- test paragraph v0.2.6
+ if(bc==UNKNOWN && hchar)
+ for(ad=d=100;dx>4 && dy>15;){
+ DBG( wchar_t c_ask='$'; )
+ if (sdata->holes.num > 3) break; /* tolerant against a tiny hole */
+ if( get_bw( 0,dx/2,3*dy/4,3*dy/4,bp,cs,1) == 1 ) break;
+ if( get_bw(3*dx/4,dx-1,3*dy/4,3*dy/4,bp,cs,1) == 0 ) break;
+ if( get_bw( 0,dx/4, dy/4, dy/4,bp,cs,1) == 0 ) break;
+ if( get_bw( dx/2,dx-1, dy/4, dy/4,bp,cs,1) == 1 ) break;
+ if( get_bw(dx/2,dx/2, 0, dy/4,bp,cs,1) == 0 ) break;
+ if( get_bw(dx/2,dx/2,dy-1-dy/4, dy-1,bp,cs,1) == 0 ) break;
+ if( num_cross(dx/2,dx/2,0,dy-1,bp,cs) != 4 ) break;
+ if( num_cross(x0,x1,y0+dy/2,y0+dy/2,box1->p,cs) != 2 ) break;
+ if( num_hole( x0,x1,y0+dy/4,y1-dy/4,box1->p,cs,NULL) != 1 ) break;
+ Setac(box1,SECTION_SIGN,96);
+ break; // paragraph=0xA7=167
+ }
+
+ return bc;
+}
+
+/* ----------------------- partx -------------------------------- */
+static wchar_t ocr0px(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int i,j,d,x,y,x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ i1,i2,i3,i4,j1,cs=sdata->cs; /* tmp-vars */
+ int ya,ad; /* used for store significant points of char */
+ wchar_t ac,bc=UNKNOWN; // bestletter
+ int hchar; // char is higher than e
+ int gchar; // char has ink lower than m3
+ // --- hchar --- gchar -------------------------
+ hchar=0;if( 2*y0<=2*box1->m2-(box1->m2-box1->m1) ) hchar=1;
+ gchar=0;if( 2*y1>=2*box1->m3+(box1->m4-box1->m3) ) gchar=1;
+ // if the char is slightly moved down correction can be done
+ if ( y0<box1->m2 && y1>box1->m3 && 2*y1<box1->m3+box1->m4) // moved
+ if( 2*(y0-(y1-box1->m3))<=2*box1->m2-(box1->m2-box1->m1) ) hchar=1;
+
+ /* reserved for special chars, to test at the end */
+ // --- test 'ff' ---------------------------------------------------
+ // ToDo: better check and call test 'f' and 'f' with subboxes
+ if( bc==UNKNOWN )
+ for(ad=98;dx>4 && dy>6;){ // Dec00 body copied from H
+ DBG( wchar_t c_ask='f'; )
+ if (sdata->holes.num > 2) break; /* tolerant against a tiny hole */
+ if( num_cross(0,dx-1, dy/4 , dy/4 ,bp,cs) != 2
+ && num_cross(0,dx-1,3*dy/16,3*dy/16,bp,cs) != 2 ) break;
+ if( num_cross(0,dx-1,3*dy/4 ,3*dy/4 ,bp,cs) != 2
+ && num_cross(0,dx-1,3*dy/4+1,3*dy/4+1,bp,cs) != 2 ) break;
+ if( loop(bp,0 ,dy/8,dx,cs,0,RI)
+ + loop(bp,dx-1,dy/8,dx,cs,0,LE)>dx/2 ) break; // ~A
+ for( j1=0,i=1,y=y0+dy/10; y<y1-dy/10 && i; y++ ) // 2 vertikal lines
+ { j=loop(box1->p,x0 ,y,dx,cs,0,RI)
+ +loop(box1->p,x1 ,y,dx,cs,0,LE);
+ if( j>10*dx/16 ) i=0; if ( j>j1 ) j1=j; }
+ if( !i ) break;
+ for( x=dx/4; x<dx/2; x++ ){ // lower gap
+ y=loop(bp,x ,dy-1,dy,cs,0,UP);
+ if ( y > 3*dy/8 ) break;
+ if ( 10*y > dy ){ /* italic */
+ i=loop(bp,x ,dy-y,dx,cs,0,RI);
+ if( i>1 && y+loop(bp,x+i-1,dy-y,dy,cs,0,UP)>3*dy/8 ) break;
+ }
+ } if( x>=dx/2 ) break;
+ x=loop(box1->p,x0 ,y1-dy/8,dx,cs,0,RI)
+ +loop(box1->p,x1 ,y1-dy/8,dx,cs,0,LE);
+ for( i=1,y=dy/4; y<dy-1-dy/4 && i; y++ ) // max - min width
+ { j=loop(bp,0 ,y,dx,cs,0,RI)
+ +loop(bp,dx-1,y,dx,cs,0,LE); if( j-x>dx/5 ) i=0; }
+ if( !i ) break; // ~K Jul00
+ for( i=0,ya=y=y0+dy/4; y<y1-dy/3; y++ ) // horizontal line
+ { j=loop(box1->p,x0 ,y,dx,cs,0,RI);
+ j=loop(box1->p,x0+j,y,dx,cs,1,RI); if( j>i ) { i=j; ya=y; } }
+ if( i<=dx/2 ) break; ya-=y0;
+ if( num_cross(0,dx-1,ya ,ya ,bp,cs) != 1
+ && num_cross(0,dx-1,ya+1,ya+1,bp,cs) != 1 ) break; /* Dec00 */
+ for( y=ya; y<dy-dy/4; y++ ) // ~M Dec00
+ if( num_cross(0,dx-1,y ,y ,bp,cs) > 2
+ && num_cross(0,dx-1,y+1,y+1,bp,cs) > 2 ) break;
+ if ( y<dy-dy/4 ) break;
+ for(i=1,x=x0+dx/2;x<=x1-dx/4 && i;x++){
+ if( get_bw( x, x,y0 ,y0+dy/4,box1->p,cs,1) == 0 ) i=0;
+ } if( !i ) break;
+ for(i=1,x=x0+dx/4;x<=x1-dx/4 && i;x++){
+ if( get_bw( x, x,y1-dy/4,y1 ,box1->p,cs,1) == 0 ) i=0;
+ } if( i ) break;
+ for(i=1,x=x0+dx/4;x<=x1-dx/4 && i;x++){
+ if( num_cross(x,x,y0+dy/8,y1-dy/8, box1->p,cs) == 1 ) i=0;
+ } if( i ) break;
+ for(i=1,y=y0;y<=y0+dy/4 && i;y++){
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 2 ) i=0;
+ } if( i ) break;
+ for(i=1,y=y1-dy/4;y<=y1 && i;y++){
+ if( num_cross(x0,x1,y,y, box1->p,cs) == 2 ) i=0;
+ } if( i ) break;
+ if( num_cross(x0 ,x0+dx/8 ,y0+dy/8 ,y0 ,box1->p,cs) != 0 ) ad=96*ad/100;
+ if( get_bw(x1-dx/8, x1 , y0, y0+dy/8,box1->p,cs,1) != 1 ) break;
+ if( get_bw(x0 , x0+dx/8, y1-dy/8, y1,box1->p,cs,1) != 1 ) break;
+ i1=loop(bp,dx-1, dy/4,dx,cs,0,LE); if(i1>dx/2) break;
+ i2=loop(bp,dx-1, dy/2,dx,cs,0,LE); if(i2<i1-dx/4 || i2>i1+dx/8) break;
+ i3=loop(bp,dx-1,dy-1-dy/4,dx,cs,0,LE); if(i3<i2-dx/4 || i3>i2+dx/8) break;
+ if(abs(i1+i3-2*i2)>dx/16+1) break;
+ if( num_hole(x0,x1,y0+dy/4,y1,box1->p,cs,NULL) != 0 ) break;
+ if (!hchar) ad=96*ad/100;
+ if (!gchar) ad=99*ad/100;
+ ac=LATIN_SMALL_LIGATURE_FF;
+ Setac(box1,ac,ad);
+ break;
+ }
+ // --- test ae ---------------------------------------------------
+ if( bc==UNKNOWN )
+ for(ad=98;dx>4 && dy>6;){ // provisorium
+ DBG( wchar_t c_ask=LATIN_SMALL_LETTER_AE; )
+ if (sdata->holes.num > 4) Break; /* tolerant against a tiny hole */
+ if( num_cross( dx/4,dx-1,3*dy/16,3*dy/16,bp,cs) != 2
+ && num_cross(dx-1-dx/4,dx-1,3*dy/16,3*dy/16,bp,cs) != 1 ) Break;
+ if( num_cross(0,dx-1,3*dy/ 4,3*dy/ 4,bp,cs) < 2 ) Break;
+ if( num_cross(0,dx-1, 0, dy-1,bp,cs) < 3 ) Break;
+ if( num_cross(dx-1,0, 0, dy-1,bp,cs) < 3 ) Break;
+ if( num_cross(0,dx-1, dy/16, dy/16,bp,cs) < 2 )
+ if( num_cross(0,dx-1,1+dy/16,1+dy/16,bp,cs) < 2 ) Break;
+ if( num_cross(0,dx-1,dy-1-dy/16,dy-1-dy/16,bp,cs) < 2 ) Break;
+ for( x=0,i2=y=dy/4; y<3*dy/4; y++ ){
+ j=loop(bp,0,y,dx,cs,0,RI); if(j>x) { i2=y; x=j; }
+ } if( x<dx/4 || x>3*dx/4 ) Break;
+ for( x=0,i4=y=dy/4; y<3*dy/4; y++ ){
+ j=loop(bp,dx-1,y,dx,cs,0,LE); if(j>x) { i4=y; x=j; }
+ } if( x<dx/4 || x>3*dx/4 ) Break;
+ for( x=0,i4=y=dy/8; y<3*dy/4; y++ ){
+ j=loop(bp,dx-1 ,y,dx,cs,0,LE);
+ j=loop(bp,dx-1-j,y,dx,cs,1,LE);
+ if(j>x) { i4=y; x=j; }
+ } if( x<dx/4 ) Break;
+ if( num_hole(x0,x0+3*dx/4,y0+dy/4,y1,box1->p,cs,NULL) != 1 ) Break;
+ if( num_hole(x0+dx/2-1,x1,y0,y1-dy/4,box1->p,cs,NULL) != 1 ) Break;
+ ac=LATIN_SMALL_LETTER_AE;
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+
+ }
+ // --- test AE ---------------------------------------------------
+ if( bc==UNKNOWN )
+ for(ad=98;dx>5 && dy>6;){ // provisorium
+ DBG( wchar_t c_ask=LATIN_CAPITAL_LETTER_AE; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if( num_cross(0,dx-1,3*dy/16,3*dy/16,bp,cs) < 2 ) Break;
+ if( num_cross(0,dx-1,3*dy/ 4,3*dy/ 4,bp,cs) < 2 ) Break;
+ if( num_cross(0,dx-1, 0, dy-1,bp,cs) < 3 ) Break;
+ if( num_cross(0,dx-1, dy/16, dy/16,bp,cs) != 1
+ && num_cross(0,dx-1, dy/32, dy/32,bp,cs) != 1
+ && num_cross(0,dx-1, 0, 0,bp,cs) != 1 ) Break;
+ // check for upper horizontal line
+ j=loop(bp,dx-1 ,0,dx,cs,0,LE); x=j;
+ j=loop(bp,dx-1-j,0,dx,cs,1,LE);
+ i=loop(bp,dx-1 ,1,dx,cs,0,LE); if (i<x) x=i;
+ i=loop(bp,dx-1-i,1,dx,cs,1,LE);
+ if (i>j) j=i;
+ if (x>dx/8) Break;
+ if (j<dx/4) Break;
+ for( x=dx,i1=i3=0,i2=y=dy/4; y<3*dy/4; y++ ){
+ j=loop(bp, 0,y,dx,cs,0,RI); if(j>x) break; x=j;
+ j=loop(bp, j,y,dx,cs,1,RI); if(j>i1) { i1=j; i2=y; }
+ j=loop(bp,dx-1 ,y,dx,cs,0,LE);
+ j=loop(bp,dx-1-j,y,dx,cs,1,LE); if(j>i3) { i3=j; i4=y; }
+ } if( y<3*dy/4 || i1<dx/4-1 || i3<dx/4-1) Break;
+ for( i1=i3=0,y=0; y<dy/8; y++ ){
+ j=loop(bp,dx-1 , y,dx,cs,0,LE);
+ j=loop(bp,dx-1-j, y,dx,cs,1,LE); if(j>i1) { i1=j; }
+ j=loop(bp,dx-1 ,dy-1-y,dx,cs,0,LE);
+ j=loop(bp,dx-1-j,dy-1-y,dx,cs,1,LE); if(j>i3) { i3=j; }
+ } if( i1<=dx/4 || i3<=dx/4 ) Break;
+ for( x=dx-1-dx/8; x>dx/2; x-- ){ // look for right the E
+ if( num_cross(x,x, 0,dy-1,bp,cs) == 3 )
+ if( num_cross(x,x, 0,dy/4,bp,cs) == 1 )
+ if( num_cross(x-1,dx-1-dx/8,3*dy/4,3*dy/4,bp,cs) == 0 )
+ if( num_cross(x,x,3*dy/4,dy-1,bp,cs) == 1 ) break;
+ } if (x<=dx/2) Break; // not found
+ if (sdata->holes.num != 1) Break;
+ if( num_hole(x0,x0+3*dx/4,y0,y1-dy/4,box1->p,cs,NULL) != 1 ) Break;
+ // if( num_hole(x0, x1,y0,y1 ,box1->p,cs,NULL) != 1 ) Break;
+ ac=LATIN_CAPITAL_LETTER_AE;
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+
+ }
+ // --- test /0 /o /O O_WITH_STROKE -----------------------------------------
+ for(ad=99;dx>4 && dy>4;){ // provisorium
+ DBG( wchar_t c_ask=LATIN_SMALL_LETTER_O_WITH_STROKE; )
+ if (sdata->holes.num > 3) Break; /* tolerant against a tiny hole */
+ if( num_cross( 0,dx-1,dy/2,dy/2,bp,cs) != 3 ) Break;
+ if( num_cross(dx/2,dx/2, 0,dy-1,bp,cs) != 3 ) Break;
+ if (loop(bp,dx-1,3*dy/8,dx,cs,0,RI)>dx/8) Break;
+ if (loop(bp, 0,5*dy/8,dx,cs,0,RI)>dx/8) Break;
+ if( num_cross( 0,dx-1, 0, 0,bp,cs) > 2 ) Break;
+ if( num_cross(dx/4,dx-1, 0, 0,bp,cs) > 2 ) Break;
+ if( num_cross( 0,dx-1,dy-1,dy-1,bp,cs) > 2 ) Break;
+ if( num_cross( 0,3*dx/4,dy-1,dy-1,bp,cs) > 2 ) Break;
+ if( num_cross( 0, 0, 0,dy-1,bp,cs) > 2 ) Break;
+ if( num_cross(dx-1,dx-1, 0,dy-1,bp,cs) > 2 ) Break;
+ if( num_cross( 0, 0,dy/4,dy-1,bp,cs) > 2 ) Break;
+ if( num_cross(dx-1,dx-1, 0,3*dy/4,bp,cs) > 2 ) Break;
+ i1 =loop(bp,dx-1 , 0,dx,cs,0,LE); if( i1>dx/8 ) Break;
+ i1+=loop(bp,dx-1-i1, 0,dx,cs,1,LE); if( i1>dx/3 ) Break; i1=dx-1-i1;
+ i2 =loop(bp, 0,dy-1,dx,cs,0,RI); if( i2>dx/8 ) Break;
+ for(y=1;y<dy-1;y++){
+ x=i1+y*(i2-i1)/dy-dx/8; if(x<0)x=0;
+ j=loop(bp,x,y,dx,cs,0,RI); if( j>3*dx/16 ) break;
+ } if( y<dy-1 ) Break;
+ if( num_cross( 0 ,dx/4,dy/2,dy/2,bp,cs) != 1 ) Break;
+ if( num_cross(dx-1-dx/4,dx-1,dy/2,dy/2,bp,cs) != 1 ) Break;
+ if( num_cross(dx/4,dx-1-dx/4,dy/2,dy/2,bp,cs) != 1 ) Break;
+ if (sdata->holes.num != 2) Break;
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) != 2 ) Break;
+
+ if ( hchar && 2*y0<box1->m1+box1->m2 )
+ ac=LATIN_CAPITAL_LETTER_O_WITH_STROKE;
+ else ac=LATIN_SMALL_LETTER_O_WITH_STROKE;
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+
+ }
+ // --- test /c /C C_WITH_STROKE CENT_SIGN --------------------------
+ // here only the version with a continuously vertical line (not broken variant)
+ if( bc==UNKNOWN )
+ for(ad=98;dx>4 && dy>4;){ // provisorium
+ DBG( wchar_t c_ask=CENT_SIGN; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if( num_cross( 0,dx-1,dy/2,dy/2,bp,cs) != 2 ) Break;
+ if( num_cross(0,dx-1-dx/4,dy/2,dy/2,bp,cs) != 2 ) Break;
+ if( num_cross(dx/2,dx/2, 0,dy-1,bp,cs) != 3 ) Break;
+ if( num_cross( 0,dx-1, 0, 0,bp,cs) > 2 ) Break;
+ if( num_cross(dx/4,dx-1, 0, 0,bp,cs) > 2 ) Break;
+ if( num_cross( 0,dx-1,dy-1,dy-1,bp,cs) > 2 ) Break;
+ if( num_cross( 0,3*dx/4,dy-1,dy-1,bp,cs) > 2 ) Break;
+ if( num_cross( 0, 0, 0,dy-1,bp,cs) > 2 ) Break;
+ if( num_cross(dx-1,dx-1, 0,dy-1,bp,cs) > 3 ) Break;
+ if( num_cross( 0, 0,dy/4,dy-1,bp,cs) > 2 ) Break;
+ if( num_cross(dx-1,dx-1, 0,3*dy/4,bp,cs) > 3 ) Break;
+ i1 =loop(bp,dx-1 , 0,dx,cs,0,LE); if( i1>dx/4 ) Break;
+ i1+=loop(bp,dx-1-i1, 0,dx,cs,1,LE); if( i1>dx/4 ) Break; i1=dx-1-i1;
+ i2 =loop(bp, 0,dy-1,dx,cs,0,RI); if( i2>dx/4 ) Break;
+ for(y=0;y<dy;y++){
+ x=i1+y*(i2-i1)/dy; if(x>dx/16+1) x-=dx/16+1;
+ j=loop(bp,x,y,dx,cs,0,RI); // fprintf(stderr,"\n x=%d j=%d",x,j);
+ if( j>(dx+4)/8 ) ad=96*ad/100;
+ if( j>(dx+2)/4 ) break;
+ } if( y<dy ) Break;
+ if( num_cross( 0 ,dx/4,dy/2,dy/2,bp,cs) != 1 ) Break;
+ if( num_cross(dx-1-dx/4,dx-1,dy/2,dy/2,bp,cs) != 0 ) Break;
+ if( num_cross(dx/4,dx-1-dx/4,dy/2,dy/2,bp,cs) != 1 ) Break;
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) != 1 ) Break;
+ if (sdata->holes.num != 1) Break;
+
+ ac=CENT_SIGN;
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+
+ }
+ // --- test EURO_CURRENCY_SIGN -----------------------------------------
+ if( bc==UNKNOWN )
+ for(ad=98;dx>4 && dy>6;){ // provisorium
+ DBG( wchar_t c_ask='&'; )
+ if (sdata->holes.num > 1) break; /* tolerant against a tiny hole */
+ if( num_cross(dx/2,dx/2, 0,dy-1,bp,cs) != 4 ) break;
+ if( num_cross( 0,dx-1, 0, 0,bp,cs) != 1 ) break;
+ if( num_cross( 0,dx-1,dy-1,dy-1,bp,cs) != 1 ) break;
+ if( num_cross( 0,dx-1,dy/2,dy/2,bp,cs) != 1 ) break;
+ for(i=0,y=dy/4;y<dy-dy/4-1;y++){ // check if no gap on left side
+ x=loop(bp,0,y,dx,cs,0,RI); if( x>dx/4 ) break;
+ j=loop(bp,x,y,dx,cs,1,RI); if( j>i ) i=j;
+ } if( y<dy-dy/4-1 || i<dx/2 ) break;
+ for(y=dy/4;y<dy-dy/4-1;y++){ // check for right horizontal gap
+ x=loop(bp,dx-1,y,dx,cs,0,LE); if( x>dx/2 ) break;
+ } if( y>=dy-dy/4-1 ) break;
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) != 0 ) break;
+ if (sdata->holes.num != 0) break;
+ ac=EURO_CURRENCY_SIGN;
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+ }
+ // --- test LETTER_C_WITH_CEDILLA ---------------------------------------------------
+ if (bc==UNKNOWN)
+ if (gchar)
+ for(ad=98;dx>3 && dy>6;){ // provisorium
+ DBG( wchar_t c_ask='c'; )
+ if (sdata->holes.num > 0) break; /* no tolerant against tiny holes */
+ j=loop(bp,dx-1,dy/16 ,dy,cs,0,LE);
+ x=loop(bp,dx-1,dy/16+1,dy,cs,0,LE); if (x<j) j=x;
+ if (3*x>dx) Break; // ~4 ocr-b
+ if( num_cross(0,dx-1,3*dy/16,3*dy/16,bp,cs) > 2 ) break;
+ if( num_cross(0,dx-1, 0, dy-1,bp,cs) < 2 ) break;
+ if( num_cross(0,dx-1, dy/16, dy/16,bp,cs) > 2 ) break;
+ for( x=dx,i2=y=dy/4; y<3*dy/4; y++ ){
+ j=loop(bp,0,y,dx,cs,0,RI); if(j<x) { i2=y; x=j; }
+ } if( x>0 ) break; i1=x;
+ for( x=0,i4=y=dy/4; y<5*dy/8; y++ ){
+ j=loop(bp,dx-1,y,dx,cs,0,LE); if(j>x) { i4=y; x=j; }
+ } if( x<dx/2 ) break; i3=x;
+ j =loop(bp,dx/2,0,dy,cs,0,DO);
+ j+=loop(bp,dx/2,j,dy,cs,1,DO); if(j>dy/4) break;
+ j =loop(bp,dx/2,j,dy,cs,0,DO); if(j<dy/2) break;
+ j =loop(bp,dx-1 ,dy-1-dy/8,dx,cs,0,LE); if(j<dx/4 || 4*j>3*dx) break;
+ j =loop(bp,dx-1-j/2,dy-1-dy/8,dy,cs,0,UP); if(j>dy/2) break; // ~()
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) != 0 ) break;
+ if (sdata->holes.num) break;
+ if( hchar ) ac= LATIN_CAPITAL_LETTER_C_WITH_CEDILLA;
+ else ac= LATIN_SMALL_LETTER_C_WITH_CEDILLA;
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+
+ }
+ // --- test # ---------------------------------------------------
+ for(ad=99;dx>4 && dy>4;){ // never sure?
+ DBG( wchar_t c_ask='#'; )
+ if (sdata->holes.num > 2) Break; /* tolerant against a tiny hole */
+ if (sdata->holes.num < 1) Break;
+ if( num_cross(0,dx-1, dy/8, dy/8,bp,cs) != 2 ) Break;
+ if( num_cross(0,dx-1,dy-1-dy/8,dy-1-dy/8,bp,cs) != 2 ) Break;
+ if( num_cross(0,dx-1, dy/2, dy/2,bp,cs) != 2 ) Break;
+ if( num_cross(0,dx/2, dy/2, dy/2,bp,cs) != 1 ) Break;
+ /* fat "#" have only small ends on left and right side, we tolerate this */
+ j=loop(bp, 0,dy/8,dx,cs,0,RI); if(j<1 || j<dx/16) Break; if (j<dx/8) {ad=ad*96/100;}
+ j=loop(bp, 0,dy/2,dx,cs,0,RI); if(j<1 || j<dx/16 || j>=dx/2) Break; if (j<dx/8) {ad=ad*96/100;}
+ j=loop(bp,dx-1,dy/2,dx,cs,0,LE); if(j<1 || j<dx/16 || j>=dx/2) Break; if (j<dx/8) {ad=ad*96/100;}
+ j=loop(bp,dx-1,dy-1,dx,cs,0,LE); if(j<1 || j<dx/16) Break; if (j<dx/8) {ad=ad*96/100;}
+ for( i1=i3=0,y=dy/4; y<dy/2; y++ ){
+ j=loop(bp,0, y,dx,cs,0,RI); if(j>3*dx/4) { i1=0; break; }
+ j=loop(bp,j, y,dx,cs,1,RI); if(j>i1) { i1=j; }
+ j=loop(bp,0,dy-1-y,dx,cs,0,RI); if(j>3*dx/4) { i1=0; break; }
+ j=loop(bp,j,dy-1-y,dx,cs,1,RI); if(j>i3) { i3=j; }
+ }
+ if (i1<dx-dx/4 || i3<dx-dx/4) Break;
+ if (i1<dx-dx/8) ad=97*ad/100;
+ if (i3<dx-dx/8) ad=97*ad/100;
+ if (sdata->holes.num != 1) {ad=95*ad/100;}
+ if( num_hole(x0+dx/8,x1-dx/8,y0+dy/8,y1-dy/8,box1->p,cs,NULL) != 1 ) Break;
+ // if( num_hole(x0 ,x1 ,y0 ,y1 ,box1->p,cs,NULL) != 1 ) Break;
+
+ ac=(wchar_t) '#';
+ if( gchar ) {ad=99*ad/100;}
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+ }
+ // --- test bullet, full_box, grabbed cursor, ZapfDingBats_156
+ if (bc==UNKNOWN)
+ for(ad=96;dx>4 && dy>4 && 2*dx>dy;){ // provisorium
+ DBG( wchar_t c_ask='#'; )
+ if( get_bw(x0,x1,y0,y1,box1->p,cs,2) != 0 ) break;
+ ac=BULLET;
+ if (gchar && !hchar) ad=80*ad/100;
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+ }
+ /* --- test | (vertical line, could be a I or l) --- */
+ for(ad=99;dy>4 && 2*dx<dy;){ /* v0.44 */
+ DBG( wchar_t c_ask='|'; )
+ /* test if everything is filled black */
+ if( get_bw(x0+dx/8,x1-dx/8,y0+dy/9,y1-dy/9,box1->p,cs,2) != 0 ) break;
+ /* more unsure if the borders are not exact */
+ if( get_bw(x0 ,x0+dx/8,y0+dy/9,y1-dy/9,box1->p,cs,2) != 0 ) ad=99*ad/100;
+ if( get_bw(x1-dx/8,x1 ,y0+dy/9,y1-dy/9,box1->p,cs,2) != 0 ) ad=99*ad/100;
+ if( get_bw(x0+dx/8,x1-dx/8,y0 ,y0+dy/8,box1->p,cs,2) != 0 ) ad=99*ad/100;
+ if( get_bw(x0+dx/8,x1-dx/8,y1-dy/8,y1 ,box1->p,cs,2) != 0 ) ad=99*ad/100;
+ if (3*dx<dy) ad=98*ad/100;
+ if (4*dx<dy) ad=99*ad/100;
+ if (box1->m2 && 2*y1> box1->m2+box1->m3) Break;
+ if (box1->m2 && 3*y1>2*box1->m2+box1->m3) ad=95*ad/100;
+ ac='|';
+ if (!hchar) ad=98*ad/100;
+ Setac(box1,ac,ad);
+ break;
+ }
+ // --- test % ---------------------------------------------------
+ for(ad=100;dx>5 && dy>7;){ // provisorium
+ DBG( wchar_t c_ask='%'; )
+ if (sdata->holes.num > 2) break; /* tolerant against a tiny hole */
+ if( num_cross(x0,x1 ,y0+dy/4,y0+dy/4,box1->p,cs) != 3
+ && num_cross(x0,x1 ,y0+dy/8,y0+dy/8,box1->p,cs) != 3 ) Break;
+ if( num_cross(x0,x1+dx/4,y1-dy/4,y1-dy/4,box1->p,cs) != 3
+ && num_cross(x0,x1+dx/4,y1-dy/8,y1-dy/8,box1->p,cs) != 3 ) Break;
+ if( num_cross(x0,x1, y0, y1,box1->p,cs) < 4
+ && num_cross(x0+dx/8,x1, y0, y1,box1->p,cs) < 4
+ && num_cross(x0,x1+dx/4, y0, y1,box1->p,cs) < 4
+ && dx>7 && dy>15) Break;
+ if( num_cross(x0,x1, y0, y1,box1->p,cs) !=5 ) ad=99*ad/100;
+
+ if (dx>7 && dy>12) {
+ if( num_hole(x0 ,x1 ,y0,y1-dy/4,box1->p,cs,NULL) != 1 ) Break;
+ if( num_hole(x0+dx/4,x1+dx/4,y0+dy/4,y1,box1->p,cs,NULL) != 1 ) Break;
+ if( num_hole(x0 ,x1+dx/4,y0,y1 ,box1->p,cs,NULL) != 2 ) Break;
+ } else ad=98*ad/100;
+ // use box1->p instead of b, because % is a sum of 3 objects
+ if ( loop(box1->p,x0,y0 ,dx,cs,0,RI)
+ <= loop(box1->p,x0,y0+dy/16+1,dx,cs,0,RI) ) ad=96*ad/100; // X
+ if ( loop(box1->p,x1,y1 ,dx,cs,0,LE)
+ <= loop(box1->p,x1,y1-1-dy/16,dx,cs,0,LE) ) ad=96*ad/100; // X
+ for (x=0;x<dx;x++) { /* look for a vertical line and break if found */
+ if ( get_bw(x0+x,x0+x,y0+dy/8,y1-dy/8,box1->p,cs,2) != 2 ) break;
+ } if (x<dx) Break; // ~gluedVI
+ if (gchar) ad=98*ad/100;
+ ac=(wchar_t) '%';
+ Setac(box1,ac,ad);
+ if (ad>=100) return ac;
+ break;
+ }
+ // --- test Omega ---------------------------------------------------
+ for(ad=d=99;dx>7 && dy>7;){ // min 3x4
+ DBG( wchar_t c_ask=GREEK_CAPITAL_LETTER_OMEGA; )
+ if( get_bw(x0 , x0+dx/2,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/2 , x1 ,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y0 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y0+dy/3 , y1-dy/3,box1->p,cs,1) != 0 ) Break;
+
+ if( num_cross(x0+dx/2,x0+dx/2,y0 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0+dx/3,x1-dx/3,y0 , y0 ,box1->p,cs) != 1 ) // AND
+ if( num_cross(x0+dx/3,x1-dx/3,y0+1 , y0+1 ,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0+dx/3,x1-dx/3,y1 , y1 ,box1->p,cs) != 2 ) // against "rauschen"
+ if( num_cross(x0+dx/3,x1-dx/3,y1-1 , y1-1 ,box1->p,cs) != 2 ) Break;
+ if( num_cross(x0 ,x0 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x0+1 ,x0+1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ if( num_cross(x1 ,x1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x1-1 ,x1-1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ if (sdata->holes.num) Break;
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) != 0 ) break;
+
+ if( loop(bp,0 ,0 ,x1-x0,cs,0,RI)<=
+ loop(bp,0 ,2 ,x1-x0,cs,0,RI) ) Break;
+ if( loop(bp,dx/2,dy-dy/4,x1-x0,cs,0,RI)>dx/4
+ || loop(bp,dx/2,dy-dy/4,x1-x0,cs,0,LE)>dx/4 ) Break;
+ if( loop(bp,dx/2,3*dy/8,x1-x0,cs,0,RI)<dx/4
+ || loop(bp,dx/2,3*dy/8,x1-x0,cs,0,LE)<dx/4 ) Break;
+
+ i=loop(bp,0,dy-1-dy/16,x1-x0,cs,0,RI); if(i>dx/8) Break;
+ x=loop(bp,i,dy-1-dy/16,x1-x0,cs,1,RI); i+=x; if(i<3*dx/8 || i>dx/2) Break;
+ x=loop(bp,i,dy-1-dy/16,x1-x0,cs,0,RI); i+=x; if(i<dx/2 || i>5*dx/8) Break;
+ x=loop(bp,i,dy-1-dy/16,x1-x0,cs,1,RI); i+=x; if(i<7*dx/8) Break;
+
+ /* look for a vertikal gap at lower end */
+ for( x=dx/4;x<3*dx/4;x++ ){
+ i=loop(bp,x,dy-1,y1-y0,cs,0,UP);
+ if( i>3*dy/4 ) break;
+ }
+ if( x>=3*dx/4 ) Break;
+
+ if( !hchar ) ad=60*ad/100;
+ bc=GREEK_CAPITAL_LETTER_OMEGA;
+ Setac(box1,bc,ad);
+ break;
+ }
+
+ return bc;
+}
+
+// -------------------- OCR engine ;) ----------------------------
+wchar_t ocr0(struct box *box1, pix *bp, int cs){
+ // pix p=*(box1->p);
+ int i,j,d,x,y,x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1;
+ int dx=x1-x0+1,dy=y1-y0+1, /* size */
+ rx,ry,r1,r2,i1,i2,ad; /* tmp-vars */
+ // ad,ac will be used in future
+ wchar_t bc = UNKNOWN; // bestletter
+ wchar_t um = SPACE; // modifier '"
+ int hchar; // char is higher than e
+ int gchar; // char has ink lower than m3
+ int aa[4][4]; /* corner points, see xX, (x,y,dist^2,vector_idx) v0.41 */
+ ocr0_shared_t sdata; // data used in all subfunctions
+
+ sdata.box1=box1;
+ sdata.bp=bp;
+ sdata.cs=cs;
+ // --- hchar --- gchar -------------------------
+ hchar=0;if( y0 < box1->m2-(box1->m2-box1->m1)/2 ) hchar=1;
+ gchar=0;if( y1 > box1->m3+(box1->m4-box1->m3)/2 ) gchar=1;
+ // if the char is slightly moved down correction can be done
+ if ( y0<box1->m2 && y1>box1->m3 && 2*y1<box1->m3+box1->m4) // moved
+ if( 2*(y0-(y1-box1->m3))<=2*box1->m2-(box1->m2-box1->m1) ) hchar=1;
+
+ sdata.hchar=hchar;
+ sdata.gchar=gchar;
+
+ /* search for nearest points to the 4 courners, typical for xX */
+ /* this is faster as calling nearest_frame_vector 4 times */
+ aa[0][0]=aa[1][0]=aa[2][0]=aa[3][0]=(x0+x1)/2; /* set to center */
+ aa[0][1]=aa[1][1]=aa[2][1]=aa[3][1]=(y0+y1)/2; /* set to center */
+ aa[0][2]=aa[1][2]=aa[2][2]=aa[3][2]=2*sq(128); /* distance to box edges */
+ aa[0][3]=aa[1][3]=aa[2][3]=aa[3][3]=0; /* vector index */
+ /* searching for 4 diagonal line ends */
+ for (i=0;i<box1->num_frame_vectors[0];i++) {
+ x=box1->frame_vector[i][0]; /* take a vector */
+ y=box1->frame_vector[i][1];
+ /* distance to upper left end, normalized to 128 */
+ j=0; d=sq((x-x0)*128/dx)+sq((y-y0)*128/dy);
+ // fprintf(stderr," setaa i= %2d xy= %3d %3d d=%5d aa[3]=%2d\n",i,x-x0,y-y0,d,aa[0][3]);
+ if (d<aa[j][2]) { aa[j][0]=x; aa[j][1]=y; aa[j][2]=d; aa[j][3]=i; }
+ /* distance to lower left end */
+ j=1; d=sq((x-x0)*128/dx)+sq((y-y1)*128/dy);
+ if (d<aa[j][2]) { aa[j][0]=x; aa[j][1]=y; aa[j][2]=d; aa[j][3]=i; }
+ /* distance to lower right end */
+ j=2; d=sq((x-x1)*128/dx)+sq((y-y1)*128/dy);
+ if (d<aa[j][2]) { aa[j][0]=x; aa[j][1]=y; aa[j][2]=d; aa[j][3]=i; }
+ /* distance to upper right end */
+ j=3; d=sq((x-x1)*128/dx)+sq((y-y0)*128/dy);
+ if (d<aa[j][2]) { aa[j][0]=x; aa[j][1]=y; aa[j][2]=d; aa[j][3]=i; }
+ }
+ for (i=0;i<16;i++) sdata.aa[i/4][i%4]=aa[i/4][i%4];
+
+ /* extract number position and size of holes and store in a table
+ * - hole coordinates are relative to box (x-x0,y-y0)
+ */
+ sdata.holes.num=0;
+ if (box1->num_frames>0) // speedup v0.42
+ num_hole(x0,x1,y0,y1,box1->p,cs,&sdata.holes); // call once
+ // printf(" num_holes=%d\n",sdata.holes.num);
+
+ /*
+ after division of two glued chars, boundaries could be wrong,
+ check this first (ToDo: only if a flag set?)
+ */
+ if (2*y0 < box1->m2+box1->m3)
+ if (box1->m4>box1->m3 && 2*box1->y1>box1->m4+box1->m3){
+ /* could be a "I" from divided "Ij" or "Ig" */
+ for(y=(box1->m3+box1->m2)/2;2*y<box1->m3+box1->m4;y++)
+ if( get_bw(x0,x1,y,y,box1->p,cs,1)==0 ) break;
+ if(2*y<box1->m3+box1->m4)
+ if( get_bw((x0+x1)/2,(x0+x1)/2,y,box1->m4,box1->p,cs,1)==0 ){
+ /* be sure, ~_ */
+ if (y>y0) y1=box1->y1=y;
+ }
+ }
+
+ DBG( IFV fprintf(stderr,"\nDBG L%d (%d,%d): ",__LINE__,box1->x0,box1->y0); )
+ DBG( IFV out_b(box1,sdata.bp,0,0,dx,dy,160); )
+ DBG( IFV fprintf(stderr,"# aa[] %d %d %d %d %d %d %d %d (4 corners)"
+ " d= %d %d %d %d",
+ aa[0][0]-x0,aa[0][1]-y0,aa[1][0]-x0,aa[1][1]-y0,
+ aa[2][0]-x0,aa[2][1]-y0,aa[3][0]-x0,aa[3][1]-y0,
+ aa[0][2], aa[1][2], aa[2][2], aa[3][2]);)
+ DBG( IFV fprintf(stderr,"\n# holes %d gchar=%d hchar=%d",sdata.holes.num, gchar, hchar);)
+
+ // --- test thin lines - ---------------------------------
+ for( ad=100; 2*dy<box1->m3-box1->m2 && 3*dx>=4*dy && dx>2; ){ // min 3x3 (small font)
+ DBG( wchar_t c_ask='-'; )
+ if( get_bw(x0+dx/8+1,x1-dx/8-1,y0+dy/8+((dy>2)?1:0),
+ y1-dy/8-((dy>2)?1:0),box1->p,cs,2)==2 ) break;
+ if( box1->dots ) { Setac(box1,'=',97);break; }
+ if (dx<=2*dy) ad=98*ad/100;
+ if (dx<=3*dy) ad=99*ad/100;
+ if (!box1->m4) ad=96*ad/100;
+ else {
+ if (y1>=box1->m3) {
+ if ( dx<2*dy) ad=98*ad/100;
+ if (2*dx<3*dy) ad=98*ad/100;
+ Setac(box1,'_',ad);
+ break;
+ }
+ }
+ Setac(box1,'-',ad); if (ad>=100) return '-';
+ break;
+ }
+ // --- test thin lines = ---------------------------------
+ for( ; dy>2 && dx>2; ){ // min 3x3 (small font)
+ DBG( wchar_t c_ask='='; )
+ for( y=y0;y<y1;y++) // remove upper empty space
+ if( get_bw(x0+dx/10,x1-dx/10,y ,y ,box1->p,cs,1)==1 ) break;
+ if( get_bw(x0+dx/10,x1-dx/10,y ,y ,box1->p,cs,2)==2 ) break;
+ if( get_bw(x0 ,x1 ,(y+y1)/2,(y+y1)/2,box1->p,cs,1)==1 ) break;
+ if( get_bw(x0+dx/10,x1-dx/10,y1 ,y1 ,box1->p,cs,2)==2 ) break;
+ Setac(box1,'=',100);
+ return '=';
+ }
+ // --- test dots : ---------------------------------
+ for( ad=100; dy>2 && dy>=2*dx; ){ // max 3x3 (small font)
+
+ DBG( wchar_t c_ask=':'; )
+ // check the gap hight
+ for( i1=dy/16;i1<dy/2;i1++)
+ if( get_bw(x0+dx/8,x1-dx/8,y0+i1,y0+i1,box1->p,cs,1)==0 ) break;
+ if (i1>=dy/2) break;
+ for( i2=dy/16;i2<dy/2;i2++)
+ if( get_bw(x0+dx/8,x1-dx/8,y1-i2,y1-i2,box1->p,cs,1)==0 ) break;
+ if (i2>=dy/2) Break;
+ MSG(fprintf(stderr,"gap y12 %d %d",i1,i2);)
+
+ if (box1->m3 && y1>box1->m3) ad=98*ad/100; // ~;
+ if (box1->m3 && 2*y0> box1->m2+box1->m1) ad=98*ad/100; // ~i
+ if (gchar) ad=99*ad/100;
+ ad=ad-abs(i1-i2)/dy*20;
+ if (abs(i1-dx)>dy/4) Break; // round or quadratic dots?
+ if (abs(i1-dx)>dy/8) ad=98*ad/100;
+ if (abs(i2-dx)>dy/4) Break; // round or quadratic dots?
+ if (abs(i2-dx)>dy/8) ad=98*ad/100;
+ if (box1->dots!=1) ad=96*ad/100;
+ Setac(box1,':',ad); // dx<=3 ad--
+ if (ad>=100) return ':';
+ break;
+ }
+ // --- test dots ; ---------------------------------
+ if( 2*y0> box1->m2+box1->m1 ) // ~i
+ if( 4*y1>=3*box1->m3+box1->m2 ) // ~:
+ for( ad=100; dy>5 && dx>1 && dy>2*dx; ){ // max 3x3 (small font)
+ DBG( wchar_t c_ask=';'; )
+ // better would it be to detect round pixelcluster on top
+ // check high of upper and lower dot
+ for( i1=0;i1<dy/2;i1++)
+ if( get_bw(x0,x1,y0+i1,y0+i1,box1->p,cs,1)==0 ) break;
+ if (i1>=dy/2) break;
+ for( i2=0;i2<dy/2;i2++)
+ if( get_bw(x0,x1,y1-i2,y1-i2,box1->p,cs,1)==0 ) break;
+ if (i2<i1) break;
+
+ /* test for horizontal symmetry ~i */
+ for (y=0;y<dy;y++) for (x=0;x<dx/2;x++)
+ if ((getpixel(bp,x,y)<cs)!=(getpixel(bp,dx-1-x,y)<cs)) { y=dy+1; break; }
+ if (y==dy) ad=96*ad/100; /* ~i */
+
+ if (i2==i1 && y1<=box1->m3) ad=97*ad/100;
+ if (i2-i1<dy/8) ad=99*ad/100;
+ Setac(box1,';',ad); // dx<=3 ad--
+ if (ad>=100) return ';';
+ break;
+ }
+ // --- first test small dots . ---------------------------------
+ if( 3*dy<box1->m4-box1->m1 && abs(dx-dy)<(dx+dy)/4+2
+ && 3*y1>=(2*box1->m3+ box1->m2) // dot near baseline?
+ && 5*y0>=(3*box1->m3+2*box1->m2) ){ // Jul00
+ DBG( wchar_t c_ask='.'; )
+ d=0; r1=60;r2=140; ad=99;
+ for(x=x0;x<=x1;x++)for(y=y0;y<=y1;y++){ /* circle equation */
+ rx=100*(2*x-(x0+x1))/dx; // normalize to 15bit number
+ ry=100*(2*y-(y0+y1))/dy;
+ if( rx*rx + ry*ry < r1*r1 ) if( getpixel(box1->p,x,y)>=cs ){ d++;x=x1+1;y=y1+1; }
+ if( rx*rx + ry*ry > r2*r2 ) if( getpixel(box1->p,x,y)< cs ){ d++;x=x1+1;y=y1+1; }
+ // fprintf(stderr,"\nDBG . x= %3d %3d r= %6d %6d %6d", rx, ry, rx*rx+ry*ry, r1*r1, r2*r2);
+ }
+ if(d==0)
+ if( loop(box1->p,x0,y0,x1-x0,cs,0,RI)
+ <= loop(box1->p,x0,y1,x1-x0,cs,0,RI)
+ || loop(box1->p,x1,y0,x1-x0,cs,0,LE)
+ >= loop(box1->p,x1,y1,x1-x0,cs,0,LE) )
+ {
+ bc='.'; if (box1->dots) { Setac(box1,':',ad); ad=98*ad/100; }
+ Setac(box1,bc,ad);
+ }
+ }
+ // --- first test small dots , ---------------------------------
+ if( 3*dy<2*(box1->m4-box1->m1)
+ && 2*y0> box1->m2+box1->m3
+ && (2*dx<3*dy
+ || get_bw(0,dx/2,dy/2,dy-1,bp,cs,1)==0) ){ // ocr-a-,
+ DBG( wchar_t c_ask=','; )
+ ad=100; bc=',';
+ if (dy==1 && dx==1) ad=98*ad/100;
+ if (dy==2 && dx==1) ad=99*ad/100; // this is a problem case
+ if (dx>=dy) ad=99*ad/100;
+ if( 2*dy >= box1->m4-box1->m1) ad=98*ad/100;
+ if( loop(box1->p,x0,y0,x1-x0,cs,0,RI) /* simple line */
+ > loop(box1->p,x0,y1,x1-x0,cs,0,RI)
+ && loop(box1->p,x1,y0,x1-x0,cs,0,LE)
+ < loop(box1->p,x1,y1,x1-x0,cs,0,LE) ) { ad=99*ad/100; }
+ else { /* with upper circle */
+ if( loop(box1->p,x0,(y0+y1+1)/2,x1-x0,cs,0,RI)<dx/2 ) ad=98*ad/100;
+ if( loop(box1->p,x1, y1 ,x1-x0,cs,0,LE)<dx/2 ) ad=98*ad/100;
+ if( loop(box1->p,x0,y1-((dy>5)?1:0),x1-x0,cs,0,LE)>(dx+1)/2 )
+ if( loop(box1->p,x0, y1 ,x1-x0,cs,0,LE)>(dx+1)/2 ) ad=96*ad/100;
+ }
+ if(box1->dots==1) { Setac(box1,';',ad); ad=99*ad/100; }
+ Setac(box1,bc,ad);
+ }
+ // --- first test small dots '" ---------------------------------
+ if( 2*dy < box1->m4 -box1->m1+1
+ && 2*y0 < box1->m2 +box1->m3
+ && 3*y1 < box1->m2+2*box1->m3+2 ){
+ DBG( wchar_t c_ask='\''; )
+ ad=100; bc='\'';
+ if (2*y1 >= box1->m2+box1->m3) { ad=96*ad/100; MSG({}) } // ~!
+ if (3*y1>=2*box1->m2+box1->m3) { ad=96*ad/100; MSG({}) }
+ if (get_bw(x0,x1,(box1->m2+box1->m3)/2,box1->m4,box1->p,cs,1)!=0)
+ { ad=98*ad/100; MSG({}) }
+ if (dx>4
+ && num_cross(x0,x1,y1,y1,box1->p,cs) == 2) { // " "
+ bc='"';
+ // ocr-a-" has no gap!
+ if ( get_bw((x0+x1)/2,(x0+x1)/2,y0,y1,box1->p,cs,1)!=0 ) ad=96*ad/100;
+ } else {
+ if ( num_cross(x0,x1, y0 , y0 ,box1->p,cs)!=1) ad=96*ad/100;
+ if ( num_cross(x0,x1,(y0+y1)/2,(y0+y1)/2,box1->p,cs)!=1) ad=98*ad/100;
+ if (dx>dy) { ad=96*ad/100; MSG({}) }
+ }
+ if (2*y0 > box1->m1+box1->m2) ad=99*ad/100;
+ Setac(box1,bc,ad);
+ if (ad>=100) return bc;
+ }
+ // --- TILDE ~ ---------------------------------
+ if( 2*dy<box1->m4-box1->m1 && dx>=dy && dx>3 && dy>1
+ && 2*y0< box1->m1+box1->m2
+ && 3*y1<2*box1->m2+box1->m3 ){
+ if( loop(box1->p,x0,y0,dx,cs,0,RI)
+ > loop(box1->p,x0,y1,dx,cs,0,RI)
+ && loop(box1->p,x1,y0,dx,cs,0,LE)
+ < loop(box1->p,x1,y1,dx,cs,0,LE)
+ && num_cross(x0,x1,y0,y0,box1->p,cs) == 2
+ && num_cross(x0,x1,y1,y1,box1->p,cs) == 2 ) {
+ DBG( wchar_t c_ask='~'; )
+ bc=TILDE;
+ Setac(box1,bc,99);
+ }
+ }
+ // --- CIRCUMFLEX, hat ^ ---------------------------------
+ if( 2*dy<box1->m4-box1->m1 && dx>=dy && dx>2 && dy>1
+ && 2*y0< box1->m1+box1->m2
+ && 3*y1<2*box1->m2+box1->m3 ){
+ DBG( wchar_t c_ask='^'; )
+ if( ( loop(box1->p,x0,y0 ,dx,cs,0,RI)
+ > loop(box1->p,x0,y1 ,dx,cs,0,RI)-dx/8
+ || loop(box1->p,x0,y0 ,dx,cs,0,RI)
+ > loop(box1->p,x0,y1-1,dx,cs,0,RI)-dx/8 )
+ && ( loop(box1->p,x1,y0 ,dx,cs,0,LE)
+ > loop(box1->p,x1,y1 ,dx,cs,0,LE)-dx/8
+ || loop(box1->p,x1,y0 ,dx,cs,0,LE)
+ > loop(box1->p,x1,y1-1,dx,cs,0,LE)-dx/8 )
+ && num_cross(x0,x1,y0 ,y0 ,box1->p,cs) == 1
+ && ( num_cross(x0,x1,y1 ,y1 ,box1->p,cs) == 2
+ || num_cross(x0,x1,y1-1,y1-1,box1->p,cs) == 2 )) {
+ bc='^';
+ Setac(box1,bc,99);
+ }
+ }
+ // ------------------------------------------------------
+// if( dots==1 ){ um='\''; }
+#if 0 /* ToDo: change to vectors, call here or in whatletter */
+ if (box1->dots==0) { // i-dots ??? (if dots==0 is wrong)
+ y=box1->m1;
+ for(;y<y0+dy/2;y++)if( get_bw(x0+dx/4,x1,y,y,box1->p,cs,1)==1) break;
+ { i1=y;
+ if( y<y0+dy/4 )
+ for(;y<y0+dy/2;y++)if( get_bw(x0,x1,y,y,box1->p,cs,1)==0) break;
+ if( y<y0+dy/2 && 5*(y-i1+1)>box1->m2-box1->m1){
+ testumlaut(box1,cs,2,&um); // set modifier + new y0 ???
+
+ }
+ }
+ }
+#else
+ um = box1->modifier;
+#endif
+ if ( /* um==ACUTE_ACCENT || */ um==DIAERESIS){
+ for(y=y1;y>y0;y--)
+ if( get_bw(x0,x1,y,y,box1->p,cs,1)==0) { y0=y; dy=y1-y0+1; break; } // scan "a "o "u
+ }
+
+ // --- test numbers 0..9 --- separated for faster compilation
+ if( JOB->cfg.only_numbers ) return ocr0n(&sdata);
+
+ // bc=ocr1(box1,bp,cs);
+ if(bc!=UNKNOWN && box1->num_ac>0 && box1->wac[0]==100)
+ return bc; // for fast compilable tests
+
+ // ------ separated for faster compilation
+ // ToDo: inser ocr0_shared_t here and split into a,b,cC,d,e,f,g9,...
+#define IF_NOT_SURE if(bc==UNKNOWN || box1->num_ac==0 || box1->wac[0]<100)
+
+ IF_NOT_SURE bc=ocr0_eE(&sdata);
+ IF_NOT_SURE bc=ocr0_f(&sdata);
+ IF_NOT_SURE bc=ocr0_bB(&sdata);
+ IF_NOT_SURE bc=ocr0_dD(&sdata);
+ IF_NOT_SURE bc=ocr0_F(&sdata);
+ IF_NOT_SURE bc=ocr0_uU(&sdata);
+ IF_NOT_SURE bc=ocr0_micro(&sdata);
+ IF_NOT_SURE bc=ocr0_vV(&sdata);
+ IF_NOT_SURE bc=ocr0_rR(&sdata);
+ IF_NOT_SURE bc=ocr0_m(&sdata);
+ IF_NOT_SURE bc=ocr0_tT(&sdata);
+ IF_NOT_SURE bc=ocr0_sS(&sdata);
+ IF_NOT_SURE bc=ocr0_gG(&sdata);
+ IF_NOT_SURE bc=ocr0_xX(&sdata);
+ IF_NOT_SURE bc=ocr0_yY(&sdata);
+ IF_NOT_SURE bc=ocr0_zZ(&sdata);
+ IF_NOT_SURE bc=ocr0_wW(&sdata);
+ IF_NOT_SURE bc=ocr0_aA(&sdata);
+ IF_NOT_SURE bc=ocr0_cC(&sdata);
+ IF_NOT_SURE bc=ocr0_lL(&sdata);
+ IF_NOT_SURE bc=ocr0_oO(&sdata);
+ IF_NOT_SURE bc=ocr0_pP(&sdata);
+ IF_NOT_SURE bc=ocr0_qQ(&sdata);
+ IF_NOT_SURE bc=ocr0_iIjJ(&sdata);
+ IF_NOT_SURE bc=ocr0_n(&sdata);
+ IF_NOT_SURE bc=ocr0_M(&sdata);
+ IF_NOT_SURE bc=ocr0_N(&sdata);
+ IF_NOT_SURE bc=ocr0_h(&sdata);
+ IF_NOT_SURE bc=ocr0_H(&sdata);
+ IF_NOT_SURE bc=ocr0_k(&sdata);
+ IF_NOT_SURE bc=ocr0_K(&sdata);
+ IF_NOT_SURE bc=ocr0n(&sdata);
+ IF_NOT_SURE bc=ocr0_brackets(&sdata);
+ IF_NOT_SURE bc=ocr0p9(&sdata);
+ IF_NOT_SURE bc=ocr0px(&sdata);
+
+
+ if(box1->num_ac==0 && bc!=UNKNOWN) fprintf(stderr,"<!--ERROR 576-->");
+ if(box1->num_ac>0 && box1->wac[0]>95) box1->c=bc=box1->tac[0];
+ /* will be removed later, only fix old things */
+ for (i=0;i<box1->num_ac;i++) if (box1->tac[i]==bc) { bc=box1->tac[0]; }
+
+ return bc;
+}
+
+
diff --git a/lib/gocr/ocr0.h b/lib/gocr/ocr0.h
new file mode 100644
index 00000000..4c67d77b
--- /dev/null
+++ b/lib/gocr/ocr0.h
@@ -0,0 +1,63 @@
+#ifndef _OCR0_H
+#define _OCR0_H
+#include "pgm2asc.h"
+
+/* ----------------------------------------------------------------
+ - functions with thousand of lines make the compilation very slow
+ therefore the ocr0-function is splitted in subfunctions
+ - shared data used often in ocr0-subroutines are stored
+ in ocr0_shared structure.
+ * ------------------------------------------------------------ */
+
+typedef struct ocr0_shared { /* shared variables and properties */
+
+ struct box *box1; /* box in whole image */
+ pix *bp; /* extracted temporarly box, cleaned */
+ int cs; /* global threshold value (gray level) */
+
+ /* ToDo: or MACROS: X0 = box1->x0 */
+ int x0, x1, y0, y1; /* box coordinates related to box1 */
+ int dx, dy; /* size of box */
+ int hchar, gchar; /* relation to m1..m4 */
+ int aa[4][4]; /* corner points, see xX (x,y,dist^2,vector_idx) v0.41 */
+ holes_t holes; /* list of holes (max MAX_HOLES) */
+
+} ocr0_shared_t;
+
+/* tests for umlaut */
+int testumlaut(struct box *box1, int cs, int m, wchar_t *modifier);
+/* detect chars */
+wchar_t ocr0(struct box *box1, pix *b, int cs);
+/* detect numbers */
+wchar_t ocr0n(ocr0_shared_t *sdata);
+
+static inline int sq(int x) { return x*x; } /* square */
+
+/*
+ * go from vector j1 to vector j2 and measure maximum deviation of
+ * the steps from the line connecting j1 and j2
+ * return the squared maximum distance
+ * in units of the box size times 1024
+ */
+int line_deviation( struct box *box1, int j1, int j2 );
+
+/*
+ * search vectors between j1 and j2 for nearest point a to point r
+ * example:
+ *
+ * r-> $$...$$ $ - mark vectors
+ * @@$..@@ @ - black pixels
+ * @@$..@@ . - white pixels
+ * @@@@.$@
+ * a-> @@$@$@@
+ * @$.@@@@
+ * @@..$@@
+ * @@..$@@
+ * j1 --> $$...$$ <-- j2
+ *
+ * ToDo: vector aa[5] = {rx,ry,x,y,d^2,idx} statt rx,ry?
+ * j1 and j2 must be in the same frame
+ * return aa?
+ */
+int nearest_frame_vector( struct box *box1, int j1, int j2, int rx, int ry);
+#endif
diff --git a/lib/gocr/ocr0n.c b/lib/gocr/ocr0n.c
new file mode 100644
index 00000000..c833c588
--- /dev/null
+++ b/lib/gocr/ocr0n.c
@@ -0,0 +1,1254 @@
+/* ocr-engine numbers only */
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2007 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+
+ OCR engine (c) Joerg Schulenburg
+ first engine: rule based --- numbers 0..9
+
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+/* #include "pgm2asc.h" */
+#include "ocr0.h"
+#include "ocr1.h"
+#include "gocr.h"
+
+/* only for debugging and development */
+#define IFV if(JOB->cfg.verbose&4)
+#define MM {IFV fprintf(stderr,"\nDBG %c L%04d (%d,%d): ",(char)c_ask,__LINE__,box1->x0,box1->y0);}
+
+/* the old debug mode (0.40) was only for a special char, for another char
+ * code must be recompiled with C_ASK='char'
+ * new debug mode (0.41) explains why char is declined or accepted as ABC...
+ * the output can be filtered by external scripts
+ * ToDo: we could reduce output to filter string
+ */
+#ifndef DO_DEBUG /* can be defined outside */
+#define DO_DEBUG 0 /* 0 is the default */
+#endif
+
+/* this macro is for debugging output: "if char is declined, why?" */
+#if DO_DEBUG /* 0=Work mode, 1=debugging mode */
+// Setac: output, that char is choosen with a probability
+// Break: output, why the char is not choosen
+// MSG: debugging functions for char C_ASK, mostly messages
+// DBG: definitions usefull only for debugging
+#define Setac(box1,ac,ad) { MM;IFV fprintf(stderr,"setac %d",ad);setac(box1,ac,ad); }
+#define Break { MM;IFV fprintf(stderr,"break"); break; }
+#define MSG(x) { MM;IFV x }
+#define DBG(x) x
+#else
+#define Setac(box1,ac,ad) setac(box1,ac,ad)
+#define Break break
+#define MSG(x)
+#define DBG(x)
+#endif
+
+/* extern "C"{ */
+
+// OCR engine ;)
+wchar_t ocr0n(ocr0_shared_t *sdata){
+ struct box *box1=sdata->box1;
+ pix *bp=sdata->bp;
+ int d,x,y,x0=box1->x0,x1=box1->x1,y0=box1->y0,y1=box1->y1;
+ int dx=x1-x0+1,dy=y1-y0+1,cs=sdata->cs; // size
+ int xa,xb,ya,yb, /* tmp-vars */
+ i1,i2,i3,i4,i,j;
+ int (*aa)[4]=sdata->aa; /* corner-points, (x,y,dist^2,vector_idx) */
+ wchar_t bc=UNKNOWN; // best char
+ int ad=0; // propability 0..100
+ int hchar=sdata->hchar; // char is higher than 'e'
+ int gchar=sdata->gchar; // char has ink lower than m3
+ int dots=box1->dots;
+ // --- test 5 near S ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>4;){ // min 3x4
+ DBG( char c_ask='5'; )
+ if (sdata->holes.num > 1) Break; /* be tolerant */
+ if( num_cross( dx/2, dx/2,0,dy-1,bp,cs)!=3
+ && num_cross(5*dx/8,3*dx/8,0,dy-1,bp,cs)!=3 ) Break;
+
+ i1=loop(bp,dx-1,dy-1,dx,cs,0,LE);
+ i2=loop(bp,dx-1,dy-2,dx,cs,0,LE);
+ if (i2-i1 >= dx/4) Break; // ~{ 5x7font
+
+ // get the upper and lower hole koords, y around dy/4 ???
+ x=5*dx/8;
+ y =loop(bp,x,0,dy,cs,0,DO); if(y>dy/8) Break;
+ y +=loop(bp,x,y,dy,cs,1,DO); if(y>dy/4) Break;
+ i1 =loop(bp,x,y,dy,cs,0,DO)+y; if(i1>5*dy/8) Break;
+ i3=y=(y+i1)/2; // upper end can be shifted to the right for italic
+ x =loop(bp,0,y,dx,cs,0,RI); if(x>4*dx/8) Break;
+ x +=loop(bp,x,y,dx,cs,1,RI); if(x>5*dx/8) Break;
+ i1 =loop(bp,x,y,dx,cs,0,RI); i1=(i1+2*x)/2; // upper center (i1,i3)
+ y=11*dy/16;
+ x =loop(bp,dx-1 ,y,dx,cs,0,LE); if(x>dx/4) Break;
+ x +=loop(bp,dx-1-x,y,dx,cs,1,LE); if(x>dx/2) Break;
+ i2 =loop(bp,dx-1-x,y,dx,cs,0,LE); i2=dx-1-(i2+2*x)/2; // lower center x
+
+ MSG( fprintf(stderr,"i1,i3=%d,%d i2=%d (upper+lower center)",i1,i3,i2);)
+
+ y =loop(bp,i1,0,dy,cs,0,DO);
+ y +=loop(bp,i1,y,dy,cs,1,DO);
+ y =(3*y+i3)/4;
+ if( num_cross( i1, dx-1, y, y,bp,cs)>0 ){ /* S or serif5 ? */
+ y =loop(bp,i1 ,i3,dy,cs,0,DO);
+ i =loop(bp,i1-1,i3,dy,cs,0,DO);
+ if (y>i ) ad=99*ad/100; /* looks like S */
+ y =loop(bp,i1 ,i3,dy,cs,0,UP);
+ i =loop(bp,i1+1,i3,dy,cs,0,UP);
+ if (i<y ) ad=99*ad/100; /* looks like S */
+ x =loop(bp,dx-1,0,dx,cs,0,LE);
+ i =loop(bp,dx-1,1,dx,cs,0,LE);
+ if (x>i ) ad=99*ad/100; /* looks like S */
+ if( num_cross( 0, dx/2, dy-1, dy-1,bp,cs)>1
+ && num_cross( dx/2,dx-1, 0, 0,bp,cs)>1 ) ad=98*ad/100; /* serifs */
+ if (loop(bp,0,dy-1,dx,cs,0,RI)==0) ad=98*ad/100; /* S or 7segment */
+ ad=99*ad/100;
+ }
+
+ for(y=dy/5;y<3*dy/4;y++) // right gap?
+ if( num_cross(i1,dx-1,y,y,bp,cs)==0 ) break;
+ if( y==3*dy/4 ) Break;
+
+ for(y=dy/4;y<=11*dy/16;y++) // left gap?
+ if( num_cross(0,i2,y,y,bp,cs)==0 ) break;
+ if( y>11*dy/16 ) Break;
+
+ // if( num_hole( x0, x1, y0, y1, box1->p,cs,NULL) > 0 ) break;
+ if (sdata->holes.num>0) Break;
+
+ // sS5 \sl z left upper v-bow ?
+ for(x=dx,i=y=dy/4;y<dy/2;y++){
+ j=loop(bp,0,y,dx,cs,0,RI); if(j<x) { x=j; i=y; }
+ } y=i;
+ i1=loop(bp,0, dy/16 ,dx,cs,0,RI);
+ i2=loop(bp,0,(y+dy/16)/2 ,dx,cs,0,RI);
+ i =loop(bp,0,(y+dy/16)/2+1,dx,cs,0,RI); if( i>i2 ) i2=i;
+ i3=loop(bp,0, y ,dx,cs,0,RI);
+ i =loop(bp,0, y-1,dx,cs,0,RI); if( i<i3 ) i3=i;
+ if( 2*i2+1+dx/16 < i1+i3 ) Break;
+
+ if( dy>=20 && dx<16 ) /* tall S */
+ if( loop(bp,0, dy/5 ,dx,cs,0,RI)
+ ==loop(bp,0, dy/4 ,dx,cs,0,RI)
+ &&
+ loop(bp,0, dy/10 ,dx,cs,0,RI)
+ >loop(bp,0, dy/4 ,dx,cs,0,RI)
+ &&
+ loop(bp,0, 1 ,dx,cs,0,RI)
+ >loop(bp,0, dy/4 ,dx,cs,0,RI)+1
+ &&
+ loop(bp,dx-1, 0 ,dx,cs,0,LE)
+ >loop(bp,dx-1, 1 ,dx,cs,0,LE) ) Break;
+
+ if( dy>=30 && dx>15 ) /* large S */
+ if( loop(bp,dx/4,3*dy/10,dy,cs,1,DO)>0 ) // check start
+ if( loop(bp,dx-2,3*dy/4 ,dy,cs,1,UP)>0 ) // check end
+ if( num_cross(dx/4,dx-2,3*dy/10,3*dy/4,bp,cs)==1 ) Break; // connected?
+
+ if( dy>17 && dx>9 ) /* S */
+ if( loop(bp, 0,dy/2 ,dx,cs,0,RI)<dx/2
+ || loop(bp, 0,dy/2-1 ,dx,cs,0,RI)<dx/2 )
+ if( loop(bp,dx/4,3*dy/10,dy,cs,1,DO)>0 ) // check start
+ if( loop(bp,dx-2,2*dy/3 ,dy,cs,1,UP)>0 ) // check end
+ if( loop(bp, 0, dy/16,dx,cs,0,RI)
+ >= loop(bp,dx-1, dy-1-dy/16,dx,cs,0,LE) ) ad=ad*98/100;
+ if( loop(bp,dx-1, dy/16,dx,cs,0,LE)
+ >= loop(bp, 0, dy-1-dy/16,dx,cs,0,RI)
+ && loop(bp,dx-1, dy/16,dx,cs,0,LE)
+ >= loop(bp, 0, dy-1,dx,cs,0,RI) ) ad=ad*98/100;
+
+ if ( gchar) ad=99*ad/100;
+ if (!hchar) ad=99*ad/100;
+ Setac(box1,(wchar_t)'5',ad);
+ if (ad==100) return '5';
+ break;
+
+ }
+ // --- test 1 ---------------------------------------------------
+ for(ad=d=100;dy>4 && dy>dx && 2*dy>box1->m3-box1->m2;){ // min 3x4
+ DBG( char c_ask='1'; )
+ if( dots==1 ) Break;
+ if (sdata->holes.num > 1) Break; /* be tolerant */
+
+ if( num_cross(0, dx-1, 0 , 0 ,bp,cs) != 1
+ && num_cross(0, dx-1, 1 , 1 ,bp,cs) != 1 ) Break;
+ if( num_cross(0, dx-1,dy/2,dy/2,bp,cs) != 1 ) Break;
+ if( num_cross(0, dx-1,dy-1,dy-1,bp,cs) != 1
+ && num_cross(0, dx-1,dy-2,dy-2,bp,cs) != 1 ) Break;
+ /* 5x7 micr
+
+ ooo
+ .$. ooo
+ $@. oo
+ .$. oo
+ .@. ooooo
+ .$. ooooo
+ $@$ ooooo
+
+ */
+
+ i4=0; // human font
+ if( num_cross(0, dx-1,3*dy/4,3*dy/4,bp,cs) != 2 ) { // except ocr-a
+ for( y=1; y<dy/2; y++ ){
+ if( num_cross(0, dx-1, y , y ,bp,cs) == 2 ) break;
+ } if (y>=dy/2) ad=98*ad/100;
+ for( i=dy/8,y=7*dy/16;y<dy-1 && i;y++ ){
+ if( num_cross(0, dx-1, y , y ,bp,cs) != 1 ) i--;
+ } if( dy>8 && !i ) Break;
+ } else { // ocr-a-1
+ /* @@@..
+ ..@..
+ ..@..
+ ..@..
+ ..@.@
+ ..@.@
+ @@@@@ */
+ i= loop(bp,dx/2,0,dy,cs,0,DO);
+ if (loop(bp,dx/2,i,dy,cs,1,DO)<dy-1) Break;
+ i= loop(bp,dx -1,dy-1-dy/16,dx,cs,0,LE);
+ if (loop(bp,dx-i-1,dy-1-dy/16,dx,cs,1,LE)<dx-1) Break;
+ i= loop(bp,0,dy/16,dx,cs,0,RI);
+ if (loop(bp,i,dy/16,dx,cs,1,RI)<dx/2) Break;
+ i4=1;
+ }
+
+ if( num_cross(0, dx-1, 0 , 0 ,bp,cs) > 1
+ && num_cross(0, dx-1, 1 , 1 ,bp,cs) > 1 ) Break; // ~/it_7
+
+ // calculate upper and lower mass center (without lower serif)
+
+ x =loop(bp,0,7*dy/8-1,dx,cs,0,RI); i2=x;
+ x+=loop(bp,x,7*dy/8-1,dx,cs,1,RI)-1; i2=(i2+x)/2;
+
+ i1=loop(bp,dx-1 ,1+0* dy/4,dx,cs,0,LE); i1=dx-1-i1-(x-i2)/2;
+
+ x =(i1-i2+4)/8; i1+=x; i2-=x;
+
+ if( get_line2(i1,0,i2,dy-1,bp,cs,100)<95 ) { // dont work for ocr-a-1
+ i1=loop(bp,dx-1 ,1+0* dy/4,dx,cs,0,LE); i1=dx-1-i1;
+ if( get_line2(i1,0,i2,dy-1,bp,cs,100)<95 ) Break;
+ }
+ // upper and lower width
+ x =loop(bp,(i1+i2)/2,dy/2,dx,cs,1,RI); i=x; i3=0;
+ for(y=0;y<7*dy/8;y++)
+ if( loop(bp,i1+y*(i2-i1)/dy, y,dx,cs,1,RI)-i > 1+dx/8 ) break;
+ if(y<7*dy/8) ad=98*ad/100; // serif or ocr-a-1 ?
+ if(y<6*dy/8) ad=99*ad/100; /* MICR E-13B font Jan07 */
+ if(y<4*dy/8) Break;
+// out_x(box1); printf(" i12=%d %d\n",i1,i2);
+ x =loop(bp,i2,dy-1,dx,cs,1,LE); j=x;
+ x =loop(bp,i2,dy-2,dx,cs,1,LE); if(x>j)j=x; i=j;
+ x =loop(bp,i2,dy-1,dx,cs,1,RI); j=x;
+ x =loop(bp,i2,dy-2,dx,cs,1,RI); if(x>j)j=x;
+ if(abs(i-j)>1+dx/8) i3|=1;
+ if(i3) Break;
+// out_x(box1);printf(" 11 i=%d j=%d i2=%d dx=%d\n",i,j,i1,dx);
+ // get most left upper point (i,j)
+ for(i=dx,j=y=0;y<7*dy/16;y++){
+ x =loop(bp,0,y,dx,cs,0,RI); if(x<i) { i=x;j=y; }
+ }
+ if ( i1-i<7*dx/16 ) ad=ad*98/100;
+ if ( i1-i<6*dx/16 ) ad=ad*98/100; // 4*dx/8 => 7*dx/16 MICR E-13B font
+ if ( i1-i<4*dx/16 ) Break;
+ x =loop(bp,0,dy/2,dx,cs,0,RI); // right distance
+ j =loop(bp,x,dy/2,dx,cs,1,RI); // thickness
+ if( j>x+(dy+16)/32 ) ad=98*ad/100; // ~l but MICR E-13B font
+ x =loop(bp,0,0,dx,cs,0,RI); // straight line ???
+ j =loop(bp,0,1,dx,cs,0,RI); if( j>x ) Break; // ~l
+ if( x==j ) j =loop(bp,0,dy/8,dx,cs,0,RI); if( j>x && !i4) Break;
+ if( x==j ) if(loop(bp,0,dy/4,dx,cs,0,RI)>x) { // ~l
+ // check micr-1 first before taken as 'l'
+ if (loop(bp,dx-1,dy/8,dx,cs,0,LE)<=dx/4
+ && loop(bp,0,3*dy/4,dx,cs,1,RI)<dx-1) ad=97*ad/100;
+ }
+ x=j;
+// j =loop(bp,0,2,dx,cs,0,RI); if( j>=x ) Break; x=j; // ~l
+// j =loop(bp,0, 0,dx,cs,0,DO); if( !j ) Break; // ~7
+ if( !hchar ) // ~ right part of n
+ if( loop(bp,dx-1, 1,dx,cs,0,LE)-dy/6
+ > loop(bp,dx-1,dy/4,dx,cs,0,LE)
+ || get_bw(x1+1,x1+2,y0,y0+dy/8,box1->p,cs,1)==1 ) Break; // Mai00
+ if( loop(bp,dx-1,3*dy/4,dx,cs,0,LE) > dx/2
+ && get_bw(x1-dx/4,x1,y1-1,y1,box1->p,cs,1)==1 ) Break; // ~z Jun00
+
+ i=loop(bp, dx/8,0,dy,cs,0,DO);
+ for (y=dy,x=dx/2;x<3*dx/4;x++){ /* get upper end */
+ j=loop(bp,x,0,dy,cs,0,DO); if (j<y) { y=j; }
+ }
+ if(y<dy/2 && y+dy/16>=i) ad=97*ad/100; // ~\tt l ??? ocr-a_1
+
+ if( loop(bp, 0, dy/8,dx,cs,0,RI)
+ -(dx-loop(bp,dx-1,7*dy/8,dx,cs,0,LE)) > dx/4 ) Break; // ~/
+
+ i= loop(bp, 0, 0,dy,cs,0,DO); // horizontal line?
+ if(dy>=12 && i>dy/8 && i<dy/2){
+ if( loop(bp,dx-1,3*dy/16,dx,cs,0,LE)-dx/8
+ >loop(bp,dx-1, i,dx,cs,0,LE)
+ || loop(bp,dx-1,3*dy/16,dx,cs,0,LE)-dx/8
+ >loop(bp,dx-1, i+1,dx,cs,0,LE) ) Break; // ~t,~f
+ i= loop(bp, 0,dy-1-dy/32,dx,cs,0,RI);
+ x= loop(bp, 0,dy-2-dy/32,dx,cs,0,RI); if (i<x) x=i;
+ if( x-loop(bp, 0, 3*dy/4,dx,cs,0,RI)>dx/8
+ && loop(bp,dx-1, 3*dy/4,dx,cs,0,LE)-dx/8
+ >loop(bp,dx-1,dy-1-dy/32,dx,cs,0,LE) ) Break; // ~t
+ if( loop(bp, 0,i-1,dx,cs,0,RI)>1 && dx<6) {
+ ad=99*ad/100;
+ if ( loop(bp,dx-1,i-1,dx,cs,0,LE)>1 ) Break; // ~t
+ }
+ }
+
+ if (dx>8){
+ if (loop(bp,0,3*dy/4,dx,cs,0,RI)-
+ loop(bp,0,dy/2-1,dx,cs,0,RI)>dx/4) ad=95*ad/100; // ~3
+ if (loop(bp,dx-1,dy/2-1,dx,cs,0,LE)-
+ loop(bp,dx-1,3*dy/4,dx,cs,0,LE)>dx/8) ad=95*ad/100; // ~3
+ if (loop(bp,dx-1, dy/16,dx,cs,0,LE)-
+ loop(bp,dx-1, dy/4,dx,cs,0,LE)>dx/8) ad=95*ad/100; // ~23
+ }
+ /* font 5x9 "2" recognized as "1" */
+ i=loop(bp,dx-1-dx/8,dy-1,dy,cs,0,UP);
+ if (i<=dy/4) {
+ i+=loop(bp,dx-1-dx/8,dy-1-i,dy,cs,1,UP);
+ if (i<=dy/4) {
+ i=loop(bp,dx-1-dx/8,dy-1-i,dy,cs,0,LE);
+ if (2*i>=dx && loop(bp,dx/4,0,dy,cs,0,DO)<dy/2) {
+ if (dx<17) ad=98*ad/100;
+ if (dx<9) ad=97*ad/100;
+ }
+ }
+ }
+
+ // looking for ###
+ // ..# pattern (its important, we dont want perp. lines as 1)
+ // ToDo: better check that we have exact one on top
+ for (i2=0,i=dx,y=0;y<dy/2;y++) {
+ j=loop(bp,0,y,dx,cs,0,RI); if (j<i) i=j;
+ if (j>i+dx/8) { break; }
+ } if (y>=dy/2) ad=95*ad/100; // Feb07 care plates, right black border
+
+ if (sdata->holes.num > 0) Break; // mini holes should be filtered
+ if (!box1->m3 && ad>98) ad=98; else {
+ if (!hchar) ad=99*ad/100;
+ if (box1->y0>box1->m2) ad=98*ad/100;
+ if (box1->y1<(1*box1->m2+3*box1->m3)/4) ad=98*ad/100;
+ if (box1->y1-box1->y0<(box1->m3-box1->m1)/2) ad=98*ad/100;
+ if ( gchar) ad=99*ad/100;
+ }
+
+ Setac(box1,(wchar_t)'1',ad);
+ break;
+ }
+ // --- test 2 old pixelbased - remove! -----------------------------
+#ifdef Old_pixel_based
+ for(ad=d=100;dx>2 && dy>4;){ // min 3x4
+ DBG( char c_ask='2'; )
+ if (sdata->holes.num > 1) Break; /* be tolerant */
+ if( get_bw(x0+dx/2, x0+dx/2 , y1-dy/5, y1 ,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2, x0+dx/2 , y0 , y0+dy/5,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/8, x1-dx/3 , y1-dy/3, y1-dy/3,box1->p,cs,1) != 1 ) Break;
+
+ if( get_bw(x1-dx/3, x1 , y0+dy/3 , y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0 , x0+dx/ 8, y1-dy/16, y1 ,box1->p,cs,1) != 1 ) Break;
+ if( num_cross(x0, x1-dx/8, y0+dy/2, y0+dy/2,box1->p,cs) != 1 ) Break;
+ if( get_bw(x0, x0+dx/9 , y0 , y0 ,box1->p,cs,1) == 1
+ && get_bw(x0, x0+dx/2 ,y0+3*dy/16,y0+3*dy/16,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x0, x0+dx/9 , y0 , y0 ,box1->p,cs,1)
+ != get_bw(x1-dx/9, x1 , y0 , y0 ,box1->p,cs,1) )
+ { if (dx<6 && dy<9) ad=99*ad/100; else Break; }
+ // out_x(box1);
+
+ for( x=x0+dx/4;x<x1-dx/6;x++ ) // C
+ if( num_cross( x, x, y0, y0+dy/2,box1->p,cs) == 2 ) break;
+ if( x>=x1-dx/6 ) Break;
+
+ for( x=x0+dx/4;x<x1-dx/6;x++ ) // C, but acr-a
+ if( num_cross( x, x, y0+3*dy/8,y1,box1->p,cs) == 2 ) break;
+ if( x>=x1-dx/6 ) Break;
+
+ for(i=1,y=y0;y<y0+dy/2;y++ )
+ if( num_cross( x0, x1, y, y,box1->p,cs) == 2 ) i=0;
+ if( i ) ad=99*ad/100; // ToDo: ocr-a-2 should have 100%
+
+ for(i=1,y=y0+dy/5;y<y0+3*dy/4;y++ )
+ if( get_bw( x0, x0+dx/3, y, y,box1->p,cs,1) == 0 ) i=0;
+ if( i ) Break;
+
+ x=x1-dx/3,y=y1; /* center bottom */
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,UP,ST); if( y<y1-dy/5 ) Break;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,ST,UP); if( y<y1-dy/4 ) ad=99*ad/100;
+ if( y<y1-dy/3 ) Break;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,UP,ST); if( y<y0+dy/3 ) Break; y++;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,RI,ST);
+ if( x<x1 ){ x--; // hmm thick font and serifs
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,UP,ST); if( y<y0+dy/2 ) Break; y++;
+ turmite(box1->p,&x,&y,x0,x1,y0,y1,cs,RI,ST);
+ if( x<x1 ) Break;
+ }
+
+ // test ob rechte Kante ansteigend
+ for(x=0,y=dy/18;y<=dy/3;y++){ // rechts abfallende Kante/Rund?
+ i=loop(box1->p,x1,y0+y,dx,cs,0,LE); // use p (not b) for broken chars
+ if( i<x ) break; // rund
+ if( i>x ) x=i;
+ }
+ if (y>dy/3 ) Break; // z
+
+ // hole is only allowed in beauty fonts
+ // if( num_hole( x0, x1, y0, y1,box1->p,cs,NULL) > 0 ) // there is no hole
+ // if( num_hole( x0, x0+dx/2, y0, y0+dy/2,box1->p,cs,NULL) == 0 ) // except in some beauty fonts
+ if (sdata->holes.num>0)
+ if (sdata->holes.hole[0].x1 >= dx/2 || sdata->holes.hole[0].y1 >= dy/2)
+ Break;
+
+ i1=loop(bp,dx-1-dx/16,0,dy,cs,0,DO); // Jul00
+ i2=loop(bp, dx/ 2,0,dy,cs,0,DO); if( i2+dy/32>=i1 ) Break; // ~z
+ i1=loop(bp,dx-1,dy-3*dy/16,dx,cs,0,LE);
+ i2=loop(bp, 0,dy-3*dy/16,dx,cs,0,RI); if( i2>i1 ) ad=98*ad/100; // ~i
+ if (dots) ad=98*ad/100; // i
+ if (loop(bp,dx-1,dy-1-dy/16,dx,cs,0,LE)>dx/4) ad=96*ad/100; // \it i
+
+ if ((!hchar) && box1->m4!=0) ad=80*ad/100;
+ Setac(box1,(wchar_t)'2',ad);
+ if (ad==100) return '2';
+ break;
+ }
+#endif
+ // --- test 2 new edge based v0.44 --------------------------------------
+ for(ad=d=100;dx>2 && dy>4;){ // min 3x4
+ // rewritten for vectors 0.42
+ int ld, i1, i2, i3, i4, i5, i6, i7; // line derivation + corners
+ DBG( wchar_t c_ask='2'; )
+ if (sdata->holes.num > 0) Break; /* no hole */
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the lower ends, must be near to the corner */
+ if (aa[1][2]>d/4) Break; /* [2] = distance, ~7... */
+ if (aa[2][2]>d/2) Break; /* [2] = distance, ~r... */
+ if (aa[0][2]>d/1) Break; /* [2] = distance, ~d... */
+ if (aa[3][2]>d/1) Break; /* [2] = distance, ~bhk... */
+ /* searching for 4 notches between neighbouring ends */
+
+/*
+ type A B
+
+ 1OOO OO
+ 2 1 2 <- 6
+ 7-> OOOO O
+ O O <- 5
+ 3OO4 3OO4
+*/
+
+ /* get a point on the inner low left side of the J */
+ i =box1->num_frame_vectors[0] - 1;
+ /* rightmost point on upper left side */
+ i2=nearest_frame_vector(box1, aa[0][3], aa[1][3], x1+dx, y0+dy/4);
+ /* upper leftmost vector */
+ i1=nearest_frame_vector(box1, aa[0][3], i2, x0-dx, (y0+y1)/2);
+ i3=aa[1][3];
+ /* low leftmost vector */
+ i5=nearest_frame_vector(box1, aa[2][3], aa[3][3], x0, y1);
+ /* low mostright vector */
+ i4=nearest_frame_vector(box1, aa[1][3], i5, x1+dx, y1);
+ /* next local max_x-point after i5 */
+ i6=i5;
+ for (i=i5;i!=aa[0][3];i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[ i][0]
+ >box1->frame_vector[i6][0]) i6=i; // get next maximum
+ if (box1->frame_vector[ i][0]<x0+dx/3
+ && box1->frame_vector[ i][1]<y0+dy/3
+ && box1->frame_vector[i6][0]>x0+dx/2) break; // 5
+ }
+ /* which type? ToDo: have a more sure algorithm */
+ i7=nearest_frame_vector(box1, i2, i3, x0-dx/8, (y0+y1)/2);
+ if (box1->frame_vector[i7][0]<=x0+ dx/4
+ && box1->frame_vector[i7][1]<=y0+2*dy/3) {
+ MSG(fprintf(stderr,"7-segment-type");)
+ } else { /* regular-book-type */
+ if (aa[3][0]>=x1-dx/8
+ && aa[3][1]<=y0+dy/8) ad=99*ad/100;
+ if (aa[0][0]<=x0+dx/8
+ && aa[0][1]<=y0+dy/8) ad=99*ad/100;
+ if (aa[3][2]<=aa[1][2]) ad=97*ad/100;
+ }
+ // ToDo: output no=(x,y)
+ MSG(fprintf(stderr,"i1-7 %d %d %d %d %d %d %d",i1,i2,i3,i4,i5,i6,i7);)
+ if (i5==i6) Break; // ~+
+
+ if (box1->frame_vector[i5][1]
+ -box1->frame_vector[i6][1]<dy/4) Break; // ~5
+ if (box1->frame_vector[i1][1]>y0+dy/2) Break; // not to low
+ if (box1->frame_vector[i1][0]>x0+dx/8) Break;
+ if (box1->frame_vector[i2][1]>(y0+ y1)/2) Break;
+ if (box1->frame_vector[i2][1]>(5*y0+3*y1)/8) ad=99*ad/100;
+ if (box1->frame_vector[i2][0]<(x0+x1+1)/2) Break; // fat tiny fonts?
+ if (box1->frame_vector[i2][0]<(x0+2*x1)/3) ad=99*ad/100;
+ if (box1->frame_vector[i3][0]>(3*x0+x1)/4) Break;
+ if (box1->frame_vector[i3][0]>(7*x0+x1)/8) ad=99*ad/100;
+ if (box1->frame_vector[i3][1]<(y0+3*y1)/4) Break;
+ if (box1->frame_vector[i3][1]>(y0+7*y1)/8) ad=99*ad/100;
+ /* check lower leftmost point from right side */
+ if (box1->frame_vector[i5][0]>(x0+2*x1)/3) Break;
+ if (box1->frame_vector[i5][0]>(x0+ x1)/2) ad=98*ad/100;
+ if (box1->frame_vector[i5][0]>(2*x0+x1)/3) ad=99*ad/100;
+ if (box1->frame_vector[i5][1]<(3*y0+5*y1)/8) Break;
+ if (box1->frame_vector[i5][1]<(y0+3*y1)/4) ad=99*ad/100;
+ if (box1->frame_vector[i6][1]>(y0+2*y1)/3) Break;
+ if (box1->frame_vector[i6][1]>(y0+ y1)/2) ad=99*ad/100;
+ if (box1->frame_vector[i6][0]<(x0+3*x1)/4) Break;
+ if (box1->frame_vector[i6][0]<(x0+7*x1)/8) ad=99*ad/100;
+
+ /* check for zZ */
+
+ /* check if lower left and right points are joined directly */
+ ld=line_deviation(box1, i3, i4);
+ MSG(fprintf(stderr," i1-i2 %d %d dist= %d/%d",i1,i2,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+ if (ld > sq(1024/4)) ad=99*ad/100;
+
+ if (box1->m3) {
+ if(!hchar){ ad=99*ad/100; }
+ if( gchar){ ad=99*ad/100; }
+ } else { if (ad==100) ad=99; } /* not 100% sure */
+ Setac(box1,'2',ad);
+ if (ad==100) return '2';
+ break;
+ }
+ // --- test 3 -------
+ for(ad=d=100;dx>3 && dy>4;){ // dy<=dx nicht perfekt! besser mittleres
+ // min-suchen fuer m
+ DBG( char c_ask='3'; )
+ if (sdata->holes.num > 1) Break; /* be tolerant */
+ // if( get_bw(x0+dx/2,x0+dx/2,y0,y0+dy/4,box1->p,cs,1) == 0 ) Break; // ~4
+ // if( get_bw(x0+dx/2,x0+dx/2,y1-dy/8,y1,box1->p,cs,1) == 0 ) Break; // ~4
+ // if( num_cross(x0+dx/2,x0+dx/2,y0 ,y1,box1->p,cs) < 2 ) Break;
+ // if( num_cross(x0+dx/4,x0+dx/4,y1-dy/2,y1,box1->p,cs) == 0 ) Break;
+ if( get_bw(dx/2,dx/2, 0,dy/6,bp,cs,1) == 0 ) Break; // ~4
+ if( get_bw(dx/2,dx-1, dy/6,dy/6,bp,cs,1) == 0 ) Break; // ~j
+ if( get_bw(dx/2,dx/2,dy-1-dy/8,dy-1,bp,cs,1) == 0 ) Break; // ~4
+ if( num_cross(dx/2,dx/2,0 ,dy-1,bp,cs) < 2 // normal
+ && num_cross(dx/3,dx/3,0 ,dy-1,bp,cs) < 2 ) Break; // fat LCD
+ if( num_cross(dx/4,dx/4,dy-1-dy/2,dy-1,bp,cs) == 0 ) Break;
+ if( loop(bp,dx/2, 0 ,dy,cs,0,DO)>dy/4 ) Break;
+ if( loop(bp,dx/2, dy-1,dy,cs,0,UP)>dy/4 ) Break;
+ if( loop(bp,dx-1, dy/3,dy,cs,0,LE)>dy/4 /* 3 with upper bow */
+ && loop(bp,dx-1, dy/8,dy,cs,0,LE)>dy/4 /* 3 with horizontal line */
+ && loop(bp,dx/4, dy/8,dy,cs,1,RI)<dy/2 ) Break;
+ if( loop(bp,dx-1,2*dy/3,dy,cs,0,LE)>dy/4 ) Break;
+ if( loop(bp,dx-1,3*dy/4,dy,cs,0,LE)>dy/2 ) Break; // ~2 Feb06
+ if( loop(bp,dx-1,7*dy/8,dy,cs,0,LE)>dy/2 ) Break; // ~2 Feb06
+ // search upper right half circle
+ for( i3=x=0,i1=y=dy/5;y<dy/2;y++ ){
+ i=loop(bp,0,y,dx,cs,0,RI);
+ if (i>x) { i3=x=i; i1=y; }
+ } i3--; if (i3<dx/3 && i3+1+loop(bp,i3+1,i1,dx,cs,1,RI)<3*dx/4) Break;
+ if (loop(bp,dx-1,i1,dx,cs,0,LE)>1+dx/8) ad=ad*99/100; // ~1 with a pixel
+ // search lower right half circle
+ for( i4=x=0,i2=y=dy-1-dy/8;y>=dy/2;y-- ){
+ i=loop(bp,0,y,dx,cs,0,RI);
+ if( i>x ) { i4=x=i;i2=y; }
+ } i4--; if(i4<dx/3 && i4+1+loop(bp,i4+1,i2,dx,cs,1,RI)<3*dx/4) Break;
+ if (loop(bp,dx-1,i2,dx,cs,0,LE)>1+dx/8) ad=ad*99/100; // ~1 with a pixel
+
+ for( x=xa=0,ya=y=dy/4;y<3*dy/4;y++ ){ // right gap, not on LCD-font
+ i=loop(bp,dx-1,y,dx,cs,0,LE);
+ if (i>=xa) { xa=i;ya=y;x=xa+loop(bp,dx-1-xa,y,dx,cs,1,LE); }
+ } if (dy>3*dx) if (xa<2 && x-xa<dx/2) Break; // ~]
+ if (xa>1+dx/8 // noLCD
+ && xa<=loop(bp,dx-1,i2,dx,cs,0,LE)) ad=ad*99/100; // ~1 with a pixel
+ if (xa>1+dx/8 // noLCD
+ && xa<=loop(bp,dx-1,i1,dx,cs,0,LE)) ad=ad*99/100; // ~1 with a pixel
+
+
+ if( get_bw(i3,i3,i1,i2 ,bp,cs,1) != 1 ) Break;
+ if( get_bw(i4,i4,i1,i2 ,bp,cs,1) != 1 ) Break;
+ if( get_bw(i3,i3,0 ,i1 ,bp,cs,1) != 1 ) Break;
+ if( get_bw(i4,i4,i1,dy-1,bp,cs,1) != 1 ) Break; // m like
+ // hole is only allowed in beauty fonts
+ // if( num_hole( x0, x1, y0, y1,box1->p,cs,NULL) > 0 ) // there is no hole
+ // if( num_hole( x0, x0+dx/2, y0, y0+dy/2,box1->p,cs,NULL) == 0 ) // except in some beauty fonts
+ if (sdata->holes.num>0)
+ if (sdata->holes.hole[0].x1 >= dx/2 || sdata->holes.hole[0].y1 >= dy/2)
+ Break;
+ Setac(box1,(wchar_t)'3',ad);
+ if (ad==100) return '3';
+ break;
+ }
+ // --- test 4 --------------------------------------------------- 25Nov06
+ for(ad=d=100;dy>3 && dx>2;){ // min 3x4 ~<gA',
+ // rewritten for vectors 0.42
+ int ld, i1, i2, i3, i4, i5, i6, i7; // line derivation + corners
+ DBG( wchar_t c_ask='4'; )
+ if (sdata->holes.num > 1) Break; /* no or one hole */
+ /* half distance to the center */
+ d=2*sq(128/4);
+ /* now we check for the lower left end, must be far away */
+ if (aa[1][2]<d/8) Break; /* [2] = distance, ~ABDEF... */
+ /* searching for 4 notches between neighbouring ends */
+
+/*
+ type A B C D
+
+ 1 5 1 1 1
+ O O O O5 O5
+ 2OO3 O 5 O O O O <- 7 6
+ O 2O3O 2OO3 2OO3O
+ 4 4 4 4
+*/
+
+ /* Warning: aa0 can be left upper or left lower point for type B */
+ /* get a point on the inner low left side of the J */
+ i =box1->num_frame_vectors[0] - 1;
+ /* leftmost upper point */
+ i1=nearest_frame_vector(box1, 0, i, x0, y0-dy);
+ /* lowest from leftmost vector can be very low (20/23) */
+ i2=nearest_frame_vector(box1, 0, i, x0-2*dx, (y0+7*y1)/8);
+ /* lowest vector */
+ i4=nearest_frame_vector(box1, 0, i, (x0+2*x1)/3, y1+dy);
+ /* right center crossing point */
+ i3=nearest_frame_vector(box1, i2, i4, x1, (3*y0+y1)/4);
+ /* get a point on the outer right side below top serif */
+ /* next local max_y-point after i4 */
+ i5=i4;
+ for (i=i4;i!=i2;i=(i+1)%box1->num_frame_vectors[0]) {
+ if (box1->frame_vector[ i][1]
+ <box1->frame_vector[i5][1]) i5=i; // get next maximum
+ if (box1->frame_vector[ i][1]
+ >box1->frame_vector[i5][1]+1) break; // break after maximum
+ if (box1->frame_vector[ i][0]<x0+dx/4) break; // type A B
+ }
+ if (box1->num_frames>1) { // type C D
+ i = box1->num_frame_vectors[0] - 1; // end outer loop
+ j = box1->num_frame_vectors[1] - 1; // end inner loop
+ i6=nearest_frame_vector(box1, i+1, j, x1, y1);
+ i7=nearest_frame_vector(box1, i+1, j, x0, y1);
+ if (box1->frame_vector[i1][0]
+ -box1->frame_vector[i2][0]<dx/4+1) ad=96*ad/100; // ~4x6q
+ i =nearest_frame_vector(box1, i+1, j, x0, y0); // top left
+ MSG(fprintf(stderr,"triangle type top-left i=%d",i);)
+ if (box1->frame_vector[i ][0]-x0<dx/4+1
+ && box1->frame_vector[i ][1]-y0<dy/4+1
+ && dx>7) ad=97*ad/100; // q
+
+ } else { // type A B
+ i6=nearest_frame_vector(box1, i5, i1, (x0+3*x1)/4, y1-dy/8);
+ i7=nearest_frame_vector(box1, i5, i1, x0 , y1-dy/8);
+ MSG(fprintf(stderr,"open type");)
+ }
+ // ToDo: output no=(x,y)
+ MSG(fprintf(stderr,"i1-7 %d %d %d %d %d %d %d",i1,i2,i3,i4,i5,i6,i7);)
+ if (i5==i6) Break; // ~+
+
+ if (box1->frame_vector[i1][1]>y0+dy/8) Break; // not to low
+ if (box1->frame_vector[i2][1]
+ -box1->frame_vector[i1][1]<dy/2) Break;
+ if (box1->frame_vector[i3][0]
+ -box1->frame_vector[i2][0]<dx/4) Break;
+ if (abs(box1->frame_vector[i3][1]
+ -box1->frame_vector[i2][1])>dy/4) Break;
+ if (box1->frame_vector[i2][0]>x0+dx/8) Break;
+ if (box1->frame_vector[i2][1]>y1-dy/8) Break;
+ if (box1->frame_vector[i4][1]
+ -box1->frame_vector[i2][1]<dy/8) Break;
+ if (box1->frame_vector[i4][1]
+ -box1->frame_vector[i2][1]<dy/6) ad=99*ad/100;
+ /* min. distance of the horizontal bar to the ground */
+ if (box1->frame_vector[i4][1]
+ -box1->frame_vector[i3][1]<1+dy/16) Break;
+ if (box1->frame_vector[i4][1]
+ -box1->frame_vector[i3][1]<dy/6) ad=99*ad/100; /* tall chars */
+ if (box1->frame_vector[i4][1]
+ -box1->frame_vector[i3][1]<dy/8) ad=99*ad/100;
+ if (box1->frame_vector[i4][1]<y1-1-dy/8) Break;
+ if (box1->frame_vector[i3][0]<x0+dx/4) Break;
+ if (box1->frame_vector[i3][0]<x0+dx/2) ad=98*ad/100;
+ /* on very tall chars the i3 point can be near to the groundline */
+ if (box1->frame_vector[i3][1]>y1-1) Break;
+ if (box1->frame_vector[i3][1]>y1-dy/16) Break;
+ if (box1->frame_vector[i3][1]>=y1) Break; // ~5x5#
+ if (box1->frame_vector[i5][0]<x0+dx/3) Break;
+ /* upper end of right vertical line */
+ if (box1->frame_vector[i5][1]>y0+2*dy/3) Break;
+ if (box1->frame_vector[i6][1]
+ -box1->frame_vector[i5][1]<1+dy/16) Break;
+ if (box1->frame_vector[i6][0]<x0+dx/3) Break;
+ if (box1->frame_vector[i7][0]>x0+dx/2) Break;
+ if (box1->frame_vector[i7][0]>x0+dx/3) ad=ad*99/100;
+ if (box1->frame_vector[i6][1]<y0+dy/3) Break;
+ if (box1->frame_vector[i6][0]<x0+dx/2) ad=96*ad/100; // ~ 42
+ if (box1->frame_vector[i6][0]<aa[2][0]-dx/2
+ && aa[2][1]>=y1-1-dy/8) ad=96*ad/100; // ~ 42
+ if (box1->frame_vector[i7][1]<y0+dy/3) Break;
+ if (abs(box1->frame_vector[i3][1]
+ -box1->frame_vector[i2][1])>dy/4) Break;
+
+ /* check if upper left and lower left points are joined directly */
+ ld=line_deviation(box1, i1, i2);
+ MSG(fprintf(stderr," i1-i2 %d %d dist= %d/%d",i1,i2,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+ /* check if lower right and upper right points are joined directly */
+ ld=line_deviation(box1, i2, i3);
+ MSG(fprintf(stderr," i2-i3 %d %d dist= %d/%d",i2,i3,ld,2*sq(1024/4));)
+ if (ld > sq(1024/4)) Break;
+ /* check if lower right and upper right points are joined directly */
+ ld=line_deviation(box1, i3, i4);
+ MSG(fprintf(stderr," i3-i4 %d %d dist= %d/%d",i3,i4,ld,2*sq(1024/4));)
+ if (ld > sq(1024/4)) Break;
+ /* check if lower right and upper right points are joined directly */
+ ld=line_deviation(box1, i6, i7);
+ MSG(fprintf(stderr," i6-i7 %d %d dist= %d/%d",i6,i7,ld,2*sq(1024/4));)
+ if (ld >2*sq(1024/4)) Break;
+
+ // 4 exists as gchar and ~gchar
+ if(!hchar){ ad=99*ad/100; }
+ Setac(box1,'4',ad);
+ break;
+ }
+#ifdef Old_pixel_based
+ // --- old test 4 pixelbased ------- remove!
+ for(ad=d=100;dx>3 && dy>5;){ // dy>dx, min 4x6 font
+ DBG( char c_ask='4'; )
+ if (sdata->holes.num > 2) Break; /* be tolerant */
+ if (sdata->holes.num > 1) ad=97*ad/100;
+ // upper raising or vertical line
+ if( loop(bp,0 ,3*dy/16,dx,cs,0,RI)
+ < loop(bp,0 ,2*dy/4 ,dx,cs,0,RI)-dx/8 ) Break;
+ // search for a vertical line on lower end
+ for (y=0;y<dy/4;y++)
+ if( loop(bp,0 ,dy-1-y,dx,cs,0,RI)
+ + loop(bp,dx-1,dy-1-y,dx,cs,0,LE) >= dx/2 ) break;
+ if (y>=dy/4) Break;
+ if( loop(bp,0 ,dy-1-dy/8,dx,cs,0,RI) < dx/4 ) Break;
+ // --- follow line from (1,0) to (0,.7)
+ y=0; x=loop(bp,0,0,dx,cs,0,RI);
+ if (x<=dx/4) { // ocr-a-4
+ i=loop(bp,0,dy/4,dx,cs,0,RI); if (i>dx/4) Break;
+ i=loop(bp,i,dy/4,dx,cs,1,RI); if (i>dx/2) Break;
+ j=loop(bp,i,dy/4,dy,cs,0,DO)+dy/4; if (j>7*dy/8) Break;
+ }
+ turmite(bp,&x,&y,0,dx-1,0,dy-1,cs,DO,LE); if( x>=0 ) Break;
+
+ y=loop(bp,0,0,dy,cs,0,DO);
+ if( (y+loop(bp,0,y,dy,cs,1,DO)) < dy/2 ) Break;
+ if( get_bw(x0 , x0+3*dx/8, y1-dy/7, y1-dy/7,box1->p,cs,1) == 1 ) Break;
+ if( get_bw(x0+dx/2, x1 , y1-dy/3, y1-dy/3,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2, x0+dx/2, y0+dy/3, y1-dy/5,box1->p,cs,1) != 1 ) Break;
+ i=loop(bp,bp->x-1, bp->y/4,dx,cs,0,LE);
+ if( i > loop(bp,bp->x-1,2*bp->y/4,dx,cs,0,LE)+1
+ && i > loop(bp,bp->x-1,3*bp->y/8,dx,cs,0,LE)+1 ) Break;
+ if (loop(bp,0,0,dx,cs,0,RI)>dx/4) {
+ for(i=dx/8+1,x=0;x<dx && i;x++){
+ if( num_cross(x ,x ,0 ,dy-1, bp,cs) == 2 ) i--;
+ } if( i ) Break;
+ }
+ for(i=dy/6+1,y=dy/4;y<dy && i;y++){
+ if( num_cross(0 ,dx-1,y ,y , bp,cs) == 2 ) i--;
+ } if( dy>15 && i ) Break;
+ for(i=dy/10+1,y=dy-1-dy/4;y<dy && i;y++){
+ if( num_cross(0 ,dx-1,y ,y , bp,cs) == 1 )
+ if( num_cross(dx/2,dx-1,y ,y , bp,cs) == 1 ) i--;
+ } if( i ) Break;
+ // i4 = num_hole ( x0, x1, y0, y1,box1->p,cs,NULL);
+ // ToDo:
+ // - get start and endpoint of left edge of left vert. line
+ // and check if that is an streight line
+ // - check the right edge of the inner hole (if there) too
+ i4 = sdata->holes.num;
+ if (sdata->holes.num >0) { // ~q
+ i = loop(bp,0,dy/16,dx,cs,0,RI);
+ if (i < dx/3) Break;
+ if (i < dx/2) ad=98*ad/100; // hole?
+ if ( loop(bp, 0,dy-1,dy,cs,0,UP)
+ -loop(bp,dx/8+1,dy-1,dy,cs,0,UP)>dy/16) ad=97*ad/100;
+ }
+ // thickness of left vertical line
+ for (j=y=0;y<dy/6;y++) {
+ i=loop(bp,dx-1 ,y,dx,cs,0,LE);
+ i=loop(bp,dx-1-i,y,dx,cs,1,LE); if (i>j) j=i;
+ }
+ if (j>=dx/2) ad=98*ad/100; // ~q handwritten a (or very thinn 4)
+ // ToDo: check y of masscenter of the hole q4
+
+ if( i4 ) if( dx > 15 )
+ if( loop(bp, dx/2, 0,dy,cs,0,DO)<dy/16
+ && loop(bp, dx/4, 0,dy,cs,0,DO)<dy/8
+ && loop(bp,3*dx/4, 0,dy,cs,0,DO)<dy/8
+ && loop(bp, dx/4,dy-1,dy,cs,0,UP)<dy/8
+ && loop(bp, dx/2,dy-1,dy,cs,0,UP)<dy/8
+ && loop(bp,3*dx/4,dy-1,dy,cs,0,UP)<dy/4 ) Break; // ~9
+
+ i =loop(bp,dx-1 ,dy-1,dx,cs,0,LE); // ~9
+ i+=loop(bp,dx-1-i,dy-1,dx,cs,1,LE);
+ if( i>3*dx/4
+ && i-loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE)>dx/4 ) Break;
+
+ i =loop(bp,dx-1-dx/4,dy-1,dx,cs,0,UP);
+ if (i> dy/2) ad=97*ad/100;
+ if (i>3*dy/4) ad=97*ad/100; /* handwritten n */
+
+ if( num_cross(0 ,dx-1,dy/16 ,dy/16 , bp,cs) == 2 // ~9
+ && loop(bp,dx-1,dy/16 ,dx,cs,0,LE)>
+ loop(bp,dx-1,dy/16+1+dy/32,dx,cs,0,LE) ) Break;
+ if ( !hchar) ad=99*ad/100;
+ if (gchar && !hchar) ad=98*ad/100; // ~q
+ Setac(box1,(wchar_t)'4',ad);
+ if (ad>99) bc='4';
+ break;
+ }
+#endif
+ // --- test 6 ------- ocr-a-6 looks like a b :(
+ for(ad=d=100;dx>3 && dy>4;){ // dy>dx
+ DBG( char c_ask='6'; )
+ if (sdata->holes.num > 2) Break; /* be tolerant */
+ if( loop(bp, 0, dy/4,dx,cs,0,RI)>dx/2 // ocr-a=6
+ && loop(bp,dx-1, 0,dy,cs,0,DO)>dy/4 ) Break; // italic-6
+ if( loop(bp, 0, dy/2,dx,cs,0,RI)>dx/4 ) Break;
+ if( loop(bp, 0,3*dy/4,dx,cs,0,RI)>dx/4 ) Break;
+ if( loop(bp,dx-1,3*dy/4,dx,cs,0,LE)>dx/2 ) Break;
+ if( num_cross(x0+ dx/2,x0+ dx/2,y0 ,y1 ,box1->p,cs) != 3
+ && num_cross(x0+5*dx/8,x0+5*dx/8,y0 ,y1 ,box1->p,cs) != 3 ) {
+ if( num_cross(x0+ dx/2,x0+ dx/2,y0+dy/4,y1 ,box1->p,cs) != 2
+ && num_cross(x0+5*dx/8,x0+5*dx/8,y0+dy/4,y1 ,box1->p,cs) != 2 ) Break;
+ // here we have the problem to decide between ocr-a-6 and b
+ if ( loop(box1->p,(x0+x1)/2,y0,dy,cs,0,DO)<dy/2 ) Break;
+ ad=99*ad/100;
+ } else {
+ if (loop(box1->p,x0+dx/2,y0,dx,cs,0,DO)>dy/8
+ && loop(box1->p,x1-dx/4,y0,dx,cs,0,DO)>dy/8 ) Break;
+ }
+ if( num_cross(x0 ,x1 ,y1-dy/4,y1-dy/4,box1->p,cs) != 2 ) Break;
+ for( y=y0+dy/6;y<y0+dy/2;y++ ){
+ x =loop(box1->p,x1 ,y ,dx,cs,0,LE); if( x>dx/2 ) break;
+ x+=loop(box1->p,x1-x+1,y-1,dx,cs,0,LE); if( x>dx/2 ) break;
+ } if( y>=y0+dy/2 ) Break;
+ if (loop(box1->p,x0,y1-dy/3,dx,cs,0,RI)>dx/4 ) Break;
+ if (loop(box1->p,x1,y1-dy/3,dx,cs,0,LE)>dx/4 ) Break;
+
+ if (sdata->holes.num != 1) Break;
+ if (sdata->holes.hole[0].y1 < dy/2) ad=95*ad/100; // whats good for?
+ if (sdata->holes.hole[0].y0 < dy/4) Break;
+// if( num_hole ( x0, x1, y0, y0+dy/2,box1->p,cs,NULL) > 0 ) ad=95*ad/100;
+// if( num_hole ( x0, x1, y0+dy/4, y1,box1->p,cs,NULL) != 1 ) Break;
+// if( num_hole ( x0, x1, y0 , y1,box1->p,cs,NULL) != 1 ) Break;
+// out_x(box1); printf(" x0 y0 %d %d\n",x0,y0);
+ /* check left vertical bow */
+ i1=loop(bp,0,dy/8 ,dx,cs,0,RI);
+ i3=loop(bp,0,dy-1-dy/8,dx,cs,0,RI);
+ i2=loop(bp,0,dy/2 ,dx,cs,0,RI);
+ if(i1+i3-2*i2<-2-dx/16 && i1+i2+i3>0) Break; // convex from left
+ if(i1+i3-2*i2<1 && i1+i2+i3>0) ad=99*ad/100; // 7-segment-font
+ for( x=dx,y=0;y<dy/4;y++ ){ // ~ b (serife?)
+ i1=loop(bp, 0,y,dx,cs,0,RI);
+ i2=loop(bp,i1,y,dx,cs,1,RI);
+ if (i2+i1>dx/2 && i2>dx/4) break; /* its a 6 (example: 7-segment) */
+ if (i1<x) x=i1; else if (i1>x) break; /* may be serifen b */
+ } if (y<dy/4 && i1+i2<=dx/2) Break;
+ // ~& (with open upper loop)
+ for( i=0,y=dy/2;y<dy;y++){
+ if( num_cross(dx/2,dx-1,y,y,bp,cs) > 1 ) i++; if( i>dy/8 ) break;
+ } if( y<dy ) Break;
+ if ( gchar) ad=99*ad/100;
+ if (!hchar) ad=98*ad/100;
+ if ( box1->dots ) ad=98*ad/100;
+ Setac(box1,(wchar_t)'6',ad);
+ bc='6';
+ break;
+ }
+ // --- test 7 ---------------------------------------------------
+ for(ad=d=100;dx>2 && dy>4;){ // dx>1 dy>2*dx
+ DBG( char c_ask='7'; )
+ if (sdata->holes.num > 1) Break; /* be tolerant */
+ if( loop(bp,dx/2,0,dy,cs,0,DO)>dy/8 ) Break;
+ if( num_cross(0,dx-1,3*dy/4,3*dy/4,bp,cs) != 1 ) Break; // preselect
+ for( yb=xb=y=0;y<dy/2;y++){ // upper h-line and gap
+ j=loop(bp,0,y,dx,cs,0,RI);if(xb>0 && j>dx/4) break; // gap after h-line
+ j=loop(bp,j,y,dx,cs,1,RI);if(j>xb){ xb=j;yb=y; } // h-line
+ } if( xb<dx/4 || y==dy/2 ) Break;
+ j=loop(bp,0,dy/2,dx,cs,0,RI);
+ j=loop(bp,j,dy/2,dx,cs,1,RI); if(xb<2*j) Break; // minimum thickness
+ for(x=0,y+=dy/16;y<dy;y++){ // one v-line?
+ if( num_cross(0,dx-1,y,y,bp,cs) != 1 ) break;
+ j=loop(bp,dx-1,y,dx,cs,0,LE); if( j<x ) break; if( j-1>x ) x=j-1;
+ } if( y<dy || x<dx/3 ) {
+ MSG( fprintf(stderr,"xy= %d %d",x,y); )
+ Break;
+ }
+ j =loop(bp,dx-1,0,dy,cs,0,DO); // ~T
+ j+=loop(bp,dx-1,j,dy,cs,1,DO)+dy/16;
+ i =loop(bp,dx-1,j,dx,cs,0,LE); if(j<dy/2) {
+ if (i>j) Break;
+ j=loop(bp, 0,j,dx,cs,0,RI);
+ if(j>dx/4 && j<=i+dx/16) Break; // tall T
+ }
+
+ MSG( fprintf(stderr,"7: ad= %d",ad); )
+ if( loop(bp, 0,3*dy/8,dx,cs,0,RI)
+ <=loop(bp,dx-1,3*dy/8,dx,cs,0,LE)+dx/8 ) ad=ad*98/100; // l
+ MSG( fprintf(stderr,"7: ad= %d",ad); )
+ if( num_cross(0,dx-1,dy/4,dy/4,bp,cs) == 1
+ && loop(bp,0,dy/4,dx,cs,0,RI) < dx/2 ) ad=ad*96/100; // J
+ MSG( fprintf(stderr,"7: ad= %d",ad); )
+
+ if (box1->m3 && dy<box1->m3-box1->m2) ad=99*ad/100; // too small
+ if (box1->m3 && 2*dy<box1->m3-box1->m2) ad=96*ad/100; // too small
+ if (dy>3*dx) ad=99*ad/100; // )
+ if ( gchar) ad=99*ad/100; // J
+ if (!hchar) ad=99*ad/100;
+ Setac(box1,(wchar_t)'7',ad);
+ break;
+ }
+ // --- test 8 ---------------------------------------------------
+ // last change: May15th,2000 JS
+ for(ad=d=100;dx>2 && dy>4;){ // or we need large height
+ DBG( char c_ask='8'; )
+ if (sdata->holes.num != 2) Break;
+ if( num_cross(x0,x1,y0 +dy/4,y0 +dy/4,box1->p,cs) != 2 ) Break; // ~gr (glued)
+ if( num_cross(x0,x1,y1 -dy/4,y1 -dy/4,box1->p,cs) != 2
+ && num_cross(x0,x1,y1-3*dy/8,y1-3*dy/8,box1->p,cs) != 2 ) Break;
+ if( get_bw(x0,x0+dx/4,y1-dy/4,y1-dy/4,box1->p,cs,1) == 0 ) Break; // ~9
+ if( get_bw(x0,x0+dx/2,y0+dy/4,y0+dy/4,box1->p,cs,1) == 0 ) Break;
+ if( get_bw(x0+dx/2,x0+dx/2,y0+dy/4,y1-dy/4,box1->p,cs,1) == 0 ) Break; // ~0
+// MSG( printf(" x0 y0 %d %d\n",x0,y0); )
+ for( i2=i1=x=0,i=y=y0+dy/3;y<=y1-dy/3;y++){ // check left middle nick
+ j=loop(box1->p,x0,y,dx,cs,0,RI);
+ if (j>x || (abs(j-x)<=dx/8 /* care about MICR E-13B font */
+ && (i1=loop(box1->p,x0+j,y,dx,cs,1,RI))>dx/2)) {
+ if (j>x) x=j; i=y; if (i1>i2) i2=i1; }
+ } if(i>=y1-dy/3 || (x<dx/8 && i2<=dx/2) || x>dx/2) Break; // no gB
+ if (x< dx/4) ad=99*ad/100; // no B
+ if (x<=dx/8) ad=98*ad/100; // no B
+ j = loop(box1->p,x1,y1- dy/4,dx,cs,0,LE);
+ if( j>loop(box1->p,x1,y1- dy/5,dx,cs,0,LE)
+ && j>loop(box1->p,x1,y1-2*dy/5,dx,cs,0,LE) ) Break; // &
+ // check for upper hole
+ for (j=0;j<sdata->holes.num;j++) {
+ if (sdata->holes.hole[j].y1 < i-y0+1 ) break;
+ if (sdata->holes.hole[j].y1 < i-y0+dy/8) break;
+ } if (j==sdata->holes.num) Break; // not found
+ // if( num_hole(x0,x1,y0,i+1 ,box1->p,cs,NULL)!=1 )
+ // if( num_hole(x0,x1,y0,i+dy/8,box1->p,cs,NULL)!=1 ) Break; // upper hole
+ // check for lower hole
+ for (j=0;j<sdata->holes.num;j++) {
+ if (sdata->holes.hole[j].y0 > i-y0-1 ) break;
+ } if (j==sdata->holes.num) Break; // not found
+ // if( num_hole(x0,x1,i-1,y1,box1->p,cs,NULL)!=1 ) Break;
+ i1=i; // left middle nick
+ /* find the middle right nick */
+ for( x=0,i2=i=y=y0+dy/3;y<=y1-dy/3;y++){
+ j=loop(box1->p,x1,y,dx,cs,0,LE); if( j>=x ) i2=y;
+ /* we care also for 7-segment and unusual fonts */
+ if (j>x || (abs(j-x)<=(dx+4)/8
+ && loop(box1->p,x1-j,y,dx,cs,1,LE)>dx/2)){
+ if (j>x) x=j; i=y; }
+ // MSG(fprintf(stderr," yjix %d %d %d %d %d %d",y-y0,j,i-y0,x,loop(box1->p,x1-j,y,dx,cs,1,LE),dx/2);)
+ }
+ if( i>y0+dy/2+dy/10 ) Break;
+ // if( x<dx/8 ) Break;
+ if( x>dx/2 ) Break;
+ MSG(fprintf(stderr,"center bar at y= %d %d x=%d+%d i1=%d",i-y0,i2-y0,x,j,i1);)
+ if( num_cross(x0,x1, i , i ,box1->p,cs) != 1
+ && num_cross(x0,x1, i+1 , i+1 ,box1->p,cs) != 1
+ && num_cross(x0,x1,(i+i2)/2,(i+i2)/2,box1->p,cs) != 1 ) Break; // no g
+ if(abs(i1-i)>(dy+5)/10) ad=99*ad/100; // y-distance right-left-nick
+ if(abs(i1-i)>(dy+4)/8) ad=99*ad/100; // y-distance right-left-nick
+ if(abs(i1-i)>(dy+2)/4) Break;
+ // ~B ff
+ for(i=dx,y=0;y<dy/8+2;y++){
+ j=loop(bp,0,y,dx,cs,0,RI); if( j<i ) i=j; if( j>i+dx/16 ) break;
+ } if( y<dy/8+2 ) Break;
+ for(i=dx,y=0;y<dy/8+2;y++){
+ j=loop(bp,0,dy-1-y,dx,cs,0,RI);
+ if( j<i ) i=j; if( j>i+dx/16 ) break;
+ } if( y<dy/8+2 ) Break;
+ if( dy>16 && num_cross(0,dx-1,dy-1,dy-1,bp,cs) > 1
+ && loop(bp,0,dy-1,dx,cs,0,RI) <dx/8+1 ) Break; // no fat serif S
+ for( i=0,y=dy/2;y<dy;y++){
+ if( num_cross(0,dx-1,y,y,bp,cs) > 2 ) i++; if( i>dy/8 ) break;
+ } if( y<dy ) Break;
+ if ( loop(bp,dx-1,0,dx,cs,0,LE)==0 ) ad=99*ad/100;
+ if (num_cross( 0,dx-1,dy-1,dy-1,bp,cs) > 1) ad=98*ad/100; // &
+ if (num_cross(dx-1,dx-1,dy/2,dy-1,bp,cs) > 1) ad=98*ad/100; // &
+ if (num_cross( 0,dx-1, 0, 0,bp,cs) > 1) ad=98*ad/100;
+ if (dy>15)
+ if (num_cross( 0,dx-1, 1, 1,bp,cs) > 1) ad=98*ad/100;
+ /* if m1..4 is unsure ignore hchar and gchar ~ga */
+ if (!hchar) {
+ if ((box1->m2-box1->y0)*8>=dy) ad=98*ad/100;
+ else ad=99*ad/100;
+ }
+ if ( gchar
+ && (box1->y1-box1->m3)*8>=dy) ad=99*ad/100;
+ Setac(box1,(wchar_t)'8',ad);
+ break;
+ }
+ // --- test 9 \it g ---------------------------------------------------
+ /*
+ * lcd micr
+ * ooo ooo
+ * o o o o
+ * ooo ooo
+ * o o
+ * ooo o
+ */
+ for(ad=d=100;dx>2 && dy>4;){ // dx>1 dy>2*dx
+ DBG( char c_ask='9'; )
+ if (sdata->holes.num > 1) Break;
+ if( num_cross(x0+ dx/2,x0+ dx/2,y0,y1-dy/4,box1->p,cs) != 2 // pre select
+ && num_cross(x0+ dx/2,x0+ dx/2,y0, y1,box1->p,cs) != 3 // pre select
+ && num_cross(x0+3*dx/8,x0+3*dx/8,y0,y1,box1->p,cs) != 3
+ && num_cross(x0+ dx/4,x1 -dx/4,y0,y1,box1->p,cs) != 3 ) Break;
+ if( num_cross(x0+ dx/2,x0 +dx/2,y0,y0+dy/4,box1->p,cs) < 1 ) Break;
+ if( num_cross(x0+ dx/2,x1, y0+dy/2 ,y0+dy/2,box1->p,cs) < 1 ) Break;
+ if( num_cross(x0,x1, y0+ dy/4 ,y0+ dy/4,box1->p,cs) != 2
+ && num_cross(x0,x1, y0+3*dy/8 ,y0+3*dy/8,box1->p,cs) != 2 ) Break;
+ if( num_cross(x1-dx/8,x1,y0+dy/4,y0+dy/4,box1->p,cs) == 0) ad=ad*97/100; // ~4
+ for( x=0,i=y=y0+dy/2;y<=y1-dy/4;y++){ // find notch (suche kerbe)
+ j=loop(box1->p,x0,y,dx,cs,0,RI);
+ if( j>x ) { x=j; i=y; }
+ } if (x<1 || x<dx/8) Break; y=i;
+ // fprintf(stderr," debug 9: %d %d\n",x,i-y0);
+ if( x<dx/2 ) { /* big bow? */
+ j=loop(box1->p,x0+x-1,y,dy/8+1,cs,0,DO)/2; y=i=y+j;
+ j=loop(box1->p,x0+x-1,y,dx/2 ,cs,0,RI); x+=j;
+ if (x<dx/2) Break;
+ }
+ // check for the right lower bow
+ MSG( fprintf(stderr,"bow-y0= %d",i-y0); )
+ if (dx>5)
+ if( num_cross(x0+dx/2,x1,i,y1 ,box1->p,cs) != 1 /* fails on 5x8 */
+ && num_cross(x0+dx/2,x1,i,y1-dy/8,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0+dx/2,x0+dx/2,i,y1,box1->p,cs) > 1 ) Break;
+ if( num_cross(x0+dx/2,x1 ,i, i,box1->p,cs) != 1 ) Break;
+
+ if (sdata->holes.num < 1) { /* happens for 5x7 font */
+ if (dx<8) ad=98*ad/100; else Break; }
+ else {
+ if (sdata->holes.hole[0].y1 >= i+1) Break;
+ if (sdata->holes.hole[0].y0 > i-1) Break;
+ if (sdata->holes.num > 1)
+ if (sdata->holes.hole[1].y0 > i-1) Break;
+ // if( num_hole(x0,x1,y0,i+1,box1->p,cs,NULL)!=1 ) Break;
+ // if( num_hole(x0,x1,i-1,y1,box1->p,cs,NULL)!=0 ) Break;
+ }
+ if( loop(box1->p,x0,y1 ,dy,cs,0,RI)>dx/3 &&
+ loop(box1->p,x0,y1-1,dy,cs,0,RI)>dx/3
+ && (box1->m3==0 || (box1->m3!=0 && (!hchar || gchar)))) ad=98*ad/100; // no q OR ocr-a-9
+ for( x=0,i=y=y0+dy/3;y<=y1-dy/3;y++){ // suche kerbe
+ j=loop(box1->p,x1,y,dx,cs,0,LE);
+ if( j>x ) { x=j; i=y; }
+ } if( x>dx/2 ) Break; // no g
+ i1=loop(bp,dx-1,dy/8 ,dx,cs,0,LE); if(i1>dx/2) Break;
+ i3=loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE);
+ i2=loop(bp,dx-1,dy/2 ,dx,cs,0,LE); if(i1+i3-2*i2<-1-dx/16) Break; // konvex
+ i1=loop(bp,dx-1,dy/4 ,dx,cs,0,LE); if(i1>dx/2) Break;
+ i3=loop(bp,dx-1,dy-1-dy/8,dx,cs,0,LE);
+ for(y=dy/4;y<dy-1-dy/4;y++){
+ i2=loop(bp,dx-1,y,dx,cs,0,LE);
+ if(i1+i3-2*i2<-1-dx/16) break; // konvex from right ~g ~3
+ } if(y<dy-1-dy/4) Break;
+ x=loop(bp,dx -1,6*dy/8,dx,cs,0,LE); if(x>0){
+ x--; // robust
+ y=loop(bp,dx-x-1, dy-1,dy,cs,0,UP);
+ if(y<dy/8) Break; // ~q (serif!)
+ }
+ if (box1->m3) {
+ if( gchar) ad=99*ad/100; /* unsure */
+ if(!hchar) ad=99*ad/100; /* unsure */
+ } else { if (ad==100) ad=99; } /* not 100% sure */
+ Setac(box1,(wchar_t)'9',ad);
+ break;
+ }
+ // 0 is same as O !?
+ // --- test 0 (with one big hole in it ) -----------------------------
+ for(d=ad=100;dx>2 && dy>3;){ // min 3x4
+ DBG( char c_ask='0'; )
+ if (sdata->holes.num > 1) Break; /* be tolerant */
+ if( get_bw(x0 , x0+dx/3,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/3 , x1 ,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ /* could be an O, unless we find a dot in the center */
+ if( get_bw(x0 , x1 ,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 3 ) ad=99;
+ if( get_bw(x0+dx/2 , x0+dx/2,y1-dy/3 , y1,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y0 , y0+dy/3,box1->p,cs,1) != 1 ) Break;
+ /* accept 0 with dot in center, accept \/0 too ... */
+ if( get_bw(x0+dx/2 , x0+dx/2,y0+dy/3 , y1-dy/3,box1->p,cs,1) != 0 ) Break;
+
+ if( num_cross(x0+dx/2,x0+dx/2,y0 , y1 ,box1->p,cs) != 2 ) Break;
+ if( num_cross(x0+dx/3,x1-dx/3,y0 , y0 ,box1->p,cs) != 1 ) // AND
+ if( num_cross(x0+dx/3,x1-dx/3,y0+1 , y0+1 ,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0+dx/3,x1-dx/3,y1 , y1 ,box1->p,cs) != 1 ) // against "rauschen"
+ if( num_cross(x0+dx/3,x1-dx/3,y1-1 , y1-1 ,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0 ,x0 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x0+1 ,x0+1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ if( num_cross(x1 ,x1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x1-1 ,x1-1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) != 1 ) Break;
+ if (sdata->holes.num != 1) Break;
+
+ i= loop(bp,0 ,0 ,x1-x0,cs,0,RI)-
+ loop(bp,0 ,2 ,x1-x0,cs,0,RI);
+ if (i<0) Break;
+ if (i==0) {
+ if (loop(bp,dx-1,0 ,x1-x0,cs,0,LE)>
+ loop(bp,dx-1,2 ,x1-x0,cs,0,LE) ) ad=98*ad/100;
+ ad=99*ad/100; /* LCD-type? */
+ }
+
+ x=loop(bp,dx-1,dy-1-dy/3,x1-x0,cs,0,LE); // should be minimum
+ for (y=dy-1-dy/3;y<dy;y++){
+ i=loop(bp,dx-1,y,x1-x0,cs,0,LE);
+ if (i<x-dx/16-1) break; if (i>x) x=i;
+ }
+ if( y<dy ) Break;
+
+ // ~D (but ocr-a-font)
+ i= loop(bp, 0, dy/16,dx,cs,0,RI)
+ + loop(bp, 0,dy-1-dy/16,dx,cs,0,RI)
+ - 2*loop(bp, 0, dy/2 ,dx,cs,0,RI);
+ j= loop(bp,dx-1, dy/16,dx,cs,0,LE)
+ + loop(bp,dx-1,dy-1-dy/16,dx,cs,0,LE)
+ <= 2*loop(bp,dx-1, dy/2 ,dx,cs,0,LE);
+ if (i<-dx/8 || i+dx/8<j) Break; // not konvex
+
+ if( loop(bp,dx-1, dy/16,dx,cs,0,LE)>dx/8 )
+ if( loop(bp,0 , dy/16,dx,cs,0,RI)<dx/16 ) Break;
+ if( loop(bp,dx-1,dy-1-dy/16,dx,cs,0,LE)>dx/8 )
+ if( loop(bp,0 ,dy-1-dy/16,dx,cs,0,RI)<dx/16 ) Break;
+ if( get_bw(x1-dx/32,x1,y0,y0+dy/32,box1->p,cs,1) == 0
+ && get_bw(x1-dx/32,x1,y1-dy/32,y1,box1->p,cs,1) == 0
+ && ( get_bw(x0,x0+dx/32,y0,y0+dy/32,box1->p,cs,1) == 1
+ || get_bw(x0,x0+dx/32,y1-dy/32,y1,box1->p,cs,1) == 1 ) ) {
+ if (dx<32) ad=ad*99/100; else Break; // ~D
+ }
+
+ // search lowest inner white point
+ for(y=dy,j=x=0;x<dx;x++) {
+ i =loop(bp,x,dy-1 ,y1-y0,cs,0,UP);
+ i+=loop(bp,x,dy-1-i,y1-y0,cs,1,UP);
+ if (i<=y) { y=i; j=x; }
+ } i=y;
+ // italic a
+ for(y=dy-1-i;y<dy-1;y++)
+ if( num_cross(j,dx-1,y,y,bp,cs) > 1 ) ad=99*ad/100; // ~a \it a
+
+ if (loop(bp, 0, 0,x1-x0,cs,0,RI)>=dx/8) { // round, notLCD
+ if (loop(bp,dx-1,dy-1,x1-x0,cs,0,LE)<dx/8) ad=98*ad/100; // \it a
+ if (loop(bp,dx-1, 0,x1-x0,cs,0,LE)<dx/8) ad=98*ad/100; // \it a
+ }
+
+ if (abs(loop(bp,dx/2, 0,dy,cs,0,DO)
+ -loop(bp,dx/2,dy-1,dy,cs,0,UP))>dy/8
+ || num_cross(0,dx-1, 0, 0,bp,cs) > 1
+ || num_cross(0,dx-1,dy-1,dy-1,bp,cs) > 1
+ ) ad=98*ad/100; // ~bq
+
+ if (box1->m3) {
+ if (!hchar) ad=98*ad/100; else // ~o
+ if ( gchar) ad=99*ad/100; // wrong line detection?
+ } else { if (ad==100) ad=99; } /* not 100% sure */
+ if (ad>99) ad=99; /* we can never be sure having a O,
+ let context correction decide, see below! */
+ Setac(box1,(wchar_t)'0',ad);
+ break;
+ }
+ // --- test 0 with a straight line in it -------------------
+ for(ad=100;dx>4 && dy>5;){ /* v0.3.1+ */
+ DBG( char c_ask='0'; )
+ if (sdata->holes.num > 3) Break; /* be tolerant */
+ if (sdata->holes.num < 1) Break;
+ if (sdata->holes.num != 2) ad=95*ad/100;
+ if( get_bw(x0 , x0+dx/2,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x1-dx/2 , x1 ,y0+dy/2 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y1-dy/2 , y1,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y0 , y0+dy/2,box1->p,cs,1) != 1 ) Break;
+ if( get_bw(x0+dx/2 , x0+dx/2,y0+dy/3 , y1-dy/3,box1->p,cs,1) != 1 ) Break;
+ // out_x(box1); printf(" x0 y0 %d %d\n",x0,y0);
+ if( num_cross(x0+dx/2,x0+dx/2,y0 , y1 ,box1->p,cs) != 3 ) Break;
+ if( num_cross(x0+dx/3,x1-dx/3,y0 , y0 ,box1->p,cs) != 1 ) // AND
+ if( num_cross(x0+dx/3,x1-dx/3,y0+1 , y0+1 ,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0+dx/3,x1-dx/3,y1 , y1 ,box1->p,cs) != 1 ) // against "rauschen"
+ if( num_cross(x0+dx/3,x1-dx/3,y1-1 , y1-1 ,box1->p,cs) != 1 ) Break;
+ if( num_cross(x0 ,x0 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x0+1 ,x0+1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ if( num_cross(x1 ,x1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 )
+ if( num_cross(x1-1 ,x1-1 ,y0+dy/3 , y1-dy/3,box1->p,cs) != 1 ) Break;
+ // if( num_hole(x0,x1,y0,y1,box1->p,cs,NULL) != 2 ) Break;
+ if (sdata->holes.num != 2) ad=85*ad/100;
+
+ if( loop(bp,0 , 0,x1-x0,cs,0,RI)<=
+ loop(bp,0 , 2+dy/32,x1-x0,cs,0,RI) ) Break;
+ x= loop(bp,0 ,dy/2 ,x1-x0,cs,0,RI);
+ i= loop(bp,0 ,dy/2-1,x1-x0,cs,0,RI); if (i>x) x=i;
+ i= loop(bp,0 ,dy/2-2,x1-x0,cs,0,RI); if (i>x && dy>8) x=i;
+ if( loop(bp,0 , dy/4,x1-x0,cs,0,RI)<x ) Break; // ~8
+ x= loop(bp,dx-1,dy/2 ,x1-x0,cs,0,LE);
+ i= loop(bp,dx-1,dy/2-1,x1-x0,cs,0,LE); if(i>x) x=i;
+ i= loop(bp,dx-1,dy/2-1,x1-x0,cs,0,LE); if(i>x && dy>8) x=i;
+ if( loop(bp,dx-1,3*dy/4,x1-x0,cs,0,LE)<x) Break; // ~8
+
+ x=loop(bp,dx-1,dy-1-dy/3,x1-x0,cs,0,LE); // should be minimum
+ for( y=dy-1-dy/3;y<dy;y++ ){
+ i=loop(bp,dx-1,y,x1-x0,cs,0,LE);
+ if (i<x-dx/16) break;
+ if (i>x) x=i;
+ }
+ if( y<dy ) Break;
+
+ /* test for straight line */
+ y =loop(bp,dx/2,dy-1 ,y1-y0,cs,0,UP); if(y>dy/4) Break;
+ y+=loop(bp,dx/2,dy-1-y,y1-y0,cs,1,UP); if(y>dy/3) Break; if (y>dy/4) ad=ad*99/100;
+ y+=loop(bp,dx/2,dy-1-y,y1-y0,cs,0,UP); if(3*y>2*dy) Break;
+ x =loop(bp,dx/2,dy-y,dx/2,cs,0,RI); if(x==0) Break;
+ // MM; fprintf(stderr," y=%d x=%d\n",y-1,x);
+ if( loop(bp,dx/2+x-1-dx/16,dy-y,y1-y0,cs,0,UP)==0 ) Break;
+ // $
+ for(i=0,y=dy/4;y<dy-dy/4-1;y++)
+ if( loop(bp, 0,y,dx-1,cs,0,RI) > dx/4
+ || loop(bp,dx-1,y,dx-1,cs,0,LE) > dx/4 ) break;
+ if( y<dy-dy/4-1 ) Break;
+
+ // ~D
+ if( loop(bp,0, dy/16,dx,cs,0,RI)
+ + loop(bp,0,dy-1-dy/16,dx,cs,0,RI)
+ <= 2*loop(bp,0, dy/2 ,dx,cs,0,RI)+dx/8 ) Break; // not konvex
+
+ if( loop(bp,dx-1, dy/16,dx,cs,0,LE)>dx/8 )
+ if( loop(bp,0 , dy/16,dx,cs,0,RI)<dx/16 ) Break;
+ if( loop(bp,dx-1,dy-1-dy/16,dx,cs,0,LE)>dx/8 )
+ if( loop(bp,0 ,dy-1-dy/16,dx,cs,0,RI)<dx/16 ) Break;
+ if( get_bw(x1-dx/32,x1,y0,y0+dy/32,box1->p,cs,1) == 0
+ && get_bw(x1-dx/32,x1,y1-dy/32,y1,box1->p,cs,1) == 0
+ && ( get_bw(x0,x0+dx/32,y0,y0+dy/32,box1->p,cs,1) == 1
+ || get_bw(x0,x0+dx/32,y1-dy/32,y1,box1->p,cs,1) == 1 ) ) Break; // ~D
+
+ /* 5x9 font "9" is like "0" */
+ if (dx<16)
+ if ( num_cross(x0,x0,y0,y1,box1->p,cs) != 1 ) ad=98*ad/100;
+
+ // italic a
+ for(i=0,y=6*dy/8;y<dy-dy/16;y++)
+ if( num_cross(0,dx-1,y,y,bp,cs) > 2 ) i++; else i--;
+ if(i>0) ad=ad*98/100; // ~'a' \it a
+ if( !hchar ) ad=90*ad/100;
+ Setac(box1,(wchar_t)'0',ad);
+ break;
+ }
+ return box1->c;
+}
diff --git a/lib/gocr/ocr1.c b/lib/gocr/ocr1.c
new file mode 100644
index 00000000..7ddcc970
--- /dev/null
+++ b/lib/gocr/ocr1.c
@@ -0,0 +1,84 @@
+// test routines - faster to compile
+#include <stdlib.h>
+#include <stdio.h>
+#include "pgm2asc.h"
+#include "unicode.h"
+#include "gocr.h"
+
+// for learn_mode/analyze_mode high, with, yoffset, num of pattern_i,
+// - holes (center,radius in relative coordinates) etc. => cluster analyze
+// num_hole => min-volume, tolerance border
+// pattern: @@ @. @@
+// .@ @. ..
+// regular filter for large resolutions to make edges more smooth (on boxes)
+// extra-filter (only if not recognized?)
+// map + same color to (#==change)
+// - anti color
+// . not used
+// strongest neighbour pixels (3x3) => directions
+// second/third run with more and more tolerance!?
+
+/* FIXME jb: following is unused */
+#if 0
+struct lobj { // line-object (for fitting to near lines)
+ int x0,y0; // starting point (left up)
+ int x1,y1; // end point (right down)
+ int mt; // minimum thickness
+ int q; // quality, overlapp
+};
+
+/* FIXME jb global */
+struct lobj obj1;
+#endif
+
+// that is the first draft of feature extraction
+// detect main lines and bows
+// seems bad implemented, looking for better algorithms (ToDo: use autotrace)
+#define MAXL 10
+void ocr2(pix *b,int cs){
+ int x1,y1,x2,y2,l,i,j,xa[MAXL],ya[MAXL],xb[MAXL],yb[MAXL],ll[MAXL];
+ for(i=0;i<MAXL;i++)xa[i]=ya[i]=xb[i]=yb[i]=ll[i]=0;
+ for(x1=0;x1<b->x;x1++) // very slowly, but simple to program
+ for(y1=0;y1<b->y;y1++) // brute force
+ for(x2=0;x2<b->x;x2++)
+ for(y2=y1+1;y2<b->y;y2++)
+ {
+ if( get_line2(x1,y1,x2,y2,b,cs,100)>99 )
+ { // line ???
+ l=(x2-x1)*(x2-x1)+(y2-y1)*(y2-y1); // len
+ for(i=0;i<MAXL;i++)
+ { // remove similar lines (same middle point) IMPROVE IT !!!!!! ???
+ if(
+ abs(x1+x2-xa[i]-xb[i])<1+b->x/2
+ && abs(y1+y2-ya[i]-yb[i])<1+b->y/2
+ && abs(y1-ya[i])<1+b->y/4
+ && abs(x1-xa[i])<1+b->x/4
+ )
+ {
+ if( l>ll[i] )
+ {
+ for(j=i;j<MAXL-1;j++)
+ { // shift table
+ xa[j]=xa[j+1];ya[j]=ya[j+1];
+ xb[j]=xb[j+1];yb[j]=yb[j+1];ll[j]=ll[j+1];
+ }
+ ll[MAXL-1]=0;
+ }
+ else break; // forget it if shorter
+ }
+ if( l>ll[i] ){ // insert if larger
+ for(j=MAXL-1;j>i;j--){ // shift table
+ xa[j]=xa[j-1];ya[j]=ya[j-1];
+ xb[j]=xb[j-1];yb[j]=yb[j-1];ll[j]=ll[j-1];
+ }
+ xa[i]=x1;ya[i]=y1;xb[i]=x2;yb[i]=y2;ll[i]=l;
+ break;
+ }
+ }
+ }
+ }
+ for(i=0;i<MAXL;i++){
+ printf(" %2d %2d %2d %2d %3d\n",xa[i],ya[i],xb[i],yb[i],ll[i]);
+ }
+}
+
diff --git a/lib/gocr/ocr1.h b/lib/gocr/ocr1.h
new file mode 100644
index 00000000..63a46e2d
--- /dev/null
+++ b/lib/gocr/ocr1.h
@@ -0,0 +1,3 @@
+/* #include "pgm2asc.h" */
+#include "pnm.h"
+/* wchar_t ocr1(struct box *box1, pix *b, int cs); */
diff --git a/lib/gocr/otsu.c b/lib/gocr/otsu.c
new file mode 100644
index 00000000..50c754ad
--- /dev/null
+++ b/lib/gocr/otsu.c
@@ -0,0 +1,284 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2007 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+
+ the following code was send by Ryan Dibble <dibbler@umich.edu>
+
+ The algorithm is very simple but works good hopefully.
+
+ Compare the grayscale histogram with a mass density diagram:
+ I think the algorithm is a kind of
+ divide a body into two parts in a way that the mass
+ centers have the largest distance from each other,
+ the function is weighted in a way that same masses have a advantage
+
+ - otsu algorithm is failing on diskrete multi color images
+
+ TODO:
+ RGB: do the same with all colors (CMYG?) seperately
+
+ test: hardest case = two colors
+ bbg: test done, using a two color gray file. Output:
+ # threshold: Value = 43 gmin=43 gmax=188
+
+ my changes:
+ - float -> double
+ - debug option added (vvv & 1..2)
+ - **image => *image, &image[i][1] => &image[i*cols+1]
+ - do only count pixels near contrast regions
+ this makes otsu much better for shadowed fonts or multi colored text
+ on white background
+
+ (m) Joerg Schulenburg (see README for email address)
+
+ ToDo:
+ - measure contrast
+ - detect low-contrast regions
+
+ */
+
+#include <stdio.h>
+#include <string.h>
+
+#define Abs(x) ((x<0)?-(x):x)
+
+/*======================================================================*/
+/* global thresholding routine */
+/* takes a 2D unsigned char array pointer, number of rows, and */
+/* number of cols in the array. returns the value of the threshold */
+/*======================================================================*/
+int
+otsu (unsigned char *image, int rows, int cols,
+ int x0, int y0, int dx, int dy, int vvv) {
+
+ unsigned char *np; // pointer to position in the image we are working with
+ unsigned char op1, op2; // predecessor of pixel *np (start value)
+ int maxc=0; // maximum contrast (start value)
+ int thresholdValue=1; // value we will threshold at
+ int ihist[256]; // image histogram
+ int chist[256]; // contrast histogram
+
+ int i, j, k; // various counters
+ int is, i1, i2, ns, n1, n2, gmin, gmax;
+ double m1, m2, sum, csum, fmax, sb;
+
+ // zero out histogram ...
+ memset(ihist, 0, sizeof(ihist));
+ memset(chist, 0, sizeof(chist));
+ op1=op2=0;
+
+ gmin=255; gmax=0; k=dy/512+1;
+ // v0.43 first get max contrast, dont do it together with next step
+ // because it failes if we have pattern as background (on top)
+ for (i = 0; i < dy ; i+=k) {
+ np = &image[(y0+i)*cols+x0];
+ for (j = 0; j < dx ; j++) {
+ ihist[*np]++;
+ if(*np > gmax) gmax=*np;
+ if(*np < gmin) gmin=*np;
+ if (Abs(*np-op1)>maxc) maxc=Abs(*np-op1); /* new maximum contrast */
+ if (Abs(*np-op2)>maxc) maxc=Abs(*np-op2); /* new maximum contrast */
+ /* we hope that maxc will be find its maximum very fast */
+ op2=op1; /* shift old pixel to next older */
+ op1=*np; /* store old pixel for contrast check */
+ np++; /* next pixel */
+ }
+ }
+
+ // generate the histogram
+ // Aug06 images with large white or black homogeneous
+ // areas give bad results, so we only add pixels on contrast edges
+ for (i = 0; i < dy ; i+=k) {
+ np = &image[(y0+i)*cols+x0];
+ for (j = 0; j < dx ; j++) {
+ if (Abs(*np-op1)>maxc/4
+ || Abs(*np-op2)>maxc/4)
+ chist[*np]++; // count only relevant pixels
+ op2=op1; /* shift old pixel to next older */
+ op1=*np; /* store old pixel for contrast check */
+ np++; /* next pixel */
+ }
+ }
+
+ // set up everything
+ sum = csum = 0.0;
+ ns = 0;
+ is = 0;
+
+ for (k = 0; k <= 255; k++) {
+ sum += (double) k * (double) chist[k]; /* x*f(x) cmass moment */
+ ns += chist[k]; /* f(x) cmass */
+ is += ihist[k]; /* f(x) imass */
+ // Debug: output to out_hist.dat?
+ // fprintf(stderr,"\chistogram %3d %6d (brightness weight)", k, ihist[k]);
+ }
+
+ if (!ns) {
+ // if n has no value we have problems...
+ fprintf (stderr, "NOT NORMAL, thresholdValue = 160\n");
+ return (160);
+ }
+
+ // ToDo: only care about extremas in a 3 pixel environment
+ // check if there are more than 2 mass centers (more colors)
+ // return object colors and color radius instead of threshold value
+ // also the reagion, where colored objects are found
+ // what if more than one background color? no otsu at all?
+ // whats background? box with lot of other boxes in it
+ // threshold each box (examples/invers.png,colors.png)
+ // get maximum white and minimum black pixel color (possible range)
+ // check range between them for low..high contrast ???
+ // typical scenes (which must be covered):
+ // - white page with text of different colors (gray values)
+ // - binear page: background (gray=1) + black text (gray=0)
+ // - text mixed with big (dark) images
+ // ToDo: recursive clustering for maximum multipol moments?
+ // idea: normalize ihist to max=1024 before otsu?
+
+ // do the otsu global thresholding method
+
+ if ((vvv&1)) // Debug
+ fprintf(stderr,"# threshold: value ihist chist mass_dipol_moment\n");
+ fmax = -1.0;
+ n1 = 0;
+ for (k = 0; k < 255; k++) {
+ n1 += chist[k]; // left mass (integration)
+ if (!n1) continue; // we need at least one foreground pixel
+ n2 = ns - n1; // right mass (num pixels - left mass)
+ if (n2 == 0) break; // we need at least one background pixel
+ csum += (double) k *chist[k]; // left mass moment
+ m1 = csum / n1; // left mass center (black chars)
+ m2 = (sum - csum) / n2; // right mass center (white background)
+ // max. dipol moment?
+ // orig: sb = (double) n1 *(double) n2 * (m1 - m2) * (m1 - m2);
+ sb = (double) n1 *(double) n2 * (m2 - m1); // seems to be better Aug06
+ /* bbg: note: can be optimized. */
+ if (sb > fmax) {
+ fmax = sb;
+ thresholdValue = k + 1;
+ // thresholdValue = (m1 + 3 * m2) / 4;
+ }
+ if ((vvv&1) && ihist[k]) // Debug
+ fprintf(stderr,"# threshold: %3d %6d %6d %8.2f\n",
+ k, ihist[k], chist[k],
+ sb/(dx*dy)); /* normalized dipol moment */
+ }
+ // ToDo: error = left/right point where sb is 90% of maximum?
+ // now we count all pixels for background detection
+ i1 = 0;
+ for (k = 0; k < thresholdValue; k++) {
+ i1 += ihist[k]; // left mass (integration)
+ }
+ i2 = is - i1; // right mass (num pixels - left mass)
+
+ // at this point we have our thresholding value
+ // black_char: value<cs, white_background: value>=cs
+
+ // can it happen? check for sureness
+ if (thresholdValue > gmax) {
+ fprintf(stderr,"# threshold: Value >gmax\n");
+ thresholdValue = gmax;
+ }
+ if (thresholdValue <= gmin) {
+ fprintf(stderr,"# threshold: Value<=gmin\n");
+ thresholdValue = gmin+1;
+ }
+
+ // debug code to display thresholding values
+ if ( vvv & 1 )
+ fprintf(stderr,"# threshold: Value = %d gmin=%d gmax=%d cmax=%d"
+ " i= %d %d\n",
+ thresholdValue, gmin, gmax, maxc, i1, i2);
+
+ if (i1>=4*i2) { // black>=4*white, obviously black is background
+ if ( vvv & 1 )
+ fprintf(stderr,"# threshold: invert the image\n");
+ // we do inversion here (no data lost)
+ for (i = 0; i < dy ; i++) {
+ np = &image[(y0+i)*cols+x0];
+ for (j = 0; j < dx ; j++) {
+ *np=255-*np;
+ np++; /* next pixel */
+ }
+ }
+ thresholdValue=255-thresholdValue+1;
+ }
+
+ return(thresholdValue);
+ /* range: 0 < thresholdValue <= 255, example: 1 on b/w images */
+ /* 0..threshold-1 is foreground */
+ /* threshold..255 is background */
+ /* ToDo: min=blackmasscenter/2,thresh,max=(whitemasscenter+255)/2 */
+}
+
+/*======================================================================*/
+/* thresholding the image (set threshold to 128+32=160=0xA0) */
+/* now we have a fixed thresholdValue good to recognize on gray image */
+/* - so lower bits can used for other things (bad design?) */
+/* ToDo: different foreground colors, gray on black/white background */
+/*======================================================================*/
+int
+thresholding (unsigned char *image, int rows, int cols,
+ int x0, int y0, int dx, int dy, int thresholdValue) {
+
+ unsigned char *np; // pointer to position in the image we are working with
+
+ int i, j; // various counters
+ int gmin=255,gmax=0;
+ int nmin=255,nmax=0;
+
+ // calculate min/max (twice?)
+ for (i = y0 + 1; i < y0 + dy - 1; i++) {
+ np = &image[i*cols+x0+1];
+ for (j = x0 + 1; j < x0 + dx - 1; j++) {
+ if(*np > gmax) gmax=*np;
+ if(*np < gmin) gmin=*np;
+ np++; /* next pixel */
+ }
+ }
+
+ /* allowed_threshold=gmin+1..gmax v0.43 */
+ if (thresholdValue<=gmin || thresholdValue>gmax){
+ thresholdValue=(gmin+gmax+1)/2; /* range=0..1 -> threshold=1 */
+ fprintf(stderr,"# thresholdValue out of range %d..%d, reset to %d\n",
+ gmin, gmax, thresholdValue);
+ }
+
+ /* b/w: min=0,tresh=1,max=1 v0.43 */
+ // actually performs the thresholding of the image...
+ // later: grayvalues should also be used, only rescaling threshold=160=0xA0
+ for (i = y0; i < y0+dy; i++) {
+ np = &image[i*cols+x0];
+ for (j = x0; j < x0+dx; j++) {
+ *np = (unsigned char) (*np >= thresholdValue ?
+ (255-(gmax - *np)* 80/(gmax - thresholdValue + 1)) :
+ ( 0+(*np - gmin)*150/(thresholdValue - gmin )) );
+ if(*np > nmax) nmax=*np;
+ if(*np < nmin) nmin=*np;
+ np++;
+ }
+ }
+
+ // fprintf(stderr,"# thresholding: nmin=%d nmax=%d\n", nmin, nmax);
+
+ return(128+32); // return the new normalized threshold value
+ /* 0..159 is foreground */
+ /* 160..255 is background */
+}
+
diff --git a/lib/gocr/otsu.h b/lib/gocr/otsu.h
new file mode 100644
index 00000000..acb16378
--- /dev/null
+++ b/lib/gocr/otsu.h
@@ -0,0 +1,23 @@
+/*
+
+ see README for EMAIL-address
+
+ */
+
+
+/*======================================================================*/
+/* OTSU global thresholding routine */
+/* takes a 2D unsigned char array pointer, number of rows, and */
+/* number of cols in the array. returns the value of the threshold */
+/*======================================================================*/
+int
+otsu (unsigned char *image, int rows, int cols, int x0, int y0, int dx, int dy, int vvv);
+
+
+/*======================================================================*/
+/* thresholding the image (set threshold to 128+32=160=0xA0) */
+/* now we have a fixed thresholdValue good to recognize on gray image */
+/* - so lower bits can used for other things (bad design?) */
+/*======================================================================*/
+int
+thresholding (unsigned char *image, int rows, int cols, int x0, int y0, int dx, int dy, int thresholdValue);
diff --git a/lib/gocr/output.c b/lib/gocr/output.c
new file mode 100644
index 00000000..62d55872
--- /dev/null
+++ b/lib/gocr/output.c
@@ -0,0 +1,193 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2006 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL address
+*/
+
+#include <string.h>
+#include "unicode.h"
+#include "output.h"
+#include "gocr.h" /* extern job_t JOB; */
+
+/* function is only for debugging and for developing
+ it prints out a part of pixmap b at point x0,y0 to stderr
+ using dots .,; if no pixel, and @xoO for pixels
+ modify n_run and print out what would happen on 2nd, 3th loop!
+ new: output original and copied pixmap in the same figure
+ */
+void out_b(struct box *px, pix *b, int x0, int y0, int dx, int dy, int cs ){
+ int x,y,x2,y2,yy0,tx,ty,n1,i;
+ char c1, c2;
+ yy0=y0;
+ if(px){ /* overwrite rest of arguments */
+ if (!b) {
+ b=px->p;
+ x0=px->x0; dx=px->x1-px->x0+1;
+ y0=px->y0; dy=px->y1-px->y0+1; yy0=y0;
+ }
+ if(cs==0) cs=JOB->cfg.cs;
+ fprintf(stderr,"\n# list box x= %4d %4d d= %3d %3d r= %3d %3d"
+ " nrun=%d p=%p", /* ToDo: r,nrun is obsolete */
+ px->x0, px->y0, px->x1 - px->x0 + 1, px->y1 - px->y0 + 1,
+ px->x - px->x0, px->y - px->y0, JOB->tmp.n_run, (void*)px);
+ fprintf(stderr,"\n# dots=%d boxes=%d subboxes=%d c=%s mod=%s"
+ " line=%d m= %d %d %d %d",
+ px->dots, px->num_boxes, px->num_subboxes,
+ decode(px->c,ASCII), decode(px->modifier,ASCII), px->line,
+ px->m1 - px->y0, px->m2 - px->y0, px->m3 - px->y0, px->m4 - px->y0);
+ if (px->num_frames) {
+ int i,j,jo;
+ fprintf(stderr,"\n# frames= %d (sumvects=%d)",px->num_frames,
+ ((px->num_frames)?px->num_frame_vectors[px->num_frames-1]:-1));
+ for (jo=j=i=0; i<px->num_frames; i++, jo=j) {
+ fprintf(stderr,"\n# frame %d (%+4d,%3d,%2d) ",
+ i, px->frame_vol[i], px->frame_per[i],
+ px->num_frame_vectors[i]-jo);
+ /* print only the first vectors of each frame */
+ for (;j<px->num_frame_vectors[i] && j<MaxFrameVectors; j++)
+ fprintf(stderr," #%02d %2d %2d", j,
+ px->frame_vector[j][0] - px->x0,
+ px->frame_vector[j][1] - px->y0);
+ }
+ }
+ if (px->num_ac){ /* output table of chars and its probabilities */
+ fprintf(stderr,"\n# list box char: ");
+ for(i=0;i<px->num_ac && i<NumAlt;i++)
+ /* output the (xml-)string (picture position, barcodes, glyphs, ...) */
+ if (px->tas[i])
+ fprintf(stderr," %s(%d)", px->tas[i] ,px->wac[i]);
+ else
+ fprintf(stderr," %s(%d)",decode(px->tac[i],ASCII),px->wac[i]);
+ }
+ fprintf(stderr,"\n");
+ if (px->dots && px->m2 && px->m1<y0) { yy0=px->m1; dy=px->y1-yy0+1; }
+ }
+ tx=dx/80+1;
+ ty=dy/40+1; /* step, usually 1, but greater on large maps */
+ fprintf(stderr,"# list pattern x= %4d %4d d= %3d %3d t= %d %d\n",
+ x0,y0,dx,dy,tx,ty);
+ if (dx>0)
+ for(y=yy0;y<yy0+dy;y+=ty) { /* reduce the output to max 78x40 */
+ /* first image is the copied and modified bitmap of the box */
+ if (px)
+ for(x=x0;x<x0+dx;x+=tx){ /* by merging sub-pixels */
+ n1=0; c1='.';
+ for(y2=y;y2<y+ty && y2<y0+dy;y2++) /* sub-pixels */
+ for(x2=x;x2<x+tx && x2<x0+dx;x2++)
+ {
+ if((getpixel(px->p,x2-x0+px->x0,
+ y2-y0+px->y0)<cs)) c1='@';
+ }
+ if (px->num_frames) { /* mark vectors */
+ int i;
+ if (c1!='$' && c1!='S') /* dont mark twice */
+ for (i=0;i<px->num_frame_vectors[px->num_frames-1];i++)
+ if ((px->frame_vector[i][0]-px->x0)/tx==(x-x0)/tx
+ && (px->frame_vector[i][1]-px->y0)/ty==(y-y0)/ty)
+ { c1=((c1=='@')?'$':'S'); break; }
+ }
+ fprintf(stderr,"%c", c1 );
+ }
+
+ /* 2nd image is the boxframe in the original bitmap */
+ if (dx<40) fprintf(stderr," ");
+ if (dx<40) /* do it only, if we have enough place */
+ for(x=x0;x<x0+dx;x+=tx){ /* by merging sub-pixels */
+ c1='.';
+ for(y2=y;y2<y+ty && y2<y0+dy;y2++) /* sub-pixels */
+ for(x2=x;x2<x+tx && x2<x0+dx;x2++)
+ { if((getpixel(b,x2,y2)<cs)) c1='@'; }
+ fprintf(stderr,"%c", c1 );
+ }
+
+ c1=c2=' ';
+ /* mark lines with < */
+ if (px) if (y-y0+px->y0==px->m1 || y-y0+px->y0==px->m2
+ || y-y0+px->y0==px->m3 || y-y0+px->y0==px->m4) c1='<';
+ if (y==y0 || y==yy0+dy-1) c2='-'; /* boxmarks */
+
+ fprintf(stderr,"%c%c\n",c1,c2);
+ }
+}
+
+/* same as out_b, but for faster use, only a box as argument
+ */
+void out_x(struct box *px) {
+ out_b(px,NULL,0, 0, 0, 0, JOB->cfg.cs);
+}
+
+
+/* print out two boxes side by side, for debugging comparision algos */
+void out_x2(struct box *box1, struct box *box2){
+ int x,y,i,tx,ty,dy;
+ /*FIXME jb static*/static char *c1="OXXXXxx@.,,,,,,,";
+ pix *b=&JOB->src.p;
+ dy=(box1->y1-box1->y0+1);
+ if(dy<box2->y1-box2->y0+1)dy=box2->y1-box2->y0+1;
+ tx=(box1->x1-box1->x0)/40+1;
+ ty=(box1->y1-box1->y0)/40+1; /* step, usually 1, but greater on large maps */
+ if(box2)fprintf(stderr,"\n# list 2 patterns");
+ for(i=0;i<dy;i+=ty) { /* reduce the output to max 78x40??? */
+ fprintf(stderr,"\n"); y=box1->y0+i;
+ for(x=box1->x0;x<=box1->x1;x+=tx)
+ fprintf(stderr,"%c", c1[ ((getpixel(b,x,y)<JOB->cfg.cs)?0:8)+marked(b,x,y) ] );
+ if(!box2) continue;
+ fprintf(stderr," "); y=box2->y0+i;
+ for(x=box2->x0;x<=box2->x1;x+=tx)
+ fprintf(stderr,"%c", c1[ ((getpixel(b,x,y)<JOB->cfg.cs)?0:8)+marked(b,x,y) ] );
+ }
+}
+
+
+/* ---- list output ---- for debugging ---
+ * list all boxes where the results can be found within the c-option
+ */
+int output_list(job_t *job) {
+ int i = 0, j;
+ struct box *box2;
+ pix *pp = &job->src.p;
+ char *lc = job->cfg.lc;
+
+ fprintf(stderr,"\n# list shape for charlist %s",lc);
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *) list_get_current(&(JOB->res.boxlist));
+ for (j=0; j<box2->num_ac; j++)
+ if (!lc || (box2->tac[j] && strchr(lc, box2->tac[j]))
+ || (box2->tas[j] && strstr(lc, box2->tas[j]))) break;
+ if (j<box2->num_ac)
+ fprintf(stderr,"\n# box found in charlist");
+ if (!lc || (strchr(lc, box2->c) && box2->c < 256 && box2->c)
+ || (strchr(lc, '_') && box2->c==UNKNOWN) /* for compability */
+ || j<box2->num_ac ){ /* also list alternative chars */
+ if (!pp) pp=box2->p;
+ fprintf(stderr,
+ "\n# list shape %3d x=%4d %4d d= %3d %3d vf=%d ac=%d %04x %s",
+ i, box2->x0, box2->y0,
+ box2->x1 - box2->x0 + 1,
+ box2->y1 - box2->y0 + 1,
+ box2->num_frames, box2->num_ac,
+ (int)box2->c, /* wchar_t -> char ???? */
+ decode(box2->c,ASCII) );
+ if (JOB->cfg.verbose & 4) out_x(box2);
+ }
+ i++;
+ } end_for_each(&(JOB->res.boxlist));
+ fprintf(stderr,"\n");
+ return 0;
+}
+
diff --git a/lib/gocr/output.h b/lib/gocr/output.h
new file mode 100644
index 00000000..68b00ecd
--- /dev/null
+++ b/lib/gocr/output.h
@@ -0,0 +1,36 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address */
+
+#ifndef OUTPUT_H
+#define OUTPUT_H
+
+#include <stdlib.h>
+#include <stdio.h>
+#include "pnm.h"
+#include "gocr.h"
+#include "list.h"
+
+void out_b(struct box *px, pix *b, int x0, int y0, int dx, int dy, int cs );
+void out_x(struct box *px);
+void out_x2(struct box *box1,struct box *box2);
+int output_list(job_t *job);
+
+
+#endif
diff --git a/lib/gocr/pgm2asc.c b/lib/gocr/pgm2asc.c
new file mode 100644
index 00000000..9d7a3ef4
--- /dev/null
+++ b/lib/gocr/pgm2asc.c
@@ -0,0 +1,2875 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2007 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+
+ sometimes I have written comments in german language, sorry for that
+
+ - look for ??? for preliminary code
+ - space: avX=22 11-13 (empirical estimated)
+ avX=16 5-7
+ avX= 7 5-6
+
+ ToDo: - add filter (r/s mismatch) g300c1
+ - better get_line2 function (problems on high resolution)
+ - write parallelizable code!
+ - learnmode (optimize filter)
+ - use ispell for final control or if unsure
+ - better line scanning (if not even)
+ - step 5: same chars differ? => expert mode
+ - chars dx>dy and above 50% hor-crossing > 4 is char-group ?
+ - detect color of chars and background
+ - better word space calculation (look at the examples)
+ (distance: left-left, middle-middle, left-right, thickness of e *0.75)
+
+ GLOBAL DATA (mostly structures)
+ - pix : image - one byte per pixel bits0-2=working
+ - lines : rows of the text (points to pix)
+ - box : list of bounding box for character
+ - obj : objects (lines, splines, etc. building a character)
+ */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <assert.h>
+#include <string.h>
+#include <ctype.h>
+#include "../../config.h"
+#ifdef HAVE_WCHAR_H
+#include <wchar.h>
+#endif
+
+#include "list.h"
+#include "pgm2asc.h"
+// #include "pcx.h" /* needed for writebmp (removed later) */
+/* ocr1 is the test-engine - remember: this is development version */
+#include "ocr1.h"
+/* first engine */
+#include "ocr0.h"
+#include "otsu.h"
+#include "progress.h"
+
+#include "gocr.h"
+
+/* wew: will be exceeded by capitals at 1200dpi */
+#define MaxBox (100*200) // largest possible letter (buffersize)
+#define MAX(a,b) ((a) >= (b) ? (a) : (b))
+
+/* if the system does not know about wchar.h, define functions here */
+#ifndef HAVE_WCHAR_H
+/* typedef unsigned wchar_t; */
+/* Find the first occurrence of WC in WCS. */
+const wchar_t *wcschr (const wchar_t *wcs, const wchar_t wc) {
+ int i; for(i=0;wcs[i];i++) if (wcs[i]==wc) return wcs+i; return NULL;
+}
+const wchar_t *wcscpy (wchar_t *dest, const wchar_t *src) {
+ int i; for(i=0;src[i];i++) dest[i]=src[i]; dest[i]=0; return dest;
+}
+size_t wcslen (const wchar_t *s){
+ size_t i; for(i=0;s[i];i++); return i;
+}
+#endif
+#ifndef HAVE_WCSDUP
+wchar_t * wcsdup (const wchar_t *WS) { /* its a gnu extension */
+ wchar_t *copy;
+ copy = (wchar_t *) malloc((wcslen(WS)+1)*sizeof(wchar_t));
+ if (!copy)return NULL;
+ wcscpy(copy, WS);
+ return copy;
+}
+#endif
+
+// ------------------------ feature extraction -----------------
+// -------------------------------------------------------------
+// detect maximas in of line overlaps (return in %) and line coordinates
+// this is for future use
+#define HOR 1 // horizontal
+#define VER 2 // vertical
+#define RIS 3 // rising=steigend
+#define FAL 4 // falling=fallend
+
+/* exchange two variables */
+static void swap(int *a, int *b) {
+ int c = *a;
+ *a = *b;
+ *b = c;
+}
+
+// calculate the overlapping of the line (0-1) with black points
+// by recursive bisection
+// line: y=dy/dx*x+b, implicit form: d=F(x,y)=dy*x-dx*y+b*dx=0
+// incremental y(i+1)=m*(x(i)+1)+b, F(x+1,y+1)=f(F(x,y))
+// ret & 1 => inverse pixel!
+// d=2*F(x,y) integer numbers
+int get_line(int x0, int y0, int x1, int y1, pix *p, int cs, int ret){
+ int dx,dy,incrE,incrNE,d,x,y,r0,r1,ty,tx,
+ *px,*py,*pdx,*pdy,*ptx,*pty,*px1;
+ dx=abs(x1-x0); tx=((x1>x0)?1:-1); // tx=x-spiegelung (new)
+ dy=abs(y1-y0); ty=((y1>y0)?1:-1); // ty=y-spiegelung (new)
+ // rotate coordinate system if dy>dx
+/*bbg: can be faster if instead of pointers we use the variables and swaps? */
+/*js: Do not know, I am happy that the current code is working and is small */
+ if(dx>dy){ pdx=&dx;pdy=&dy;px=&x;py=&y;ptx=&tx;pty=&ty;px1=&x1; }
+ else { pdx=&dy;pdy=&dx;px=&y;py=&x;ptx=&ty;pty=&tx;px1=&y1; }
+ if( *ptx<0 ){ swap(&x0,&x1);swap(&y0,&y1);tx=-tx;ty=-ty; }
+ d=((*pdy)<<1)-(*pdx); incrE=(*pdy)<<1; incrNE=((*pdy)-(*pdx))<<1;
+ x=x0; y=y0; r0=r1=0; /* dd=tolerance (store max drift) */
+ while( (*px)<=(*px1) ){
+ if( ((getpixel(p,x,y)<cs)?1:0)^(ret&1) ) r0++; else r1++;
+ (*px)++; if( d<=0 ){ d+=incrE; } else { d+=incrNE; (*py)+=(*pty); }
+ }
+ return (r0*(ret&~1))/(r0+r1); // ret==100 => percentage %
+}
+
+// this function should detect whether a direct connection between points
+// exists or not, not finally implemented
+// ret & 1 => inverse pixel!
+// d=2*F(x,y) integer numbers, ideal line: ,I pixel: I@
+// ..@ @@@ .@. ...,@2@. +1..+3 floodfill around line ???
+// ..@ .@@ .@. ...,.@@@ +2..+4 <= that's not implemented yet
+// ..@ ..@ .@. ...,.@@@ +2..+4
+// @.@ @.. .@. ...,@@@. +1..+3
+// @.@ @@. .@. ...I@@@. 0..+3
+// @@@ @@@ .@. ..@1@@.. 0..+2
+// 90% 0% 100% 90% r1-r2
+// I am not satisfied with it
+int get_line2(int x0, int y0, int x1, int y1, pix *p, int cs, int ret){
+ int dx,dy,incrE,incrNE,d,x,y,r0,r1,ty,tx,q,ddy,rx,ry,
+ *px,*py,*pdx,*pdy,*ptx,*pty,*px1;
+ dx=abs(x1-x0); tx=((x1>x0)?1:-1); // tx=x-spiegelung (new)
+ dy=abs(y1-y0); ty=((y1>y0)?1:-1); // ty=y-spiegelung (new)
+ // rotate coordinate system if dy>dx
+ if(dx>dy){ pdx=&dx;pdy=&dy;px=&x;py=&y;ptx=&tx;pty=&ty;px1=&x1;rx=1;ry=0; }
+ else { pdx=&dy;pdy=&dx;px=&y;py=&x;ptx=&ty;pty=&tx;px1=&y1;rx=0;ry=1; }
+ if( *ptx<0 ){ swap(&x0,&x1);swap(&y0,&y1);tx=-tx;ty=-ty; }
+ d=((*pdy)<<1)-(*pdx); incrE=(*pdy)<<1; incrNE=((*pdy)-(*pdx))<<1;
+ x=x0; y=y0; r0=r1=0; ddy=3; // tolerance = bit 1 + bit 0 = left+right
+ // int t=(*pdx)/16,tl,tr; // tolerance, left-,right delimiter
+ while( (*px)<=(*px1) ){ // not finaly implemented
+ q=((getpixel(p,x,y)<cs)?1:0)^(ret&1);
+ if ( !q ){ // tolerance one pixel perpenticular to the line
+ // what about 2 or more pixels tolerance???
+ ddy&=(~1)|(((getpixel(p,x+ry,y+rx)<cs)?1:0)^(ret&1));
+ ddy&=(~2)|(((getpixel(p,x-ry,y-rx)<cs)?1:0)^(ret&1))*2;
+ } else ddy=3;
+ if( ddy ) r0++; else r1++;
+ (*px)++; if( d<=0 ){ d+=incrE; } else { d+=incrNE; (*py)+=(*pty); }
+ }
+ return (r0*(ret&~1))/(r0+r1); // ret==100 => percentage %
+}
+
+/* Look for dots in the rectangular region x0 <= x <= x1 and y0 <= y
+ <= y1 in pixmap p. The two low order bits in mask indicate the color
+ of dots to look for: If mask==1 then look for black dots (where a
+ pixel value less than cs is considered black). If mask==2 then look
+ for white dots. If mask==3 then look for both black and white dots.
+ If the dots are found, the corresponding bits are set in the returned
+ value. Heavily used by the engine ocr0*.cc */
+char get_bw(int x0, int x1, int y0, int y1, pix * p, int cs, int mask) {
+ char rc = 0; // later with error < 2% (1 dot)
+ int x, y;
+
+ if (x0 < 0) x0 = 0;
+ if (x1 >= p->x) x1 = p->x - 1;
+ if (y0 < 0) y0 = 0;
+ if (y1 >= p->y) y1 = p->y - 1;
+
+ for ( y = y0; y <= y1; y++)
+ for ( x = x0; x <= x1; x++) {
+ rc |= ((getpixel(p, x, y) < cs) ? 1 : 2); // break if rc==3
+ if ((rc & mask) == mask)
+ return mask; // break loop
+ }
+ return (rc & mask);
+}
+
+/* more general Mar2000 (x0,x1,y0,y1 instead of x0,y0,x1,y1! (history))
+ * look for black crossings throw a line from x0,y0 to x1,y1 and count them
+ * follow line and count crossings ([white]-black-transitions)
+ * ex: horizontal num_cross of 'm' would return 3 */
+int num_cross(int x0, int x1, int y0, int y1, pix *p, int cs) {
+ int rc = 0, col = 0, k, x, y, i, d; // rc=crossings col=0=white
+ int dx = x1 - x0, dy = y1 - y0;
+
+ d = MAX(abs(dx), abs(dy));
+ for (i = 0, x = x0, y = y0; i <= d; i++) {
+ if (d) {
+ x = x0 + i * dx / d;
+ y = y0 + i * dy / d;
+ }
+ k = ((getpixel(p, x, y) < cs) ? 1 : 0); // 0=white 1=black
+ if (col == 0 && k == 1)
+ rc++;
+ col = k;
+ }
+ return rc;
+}
+
+/* check if test matches pattern
+ * possible pattern: "a-zA-Z0-9+\-\\" (x-y dont work for c>127)
+ * ToDo: wchar_t cc + matching UTF-8 pattern for nonASCII
+ */
+int my_strchr( char *pattern, wchar_t cc ) {
+ char *s1;
+ if (pattern==(char *)NULL) return 0;
+
+ /* if (!(cc&0x80)) s1=strchr(pattern,(char)cc); else */
+ s1=strstr(pattern,decode(cc, UTF8));
+ switch (cc) {
+ case '-':
+ case '\\':
+ if ((!s1) || s1-pattern<1 || *(s1-1)!='\\') return 0;
+ else return 1;
+ default:
+ if (s1) return 1; /* cc simply matches */
+ s1=pattern+1;
+ while (s1) {
+ if ((!s1[0]) || (!s1[1])) return 0; /* end of string */
+ if (*(s1-1)!='\\' && *(s1-1)<=cc && *(s1+1)>=cc) return 1;
+ s1=strchr(s1+1,'-'); /* look for next '-' */
+ }
+ }
+ return 0;
+}
+
+/* set alternate chars and its weight, called from the engine
+ if a char is recognized to (weight) percent
+ can be used for filtering (only numbers etc)
+ often usefull if Il1 are looking very similar
+ should this function stay in box.c ???
+ weight is between 0 and 100 in percent, 100 means absolutely sure
+ - not final, not time critical (js)
+ - replace it by a string-function setaobj(*b,"string",weight)
+ and let call setac the setas function
+ */
+
+int setas(struct box *b, char *as, int weight){
+ int i,j;
+ if (b->num_ac > NumAlt || b->num_ac<0) {
+ fprintf(stderr,"\nDBG: There is something wrong with setas()!");
+ b->num_ac=0;
+ }
+ if (as==NULL) {
+ fprintf(stderr,"\nDBG: setas(NULL) makes no sense!"); return 0; }
+ if (as[0]==0) {
+ fprintf(stderr,"\nDBG: setas(\"\") makes no sense!"
+ " x= %d %d", b->x0, b->y0);
+ // out_x(b);
+ return 0;
+ }
+
+ /* char filter (ex: only numbers) ToDo: cfilter as UTF-8 */
+ if (JOB->cfg.cfilter) {
+ /* do not accept chars which are not in the cfilter string */
+ if ( as[0]>0 && as[1]==0 )
+ if ( !my_strchr(JOB->cfg.cfilter,as[0]) ) return 0;
+ }
+#if 0 /* obsolete, done in setac */
+ /* not sure that this is the right place, but where else? */
+ if ( as[0]>0 && as[1]==0 )
+ if (b->modifier != SPACE && b->modifier != 0) {
+ wchar_t newac;
+ newac = compose(as[0], b->modifier);
+ as = (char *)decode(newac, UTF8); /* was (const char *) */
+ if (newac == as[0]) { /* nothing composed */
+ fprintf(stderr, "\nDBG setas compose was useless %d %d",b->x0,b->y0);
+ // out_x(b);
+ }
+ }
+#endif
+
+ /* only the first run gets the full weight */
+ weight=(100-JOB->tmp.n_run)*weight/100;
+
+ /* remove same entries from table */
+ for (i=0;i<b->num_ac;i++)
+ if (b->tas[i])
+ if (strcmp(as,b->tas[i])==0) break;
+ if (b->num_ac>0 && i<b->num_ac){
+ if (weight<=b->wac[i]) return 0; /* if found + less weight ignore it */
+ /* to insert the new weigth on the right place, we remove it first */
+ if (b->tas[i]) free(b->tas[i]);
+ for (j=i;j<b->num_ac-1;j++){ /* shift lower entries */
+ b->tac[j]=b->tac[j+1]; /* copy the char */
+ b->tas[j]=b->tas[j+1]; /* copy the pointer to the string */
+ b->wac[j]=b->wac[j+1]; /* copy the weight */
+ }
+ b->num_ac--; /* shrink table */
+ }
+ /* sorting and add it to the table */
+ for (i=0;i<b->num_ac;i++) if (weight>b->wac[i]) break;
+ if (b->num_ac<NumAlt-1) b->num_ac++; /* enlarge table */
+ for (j=b->num_ac-1;j>i;j--){ /* shift lower entries */
+ b->tac[j]=b->tac[j-1]; /* copy the char */
+ b->tas[j]=b->tas[j-1]; /* copy the pointer to the string */
+ b->wac[j]=b->wac[j-1]; /* copy the weight */
+ }
+ if (i<b->num_ac) { /* insert new entry */
+ b->tac[i]=0; /* insert the char=0 ... */
+ b->tas[i]=(char *)malloc(strlen(as)+1); /* ... string */
+ if (b->tas[i]) memcpy(b->tas[i],as,strlen(as)+1);
+ b->wac[i]=weight; /* ... and its weight */
+ }
+ if (i==0) b->c=b->tac[0]; /* char or 0 for string */
+ return 0;
+}
+
+/* ToDo: this function will be replaced by a call of setas() later */
+int setac(struct box *b, wchar_t ac, int weight){
+ int i,j;
+ if ((!b) || b->num_ac > NumAlt || b->num_ac<0) {
+ fprintf(stderr,"\nDBG: This is a bad call to setac()!");
+ b->num_ac=0;
+ }
+ if (ac==0 || ac==UNKNOWN) {
+ fprintf(stderr,"\nDBG: setac(0) makes no sense!");
+ return 0;
+ }
+ /* char filter (ex: only numbers) ToDo: cfilter as UTF-8 */
+ if (JOB->cfg.cfilter) {
+ /* do not accept chars which are not in the cfilter string */
+ /* if ( ac>255 || !strchr(JOB->cfg.cfilter,(char)ac) ) return 0; */
+ if ( !my_strchr(JOB->cfg.cfilter,ac) ) return 0;
+ }
+ /* not sure that this is the right place, but where else? */
+ if (b->modifier != SPACE && b->modifier != 0) {
+ wchar_t newac;
+ newac = compose(ac, b->modifier);
+ if (newac == ac) { /* nothing composed */
+ if(JOB->cfg.verbose & 7)
+ fprintf(stderr, "\nDBG setac(%s): compose was useless @ %d %d",
+ decode(ac,ASCII), b->x0, b->y0);
+ }
+ ac = newac;
+ }
+
+ /* only the first run gets the full weight */
+ weight=(100-JOB->tmp.n_run)*weight/100;
+
+ /* remove same entries from table */
+ for (i=0;i<b->num_ac;i++) if (ac==b->tac[i]) break;
+ if (b->num_ac>0 && i<b->num_ac){
+ if (weight<=b->wac[i]) return 0;
+ if (b->tas[i]) free(b->tas[i]);
+ for (j=i;j<b->num_ac-1;j++){ /* shift lower entries */
+ b->tac[j]=b->tac[j+1]; /* copy the char */
+ b->tas[j]=b->tas[j+1]; /* copy the pointer to the string */
+ b->wac[j]=b->wac[j+1]; /* copy the weight */
+ }
+ b->num_ac--; /* shrink table */
+ }
+ /* sorting it to the table */
+ for (i=0;i<b->num_ac;i++) if (weight>b->wac[i]) break;
+ if (b->num_ac<NumAlt-1) b->num_ac++; /* enlarge table */
+ for (j=b->num_ac-1;j>i;j--){ /* shift lower entries */
+ b->tac[j]=b->tac[j-1]; /* copy the char */
+ b->tas[j]=b->tas[j-1]; /* copy the pointer to the string */
+ b->wac[j]=b->wac[j-1]; /* copy the weight */
+ }
+ if (i<b->num_ac) { /* insert new entry */
+ b->tac[i]=ac; /* insert the char ... */
+ b->tas[j]=NULL; /* ... no string (?) */
+ b->wac[i]=weight; /* ... and its weight */
+ }
+ if (i==0) b->c=ac; /* store best result to b->c (will be obsolete) */
+
+ return 0;
+}
+
+/* test if ac in wac-table
+ usefull for contextcorrection and box-splitting
+ return 0 if not found
+ return wac if found (wac>0)
+ */
+int testac(struct box *b, wchar_t ac){
+ int i;
+ if (b->num_ac > NumAlt || b->num_ac<0) {
+ fprintf(stderr,"\n#DEBUG: There is something wrong with testac()!");
+ b->num_ac=0;
+ }
+ /* search entries in table */
+ for (i=0;i<b->num_ac;i++) if (ac==b->tac[i]) return b->wac[i];
+ return 0;
+}
+
+
+/* look for edges: follow a line from x0,y0 to x1,y1, record the
+ * location of each transition, and return their number.
+ * ex: horizontal num_cross of 'm' would return 6
+ * remark: this function is not used, obsolete? ToDo: remove?
+ */
+int follow_path(int x0, int x1, int y0, int y1, pix *p, int cs, path_t *path) {
+ int rc = 0, prev, x, y, i, d, color; // rc=crossings col=0=white
+ int dx = x1 - x0, dy = y1 - y0;
+
+ d = MAX(abs(dx), abs(dy));
+ prev = getpixel(p, x0, y0) < cs; // 0=white 1=black
+ path->start = prev;
+ for (i = 1, x = x0, y = y0; i <= d; i++) {
+ if (d) {
+ x = x0 + i * dx / d;
+ y = y0 + i * dy / d;
+ }
+ color = getpixel(p, x, y) < cs; // 0=white 1=black
+ if (color != prev){
+ if (rc>=path->max){
+ int n=path->max*2+10;
+ path->x = (int *) xrealloc(path->x, n*sizeof(int));
+ path->y = (int *) xrealloc(path->y, n*sizeof(int));
+ path->max = n;
+ }
+ path->x[rc]=x;
+ path->y[rc]=y;
+ rc++;
+ }
+ prev = color;
+ }
+ path->num=rc;
+ return rc;
+}
+
+/* ToDo: only used in follow_path, which is obsolete, remove? */
+void *xrealloc(void *ptr, size_t size){
+ void *p;
+ p = realloc(ptr, size);
+ if (size>0 && (!p)){
+ fprintf(stderr, "insufficient memory");
+ exit(1);
+ }
+ return p;
+}
+
+/*
+ * -------------------------------------------------------------
+ * mark edge-points
+ * - first move forward until b/w-edge
+ * - more than 2 pixel?
+ * - loop around
+ * - if forward pixel : go up, rotate right
+ * - if forward no pixel : rotate left
+ * - stop if found first 2 pixel in same order
+ * go_along_the_right_wall strategy is very similar and used otherwhere
+ * --------------------------------------------------------------
+ * turmite game: inp: start-x,y, regel r_black=UP,r_white=RIght until border
+ * out: last-position
+ *
+ * could be used to extract more features:
+ * by counting stepps, dead-end streets ,xmax,ymax,ro-,ru-,lo-,lu-edges
+ *
+ * use this little animal to find features, I first was happy about it
+ * but now I prefer the loop() function
+ */
+
+void turmite(pix *p, int *x, int *y,
+ int x0, int x1, int y0, int y1, int cs, int rw, int rb) {
+ int r;
+ if (outbounds(p, x0, y0)) // out of pixmap
+ return;
+ while (*x >= x0 && *y >= y0 && *x <= x1 && *y <= y1) {
+ r = ((getpixel(p, *x, *y) < cs) ? rb : rw); // select rule
+ switch (r) {
+ case UP: (*y)--; break;
+ case DO: (*y)++; break;
+ case RI: (*x)++; break;
+ case LE: (*x)--; break;
+ case ST: break;
+ default: assert(0);
+ }
+ if( r==ST ) break; /* leave the while-loop */
+ }
+}
+
+/* search a way from p0 to p1 without crossing pixels of type t
+ * only two directions, useful to test if there is a gap 's'
+ * labyrinth algorithm - do you know a faster way? */
+int joined(pix *p, int x0, int y0, int x1, int y1, int cs){
+ int t,r,x,y,dx,dy,xa,ya,xb,yb;
+ x=x0;y=y0;dx=1;dy=0;
+ if(x1>x0){xa=x0;xb=x1;} else {xb=x0;xa=x1;}
+ if(y1>y0){ya=y0;yb=y1;} else {yb=y0;ya=y1;}
+ t=((getpixel(p,x,y)<cs)?1:0);
+ for(;;){
+ if( t==((getpixel(p,x+dy,y-dx)<cs)?1:0) // right free?
+ && x+dy>=xa && x+dy<=xb && y-dx>=ya && y-dx<=yb) // wall
+ { r=dy;dy=-dx;dx=r;x+=dx;y+=dy; } // rotate right and step forward
+ else { r=dx;dx=-dy;dy=r; } // rotate left
+ // fprintf(stderr," path xy %d-%d %d-%d %d %d %d %d\n",xa,xb,ya,yb,x,y,dx,dy);
+ if( x==x1 && y==y1 ) return 1;
+ if( x==x0 && y==y0 && dx==1) return 0;
+ }
+ // return 0; // endless loop ?
+}
+
+/* move from x,y to direction r until pixel of color col is found
+ * or maximum of l steps
+ * return the number of steps done */
+int loop(pix *p,int x,int y,int l,int cs,int col, DIRECTION r){
+ int i=0;
+ if(x>=0 && y>=0 && x<p->x && y<p->y){
+ switch (r) {
+ case UP:
+ for( ;i<l && y>=0;i++,y--)
+ if( (getpixel(p,x,y)<cs)^col )
+ break;
+ break;
+ case DO:
+ for( ;i<l && y<p->y;i++,y++)
+ if( (getpixel(p,x,y)<cs)^col )
+ break;
+ break;
+ case LE:
+ for( ;i<l && x>=0;i++,x--)
+ if( (getpixel(p,x,y)<cs)^col )
+ break;
+ break;
+ case RI:
+ for( ;i<l && x<p->x;i++,x++)
+ if( (getpixel(p,x,y)<cs)^col )
+ break;
+ break;
+ default:;
+ }
+ }
+ return i;
+}
+
+/* Given a point, frames a rectangle containing all points of the same
+ * color surrounding it, and mark these points.
+ * ToDo: obsolate and replaced by frame_vector
+ *
+ * looking for better algo: go horizontally and look for upper/lower non_marked_pixel/nopixel
+ * use lowest three bits for mark
+ * - recursive version removed! AmigaOS has no Stack-OVL-Event
+ * run around the chape using laby-robot
+ * bad changes can lead to endless loop!
+ * - this is not absolutely sure but mostly works well
+ * diag - 0: only pi/2 direction, 1: pi/4 directions (diagonal)
+ * mark - 3 bit marker, mark each valid pixel with it
+ */
+int frame_nn(pix *p, int x, int y,
+ int *x0, int *x1, int *y0, int *y1, // enlarge frame
+ int cs, int mark,int diag){
+#if 1 /* flood-fill to detect black objects, simple and faster? */
+ int rc = 0, dx, col, maxstack=0; static int overflow=0;
+ int bmax=1024, blen=0, *buf; /* buffer as replacement for recursion stack */
+
+ /* check bounds */
+ if (outbounds(p, x, y)) return 0;
+ /* check if already marked (with mark since v0.4) */
+ if ((marked(p,x,y)&mark)==mark) return 0;
+
+ col = ((getpixel(p, x, y) < cs) ? 0 : 1);
+ buf=(int *)malloc(bmax*sizeof(int)*2);
+ if (!buf) { fprintf(stderr,"malloc failed (frame_nn)\n");return 0;}
+ buf[0]=x;
+ buf[1]=y;
+ blen=1;
+
+ g_debug(fprintf(stderr,"\nframe_nn x=%4d y=%4d",x,y);)
+ for ( ; blen ; ) {
+ /* max stack depth is complexity of the object */
+ if (blen>maxstack) maxstack=blen;
+ blen--; /* reduce the stack */
+ x=buf[blen*2+0];
+ y=buf[blen*2+1];
+ if (y < *y0) *y0 = y;
+ if (y > *y1) *y1 = y;
+ /* first go to leftmost pixel */
+ for ( ; x>0 && (col == ((getpixel(p, x-1, y) < cs) ? 0 : 1)) ; x--);
+ if ((marked(p,x,y)&mark)==mark) continue; /* already scanned */
+ for (dx=-1;dx<2;dx+=2) /* look at upper and lower line, left */
+ if ( diag && x<p->x && x-1>0 && y+dx >=0 && y+dx < p->y
+ && col != ((getpixel(p, x , y+dx) < cs) ? 0 : 1)
+ && col == ((getpixel(p, x-1, y+dx) < cs) ? 0 : 1)
+ && !((marked(p,x-1,y+dx)&mark)==mark)
+ ) {
+ if (blen+1>=bmax) { overflow|=1; continue; }
+ buf[blen*2+0]=x-1;
+ buf[blen*2+1]=y+dx;
+ blen++;
+ }
+ if (x < *x0) *x0 = x;
+ /* second go right, mark and get new starting points */
+ for ( ; x<p->x && (col == ((getpixel(p, x , y) < cs) ? 0 : 1)) ; x++) {
+ p->p[x + y * p->x] |= (mark & 7); rc++; /* mark pixel */
+ /* enlarge frame */
+ if (x > *x1) *x1 = x;
+ for (dx=-1;dx<2;dx+=2) /* look at upper and lower line */
+ if ( col == ((getpixel(p, x , y+dx) < cs) ? 0 : 1)
+ && (
+ col != ((getpixel(p, x-1, y ) < cs) ? 0 : 1)
+ || col != ((getpixel(p, x-1, y+dx) < cs) ? 0 : 1) )
+ && !((marked(p,x,y+dx)&mark)==mark) && y+dx<p->y && y+dx>=0
+ ) {
+ if (blen+1>=bmax) { overflow|=1; continue; }
+ buf[blen*2+0]=x;
+ buf[blen*2+1]=y+dx;
+ blen++;
+ }
+ }
+ for (dx=-1;dx<2;dx+=2) /* look at upper and lower line, right */
+ if ( diag && x<p->x && x-1>0 && y+dx >=0 && y+dx < p->y
+ && col == ((getpixel(p, x-1, y ) < cs) ? 0 : 1)
+ && col != ((getpixel(p, x , y ) < cs) ? 0 : 1)
+ && col != ((getpixel(p, x-1, y+dx) < cs) ? 0 : 1)
+ && col == ((getpixel(p, x , y+dx) < cs) ? 0 : 1)
+ && !((marked(p,x,y+dx)&mark)==mark)
+ ) {
+ if (blen+1>=bmax) { overflow|=1; continue; }
+ buf[blen*2+0]=x;
+ buf[blen*2+1]=y+dx;
+ blen++;
+ }
+ }
+
+ /* debug, ToDo: use info maxstack and pixels for image classification */
+ g_debug(fprintf(stderr," maxstack= %4d pixels= %6d",maxstack,rc);)
+ if (overflow==1){
+ overflow|=2;
+ fprintf(stderr,"# Warning: frame_nn stack oerflow\n");
+ }
+ free(buf);
+#else /* old version, ToDo: improve it for tmp04/005*.pgm.gz */
+ int i, j, d, dx, ox, oy, od, nx, ny, rc = 0, rot = 0, x2 = x, y2 = y, ln;
+
+ static const int d0[8][2] = { { 0, -1} /* up */, {-1, -1},
+ {-1, 0} /* left */, {-1, 1},
+ { 0, 1} /* down */, { 1, 1},
+ { 1, 0} /* right */, { 1, -1}};
+
+ /* check bounds */
+ if (outbounds(p, x, y))
+ return 0;
+ /* check if already marked */
+ if ((marked(p,x,y)&mark)==mark)
+ return 0;
+
+ i = ((getpixel(p, x, y) < cs) ? 0 : 1);
+ rc = 0;
+
+ g_debug(fprintf(stderr," start frame:");)
+
+ for (ln = 0; ln < 2 && rot >= 0; ln++) { // repeat if right-loop
+ g_debug(fprintf(stderr," ln=%d diag=%d cs=%d x=%d y=%d - go to border\n",ln,diag,cs,x,y);)
+
+ od=d=(8+4*ln-diag)&7; // start robot looks up, right is a wall
+ // go to right (left) border
+ if (ln==1) {
+ x=x2; y=y2;
+ }
+ /* start on leftmost position */
+ for (dx = 1 - 2*ln; x + dx < p->x && x + dx >= 0 /* bounds */ &&
+ i == ((getpixel(p, x + dx, y) < cs) ? 0 : 1) /* color */;
+ x += dx);
+
+ g_debug(fprintf(stderr," ln=%d diag=%d cs=%d x=%d y=%d\n",ln,diag,cs,x,y);)
+
+ /* robot stores start-position */
+ ox = x; oy = y;
+ for (rot = 0; abs(rot) <= 64; ) { /* for sure max. 8 spirals */
+ /* leftmost position */
+ if (ln == 0 && x < x2) {
+ x2 = x; y2 = y;
+ }
+
+ g_debug(fprintf(stderr," x=%3d y=%3d d=%d i=%d p=%3d rc=%d\n",x,y,d,i,getpixel(p,x,y),rc);)
+
+ if ( abs(d0[d][1]) ) { /* mark left (right) pixels */
+ for (j = 0, dx = d0[d][1]; x + j >= 0 && x + j < p->x
+ && i == ((getpixel(p, x + j, y) < cs) ? 0 : 1); j += dx) {
+ if (!((marked(p, x + j, y)&mark)==mark))
+ rc++;
+ p->p[x + j + y * p->x] |= (mark & 7);
+ }
+ }
+ /* look to the front of robot */
+ nx = x + d0[d][0];
+ ny = y + d0[d][1];
+ /* if right is a wall */
+ if ( outbounds(p, nx, ny) || i != ((getpixel(p,nx,ny)<cs) ? 0 : 1) ) {
+ /* rotate left */
+ d=(d+2-diag) & 7; rot-=2-diag;
+ }
+ else { /* if no wall, go, turn back and rotate left */
+ x=nx; y=ny; d=(d+4+2-diag) & 7; rot+=2-diag+4;
+ /* enlarge frame */
+ if (x < *x0) *x0 = x;
+ if (x > *x1) *x1 = x;
+ if (y < *y0) *y0 = y;
+ if (y > *y1) *y1 = y;
+ }
+ if(x==ox && y==oy && d==od) break; // round trip finished
+ }
+ }
+ g_debug(fprintf(stderr," rot=%d\n",rot);)
+#endif
+ return rc;
+}
+
+/* obsolete! replaced by vectors
+ * mark neighbouring pixel of same color, return number
+ * better with neighbours of same color (more general) ???
+ * parameters: (&~7)-pixmap, start-point, critical_value, mark
+ * recursion is removed */
+int mark_nn(pix * p, int x, int y, int cs, int r) {
+ /* out of bounds or already marked? */
+ if (outbounds(p, x, y) || (marked(p, x, y)&r)==r)
+ return 0;
+ {
+ int x0, x1, y0, y1;
+ x0 = x1 = x;
+ y0 = y1 = y; // not used
+ return frame_nn(p, x, y, &x0, &x1, &y0, &y1, cs, r, JOB->tmp.n_run & 1);
+ // using same scheme
+ }
+}
+
+/* ToDo: finish to replace old frame by this new one
+ *
+ * @...........#@@@@@@@. # = marked as already scanned black pixels
+ * @........@@@@@@@@@@@# only left and right border
+ * .......#@@@@@@@@@@@@@ left side on even y
+ * ......@@@@@@@@#.@@@@# right side on odd y
+ * .....#@@@@@......#@@@ no border is marked twice
+ * ....@@@@@#......@@@#. works also for thinn lines
+ * ...#@@@@........#@@@. - outer loop is stored as first
+ * ..@@@@#........@@@#.. - inner loop is stored as second
+ * .#@@@@........#@@@@.. 1st in an extra box (think on white chars)
+ * @@@@#.......@@@@#.... 2nd merge in an extra step
+ * #@@@@@....#@@@@@.....
+ * @@@@@@@@@@@@@@#......
+ * .#@@@@@@@@@@@@.......
+ *
+ * run around the chape using laby-robot
+ * - used for scanning boxes, look for horizontal b/w transitions
+ * with unmarked black pixels and call this routine
+ * - stop if crossing a marked box in same direction (left=up, right=down)
+ * box - char box, store frame_vectors and box
+ * x,y - starting point
+ * mark - 3 bit marker, mark each valid pixel with it
+ * diag - 0: only pi/2 direction, 1: pi/4 directions (diagonal)
+ * ds - start direction, 6=right of right border, 2=left of left border
+ * ret - 0=ok, -1=already marked, -2=max_num_frames_exceeded
+ * -7=no border in direction ds
+ */
+#if 0
+#undef g_debug
+#define g_debug(x) x
+#endif
+/* grep keywords: scan_vectors frame_vector */
+int frame_vector(struct box *box1, int x, int y,
+ int cs, int mark, int diag, int ds) {
+ int i1, i2, i2o,
+ new_x=1, /* flag for storing the vector x,y */
+ steps=1, /* steps between stored vectors, speedup for big frames */
+ d, /* direction */
+ ox, oy, /* starting point */
+ nx, ny, mx, my, /* used for simplification */
+ /* ToDo: add periphery to box (german: Umfang?) */
+ rc = 1, /* return code, circumference, sum vector lengths */
+ rot = 0, /* memory for rotation, rot=8 means one full rotation */
+ vol = 0; /* volume inside frame, negative for white inside black */
+ pix *p=box1->p;
+
+ /* translate the 8 directions to (x,y) pairs,
+ * if only four directions are used, only every 2nd vector is accessed,
+ * +1 turn left, -1 turn right
+ */
+ static const int d0[8][2] =
+ { { 0, -1}, /* up */ {-1, -1}, /* up-le */
+ {-1, 0}, /* left */ {-1, 1}, /* do-le */
+ { 0, 1}, /* down */ { 1, 1}, /* do-ri */
+ { 1, 0}, /* right */ { 1, -1} }; /* up-ri */
+
+ /* check bounds */
+ if (outbounds(p, x, y))
+ return 0;
+
+ /* pixel color we are looking for, 0=black, 1=white */
+ d = ds;
+ i1 = ((getpixel(p, x, y ) < cs) ? 0 : 1);
+ i2 = ((getpixel(p, x + d0[d][0], y + d0[d][1]) < cs) ? 0 : 1);
+
+ g_debug(fprintf(stderr,"\nLEV2 frame_vector @ %3d %3d d%d %2d %2d"
+ " %d-%d pix=%3d mark=%d cs=%d",\
+ x,y,ds,d0[ds][0],d0[ds][1],i1,i2,getpixel(p,x,y),mark,cs);)
+
+ if (i1==i2){
+ fprintf(stderr,"ERROR frame_vector: no border\n");
+ return -7; /* no border detected */
+ }
+
+ /* initialize boxframe outside this function
+ box1->x0=box1->x1=x;
+ box1->y0=box1->y1=y;
+ */
+
+ /* initialize boxvector outside this function
+ box1->num_frames=0
+ num_frame_vectors[0]=0 ???
+ and store start value
+ */
+ if (box1->num_frames > MaxNumFrames) return -2;
+ /* index to next (x,y) */
+ i2o=i2=( (box1->num_frames==0)?0:
+ box1->num_frame_vectors[ box1->num_frames ] );
+#if 0 // obsolete v0.43
+ box1->frame_vector[i2][0]=x;
+ box1->frame_vector[i2][1]=y;
+ i2++;
+ box1->num_frame_vectors[ box1->num_frames ]=i2;
+#endif
+ box1->num_frames++;
+
+ /* robot stores start-position */
+ ox = x; oy = y; /* look forward to white pixel */
+
+ for (;;) { /* stop if same marked pixel touched */
+
+ g_debug(fprintf(stderr,"\nLEV3: x= %3d %3d d= %d rot= %2d %3d",x,y,d,rot,i2);)
+
+ /* ToDo: store max. abs(rot) ??? for better recognition */
+ if (new_x) {
+ g_debug(fprintf(stderr,"\nLEV2: markB xy= %3d %3d ", x, y);)
+ p->p[x + y * p->x] |= (mark & 7); /* mark black pixel */
+ }
+
+ /* store a new vector or enlarge the predecessor */
+ if (new_x && (rc%steps)==0) { /* dont store everything on big chars */
+ if (i2>=MaxFrameVectors) {
+ box1->num_frame_vectors[ box1->num_frames-1 ]=i2;
+ reduce_vectors(box1,1); /* simplify loop */
+ i2=box1->num_frame_vectors[ box1->num_frames-1 ];
+ /* enlarge steps on big chars getting speedup */
+ steps=(box1->y1-box1->y0+box1->x1-box1->x0)/32+1;
+ }
+ /* store frame-vector */
+ if (i2<MaxFrameVectors) {
+ box1->frame_vector[i2][0]=x;
+ box1->frame_vector[i2][1]=y;
+ /* test if older vector points to the same direction */
+ if (i2>1) {
+ /* get predecessor */
+ nx=box1->frame_vector[i2-1][0]-box1->frame_vector[i2-2][0];
+ ny=box1->frame_vector[i2-1][1]-box1->frame_vector[i2-2][1];
+ mx=x -box1->frame_vector[i2-1][0];
+ my=y -box1->frame_vector[i2-1][1];
+ /* same direction? */
+ if (nx*my-ny*mx==0 && nx*mx>=0 && ny*my>=0) {
+ /* simplify by removing predecessor */
+ i2--;
+ box1->frame_vector[i2][0]=x;
+ box1->frame_vector[i2][1]=y;
+ } /* do not simplify */
+ }
+ i2++;
+ box1->num_frame_vectors[ box1->num_frames-1 ]=i2;
+ }
+ g_debug(fprintf(stderr," stored @ %3d steps= %d", i2-1, steps);)
+ }
+ new_x=0; /* work for new pixel (x,y) done */
+
+ /* check if round trip is finished */
+ if (x==ox && y==oy && abs(rot)>=8) break;
+
+ /* look to the front of robot (turtle or ant) */
+ nx = x + d0[d][0];
+ ny = y + d0[d][1];
+
+ /* next step, if right is a wall turn the turtle left */
+ if ( outbounds(p, nx, ny) || i1 != ((getpixel(p,nx,ny)<cs) ? 0 : 1) ) {
+ if (y==ny && nx>=0 && nx<p->x) { /* if inbound */
+ g_debug(fprintf(stderr,"\nLEV2: markW xy= %3d %3d ", nx, ny);)
+ p->p[nx + ny * p->x] |= (mark & 7); /* mark white pixel */
+ }
+ /* rotate left 90 or 45 degrees */
+ d=(d+2-diag) & 7; rot+=2-diag;
+ /* calculate volume inside frame */
+ switch (d+diag) {
+ case 2+2: vol-=x-1; break;
+ case 6+2: vol+=x; break;
+ }
+ }
+ else { /* if no wall, go forward and turn right (90 or 45 degrees) */
+ x=nx; y=ny;
+ /* turn back and rotate left */
+ d=(d+4+2-diag) & 7; rot+=2-diag-4;
+ rc++; /* counting steps, used for speedup */
+
+ /* enlarge frame */
+ if (x < box1->x0) box1->x0 = x;
+ if (x > box1->x1) box1->x1 = x;
+ if (y < box1->y0) box1->y0 = y;
+ if (y > box1->y1) box1->y1 = y;
+
+ new_x=1;
+ }
+ }
+
+ /* to distinguish inner and outer frames, store volume as +v or -v */
+ box1->frame_vol[ box1->num_frames-1 ] = vol;
+ box1->frame_per[ box1->num_frames-1 ] = rc-1;
+
+ /* dont count and store the first vector twice */
+ if (i2-i2o>1) {
+ i2--; rc--; box1->num_frame_vectors[ box1->num_frames-1 ]=i2;
+ }
+ /* output break conditions */
+ g_debug(fprintf(stderr,"\nLEV2 o= %3d %3d x= %3d %3d r=%d v=%d",ox,oy,x,y,rot,vol);)
+ /* rc=1 for a single point, rc=2 for a two pixel sized point */
+ g_debug(fprintf(stderr," steps= %3d vectors= %3d",rc,i2);)
+ /* out_x(box1); ToDo: output only the first thousend */
+ return rc; /* return number of bordering pixels = periphery? */
+}
+
+
+
+/* clear lowest 3 (marked) bits (they are used for marking) */
+void clr_bits(pix * p, int x0, int x1, int y0, int y1) {
+ int x, y;
+ for ( y=y0; y <= y1; y++)
+ for ( x=x0; x <= x1; x++)
+ p->p[x+y*p->x] &= ~7;
+}
+
+/* look for white holes surrounded by black points
+ * at the moment look for white point with black in all four directions
+ * - store position of hole in coordinates relativ to box!
+ * ToDo: count only holes with vol>10% ???
+ * ToDo: rewrite for frame vectors (faster, no malloc)
+ * holes are frames rotating left hand
+ * obsolete, do it with vectors
+ */
+int num_hole(int x0, int x1, int y0, int y1, pix * p, int cs, holes_t *holes) {
+ int num_holes = 0, x, y, hole_size;
+ pix b; // temporary mini-page
+ int dx = x1 - x0 + 1, dy = y1 - y0 + 1;
+ unsigned char *buf; // 2nd copy of picture, for working
+
+ if (holes) holes->num=0;
+ if(dx<3 || dy<3) return 0;
+ b.p = buf = (unsigned char *) malloc( dx * dy );
+ if( !buf ){
+ fprintf( stderr, "\nFATAL: malloc(%d) failed, skip num_hole", dx*dy );
+ return 0;
+ }
+ if (copybox(p, x0, y0, dx, dy, &b, dx * dy))
+ { free(b.p); return -1;}
+
+ // printf(" num_hole(");
+ /* --- mark white-points connected with border */
+ for (x = 0; x < b.x; x++) {
+ if (getpixel(&b, x, 0) >= cs)
+ mark_nn(&b, x, 0, cs, AT);
+ if (getpixel(&b, x, b.y - 1) >= cs)
+ mark_nn(&b, x, b.y - 1, cs, AT);
+ }
+ for (y = 0; y < b.y; y++) {
+ if (getpixel(&b, 0, y) >= cs)
+ mark_nn(&b, 0, y, cs, AT);
+ if (getpixel(&b, b.x - 1, y) >= cs)
+ mark_nn(&b, b.x - 1, y, cs, AT);
+ }
+
+ //g_debug(out_b(NULL,&b,0,0,b.x,b.y,cs);)
+ // --- look for unmarked white points => hole
+ for (x = 0; x < b.x; x++)
+ for (y = 0; y < b.y; y++)
+ if (!((marked(&b, x, y)&AT)==AT)) // unmarked
+ if (getpixel(&b, x, y) >= cs) { // hole found
+#if 0
+ hole_size=mark_nn(&b, x, y, cs, AT); /* old version */
+ if (hole_size > 1 || dx * dy <= 40)
+ num_holes++;
+#else
+ { /* new version, for future store of hole characteristics */
+ int x0, x1, y0, y1, i, j;
+ x0 = x1 = x;
+ y0 = y1 = y; // not used
+ hole_size=frame_nn(&b, x, y, &x0, &x1, &y0, &y1, cs, AT, JOB->tmp.n_run & 1);
+ // store hole for future use, num is initialized with 0
+ if (hole_size > 1 || dx * dy <= 40){
+ num_holes++;
+ if (holes) {
+ // sort in table
+ for (i=0;i<holes->num && i<MAX_HOLES;i++)
+ if (holes->hole[i].size < hole_size) break;
+ for (j=MAX_HOLES-2;j>=i;j--)
+ holes->hole[j+1]=holes->hole[j];
+ if (i<MAX_HOLES) {
+ // printf(" i=%d size=%d\n",i,hole_size);
+ holes->hole[i].size=hole_size;
+ holes->hole[i].x=x;
+ holes->hole[i].y=y;
+ holes->hole[i].x0=x0;
+ holes->hole[i].y0=y0;
+ holes->hole[i].x1=x1;
+ holes->hole[i].y1=y1;
+ }
+ holes->num++;
+ }
+ }
+ }
+#endif
+ }
+ free(b.p);
+ // printf(")=%d",num_holes);
+ return num_holes;
+}
+
+/* count for black nonconnected objects --- used for i,auml,ouml,etc. */
+/* ToDo: obsolete, replaced by vectors and box.num_boxes */
+int num_obj(int x0, int x1, int y0, int y1, pix * p, int cs) {
+ int x, y, rc = 0; // rc=num_obj
+ unsigned char *buf; // 2nd copy of picture, for working
+ pix b;
+
+ if(x1<x0 || y1<y0) return 0;
+ b.p = buf = (unsigned char *) malloc( (x1-x0+1) * (y1-y0+1) );
+ if( !buf ){
+ fprintf( stderr, "\nFATAL: malloc(%d) failed, skip num_obj",(x1-x0+1)*(y1-y0+1) );
+ return 0;
+ }
+ if (copybox(p, x0, y0, x1 - x0 + 1, y1 - y0 + 1, &b, (x1-x0+1) * (y1-y0+1)))
+ { free(b.p); return -1; }
+ // --- mark black-points connected with neighbours
+ for (x = 0; x < b.x; x++)
+ for (y = 0; y < b.y; y++)
+ if (getpixel(&b, x, y) < cs)
+ if (!((marked(&b, x, y)&AT)==AT)) {
+ rc++;
+ mark_nn(&b, x, y, cs, AT);
+ }
+ free(b.p);
+ return rc;
+}
+
+#if 0
+// ----------------------------------------------------------------------
+// first idea for making recognition based on probability
+// - start with a list of all possible chars
+// - call recognition_of_char(box *)
+// - remove chars from list which could clearly excluded
+// - reduce probability of chars which have wrong features
+// - font types list could also build
+// at the moment it is only an idea, I should put it to the todo list
+//
+char *list="0123456789,.\0xe4\0xf6\0xfc" // "a=228 o=246 u=252
+ "abcdefghijklmnopqrstuvwxyz"
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
+int wert[100];
+int listlen=0,numrest=0;
+// initialize a new character list (for future)
+void ini_list(){ int i;
+ for(i=0;list[i]!=0 && i<100;i++) wert[i]=0;
+ numrest=listlen=i; }
+// exclude??? (for future) oh it was long time ago, I wrote that :/
+void exclude(char *filt){ int i,j;
+ for(j=0;filt[j]!=0 && j<100;j++)
+ for(i=0;list[i]!=0 && i<100;i++)
+ if( filt[j]==list[i] ) { if(!wert[i])numrest--; wert[i]++; } }
+// get the result after all the work (for future)
+char getresult(){ int i;
+ if( numrest==1 )
+ for(i=0;list[i]!=0 && i<100;i++) if(!wert[i]) return list[i];
+ return '_';
+ }
+#endif
+
+// look at the environment of the pixel too (contrast etc.)
+// detailed analysis only of diff pixels!
+//
+// 100% * "distance", 0 is ideal fit
+// = similarity of two chars for recognition of garbled (verstuemmelter) chars
+// weight of pixels with only one same neighbour set to 0
+// look at contours too! v0.2.4: B==H
+// changed for v0.41, Mar06
+int distance( pix *p1, struct box *box1,
+ pix *p2, struct box *box2, int cs){
+ int rc=0,x,y,v1,v2,i1,i2,rgood=0,rbad=0,x1,y1,x2,y2,dx,dy,dx1,dy1,dx2,dy2;
+ x1=box1->x0;y1=box1->y0;x2=box2->x0;y2=box2->y0;
+ dx1=box1->x1-box1->x0+1; dx2=box2->x1-box2->x0+1; dx=((dx1>dx2)?dx1:dx2);
+ dy1=box1->y1-box1->y0+1; dy2=box2->y1-box2->y0+1; dy=((dy1>dy2)?dy1:dy2);
+ if(abs(dx1-dx2)>1+dx/16 || abs(dy1-dy2)>1+dy/16) return 100;
+ // compare relations to baseline and upper line
+ if(2*box1->y1>box1->m3+box1->m4 && 2*box2->y1<box2->m3+box2->m4) rbad+=128;
+ if(2*box1->y0>box1->m1+box1->m2 && 2*box2->y0<box2->m1+box2->m2) rbad+=128;
+ // compare pixels
+ for( y=0;y<dy;y++ )
+ for( x=0;x<dx;x++ ) { // try global shift too ???
+ v1 =((getpixel(p1,x1+x ,y1+y )<cs)?1:0); i1=8; // better gray?
+ v2 =((getpixel(p2,x2+x ,y2+y )<cs)?1:0); i2=8; // better gray?
+ if(v1==v2) { rgood+=8; continue; } // all things are right!
+ // what about different pixel???
+ // test overlap of 8 surounding pixels ??? bad if two nb. are bad
+ v1=-1;
+ for(i1=-1;i1<2;i1++)
+ for(i2=-1;i2<2;i2++)if(i1!=0 || i2!=0){
+ if( ((getpixel(p1,x1+x+i1*(1+dx/32),y1+y+i2*(1+dy/32))<cs)?1:0)
+ !=((getpixel(p2,x2+x+i1*(1+dx/32),y2+y+i2*(1+dy/32))<cs)?1:0) ) v1++;
+ }
+ if (v1>0) rbad+=16*v1;
+ else rbad++;
+ }
+ if(rgood+rbad) rc= (100*rbad+(rgood+rbad-1))/(rgood+rbad); else rc=99;
+ if(rc<10 && JOB->cfg.verbose & 7){
+ fprintf(stderr,"\n# distance rc=%d good=%d bad=%d",rc,rgood,rbad);
+// out_x(box1);out_x(box2);
+ }
+ return rc;
+}
+
+
+
+// ============================= call OCR engine ================== ;)
+// nrun=0 from outside, nrun=1 from inside (allows modifications, oobsolete)
+wchar_t whatletter(struct box *box1, int cs, int nrun){
+ wchar_t bc=UNKNOWN; // best letter
+ wchar_t um=SPACE; // umlaut? '" => modifier
+ pix *p=box1->p; // whole image
+ int x,y,dots,xa,ya,x0,x1,y0,y1,dx,dy,i;
+ pix b; // box
+ struct box bbuf=*box1; // restore after modifikation!
+
+ if (box1->num_ac>0 && box1->wac[0]>=JOB->cfg.certainty && bc==UNKNOWN) {
+ bc=box1->tac[0];
+ }
+ // if (bc!=UNKNOWN) return bc;
+ // if whatletter() called again, only unknown chars are processed
+ // bad for splitting!
+
+ // store box data, which can be modified for modified chars in 2nd run
+ bbuf.x0=box1->x0; bbuf.y0=box1->y0;
+ bbuf.x1=box1->x1; bbuf.y1=box1->y1;
+
+ xa=box1->x; ya=box1->y;
+ x0=box1->x0; y0=box1->y0;
+ x1=box1->x1; y1=box1->y1;
+ // int vol=(y1-y0+1)*(x1-x0+1); // volume
+ // crossed l-m , divided chars
+ while( get_bw(x0,x1,y0,y0,p,cs,1)!=1 && y0+1<y1) y0++;
+ while( get_bw(x0,x1,y1,y1,p,cs,1)!=1 && y0+1<y1) y1--;
+ dx=x1-x0+1;
+ dy=y1-y0+1; // size
+
+ // better to proof the white frame too!!! ????
+ // --- test for german umlaut and points above, not robust enough???
+ // if three chars are connected i-dots (ari) sometimes were not detected
+ // - therefore after division a test could be useful
+ // modify y0 only in second run!?
+ // we need it here to have the right copybox
+ if (um==SPACE && dy>5 && box1->num_boxes>1)
+ testumlaut(box1,cs,2,&um); /* set box1->modifier + new y0 */
+
+ dots=box1->dots;
+ y0 =box1->y0; // dots==2 => y0 below double dots
+ dy =y1-y0+1;
+
+ // move upper and lower border (for divided letters)
+ while( get_bw(x0,x1,y0,y0,p,cs,1)==0 && y0+1<y1) y0++;
+ while( get_bw(x0,x1,y1,y1,p,cs,1)==0 && y0+1<y1) y1--;
+ while( get_bw(x0,x0,y0,y1,p,cs,1)==0 && x0+1<x1) x0++;
+ while( get_bw(x1,x1,y0,y1,p,cs,1)==0 && x0+1<x1) x1--;
+ dx=x1-x0+1;
+ dy=y1-y0+1; // size
+ box1->x0=x0; box1->y0=y0; // set reduced frame
+ box1->x1=x1; box1->y1=y1;
+
+ // set good startpoint (probably bad from division)?
+ if( xa<x0 || xa>x1 || ya<y0 || ya>y1
+ || getpixel(p,xa,ya)>=cs /* || 2*ya<y0+y1 */ || dots>0 ){
+ // subfunction? also called after division of two glued chars?
+ for(y=y1;y>=y0;y--) // low to high (not i-dot)
+ for(x=(x0+x1)/2,i=0;x>=x0 && x<=x1;i++,x+=((2*i&2)-1)*i) /* is that ok? */
+ if (getpixel(p,x,y)<cs && (getpixel(p,x+1,y)<cs
+ || getpixel(p,x,y+1)<cs)){ xa=x;ya=y;y=-1;break; }
+ /* should box1->x,y be set? */
+ }
+
+ // ----- create char-only-box -------------------------------------
+ // ToDo: this will be obsolete if vectors are used only
+ if(dx<1 || dy<1) return bc; /* should not happen */
+ b.p = (unsigned char *) malloc( dx * dy );
+ if (!b.p) fprintf(stderr,"Warning: malloc failed L%d\n",__LINE__);
+ if( copybox(p,x0,y0,dx,dy,&b,dx*dy) )
+ { free(b.p); return bc; }
+ // clr_bits(&b,0,b.x-1,0,b.y-1);
+ // ------ use diagonal too (only 2nd run?)
+ /* following code failes on ! and ? obsolete if vectors are used
+ ToDo:
+ - mark pixels neighoured to pixels outside and remove them from &b
+ v0.40
+ will be replaced by list of edge vectors
+ - mark accents, dots and remove them from &b
+ */
+#if 1 /* becomes obsolate by vector code */
+ if (y0>0) // mark upper overlap
+ for ( x=x0; x<=x1; x++) {
+ if (getpixel(p,x,y0-1)<cs
+ && getpixel(p,x,y0 )<cs && (marked(&b,x-x0,0)&1)!=1)
+ mark_nn(&b,x-x0,0,cs,1);
+ }
+ if (x0>0) // mark left overlap
+ for ( y=y0; y<=y1; y++) {
+ if (getpixel(p,x0-1,y)<cs
+ && getpixel(p,x0 ,y)<cs && (marked(&b,0,y-y0 )&1)!=1)
+ mark_nn(&b,0,y-y0,cs,1);
+ }
+ if (x1<p->x-1) // mark right overlap
+ for ( y=y0; y<=y1; y++) {
+ if (getpixel(p,x1+1,y)<cs
+ && getpixel(p,x1 ,y)<cs && (marked(&b,x1-x0,y-y0)&1)!=1)
+ mark_nn(&b,x1-x0,y-y0,cs,1);
+ }
+ mark_nn(&b,xa-x0,ya-y0,cs,2); // not glued chars
+ for(x=0;x<b.x;x++)
+ for(y=0;y<b.y;y++){
+ if ( (marked(&b,x,y )&3)==1 && getpixel(&b,x,y )<cs )
+ b.p[x+y*b.x] = 255&~7; /* reset pixel */
+ }
+#endif
+
+ // if (bc == UNKNOWN) // cause split to fail
+ bc=ocr0(box1,&b,cs);
+
+ /* ToDo: try to change pixels near cs?? or melt? */
+ if (box1->num_ac>0 && box1->wac[0]>=JOB->cfg.certainty && bc==UNKNOWN) {
+ bc=box1->tac[0];
+ }
+
+ if (um!=0 && um!=SPACE && bc<127) { /* ToDo: is that obsolete now? */
+ wchar_t newbc;
+ newbc = compose(bc, um );
+ if (newbc == bc) { /* nothing composed */
+ if(JOB->cfg.verbose & 7)
+ fprintf(stderr, "\nDBG whatletter: compose(%s) was useless (%d,%d)",
+ decode(bc,ASCII), box1->x0, box1->y0);
+ // if(JOB->cfg.verbose & 6) out_x(box1);
+ }
+ bc = newbc;
+ }
+ // restore modified boxes
+ box1->x0=bbuf.x0; box1->y0=bbuf.y0;
+ box1->x1=bbuf.x1; box1->y1=bbuf.y1;
+// if (box1->c==UNKNOWN) out_b(box1,&b,0,0,dx,dy,cs); // test
+
+ free(b.p);
+ return bc;
+}
+
+/*
+** creates a list of boxes/frames around objects detected
+** on the pixmap p for further work
+** returns number of boxes created.
+** - by the way: get average X, Y (avX=sumX/numC,..)
+*/
+int scan_boxes( pix *p ){
+ int x, y, nx, cs, rc, ds;
+ struct box *box3;
+
+ if (JOB->cfg.verbose)
+ fprintf(stderr,"# scanning boxes");
+
+ cs = JOB->cfg.cs;
+ JOB->res.sumX = JOB->res.sumY = JOB->res.numC = 0;
+
+ /* clear the lowest bits of each pixel, later used as "scanned"-marker */
+ clr_bits( p, 0, p->x - 1, 0, p->y - 1);
+
+ for (y=0; y < p->y; y++)
+ for (x=0; x < p->x; x++)
+ for (ds=2; ds<7; ds+=4) { // NO - dust of size 1 is not removed !!!
+ nx=x+((ds==2)?-1:+1);
+ if (nx<0 || nx>=p->x) continue; /* out of image, ex: recframe */
+ if ( getpixel(p, x,y)>=cs || getpixel(p,nx,y)< cs) // b/w transition?
+ continue;
+ if ((marked(p, x,y) & 1)&&(marked(p, nx, y) & 1))
+ continue;
+ /* check (and mark) only horizontal b/w transitions */
+ // --- insert new box in list
+ box3 = (struct box *)malloc_box(NULL);
+ box3->x0=box3->x1=box3->x=x;
+ box3->y0=box3->y1=box3->y=y;
+ box3->num_frames=0;
+ box3->dots=0;
+ box3->num_boxes=1;
+ box3->num_subboxes=0;
+ box3->modifier='\0';
+ box3->num=JOB->res.numC;
+ box3->line=0; // not used here
+ box3->m1=0; box3->m2=0; box3->m3=0; box3->m4=0;
+ box3->p=p;
+ box3->num_ac=0; // for future use
+
+/* frame, vectorize and mark only odd/even horizontal b/w transitions
+ * args: box, x,y, cs, mark, diag={0,1}, ds={2,6}
+ * ds - start direction, 6=right of right border, 2=left of left border
+ * ret - 0=ok, -1=already marked, -2=max_num_frames_exceeded
+ * -7=no border in direction ds
+ * ToDo: count errors and print out for debugging
+ */
+ rc=frame_vector(box3, x, y, cs, 1, 1, ds);
+ g_debug(fprintf(stderr,"\n# ... scan xy= %3d %3d rc= %2d", x, y, rc);)
+ if (rc<0) { free_box(box3); continue; }
+ if (box3->num_frames && !box3->num_frame_vectors[0])
+ fprintf(stderr,"\nERROR scan_boxes: no vector in frame (%d,%d)",x,y);
+
+ JOB->res.numC++;
+ JOB->res.sumX += box3->x1 - box3->x0 + 1;
+ JOB->res.sumY += box3->y1 - box3->y0 + 1;
+
+ box3->c=(((box3->y1-box3->y0+1)
+ *(box3->x1-box3->x0+1)>=MaxBox)? PICTURE : UNKNOWN);
+ list_app(&(JOB->res.boxlist), box3); // append to list
+ // ToDo: debug
+ // if (JOB->cfg.verbose && box3->y0==29) out_x(box3);
+ }
+ if(JOB->res.numC){
+ if (JOB->cfg.verbose)
+ fprintf(stderr," nC= %3d avD= %2d %2d\n",JOB->res.numC,
+ (JOB->res.sumX+JOB->res.numC/2)/JOB->res.numC,
+ (JOB->res.sumY+JOB->res.numC/2)/JOB->res.numC);
+ }
+ return JOB->res.numC;
+}
+
+/* compare ints for sorting. Return -1, 0, or 1 according to
+ whether *vr < *vs, vr == *vs, or *vr > *vs */
+int
+intcompare (const void *vr, const void *vs)
+{
+ int *r=(int *)vr;
+ int *s=(int *)vs;
+
+ if (*r < *s) return -1;
+ if (*r > *s) return 1;
+ return 0;
+}
+
+/*
+ * measure_pitch - detect monospaced font and measure the pitch
+ * measure overall pitch for difficult lines,
+ * after that measure pitch per line
+ * dists arrays are limited to 1024 elements to reduce
+ * cpu usage for qsort on images with extreme high number of objects
+ * insert space if dist>=pitch in list_insert_spaces()
+ * ToDo: ???
+ * - min/max distance-matrix a-a,a-b,a-c,a-d ... etc; td,rd > ie,el,es
+ * - OR measuring distance as min. pixel distance instead of box distance
+ * especially useful for italic font!
+ */
+void measure_pitch( job_t *job ){
+ int numdists=0, spc=0, /* number of stored distances */
+ pitch_p=2, pdist, pdists[1024], /* proportional distances */
+ pitch_m=6, mdist, mdists[1024], /* monospaced distances */
+ monospaced=0, l1;
+ struct box *box2, *prev=NULL;
+
+ if(job->cfg.verbose){ fprintf(stderr,"# check for word pitch"); }
+ for (l1=0; l1<job->res.lines.num; l1++)
+ { /* 0 means all lines */
+ if(job->cfg.verbose){ fprintf(stderr,"\n# line %2d",l1); }
+ numdists = 0; /* clear distance lists */
+ for_each_data(&(job->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ if (l1>0 && box2->line!=l1) continue; /* ignore other lines */
+ /* ignore dots and pictures (min. font is 4x6) */
+ if (box2->y1 - box2->y0 + 1 < 4 || box2->c==PICTURE) { prev=NULL; }
+ if (!prev) { prev=box2; continue; } /* we need a predecessor */
+ /* use center distance for monospaced fonts */
+ mdist = ((box2->x0 + box2->x1) - (prev->x0 + prev->x1) + 1)/2;
+ /* use gap for proportional fonts */
+ pdist = box2->x0 - prev->x1 + 1;
+ /* ToDo: better take 3 instead of 2 neighbours?, smallest font 4x6 */
+ /* fonts are expected to be 6 to 60 pixels high, which is about
+ 4 to 50 pixels wide. We allow some extra margin. */
+ if (3 < mdist && mdist < 150) { /* better mdist < 3*Xaverage ? */
+ /* two options for overflow: 1) ignore, 2) store randomly */
+ if (numdists<1024) { /* we do ignore here */
+ mdists[numdists] = mdist;
+ pdists[numdists] = pdist;
+ numdists++;
+ }
+ }
+ prev = box2;
+ } end_for_each(&(job->res.boxlist));
+
+ if(job->cfg.verbose){ fprintf(stderr," num_gaps= %2d",numdists); }
+ if( numdists<8 ){
+ if (job->cfg.verbose && l1==0) /* only for all lines */
+ fprintf(stderr," (WARNING num_gaps<8)");
+ }
+ if (numdists>0) {
+ int i,diff,ni_min,max,best_m,best_p,ni; double v;
+ /* aware: takes long time for big data sets */
+ /* dilute? (german: ausduennen?) */
+ qsort (mdists, numdists, sizeof (int), intcompare);
+ qsort (pdists, numdists, sizeof (int), intcompare);
+ /* the new method, div0? */
+ v = (mdists[numdists*7/10]-mdists[numdists/5])
+ /(double)mdists[numdists/5];
+ /* measurements showed v=.09 for Courier and .44 for Times-Roman */
+ if (l1==0) monospaced = (v < .22);
+ best_m= numdists/5;
+ best_p=4*numdists/5;
+ /* try to find better pitch for monospaced font (ok for prop) */
+ for (i=numdists/5+1;i<numdists;i++) {
+ if (2*mdists[i]>=3*mdists[best_m]) { best_m=i-1; break; }
+ }
+ /* try to find better pitch for proportional font */
+ // the largest diff could be the best, if diff is always 1,
+ // take the diff with the lowest weight
+ for (ni=ni_min=1024,max=0,i=numdists/2+1;i<numdists-numdists/16;i++) {
+ diff=pdists[i]-pdists[i-1];
+ if (diff>max) {
+ max=diff; best_p=i-1;
+ if ((job->cfg.verbose&(32+16))==48)
+ fprintf(stderr," best_p=%d maxdiff=%d\n# ...", pdists[best_p], max);
+ if (max>3 && 3*pdists[i]>=4*pdists[i-1]) { break; }
+ }
+ if (diff) {
+ if (ni<ni_min) {
+ // do not try to divide one word per line
+ ni_min=ni; if (max<=1 && numdists>16) best_p=i-1;
+ if ((job->cfg.verbose&(32+16))==48)
+ fprintf(stderr," best_p=%d ni_min=%d\n# ...", pdists[best_p], ni_min);
+ }
+ ni=1;
+ } else ni++;
+ }
+ if (numdists<16 && max<=1 && ni_min>1) best_p=numdists-1; // one word
+#if 1 /* debugging */
+ if ((job->cfg.verbose&(32+16))==48) {
+ fprintf(stderr,"\n# ...");
+ for (i=0;i<numdists;i++) fprintf(stderr," %2d",mdists[i]);
+ fprintf(stderr," <- mdist[%d]\n# ...",l1);
+ for (i=0;i<numdists;i++) fprintf(stderr," %2d",pdists[i]);
+ fprintf(stderr," <- pdist[%d]\n# ...",l1);
+ fprintf(stderr," maxdiff=%d min_samediffs=%d\n# ...",max,ni_min);
+ }
+#endif
+ /* we measure spaces in two different ways (mono, prop) */
+ /* prop: gap between boxes, mono: distance of middle */
+ if (best_p<numdists-1) pitch_p = ((pdists[best_p]+pdists[best_p+1])/2+1);
+ else pitch_p = (pdists[best_p]+1 );
+ pitch_m = (mdists[best_m]*4/3);
+ if (numdists)
+ if ( pdists[numdists-1]*2 <= pdists[0]*3
+ || pdists[numdists-1] <= pdists[0]+3) {
+ /* line is just a single word */
+ pitch_p = pdists[numdists-1]+10;
+ }
+ if (l1>0 && job->cfg.spc==0) {
+ job->res.lines.pitch[l1]=(monospaced?pitch_m:pitch_p);
+ job->res.lines.mono[l1]=monospaced;
+ }
+ if (job->cfg.verbose) {
+ fprintf(stderr,"\n# ..."
+ " mono: v=%f (v<0.22) line=%d numdists=%d\n# ...",
+ v, l1, numdists);
+ fprintf(stderr," mono: min=%3d max=%3d pitch=%3d @ %2d%%\n# ...",
+ mdists[0],mdists[numdists-1],pitch_m,best_m*100/numdists);
+ fprintf(stderr," prop: min=%3d max=%3d pitch=%3d @ %2d%%\n# ...",
+ pdists[0],pdists[numdists-1],pitch_p,best_p*100/numdists);
+ fprintf(stderr," result: distance >= %d considered space\n# ...",
+ job->res.lines.pitch[l1]);
+ }
+ } /* if (not) enough spaces */
+ if (l1==0) { /* set default spaces to each line */
+ int l2;
+ spc = job->cfg.spc;
+ if (spc==0) /* set only if not set by option */
+ spc = ((monospaced)?pitch_m:pitch_p);
+ for (l2=0; l2<job->res.lines.num; l2++ )
+ job->res.lines.pitch[l2]=spc;
+ }
+ } /* each line */
+ if (job->cfg.spc==0)
+ job->cfg.spc = spc;
+ if (job->cfg.verbose)
+ fprintf(stderr," overall space width is %d %s\n",
+ spc, ((monospaced)?"monospaced":"proportional"));
+
+
+}
+
+/* ---- count subboxes (white holes within black area) --------
+ * new: count boxes lying inside another box (usually holes, ex: "aeobdg")
+ * needed for glue_boxes, dont glue textboxes, tables and other complex
+ * objects
+ * ToDo: count only frames of invers spin? do we need sorted list here? -> no
+ */
+int count_subboxes( pix *pp ){
+ int ii=0, num_mini=0, num_same=0, cnt=0;
+ struct box *box2,*box4;
+ progress_counter_t *pc = NULL;
+ if (JOB->cfg.verbose) { fprintf(stderr,"# count subboxes\n# ..."); }
+
+ pc = open_progress(JOB->res.boxlist.n,"count_subboxes");
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ box2->num_subboxes=0;
+ progress(cnt++,pc);
+ if ( (box2->x1 - box2->x0)<2
+ || (box2->y1 - box2->y0)<2) continue; /* speedup for dotted bg */
+ // holes inside box2 char, aoebdqg, 0.41
+ for_each_data(&(JOB->res.boxlist)) {
+ box4=(struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box4->y0 > box2->y1) break; // faster, but boxes need to be sorted
+ // ToDo: better use binary tree (above/below x) to find near boxes?
+ if (box4==box2) continue;
+ if( box4->x0==box2->x0 && box4->x1==box2->x1
+ && box4->y0==box2->y0 && box4->y1==box2->y1)
+ num_same++; /* erroneous!? */
+ if ( box4->x0 >= box2->x0 && box4->x1 <= box2->x1
+ && box4->y0 >= box2->y0 && box4->y1 <= box2->y1
+ && box4->num_subboxes==0 ) /* box4 inside box2? */
+ {
+ box2->num_subboxes++; ii++;
+ if ((box4->x1 - box4->x0 + 1)
+ *(box4->y1 - box4->y0 + 1)<17) num_mini++;
+ }
+ } end_for_each(&(JOB->res.boxlist));
+#if 0
+ if (cnt < 1000 && JOB->cfg.verbose)
+ fprintf(stderr," %4d box %4d %4d %+3d %+3d subboxes %4d\n# ...",
+ cnt, box2->x0, box2->y0, box2->x1-box2->x0,
+ box2->y1-box2->y0, box2->num_subboxes);
+#endif
+ } end_for_each(&(JOB->res.boxlist));
+ close_progress(pc);
+ if (JOB->cfg.verbose)
+ fprintf(stderr," %3d subboxes counted (mini=%d, same=%d) nC= %d\n",
+ ii, num_mini, num_same/2 /* counted twice */, cnt);
+ return 0;
+}
+
+/* ---- glue holes tochars( before step1 ) v0.42 -----------------------
+ glue boxes lying inside another box (usually holes, ex: "aeobdg46890")
+ Dont add dust to a char!
+ lines are not detected yet
+*/
+int glue_holes_inside_chars( pix *pp ){
+ int ii, cs, x0, y0, x1, y1, cnt=0,
+ glued_same=0, glued_holes=0;
+ struct box *box2, *box4;
+ progress_counter_t *pc = NULL;
+ cs=JOB->cfg.cs;
+ {
+ count_subboxes( pp ); /* move to pgm2asc() later */
+
+ pc = open_progress(JOB->res.boxlist.n,"glue_holes_inside_chars");
+ if (JOB->cfg.verbose)
+ fprintf(stderr,"# glue holes to chars nC= %d\n# ...",JOB->res.numC);
+ ii=0;
+ for_each_data(&(JOB->res.boxlist)) {
+ // get the smaller box which may be extended by bigger boxes around it
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ x0 = box2->x0; x1 = box2->x1;
+ y0 = box2->y0; y1 = box2->y1;
+
+ progress(cnt++,pc);
+
+ // would it better than moving vectors to build a sub-box-tree?
+
+ // do not remove chars inside pictures (car plates on photos)
+ if( box2->c == PICTURE || box2->num_subboxes > 7) continue;
+
+ // holes inside char, aoebdqg, 0.41
+ // dont merge boxes which have subboxes by itself!
+ // search boxes inside box2
+ // if (x1-x0+1>2 || y1-y0+1>2) /* skip tiny boxes, bad for 4x6 */
+ for_each_data(&(JOB->res.boxlist)) {
+ box4=(struct box *)list_get_current(&(JOB->res.boxlist));
+ if(box4!=box2 && box4->c != PICTURE )
+ {
+ // ToDo: dont glue, if size differs by big factors (>16?)
+ if ( ( box4->x0==x0 && box4->x1==x1
+ && box4->y0==y0 && box4->y1==y1 ) /* do not happen !? */
+ || ( box4->x0>=x0 && box4->x1<=x1
+ && box4->y0>=y0 && box4->y1<=y1
+ && box4->num_subboxes==0 ) ) /* no or very small subboxes? */
+ { // fkt melt(box2,box4)
+ // same box, if very small but hollow char (4x5 o)
+ if( box4->x0==x0 && box4->x1==x1
+ && box4->y0==y0 && box4->y1==y1) glued_same++; else glued_holes++;
+ // fprintf(stderr,"\n# DEBUG merge:");
+ // out_x(box2); // small
+ // out_x(box4); // big
+ if ((JOB->cfg.verbose & 7)==7) // LEV3
+ fprintf(stderr," glue hole (%4d %4d %+3d %+3d %+4d)"
+ " (%4d %4d %+3d %+3d %+4d) %d\n# ...",
+ x0, y0, x1-x0+1, y1-y0+1, box2->frame_vol[0],
+ box4->x0, box4->y0,
+ box4->x1-box4->x0+1, box4->y1-box4->y0+1,
+ box4->frame_vol[0], glued_same);
+ if ((box4->x1-box4->x0+1)< 8*(x1-x0+1)
+ || (box4->y1-box4->y0+1)<12*(y1-y0+1)) // skip dust
+ merge_boxes( box2, box4 ); // add box4 to box2
+ // out_x(box2);
+ x0 = box2->x0; x1 = box2->x1;
+ y0 = box2->y0; y1 = box2->y1;
+ JOB->res.numC--; // dont count fragments as chars
+ ii++; // count removed
+ list_del(&(JOB->res.boxlist), box4); // remove box4
+ free_box(box4);
+ // now search another hole inside box2
+ }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+
+ } end_for_each(&(JOB->res.boxlist));
+
+ if (JOB->cfg.verbose)
+ fprintf(stderr," glued: %3d holes, %3d same, nC= %d\n",
+ glued_holes, glued_same, JOB->res.numC);
+ close_progress(pc);
+ }
+ return 0;
+}
+
+
+/* ---- glue broken chars ( before step1 ??? ) -----------------------
+ use this carefully, do not destroy previous detection ~fi, broken K=k' g
+ glue if boxes are near or diagonally connected
+ other strategy: mark boxes for deleting and delete in extra loop at end
+ faster: check only next two following boxes because list is sorted!
+ ToDo: store m4 of upper line to m4_of_prev_line, and check that "-points are below
+ done: glue boxes lying inside another box (usually holes, ex: "aeobdg")
+ Dont add dust to a char!
+ lines should be detected already (Test it for m1-m4 unknown)
+ ToDo: divide in glue_idots, glue_thin_chars etc. and optimize it
+*/
+int glue_broken_chars( pix *pp ){
+ int ii, y, cs, x0, y0, x1, y1, cnt=0,
+ num_frags=0, glued_frags=0, glued_hor=0;
+ struct box *box2, *box4;
+ progress_counter_t *pc = NULL;
+ cs=JOB->cfg.cs;
+ {
+ count_subboxes( pp ); /* move to pgm2asc() later */
+
+ pc = open_progress(JOB->res.boxlist.n,"glue_broken_chars");
+ if (JOB->cfg.verbose)
+ fprintf(stderr,"# glue broken chars nC= %d\n# ...",JOB->res.numC);
+ ii=0;
+ for_each_data(&(JOB->res.boxlist)) {
+ // get the box which may be extended by boxes around it
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ x0 = box2->x0; x1 = box2->x1;
+ y0 = box2->y0; y1 = box2->y1;
+
+ progress(cnt++,pc);
+
+ // vertical broken (g965T umlauts etc.)
+ // not: f,
+
+ // would it better than moving vectors to build a sub-box-tree?
+
+ // do not remove chars inside pictures (car plates on photos)
+ if( box2->c == PICTURE || box2->num_subboxes > 7) continue;
+
+ /* continue loop if box is below or above line */
+ if( box2->m4>0 && y0>box2->m4 ) continue; /* dust outside ? */
+ if( box2->m1>0 && y0<box2->m1-(box2->m3-box2->m2) ) continue;
+ /* ToDo:
+ * - check that y0 is greater as m3 of the char/line above
+ */
+
+ // check small boxes (box2) whether they belong
+ // to near same size or bigger boxes (box4)
+ if( 2*(y1-y0) < box2->m4 - box2->m1 // care for dots etc.
+ && ( 2*y1<=(box2->m3+box2->m2) // upper fragments
+ || 2*y0>=(box2->m3+box2->m2)) ) { // lower fragments
+ struct box *box5=NULL, *box6=NULL; // nearest and next nearest box
+ box4=NULL;
+ num_frags++; /* count for debugging */
+ // get the [2nd] next x-nearest box in the same line
+ for_each_data(&(JOB->res.boxlist)) {
+ box4=(struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box4 == box2 || box4->c == PICTURE) continue;
+ /* 0.42 speed up for backround pixel pattern, box4 to small */
+ if ( box4->x1 - box4->x0 + 1 < x1-x0+1
+ && box4->y1 - box4->y0 + 1 < y1-y0+1 ) continue;
+ // have in mind that line number may be wrong for dust
+ if (box4->line>=0 && box2->line>=0 && box4->line==box2->line)
+ {
+ if (!box5) box5=box4;
+ if ( abs(box4->x0 + box4->x1 - 2*box2->x0)
+ <abs(box5->x0 + box5->x1 - 2*box2->x0))
+ { box6=box5; box5=box4; }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ box4=box5; // next nearest box within the same line
+ if (box4) {
+#if 0 /* set this to 1 for debugging of melting bugs */
+ if (JOB->cfg.verbose & 7) {
+ fprintf(stderr,"\n# next two boxes are candidates for melting ");
+ out_x(box2);
+ out_x(box4); }
+#endif
+ if( /* umlaut "a "o "u, ij; box2 is the small dot, box4 the body */
+ ( y1 <= box2->m2
+ && box4->y1 >= box2->m2 // dont melt dots together
+ && 2* y1 < box4->y1 + box4->y0 // box2 above box4
+ && box4->x1+JOB->res.avX/2>=x0
+ && box4->x0-JOB->res.avX/2<=x1
+ && (y1 < box4->y0 || x0 < box4->x1) // dont melt "d'"
+ && 3* ( y1 - box4->y0)
+ <= 2* (box4->y1 - box4->y0) // too far away? dust!
+ && 8* ( x1 - x0 + 1)
+ >= (box4->x1 - box4->x0 + 1) // dot must have minimum size
+ && 10* ( y1 - y0 + 1)
+ >= (box4->y1 - box4->y0 + 1) // dot must have minimum size
+ ) || ( 0 && /* broken T */
+ 3*(box2->x1 - box2->x0) > 2*JOB->res.avX
+ && 4*box4->x0>3*box2->x0+box2->x1
+ && 4*box4->x1<box2->x0+3*box2->x1
+ )
+ || /* !?; box2 is the dot, box4 the body */
+ ( 2*box4->x1>=x0+x1 /* test if box4 is around box2 */
+ && 2*box4->x0<=2*x1 /* +x0+1 Jan00 */
+ && ( x1-x0 <= box4->x1-box4->x0+2 )
+ && 2*y0>=box2->m2+box2->m3
+ && 4*y1>=box2->m2+3*box2->m3
+ && 4*(y1-y0)<box2->m4-box2->m1
+ && (8*box4->y1 < box4->m2+7*box4->m3
+ || box4->m4-box4->m1<16) /* Jan00 */
+ )
+ || /* =;: box2 is the upper box, box4 the lower box */
+ ( 2*box4->x1>=x0+x1 /* test if box4 is around box2 */
+ && 2*box4->x0<=2*x1 /* +x0+1 */
+ && ( x1-x0 <= box4->x1-box4->x0+4 )
+ && ( 4*x0 <= 3*box4->x1+box4->x0 )
+ && (( box2->m2 && box4->m2
+ && y1< box2->m3
+ && 2*box4->y1 > box4->m3+box4->m2 // can be bigger than m3
+ && 4*box4->y0 >= 3*box4->m2+box4->m3
+ && 2*box2->y0 < box2->m3+box2->m2
+ )
+ || ( (!box2->m2) || (!box4->m2) )
+ )
+ )
+ )
+ { // fkt melt(box2,box4)
+ if (JOB->cfg.verbose & 7)
+ fprintf(stderr," glue objects (%3d %3d %+3d %+3d)"
+ " (%3d %3d %+3d %+3d)\n# ...",
+ x0, y0, x1-x0+1, y1-y0+1, box4->x0, box4->y0,
+ box4->x1-box4->x0+1, box4->y1-box4->y0+1);
+ // fprintf(stderr,"\n# DEBUG merge:"); // d=7x34 @ (109,51) ???
+ // out_x(box2);
+ // out_x(box4);
+ merge_boxes( box2, box4 ); // add box4 to box2
+ x0 = box2->x0; x1 = box2->x1;
+ y0 = box2->y0; y1 = box2->y1;
+ // if (JOB->cfg.verbose & 4) out_x(box2);
+ // JOB->res.numC--; // dont count fragments as chars
+ ii++; glued_frags++; // remove
+ // output_list(JOB);
+ list_del(&(JOB->res.boxlist), box4); /* ret&1: error-message ??? */
+ // output_list(JOB);
+ free_box(box4);
+ }
+ }
+ }
+// continue;
+
+ // horizontally broken w' K'
+ if( 2*y1 < (box2->m3+box2->m2) )
+ if( 2*(y1-y0) < (box2->m3+box2->m2) ) // fragment
+ for_each_data(&(JOB->res.boxlist)) {
+ box4=(struct box *)list_get_current(&(JOB->res.boxlist));
+ if(box4!=box2 && box4->c != PICTURE )
+ {
+ if( box4->line>=0 && box4->line==box2->line
+ && box4->x1>=x0-1 && box4->x1<x0 // do not glue 6-
+ && box4->x0+3*box4->x1<4*x0)
+ if( get_bw(x0 ,x0 ,y1,y1 ,pp,cs,1) == 1)
+ if( get_bw(x0-2,x0-1,y1,y1+2,pp,cs,1) == 1)
+ { // fkt melt(box2,box4)
+ put(pp,x0,y1+1,~(128+64),0);
+ merge_boxes( box2, box4 );
+ x0 = box2->x0; x1 = box2->x1;
+ y0 = box2->y0; y1 = box2->y1;
+ JOB->res.numC--; ii++; // remove
+ glued_hor++;
+ list_del(&(JOB->res.boxlist), box4);
+ free_box(box4);
+ }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+
+ // horizontally broken n h (h=l_) v0.2.5 Jun00
+ if( abs(box2->m2-y0)<=(y1-y0)/8 )
+ if( abs(box2->m3-y1)<=(y1-y0)/8 )
+ if( num_cross(x0, x1,(y0+ y1)/2,(y0+ y1)/2,pp,cs) == 1)
+ if( num_cross(x0, x1,(y0+3*y1)/4,(y0+3*y1)/4,pp,cs) == 1)
+ if( get_bw((3*x0+x1)/4,(3*x0+x1)/4,(3*y0+y1)/4,y1,pp,cs,1) == 0)
+ if( get_bw(x0,(3*x0+x1)/4,(3*y0+y1)/4,(y0+3*y1)/4,pp,cs,1) == 0)
+ if( get_bw(x0, x0, y0,(3*y0+y1)/4,pp,cs,1) == 1)
+ for_each_data(&(JOB->res.boxlist)) {
+ box4=(struct box *)list_get_current(&(JOB->res.boxlist));
+ if(box4!=box2 && box4->c != PICTURE )
+ {
+ if( box4->line>=0 && box4->line==box2->line
+ && box4->x1>x0-3 && box4->x1-2<x0
+ && abs(box4->y1-box2->m3)<2)
+ { // fkt melt(box2,box4)
+ y=loop(pp,x0,y0,y1-y0,cs,0,DO);if(2*y>y1-y0) continue;
+ put(pp,x0-1,y0+y ,~(128+64),0);
+ put(pp,x0-1,y0+y+1,~(128+64),0);
+ merge_boxes( box2, box4 ); // add box4 to box2
+ x0 = box2->x0; x1 = box2->x1;
+ y0 = box2->y0; y1 = box2->y1;
+ JOB->res.numC--; ii++; // remove
+ glued_hor++;
+ list_del(&(JOB->res.boxlist), box4);
+ free_box(box4);
+ }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ } end_for_each(&(JOB->res.boxlist));
+ if (JOB->cfg.verbose)
+ fprintf(stderr," glued: %3d fragments (found %3d), %3d rest, nC= %d\n",
+ glued_frags, num_frags, glued_hor, JOB->res.numC);
+ close_progress(pc);
+ }
+ return 0;
+}
+
+/*
+** this is a simple way to improve results on noisy images:
+** - find similar chars (build cluster of same chars)
+** - analyze clusters (could be used for generating unknown font-base)
+** - the quality of the result depends mainly on the distance function
+*/
+ // ---- analyse boxes, compare chars, compress picture ------------
+ // ToDo: - error-correction only on large chars!
+int find_same_chars( pix *pp){
+ int i,k,d,cs,dist,n1,dx; struct box *box2,*box3,*box4,*box5;
+ pix p=(*pp);
+ cs=JOB->cfg.cs;
+ {
+ if(JOB->cfg.verbose)fprintf(stderr,"# packing");
+ i = list_total(&(JOB->res.boxlist));
+ for_each_data(&(JOB->res.boxlist)) {
+ box4 = box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ dist=1000; // 100% maximum
+ dx = box2->x1 - box2->x0 + 1;
+
+ if(JOB->cfg.verbose)fprintf(stderr,"\r# packing %5d",i);
+ if( dx>3 )
+ for(box3=(struct box *)list_next(&(JOB->res.boxlist),box2);box3;
+ box3=(struct box *)list_next(&(JOB->res.boxlist),box3)) {
+ if(box2->num!=box3->num){
+ int d=distance(&p,box2,&p,box3,cs);
+ if ( d<dist ) { dist=d; box4=box3; } // best fit
+ if ( d<5 ){ // good limit = 5% ???
+ i--;n1=box3->num; // set all num==box2.num to box2.num
+ for_each_data(&(JOB->res.boxlist)) {
+ box5=(struct box *)(struct box *)list_get_current(&(JOB->res.boxlist));
+ if(box5!=box2)
+ if( box5->num==n1 ) box5->num=box2->num;
+ } end_for_each(&(JOB->res.boxlist));
+ // out_x2(box2,box5);
+ // fprintf(stderr," dist=%d\n",d);
+ }
+ }
+ }
+ // nearest dist to box2 has box4
+ // out_b2(box2,box4);
+ // fprintf(stderr," dist=%d\n",dist);
+ } end_for_each(&(JOB->res.boxlist));
+ k=0;
+ if(JOB->cfg.verbose)fprintf(stderr," %d different chars",i);
+ for_each_data(&(JOB->res.boxlist)) {
+ struct box *box3,*box4;
+ int j,dist;
+ box2=(struct box *)list_get_current(&(JOB->res.boxlist));
+ for(box3=(struct box *)list_get_header(&(JOB->res.boxlist));
+ box3!=box2 && box3!=NULL;
+ box3=(struct box *)list_next(&(JOB->res.boxlist), box3))
+ if(box3->num==box2->num)break;
+ if(box3!=box2 && box3!=NULL)continue;
+ i++;
+ // count number of same chars
+ dist=0;box4=box2;
+
+ for(box3=box2,j=0;box3;
+ box3=(struct box *)list_next(&(JOB->res.boxlist), box3)) {
+ if(box3->num==box2->num){
+ j++;
+ d=distance(&p,box2,&p,box3,cs);
+ if ( d>dist ) { dist=d; box4=box3; } // worst fit
+ }
+ }
+ if(JOB->cfg.verbose&8){
+ fprintf(stderr," no %d char %4d %5d times maxdist=%d\n",i,box2->num,j,dist);
+ }
+ // calculate mean-char (error-correction)
+ // ToDo: calculate maxdist in group
+ k+=j;
+ // if(j>1)
+ // out_b(box1,NULL,0,0,0,0,cs);
+ if(JOB->cfg.verbose&8)
+ fprintf(stderr," no %d char %4d %5d times sum=%d\n",i,box2->num,j,k);
+ } end_for_each(&(JOB->res.boxlist));
+ if(JOB->cfg.verbose)fprintf(stderr," ok\n");
+ }
+ return 0;
+}
+
+/*
+** call the first engine for all boxes and set box->c=result;
+**
+*/
+int char_recognition( pix *pp, int mo){
+ int i,ii,ni,cs,x0,y0,x1,y1;
+ struct box *box2;
+ progress_counter_t *pc;
+ wchar_t cc;
+ cs=JOB->cfg.cs;
+ // ---- analyse boxes, find chars ---------------------------------
+ if (JOB->cfg.verbose)
+ fprintf(stderr,"# char recognition");
+ i=ii=ni=0;
+ for_each_data(&(JOB->res.boxlist)) { /* count boxes */
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ /* wew: isn't this just JOB->res.numC? */
+ /* js: The program is very complex. I am not sure anymore
+ wether numC is the number of boxes or the number of valid
+ characters.
+ Because its not time consuming I count the boxes here. */
+ if (box2->c==UNKNOWN) i++;
+ if (box2->c==PICTURE) ii++;
+ ni++;
+ } end_for_each(&(JOB->res.boxlist));
+ if(JOB->cfg.verbose)
+ fprintf(stderr," unknown= %d picts= %d boxes= %d\n# ",i,ii,ni);
+ if (!ni) return 0;
+ i=ii=0;
+ pc = open_progress(ni,"char_recognition");
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ x0=box2->x0;x1=box2->x1;
+ y0=box2->y0;y1=box2->y1; // box
+ cc=box2->c;
+ if (cc==PICTURE) continue;
+
+ if ((mo&256)==0) { /* this case should be default (main engine) */
+ if(cc==UNKNOWN || box2->num_ac==0 || box2->wac[0]<JOB->cfg.certainty)
+ cc=whatletter(box2,cs ,0);
+ }
+
+ if(mo&2)
+ if(cc==UNKNOWN || box2->num_ac==0 || box2->wac[0]<JOB->cfg.certainty)
+ cc=ocr_db(box2);
+
+
+ // box2->c=cc; bad idea (May03 removed)
+ // set(box2,cc,95); ToDo: is that better?
+
+ if(cc==UNKNOWN)
+ i++;
+ ii++;
+
+ if(JOB->cfg.verbose&8) {
+ fprintf(stderr,"\n# code= %04lx %c",(long)cc,(char)((cc<255)?cc:'_'));
+ //out_b(box2,pp,x0,y0,x1-x0+1,y1-y0+1,cs);
+ }
+ progress(ii,pc); /* ii = 0..ni */
+
+ } end_for_each(&(JOB->res.boxlist));
+ close_progress(pc);
+ if(JOB->cfg.verbose)fprintf(stderr," %d of %d chars unidentified\n",i,ii);
+ return 0;
+}
+
+
+/*
+** compare unknown with known chars,
+** very similar to the find_similar_char_function but here only to
+** improve the result
+*/
+int compare_unknown_with_known_chars(pix * pp, int mo) {
+ int i, cs = JOB->cfg.cs, dist, d, ad, wac, ni, ii;
+ struct box *box2, *box3, *box4;
+ progress_counter_t *pc=NULL;
+ wchar_t bc;
+ i = ii = 0; // ---- -------------------------------
+ if (JOB->cfg.verbose)
+ fprintf(stderr, "# try to compare unknown with known chars !(mode&8)");
+ if (!(mo & 8))
+ {
+ ii=ni=0;
+ for_each_data(&(JOB->res.boxlist)) { ni++; } end_for_each(&(JOB->res.boxlist));
+ pc = open_progress(ni,"compare_chars");
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist)); ii++;
+ if (box2->c == UNKNOWN || (box2->num_ac>0 && box2->wac[0]<97))
+ if (box2->y1 - box2->y0 > 4 && box2->x1 - box2->x0 > 1) { // no dots!
+ box4 = (struct box *)list_get_header(&(JOB->res.boxlist));;
+ dist = 1000; /* 100% maximum */
+ bc = UNKNOWN; /* best fit char */
+ for_each_data(&(JOB->res.boxlist)) {
+ box3 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ wac=((box3->num_ac>0)?box3->wac[0]:100);
+ if (box3 == box2 || box3->c == UNKNOWN
+ || wac<JOB->cfg.certainty) continue;
+ if (box2->y1 - box2->y0 < 5 || box2->x1 - box2->x0 < 3) continue;
+ d = distance(pp, box2, pp, box3, cs);
+ if (d < dist) {
+ dist = d; bc = box3->c; box4 = box3;
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ if (dist < 10) {
+ /* sureness can be maximal of box3 */
+ if (box4->num_ac>0) ad = box4->wac[0];
+ else ad = 97;
+ ad-=dist; if(ad<1) ad=1;
+ /* ToDo: ad should depend on ad of bestfit */
+ setac(box2,(wchar_t)bc,ad);
+ i++;
+ } // limit as option???
+ // => better max distance('e','e') ???
+ if (dist < 50 && (JOB->cfg.verbose & 7)) { // only for debugging
+ fprintf(stderr,"\n# L%02d best fit was %04x=%c dist=%3d%% i=%d",
+ box2->line, (int)bc, (char)((bc<128)?bc:'_'), dist, i);
+ if(box4->num_ac>0)fprintf(stderr," w= %3d%%",box4->wac[0]);
+ }
+ progress(ii,pc);
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ close_progress(pc);
+ }
+ if (JOB->cfg.verbose)
+ fprintf(stderr, " - found %d (nC=%d)\n", i, ii);
+ return 0;
+}
+
+/*
+// ---- divide overlapping chars which !strchr("_,.:;",c);
+// block-splitting (two ore three glued chars)
+// division if dots>0 does not work properly! ???
+//
+// what about glued "be"?
+// what about recursive division?
+// ToDo: mark divided boxes to give the engine a chance to
+// handle wrong divisions
+*/
+int try_to_divide_boxes( pix *pp, int mo){
+ struct box *box2, boxa, boxb;
+ int cs=JOB->cfg.cs, ad=100,
+ a2[8], ar, // certainty of each part, ar = product of all certainties
+ cbest; // best certainty, skip search of certainty<cbest-1 for speed
+ wchar_t ci[8], // split max. 8 chars
+ s1[]={ UNKNOWN, '_', '.', ',', '\'', '!', ';', '?', ':', '-',
+ '=', '(', ')', '/', '\\', '\0' }; // not accepted chars, \0-terminated!
+ int x0, x1, y0, y1,
+ xi[8+1]; // cutting positions
+ int i, ii, n1, dy, dx;
+ // pix p=(*pp); // remove!
+ if (JOB->cfg.verbose)
+ fprintf(stderr,"# try to divide unknown chars !(mode&16)");
+ if(!(mo&16)) // put this to the caller
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ // don't try to split simple structures (ex: 400x30 square)
+ if ((!box2->num_frames)
+ || box2->num_frame_vectors[ box2->num_frames-1 ]<9) continue;
+ if((box2->c==UNKNOWN || (box2->num_ac && box2->wac[0]<JOB->cfg.certainty))
+ && box2->x1-box2->x0>5 && box2->y1-box2->y0>4){
+ x0=box2->x0; x1=box2->x1;
+ y0=box2->y0; y1=box2->y1;
+ ad=100;
+ cbest=0;
+
+ /* get minimum vertical lines */
+ n1 = num_cross(x0,x1,( y1+y0)/2,( y1+y0)/2,pp,cs);
+ ii = num_cross(x0,x1,(3*y1+y0)/4,(3*y1+y0)/4,pp,cs); if (ii<n1) n1=ii;
+ if (box2->m2 && box2->m3 > box2->m2+2)
+ for (i=box2->m2+1;i<=box2->m3-1;i++) {
+ if (loop(pp,x0+1,i,x1-x0,cs,1,RI) > (x1-x0-2)) continue; // ll
+ ii = num_cross(x0,x1,i,i,pp,cs); if (ii<n1) n1=ii;
+ } if (n1<2) continue; // seems to make no sense to divide
+ if (n1<4) ad=99*ad/100; // not to strong because m2+m3 could be wrong
+ if (n1<3) ad=99*ad/100;
+
+ if( 2*y1 < box2->m3+box2->m4 /* baseline char ? */
+ && num_cross(x0,x1,y1-1,y1-1,pp,cs)==1 // -1 for slopes
+ && num_cross((x0+2*x1)/3,(x0+3*x1)/4,y0,y1,pp,cs)<3 // not exclude tz
+ && num_cross((3*x0+x1)/4,(2*x0+x1)/3,y0,y1,pp,cs)<3 // not exclude zl
+ && loop(pp,x0,y1-(y1-y0)/32,x1-x0,cs,0,RI)
+ +loop(pp,x1,y1-(y1-y0)/32,x1-x0,cs,0,LE) > (x1-x0+1)/2
+ ) continue; /* do not try on bvdo"o etc. */
+
+ // one vertical line can not be two glued chars, lc?
+ if ( num_cross(x0,x1,(y1+y0)/2,(y1+y0)/2,pp,cs)<=1 ) continue;
+ { // doublet = 2 letters
+ // char buf[4]="\0\0\0"; // 4th byte is string end == \0
+ // buf[0]=c1; // c1 is wchar_t! (0xbf00 to 0) failes
+ // buf[1]=c2;
+ char buf[64]=""; // end == \0
+ if (JOB->cfg.verbose&2){
+ fprintf(stderr, "\n#\n# divide box: %4d %4d %3d %3d\n",
+ x0, y0, x1-x0+1, y1-y0+1);
+ }
+ // it would be better if testing is only if most right and left char
+ // is has no horizontal gap (below m2) ex: be
+ i=0; // num splittet chars
+ xi[0]=x0; xi[1]=x0+3; xi[2]=x1;
+ for ( ; ; xi[i+1]++) { // x[i] .. x[i+1], slower? but better v0.42
+ /* break if x is to near to the right border */
+ if (xi[i+1]>x1-3) { if (i==0) break; i--; xi[i+2]=x1; continue; }
+ // ToDo: skip if not a local dy-min for speedup
+ { int ymin=y1, ymax=y0, bow=0, // min max at cutting point
+ max0=y0, max1=y0, // max y on left and right side
+ min0=y1, min1=y1; // min y on left and right side
+ for (dy=0,ii=0;ii<box2->num_frame_vectors[ 0 ];ii++) {
+ int pre=ii-1, next=(ii+1)%box2->num_frame_vectors[ 0 ];
+ if (pre<0) pre=box2->num_frame_vectors[ 0 ]-1;
+ // check if vector is inside box to cut
+ if ( box2->frame_vector[ii ][0]<=xi[i ]) continue;
+ if ( box2->frame_vector[ii ][0]> xi[i+2]) continue;
+ // 2nd derivation of y(x)
+ if (abs(box2->frame_vector[ii ][0]-xi[i+1])<2) {
+ dy= 2*box2->frame_vector[ii ][1]
+ -box2->frame_vector[next][1]
+ -box2->frame_vector[pre ][1];
+ dx= box2->frame_vector[next][0]
+ -box2->frame_vector[pre ][0];
+ // rotate 180 degree if dx<0
+ if (((dx>0)?dy:-dy)<-abs(dx)/2) { bow=1; }
+ }
+ // its not the best if we think on glued fi fo etc.
+ if (( box2->frame_vector[pre ][0]<=xi[i+1]
+ && box2->frame_vector[next][0]>=xi[i+1])
+ || ( box2->frame_vector[pre ][0]>=xi[i+1]
+ && box2->frame_vector[next][0]<=xi[i+1])) {
+ if ( box2->frame_vector[ii ][1]>ymax)
+ ymax= box2->frame_vector[ii ][1];
+ if ( box2->frame_vector[ii ][1]<ymin)
+ ymin= box2->frame_vector[ii ][1];
+ }
+ // min and max of left and right side
+ if ( box2->frame_vector[ii ][1]>max0
+ && box2->frame_vector[ii ][0]<=xi[i+1])
+ max0=box2->frame_vector[ii ][1];
+ if ( box2->frame_vector[ii ][1]>max1
+ && box2->frame_vector[ii ][0]> xi[i+1])
+ max1=box2->frame_vector[ii ][1];
+ if ( box2->frame_vector[ii ][1]<min0
+ && box2->frame_vector[ii ][0]<=xi[i+1])
+ min0=box2->frame_vector[ii ][1];
+ if ( box2->frame_vector[ii ][1]<min1
+ && box2->frame_vector[ii ][0]> xi[i+1])
+ min1=box2->frame_vector[ii ][1];
+ }
+ if(JOB->cfg.verbose&2)
+ fprintf(stderr,"\n# test if to split at x%d= %2d %2d %2d"
+ " bow,(max-min)[i,0,1] %d %3d %3d %3d"
+ , i, xi[i]-x0, xi[i+1]-x0, xi[i+2]-x0, bow, ymax-ymin, max0-min0, max1-min1);
+ /* skip if no local minimum at xi[i+1] or if its not thin enough */
+ if (bow==0 || 4*(ymax-ymin)>2*(y1-y0)) continue;
+ // cuttet parts should have about the same height (max-min)
+ // we dont want to cut an 'n' in three parts!
+ if (2*(max0-min0+1)<(y1-y0+1)) continue; // left height
+ if (2*(max1-min1+1)<(y1-y0+1)) continue; // right height
+ // ToDo: thickness on xi[i+1]?
+ }
+ // try to split successive right box if left box is recognised,
+ // else shift the splitting point further to the right border
+ // removing ->dots if dot only above one char !!! ??? not implemented
+ if(JOB->cfg.verbose&2)
+ fprintf(stderr,"\n# try to split, newbox[%d].x= %2d ... %2d "
+ "dy= %d ", i, xi[i]-x0, xi[i+1]-x0, dy);
+ boxa=*box2; // copy contents, ToDo: reset ac-list (in cut_box?)
+ boxa.x=xi[i]; boxa.y=y0; // obsolete? mark pixel, overlap?
+ boxa.x0=xi[i];boxa.x1=xi[i+1]; // new horizontal box range
+ cut_box(&boxa); boxa.num_ac=0;
+ // out_x(&boxa);
+ // get wchar + certainty
+ ci[i]=whatletter(&boxa,cs,0); a2[i]=testac(&boxa,ci[i]);
+ if(JOB->cfg.verbose&2)
+ fprintf(stderr,"\n# certainty %d limit= %d cbest= %d ",
+ a2[i], JOB->cfg.certainty, cbest);
+ if (a2[i]<JOB->cfg.certainty || a2[i]<cbest-1
+ || wcschr(s1,ci[i]) ) { continue; } // dont split here
+
+ for (ar=ad,ii=0;ii<=i;ii++) {
+ ar=a2[ii]*ar/100; } // multiply all probabilities
+ if (ar<98*JOB->cfg.certainty/100 || ar<cbest) {
+ continue; } // dont go deeper, no longer string
+
+ i++; if (i==8) break; // maximum splits
+ if (i==4) break; // at the moment its to slow to go further
+ if (i+1<8) xi[i+1]=x1; // right border of next box
+ if (i+2<8) xi[i+2]=x1;
+
+ if(JOB->cfg.verbose&2)
+ fprintf(stderr,"\n try end split [%d]=%d [%d]=%d ",
+ i, xi[i]-x0, i+1, xi[i+1]-x0);
+ boxb=*box2; // try rest if it has to be split again
+ boxb.x=xi[i]+1; boxb.y=y0;
+ boxb.x0=xi[i]+1;boxb.x1=xi[i+1];
+ cut_box(&boxb); boxb.num_ac=0;
+ ci[i]=whatletter(&boxb,cs,0); a2[i]=testac(&boxb,ci[i]);
+ if (a2[i]<JOB->cfg.certainty || a2[i]<cbest-1
+ || wcschr(s1,ci[i]) ) { xi[i+1]=xi[i]+2; continue; } // split rest
+ // now we have everything splittet
+
+ if(JOB->cfg.verbose&2) {
+ fprintf(stderr,"\n split at/to: ");
+ for (ii=0;ii<=i;ii++)
+ fprintf(stderr," %2d %s (%3d)", xi[ii+1]-x0,
+ decode(ci[ii],ASCII), a2[ii]);
+ fprintf(stderr,"\n");
+ }
+ // boxa..c changed!!! dots should be modified!!!
+ // Question: cut it into boxes v0.40 or set a string v0.41?
+ // new way of building a string v0.41 (can call setas multiple)
+ // usefull if compare unknown with known strings (except barcode?)
+ // ToDo: also create alternate variants? ex: I <-> l
+ for (buf[0]=0,ar=ad,ii=0;ii<=i;ii++) {
+ ar=a2[ii]*ar/100; // multiply all probabilities
+ if (i>0 && ci[ii]=='n' && ci[ii-1]=='r') ar--; // m == rn
+ strncat(buf,decode(ci[ii],JOB->cfg.out_format),20);
+ }
+
+ if (ar>cbest) cbest=ar; // best (highest) certainty found
+ // reduce, but not if we cross certainty border
+ if (99*ar/100 > JOB->cfg.certainty) ar=99*ar/100;
+ if (JOB->cfg.verbose&2)
+ fprintf(stderr,"\n split result= %s (%3d) ",buf, ar);
+ setas(box2,buf,ar); // char *, does it disturb further splitting?
+ buf[0]=0;
+ i--; xi[i+2]=x1;
+ }
+ }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ if(JOB->cfg.verbose)fprintf(stderr,", numC %d\n",JOB->res.numC);
+ return 0;
+}
+
+/*
+// ---- divide vertical glued boxes (ex: g above T);
+*/
+int divide_vert_glued_boxes( pix *pp, int mo){
+ struct box *box2,*box3,*box4;
+ int y0,y1,y,dy,flag_found,dx;
+ if(JOB->cfg.verbose)fprintf(stderr,"# divide vertical glued boxes");
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->c != UNKNOWN) continue; /* dont try on pictures */
+ y0=box2->y0; y1=box2->y1; dy=y1-y0+1;
+ dx=4*(JOB->res.avX+box2->x1-box2->x0+1); // we want to be sure to look at 4ex distance
+ if ( dy>2*JOB->res.avY && dy<6*JOB->res.avY && box2->m1
+ && y0<=box2->m2+2 && y0>=box2->m1-2
+ && y1>=box2->m4+JOB->res.avY-2)
+ { // test if lower end fits one of the other lines?
+ box4=box2; flag_found=0;
+ for_each_data(&(JOB->res.boxlist)) {
+ box4 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box4->c != UNKNOWN) continue; /* dont try on pictures */
+ if (box4->x1<box2->x0-dx || box4->x0>box2->x1+dx) continue; // ignore far boxes
+ if (box4->line==box2->line ) flag_found|=1; // near char on same line
+ if (box4->line==box2->line+1) flag_found|=2; // near char on next line
+ if (flag_found==3) break; // we have two vertical glued chars
+ } end_for_each(&(JOB->res.boxlist));
+ if (flag_found!=3) continue; // do not divide big chars or special symbols
+ y=box2->m4; // lower end of the next line
+ if(JOB->cfg.verbose&2){
+ fprintf(stderr,"\n# divide box below y=%4d",y-y0);
+ }
+ // --- insert box3 before box2
+ box3= (struct box *) malloc_box(box2);
+ box3->y1=y;
+ box2->y0=y+1; box2->line++; // m1..m4 should be corrected!
+ if (box4->line == box2->line){
+ box2->m1=box4->m1; box2->m2=box4->m2;
+ box2->m3=box4->m3; box2->m4=box4->m4;
+ }
+ box3->num=JOB->res.numC;
+ if (list_ins(&(JOB->res.boxlist), box2, box3)) {
+ fprintf(stderr,"ERROR list_ins\n"); };
+ JOB->res.numC++;
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ if(JOB->cfg.verbose)fprintf(stderr,", numC %d\n",JOB->res.numC);
+ return 0;
+}
+
+
+/*
+ on some systems isupper(>255) cause a segmentation fault SIGSEGV
+ therefore this function
+ ToDo: should be replaced (?) by wctype if available on every system
+ */
+int wisupper(wchar_t cc){ return ((cc<128)?isupper(cc):0); }
+int wislower(wchar_t cc){ return ((cc<128)?islower(cc):0); }
+int wisalpha(wchar_t cc){ return ((cc<128)?isalpha(cc):0); }
+int wisdigit(wchar_t cc){ return ((cc<128)?isdigit(cc):0); }
+int wisspace(wchar_t cc){ return ((cc<128)?isspace(cc):0); }
+
+/* set box2->c to cc if cc is in the ac-list of box2, return 1 on success */
+int setc(struct box *box2, wchar_t cc){
+ int ret=0, w1, w2;
+ w1=((box2->num_ac) ? box2->wac[0] : 0); // weight of replaced char
+ w2=testac(box2,cc);
+ if (JOB->cfg.verbose)
+ fprintf(stderr, "\n# change %s (%d) to %s (%d) at (%d,%d)",
+ decode(box2->c,ASCII), w1, decode(cc,ASCII), w2, box2->x0, box2->y0);
+ if (w2) { if (box2->c!=cc) { ret=1; setac(box2,cc,(100+w2)/2); } }
+ // if(JOB->cfg.verbose & 4) out_x(box2);
+ // ToDo: modify per setac (shift ac)
+ return ret;
+}
+
+
+/* ---- proof difficult chars Il1 by context view ----
+ context: separator, number, vowel, nonvowel, upper case ????
+ could be also used to find unknown chars if the environment (nonumbers)
+ can be found in other places!
+ ToDo:
+ - box->tac[] as set of possible chars, ac set by engine, example:
+ ac="l/" (not "Il|/\" because serifs detected and slant>0)
+ correction only to one of the ac-set (alternative chars)!
+ - should be language-settable; Unicode compatible
+ - box2->ad and wac should be changed? (not proper yet)
+ * ------------- */
+int context_correction( job_t *job ) {
+ // const static char
+ char *l_vowel="aeiouy";
+ // *l_Vowel="AEIOU",chars if the environment (nonumbers)
+ char *l_nonvo = "bcdfghjklmnpqrstvwxz";
+ struct box *box4, *box3, *box2, *prev, *next;
+ // pix *pp = &(job->src.p);
+ int nc=0, ns=0; // num corrections
+
+ if (job->cfg.verbose)
+ fprintf(stderr, "# context correction Il1 0O");
+
+ for_each_data(&(job->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ if (box2->c > 0xFF) continue; // temporary UNICODE fix
+ prev = (struct box *)list_get_cur_prev(&(job->res.boxlist));
+ next = (struct box *)list_get_cur_next(&(job->res.boxlist));
+ if( (prev) && (prev->c > 0xFF)) continue; // temporary UNICODE fix 2
+ if( (next) && (next->c > 0xFF)) continue; // temporary UNICODE fix 3
+ if (box2->num_ac<2) continue; // no alternatives
+ if (box2->wac[0]==100 && box2->wac[1]<100) continue;
+ if (box2->num_ac && box2->tas[0]) continue; // buggy space_remove 0.42
+
+ /* check for Il1| which are general difficult to distinguish */
+ /* bbg: not very good. Should add some tests to check if is preceded by '.',
+ spelling, etc */
+ /* ToDo: only correct if not 100% sure (wac[i]<100)
+ and new char is in wat[] */
+ if (strchr("Il1|", box2->c) && next && prev) {
+// if( strchr(" \n",prev->c) // SPC
+// && strchr(" \n",next->c) ) box2->c='I'; else // bad idea! I have ...
+ if (wisalpha(next->c) && next->c!='i' &&
+ ( prev->c == '\n' ||
+ ( prev->c == ' ' &&
+ ( box4=(struct box *)list_prev(&(job->res.boxlist), prev)) &&
+ box4->c == '.' ) ) ) { nc+=setc(box2,(wchar_t)'I'); }
+ else if (box2->c!='1' && strchr(l_nonvo,next->c) &&
+ strchr("\" \n",prev->c)) /* lnt => Int, but 1st */
+ /* do not change he'll to he'Il! */
+ { nc+=setc(box2,(wchar_t)'I'); } // set box2->c to 'I' if 'I' is in the ac-list
+ else if (strchr(l_vowel,next->c)) /* unusual? Ii Ie Ia Iy Iu */
+ /* && strchr("KkBbFfgGpP",prev->c)) */ /* kle Kla Kli */
+ { nc+=setc(box2,(wchar_t)'l'); }
+ else if (wisupper(next->c)
+ && !strchr("O0I123456789",next->c)
+ && !strchr("O0I123456789",prev->c)) /* avoid lO => IO (10) */
+ { nc+=setc(box2,(wchar_t)'I'); }
+ else if (wislower(prev->c))
+ { nc+=setc(box2,(wchar_t)'l'); }
+ else if (wisdigit(prev->c) || wisdigit(next->c)
+ || (next->c=='O' && !wisalpha(prev->c))) /* lO => 10 */
+ { nc+=setc(box2,(wchar_t)'1'); }
+ }
+
+ /* check for O0 */
+ else if (strchr("O0", box2->c) && next && prev) {
+ if (wisspace(prev->c) && wisalpha(next->c)) /* initial letter */
+ { nc+=setc(box2,(wchar_t)'O'); }
+ else if (wisalpha(prev->c) && wisalpha(next->c)
+ && wisupper(next->c)) /* word in upper case */
+ { nc+=setc(box2,(wchar_t)'O'); }
+ else if (wisdigit(prev->c) || wisdigit(next->c))
+ { nc+=setc(box2,(wchar_t)'0'); }
+ }
+
+ /* check for 5S */
+ else if (strchr("5S", box2->c) && next && prev) {
+ if (wisspace(prev->c) && wisalpha(next->c)) /* initial letter */
+ { nc+=setc(box2,(wchar_t)'S'); }
+ else if (wisalpha(prev->c) && wisalpha(next->c)
+ && wisupper(next->c)) /* word in upper case */
+ { nc+=setc(box2,(wchar_t)'S'); }
+ else if (wisdigit(prev->c) || wisdigit(next->c))
+ { nc+=setc(box2,(wchar_t)'5'); }
+ }
+
+ /* was a space not found? xXx => x Xx ??? */
+ if (wisupper(box2->c) && next && prev) {
+ if (wislower(prev->c) && wislower(next->c)
+ && 2 * (box2->x0 - prev->x1) > 3 * (next->x0 - box2->x1)) {
+ struct box *box3 = malloc_box((struct box *) NULL);
+ box3->x0 = prev->x1 + 2;
+ box3->x1 = box2->x0 - 2;
+ box3->y0 = box2->y0;
+ box3->y1 = box2->y1;
+ box3->x = box2->x0 - 1;
+ box3->y = box2->y0;
+ box3->dots = 0;
+ box3->num_boxes = 0;
+ box3->num_subboxes = 0;
+ box3->c = ' ';
+ box3->modifier = 0;
+ setac(box3,' ',99); /* ToDo: weight depends from distance */
+ box3->num = -1;
+ box3->line = prev->line;
+ box3->m1 = box3->m2 = box3->m3 = box3->m4 = 0;
+ box3->p = &(job->src.p);
+ list_ins(&(job->res.boxlist), box2, box3);
+ }
+ }
+
+ /* a space before punctuation? but not " ./file" */
+ if ( prev && next)
+ if (prev->c == ' ' && strchr(" \n" , next->c)
+ && strchr(".,;:!?)", box2->c))
+ if (prev->x1 - prev->x0 < 2 * job->res.avX) { // carefully on tables
+ box3 = prev;
+ if ( !list_del(&(job->res.boxlist), box3) ) free_box(box3);
+ prev = (struct box *)list_get_cur_prev(&(job->res.boxlist));
+ ns++;
+ }
+
+ /* \'\' to \" */
+ if ( prev )
+ if ( (prev->c == '`' || prev->c == '\'')
+ && (box2->c == '`' || box2->c == '\'') )
+ if (prev->x1 - box2->x0 < job->res.avX) { // carefully on tables
+ box2->c='\"';
+ box3 = prev;
+ list_del(&(job->res.boxlist), box3);
+ free_box(box3);
+ }
+ } end_for_each(&(job->res.boxlist));
+ if (job->cfg.verbose)
+ fprintf(stderr, " num_corrected= %d removed_spaces= %d\n", nc, ns);
+ return 0;
+}
+
+
+/* ---- insert spaces ----
+ * depends strongly from the outcome of measure_pitch()
+ * ------------------------ */
+int list_insert_spaces( pix *pp, job_t *job ) {
+ int i=0, j1, j2, i1, maxline=-1, dy=0; char cc;
+ struct box *box2, *box3=NULL, *box4=NULL;
+
+ // measure mean line height
+ for(i1=1;i1<job->res.lines.num;i1++) {
+ dy+=job->res.lines.m4[i1]-job->res.lines.m1[i1]+1;
+ } if (job->res.lines.num>1) dy/=(job->res.lines.num-1);
+ i=0; j2=0;
+ for(i1=1;i1<job->res.lines.num;i1++) {
+ j1=job->res.lines.m4[i1]-job->res.lines.m1[i1]+1;
+ if (j1>dy*120/100 || j1<dy*80/100) continue; // only most frequently
+ j2+=j1; i++;
+ } if (i>0 && j2/i>7) dy=j2/i;
+ if( job->cfg.verbose&1 )
+ fprintf(stderr,"# insert space between words (dy=%d) ...",dy);
+ if (!dy) dy=(job->res.avY)*110/100+1;
+
+ i=0;
+ for_each_data(&(job->res.boxlist)) {
+ box2 =(struct box *)list_get_current(&(job->res.boxlist));
+ cc=0;
+ if (box2->line>maxline) { // lines and chars must be sorted!
+ if (maxline>=0) cc='\n'; // NL
+ maxline=box2->line;
+ }
+ if((box3 = (struct box *)list_prev(&(job->res.boxlist), box2))){
+ if (maxline && !box2->line && cc==0) cc=' ';
+ if (box2->line<=maxline && cc==0) { // lines and chars must be sorted!
+ int thispitch = job->res.lines.pitch[box2->line];
+ int thismono = job->res.lines.mono[box2->line];
+ int mdist = (box2->x1 + box2->x0 - (box3->x1 + box3->x0) + 1)/2;
+ int pdist = box2->x0 - box3->x1 + 1;
+ if (box2->x1 - box2->x0 < thispitch) pdist=pdist*4/3;
+ /* allow extra pixels around small characters .,'!: etc */
+ // fprintf(stderr,"#\n ... mono= %2d pitch= %2d mdist= %2d pdist= %2d",
+ // thismono, thispitch, mdist, pdist);
+ if ((thismono!=0 && mdist >= thispitch)
+ || (thismono==0 && pdist >= thispitch))
+ cc=' '; // insert SPACE
+ }
+ }
+ if(cc){
+ box4=(struct box *)list_prev(&(job->res.boxlist), box2);
+ box3=(struct box *)malloc_box(NULL);
+ box3->x0=box2->x0-2; box3->x1=box2->x0-2;
+ box3->y0=box2->y0; box3->y1=box2->y1;
+ if(cc!='\n' && box4)
+ box3->x0=box4->x1+2;
+ if(cc=='\n' || !box4)
+ box3->x0=job->res.lines.x0[box2->line];
+ if(cc=='\n' && box4){
+ box3->y0=box4->y1; // better use lines.y1[box2->pre] ???
+ box3->y1=box2->y0;
+ }
+ box3->x =box2->x0-1; box3->y=box2->y0;
+ box3->dots=0; box3->c=cc;
+ box3->num_boxes = 0;
+ box3->num_subboxes = 0;
+ box3->modifier='\0';
+ box3->num=-1; box3->line=box2->line;
+ box3->m1=box2->m1; box3->m2=box2->m2;
+ box3->m3=box2->m3; box3->m4=box2->m4;
+ box3->p=pp;
+ setac(box3,cc,99); /* ToDo: weight depends from distance */
+ list_ins(&(job->res.boxlist),box2,box3);
+ if( job->cfg.verbose&1 ) {
+ fprintf(stderr,"\n# insert space &%d; at x= %4d %4d box= %p",
+ (int)cc, box3->x0, box3->y0, (void*)box3);
+ /* out_x(box3); */
+ }
+ i++;
+ }
+ } end_for_each(&(job->res.boxlist));
+ if( job->cfg.verbose&1 ) fprintf(stderr," found %d\n",i);
+ return 0;
+}
+
+
+/*
+ add infos where the box is positioned to the box
+ this is useful for better recognition
+*/
+int add_line_info(/* List *boxlist2 */){
+ // pix *pp=&JOB->src.p;
+ struct tlines *lines = &JOB->res.lines;
+ struct box *box2;
+ int i,xx,m1,m2,m3,m4,num_line_members=0,num_rest=0;
+ if( JOB->cfg.verbose&1 ) fprintf(stderr,"# add line infos to boxes ...");
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 =(struct box *)list_get_current(&(JOB->res.boxlist));
+ for(i=1;i<JOB->res.lines.num;i++) /* line 0 is a place holder */
+ {
+ if (lines->dx) xx=lines->dy*((box2->x1+box2->x0)/2)/lines->dx; else xx=0;
+ m1=lines->m1[i]+xx;
+ m2=lines->m2[i]+xx;
+ m3=lines->m3[i]+xx;
+ m4=lines->m4[i]+xx;
+ // fprintf(stderr," test line %d m1=%d %d %d %d\n",i,m1,m2,m3,m4);
+ if (m4-m1==0) continue; /* no text line (line==0) */
+#if 0
+ if( box2->y1+2*JOB->res.avY >= m1
+ && box2->y0-2*JOB->res.avY <= m4 ) /* not to far away */
+#endif
+ /* give also a comma behind the line a chance */
+ if( box2->x0 >= lines->x0[i] && box2->x1 <= lines->x1[i]+JOB->res.avX )
+ if( box2->m2==0 || abs(box2->y0-box2->m2) > abs(box2->y0-m2) )
+ { /* found nearest line */
+ box2->m1=m1;
+ box2->m2=m2;
+ box2->m3=m3;
+ box2->m4=m4;
+ box2->line=i;
+ }
+ }
+ if( box2->y1+2 < box2->m1
+ || box2->y0 < box2->m1 - (box2->m3-box2->m1)/2
+ || box2->y0-2 > box2->m4
+ || box2->y1 > box2->m3 + (box2->m3-box2->m1)
+ ) /* to far away */
+ { /* reset */
+ box2->m1=0;
+ box2->m2=0;
+ box2->m3=0;
+ box2->m4=0;
+ box2->line=0;
+ num_rest++;
+ } else num_line_members++;
+ } end_for_each(&(JOB->res.boxlist));
+ if( JOB->cfg.verbose&1 )
+ fprintf(stderr," done, num_line_chars=%d rest=%d\n",
+ num_line_members, num_rest);
+ return 0;
+}
+
+
+/*
+ * bring the boxes in right order
+ * add_line_info must be executed first!
+ */
+int sort_box_func (const void *a, const void *b) {
+ struct box *boxa, *boxb;
+
+ boxa = (struct box *)a;
+ boxb = (struct box *)b;
+
+ if ( ( boxb->line < boxa->line ) ||
+ ( boxb->line == boxa->line && boxb->x0 < boxa->x0 ) )
+ return 1;
+ return -1;
+}
+
+// -------------------------------------------------------------
+// ------ use this for entry from other programs
+// include pnm.h pgm2asc.h
+// -------------------------------------------------------------
+// entry point for gocr.c or if it is used as lib
+// better name is call_ocr ???
+// jb: OLD COMMENT: not removed due to set_options_* ()
+// args after pix *pp should be removed and new functions
+// set_option_mode(int mode), set_option_spacewidth() .... etc.
+// should be used instead, before calling pgm2asc(pix *pp)
+// ! change if you can ! - used by X11 frontend
+int pgm2asc(job_t *job)
+{
+ pix *pp;
+ progress_counter_t *pc;
+
+ assert(job);
+ /* FIXME jb: remove pp */
+ pp = &(job->src.p);
+
+ if( job->cfg.verbose )
+ fprintf(stderr, "# db_path= %s\n", job->cfg.db_path);
+
+ pc = open_progress(100,"pgm2asc_main");
+ progress(0,pc); /* start progress output 0% 0% */
+
+ /* ----- count colors ------ create histogram -------
+ - this should be used to create a upper and lower limit for cs
+ - cs is the optimum gray value between cs_min and cs_max
+ - also inverse scans could be detected here later */
+ if (job->cfg.cs==0)
+ job->cfg.cs=otsu( pp->p,pp->y,pp->x,0,0,pp->x,pp->y, job->cfg.verbose & 1 );
+ /* renormalize the image and set the normalized threshold value */
+ job->cfg.cs=thresholding( pp->p,pp->y,pp->x,0,0,pp->x,pp->y, job->cfg.cs );
+ if( job->cfg.verbose )
+ fprintf(stderr, "# thresholding new_threshold= %d\n", job->cfg.cs);
+
+ progress(5,pc); /* progress is only estimated */
+
+#if 0 /* dont vast memory */
+ /* FIXME jb: malloc */
+ if ( job->cfg.verbose & 32 ) {
+ // generate 2nd imagebuffer for debugging output
+ job->tmp.ppo.p = (unsigned char *)malloc(job->src.p.y * job->src.p.x);
+ // buffer
+ assert(job->tmp.ppo.p);
+ copybox(&job->src.p,
+ 0, 0, job->src.p.x, job->src.p.y,
+ &job->tmp.ppo,
+ job->src.p.x * job->src.p.y);
+ }
+#else
+ job->tmp.ppo=job->src.p; /* temporarely, removed later */
+#endif
+
+ /* load character data base */
+ if ( job->cfg.mode&2 )
+ load_db();
+
+ /* this is first step for reorganize the PG
+ ---- look for letters, put rectangular frames around letters
+ letter = connected points near color F
+ should be used by dust removing (faster) and line detection!
+ ---- 0..cs = black letters, last change = Mai99 */
+
+ progress(8,pc); /* progress is only estimated */
+
+ scan_boxes( pp );
+ if ( !job->res.numC ){
+ fprintf( stderr,"# no boxes found - stopped\n" );
+ //if(job->cfg.verbose&32) debug_img("out01",job,8);
+ /***** should free stuff, etc) */
+ return(1);
+ }
+ // if (job->cfg.verbose&32) debug_img("out00",job,4+8);
+
+ progress(10,pc); /* progress is only estimated */
+ // if(job->cfg.verbose&32) debug_img("out01",job,4+8);
+ // output_list(job); // for debugging
+ // ToDo: matrix printer preprocessing
+
+ remove_dust( job ); /* from the &(job->res.boxlist)! */
+// if(job->cfg.verbose&32) debug_img("out02",job,4+8);
+// output_list(job); // for debugging
+ smooth_borders( job ); /* only for big chars */
+ progress(12,pc); /* progress is only estimated */
+// if(job->cfg.verbose&32) debug_img("out03",job,4+8);
+// output_list(job); // for debugging
+
+ //detect_barcode( job ); /* mark barcode */
+// if(job->cfg.verbose&32) debug_img("out04",job,4+8);
+// output_list(job); // for debugging
+
+ detect_pictures( job ); /* mark pictures */
+// if(job->cfg.verbose&32) debug_img("out05",job,4+8);
+// output_list(job); // for debugging
+
+ remove_pictures( job ); /* do this as early as possible, before layout */
+// if(job->cfg.verbose&32) debug_img("out06",job,4+8);
+// output_list(job); // for debugging
+
+ glue_holes_inside_chars( pp ); /* including count subboxes (holes) */
+
+ detect_rotation_angle( job );
+
+#if 1 /* Rotate the whole picture! move boxes */
+ if( job->res.lines.dy!=0 ){ // move down lowest first, move up highest first
+ // in work! ??? (at end set dy=0) think on ppo!
+ }
+#endif
+ detect_text_lines( pp, job->cfg.mode ); /* detect and mark JOB->tmp.ppo */
+// if(job->cfg.verbose&32) debug_img("out07",job,4+8);
+ progress(20,pc); /* progress is only estimated */
+
+ add_line_info(/* &(job->res.boxlist) */);
+ //if (job->cfg.verbose&32) debug_img("out10",job,4+8);
+
+ divide_vert_glued_boxes( pp, job->cfg.mode); /* after add_line_info, before list_sort! */
+// if(job->cfg.verbose&32) debug_img("out11",job,0);
+
+ remove_melted_serifs( pp ); /* make some corrections on pixmap */
+ /* list_ins seems to sort in the boxes on the wrong place ??? */
+// if(job->cfg.verbose&32) debug_img("out12",job,4+8);
+
+ glue_broken_chars( pp ); /* 2nd glue */
+// if(job->cfg.verbose&32) debug_img("out14",job,4+8);
+
+ remove_rest_of_dust( );
+// if(job->cfg.verbose&32) debug_img("out15",job,4+8);
+
+ /* better sort after dust is removed (slow for lot of pixels) */
+ list_sort(&(job->res.boxlist), sort_box_func);
+
+ measure_pitch( job );
+
+ if(job->cfg.mode&64) find_same_chars( pp );
+ progress(30,pc); /* progress is only estimated */
+// if(job->cfg.verbose&32) debug_img("out16",job,4+8);
+
+ char_recognition( pp, job->cfg.mode);
+ progress(60,pc); /* progress is only estimated */
+// if(job->cfg.verbose&32) debug_img("out17",job,4+8);
+
+ if ( adjust_text_lines( pp, job->cfg.mode ) ) { /* correct using chars */
+ /* may be, characters/pictures have changed line number */
+ list_sort(&(job->res.boxlist), sort_box_func);
+ // 2nd recognition call if lines are adjusted
+ char_recognition( pp, job->cfg.mode);
+ }
+
+#define BlownUpDrawing 1 /* german: Explosionszeichnung, temporarly */
+#if BlownUpDrawing == 1 /* german: Explosionszeichnung */
+{ /* just for debugging */
+ int i,ii,ni; struct box *box2;
+ i=ii=ni=0;
+ for_each_data(&(JOB->res.boxlist)) { /* count boxes */
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->c==UNKNOWN) i++;
+ if (box2->c==PICTURE) ii++;
+ ni++;
+ } end_for_each(&(JOB->res.boxlist));
+ if (JOB->cfg.verbose)
+ fprintf(stderr,"# debug: unknown= %d picts= %d boxes= %d\n",i,ii,ni);
+}
+#endif
+ // ----------- write out20.pgm ----------- mark lines + boxes
+ //if (job->cfg.verbose&32) debug_img("out20",job,1+4+8);
+
+ compare_unknown_with_known_chars( pp, job->cfg.mode);
+ progress(70,pc); /* progress is only estimated */
+
+ try_to_divide_boxes( pp, job->cfg.mode);
+ progress(80,pc); /* progress is only estimated */
+
+ /* --- list output ---- for debugging --- */
+ //if (job->cfg.verbose&6) output_list(job);
+
+ /* ---- insert spaces ---- */
+ list_insert_spaces( pp , job );
+
+ // ---- proof difficult chars Il1 by context view ----
+ if (JOB->cfg.verbose)
+ fprintf(stderr,"# context correction if !(mode&32)\n");
+ if (!(job->cfg.mode&32)) context_correction( job );
+
+ store_boxtree_lines( job->cfg.mode );
+ progress(90,pc); /* progress is only estimated */
+
+/* 0050002.pgm.gz ca. 109 digits, only 50 recognized (only in lines?)
+ * ./gocr -v 39 -m 56 -e - -m 4 -C 0-9 -f XML tmp0406/0050002.pbm.gz
+ * awk 'BEGIN{num=0}/1<\/box>/{num++;}END{print num}' o
+ * 15*0 24*1 18*2 19*3 15*4 6*5 6*6 6*7 4*8 8*9 sum=125digits counted boxes
+ * 9*0 19*1 14*2 15*3 11*4 6*5 5*6 6*7 4*8 8*9 sum=97digits recognized
+ * 1*1 1*7 not recognized (Oct04)
+ * 33*SPC 76*NL = 109 spaces + 36*unknown sum=241 * 16 missed
+ */
+#if BlownUpDrawing == 1 /* german: Explosionszeichnung */
+{ /* just for debugging */
+ int i,ii,ni; struct box *box2; const char *testc="0123456789ABCDEFGHIJK";
+ i=ii=ni=0;
+ for_each_data(&(JOB->res.boxlist)) { /* count boxes */
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->c==UNKNOWN) i++;
+ if (box2->c==PICTURE) ii++;
+ if (box2->c>' ' && box2->c<='z') ni++;
+ } end_for_each(&(JOB->res.boxlist));
+ if(JOB->cfg.verbose)
+ fprintf(stderr,"# debug: (_)= %d picts= %d chars= %d",i,ii,ni);
+ for (i=0;i<20;i++) {
+ ni=0;
+ for_each_data(&(JOB->res.boxlist)) { /* count boxes */
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->c==testc[i]) ni++;
+ } end_for_each(&(JOB->res.boxlist));
+ if(JOB->cfg.verbose && ni>0)
+ fprintf(stderr," (%c)=%d",testc[i],ni);
+ }
+ if(JOB->cfg.verbose)
+ fprintf(stderr,"\n");
+}
+#endif
+
+ // ---- frame-size-histogram
+ // ---- (my own defined) distance between letters
+ // ---- write internal picture of textsite
+ // ----------- write out30.pgm -----------
+ //if( job->cfg.verbose&32 ) debug_img("out30",job,2+4);
+
+ progress(100,pc); /* progress is only estimated */
+
+ close_progress(pc);
+
+ return 0; /* what should I return? error-state? num-of-chars? */
+}
diff --git a/lib/gocr/pgm2asc.h b/lib/gocr/pgm2asc.h
new file mode 100644
index 00000000..9cd8b1fd
--- /dev/null
+++ b/lib/gocr/pgm2asc.h
@@ -0,0 +1,106 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2006 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+
+*/
+
+#ifndef PGM2ASC_H
+#define PGM2ASC_H 1
+
+#include "pnm.h"
+//#include "output.h"
+#include "list.h"
+#include "unicode.h"
+#include "gocr.h"
+
+#define pixel_at(pic, xx, yy) (pic).p[(xx)+((yy)*((pic).x))]
+#define pixel_atp(pic, xx, yy) (pic)->p[(xx)+((yy)*((pic)->x))]
+
+#ifndef HAVE_WCHAR_H
+const wchar_t *wcschr (const wchar_t *wcs, wchar_t wc);
+const wchar_t *wcscpy (wchar_t *dest, const wchar_t *src);
+size_t wcslen (const wchar_t *s);
+#endif
+#ifndef HAVE_WCSDUP
+wchar_t * wcsdup (const wchar_t *WS); /* its a gnu extension */
+#endif
+
+/* declared in pgm2asc.c */
+/* set alternate chars and its weight, called from the engine
+ if a char is recognized to (weight) percent */
+int setas(struct box *b, char *as, int weight); /* string + xml */
+int setac(struct box *b, wchar_t ac, int weight); /* wchar */
+
+/* for qsort() call */
+int intcompare (const void *vr, const void *vs);
+
+/* declared in box.c */
+int box_gt(struct box *box1, struct box *box2);
+int reset_box_ac(struct box *box); /* reset and free char table */
+struct box *malloc_box( struct box *inibox ); /* alloc memory for a box */
+int free_box( struct box *box ); /* free memory of a box */
+int copybox( pix *p, int x0, int y0, int dx, int dy, pix *b, int len);
+int reduce_vectors ( struct box *box1, int mode );
+int merge_boxes( struct box *box1, struct box *box2 );
+int cut_box( struct box *box1);
+
+
+/* declared in database.c */
+int load_db(void);
+wchar_t ocr_db(struct box *box1);
+
+/* declared in detect.c */
+int detect_lines1(pix * p, int x0, int y0, int dx, int dy);
+int detect_lines2(pix *p,int x0,int y0,int dx,int dy,int r);
+int detect_rotation_angle(job_t *job);
+int detect_text_lines(pix * pp, int mo);
+int adjust_text_lines(pix * pp, int mo);
+int detect_pictures(job_t *job);
+
+/* declared in lines.c */
+void store_boxtree_lines( int mo );
+ /* free memory for internal stored textlines.
+ * Needs to be called _after_ having retrieved the text.
+ * After freeing, no call to getTextLine is possible any
+ * more
+ */
+void free_textlines( void );
+
+ /* get result of ocr for a given line number.
+ * If the line is out of range, the function returns 0,
+ * otherwise a pointer to a complete line.
+ */
+const char *getTextLine( int );
+
+/* declared in remove.c */
+int remove_dust( job_t *job );
+int remove_pictures( job_t *job);
+int remove_melted_serifs( pix *pp );
+int remove_rest_of_dust();
+int smooth_borders( job_t *job );
+
+/* declared in pixel.c */
+int marked(pix * p, int x, int y);
+int pixel(pix *p, int x, int y);
+void put(pix * p, int x, int y, int ia, int io);
+
+/* start ocr on a image in job.src.p */
+int pgm2asc(job_t *job);
+
+#endif
diff --git a/lib/gocr/pixel.c b/lib/gocr/pixel.c
new file mode 100644
index 00000000..41647f39
--- /dev/null
+++ b/lib/gocr/pixel.c
@@ -0,0 +1,537 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2006 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ Joerg.Schulenburg@physik.uni-magdeburg.de */
+
+/* Filter by tree, filter by number methods added by
+ * William Webber, william@williamwebber.com. */
+
+#include "pgm2asc.h"
+#include <assert.h>
+#include <string.h>
+
+/*
+ * Defining this causes assert() calls to be turned off runtime.
+ *
+ * This is normally taken care of by make.
+ */
+/* #define NDEBUG */
+
+// ------------------ (&~7)-pixmap-functions ------------------------
+
+/* test if pixel marked?
+ * Returns: 0 if not marked, least 3 bits if marked.
+ */
+int marked (pix * p, int x, int y) {
+ if (x < 0 || y < 0 || x >= p->x || y >= p->y)
+ return 0;
+ return (pixel_atp(p, x, y) & 7);
+}
+
+#define Nfilt3 6 /* number of 3x3 filter */
+/*
+ * Filters to correct possible scanning or image errors.
+ *
+ * Each of these filters represents a 3x3 pixel area.
+ * 0 represents a white or background pixel, 1 a black or
+ * foreground pixel, and 2 represents a pixel of either value.
+ * Note that this differs from the meaning of pixel values in
+ * the image, where a high value means "white" (background),
+ * and a low value means "black" (foreground).
+ *
+ * These filters are applied to the 3x3 environment of a pixel
+ * to be retrieved from the image, centered around that pixel
+ * (that is, the to-be-retrieved pixel corresponds with the
+ * the fifth position of the filter).
+ * If the filter matches that pixel environment, then
+ * the returned value of the pixel is inverted (black->white
+ * or white->black).
+ *
+ * So, for instance, the second filter below matches this
+ * pattern:
+ *
+ * 000
+ * X0X
+ * 000
+ *
+ * and "fills in" the middle (retrieved) pixel to rejoin a line
+ * that may have been broken by a scanning or image error.
+ */
+const char filt3[Nfilt3][9]={
+ {0,0,0, 0,0,1, 1,0,0}, /* (-1,-1) (0,-1) (1,-1) (-1,0) (0,0) ... */
+ {0,0,0, 1,0,1, 0,0,0},
+ {1,0,0, 0,0,1, 0,0,0},
+ {1,1,0, 0,1,0, 2,1,1},
+ {0,0,1, 0,0,0, 2,1,0},
+ {0,1,0, 0,0,0, 1,2,0}
+};
+/* 2=ignore_pixel, 0=white_background, 1=black_pixel */
+
+
+/*
+ * Filter by matrix uses the above matrix of filters directly. Pixel
+ * environments to be filtered are compared pixel by pixel against
+ * these filters.
+ *
+ * Filter by number converts these filters into integer representations
+ * and stores them in a table. Pixel environments are similarly
+ * converted to integers, and looked up in the table.
+ *
+ * Filter by tree converts these filters into a binary tree. Pixel
+ * environments are matched by traversing the tree.
+ *
+ * A typical performance ratio for these three methods is 20:9:7
+ * respectively (i.e., the tree method takes around 35% of the
+ * time of the matrix method).
+ */
+#define FILTER_BY_MATRIX 0
+#define FILTER_BY_NUMBER 1
+#define FILTER_BY_TREE 2
+
+#define FILTER_METHOD FILTER_BY_TREE
+
+/*
+ * Defining FILTER_CHECKED causes filter results from either the tree
+ * or the number method to be checked against results of the other
+ * two methods to ensure correctness. This is for bug checking purposes
+ * only.
+ */
+/* #define FILTER_CHECKED */
+
+/*
+ * Defining FILTER_STATISTICS causes statistics to be kept on how many
+ * times the filters are tried, how many times a filter matches, and
+ * of these matches how many flip a black pixel to white, and how many
+ * the reverse. These statistics are printed to stderr at the end of
+ * the program run. Currently, statistics are only kept if the tree
+ * filter method is being used.
+ */
+/* #define FILTER_STATISTICS */
+
+#ifdef FILTER_STATISTICS
+static int filter_tries = 0;
+static int filter_matches = 0;
+static int filter_blackened = 0;
+static int filter_whitened = 0;
+#endif
+
+#ifdef FILTER_STATISTICS
+void print_filter_stats() {
+ fprintf(stderr, "\n# Error filter statistics: tries %d, matches %d, "
+ "blackened %d, whitened %d\n",
+ filter_tries, filter_matches, filter_blackened, filter_whitened);
+}
+#endif
+
+#if FILTER_METHOD == FILTER_BY_MATRIX || defined(FILTER_CHECKED)
+/*
+ * Filter the pixel at (x,y) by directly applying the matrix.
+ */
+int pixel_filter_by_matrix(pix * p, int x, int y) {
+ int i;
+ static char c33[9];
+ memset(c33, 0, sizeof(c33));
+ /* copy environment of a point (only highest bit)
+bbg: FASTER now. It has 4 ifs less at least, 8 at most. */
+ if (x > 0) { c33[3] = pixel_atp(p,x-1, y )>>7;
+ if (y > 0) c33[0] = pixel_atp(p,x-1,y-1)>>7;
+ if (y+1 < p->y) c33[6] = pixel_atp(p,x-1,y+1)>>7;
+ }
+ if (x+1 < p->x) { c33[5] = pixel_atp(p,x+1, y )>>7;
+ if (y > 0) c33[2] = pixel_atp(p,x+1,y-1)>>7;
+ if (y+1 < p->y) c33[8] = pixel_atp(p,x+1,y+1)>>7;
+ }
+ if (y > 0) c33[1] = pixel_atp(p, x ,y-1)>>7;
+ c33[4] = pixel_atp(p, x , y )>>7;
+ if (y+1 < p->y) c33[7] = pixel_atp(p, x ,y+1)>>7;
+
+ /* do filtering */
+ for (i = 0; i < Nfilt3; i++)
+ if( ( (filt3[i][0]>>1) || c33[0]!=(1 & filt3[i][0]) )
+ && ( (filt3[i][1]>>1) || c33[1]!=(1 & filt3[i][1]) )
+ && ( (filt3[i][2]>>1) || c33[2]!=(1 & filt3[i][2]) )
+ && ( (filt3[i][3]>>1) || c33[3]!=(1 & filt3[i][3]) )
+ && ( (filt3[i][4]>>1) || c33[4]!=(1 & filt3[i][4]) )
+ && ( (filt3[i][5]>>1) || c33[5]!=(1 & filt3[i][5]) )
+ && ( (filt3[i][6]>>1) || c33[6]!=(1 & filt3[i][6]) )
+ && ( (filt3[i][7]>>1) || c33[7]!=(1 & filt3[i][7]) )
+ && ( (filt3[i][8]>>1) || c33[8]!=(1 & filt3[i][8]) ) ) {
+ return ((filt3[i][4])?JOB->cfg.cs:0);
+ }
+ return pixel_atp(p, x, y) & ~7;
+}
+#endif
+
+#if FILTER_METHOD == FILTER_BY_NUMBER || defined(FILTER_CHECKED)
+
+#define NUM_TABLE_SIZE 512 /* max value of 9-bit value */
+/*
+ * Recursively generates entries in the number table for a matrix filter.
+ *
+ * gen_num_filt is the number representation of the matrix filter.
+ * This generation is handled recursively because this is the easiest
+ * way to handle 2 (either value) entries in the filter, which lead
+ * to 2 distinct entries in the number table (one for each alternate
+ * value).
+ */
+void rec_generate_number_table(char * num_table, const char * filter,
+ int i, unsigned short gen_num_filt) {
+ if (i == 9) {
+ /* Invert the value of the number representation, to reflect the
+ * fact that the "white" is 0 in the filter, 1 (high) in the image. */
+ gen_num_filt = ~gen_num_filt;
+ gen_num_filt &= 0x01ff;
+ assert(gen_num_filt < NUM_TABLE_SIZE);
+ num_table[gen_num_filt] = 1;
+ } else {
+ if (filter[i] == 0 || filter[i] == 2)
+ rec_generate_number_table(num_table, filter, i + 1, gen_num_filt);
+ if (filter[i] == 1 || filter[i] == 2) {
+ gen_num_filt |= (1 << (8 - i));
+ rec_generate_number_table(num_table, filter, i + 1, gen_num_filt);
+ }
+ }
+}
+
+/*
+ * Filter the pixel at (x, y) using a number table.
+ *
+ * Each filter can be converted into a 9-bit representation, where
+ * filters containing 2 (either value) pixels are converted into
+ * a separate numerical representation for each pixel, where position
+ * i in the filter corresponds to bit i in the number. Each resulting
+ * numerical representation N is represented as a 1 value in the Nth
+ * position of a lookup table. A pixel's environment is converted in
+ * the same way to a numeric representation P, and that environment
+ * matches a filter if num_table[P] == 1.
+ */
+int pixel_filter_by_number(pix * p, int x, int y) {
+ unsigned short val = 0;
+ static char num_table[NUM_TABLE_SIZE];
+ static int num_table_generated = 0;
+ if (!num_table_generated) {
+ int f;
+ memset(num_table, 0, sizeof(num_table));
+ for (f = 0; f < Nfilt3; f++)
+ rec_generate_number_table(num_table, filt3[f], 0, 0);
+ num_table_generated = 1;
+ }
+
+ /* calculate a numeric value for the 3x3 square around the pixel. */
+ if (x > 0) { val |= (pixel_atp(p,x-1, y )>>7) << (8 - 3);
+ if (y > 0) val |= (pixel_atp(p,x-1,y-1)>>7) << (8 - 0);
+ if (y+1 < p->y) val |= (pixel_atp(p,x-1,y+1)>>7) << (8 - 6);
+ }
+ if (x+1 < p->x) { val |= (pixel_atp(p,x+1, y )>>7) << (8 - 5);
+ if (y > 0) val |= (pixel_atp(p,x+1,y-1)>>7) << (8 - 2);
+ if (y+1 < p->y) val |= (pixel_atp(p,x+1,y+1)>>7) << (8 - 8);
+ }
+ if (y > 0) val |= (pixel_atp(p, x ,y-1)>>7) << (8 - 1);
+ val |= (pixel_atp(p, x , y )>>7) << (8 - 4);
+ if (y+1 < p->y) val |= (pixel_atp(p, x ,y+1)>>7) << (8 - 7);
+ assert(val < NUM_TABLE_SIZE);
+
+ if (num_table[val])
+ return (val & (1 << 4)) ? 0 : JOB->cfg.cs;
+ else
+ return pixel_atp(p, x, y) & ~7;
+}
+#endif
+
+#if FILTER_METHOD == FILTER_BY_TREE || defined(FILTER_CHECKED)
+
+#define TREE_ARRAY_SIZE 1024
+/* 1+ number of nodes in a complete binary tree of height 10 */
+
+/*
+ * Recursively generate a tree representation of a filter.
+ */
+void rec_generate_tree(char * tree, const char * filter, int i, int n) {
+ assert(i >= 0 && i <= 9);
+ assert(n < TREE_ARRAY_SIZE);
+ if (i == 9) {
+ if (filter[4] == 0)
+ tree[n] = 2;
+ else
+ tree[n] = 1;
+ return;
+ }
+ /* first iteration has n == -1, does not set any values of the tree,
+ just to find whether to start to the left or the right */
+ if (n != -1)
+ tree[n] = 1;
+ if (filter[i] == 0)
+ rec_generate_tree(tree, filter, i + 1, n * 2 + 2);
+ else if (filter[i] == 1)
+ rec_generate_tree(tree, filter, i + 1, n * 2 + 3);
+ else {
+ rec_generate_tree(tree, filter, i + 1, n * 2 + 2);
+ rec_generate_tree(tree, filter, i + 1, n * 2 + 3);
+ }
+}
+
+/*
+ * Filter the pixel at (x, y) using the tree method.
+ *
+ * Each filter is represented by a single branch of a binary
+ * tree, except for filters contain "either value" entries, which
+ * bifurcate at that point in the branch. Each white pixel in the filter
+ * is a left branch in the tree, each black pixel a right branch. The
+ * final node of a branch indicates whether this filter turns a white
+ * pixel black, or a black one white.
+ *
+ * We match a pixel's environment against this tree by similarly
+ * using the pixels in that environment to traverse the tree. If
+ * we run out of nodes before getting to the end of a branch, then
+ * the environment doesn't match against any of the filters represented
+ * by the tree. Otherwise, we return the value specified by the
+ * final node.
+ *
+ * Since the total tree size, even including missing nodes, is small
+ * (2 ^ 10), we can use a standard array representation of a binary
+ * tree, where for the node tree[n], the left child is tree[2n + 2],
+ * and the right tree[2n + 3]. The only information we want
+ * from a non-leaf node is whether it exists (that is, is part of
+ * a filter-representing branch). We represent this with the value
+ * 1 at the node's slot in the array, the contrary by 0. For the
+ * leaf node, 0 again represents non-existence, 1 that the filter
+ * represented by this branch turns a black pixel white, and 2 a
+ * white pixel black.
+ */
+int pixel_filter_by_tree(pix * p, int x, int y) {
+ static char tree[TREE_ARRAY_SIZE];
+ static int tree_generated = 0;
+ int n;
+ int pixel_val = pixel_atp(p, x, y) & ~7;
+#ifdef FILTER_STATISTICS
+ static int registered_filter_stats = 0;
+ if (!registered_filter_stats) {
+ atexit(print_filter_stats);
+ registered_filter_stats = 1;
+ }
+ filter_tries++;
+#endif /* FILTER_STATISTICS */
+ if (!tree_generated) {
+ int f;
+ memset(tree, 0, sizeof(tree));
+ for (f = 0; f < Nfilt3; f++) {
+ const char * filter = filt3[f];
+ rec_generate_tree(tree, filter, 0, -1);
+ }
+ tree_generated = 1;
+ }
+ n = -1;
+
+ /* Note that for the image, low is black, high is white, whereas
+ * for the filter, 0 is white, 1 is black. For the image, then,
+ * high (white) means go left, low (black) means go right. */
+
+#define IS_BLACK(_dx,_dy) !(pixel_atp(p, x + (_dx), y + (_dy)) >> 7)
+#define IS_WHITE(_dx,_dy) (pixel_atp(p, x + (_dx), y + (_dy)) >> 7)
+#define GO_LEFT n = n * 2 + 2
+#define GO_RIGHT n = n * 2 + 3
+#define CHECK_NO_MATCH if (tree[n] == 0) return pixel_val
+
+ /* Top row */
+ if (y == 0) {
+ /* top 3 pixels off edge == black == right
+ n = 2 * (2 * (2 * -1 + 3) + 3) + 3 = 13 */
+ n = 13;
+ } else {
+ if (x == 0 || IS_BLACK(-1, -1))
+ GO_RIGHT;
+ else
+ GO_LEFT;
+
+ if (IS_WHITE(0, -1))
+ GO_LEFT;
+ else
+ GO_RIGHT;
+ CHECK_NO_MATCH;
+
+ if (x + 1 == p->x || IS_BLACK(+1, -1))
+ GO_RIGHT;
+ else
+ GO_LEFT;
+ CHECK_NO_MATCH;
+ }
+
+ /* Second row */
+ if (x == 0 || IS_BLACK(-1, 0))
+ GO_RIGHT;
+ else
+ GO_LEFT;
+ CHECK_NO_MATCH;
+
+ if (IS_WHITE(0, 0))
+ GO_LEFT;
+ else
+ GO_RIGHT;
+ CHECK_NO_MATCH;
+
+ if (x + 1 == p->x || IS_BLACK(+1, 0))
+ GO_RIGHT;
+ else
+ GO_LEFT;
+ CHECK_NO_MATCH;
+
+ /* bottom row */
+ if (y + 1 == p->y) {
+ /* bottom 3 pixels off edge == black == right
+ n' = 2 * (2 * (2n + 3) + 3) + 3
+ = 2 * (4n + 9) + 3
+ = 8n + 21 */
+ n = 8 * n + 21;
+ } else {
+ if (x == 0 || IS_BLACK(-1, +1))
+ GO_RIGHT;
+ else
+ GO_LEFT;
+ CHECK_NO_MATCH;
+
+ if (IS_WHITE(0, 1))
+ GO_LEFT;
+ else
+ GO_RIGHT;
+ CHECK_NO_MATCH;
+
+ if (x + 1 == p->x || IS_BLACK(+1, +1))
+ GO_RIGHT;
+ else
+ GO_LEFT;
+ }
+ assert(n < TREE_ARRAY_SIZE);
+ assert(tree[n] == 0 || tree[n] == 1 || tree[n] == 2);
+ CHECK_NO_MATCH;
+#ifdef FILTER_STATISTICS
+ filter_matches++;
+#endif
+ if (tree[n] == 1) {
+#ifdef FILTER_STATISTICS
+ if (pixel_atp(p, x, y) < JOB->cfg.cs)
+ filter_whitened++;
+#endif
+ return JOB->cfg.cs;
+ } else {
+#ifdef FILTER_STATISTICS
+ if (pixel_atp(p, x, y) >= JOB->cfg.cs)
+ filter_blackened++;
+#endif
+ return 0;
+ }
+}
+#endif /* FILTER_METHOD == FILTER_BY_TREE */
+
+/*
+ * This simple filter attempts to correct "fax"-like scan errors.
+ */
+int pixel_faxfilter(pix *p, int x, int y) {
+ int r; // filter
+ r = pixel_atp(p,x,y)&~7;
+ /* {2,2,2, 2,0,1, 2,1,0} */
+ if ((r&128) && (~pixel_atp(p,x+1, y )&128)
+ && (~pixel_atp(p, x ,y+1)&128)
+ && ( pixel_atp(p,x+1,y+1)&128))
+ r = 64; /* faxfilter */
+
+ else
+ /* {2,2,2, 1,0,2, 0,1,2} */
+ if ((r&128) && (~pixel_atp(p,x-1, y )&128)
+ && (~pixel_atp(p, x ,y+1)&128)
+ && ( pixel_atp(p,x-1,y+1)&128))
+ r = 64; /* faxfilter */
+ return r & ~7;
+}
+
+#ifdef FILTER_CHECKED
+/*
+ * Print out the 3x3 environment of a pixel as a 9-bit binary.
+ *
+ * For debugging purposes only.
+ */
+void print_pixel_env(FILE * out, pix * p, int x, int y) {
+ int x0, y0;
+ for (y0 = y - 1; y0 < y + 2; y0++) {
+ for (x0 = x - 1; x0 < x + 2; x0++) {
+ if (x0 < 0 || x0 >= p->x || y0 < 0 || y0 >= p->y)
+ fputc('?', out);
+ else if (pixel_atp(p, x0, y0) >> 7)
+ fputc('0', out);
+ else
+ fputc('1', out);
+ }
+ }
+}
+#endif
+
+/* this function is heavily used
+ * test if pixel was set, remove low bits (marks) --- later with error-correction
+ * result depends on n_run, if n_run>0 filter are used
+ * Returns: pixel-color (without marks)
+ */
+int getpixel(pix *p, int x, int y){
+ if ( x < 0 || y < 0 || x >= p->x || y >= p->y )
+ return 255 & ~7;
+
+ /* filter will be used only once later, when vectorization replaces pixel
+ * processing
+ */
+ if (JOB->tmp.n_run > 0) { /* use the filters (correction of errors) */
+#if FILTER_METHOD == FILTER_BY_NUMBER
+ int pix = pixel_filter_by_number(p, x, y);
+#ifdef FILTER_CHECKED
+ int pix2 = pixel_filter_by_matrix(p, x, y);
+ if (pix != pix2) {
+ fprintf(stderr,
+ "# BUG: pixel_filter: by number: %d; by matrix: %d, "
+ "by atp %d; env: ", pix, pix2, pixel_atp(p, x, y) & ~7);
+ print_pixel_env(stderr, p, x, y);
+ fputc('\n', stderr);
+ }
+#endif /* FILTER_CHECKED */
+ return pix;
+#elif FILTER_METHOD == FILTER_BY_MATRIX
+ return pixel_filter_by_matrix(p, x, y);
+#elif FILTER_METHOD == FILTER_BY_TREE
+ int pix = pixel_filter_by_tree(p, x, y);
+#ifdef FILTER_CHECKED
+ int pix2 = pixel_filter_by_matrix(p, x, y);
+ int pix3 = pixel_filter_by_number(p, x, y);
+ if (pix != pix2 || pix != pix3) {
+ fprintf(stderr,
+ "# BUG: pixel_filter: tree: %d; matrix: %d, "
+ "number: %d, atp %d; env: ", pix, pix2, pix3,
+ pixel_atp(p, x, y) & ~7);
+ print_pixel_env(stderr, p, x, y);
+ fputc('\n', stderr);
+ }
+#endif /* FILTER_CHECKED */
+ return pix;
+#else
+#error FILTER_METHOD not defined
+#endif /* FILTER_BY_NUMBER */
+ }
+
+ return (pixel_atp(p,x,y) & ~7);
+}
+
+/* modify pixel, test if out of range */
+void put(pix * p, int x, int y, int ia, int io) {
+ if (x < p->x && x >= 0 && y >= 0 && y < p->y)
+ pixel_atp(p, x, y) = (pixel_atp(p, x, y) & ia) | io;
+}
diff --git a/lib/gocr/pnm.h b/lib/gocr/pnm.h
new file mode 100644
index 00000000..7d5bc8a1
--- /dev/null
+++ b/lib/gocr/pnm.h
@@ -0,0 +1,24 @@
+/* Handle PNM-files Dez98 JS
+ * 0,0 = left up
+ * PAM-formats
+ * PAM any P7
+ * PNM-formats
+ * PGM gray ASCII=P2 RAW=P5 dx dy col gray
+ * PPM RGB ASCII=P3 RAW=P6 dx dy col RGB
+ * PBM B/W ASCII=P1 RAW=P4 dx dy bitmap
+ */
+
+#ifndef GOCR_PNM_H
+#define GOCR_PNM_H 1
+
+#include "../../config.h"
+
+struct pixmap {
+ unsigned char *p; /* pointer of image buffer (pixmap) */
+ int x; /* xsize */
+ int y; /* ysize */
+ int bpp; /* bytes per pixel: 1=gray 3=rgb */
+ };
+typedef struct pixmap pix;
+
+#endif
diff --git a/lib/gocr/progress.c b/lib/gocr/progress.c
new file mode 100644
index 00000000..14804ed8
--- /dev/null
+++ b/lib/gocr/progress.c
@@ -0,0 +1,87 @@
+/* ---------------------------- progress output ---------------------- */
+#include <stdlib.h>
+#include <stdio.h>
+#include "progress.h"
+
+FILE *fp=NULL; /* output stream for progress info */
+time_t printinterval = 10; /* approx. seconds between printouts, 1.. */
+
+/* initialization of progress output, fname="<fileID>","<filename>","-" */
+int ini_progress(char *fname){
+ int fd;
+ if (fp) { fclose(fp); fp=NULL; }
+ if (fname) if (fname[0]) {
+ fd=atoi(fname);
+ if(fd>255 || fname[((fd>99)?3:((fd>9)?2:1))]) fd=-1; /* be sure */
+ if (fname[0]=='-' && fname[1]==0) { fp=stdout; }
+#ifdef __USE_POSIX
+ else if (fd>0) { fp=fdopen(fd,"w"); } /* not sure that "w" is ok ???? */
+#endif
+ else { fp=fopen(fname,"w");if(!fp)fp=fopen(fname,"a"); }
+ if (!fp) {
+ fprintf(stderr,"could not open %s for progress output\n",fname);
+ return -1; /* no success */
+ }
+ }
+ /* fprintf(stderr,"# progress: fd=%d\n",fileno(fp)); */
+ return 0; /* no error */
+}
+
+progress_counter_t *open_progress(int maxcount, const char *name){
+ progress_counter_t *pc;
+ pc = (progress_counter_t*) malloc( sizeof(progress_counter_t) );
+ if (!pc) return 0; /* nonfatal */
+ pc->starttime = time(NULL);
+ pc->maxcount = maxcount;
+ pc->numskip = 0;
+ pc->lastprintcount = -1;
+ pc->name = name;
+ pc->lastprinttime = pc->starttime;
+ return pc;
+}
+/* free counter */
+int close_progress(progress_counter_t *counter){
+ if (counter) free(counter);
+ return 0;
+}
+/* progress meter output
+ * only 1output/10s, + estimated endtime (test on pixelfields)
+ * ToDo: to stderr by default? remove subprogress, ini_progress? rm_progress?
+ * test on tcl
+ */
+int progress(int counter, progress_counter_t *pc){
+ /* we try to save computing time, so we skip early */
+ if ((!fp) || counter - pc->lastprintcount <= pc->numskip) return 0;
+ {
+ char cr='\n';
+ time_t now = time(NULL);
+#if 0 /* debugging */
+ if (counter)
+ fprintf(fp," progress %s %3d / %d time %d skip %d\n",
+ pc->name,counter,pc->maxcount,(int)(now - pc->starttime),
+ pc->numskip); fflush(fp);
+#endif
+ if (5*(now - pc->lastprinttime) < 2*printinterval
+ && counter - pc->lastprintcount >= pc->numskip) { /* save for tests */
+ if (pc->numskip < 1024) pc->numskip += pc->numskip+1;
+ }
+ if (3*(now - pc->lastprinttime) < 2*printinterval ) {
+ return 0; /* to early for printing */
+ }
+ if (2*(now - pc->lastprinttime) > 3*printinterval ) {
+ pc->numskip >>= 1; /* to late for printing */
+ }
+ if (fileno(fp)<3) cr='\r'; /* may be choosen in ini? */
+ if (counter)
+ fprintf(fp," progress %s %5d / %d time[s] %5d / %5d (skip=%d)%c",
+ pc->name,counter,pc->maxcount,
+ (int)(now - pc->starttime), /* time gone since start */
+ (int)(now - pc->starttime)*pc->maxcount/(counter), /* estimated */
+ pc->numskip, cr);
+ fflush(fp);
+ pc->lastprintcount=counter;
+ pc->lastprinttime=now;
+ }
+ return 0; /* no error */
+}
+/* --------------------- end of progress output ---------------------- */
diff --git a/lib/gocr/progress.h b/lib/gocr/progress.h
new file mode 100644
index 00000000..d31e7a82
--- /dev/null
+++ b/lib/gocr/progress.h
@@ -0,0 +1,42 @@
+/*
+ ---------------------- progress output ----------------------
+ output progress for GUIs to a pipe
+ format: "counter_name" counter maxcounter time estimated_time \r|\n
+ */
+#ifndef GOCR_PROGRESS_H
+#define GOCR_PROGRESS_H "Oct06"
+#include <time.h>
+
+/* initialization of progress output, fname="<fileID>","<filename>","-" */
+int ini_progress(char *fname);
+
+/* ToDo: add by open_* and close_* */
+/* place to store values for progress calculation, called often, but
+ * dont call systime so often
+ */
+typedef struct progress_counter {
+ const char *name; /* name of counter */
+ int lastprintcount; /* last counter printed for extrapolation */
+ int maxcount; /* max counter */
+ int numskip; /* num of counts to skip before timecall 0..maxcount */
+ time_t starttime; /* start time of this counter */
+ time_t lastprinttime; /* last time printed in seconds */
+
+} progress_counter_t;
+
+/* progress output p1=main_progress_0..100% p2=sub_progress_0..100% */
+/* ToDo: improved_progress: counter, maxcount(ini), counter_name(ini),
+ * printinterval=10 # time before printing out progressmeter
+ * *numskip=1 # if (counter-lastprintcounter<numskip) return; gettime() ...
+ * *startutime, *lastprintutime, *lastprintcounter # numskip*=2 or /=2
+ * only 1output/10s, + estimated endtime (test on pixelfields)
+ * to stderr by default? remove subprogress, ini_progress? rm_progress?
+ * test on tcl
+ */
+progress_counter_t *open_progress(int maxcount, const char *name);
+/* free counter */
+int close_progress(progress_counter_t *counter);
+/* output progress for pc */
+int progress(int counter, progress_counter_t *pc);
+/* --------------------- end of progress output ---------------------- */
+#endif
diff --git a/lib/gocr/remove.c b/lib/gocr/remove.c
new file mode 100644
index 00000000..7224e70f
--- /dev/null
+++ b/lib/gocr/remove.c
@@ -0,0 +1,687 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2007 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include "pgm2asc.h"
+#include "gocr.h"
+#include "progress.h"
+
+/* measure mean thickness as an criteria for big chars */
+int mean_thickness( struct box *box2 ){
+ int mt=0, i, y, dx=box2->x1-box2->x0+1, dy;
+ for (y=box2->y0+1; y<box2->y1; y++) {
+ i=loop(box2->p,box2->x0+0,y,dx,JOB->cfg.cs,0,RI);
+ i=loop(box2->p,box2->x0+i,y,dx,JOB->cfg.cs,1,RI);
+ mt+=i;
+ }
+ dy = box2->y1 - box2->y0 - 1;
+ if (dy) mt=(mt+dy/2)/dy;
+ return mt;
+}
+
+/* ---- remove dust ---------------------------------
+ What is dust? I think, this is a very small pixel cluster without
+ neighbours. Of course not all dust clusters can be detected correct.
+ This feature should be possible to switch off via option.
+ -> may be, all clusters should be stored here?
+ speed is very slow, I know, but I am happy that it is working well
+*/
+int remove_dust( job_t *job ){
+ /* new dust removing */
+ /* FIXME jb:remove pp */
+ pix *pp = &job->src.p;
+ int i1,i,j,x,y,x0,x1,y0,y1,nC,sX,sY,sP, cs,vvv=job->cfg.verbose;
+ struct box *box2;
+#define HISTSIZE 220 /* histogramm */
+ int histo[HISTSIZE];
+ cs=job->cfg.cs; sP=sX=sY=nC=0;
+ /*
+ * count number of black pixels within a box and store it in .dots
+ * later .dots is re-used for number of objects belonging to the character
+ * should be done in the flood-fill algorithm
+ * volume of white pixels is estimated to big here (left/right rot)
+ * ToDo: mean thickness of char lines?
+ * or interval nesting (minP..maxP) to remove outriders
+ */
+ j=0;
+ for (i1=0;i1<HISTSIZE;i1++) histo[i1]=0;
+ /* mean value over every black object which is big enough */
+ for_each_data(&(job->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ if (!box2->num_frames) continue;
+ if (box2->frame_vol[0]<0) continue; /* don't count inner holes */
+ j = abs(box2->frame_vol[0]);
+ if ((box2->y1-box2->y0+1)>3) {
+ nC++; /* only count potential chars v0.42 */
+ sX+=box2->x1 - box2->x0 + 1;
+ sY+=box2->y1 - box2->y0 + 1;
+ sP+=j;
+ }
+ if (j<HISTSIZE) histo[j]++;
+ } end_for_each(&(job->res.boxlist));
+
+ if (job->cfg.dust_size < 0 && nC > 0) { /* auto detection */
+ /* this formula is empirically, high resolution scans have bigger dust */
+ /* maximum allowed dustsize (min=4*7 ca. 32)
+ * does not work for background pattern!
+ */
+ job->cfg.dust_size = ( ( sX/nC ) * ( sY/nC ) + 16) / 32;
+ if (vvv) fprintf(stderr, "# dust size detection, vol num"
+ " #obj=%d maxDust=%d mpixel= %3d mxy= %2d %2d",
+ nC, job->cfg.dust_size, sP/nC, sX/nC, sY/nC);
+ /* we assume that for random dust applies histo[i+1]<histo[i] */
+ for (i=1;i+3<HISTSIZE;i++){
+ if (vvv) fprintf(stderr,"\n# dust size histogram %3d %5d",i,histo[i]);
+ if (histo[i]>=nC) continue; /* v0.42 lot of pixels -> bg pattern < 3 */
+ if (i>=job->cfg.dust_size) break; /* maximum = mean size / 32 */
+ if (histo[i+1]==0) break; /* bad statistic */
+ if ((histo[i+2]+histo[i+3])
+ >=(histo[i] +histo[i+1])) break; /* no noise, but to late? */
+ if ( histo[i-1] > 1024*histo[i] &&
+ 2*histo[i+1] >=histo[i]) break; /* bg pattern */
+ }
+ if (vvv) fprintf(stderr," break");
+ if (vvv) for (i1=0,j=i+1;j<HISTSIZE;j++) {
+ /* compressed, output only if something is changing */
+ if (j==HISTSIZE-1 || histo[j]!=histo[j-1] || histo[j]!=histo[j+1]) {
+ fprintf(stderr,"\n# dust size histogram %3d %5d",j,histo[j]);
+ if (++i1>20) break; /* dont do excessive output */
+ }
+ }
+ job->cfg.dust_size=i-1;
+ /* what is the statistic of random dust?
+ * if we have p pixels on a x*y image we should have
+ * (p/(x*y))^1 * (x*y) = p singlets
+ * (p/(x*y))^2 * (x*y) = p^2/(x*y) doublets and
+ * (p/(x*y))^3 * (x*y) = p^3/(x*y)^2 triplets
+ */
+ if (vvv) fprintf(stderr,"\n# auto dust size = %d nC= %3d .. %3d"
+ " avD= %2d %2d .. %2d %2d\n",
+ job->cfg.dust_size, nC, job->res.numC,
+ (job->res.sumX+job->res.numC/2)/job->res.numC,
+ (job->res.sumY+job->res.numC/2)/job->res.numC, sX/nC, sY/nC);
+ }
+ if (job->cfg.dust_size)
+ { i=0;
+ if(vvv){
+ fprintf(stderr,"# remove dust of size %2d",job->cfg.dust_size);
+ /* Warning: better use (1/(x*y))^2 as 1/((x*y)^2),
+ * because (x*y)^2 may overflow */
+ fprintf(stderr," histo=%d,%d(?=%d),%d(?=%d),...\n# ...",
+ histo[1],histo[2],histo[1]*histo[1]/(pp->x*pp->y),
+ histo[3], histo[1]*histo[1]/(pp->x*pp->y)
+ *histo[1]/(pp->x*pp->y));
+ }
+ i = 0;
+ for_each_data(&(job->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ x0=box2->x0;x1=box2->x1;y0=box2->y0;y1=box2->y1; /* box */
+ j=abs(box2->frame_vol[0]);
+ if(j<=job->cfg.dust_size) /* remove this tiny object */
+ { /* here we should distinguish dust and i-dots,
+ * may be we should sort out dots to a seperate dot list and
+ * after line detection decide, which is dust and which not
+ * dust should be removed to make recognition easier (ToDo)
+ */
+#if 0
+ if(get_bw((3*x0+x1)/4,(x0+3*x1)/4,y1+y1-y0+1,y1+8*(y1-y0+1),pp,cs,1))
+ continue; /* this idea was to simple, see kscan003.jpg sample */
+#endif
+ /* remove from average */
+ job->res.numC--;
+ job->res.sumX-=x1-x0+1;
+ job->res.sumY-=y1-y0+1;
+ /* remove pixels (should only be done with dust) */
+ for(x=x0;x<=x1;x++)
+ for(y=y0;y<=y1;y++){ put(pp,x,y,0,255&~7); }
+ /* remove from list */
+ list_del(&(job->res.boxlist),box2);
+ /* free memory */
+ free_box(box2);
+ i++; /* count as dust particle */
+ continue;
+ }
+ } end_for_each(&(job->res.boxlist));
+ if(vvv)fprintf(stderr," %3d cluster removed, nC= %3d\n",i,job->res.numC);
+ }
+ /* reset dots to 0 and remove white pixels (new) */
+ i=0;
+ for_each_data(&(job->res.boxlist)) {
+ box2 = ((struct box *)list_get_current(&(job->res.boxlist)));
+ if (box2->frame_vol[0]<0) continue; /* for black areas only */
+ x0=box2->x0;x1=box2->x1;y0=box2->y0;y1=box2->y1; /* box */
+ if (x1-x0>16 && y1-y0>30) /* only on large enough chars */
+ for(x=x0+1;x<=x1-1;x++)
+ for(y=y0+1;y<=y1-1;y++){
+ if( pixel_atp(pp,x ,y )>=cs
+ && pixel_atp(pp,x-1,y ) <cs
+ && pixel_atp(pp,x+1,y ) <cs
+ && pixel_atp(pp,x ,y-1) <cs
+ && pixel_atp(pp,x ,y+1) <cs ) /* remove it */
+ {
+ put(pp,x,y,0,0); i++; /* (x and 0) or 0 */
+ }
+ }
+ } end_for_each(&(job->res.boxlist));
+ if (vvv) fprintf(stderr,"# ... %3d white pixels removed, cs=%d nC= %3d\n",
+ i,cs,job->res.numC);
+ return 0;
+}
+
+/* ---- smooth big chars ---------------------------------
+ * Big chars often do not have smooth borders, which let fail
+ * the engine. Here we smooth the borders of big chars (>7x16).
+ * Smoothing is important for b/w scans, where we often have
+ * comb like pattern on a vertikal border. I also received
+ * samples with lot of white pixels (sample: 04/02/25).
+ * ToDo: obsolete if vector code is complete
+ */
+int smooth_borders( job_t *job ){
+ pix *pp = &job->src.p;
+ int ii=0,x,y,x0,x1,y0,y1,dx,dy,cs,i0,i1,i2,i3,i4,n1,n2,
+ cn[8],cm,vvv=job->cfg.verbose; /* dust found */
+ struct box *box2;
+ cs=job->cfg.cs; n1=n2=0;
+ if(vvv){ fprintf(stderr,"# smooth big chars 7x16 cs=%d",cs); }
+ /* filter for each big box */
+ for_each_data(&(job->res.boxlist)) { n2++; /* count boxes */
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ /* do not touch small characters! but how we define small characters? */
+ if (box2->x1-box2->x0+1<7 || box2->y1-box2->y0+1<16 ) continue;
+ if (box2->c==PICTURE) continue;
+ if (mean_thickness(box2)<3) continue;
+ n1++; /* count boxes matching big-char criteria */
+ x0=box2->x0; y0=box2->y0;
+ x1=box2->x1; y1=box2->y1;
+ dx=x1-x0+1; dy=y1-y0-1;
+ /* out_x(box2);
+ * dont change to much! only change if absolutely sure!
+ * ....... 1 2 3
+ * ex: .?##### 0 * 4
+ * ....... 7 6 5
+ * we should also avoid removing lines by sytematic remove
+ * from left end to the right, so we concern also about distance>1
+ */
+ for(x=box2->x0;x<=box2->x1;x++)
+ for(y=box2->y0;y<=box2->y1;y++){ /* filter out high frequencies */
+ /* this is a very primitive solution, only for learning */
+ cn[0]=getpixel(pp,x-1,y);
+ cn[4]=getpixel(pp,x+1,y); /* horizontal */
+ cn[2]=getpixel(pp,x,y-1);
+ cn[6]=getpixel(pp,x,y+1); /* vertical */
+ cn[1]=getpixel(pp,x-1,y-1);
+ cn[3]=getpixel(pp,x+1,y-1); /* diagonal */
+ cn[7]=getpixel(pp,x-1,y+1);
+ cn[5]=getpixel(pp,x+1,y+1);
+ cm=getpixel(pp,x,y);
+ /* check for 5 other and 3 same surrounding pixels */
+ for (i0=0;i0<8;i0++)
+ if ((cn[i0 ]<cs)==(cm<cs)
+ && (cn[(i0+7) & 7]<cs)!=(cm<cs)) break; /* first same */
+ for (i1=0;i1<8;i1++)
+ if ((cn[(i0+i1) & 7]<cs)!=(cm<cs)) break; /* num same */
+ for (i2=0;i2<8;i2++)
+ if ((cn[(i0+i1+i2) & 7]<cs)==(cm<cs)) break; /* num other */
+ cn[0]=getpixel(pp,x-2,y);
+ cn[4]=getpixel(pp,x+2,y); /* horizontal */
+ cn[2]=getpixel(pp,x,y-2);
+ cn[6]=getpixel(pp,x,y+2); /* vertical */
+ cn[1]=getpixel(pp,x-2,y-2);
+ cn[3]=getpixel(pp,x+2,y-2); /* diagonal */
+ cn[7]=getpixel(pp,x-2,y+2);
+ cn[5]=getpixel(pp,x+2,y+2);
+ /* check for 5 other and 3 same surrounding pixels */
+ for (i0=0;i0<8;i0++)
+ if ((cn[i0 ]<cs)==(cm<cs)
+ && (cn[(i0+7) & 7]<cs)!=(cm<cs)) break; /* first same */
+ for (i3=0;i3<8;i3++)
+ if ((cn[(i0+i3) & 7]<cs)!=(cm<cs)) break; /* num same */
+ for (i4=0;i4<8;i4++)
+ if ((cn[(i0+i3+i4) & 7]<cs)==(cm<cs)) break; /* num other */
+ if (i1<=3 && i2>=5 && i3>=3 && i4>=3) { /* change only on borders */
+ ii++; /* white : black */
+ put(pp,x,y,7,((cm<cs)?(cs|32):cs/2)&~7);
+#if 0
+ printf(" x y i0 i1 i2 i3 i4 cm new cs %3d %3d"
+ " %3d %3d %3d %3d %3d %3d %3d %3d\n",
+ x-box2->x0,y-box2->y0,i0,i1,i2,i3,i3,cm,getpixel(pp,x,y),cs);
+#endif
+ }
+ }
+#if 0 /* debugging */
+ out_x(box2);
+#endif
+ } end_for_each(&(job->res.boxlist));
+ if(vvv)fprintf(stderr," ... %3d changes in %d of %d\n",ii,n1,n2);
+ return 0;
+}
+
+/* test if a corner of box1 is within box2 */
+int box_nested( struct box *box1, struct box *box2){
+ /* box1 in box2, +1..-1 frame for pixel-patterns */
+ if ( ( ( box1->x0>=box2->x0-1 && box1->x0<=box2->x1+1 )
+ || ( box1->x1>=box2->x0-1 && box1->x1<=box2->x1+1 ) )
+ && ( ( box1->y0>=box2->y0-1 && box1->y0<=box2->y1+1 )
+ || ( box1->y1>=box2->y0-1 && box1->y1<=box2->y1+1 ) ) )
+ return 1;
+ return 0;
+}
+
+/* test if box1 is within box2 */
+int box_covered( struct box *box1, struct box *box2){
+ /* box1 in box2, +1..-1 frame for pixel-patterns */
+ if ( ( box1->x0>=box2->x0-1 && box1->x1<=box2->x1+1 )
+ && ( box1->y0>=box2->y0-1 && box1->y1<=box2->y1+1 ) )
+ return 1;
+ return 0;
+}
+
+/* ---- remove pictures ------------------------------------------
+ * may be, not deleting or moving to another list is much better!
+ * should be renamed to remove_pictures and border boxes
+ */
+int remove_pictures( job_t *job){
+ struct box *box4,*box2;
+ int j=0, j2=0, num_del=0;
+
+ if (job->cfg.verbose)
+ fprintf(stderr, "# "__FILE__" L%d: remove pictures\n# ...",
+ __LINE__);
+
+ /* ToDo: output a list for picture handle scripts */
+ j=0; j2=0;
+ if(job->cfg.verbose)
+ for_each_data(&(job->res.boxlist)) {
+ box4 = (struct box *)list_get_current(&(job->res.boxlist));
+ if (box4->c==PICTURE) j++; else j2++;
+ } end_for_each(&(job->res.boxlist));
+ if (job->cfg.verbose)
+ fprintf(stderr," status: pictures= %d other= %d nC= %d\n# ...",
+ j, j2, job->res.numC);
+
+ /* remove table frames */
+ if (job->res.numC > 8)
+ for_each_data(&(job->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ if (box2->c==PICTURE
+ && box2->x1-box2->x0+1>box2->p->x/2 /* big table? */
+ && box2->y1-box2->y0+1>box2->p->y/2 ){ j=0;
+ /* count boxes nested with the picture */
+ for_each_data(&(job->res.boxlist)) {
+ box4 = (struct box *)list_get_current(&(job->res.boxlist));
+ if( box4 != box2 ) /* not count itself */
+ if (box_nested(box4,box2)) j++; /* box4 in box2 */
+ } end_for_each(&(job->res.boxlist));
+ if( j>8 ){ /* remove box if more than 8 chars are within box */
+ list_del(&(job->res.boxlist), box2); /* does not work proper ?! */
+ free_box(box2); num_del++;
+ }
+ }
+ } end_for_each(&(job->res.boxlist));
+ if (job->cfg.verbose)
+ fprintf(stderr, " deleted= %d pictures (table frames)\n# ...",
+ num_del);
+ num_del=0;
+
+ /* remove dark-border-boxes (typical for hard copy of book site,
+ * or spam random border) */
+ if (job->res.numC > 1) /* dont remove the only char */
+ for_each_data(&(job->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ if (box2->c!=PICTURE) continue; // ToDo: PICTUREs set already?
+ if ( box2->x1-box2->x0+1 > box2->p->x/2
+ && box2->y1-box2->y0+1 > box2->p->y/2 ) continue;
+ j=0;
+ if (box2->x0==0) j++;
+ if (box2->y0==0) j++; /* on border? */
+ if (box2->x1==box2->p->x-1) j++;
+ if (box2->y1==box2->p->y-1) j++;
+ if (j>2){ /* ToDo: check corner pixel */
+ int cs=job->cfg.cs;
+ j=0;
+ if (getpixel(box2->p,box2->x0,box2->y0)<cs) j++;
+ if (getpixel(box2->p,box2->x1,box2->y0)<cs) j++;
+ if (getpixel(box2->p,box2->x0,box2->y1)<cs) j++;
+ if (getpixel(box2->p,box2->x1,box2->y1)<cs) j++;
+ if (j>2) {
+ list_del(&(job->res.boxlist), box2);
+ free_box(box2); num_del++;
+ }
+ }
+ } end_for_each(&(job->res.boxlist));
+ if (job->cfg.verbose)
+ fprintf(stderr, " deleted= %d pictures (on border)\n# ...",
+ num_del);
+ num_del=0;
+
+ j=0; j2=0;
+ if(job->cfg.verbose)
+ for_each_data(&(job->res.boxlist)) {
+ box4 = (struct box *)list_get_current(&(job->res.boxlist));
+ if( box4->c==PICTURE ) j++; else j2++;
+ } end_for_each(&(job->res.boxlist));
+ if (job->cfg.verbose)
+ fprintf(stderr," status: pictures= %d other= %d nC= %d\n# ...",
+ j, j2, job->res.numC);
+
+ for(j=1;j;){ j=0; /* this is only because list_del does not work */
+ /* can be slow on gray images */
+ for_each_data(&(job->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(job->res.boxlist));
+ if( box2->c==PICTURE && box2->num_ac==0)
+ for(j=1;j;){ /* let it grow to max before leave */
+ j=0; box4=NULL;
+ /* find boxes nested with the picture and remove */
+ /* its for pictures build by compounds */
+ for_each_data(&(job->res.boxlist)) {
+ box4 = (struct box *)list_get_current(&(job->res.boxlist));
+ if( box4!=box2 /* not destroy self */
+ && (box4->num_ac==0) /* dont remove barcodes etc. */
+ && (/* box4->c==UNKNOWN || */
+ box4->c==PICTURE) ) /* dont remove valid chars */
+ if(
+ /* box4 in box2, +1..-1 frame for pixel-patterns */
+ box_nested(box4,box2)
+ /* or box2 in box4 */
+ || box_nested(box2,box4) /* same? */
+ )
+ if ( box4->x1-box4->x0+1>2*job->res.avX
+ || box4->x1-box4->x0+1<job->res.avX/2
+ || box4->y1-box4->y0+1>2*job->res.avY
+ || box4->y1-box4->y0+1<job->res.avY/2
+ || box_covered(box4,box2) ) /* box4 completely within box2 */
+ /* dont remove chars! see rotate45.fig */
+ {
+ /* do not remove boxes in inner loop (bug?) ToDo: check why! */
+ /* instead we leave inner loop and mark box4 as valid */
+ if( box4->x0<box2->x0 ) box2->x0=box4->x0;
+ if( box4->x1>box2->x1 ) box2->x1=box4->x1;
+ if( box4->y0<box2->y0 ) box2->y0=box4->y0;
+ if( box4->y1>box2->y1 ) box2->y1=box4->y1;
+ j=1; /* mark box4 as valid */
+ break; /* and leave inner loop */
+ }
+ } end_for_each(&(job->res.boxlist));
+ if (j!=0 && box4!=NULL) { /* check for valid box4 */
+ /* ToDo: melt */
+ list_del(&(job->res.boxlist), box4); /* does not work proper ?! */
+ free_box(box4); /* break; ToDo: necessary to leave after del??? */
+ num_del++;
+ }
+
+ }
+ } end_for_each(&(job->res.boxlist));
+ }
+
+ if (job->cfg.verbose)
+ fprintf(stderr, " deleted= %d nested pictures\n# ...", num_del);
+
+ /* output a list for picture handle scripts */
+ j=0; j2=0;
+ if(job->cfg.verbose)
+ for_each_data(&(job->res.boxlist)) {
+ box4 = (struct box *)list_get_current(&(job->res.boxlist));
+ if( box4->c==PICTURE ) {
+ fprintf(stderr," found picture at %4d %4d size %4d %4d\n# ...",
+ box4->x0, box4->y0, box4->x1-box4->x0+1, box4->y1-box4->y0+1 );
+ j++;
+ } else j2++;
+ } end_for_each(&(job->res.boxlist));
+ if (job->cfg.verbose)
+ fprintf(stderr," status: pictures= %d other= %d nC= %d\n",
+ j, j2, job->res.numC);
+ return 0;
+}
+
+
+
+ /* ---- remove melted serifs --------------------------------- v0.2.5
+ >>v<<
+ ##########.######## <-y0
+ ################### like X VW etc.
+ ...###.......###... <-y
+ ...###......###....
+ j1 j2 j3
+ - can generate new boxes if two characters were glued
+ */
+int remove_melted_serifs( pix *pp ){
+ int x,y,j1,j2,j3,j4,i2,i3,i,ii,ni,cs,x0,x1,xa,xb,y0,y1,vvv=JOB->cfg.verbose;
+ struct box *box2, *box3;
+ progress_counter_t *pc = NULL;
+
+ cs=JOB->cfg.cs; i=0; ii=0; ni=0;
+ for_each_data(&(JOB->res.boxlist)) {
+ ni++;
+ } end_for_each(&(JOB->res.boxlist));
+ pc = open_progress(ni,"remove_melted_serifs");
+ ni = 0;
+
+ if(vvv){ fprintf(stderr,"# searching melted serifs ..."); }
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->c != UNKNOWN) continue; /* dont try on pictures */
+ x0=box2->x0; x1=box2->x1;
+ y0=box2->y0; y1=box2->y1; /* box */
+ /* upper serifs */
+ for(j1=x0;j1+4<x1;){
+ j1+=loop(pp,j1,y0 ,x1-x0,cs,0,RI);
+ x =loop(pp,j1,y0 ,x1-x0,cs,1,RI); if(j1+x>x1+1) break;
+ y =loop(pp,j1,y0+1,x1-x0,cs,1,RI); if(y>x) x=y; if(j1+x>x1+1) break;
+ /* measure mean thickness of serif */
+ for(j2=j3=j4=0,i2=j1;i2<j1+x;i2++){
+ i3 =loop(pp,j1,y0 ,y1-y0,cs,0,DO); if(8*i3>y1-y0) break;
+ i3+=loop(pp,j1,y0+i3,y1-y0,cs,1,DO); if(8*i3>y1-y0) break;
+ if(8*i3<y1-y0){ j2+=i3; j3++; }
+ } if(j3==0){ j1+=x; continue; }
+ y = y0+(j2+j3-1)/j3+(y1-y0+1)/32;
+
+ /* check if really melted serifs */
+ if( loop(pp,j1,y,x1-x0,cs,0,RI)<1 ) { j1+=x; continue; }
+ if(num_cross(j1 ,j1+x,y,y,pp,cs) < 2 ){ j1+=x;continue; }
+ j2 = j1 + loop(pp,j1,y,x1-x0,cs,0,RI);
+ j2 = j2 + loop(pp,j2,y,x1-x0,cs,1,RI);
+ i3 = loop(pp,j2,y,x1-x0,cs,0,RI); if(i3<2){j1+=x;continue;}
+ j2 += i3/2;
+ j3 = j2 + loop(pp,j2,y ,x1-j2,cs,0,RI);
+ i3 = j2 + loop(pp,j2,y+1,x1-j2,cs,0,RI); if(i3>j3)j3=i3;
+ j3 = j3 + loop(pp,j3,y ,x1-j3,cs,1,RI);
+ i3 = loop(pp,j3,y ,x1-j3,cs,0,RI);
+ if(i3<2 || j3>=j1+x){j1+=x;continue;}
+ j3 += i3/2;
+
+ if(x>5)
+ {
+ i++; /* snip! */
+ for(y=0;y<(y1-y0+1+4)/8;y++)put(pp,j2,y0+y,255,128+64); /* clear highest bit */
+ if(vvv&4){
+ fprintf(stderr,"\n");
+ //out_x(box2);
+ fprintf(stderr,"# melted serifs corrected on %d %d j1=%d j3=%d",
+ j2-x0, y, j1-x0, j3-x0);
+ }
+ for(xb=0,xa=0;xa<(x1-x0+4)/8;xa++){ /* detect vertical gap */
+ i3=y1;
+ if(box2->m3>y0 && 2*y1>box2->m3+box2->m4) i3=box2->m3; /* some IJ */
+ if( loop(pp,j2-xa,i3,i3-y0,cs,0,UP) > (y1-y0+1)/2
+ && loop(pp,j2,(y0+y1)/2,xa+1,cs,0,LE) >=xa ){ xb=-xa; break; }
+ if( loop(pp,j2+xa,i3,i3-y0,cs,0,UP) > (y1-y0+1)/2
+ && loop(pp,j2,(y0+y1)/2,xa+1,cs,0,RI) >=xa ){ xb= xa; break; }
+ }
+ if( get_bw(j2 ,j2 ,y0,(y0+y1)/2,pp,cs,1) == 0
+ && get_bw(j2+xb,j2+xb,(y0+y1)/2,i3,pp,cs,1) == 0 )
+ { /* divide */
+ box3=malloc_box(box2);
+ box3->x1=j2-1;
+ box2->x0=j2+1; x1=box2->x1;
+ cut_box(box2); /* cut vectors outside the box */
+ cut_box(box3);
+ box3->num=JOB->res.numC;
+ list_ins(&(JOB->res.boxlist),box2,box3); JOB->res.numC++; ii++; /* insert box3 before box2 */
+ if(vvv&4) fprintf(stderr," => splitted");
+ j1=x0=box2->x0; x=0; /* hopefully ok, UVW */
+ }
+ }
+ j1+=x;
+ }
+ /* same on lower serifs -- change this later to better function
+ // #### ###
+ // #### v ### # <-y
+ // #################### <-y1
+ // j1 j2 j3
+ */
+ for(j1=x0;j1<x1;){
+ j1+=loop(pp,j1,y1 ,x1-x0,cs,0,RI);
+ x =loop(pp,j1,y1 ,x1-x0,cs,1,RI); if(j1+x>x1+1) break;
+ y =loop(pp,j1,y1-1,x1-x0,cs,1,RI); if(y>x) x=y; if(j1+x>x1+1) break;
+ /* measure mean thickness of serif */
+ for(j2=j3=j4=0,i2=j1;i2<j1+x;i2++){
+ i3 =loop(pp,j1,y1 ,y1-y0,cs,0,UP); if(8*i3>y1-y0) break;
+ i3+=loop(pp,j1,y1-i3,y1-y0,cs,1,UP); if(8*i3>y1-y0) break;
+ if(8*i3<y1-y0){ j2+=i3; j3++; }
+ } if(j3==0){ j1+=x; continue; }
+ y = y1-(j2+j3-1)/j3-(y1-y0+1)/32;
+
+ /* check if really melted serifs */
+ if( loop(pp,j1,y,x1-x0,cs,0,RI)<1 ) { j1+=x; continue; }
+ if(num_cross(j1 ,j1+x,y,y,pp,cs) < 2 ){ j1+=x;continue; }
+ j2 = j1 + loop(pp,j1,y,x1-x0,cs,0,RI);
+ j2 = j2 + loop(pp,j2,y,x1-x0,cs,1,RI);
+ i3 = loop(pp,j2,y,x1-x0,cs,0,RI); if(i3<2){j1+=x;continue;}
+ j2 += i3/2;
+ j3 = j2 + loop(pp,j2,y ,x1-j2,cs,0,RI);
+ i3 = j2 + loop(pp,j2,y-1,x1-j2,cs,0,RI); if(i3>j3)j3=i3;
+ j3 = j3 + loop(pp,j3,y ,x1-j3,cs,1,RI);
+ i3 = loop(pp,j3,y,x1-j3,cs,0,RI);
+ if(i3<2 || j3>=j1+x){j1+=x;continue;}
+ j3 += i3/2;
+
+ /* y =y1-(y1-y0+1+4)/8; */
+ if(x>5)
+ {
+ i++; /* snip! */
+ for(i3=0;i3<(y1-y0+1+4)/8;i3++)
+ put(pp,j2,y1-i3,255,128+64); /* clear highest bit */
+ if(vvv&4){
+ fprintf(stderr,"\n");
+ //out_x(box2);
+ fprintf(stderr,"# melted serifs corrected on %d %d j1=%d j3=%d",j2-x0,y-y0,j1-x0,j3-x0);
+ }
+ for(xb=0,xa=0;xa<(x1-x0+4)/8;xa++){ /* detect vertical gap */
+ if( loop(pp,j2-xa,y0,y1-y0,cs,0,DO) > (y1-y0+1)/2
+ && loop(pp,j2,(y0+y1)/2,xa+1,cs,0,LE) >=xa ){ xb=-xa; break; }
+ if( loop(pp,j2+xa,y0,y1-y0,cs,0,DO) > (y1-y0+1)/2
+ && loop(pp,j2,(y0+y1)/2,xa+1,cs,0,RI) >=xa ){ xb= xa; break; }
+ }
+ if( get_bw(j2 ,j2 ,(y0+y1)/2,y1,pp,cs,1) == 0
+ && get_bw(j2+xb,j2+xb,y0,(y0+y1)/2,pp,cs,1) == 0 )
+ { /* divide */
+ box3=malloc_box(box2);
+ box3->x1=j2-1;
+ box2->x0=j2; x1=box2->x1;
+ cut_box(box2); /* cut vectors outside the box */
+ cut_box(box3);
+ box3->num=JOB->res.numC;
+ list_ins(&(JOB->res.boxlist),box2,box3); JOB->res.numC++; ii++;
+ /* box3,box2 in correct order??? */
+ if(vvv&4) fprintf(stderr," => splitted");
+ j1=x0=box2->x0; x=0; /* hopefully ok, NMK */
+ }
+ }
+ j1+=x;
+ }
+ progress(ni++,pc);
+ } end_for_each(&(JOB->res.boxlist));
+ close_progress(pc);
+ if(vvv)fprintf(stderr," %3d cluster corrected, %d new boxes\n",i,ii);
+ return 0;
+}
+
+/* remove black borders often seen on bad scanned copies of books
+ - dust around the border
+ */
+int remove_rest_of_dust() {
+ int i1, i2, vvv = JOB->cfg.verbose, x0, x1, y0, y1, cnt=0;
+ struct box *box2, *box4;
+ progress_counter_t *pc = NULL;
+
+ i1 = i2 = 0; /* counter for removed boxes */
+ if (vvv)
+ fprintf(stderr, "# detect dust (avX,nC), ... ");
+ /* remove fragments from border */
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (box2->c == UNKNOWN) {
+ x0 = box2->x0; x1 = box2->x1;
+ y0 = box2->y0; y1 = box2->y1; /* box */
+ /* box in char ??? */
+ if ( 2 * JOB->res.numC * (y1 - y0 + 1) < 3 * JOB->res.sumY
+ && ( y1 < box2->p->y/4 || y0 > 3*box2->p->y/4 ) /* not single line */
+ && JOB->res.numC > 1 /* do not remove everything */
+ && ( box2->m4 == 0 ) ) /* remove this */
+ {
+ JOB->res.numC--; /* ToDo: dont count tiny pixels */
+ /* ToDo: res.sumX,Y must also be corrected */
+ i1++;
+ list_del(&(JOB->res.boxlist), box2);
+ free_box(box2);
+ }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+
+ pc = open_progress(JOB->res.boxlist.n,"remove_dust2");
+ for_each_data(&(JOB->res.boxlist)) {
+ box2 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ progress(cnt++,pc);
+ if (box2->c == PICTURE) continue;
+ x0 = box2->x0; x1 = box2->x1;
+ y0 = box2->y0; y1 = box2->y1; /* box */
+ /* remove tiny box2 if to far away from bigger boxes */
+ /* ToDo: remove clouds of tiny pixels (count near small, compare with num bigger) */
+ /* 0.42: remove far away pixel? ToDo: do it at earlier? */
+ if (x1-x0+1<3 && y1-y0+1<3){
+ int xn, yn, xs, ys;
+ int found=0; /* nearest bigger box */
+ /* search near bigger box */
+ for_each_data(&(JOB->res.boxlist)) {
+ box4 = (struct box *)list_get_current(&(JOB->res.boxlist));
+ if (found || box4 == box2) continue;
+ if (box4->x1-box4->x0+1<3 && box4->y1-box4->y0+1<3) continue;
+ xs = box4->x1-box4->x0+1;
+ ys = box4->y1-box4->y0+1;
+ xn = abs((box4->x0+box4->x1)/2 - box2->x0);
+ yn = abs((box4->y0+box4->y1)/2 - box2->y0);
+ if (2*xn < 3*xs && 2*yn < 3*ys) { found=1; }
+ } end_for_each(&(JOB->res.boxlist));
+ if (!found) { /* found nothing, box2 to far from big boxes */
+ i2++;
+ list_del(&(JOB->res.boxlist), box2);
+ free_box(box2);
+ }
+ }
+ } end_for_each(&(JOB->res.boxlist));
+ close_progress(pc);
+ if (vvv)
+ fprintf(stderr, " %3d + %3d boxes deleted, nC= %d ?\n",
+ i1, i2, JOB->res.numC);
+
+ return 0;
+}
diff --git a/lib/gocr/unicode.c b/lib/gocr/unicode.c
new file mode 100644
index 00000000..d8ed7036
--- /dev/null
+++ b/lib/gocr/unicode.c
@@ -0,0 +1,1314 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2007 Joerg Schulenburg
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+ */
+
+#include "unicode.h"
+#include <stdio.h>
+
+/* FIXME jb global */
+int warn=0; /* if 1 a message is generated if composition is not defined */
+
+/* Arguments: the character (main), and the modifier (accent, etc). See the
+ function if you want to know the modifiers.
+ Description: This function intends to be a small helper, to avoid having
+ to write switches in functions. It's therefore mainly to accents, and
+ specially for the most usual ones. It supports the basic greek
+ characters too, which is actually not very helpful.
+ Returns: the unicode character corresponding to the composed character.
+
+ ToDo:
+ - It seems to me, that tables should be more effectiv.
+ So we should use tables in future? (js)
+ */
+wchar_t compose(wchar_t main, wchar_t modifier) {
+/* supported by now: part of ISO8859-1, basic greek characters */
+ if( main == UNKNOWN || main == PICTURE ) return main;
+#ifdef DEBUG
+ if(modifier!=UNICODE_NULL && modifier!=SPACE)
+ printf(" compose(%c,%d)",(char)main,(int)modifier);
+#endif
+ if(main>127 && modifier!=0 && modifier!=SPACE && warn)
+ fprintf(stderr,"# Warning compose %04x + %04x>127\n",
+ (int)modifier,(int)main);
+ switch (modifier) {
+ case UNICODE_NULL:
+ case SPACE:
+ return (wchar_t)main;
+
+ case APOSTROPHE: /* do NOT USE this. It's here for compatibility only.
+ Use ACUTE_ACCENT instead. */
+ fprintf( stderr, "COMPOSE: got APOSTROPHE instead of ACUTE_ACCENT");
+
+ case ACUTE_ACCENT: /* acute/cedilla */
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_ACUTE;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_ACUTE;
+ case LATIN_SMALL_LETTER_AE: return LATIN_SMALL_LETTER_AE_WITH_ACUTE;
+ case LATIN_CAPITAL_LETTER_AE: return LATIN_CAPITAL_LETTER_AE_WITH_ACUTE;
+ case 'c': return LATIN_SMALL_LETTER_C_WITH_ACUTE;
+ case 'C': return LATIN_CAPITAL_LETTER_C_WITH_ACUTE;
+ case 'e': return LATIN_SMALL_LETTER_E_WITH_ACUTE;
+ case 'E': return LATIN_CAPITAL_LETTER_E_WITH_ACUTE;
+ case 'g': return LATIN_SMALL_LETTER_G_WITH_ACUTE;
+ case 'G': return LATIN_CAPITAL_LETTER_G_WITH_ACUTE;
+ case 'i': return LATIN_SMALL_LETTER_I_WITH_ACUTE;
+ case 'I': return LATIN_CAPITAL_LETTER_I_WITH_ACUTE;
+ case 'l': return LATIN_SMALL_LETTER_L_WITH_ACUTE;
+ case 'L': return LATIN_CAPITAL_LETTER_L_WITH_ACUTE;
+ case 'n': return LATIN_SMALL_LETTER_N_WITH_ACUTE;
+ case 'N': return LATIN_CAPITAL_LETTER_N_WITH_ACUTE;
+ case 'o': return LATIN_SMALL_LETTER_O_WITH_ACUTE;
+ case 'O': return LATIN_CAPITAL_LETTER_O_WITH_ACUTE;
+ case '0': return LATIN_CAPITAL_LETTER_O_WITH_ACUTE;
+ case 'r': return LATIN_SMALL_LETTER_R_WITH_ACUTE;
+ case 'R': return LATIN_CAPITAL_LETTER_R_WITH_ACUTE;
+ case 's': return LATIN_SMALL_LETTER_S_WITH_ACUTE;
+ case 'S': return LATIN_CAPITAL_LETTER_S_WITH_ACUTE;
+ case 'u': return LATIN_SMALL_LETTER_U_WITH_ACUTE;
+ case 'U': return LATIN_CAPITAL_LETTER_U_WITH_ACUTE;
+ case 'y': return LATIN_SMALL_LETTER_Y_WITH_ACUTE;
+ case 'Y': return LATIN_CAPITAL_LETTER_Y_WITH_ACUTE;
+ case 'z': return LATIN_SMALL_LETTER_Z_WITH_ACUTE;
+ case 'Z': return LATIN_CAPITAL_LETTER_Z_WITH_ACUTE;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: ACUTE_ACCENT+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case BREVE: /* caron (latin2) "u"-above-... (small bow) */
+ switch (main) {
+ /* FIXME write separate heuristics for breve */
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_BREVE;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_BREVE;
+ case 'e': return LATIN_SMALL_LETTER_E_WITH_BREVE;
+ case 'E': return LATIN_CAPITAL_LETTER_E_WITH_BREVE;
+ case 'g': return LATIN_SMALL_LETTER_G_WITH_BREVE;
+ case 'G': return LATIN_CAPITAL_LETTER_G_WITH_BREVE;
+ case 'i': return LATIN_SMALL_LETTER_I_WITH_BREVE;
+ case 'I': return LATIN_CAPITAL_LETTER_I_WITH_BREVE;
+ case 'o': return LATIN_SMALL_LETTER_O_WITH_BREVE;
+ case 'O': return LATIN_CAPITAL_LETTER_O_WITH_BREVE;
+ case 'u': return LATIN_SMALL_LETTER_U_WITH_BREVE;
+ case 'U': return LATIN_CAPITAL_LETTER_U_WITH_BREVE;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: BREVE+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case CARON: /* caron (latin2) "v"-above-... */
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_CARON;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_CARON;
+ case 'c': return LATIN_SMALL_LETTER_C_WITH_CARON;
+ case 'C': return LATIN_CAPITAL_LETTER_C_WITH_CARON;
+ case 'e': return LATIN_SMALL_LETTER_E_WITH_CARON;
+ case 'E': return LATIN_CAPITAL_LETTER_E_WITH_CARON;
+ case 'i': return LATIN_SMALL_LETTER_I_WITH_CARON;
+ case 'I': return LATIN_CAPITAL_LETTER_I_WITH_CARON;
+ case 'o': return LATIN_SMALL_LETTER_O_WITH_CARON;
+ case 'O': return LATIN_CAPITAL_LETTER_O_WITH_CARON;
+ case '0': return LATIN_CAPITAL_LETTER_O_WITH_CARON;
+ case 's': return LATIN_SMALL_LETTER_S_WITH_CARON;
+ case 'S': return LATIN_CAPITAL_LETTER_S_WITH_CARON;
+ case 'u': return LATIN_SMALL_LETTER_U_WITH_CARON;
+ case 'U': return LATIN_CAPITAL_LETTER_U_WITH_CARON;
+ case 'z': return LATIN_SMALL_LETTER_Z_WITH_CARON;
+ case 'Z': return LATIN_CAPITAL_LETTER_Z_WITH_CARON;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: CARON+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case CEDILLA:
+ switch (main) {
+ case 'c': return LATIN_SMALL_LETTER_C_WITH_CEDILLA;
+ case 'C': return LATIN_CAPITAL_LETTER_C_WITH_CEDILLA;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: CEDILLA+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case TILDE:
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_TILDE;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_TILDE;
+ case 'i': return LATIN_SMALL_LETTER_I_WITH_TILDE;
+ case 'I': return LATIN_CAPITAL_LETTER_I_WITH_TILDE;
+ case 'n': return LATIN_SMALL_LETTER_N_WITH_TILDE;
+ case 'N': return LATIN_CAPITAL_LETTER_N_WITH_TILDE;
+ case 'o': return LATIN_SMALL_LETTER_O_WITH_TILDE;
+ case 'O': return LATIN_CAPITAL_LETTER_O_WITH_TILDE;
+ case '0': return LATIN_CAPITAL_LETTER_O_WITH_TILDE;
+ case 'u': return LATIN_SMALL_LETTER_U_WITH_TILDE;
+ case 'U': return LATIN_CAPITAL_LETTER_U_WITH_TILDE;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: TILDE+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case GRAVE_ACCENT:
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_GRAVE;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_GRAVE;
+ case 'e': return LATIN_SMALL_LETTER_E_WITH_GRAVE;
+ case 'E': return LATIN_CAPITAL_LETTER_E_WITH_GRAVE;
+ case 'i': return LATIN_SMALL_LETTER_I_WITH_GRAVE;
+ case 'I': return LATIN_CAPITAL_LETTER_I_WITH_GRAVE;
+ case 'n': return LATIN_SMALL_LETTER_N_WITH_GRAVE;
+ case 'N': return LATIN_CAPITAL_LETTER_N_WITH_GRAVE;
+ case 'o': return LATIN_SMALL_LETTER_O_WITH_GRAVE;
+ case 'O': return LATIN_CAPITAL_LETTER_O_WITH_GRAVE;
+ case '0': return LATIN_CAPITAL_LETTER_O_WITH_GRAVE;
+ case 'u': return LATIN_SMALL_LETTER_U_WITH_GRAVE;
+ case 'U': return LATIN_CAPITAL_LETTER_U_WITH_GRAVE;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: GRAVE_ACCENT+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case QUOTATION_MARK: /* do NOT USE this. It's here for compatibility only.
+ Use DIAERESIS instead. */
+ fprintf( stderr, "COMPOSE: got APOSTROPHE instead of ACUTE_ACCENT");
+
+ case DIAERESIS:
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_DIAERESIS;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_DIAERESIS;
+ case 'e': return LATIN_SMALL_LETTER_E_WITH_DIAERESIS;
+ case 'E': return LATIN_CAPITAL_LETTER_E_WITH_DIAERESIS;
+ case 'i': return LATIN_SMALL_LETTER_I_WITH_DIAERESIS;
+ case 'I': return LATIN_CAPITAL_LETTER_I_WITH_DIAERESIS;
+ case 'o': return LATIN_SMALL_LETTER_O_WITH_DIAERESIS;
+ case 'O': return LATIN_CAPITAL_LETTER_O_WITH_DIAERESIS;
+ case '0': return LATIN_CAPITAL_LETTER_O_WITH_DIAERESIS;
+ case 'u': return LATIN_SMALL_LETTER_U_WITH_DIAERESIS;
+ case 'U': return LATIN_CAPITAL_LETTER_U_WITH_DIAERESIS;
+ case 'y': return LATIN_SMALL_LETTER_Y_WITH_DIAERESIS;
+ case 'Y': return LATIN_CAPITAL_LETTER_Y_WITH_DIAERESIS;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: DIAERESIS+%04x (%c) not defined\n",(int)main,(char)main);
+ }
+ break;
+
+ case CIRCUMFLEX_ACCENT: /* ^ */
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_CIRCUMFLEX;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_CIRCUMFLEX;
+ case 'c': return LATIN_SMALL_LETTER_C_WITH_CIRCUMFLEX;
+ case 'C': return LATIN_CAPITAL_LETTER_C_WITH_CIRCUMFLEX;
+ case 'e': return LATIN_SMALL_LETTER_E_WITH_CIRCUMFLEX;
+ case 'E': return LATIN_CAPITAL_LETTER_E_WITH_CIRCUMFLEX;
+ case 'g': return LATIN_SMALL_LETTER_G_WITH_CIRCUMFLEX;
+ case 'G': return LATIN_CAPITAL_LETTER_G_WITH_CIRCUMFLEX;
+ case 'h': return LATIN_SMALL_LETTER_H_WITH_CIRCUMFLEX;
+ case 'H': return LATIN_CAPITAL_LETTER_H_WITH_CIRCUMFLEX;
+ case 'i': return LATIN_SMALL_LETTER_I_WITH_CIRCUMFLEX;
+ case 'I': return LATIN_CAPITAL_LETTER_I_WITH_CIRCUMFLEX;
+ case 'j': return LATIN_SMALL_LETTER_J_WITH_CIRCUMFLEX;
+ case 'J': return LATIN_CAPITAL_LETTER_J_WITH_CIRCUMFLEX;
+ case 'o': return LATIN_SMALL_LETTER_O_WITH_CIRCUMFLEX;
+ case 'O': return LATIN_CAPITAL_LETTER_O_WITH_CIRCUMFLEX;
+ case '0': return LATIN_CAPITAL_LETTER_O_WITH_CIRCUMFLEX;
+ case 's': return LATIN_SMALL_LETTER_S_WITH_CIRCUMFLEX;
+ case 'S': return LATIN_CAPITAL_LETTER_S_WITH_CIRCUMFLEX;
+ case 'u': return LATIN_SMALL_LETTER_U_WITH_CIRCUMFLEX;
+ case 'U': return LATIN_CAPITAL_LETTER_U_WITH_CIRCUMFLEX;
+ case 'w': return LATIN_SMALL_LETTER_W_WITH_CIRCUMFLEX;
+ case 'W': return LATIN_CAPITAL_LETTER_W_WITH_CIRCUMFLEX;
+ case 'y': return LATIN_SMALL_LETTER_Y_WITH_CIRCUMFLEX;
+ case 'Y': return LATIN_CAPITAL_LETTER_Y_WITH_CIRCUMFLEX;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: CIRCUMFLEX_ACCENT+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case MACRON: /* a minus sign above the char (latin2) */
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_MACRON;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_MACRON;
+ case 'e': return LATIN_SMALL_LETTER_E_WITH_MACRON;
+ case 'E': return LATIN_CAPITAL_LETTER_E_WITH_MACRON;
+ case 'i': return LATIN_SMALL_LETTER_I_WITH_MACRON;
+ case 'I': return LATIN_CAPITAL_LETTER_I_WITH_MACRON;
+ case 'o': return LATIN_SMALL_LETTER_O_WITH_MACRON;
+ case 'O': return LATIN_CAPITAL_LETTER_O_WITH_MACRON;
+ case 'u': return LATIN_SMALL_LETTER_U_WITH_MACRON;
+ case 'U': return LATIN_CAPITAL_LETTER_U_WITH_MACRON;
+ case 'y': return LATIN_SMALL_LETTER_Y_WITH_MACRON;
+ case 'Y': return LATIN_CAPITAL_LETTER_Y_WITH_MACRON;
+ case LATIN_SMALL_LETTER_AE: return LATIN_SMALL_LETTER_AE_WITH_MACRON;
+ case LATIN_CAPITAL_LETTER_AE: return LATIN_CAPITAL_LETTER_AE_WITH_MACRON;
+ case '=': return IDENTICAL_TO;
+ case '-': return '=';
+ case ' ': return MODIFIER_LETTER_MACRON;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: MACRON+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case DOT_ABOVE: /* latin2 */
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_DOT_ABOVE;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_DOT_ABOVE;
+ case 'c': return LATIN_SMALL_LETTER_C_WITH_DOT_ABOVE;
+ case 'C': return LATIN_CAPITAL_LETTER_C_WITH_DOT_ABOVE;
+ case 'e': return LATIN_SMALL_LETTER_E_WITH_DOT_ABOVE;
+ case 'E': return LATIN_CAPITAL_LETTER_E_WITH_DOT_ABOVE;
+ case 'g': return LATIN_SMALL_LETTER_G_WITH_DOT_ABOVE;
+ case 'G': return LATIN_CAPITAL_LETTER_G_WITH_DOT_ABOVE;
+ case 'l': return 'i'; /* correct wrong recognition */
+ case 'i': return 'i';
+ case LATIN_SMALL_LETTER_DOTLESS_I: return 'i';
+ case 'I': return LATIN_CAPITAL_LETTER_I_WITH_DOT_ABOVE;
+ case 'j': return 'j';
+ case 'o': return LATIN_SMALL_LETTER_O_WITH_DOT_ABOVE;
+ case 'O': return LATIN_CAPITAL_LETTER_O_WITH_DOT_ABOVE;
+ case 'z': return LATIN_SMALL_LETTER_Z_WITH_DOT_ABOVE;
+ case 'Z': return LATIN_CAPITAL_LETTER_Z_WITH_DOT_ABOVE;
+ case ',': return ';';
+ case '.': return ':';
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: DOT_ABOVE+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case RING_ABOVE:
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_A_WITH_RING_ABOVE;
+ case 'A': return LATIN_CAPITAL_LETTER_A_WITH_RING_ABOVE;
+ case 'u': return LATIN_SMALL_LETTER_U_WITH_RING_ABOVE;
+ case 'U': return LATIN_CAPITAL_LETTER_U_WITH_RING_ABOVE;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: RING_ABOVE+%04x not defined\n",(int)main);
+ }
+ break;
+
+ case 'e': /* e ligatures: ae, oe. */
+ case 'E':
+ switch (main) {
+ case 'a': return LATIN_SMALL_LETTER_AE;
+ case 'A': return LATIN_CAPITAL_LETTER_AE;
+ case 'o': return LATIN_SMALL_LIGATURE_OE;
+ case 'O': return LATIN_CAPITAL_LIGATURE_OE;
+ case '0': return LATIN_CAPITAL_LIGATURE_OE;
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: %04x+e/E not defined\n",(int)main);
+ }
+ break;
+
+ case 'g': /* greek */
+ switch (main) {
+ /* missing 0x37A-0x390 */
+ /* weird cases: Q -> theta (it resembles a little, doesn't it?)
+ V -> psi (what can I do?) */
+ case 'A': return GREEK_CAPITAL_LETTER_ALPHA;
+ case 'B': return GREEK_CAPITAL_LETTER_BETA;
+ case 'G': return GREEK_CAPITAL_LETTER_GAMMA;
+ case 'D': return GREEK_CAPITAL_LETTER_DELTA;
+ case 'E': return GREEK_CAPITAL_LETTER_EPSILON;
+ case 'Z': return GREEK_CAPITAL_LETTER_ZETA;
+ case 'H': return GREEK_CAPITAL_LETTER_ETA;
+ case 'Q': return GREEK_CAPITAL_LETTER_THETA;
+ case 'I': return GREEK_CAPITAL_LETTER_IOTA;
+ case 'K': return GREEK_CAPITAL_LETTER_KAPPA;
+ case 'L': return GREEK_CAPITAL_LETTER_LAMDA;
+ case 'M': return GREEK_CAPITAL_LETTER_MU;
+ case 'N': return GREEK_CAPITAL_LETTER_NU;
+ case 'X': return GREEK_CAPITAL_LETTER_XI;
+ case 'O': return GREEK_CAPITAL_LETTER_OMICRON;
+ case 'P': return GREEK_CAPITAL_LETTER_PI;
+ case 'R': return GREEK_CAPITAL_LETTER_RHO;
+ case 'S': return GREEK_CAPITAL_LETTER_SIGMA;
+ case 'T': return GREEK_CAPITAL_LETTER_TAU;
+ case 'Y': return GREEK_CAPITAL_LETTER_UPSILON;
+ case 'F': return GREEK_CAPITAL_LETTER_PHI;
+ case 'C': return GREEK_CAPITAL_LETTER_CHI;
+ case 'V': return GREEK_CAPITAL_LETTER_PSI;
+ case 'W': return GREEK_CAPITAL_LETTER_OMEGA;
+/*
+ case '': return GREEK_CAPITAL_LETTER_IOTA_WITH_DIALYTIKA;
+ case '': return GREEK_CAPITAL_LETTER_UPSILON_WITH_DIALYTIKA;
+ case '': return GREEK_SMALL_LETTER_ALPHA_WITH_TONOS;
+ case '': return GREEK_SMALL_LETTER_EPSILON_WITH_TONOS;
+ case '': return GREEK_SMALL_LETTER_ETA_WITH_TONOS;
+ case '': return GREEK_SMALL_LETTER_IOTA_WITH_TONOS;
+ case '': return GREEK_SMALL_LETTER_UPSILON_WITH_DIALYTIKA_AND_TONOS;
+*/
+ case 'a': return GREEK_SMALL_LETTER_ALPHA;
+ case 'b': return GREEK_SMALL_LETTER_BETA;
+ case 'g': return GREEK_SMALL_LETTER_GAMMA;
+ case 'd': return GREEK_SMALL_LETTER_DELTA;
+ case 'e': return GREEK_SMALL_LETTER_EPSILON;
+ case 'z': return GREEK_SMALL_LETTER_ZETA;
+ case 'h': return GREEK_SMALL_LETTER_ETA;
+ case 'q': return GREEK_SMALL_LETTER_THETA;
+ case 'i': return GREEK_SMALL_LETTER_IOTA;
+ case 'k': return GREEK_SMALL_LETTER_KAPPA;
+ case 'l': return GREEK_SMALL_LETTER_LAMDA;
+ case 'm': return GREEK_SMALL_LETTER_MU;
+ case 'n': return GREEK_SMALL_LETTER_NU;
+ case 'x': return GREEK_SMALL_LETTER_XI;
+ case 'o': return GREEK_SMALL_LETTER_OMICRON;
+ case 'p': return GREEK_SMALL_LETTER_PI;
+ case 'r': return GREEK_SMALL_LETTER_RHO;
+ case '&': return GREEK_SMALL_LETTER_FINAL_SIGMA;
+ case 's': return GREEK_SMALL_LETTER_SIGMA;
+ case 't': return GREEK_SMALL_LETTER_TAU;
+ case 'y': return GREEK_SMALL_LETTER_UPSILON;
+ case 'f': return GREEK_SMALL_LETTER_PHI;
+ case 'c': return GREEK_SMALL_LETTER_CHI;
+ case 'v': return GREEK_SMALL_LETTER_PSI;
+ case 'w': return GREEK_SMALL_LETTER_OMEGA;
+/*
+ case '': return GREEK_SMALL_LETTER_IOTA_WITH_DIALYTIKA;
+ case '': return GREEK_SMALL_LETTER_UPSILON_WITH_DIALYTIKA;
+ case '': return GREEK_SMALL_LETTER_OMICRON_WITH_TONOS;
+ case '': return GREEK_SMALL_LETTER_UPSILON_WITH_TONOS;
+ case '': return GREEK_SMALL_LETTER_OMEGA_WITH_TONOS;
+ case '': return GREEK_BETA_SYMBOL;
+ case '': return GREEK_THETA_SYMBOL;
+ case '': return GREEK_UPSILON_WITH_HOOK_SYMBOL;
+ case '': return GREEK_UPSILON_WITH_ACUTE_AND_HOOK_SYMBOL;
+ case '': return GREEK_UPSILON_WITH_DIAERESIS_AND_HOOK_SYMBOL;
+ case '': return GREEK_PHI_SYMBOL;
+ case '': return GREEK_PI_SYMBOL;
+*/
+ default:
+ if(warn)fprintf( stderr, " COMPOSE: GREEK %04x not defined\n",(int)main);
+ }
+ break;
+
+ default:
+ fprintf( stderr, " COMPOSE: modifier %04x not defined\n",(int)modifier);
+ }
+ return (wchar_t)main;
+}
+
+#define UNDEFINED "~"
+
+/* Arguments: character in Unicode format, type of format to convert to.
+ Returns: a string containing the Unicode character converted to the chosen
+ format. This string is statically allocated and should not be freed.
+ ToDo: better using tables?
+ */
+const char *decode(wchar_t c, FORMAT type) {
+ /* static char d; --- js: big bug (missing \0) if &d returned */
+ /*FIXME jb static*/ static char bbuf[8*32]; /* space for 8 buffers, rotating */
+ /*FIXME jb static*/ static char *buf=bbuf; /* used for UTF8 sequences and undefined codes */
+ buf+=32; if(buf>=bbuf+8*32) buf=bbuf;
+ buf[0]=buf[1]=buf[2]=0;
+ switch (type) {
+ case ISO8859_1:
+ if ( c <= 0xFF ) { /* UNICODE == ISO8859-1 */
+ buf[0] = (char)c;
+ return buf;
+ }
+ switch (c) { /* not found in list, but perhaps we can describe it */
+ /* todo: add greek. GREEK_SMALL_LETTER_ALPHA = alpha */
+
+ /* general puctuation */
+ case HYPHEN:
+ return (const char *)"-";
+ case FIGURE_DASH:
+ case EN_DASH:
+ return (const char *)"--";
+ case EM_DASH:
+ return (const char *)"---";
+ case LEFT_SINGLE_QUOTATION_MARK:
+ return (const char *)"`";
+ case RIGHT_SINGLE_QUOTATION_MARK:
+ return (const char *)"'";
+ case SINGLE_LOW_9_QUOTATION_MARK:
+ return (const char *)",";
+ case SINGLE_HIGH_REVERSED_9_QUOTATION_MARK:
+ return (const char *)UNDEFINED;
+ case LEFT_DOUBLE_QUOTATION_MARK:
+ return (const char *)"``";
+ case RIGHT_DOUBLE_QUOTATION_MARK:
+ return (const char *)"''";
+ case DOUBLE_LOW_9_QUOTATION_MARK:
+ return (const char *)",,";
+ case DOUBLE_HIGH_REVERSED_9_QUOTATION_MARK:
+ return (const char *)UNDEFINED;
+ case DAGGER:
+ return (const char *)"+";
+ case DOUBLE_DAGGER:
+ return (const char *)"*";
+ case BULLET:
+ return (const char *)"*";
+ case TRIANGULAR_BULLET:
+ return (const char *)"*";
+ case HYPHENATION_POINT:
+ return (const char *)"-";
+ case HORIZONTAL_ELLIPSIS:
+ return (const char *)"...";
+ case PER_MILLE_SIGN:
+ return (const char *)"%%"; /* awk! */
+ case SINGLE_LEFT_POINTING_ANGLE_QUOTATION_MARK:
+ return (const char *)"<";
+ case SINGLE_RIGHT_POINTING_ANGLE_QUOTATION_MARK:
+ return (const char *)">";
+ case EURO_CURRENCY_SIGN:
+ return (const char *)"EUR"; /* change it! */
+
+ /* ligatures */
+ case LATIN_SMALL_LIGATURE_FF:
+ return (const char *)"ff";
+ case LATIN_SMALL_LIGATURE_FI:
+ return (const char *)"fi";
+ case LATIN_SMALL_LIGATURE_FL:
+ return (const char *)"fl";
+ case LATIN_SMALL_LIGATURE_FFI:
+ return (const char *)"ffi";
+ case LATIN_SMALL_LIGATURE_FFL:
+ return (const char *)"ffl";
+ case LATIN_SMALL_LIGATURE_LONG_S_T:
+ case LATIN_SMALL_LIGATURE_ST:
+ return (const char *)"st";
+
+ /* extra */
+ case UNKNOWN:
+ return (const char *)"_";
+ case PICTURE:
+ return (const char *)"_"; /* Due to Mobile OCR */
+
+ default:
+ /* snprintf seems to be no standard, so I use insecure sprintf */
+ sprintf(buf,"\\code(%04x)",(unsigned)c);
+ return buf; /* UNDEFINED; */
+ }
+ break;
+ case TeX:
+ if ( c >= SPACE && c <= TILDE ) { /* ASCII */
+ switch (c) {
+ case '$':
+ return (const char *)"\\$";
+ case '&':
+ return (const char *)"\\&";
+ case '%':
+ return (const char *)"\\%";
+ case '#':
+ return (const char *)"\\#";
+ case '_':
+ return (const char *)"\\_";
+ case '{':
+ return (const char *)"\\{";
+ case '}':
+ return (const char *)"\\}";
+ case '\\':
+ return (const char *)"$\\backslash$";
+ case '~':
+ return (const char *)"\\~{}";
+ case '^':
+ return (const char *)"\\^{}";
+ default:
+ buf[0] = (char)c;
+ return (const char *)buf;
+ }
+ }
+ switch (c) {
+ /* ISO8859_1 */
+ case NO_BREAK_SPACE:
+ return (const char *)"~";
+ case INVERTED_EXCLAMATION_MARK:
+ return (const char *)"!'";
+ case CENT_SIGN:
+ return (const char *)"\\textcent"; /* \usepackage{textcomp} */
+ case POUND_SIGN:
+ return (const char *)"\\pounds";
+ case EURO_CURRENCY_SIGN:
+ return (const char *)"\\euro"; /* \usepackage{eurosans} */
+ case CURRENCY_SIGN:
+ return (const char *)"\\textcurrency"; /* \usepackage{textcomp} */
+ case YEN_SIGN:
+ return (const char *)"\\textyen"; /* \usepackage{textcomp} */
+ case BROKEN_BAR:
+ return (const char *)"\\textbrokenbar"; /* \usepackage{textcomp} */
+ case SECTION_SIGN:
+ return (const char *)"\\S";
+ case DIAERESIS:
+ return (const char *)"\"";
+ case COPYRIGHT_SIGN:
+ return (const char *)"\\copyright";
+ case FEMININE_ORDINAL_INDICATOR:
+ return (const char *)"$^{\\underbar{a}}$";
+ case LEFT_POINTING_DOUBLE_ANGLE_QUOTATION_MARK:
+ return (const char *)"\\flqq{}";
+ case NOT_SIGN:
+ return (const char *)"$\\lnot$";
+ case SOFT_HYPHEN:
+ return (const char *)"\\-";
+ case REGISTERED_SIGN:
+ return (const char *)"\\textregistered";/* \usepackage{textcomp} */
+ case MACRON:
+ return (const char *)"\\textasciimacron";/* \usepackage{textcomp} */
+ case DEGREE_SIGN:
+ return (const char *)"$^{o}$";
+ case PLUS_MINUS_SIGN:
+ return (const char *)"$\\pm$";
+ case SUPERSCRIPT_TWO:
+ return (const char *)"$^{2}$";
+ case SUPERSCRIPT_THREE:
+ return (const char *)"$^{3}$";
+ case ACUTE_ACCENT:
+ return (const char *)"\\( \\prime \\)";
+ case MICRO_SIGN:
+ return (const char *)"$\\mu$";
+ case PILCROW_SIGN:
+ return (const char *)"\\P";
+ case MIDDLE_DOT:
+ return (const char *)"$\\cdot$";
+ case CEDILLA:
+ return (const char *)"\\,";
+ case SUPERSCRIPT_ONE:
+ return (const char *)"$^{1}$";
+ case MASCULINE_ORDINAL_INDICATOR:
+ return (const char *)"$^{\\underbar{o}}$";
+ case RIGHT_POINTING_DOUBLE_ANGLE_QUOTATION_MARK:
+ return (const char *)"\\frqq{}";
+ case VULGAR_FRACTION_ONE_QUARTER: /* these fractions are not good*/
+ return (const char *)"\\( 1\\over 4 \\)";
+ case VULGAR_FRACTION_ONE_HALF:
+ return (const char *)"\\( 1\\over 2 \\)";
+ case VULGAR_FRACTION_THREE_QUARTERS:
+ return (const char *)"\\( 3\\over 4 \\)";
+ case INVERTED_QUESTION_MARK:
+ return (const char *)"?'";
+ case LATIN_CAPITAL_LETTER_A_WITH_GRAVE:
+ return (const char *)"\\`A";
+ case LATIN_CAPITAL_LETTER_A_WITH_ACUTE:
+ return (const char *)"\\'A";
+ case LATIN_CAPITAL_LETTER_A_WITH_CIRCUMFLEX:
+ return (const char *)"\\^A";
+ case LATIN_CAPITAL_LETTER_A_WITH_TILDE:
+ return (const char *)"\\~A";
+ case LATIN_CAPITAL_LETTER_A_WITH_DIAERESIS:
+ return (const char *)"\\\"A";
+ case LATIN_CAPITAL_LETTER_A_WITH_RING_ABOVE:
+ return (const char *)"\\AA";
+ case LATIN_CAPITAL_LETTER_AE:
+ return (const char *)"\\AE";
+ case LATIN_CAPITAL_LETTER_C_WITH_CARON:
+ return (const char *)"\\v{C}";
+ case LATIN_CAPITAL_LETTER_C_WITH_CEDILLA:
+ return (const char *)"\\C";
+ case LATIN_CAPITAL_LETTER_E_WITH_GRAVE:
+ return (const char *)"\\`E";
+ case LATIN_CAPITAL_LETTER_E_WITH_ACUTE:
+ return (const char *)"\\'E";
+ case LATIN_CAPITAL_LETTER_E_WITH_CARON:
+ return (const char *)"\\v{E}";
+ case LATIN_CAPITAL_LETTER_E_WITH_CIRCUMFLEX:
+ return (const char *)"\\^E";
+ case LATIN_CAPITAL_LETTER_E_WITH_DIAERESIS:
+ return (const char *)"\\\"E";
+ case LATIN_CAPITAL_LETTER_I_WITH_GRAVE:
+ return (const char *)"\\`I";
+ case LATIN_CAPITAL_LETTER_I_WITH_ACUTE:
+ return (const char *)"\\'I";
+ case LATIN_CAPITAL_LETTER_I_WITH_CIRCUMFLEX:
+ return (const char *)"\\^I";
+ case LATIN_CAPITAL_LETTER_I_WITH_DIAERESIS:
+ return (const char *)"\\\"I";
+ case LATIN_CAPITAL_LETTER_ETH:
+ return (const char *)UNDEFINED;
+ case LATIN_CAPITAL_LETTER_N_WITH_TILDE:
+ return (const char *)"\\~N";
+ case LATIN_CAPITAL_LETTER_O_WITH_GRAVE:
+ return (const char *)"\\`O";
+ case LATIN_CAPITAL_LETTER_O_WITH_ACUTE:
+ return (const char *)"\\'O";
+ case LATIN_CAPITAL_LETTER_O_WITH_CIRCUMFLEX:
+ return (const char *)"\\^O";
+ case LATIN_CAPITAL_LETTER_O_WITH_TILDE:
+ return (const char *)"\\~O";
+ case LATIN_CAPITAL_LETTER_O_WITH_DIAERESIS:
+ return (const char *)"\\\"O";
+ case MULTIPLICATION_SIGN:
+ return (const char *)"$\\times$";
+ case LATIN_CAPITAL_LETTER_O_WITH_STROKE:
+ return (const char *)"\\O";
+ case LATIN_CAPITAL_LETTER_S_WITH_CARON:
+ return (const char *)"\\v{S}";
+ case LATIN_CAPITAL_LETTER_U_WITH_GRAVE:
+ return (const char *)"\\`U";
+ case LATIN_CAPITAL_LETTER_U_WITH_ACUTE:
+ return (const char *)"\\'U";
+ case LATIN_CAPITAL_LETTER_U_WITH_CIRCUMFLEX:
+ return (const char *)"\\^U";
+ case LATIN_CAPITAL_LETTER_U_WITH_DIAERESIS:
+ return (const char *)"\\\"U";
+ case LATIN_CAPITAL_LETTER_Y_WITH_ACUTE:
+ return (const char *)"\\'Y";
+ case LATIN_CAPITAL_LETTER_Z_WITH_CARON:
+ return (const char *)"\\v{Z}";
+ case LATIN_CAPITAL_LETTER_THORN:
+ return (const char *)UNDEFINED;
+ case LATIN_SMALL_LETTER_SHARP_S:
+ return (const char *)"\\ss";
+ case LATIN_SMALL_LETTER_A_WITH_GRAVE:
+ return (const char *)"\\`a";
+ case LATIN_SMALL_LETTER_A_WITH_ACUTE:
+ return (const char *)"\\'a";
+ case LATIN_SMALL_LETTER_A_WITH_CIRCUMFLEX:
+ return (const char *)"\\^a";
+ case LATIN_SMALL_LETTER_A_WITH_TILDE:
+ return (const char *)"\\~a";
+ case LATIN_SMALL_LETTER_A_WITH_DIAERESIS:
+ return (const char *)"\\\"a";
+ case LATIN_SMALL_LETTER_A_WITH_RING_ABOVE:
+ return (const char *)"\\aa";
+ case LATIN_SMALL_LETTER_AE:
+ return (const char *)"\\ae";
+ case LATIN_SMALL_LETTER_C_WITH_CARON:
+ return (const char *)"\\v{c}";
+ case LATIN_SMALL_LETTER_C_WITH_CEDILLA:
+ return (const char *)"\\c";
+ case LATIN_SMALL_LETTER_E_WITH_GRAVE:
+ return (const char *)"\\`e";
+ case LATIN_SMALL_LETTER_E_WITH_ACUTE:
+ return (const char *)"\\'e";
+ case LATIN_SMALL_LETTER_E_WITH_CARON:
+ return (const char *)"\\v{e}";
+ case LATIN_SMALL_LETTER_E_WITH_CIRCUMFLEX:
+ return (const char *)"\\^e";
+ case LATIN_SMALL_LETTER_E_WITH_DIAERESIS:
+ return (const char *)"\\\"e";
+ case LATIN_SMALL_LETTER_I_WITH_GRAVE:
+ return (const char *)"\\`i";
+ case LATIN_SMALL_LETTER_I_WITH_ACUTE:
+ return (const char *)"\\'i";
+ case LATIN_SMALL_LETTER_I_WITH_CIRCUMFLEX:
+ return (const char *)"\\^i";
+ case LATIN_SMALL_LETTER_I_WITH_DIAERESIS:
+ return (const char *)"\\\"i";
+ case LATIN_SMALL_LETTER_ETH:
+ return (const char *)UNDEFINED;
+ case LATIN_SMALL_LETTER_N_WITH_TILDE:
+ return (const char *)"\\~n";
+ case LATIN_SMALL_LETTER_O_WITH_GRAVE:
+ return (const char *)"\\`o";
+ case LATIN_SMALL_LETTER_O_WITH_ACUTE:
+ return (const char *)"\\'o";
+ case LATIN_SMALL_LETTER_O_WITH_CIRCUMFLEX:
+ return (const char *)"\\^o";
+ case LATIN_SMALL_LETTER_O_WITH_TILDE:
+ return (const char *)"\\~o";
+ case LATIN_SMALL_LETTER_O_WITH_DIAERESIS:
+ return (const char *)"\\\"o";
+ case DIVISION_SIGN:
+ return (const char *)"$\\div$";
+ case LATIN_SMALL_LETTER_O_WITH_STROKE:
+ return (const char *)"\\o";
+ case LATIN_SMALL_LETTER_S_WITH_CARON:
+ return (const char *)"\\v{s}";
+ case LATIN_SMALL_LETTER_U_WITH_GRAVE:
+ return (const char *)"\\`u";
+ case LATIN_SMALL_LETTER_U_WITH_ACUTE:
+ return (const char *)"\\'u";
+ case LATIN_SMALL_LETTER_U_WITH_CIRCUMFLEX:
+ return (const char *)"\\^u";
+ case LATIN_SMALL_LETTER_U_WITH_DIAERESIS:
+ return (const char *)"\\\"u";
+ case LATIN_SMALL_LETTER_Y_WITH_ACUTE:
+ return (const char *)"\\'y";
+ case LATIN_SMALL_LETTER_THORN:
+ return (const char *)UNDEFINED;
+ case LATIN_SMALL_LETTER_Y_WITH_DIAERESIS:
+ return (const char *)"\\\"y";
+ case LATIN_SMALL_LETTER_Z_WITH_CARON:
+ return (const char *)"\\v{z}";
+
+ /* greek */
+ /* some (punctuation, accents, accented capital) greek letters missing*/
+ case GREEK_CAPITAL_LETTER_ALPHA:
+ return (const char *)"A";
+ case GREEK_CAPITAL_LETTER_BETA:
+ return (const char *)"B";
+ case GREEK_CAPITAL_LETTER_GAMMA:
+ return (const char *)"\\( \\Gamma \\)";
+ case GREEK_CAPITAL_LETTER_DELTA:
+ return (const char *)"\\( \\Delta \\)";
+ case GREEK_CAPITAL_LETTER_EPSILON:
+ return (const char *)"E";
+ case GREEK_CAPITAL_LETTER_ZETA:
+ return (const char *)"Z";
+ case GREEK_CAPITAL_LETTER_ETA:
+ return (const char *)"H";
+ case GREEK_CAPITAL_LETTER_THETA:
+ return (const char *)"\\( \\Theta \\)";
+ case GREEK_CAPITAL_LETTER_IOTA:
+ return (const char *)"I";
+ case GREEK_CAPITAL_LETTER_KAPPA:
+ return (const char *)"K";
+ case GREEK_CAPITAL_LETTER_LAMDA:
+ return (const char *)"\\( \\Lambda \\)";
+ case GREEK_CAPITAL_LETTER_MU:
+ return (const char *)"M";
+ case GREEK_CAPITAL_LETTER_NU:
+ return (const char *)"N";
+ case GREEK_CAPITAL_LETTER_XI:
+ return (const char *)"\\( \\Xi \\)";
+ case GREEK_CAPITAL_LETTER_OMICRON:
+ return (const char *)"O";
+ case GREEK_CAPITAL_LETTER_PI:
+ return (const char *)"\\( \\Pi \\)";
+ case GREEK_CAPITAL_LETTER_RHO:
+ return (const char *)"P";
+ case GREEK_CAPITAL_LETTER_SIGMA:
+ return (const char *)"\\( \\Sigma \\)";
+ case GREEK_CAPITAL_LETTER_TAU:
+ return (const char *)"T";
+ case GREEK_CAPITAL_LETTER_UPSILON:
+ return (const char *)"\\( \\Upsilon \\)";
+ case GREEK_CAPITAL_LETTER_PHI:
+ return (const char *)"\\( \\Phi \\)";
+ case GREEK_CAPITAL_LETTER_CHI:
+ return (const char *)"\\( \\Chi \\)";
+ case GREEK_CAPITAL_LETTER_PSI:
+ return (const char *)"\\( \\Psi \\)";
+ case GREEK_CAPITAL_LETTER_OMEGA:
+ return (const char *)"\\( \\Omega \\)";
+ case GREEK_CAPITAL_LETTER_IOTA_WITH_DIALYTIKA:
+ return (const char *)UNDEFINED;
+ case GREEK_CAPITAL_LETTER_UPSILON_WITH_DIALYTIKA:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_ALPHA_WITH_TONOS:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_EPSILON_WITH_TONOS:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_ETA_WITH_TONOS:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_IOTA_WITH_TONOS:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_UPSILON_WITH_DIALYTIKA_AND_TONOS:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_ALPHA:
+ return (const char *)"\\( \\alpha \\)";
+ case GREEK_SMALL_LETTER_BETA:
+ return (const char *)"\\( \\beta \\)";
+ case GREEK_SMALL_LETTER_GAMMA:
+ return (const char *)"\\( \\gamma \\)";
+ case GREEK_SMALL_LETTER_DELTA:
+ return (const char *)"\\( \\delta \\)";
+ case GREEK_SMALL_LETTER_EPSILON:
+ return (const char *)"\\( \\epsilon \\)";
+ case GREEK_SMALL_LETTER_ZETA:
+ return (const char *)"\\( \\zeta \\)";
+ case GREEK_SMALL_LETTER_ETA:
+ return (const char *)"\\( \\eta \\)";
+ case GREEK_SMALL_LETTER_THETA:
+ return (const char *)"\\( \\theta \\)";
+ case GREEK_SMALL_LETTER_IOTA:
+ return (const char *)"\\( \\iota \\)";
+ case GREEK_SMALL_LETTER_KAPPA:
+ return (const char *)"\\( \\kappa \\)";
+ case GREEK_SMALL_LETTER_LAMDA:
+ return (const char *)"\\( \\lambda \\)";
+ case GREEK_SMALL_LETTER_MU:
+ return (const char *)"\\( \\mu \\)";
+ case GREEK_SMALL_LETTER_NU:
+ return (const char *)"\\( \\nu \\)";
+ case GREEK_SMALL_LETTER_XI:
+ return (const char *)"\\( \\xi \\)";
+ case GREEK_SMALL_LETTER_OMICRON:
+ return (const char *)"\\( \\omicron \\)";
+ case GREEK_SMALL_LETTER_PI:
+ return (const char *)"\\( \\pi \\)";
+ case GREEK_SMALL_LETTER_RHO:
+ return (const char *)"\\( \\rho \\)";
+ case GREEK_SMALL_LETTER_FINAL_SIGMA:
+ return (const char *)"\\( \\varsigma \\)";
+ case GREEK_SMALL_LETTER_SIGMA:
+ return (const char *)"\\( \\sigma \\)";
+ case GREEK_SMALL_LETTER_TAU:
+ return (const char *)"\\( \\tau \\)";
+ case GREEK_SMALL_LETTER_UPSILON:
+ return (const char *)"\\( \\upsilon \\)";
+ case GREEK_SMALL_LETTER_PHI:
+ return (const char *)"\\( \\varphi \\)";
+ case GREEK_SMALL_LETTER_CHI:
+ return (const char *)"\\( \\chi \\)";
+ case GREEK_SMALL_LETTER_PSI:
+ return (const char *)"\\( \\psi \\)";
+ case GREEK_SMALL_LETTER_OMEGA:
+ return (const char *)"\\( \\omega \\)";
+ case GREEK_SMALL_LETTER_IOTA_WITH_DIALYTIKA:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_UPSILON_WITH_DIALYTIKA:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_OMICRON_WITH_TONOS:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_UPSILON_WITH_TONOS:
+ return (const char *)UNDEFINED;
+ case GREEK_SMALL_LETTER_OMEGA_WITH_TONOS:
+ return (const char *)UNDEFINED;
+ case GREEK_BETA_SYMBOL:
+ return (const char *)UNDEFINED;
+ case GREEK_THETA_SYMBOL:
+ return (const char *)"\\( \\vartheta \\)";
+ case GREEK_UPSILON_WITH_HOOK_SYMBOL:
+ return (const char *)UNDEFINED;
+ case GREEK_UPSILON_WITH_ACUTE_AND_HOOK_SYMBOL:
+ return (const char *)UNDEFINED;
+ case GREEK_UPSILON_WITH_DIAERESIS_AND_HOOK_SYMBOL:
+ return (const char *)UNDEFINED;
+ case GREEK_PHI_SYMBOL:
+ return (const char *)"\\( \\phi \\)";
+ case GREEK_PI_SYMBOL:
+ return (const char *)"\\( \\varpi \\)";
+ /* and some greek letters missing*/
+
+ /* punctuation (partial) */
+ case HYPHEN:
+ return (const char *)"-";
+ case NON_BREAKING_HYPHEN:
+ return (const char *)UNDEFINED;
+ case FIGURE_DASH:
+ case EN_DASH:
+ return (const char *)"--";
+ case EM_DASH:
+ return (const char *)"---";
+ case HORIZONTAL_BAR:
+ return (const char *)UNDEFINED;
+ case LEFT_SINGLE_QUOTATION_MARK:
+ return (const char *)"`";
+ case RIGHT_SINGLE_QUOTATION_MARK:
+ return (const char *)"'";
+ case SINGLE_LOW_9_QUOTATION_MARK:
+ return (const char *)"\\glq{}";
+ case SINGLE_HIGH_REVERSED_9_QUOTATION_MARK:
+ return (const char *)UNDEFINED;
+ case LEFT_DOUBLE_QUOTATION_MARK:
+ return (const char *)"``";
+ case RIGHT_DOUBLE_QUOTATION_MARK:
+ return (const char *)"''";
+ case DOUBLE_LOW_9_QUOTATION_MARK:
+ return (const char *)"\\glqq{}";
+ case DOUBLE_HIGH_REVERSED_9_QUOTATION_MARK:
+ return (const char *)UNDEFINED;
+ case DAGGER:
+ return (const char *)"\\dag";
+ case DOUBLE_DAGGER:
+ return (const char *)"\\ddag";
+ case BULLET:
+ return (const char *)"$\\bullet$";
+ case TRIANGULAR_BULLET:
+ return (const char *)"$\\blacktriangleright";
+ case HYPHENATION_POINT:
+ return (const char *)"\\-";
+ case HORIZONTAL_ELLIPSIS:
+ return (const char *)"\\ldots";
+ case PER_MILLE_SIGN:
+ return (const char *)UNDEFINED;
+ case SINGLE_LEFT_POINTING_ANGLE_QUOTATION_MARK:
+ return (const char *)"\\flq{}";
+ case SINGLE_RIGHT_POINTING_ANGLE_QUOTATION_MARK:
+ return (const char *)"\\frq{}";
+ /* ligatures */
+ case LATIN_SMALL_LIGATURE_FF:
+ return (const char *)"ff";
+ case LATIN_SMALL_LIGATURE_FI:
+ return (const char *)"fi";
+ case LATIN_SMALL_LIGATURE_FL:
+ return (const char *)"fl";
+ case LATIN_SMALL_LIGATURE_FFI:
+ return (const char *)"ffi";
+ case LATIN_SMALL_LIGATURE_FFL:
+ return (const char *)"ffl";
+ case LATIN_SMALL_LIGATURE_LONG_S_T:
+ case LATIN_SMALL_LIGATURE_ST:
+ return (const char *)"st";
+ /* reserved */
+ case 0:
+ return (const char *)"";
+ case UNKNOWN:
+ return (const char *)"\\_";
+ case PICTURE:
+ return (const char *)"(PICTURE)";
+ default:
+ /* snprintf seems to be no standard, so I use insecure sprintf */
+ sprintf(buf,"\\symbol{%u}",(unsigned)c);
+ return buf; /* UNDEFINED; */
+ }
+ case HTML:
+ if ( c >= SPACE && c <= TILDE ) { /* ASCII */
+ switch (c) {
+ case '&':
+ return (const char *)"&amp;";
+ /* semicolon must not be coded */
+ case '\'':
+ return (const char *)"&apos;";
+ case '"':
+ return (const char *)"&quot;";
+ case '<':
+ return (const char *)"&lt;";
+ case '>':
+ return (const char *)"&gt;";
+ }
+ buf[0] = (char)c;
+ return buf;
+ }
+ switch (c) {
+ case PICTURE:
+ return (const char *)"<!--PICTURE-->";
+ case UNKNOWN:
+ return (const char *)"_"; /* better use colored symbol? */
+ case LINE_FEED:
+ return (const char *)"<br />"; /* \n handled somwhere else? */
+ case FORM_FEED:
+ case CARRIAGE_RETURN:
+ return (const char *)"<br />";
+ case NO_BREAK_SPACE:
+ return (const char *)"<nobr />";
+ case INVERTED_EXCLAMATION_MARK:
+ return (const char *)"&iexcl;";
+ case CENT_SIGN:
+ return (const char *)"&cent;";
+ case POUND_SIGN:
+ return (const char *)"&pound;";
+ case CURRENCY_SIGN:
+ return (const char *)"&curren;";
+ case YEN_SIGN:
+ return (const char *)"&yen;";
+ case BROKEN_BAR:
+ return (const char *)"&brvbar;";
+ case SECTION_SIGN:
+ return (const char *)"&sect;";
+ case DIAERESIS:
+ return (const char *)"&uml;";
+ case COPYRIGHT_SIGN:
+ return (const char *)"&copy;";
+ case FEMININE_ORDINAL_INDICATOR:
+ return (const char *)"&ordfem;";
+ case LEFT_POINTING_DOUBLE_ANGLE_QUOTATION_MARK:
+ return (const char *)"&laquo;";
+ case NOT_SIGN:
+ return (const char *)"&not;";
+ case SOFT_HYPHEN:
+ return (const char *)"&shy;";
+ case REGISTERED_SIGN:
+ return (const char *)"&reg;";
+ case MACRON:
+ return (const char *)"&macr;";
+ case DEGREE_SIGN:
+ return (const char *)"&deg;";
+ case PLUS_MINUS_SIGN:
+ return (const char *)"&plusmn;";
+ case SUPERSCRIPT_TWO:
+ return (const char *)"&sup2;";
+ case SUPERSCRIPT_THREE:
+ return (const char *)"&sup3;";
+ case ACUTE_ACCENT:
+ return (const char *)"&acute;";
+ case MICRO_SIGN:
+ return (const char *)"&micro;";
+ case PILCROW_SIGN:
+ return (const char *)"&para;";
+ case MIDDLE_DOT:
+ return (const char *)"&middot;";
+ case CEDILLA:
+ return (const char *)"&cedil;";
+ case SUPERSCRIPT_ONE:
+ return (const char *)"&sup1;";
+ case MASCULINE_ORDINAL_INDICATOR:
+ return (const char *)"&ordm;";
+ case RIGHT_POINTING_DOUBLE_ANGLE_QUOTATION_MARK:
+ return (const char *)"&raquo;";
+ case VULGAR_FRACTION_ONE_QUARTER:
+ return (const char *)"&frac14;";
+ case VULGAR_FRACTION_ONE_HALF:
+ return (const char *)"&frac12;";
+ case VULGAR_FRACTION_THREE_QUARTERS:
+ return (const char *)"&frac34;";
+ case INVERTED_QUESTION_MARK:
+ return (const char *)"&iquest;";
+ case LATIN_CAPITAL_LETTER_A_WITH_GRAVE:
+ return (const char *)"&Agrave;";
+ case LATIN_CAPITAL_LETTER_A_WITH_ACUTE:
+ return (const char *)"&Aacute;";
+ case LATIN_CAPITAL_LETTER_A_WITH_BREVE:
+ return (const char *)"&Abreve;";
+ case LATIN_CAPITAL_LETTER_A_WITH_CIRCUMFLEX:
+ return (const char *)"&Acirc;";
+ case LATIN_CAPITAL_LETTER_A_WITH_TILDE:
+ return (const char *)"&Atilde;";
+ case LATIN_CAPITAL_LETTER_A_WITH_DIAERESIS:
+ return (const char *)"&Auml;";
+ case LATIN_CAPITAL_LETTER_A_WITH_RING_ABOVE:
+ return (const char *)"&Aring;";
+ case LATIN_CAPITAL_LETTER_AE:
+ return (const char *)"&AElig;";
+ case LATIN_CAPITAL_LETTER_C_WITH_CARON:
+ return (const char *)"&Ccaron;";
+ case LATIN_CAPITAL_LETTER_C_WITH_CEDILLA:
+ return (const char *)"&Ccedil;";
+ case LATIN_CAPITAL_LETTER_E_WITH_GRAVE:
+ return (const char *)"&Egrave;";
+ case LATIN_CAPITAL_LETTER_E_WITH_ACUTE:
+ return (const char *)"&Eacute;";
+ case LATIN_CAPITAL_LETTER_E_WITH_CARON:
+ return (const char *)"&Ecaron;";
+ case LATIN_CAPITAL_LETTER_E_WITH_CIRCUMFLEX:
+ return (const char *)"&Ecirc;";
+ case LATIN_CAPITAL_LETTER_E_WITH_DIAERESIS:
+ return (const char *)"&Euml;";
+ case LATIN_CAPITAL_LETTER_I_WITH_GRAVE:
+ return (const char *)"&Igrave;";
+ case LATIN_CAPITAL_LETTER_I_WITH_ACUTE:
+ return (const char *)"&Iacute;";
+ case LATIN_CAPITAL_LETTER_I_WITH_CIRCUMFLEX:
+ return (const char *)"&Icirc;";
+ case LATIN_CAPITAL_LETTER_I_WITH_DIAERESIS:
+ return (const char *)"&Iuml;";
+ case LATIN_CAPITAL_LETTER_ETH:
+ return (const char *)"&ETH;";
+ case LATIN_CAPITAL_LETTER_N_WITH_TILDE:
+ return (const char *)"&Ntilde;";
+ case LATIN_CAPITAL_LETTER_O_WITH_GRAVE:
+ return (const char *)"&Ograve;";
+ case LATIN_CAPITAL_LETTER_O_WITH_ACUTE:
+ return (const char *)"&Oacute;";
+ case LATIN_CAPITAL_LETTER_O_WITH_CIRCUMFLEX:
+ return (const char *)"&Ocirc;";
+ case LATIN_CAPITAL_LETTER_O_WITH_TILDE:
+ return (const char *)"&Otilde;";
+ case LATIN_CAPITAL_LETTER_O_WITH_DIAERESIS:
+ return (const char *)"&Ouml;";
+ case MULTIPLICATION_SIGN:
+ return (const char *)"&times";
+ case LATIN_CAPITAL_LETTER_O_WITH_STROKE:
+ return (const char *)"&Oslash;";
+ case LATIN_CAPITAL_LETTER_S_WITH_CARON:
+ return (const char *)"&Scaron;";
+ case LATIN_CAPITAL_LETTER_U_WITH_GRAVE:
+ return (const char *)"&Ugrave;";
+ case LATIN_CAPITAL_LETTER_U_WITH_ACUTE:
+ return (const char *)"&Uacute;";
+ case LATIN_CAPITAL_LETTER_U_WITH_CIRCUMFLEX:
+ return (const char *)"&Ucirc;";
+ case LATIN_CAPITAL_LETTER_U_WITH_DIAERESIS:
+ return (const char *)"&Uuml;";
+ case LATIN_CAPITAL_LETTER_Y_WITH_ACUTE:
+ return (const char *)"&Yacute;";
+ case LATIN_CAPITAL_LETTER_Z_WITH_CARON:
+ return (const char *)"&Zcaron;";
+ case LATIN_CAPITAL_LETTER_THORN:
+ return (const char *)"&THORN;";
+ case LATIN_SMALL_LETTER_SHARP_S:
+ return (const char *)"&szlig;";
+ case LATIN_SMALL_LETTER_A_WITH_GRAVE:
+ return (const char *)"&agrave;";
+ case LATIN_SMALL_LETTER_A_WITH_ACUTE:
+ return (const char *)"&aacute;";
+ case LATIN_SMALL_LETTER_A_WITH_BREVE:
+ return (const char *)"&abreve;";
+ case LATIN_SMALL_LETTER_A_WITH_CARON:
+ return (const char *)"&acaron;";
+ case LATIN_SMALL_LETTER_A_WITH_CIRCUMFLEX:
+ return (const char *)"&acirc;";
+ case LATIN_SMALL_LETTER_A_WITH_TILDE:
+ return (const char *)"&atilde;";
+ case LATIN_SMALL_LETTER_A_WITH_DIAERESIS:
+ return (const char *)"&auml;";
+ case LATIN_SMALL_LETTER_A_WITH_RING_ABOVE:
+ return (const char *)"&aring;";
+ case LATIN_SMALL_LETTER_AE:
+ return (const char *)"&aelig;";
+ case LATIN_SMALL_LETTER_C_WITH_CARON:
+ return (const char *)"&ccaron;";
+ case LATIN_SMALL_LETTER_C_WITH_CEDILLA:
+ return (const char *)"&ccedil;";
+ case LATIN_SMALL_LETTER_E_WITH_GRAVE:
+ return (const char *)"&egrave;";
+ case LATIN_SMALL_LETTER_E_WITH_ACUTE:
+ return (const char *)"&eacute;";
+ case LATIN_SMALL_LETTER_E_WITH_CARON:
+ return (const char *)"&ecaron;";
+ case LATIN_SMALL_LETTER_E_WITH_CIRCUMFLEX:
+ return (const char *)"&ecirc;";
+ case LATIN_SMALL_LETTER_E_WITH_DIAERESIS:
+ return (const char *)"&euml;";
+ case LATIN_SMALL_LETTER_I_WITH_GRAVE:
+ return (const char *)"&igrave;";
+ case LATIN_SMALL_LETTER_I_WITH_ACUTE:
+ return (const char *)"&iacute;";
+ case LATIN_SMALL_LETTER_I_WITH_CIRCUMFLEX:
+ return (const char *)"&icirc;";
+ case LATIN_SMALL_LETTER_I_WITH_DIAERESIS:
+ return (const char *)"&iuml;";
+ case LATIN_SMALL_LETTER_ETH:
+ return (const char *)"&eth;";
+ case LATIN_SMALL_LETTER_N_WITH_TILDE:
+ return (const char *)"&ntilde;";
+ case LATIN_SMALL_LETTER_O_WITH_GRAVE:
+ return (const char *)"&ograve;";
+ case LATIN_SMALL_LETTER_O_WITH_ACUTE:
+ return (const char *)"&oacute;";
+ case LATIN_SMALL_LETTER_O_WITH_CIRCUMFLEX:
+ return (const char *)"&ocirc;";
+ case LATIN_SMALL_LETTER_O_WITH_TILDE:
+ return (const char *)"&otilde;";
+ case LATIN_SMALL_LETTER_O_WITH_DIAERESIS:
+ return (const char *)"&ouml;";
+ case DIVISION_SIGN:
+ return (const char *)"&divide;";
+ case LATIN_SMALL_LETTER_O_WITH_STROKE:
+ return (const char *)"&oslash;";
+ case LATIN_SMALL_LETTER_S_WITH_CARON:
+ return (const char *)"&scaron;";
+ case LATIN_SMALL_LETTER_U_WITH_GRAVE:
+ return (const char *)"&ugrave;";
+ case LATIN_SMALL_LETTER_U_WITH_ACUTE:
+ return (const char *)"&uacute;";
+ case LATIN_SMALL_LETTER_U_WITH_CIRCUMFLEX:
+ return (const char *)"&ucirc;";
+ case LATIN_SMALL_LETTER_U_WITH_DIAERESIS:
+ return (const char *)"&uuml;";
+ case LATIN_SMALL_LETTER_Y_WITH_ACUTE:
+ return (const char *)"&yacute;";
+ case LATIN_SMALL_LETTER_THORN:
+ return (const char *)"&thorn;";
+ case LATIN_SMALL_LETTER_Y_WITH_DIAERESIS:
+ return (const char *)"&yuml;";
+ case LATIN_SMALL_LETTER_Z_WITH_CARON:
+ return (const char *)"&zcaron;";
+ case EURO_CURRENCY_SIGN:
+ return (const char *)"&euro;";
+ case 0:
+ return (const char *)"";
+ default:
+ sprintf(buf,"&#%u;",(unsigned)c);
+ return buf; /* undefined */
+ }
+ /* break; unreachable code */
+ case XML: /* only 5 &xxx;-ENTITIES ar defined by default */
+ if ( c >= SPACE && c <= TILDE ) { /* ASCII */
+ switch (c) {
+ case '&':
+ return (const char *)"&amp;";
+ case '\'':
+ return (const char *)"&apos;";
+ case '"':
+ return (const char *)"&quot;";
+ case '<':
+ return (const char *)"&lt;";
+ case '>':
+ return (const char *)"&gt;";
+ }
+ buf[0] = (char)c;
+ return buf;
+ }
+ switch (c) { /* subject of change! */
+ case PICTURE:
+ return (const char *)"(PICTURE)";
+ case UNKNOWN:
+ return (const char *)"_"; /* better use colored symbol? */
+ case LINE_FEED: /* \n handled somwhere else? */
+ case FORM_FEED:
+ case CARRIAGE_RETURN:
+ return (const char *)"<br />";
+ case NO_BREAK_SPACE:
+ return (const char *)"<nobr />";
+ case 0:
+ return (const char *)"";
+ default:
+ sprintf(buf,"&#x%03x;",(unsigned)c);
+ return buf; /* undefined */
+ }
+ /* break; unreachable code */
+ case SGML:
+ switch (c) {
+ default:
+ sprintf(buf,"&#%u;",(unsigned)c);
+ return buf; /* UNDEFINED */
+ }
+ /* break; unreachable code */
+ case ASCII: /* mainly used for debugging */
+ if ( c=='\n' || (c>= 0x20 && c <= 0x7F) ) {
+ buf[0] = (char)c;
+ return buf;
+ }
+ switch (c) {
+ /* extra */
+ case UNKNOWN:
+ return (const char *)"(?)";
+ case PICTURE:
+ return (const char *)"(?)";
+
+ default:
+ /* snprintf seems to be no standard, so I use insecure sprintf */
+ if ((unsigned)c>255) sprintf(buf,"(0x%04x)",(unsigned)c);
+ else sprintf(buf,"(0x%02x)",(unsigned)c);
+ return buf; /* UNDEFINED; */
+ }
+ /* break; unreachable code */
+ default: /* use UTF8 as default, test with xterm -u8 */
+ /* extra */
+ if ( c == UNKNOWN ) return (const char *)"_";
+ if ( c == PICTURE ) return (const char *)"_"; /* Due to Mobile OCR */
+ if ( c <= (wchar_t)0x0000007F ) { /* UTF8 == 7bit ASCII */
+ buf[0] = (char)c;
+ return buf;
+ }
+ if ( c <= (wchar_t)0x000007FF ) { /* UTF8 == 11bit */
+ buf[0] = (char)(0xc0|((c>> 6) & 0x1f)); /* 110xxxxx */
+ buf[1] = (char)(0x80|( c & 0x3f)); /* 10xxxxxx */
+ buf[2] = (char)0; /* terminate string */
+ return buf;
+ }
+ /* wchar_t is 16bit for Borland-C !? Jan07 */
+ if ( c <= (wchar_t)0x0000FFFF ) { /* UTF8 == 16bit */
+ buf[0] = (char)(0xe0|((c>>12) & 0x0f)); /* 1110xxxx */
+ buf[1] = (char)(0x80|((c>> 6) & 0x3f)); /* 10xxxxxx */
+ buf[2] = (char)(0x80|( c & 0x3f)); /* 10xxxxxx */
+ buf[3] = (char)0; /* terminate string */
+ return buf;
+ }
+ if ( c <= (wchar_t)0x001FFFFF ) { /* UTF8 == 21bit */
+ buf[0] = (char)(0xf0|((c>>18) & 0x07)); /* 11110xxx */
+ buf[1] = (char)(0x80|((c>>12) & 0x3f)); /* 10xxxxxx */
+ buf[2] = (char)(0x80|((c>> 6) & 0x3f)); /* 10xxxxxx */
+ buf[3] = (char)(0x80|( c & 0x3f)); /* 10xxxxxx */
+ buf[4] = (char)0; /* terminate string */
+ return buf;
+ }
+ if ( c <= (wchar_t)0x03FFFFFF ) { /* UTF8 == 26bit */
+ buf[0] = (char)(0xf8|((c>>24) & 0x03)); /* 111110xx */
+ buf[1] = (char)(0x80|((c>>18) & 0x3f)); /* 10xxxxxx */
+ buf[2] = (char)(0x80|((c>>12) & 0x3f)); /* 10xxxxxx */
+ buf[3] = (char)(0x80|((c>> 6) & 0x3f)); /* 10xxxxxx */
+ buf[4] = (char)(0x80|( c & 0x3f)); /* 10xxxxxx */
+ buf[5] = (char)0; /* terminate string */
+ return buf;
+ }
+ if ( c <= (wchar_t)0x7FFFFFFF ) { /* UTF8 == 31bit */
+ buf[0] = (char)(0xfc|((c>>30) & 0x01)); /* 1111110x */
+ buf[1] = (char)(0x80|((c>>24) & 0x3f)); /* 10xxxxxx */
+ buf[2] = (char)(0x80|((c>>18) & 0x3f)); /* 10xxxxxx */
+ buf[3] = (char)(0x80|((c>>12) & 0x3f)); /* 10xxxxxx */
+ buf[4] = (char)(0x80|((c>> 6) & 0x3f)); /* 10xxxxxx */
+ buf[5] = (char)(0x80|( c & 0x3f)); /* 10xxxxxx */
+ buf[6] = (char)0; /* terminate string */
+ return buf;
+ }
+ return (const char *)UNDEFINED;
+ }
+}
diff --git a/lib/gocr/unicode.h b/lib/gocr/unicode.h
new file mode 100644
index 00000000..b85fd444
--- /dev/null
+++ b/lib/gocr/unicode.h
@@ -0,0 +1,1257 @@
+/*
+This is a Optical-Character-Recognition program
+Copyright (C) 2000-2007 Joerg Schulenburg
+
+ The character codes in this file are Copyright (c) 1991-1999 Unicode, Inc.
+ All Rights reserved.
+
+ This file is provided as-is by Unicode, Inc. (The Unicode Consortium).
+ No claims are made as to fitness for any particular purpose. No
+ warranties of any kind are expressed or implied. The recipient
+ agrees to determine applicability of information provided. If this
+ file has been provided on optical media by Unicode, Inc., the sole
+ remedy for any claim will be exchange of defective media within 90
+ days of receipt.
+
+ Unicode, Inc. hereby grants the right to freely use the information
+ supplied in this file in the creation of products supporting the
+ Unicode Standard, and to make copies of this file in any form for
+ internal or external distribution as long as this notice remains
+ attached.
+
+For the rest of the file, the following applies:
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ see README for EMAIL-address
+ */
+
+/*
+ Only the codes judged necessary by the developers are present in this
+ file. It conforms with MES-1. You'll find also Greek characters,
+ mathematical symbols and some extra symbols.
+
+ Use the following regular expression to help add new codes from the
+ Unicode data files: ([\w\s]*);([\w\s]*);[^\n]*
+*/
+
+#ifndef G_UNICODE_H
+#define G_UNICODE_H
+
+#include <stddef.h>
+
+enum format {
+ ISO8859_1, TeX, HTML, XML, SGML, UTF8, ASCII
+};
+typedef enum format FORMAT;
+
+/*
+ * Prototypes
+ */
+wchar_t compose(wchar_t main, wchar_t modifier);
+const char *decode(wchar_t c, FORMAT type);
+
+/*
+ * Unicode codes
+ */
+
+/* E000-F8FF are for private use. We'll reserve E000-E0FF by now. */
+/* the next line isnt proper, but was the easiest way to fix a problem */
+#ifndef UNKNOWN
+#define UNKNOWN 0xE000
+#endif
+#define PICTURE 0xE001
+#define HEADER_FILE 0xE010
+
+/* most codes 0x00-0x1F are not needed, but we provide them anyway. U0000 had
+ the name changed from NULL to UNICODE_NULL to avoid conflicts. */
+#define UNICODE_NULL 0x0000
+#define START_OF_HEADING 0x0001
+#define START_OF_TEXT 0x0002
+#define END_OF_TEXT 0x0003
+#define END_OF_TRANSMISSION 0x0004
+#define ENQUIRY 0x0005
+#define ACKNOWLEDGE 0x0006
+#define BELL 0x0007
+#define BACKSPACE 0x0008
+#define HORIZONTAL_TABULATION 0x0009
+#define LINE_FEED 0x000A
+#define VERTICAL_TABULATION 0x000B
+#define FORM_FEED 0x000C
+#define CARRIAGE_RETURN 0x000D
+#define SHIFT_OUT 0x000E
+#define SHIFT_IN 0x000F
+#define DATA_LINK_ESCAPE 0x0010
+#define DEVICE_CONTROL_ONE 0x0011
+#define DEVICE_CONTROL_TWO 0x0012
+#define DEVICE_CONTROL_THREE 0x0013
+#define DEVICE_CONTROL_FOUR 0x0014
+#define NEGATIVE_ACKNOWLEDGE 0x0015
+#define SYNCHRONOUS_IDLE 0x0016
+#define END_OF_TRANSMISSION_BLOCK 0x0017
+#define CANCEL 0x0018
+#define END_OF_MEDIUM 0x0019
+#define SUBSTITUTE 0x001A
+#define ESCAPE 0x001B
+#define FILE_SEPARATOR 0x001C
+#define GROUP_SEPARATOR 0x001D
+#define RECORD_SEPARATOR 0x001E
+#define UNIT_SEPARATOR 0x001F
+
+/* ASCII */
+#define SPACE 0x0020
+#define EXCLAMATION_MARK 0x0021
+#define QUOTATION_MARK 0x0022
+#define NUMBER_SIGN 0x0023
+#define DOLLAR_SIGN 0x0024
+#define PERCENT_SIGN 0x0025
+#define AMPERSAND 0x0026
+#define APOSTROPHE 0x0027
+#define LEFT_PARENTHESIS 0x0028
+#define RIGHT_PARENTHESIS 0x0029
+#define ASTERISK 0x002A
+#define PLUS_SIGN 0x002B
+#define COMMA 0x002C
+#define HYPHEN_MINUS 0x002D
+#define FULL_STOP 0x002E
+#define SOLIDUS 0x002F
+#define DIGIT_ZERO 0x0030
+#define DIGIT_ONE 0x0031
+#define DIGIT_TWO 0x0032
+#define DIGIT_THREE 0x0033
+#define DIGIT_FOUR 0x0034
+#define DIGIT_FIVE 0x0035
+#define DIGIT_SIX 0x0036
+#define DIGIT_SEVEN 0x0037
+#define DIGIT_EIGHT 0x0038
+#define DIGIT_NINE 0x0039
+#define COLON 0x003A
+#define SEMICOLON 0x003B
+#define LESS_THAN_SIGN 0x003C
+#define EQUALS_SIGN 0x003D
+#define GREATER_THAN_SIGN 0x003E
+#define QUESTION_MARK 0x003F
+#define COMMERCIAL_AT 0x0040
+#define LATIN_CAPITAL_LETTER_A 0x0041
+#define LATIN_CAPITAL_LETTER_B 0x0042
+#define LATIN_CAPITAL_LETTER_C 0x0043
+#define LATIN_CAPITAL_LETTER_D 0x0044
+#define LATIN_CAPITAL_LETTER_E 0x0045
+#define LATIN_CAPITAL_LETTER_F 0x0046
+#define LATIN_CAPITAL_LETTER_G 0x0047
+#define LATIN_CAPITAL_LETTER_H 0x0048
+#define LATIN_CAPITAL_LETTER_I 0x0049
+#define LATIN_CAPITAL_LETTER_J 0x004A
+#define LATIN_CAPITAL_LETTER_K 0x004B
+#define LATIN_CAPITAL_LETTER_L 0x004C
+#define LATIN_CAPITAL_LETTER_M 0x004D
+#define LATIN_CAPITAL_LETTER_N 0x004E
+#define LATIN_CAPITAL_LETTER_O 0x004F
+#define LATIN_CAPITAL_LETTER_P 0x0050
+#define LATIN_CAPITAL_LETTER_Q 0x0051
+#define LATIN_CAPITAL_LETTER_R 0x0052
+#define LATIN_CAPITAL_LETTER_S 0x0053
+#define LATIN_CAPITAL_LETTER_T 0x0054
+#define LATIN_CAPITAL_LETTER_U 0x0055
+#define LATIN_CAPITAL_LETTER_V 0x0056
+#define LATIN_CAPITAL_LETTER_W 0x0057
+#define LATIN_CAPITAL_LETTER_X 0x0058
+#define LATIN_CAPITAL_LETTER_Y 0x0059
+#define LATIN_CAPITAL_LETTER_Z 0x005A
+#define LEFT_SQUARE_BRACKET 0x005B
+#define REVERSE_SOLIDUS 0x005C
+#define RIGHT_SQUARE_BRACKET 0x005D
+#define CIRCUMFLEX_ACCENT 0x005E
+#define LOW_LINE 0x005F
+#define GRAVE_ACCENT 0x0060
+#define LATIN_SMALL_LETTER_A 0x0061
+#define LATIN_SMALL_LETTER_B 0x0062
+#define LATIN_SMALL_LETTER_C 0x0063
+#define LATIN_SMALL_LETTER_D 0x0064
+#define LATIN_SMALL_LETTER_E 0x0065
+#define LATIN_SMALL_LETTER_F 0x0066
+#define LATIN_SMALL_LETTER_G 0x0067
+#define LATIN_SMALL_LETTER_H 0x0068
+#define LATIN_SMALL_LETTER_I 0x0069
+#define LATIN_SMALL_LETTER_J 0x006A
+#define LATIN_SMALL_LETTER_K 0x006B
+#define LATIN_SMALL_LETTER_L 0x006C
+#define LATIN_SMALL_LETTER_M 0x006D
+#define LATIN_SMALL_LETTER_N 0x006E
+#define LATIN_SMALL_LETTER_O 0x006F
+#define LATIN_SMALL_LETTER_P 0x0070
+#define LATIN_SMALL_LETTER_Q 0x0071
+#define LATIN_SMALL_LETTER_R 0x0072
+#define LATIN_SMALL_LETTER_S 0x0073
+#define LATIN_SMALL_LETTER_T 0x0074
+#define LATIN_SMALL_LETTER_U 0x0075
+#define LATIN_SMALL_LETTER_V 0x0076
+#define LATIN_SMALL_LETTER_W 0x0077
+#define LATIN_SMALL_LETTER_X 0x0078
+#define LATIN_SMALL_LETTER_Y 0x0079
+#define LATIN_SMALL_LETTER_Z 0x007A
+#define LEFT_CURLY_BRACKET 0x007B
+#define VERTICAL_LINE 0x007C
+#define RIGHT_CURLY_BRACKET 0x007D
+#define TILDE 0x007E
+
+/* codes 0x7F-0xBF are not needed */
+#define NO_BREAK_SPACE 0x00A0
+#define INVERTED_EXCLAMATION_MARK 0x00A1
+#define CENT_SIGN 0x00A2
+#define POUND_SIGN 0x00A3
+#define CURRENCY_SIGN 0x00A4
+#define YEN_SIGN 0x00A5
+#define BROKEN_BAR 0x00A6
+#define SECTION_SIGN 0x00A7
+#define DIAERESIS 0x00A8
+#define COPYRIGHT_SIGN 0x00A9
+#define FEMININE_ORDINAL_INDICATOR 0x00AA
+#define LEFT_POINTING_DOUBLE_ANGLE_QUOTATION_MARK 0x00AB
+#define NOT_SIGN 0x00AC
+#define SOFT_HYPHEN 0x00AD
+#define REGISTERED_SIGN 0x00AE
+#define MACRON 0x00AF
+#define DEGREE_SIGN 0x00B0
+#define PLUS_MINUS_SIGN 0x00B1
+#define SUPERSCRIPT_TWO 0x00B2
+#define SUPERSCRIPT_THREE 0x00B3
+#define ACUTE_ACCENT 0x00B4
+#define MICRO_SIGN 0x00B5
+#define PILCROW_SIGN 0x00B6
+#define MIDDLE_DOT 0x00B7
+#define CEDILLA 0x00B8
+#define SUPERSCRIPT_ONE 0x00B9
+#define MASCULINE_ORDINAL_INDICATOR 0x00BA
+#define RIGHT_POINTING_DOUBLE_ANGLE_QUOTATION_MARK 0x00BB
+#define VULGAR_FRACTION_ONE_QUARTER 0x00BC
+#define VULGAR_FRACTION_ONE_HALF 0x00BD
+#define VULGAR_FRACTION_THREE_QUARTERS 0x00BE
+#define INVERTED_QUESTION_MARK 0x00BF
+#define LATIN_CAPITAL_LETTER_A_WITH_GRAVE 0x00C0
+#define LATIN_CAPITAL_LETTER_A_WITH_ACUTE 0x00C1
+#define LATIN_CAPITAL_LETTER_A_WITH_CIRCUMFLEX 0x00C2
+#define LATIN_CAPITAL_LETTER_A_WITH_TILDE 0x00C3
+#define LATIN_CAPITAL_LETTER_A_WITH_DIAERESIS 0x00C4
+#define LATIN_CAPITAL_LETTER_A_WITH_RING_ABOVE 0x00C5
+#define LATIN_CAPITAL_LETTER_AE 0x00C6
+#define LATIN_CAPITAL_LETTER_C_WITH_CEDILLA 0x00C7
+#define LATIN_CAPITAL_LETTER_E_WITH_GRAVE 0x00C8
+#define LATIN_CAPITAL_LETTER_E_WITH_ACUTE 0x00C9
+#define LATIN_CAPITAL_LETTER_E_WITH_CIRCUMFLEX 0x00CA
+#define LATIN_CAPITAL_LETTER_E_WITH_DIAERESIS 0x00CB
+#define LATIN_CAPITAL_LETTER_I_WITH_GRAVE 0x00CC
+#define LATIN_CAPITAL_LETTER_I_WITH_ACUTE 0x00CD
+#define LATIN_CAPITAL_LETTER_I_WITH_CIRCUMFLEX 0x00CE
+#define LATIN_CAPITAL_LETTER_I_WITH_DIAERESIS 0x00CF
+#define LATIN_CAPITAL_LETTER_ETH 0x00D0
+#define LATIN_CAPITAL_LETTER_N_WITH_TILDE 0x00D1
+#define LATIN_CAPITAL_LETTER_O_WITH_GRAVE 0x00D2
+#define LATIN_CAPITAL_LETTER_O_WITH_ACUTE 0x00D3
+#define LATIN_CAPITAL_LETTER_O_WITH_CIRCUMFLEX 0x00D4
+#define LATIN_CAPITAL_LETTER_O_WITH_TILDE 0x00D5
+#define LATIN_CAPITAL_LETTER_O_WITH_DIAERESIS 0x00D6
+#define MULTIPLICATION_SIGN 0x00D7
+#define LATIN_CAPITAL_LETTER_O_WITH_STROKE 0x00D8
+#define LATIN_CAPITAL_LETTER_U_WITH_GRAVE 0x00D9
+#define LATIN_CAPITAL_LETTER_U_WITH_ACUTE 0x00DA
+#define LATIN_CAPITAL_LETTER_U_WITH_CIRCUMFLEX 0x00DB
+#define LATIN_CAPITAL_LETTER_U_WITH_DIAERESIS 0x00DC
+#define LATIN_CAPITAL_LETTER_Y_WITH_ACUTE 0x00DD
+#define LATIN_CAPITAL_LETTER_THORN 0x00DE
+#define LATIN_SMALL_LETTER_SHARP_S 0x00DF
+#define LATIN_SMALL_LETTER_A_WITH_GRAVE 0x00E0
+#define LATIN_SMALL_LETTER_A_WITH_ACUTE 0x00E1
+#define LATIN_SMALL_LETTER_A_WITH_CIRCUMFLEX 0x00E2
+#define LATIN_SMALL_LETTER_A_WITH_TILDE 0x00E3
+#define LATIN_SMALL_LETTER_A_WITH_DIAERESIS 0x00E4
+#define LATIN_SMALL_LETTER_A_WITH_RING_ABOVE 0x00E5
+#define LATIN_SMALL_LETTER_AE 0x00E6
+#define LATIN_SMALL_LETTER_C_WITH_CEDILLA 0x00E7
+#define LATIN_SMALL_LETTER_E_WITH_GRAVE 0x00E8
+#define LATIN_SMALL_LETTER_E_WITH_ACUTE 0x00E9
+#define LATIN_SMALL_LETTER_E_WITH_CIRCUMFLEX 0x00EA
+#define LATIN_SMALL_LETTER_E_WITH_DIAERESIS 0x00EB
+#define LATIN_SMALL_LETTER_I_WITH_GRAVE 0x00EC
+#define LATIN_SMALL_LETTER_I_WITH_ACUTE 0x00ED
+#define LATIN_SMALL_LETTER_I_WITH_CIRCUMFLEX 0x00EE
+#define LATIN_SMALL_LETTER_I_WITH_DIAERESIS 0x00EF
+#define LATIN_SMALL_LETTER_ETH 0x00F0
+#define LATIN_SMALL_LETTER_N_WITH_TILDE 0x00F1
+#define LATIN_SMALL_LETTER_O_WITH_GRAVE 0x00F2
+#define LATIN_SMALL_LETTER_O_WITH_ACUTE 0x00F3
+#define LATIN_SMALL_LETTER_O_WITH_CIRCUMFLEX 0x00F4
+#define LATIN_SMALL_LETTER_O_WITH_TILDE 0x00F5
+#define LATIN_SMALL_LETTER_O_WITH_DIAERESIS 0x00F6
+#define DIVISION_SIGN 0x00F7
+#define LATIN_SMALL_LETTER_O_WITH_STROKE 0x00F8
+#define LATIN_SMALL_LETTER_U_WITH_GRAVE 0x00F9
+#define LATIN_SMALL_LETTER_U_WITH_ACUTE 0x00FA
+#define LATIN_SMALL_LETTER_U_WITH_CIRCUMFLEX 0x00FB
+#define LATIN_SMALL_LETTER_U_WITH_DIAERESIS 0x00FC
+#define LATIN_SMALL_LETTER_Y_WITH_ACUTE 0x00FD
+#define LATIN_SMALL_LETTER_THORN 0x00FE
+#define LATIN_SMALL_LETTER_Y_WITH_DIAERESIS 0x00FF
+
+/* latin extended-A */
+#define LATIN_CAPITAL_LETTER_A_WITH_MACRON 0x0100
+#define LATIN_SMALL_LETTER_A_WITH_MACRON 0x0101
+#define LATIN_CAPITAL_LETTER_A_WITH_BREVE 0x0102
+#define LATIN_SMALL_LETTER_A_WITH_BREVE 0x0103
+#define LATIN_CAPITAL_LETTER_A_WITH_OGONEK 0x0104
+#define LATIN_SMALL_LETTER_A_WITH_OGONEK 0x0105
+#define LATIN_CAPITAL_LETTER_C_WITH_ACUTE 0x0106
+#define LATIN_SMALL_LETTER_C_WITH_ACUTE 0x0107
+#define LATIN_CAPITAL_LETTER_C_WITH_CIRCUMFLEX 0x0108
+#define LATIN_SMALL_LETTER_C_WITH_CIRCUMFLEX 0x0109
+#define LATIN_CAPITAL_LETTER_C_WITH_DOT_ABOVE 0x010A
+#define LATIN_SMALL_LETTER_C_WITH_DOT_ABOVE 0x010B
+#define LATIN_CAPITAL_LETTER_C_WITH_CARON 0x010C
+#define LATIN_SMALL_LETTER_C_WITH_CARON 0x010D
+#define LATIN_CAPITAL_LETTER_D_WITH_CARON 0x010E
+#define LATIN_SMALL_LETTER_D_WITH_CARON 0x010F
+#define LATIN_CAPITAL_LETTER_D_WITH_STROKE 0x0110
+#define LATIN_SMALL_LETTER_D_WITH_STROKE 0x0111
+#define LATIN_CAPITAL_LETTER_E_WITH_MACRON 0x0112
+#define LATIN_SMALL_LETTER_E_WITH_MACRON 0x0113
+#define LATIN_CAPITAL_LETTER_E_WITH_BREVE 0x0114
+#define LATIN_SMALL_LETTER_E_WITH_BREVE 0x0115
+#define LATIN_CAPITAL_LETTER_E_WITH_DOT_ABOVE 0x0116
+#define LATIN_SMALL_LETTER_E_WITH_DOT_ABOVE 0x0117
+#define LATIN_CAPITAL_LETTER_E_WITH_OGONEK 0x0118
+#define LATIN_SMALL_LETTER_E_WITH_OGONEK 0x0119
+#define LATIN_CAPITAL_LETTER_E_WITH_CARON 0x011A
+#define LATIN_SMALL_LETTER_E_WITH_CARON 0x011B
+#define LATIN_CAPITAL_LETTER_G_WITH_CIRCUMFLEX 0x011C
+#define LATIN_SMALL_LETTER_G_WITH_CIRCUMFLEX 0x011D
+#define LATIN_CAPITAL_LETTER_G_WITH_BREVE 0x011E
+#define LATIN_SMALL_LETTER_G_WITH_BREVE 0x011F
+#define LATIN_CAPITAL_LETTER_G_WITH_DOT_ABOVE 0x0120
+#define LATIN_SMALL_LETTER_G_WITH_DOT_ABOVE 0x0121
+#define LATIN_CAPITAL_LETTER_G_WITH_CEDILLA 0x0122
+#define LATIN_SMALL_LETTER_G_WITH_CEDILLA 0x0123
+#define LATIN_CAPITAL_LETTER_H_WITH_CIRCUMFLEX 0x0124
+#define LATIN_SMALL_LETTER_H_WITH_CIRCUMFLEX 0x0125
+#define LATIN_CAPITAL_LETTER_H_WITH_STROKE 0x0126
+#define LATIN_SMALL_LETTER_H_WITH_STROKE 0x0127
+#define LATIN_CAPITAL_LETTER_I_WITH_TILDE 0x0128
+#define LATIN_SMALL_LETTER_I_WITH_TILDE 0x0129
+#define LATIN_CAPITAL_LETTER_I_WITH_MACRON 0x012A
+#define LATIN_SMALL_LETTER_I_WITH_MACRON 0x012B
+#define LATIN_CAPITAL_LETTER_I_WITH_BREVE 0x012C
+#define LATIN_SMALL_LETTER_I_WITH_BREVE 0x012D
+#define LATIN_CAPITAL_LETTER_I_WITH_OGONEK 0x012E
+#define LATIN_SMALL_LETTER_I_WITH_OGONEK 0x012F
+#define LATIN_CAPITAL_LETTER_I_WITH_DOT_ABOVE 0x0130
+#define LATIN_SMALL_LETTER_DOTLESS_I 0x0131
+#define LATIN_CAPITAL_LIGATURE_IJ 0x0132
+#define LATIN_SMALL_LIGATURE_IJ 0x0133
+#define LATIN_CAPITAL_LETTER_J_WITH_CIRCUMFLEX 0x0134
+#define LATIN_SMALL_LETTER_J_WITH_CIRCUMFLEX 0x0135
+#define LATIN_CAPITAL_LETTER_K_WITH_CEDILLA 0x0136
+#define LATIN_SMALL_LETTER_K_WITH_CEDILLA 0x0137
+#define LATIN_SMALL_LETTER_KRA 0x0138
+#define LATIN_CAPITAL_LETTER_L_WITH_ACUTE 0x0139
+#define LATIN_SMALL_LETTER_L_WITH_ACUTE 0x013A
+#define LATIN_CAPITAL_LETTER_L_WITH_CEDILLA 0x013B
+#define LATIN_SMALL_LETTER_L_WITH_CEDILLA 0x013C
+#define LATIN_CAPITAL_LETTER_L_WITH_CARON 0x013D
+#define LATIN_SMALL_LETTER_L_WITH_CARON 0x013E
+#define LATIN_CAPITAL_LETTER_L_WITH_MIDDLE_DOT 0x013F
+#define LATIN_SMALL_LETTER_L_WITH_MIDDLE_DOT 0x0140
+#define LATIN_CAPITAL_LETTER_L_WITH_STROKE 0x0141
+#define LATIN_SMALL_LETTER_L_WITH_STROKE 0x0142
+#define LATIN_CAPITAL_LETTER_N_WITH_ACUTE 0x0143
+#define LATIN_SMALL_LETTER_N_WITH_ACUTE 0x0144
+#define LATIN_CAPITAL_LETTER_N_WITH_CEDILLA 0x0145
+#define LATIN_SMALL_LETTER_N_WITH_CEDILLA 0x0146
+#define LATIN_CAPITAL_LETTER_N_WITH_CARON 0x0147
+#define LATIN_SMALL_LETTER_N_WITH_CARON 0x0148
+#define LATIN_SMALL_LETTER_N_PRECEDED_BY_APOSTROPHE 0x0149
+#define LATIN_CAPITAL_LETTER_ENG 0x014A
+#define LATIN_SMALL_LETTER_ENG 0x014B
+#define LATIN_CAPITAL_LETTER_O_WITH_MACRON 0x014C
+#define LATIN_SMALL_LETTER_O_WITH_MACRON 0x014D
+#define LATIN_CAPITAL_LETTER_O_WITH_BREVE 0x014E
+#define LATIN_SMALL_LETTER_O_WITH_BREVE 0x014F
+#define LATIN_CAPITAL_LETTER_O_WITH_DOUBLE_ACUTE 0x0150
+#define LATIN_SMALL_LETTER_O_WITH_DOUBLE_ACUTE 0x0151
+#define LATIN_CAPITAL_LIGATURE_OE 0x0152
+#define LATIN_SMALL_LIGATURE_OE 0x0153
+#define LATIN_CAPITAL_LETTER_R_WITH_ACUTE 0x0154
+#define LATIN_SMALL_LETTER_R_WITH_ACUTE 0x0155
+#define LATIN_CAPITAL_LETTER_R_WITH_CEDILLA 0x0156
+#define LATIN_SMALL_LETTER_R_WITH_CEDILLA 0x0157
+#define LATIN_CAPITAL_LETTER_R_WITH_CARON 0x0158
+#define LATIN_SMALL_LETTER_R_WITH_CARON 0x0159
+#define LATIN_CAPITAL_LETTER_S_WITH_ACUTE 0x015A
+#define LATIN_SMALL_LETTER_S_WITH_ACUTE 0x015B
+#define LATIN_CAPITAL_LETTER_S_WITH_CIRCUMFLEX 0x015C
+#define LATIN_SMALL_LETTER_S_WITH_CIRCUMFLEX 0x015D
+#define LATIN_CAPITAL_LETTER_S_WITH_CEDILLA 0x015E
+#define LATIN_SMALL_LETTER_S_WITH_CEDILLA 0x015F
+#define LATIN_CAPITAL_LETTER_S_WITH_CARON 0x0160
+#define LATIN_SMALL_LETTER_S_WITH_CARON 0x0161
+#define LATIN_CAPITAL_LETTER_T_WITH_CEDILLA 0x0162
+#define LATIN_SMALL_LETTER_T_WITH_CEDILLA 0x0163
+#define LATIN_CAPITAL_LETTER_T_WITH_CARON 0x0164
+#define LATIN_SMALL_LETTER_T_WITH_CARON 0x0165
+#define LATIN_CAPITAL_LETTER_T_WITH_STROKE 0x0166
+#define LATIN_SMALL_LETTER_T_WITH_STROKE 0x0167
+#define LATIN_CAPITAL_LETTER_U_WITH_TILDE 0x0168
+#define LATIN_SMALL_LETTER_U_WITH_TILDE 0x0169
+#define LATIN_CAPITAL_LETTER_U_WITH_MACRON 0x016A
+#define LATIN_SMALL_LETTER_U_WITH_MACRON 0x016B
+#define LATIN_CAPITAL_LETTER_U_WITH_BREVE 0x016C
+#define LATIN_SMALL_LETTER_U_WITH_BREVE 0x016D
+#define LATIN_CAPITAL_LETTER_U_WITH_RING_ABOVE 0x016E
+#define LATIN_SMALL_LETTER_U_WITH_RING_ABOVE 0x016F
+#define LATIN_CAPITAL_LETTER_U_WITH_DOUBLE_ACUTE 0x0170
+#define LATIN_SMALL_LETTER_U_WITH_DOUBLE_ACUTE 0x0171
+#define LATIN_CAPITAL_LETTER_U_WITH_OGONEK 0x0172
+#define LATIN_SMALL_LETTER_U_WITH_OGONEK 0x0173
+#define LATIN_CAPITAL_LETTER_W_WITH_CIRCUMFLEX 0x0174
+#define LATIN_SMALL_LETTER_W_WITH_CIRCUMFLEX 0x0175
+#define LATIN_CAPITAL_LETTER_Y_WITH_CIRCUMFLEX 0x0176
+#define LATIN_SMALL_LETTER_Y_WITH_CIRCUMFLEX 0x0177
+#define LATIN_CAPITAL_LETTER_Y_WITH_DIAERESIS 0x0178
+#define LATIN_CAPITAL_LETTER_Z_WITH_ACUTE 0x0179
+#define LATIN_SMALL_LETTER_Z_WITH_ACUTE 0x017A
+#define LATIN_CAPITAL_LETTER_Z_WITH_DOT_ABOVE 0x017B
+#define LATIN_SMALL_LETTER_Z_WITH_DOT_ABOVE 0x017C
+#define LATIN_CAPITAL_LETTER_Z_WITH_CARON 0x017D
+#define LATIN_SMALL_LETTER_Z_WITH_CARON 0x017E
+#define LATIN_SMALL_LETTER_LONG_S 0x017F
+
+/* latin extended B */
+#define LATIN_SMALL_LETTER_B_WITH_STROKE 0x0180
+#define LATIN_CAPITAL_LETTER_B_WITH_HOOK 0x0181
+#define LATIN_CAPITAL_LETTER_B_WITH_TOPBAR 0x0182
+#define LATIN_SMALL_LETTER_B_WITH_TOPBAR 0x0183
+#define LATIN_CAPITAL_LETTER_TONE_SIX 0x0184
+#define LATIN_SMALL_LETTER_TONE_SIX 0x0185
+#define LATIN_CAPITAL_LETTER_OPEN_O 0x0186
+#define LATIN_CAPITAL_LETTER_C_WITH_HOOK 0x0187
+#define LATIN_SMALL_LETTER_C_WITH_HOOK 0x0188
+#define LATIN_CAPITAL_LETTER_AFRICAN_D 0x0189
+#define LATIN_CAPITAL_LETTER_D_WITH_HOOK 0x018A
+#define LATIN_CAPITAL_LETTER_D_WITH_TOPBAR 0x018B
+#define LATIN_SMALL_LETTER_D_WITH_TOPBAR 0x018C
+#define LATIN_SMALL_LETTER_TURNED_DELTA 0x018D
+#define LATIN_CAPITAL_LETTER_REVERSED_E 0x018E
+#define LATIN_CAPITAL_LETTER_SCHWA 0x018F
+#define LATIN_CAPITAL_LETTER_OPEN_E 0x0190
+#define LATIN_CAPITAL_LETTER_F_WITH_HOOK 0x0191
+#define LATIN_SMALL_LETTER_F_WITH_HOOK 0x0192
+#define LATIN_CAPITAL_LETTER_G_WITH_HOOK 0x0193
+#define LATIN_CAPITAL_LETTER_GAMMA 0x0194
+#define LATIN_SMALL_LETTER_HV 0x0195
+#define LATIN_CAPITAL_LETTER_IOTA 0x0196
+#define LATIN_CAPITAL_LETTER_I_WITH_STROKE 0x0197
+#define LATIN_CAPITAL_LETTER_K_WITH_HOOK 0x0198
+#define LATIN_SMALL_LETTER_K_WITH_HOOK 0x0199
+#define LATIN_SMALL_LETTER_L_WITH_BAR 0x019A
+#define LATIN_SMALL_LETTER_LAMBDA_WITH_STROKE 0x019B
+#define LATIN_CAPITAL_LETTER_TURNED_M 0x019C
+#define LATIN_CAPITAL_LETTER_N_WITH_LEFT_HOOK 0x019D
+#define LATIN_SMALL_LETTER_N_WITH_LONG_RIGHT_LEG 0x019E
+#define LATIN_CAPITAL_LETTER_O_WITH_MIDDLE_TILDE 0x019F
+#define LATIN_CAPITAL_LETTER_O_WITH_HORN 0x01A0
+#define LATIN_SMALL_LETTER_O_WITH_HORN 0x01A1
+#define LATIN_CAPITAL_LETTER_OI 0x01A2
+#define LATIN_SMALL_LETTER_OI 0x01A3
+#define LATIN_CAPITAL_LETTER_P_WITH_HOOK 0x01A4
+#define LATIN_SMALL_LETTER_P_WITH_HOOK 0x01A5
+#define LATIN_LETTER_YR 0x01A6
+#define LATIN_CAPITAL_LETTER_TONE_TWO 0x01A7
+#define LATIN_SMALL_LETTER_TONE_TWO 0x01A8
+#define LATIN_CAPITAL_LETTER_ESH 0x01A9
+#define LATIN_LETTER_REVERSED_ESH_LOOP 0x01AA
+#define LATIN_SMALL_LETTER_T_WITH_PALATAL_HOOK 0x01AB
+#define LATIN_CAPITAL_LETTER_T_WITH_HOOK 0x01AC
+#define LATIN_SMALL_LETTER_T_WITH_HOOK 0x01AD
+#define LATIN_CAPITAL_LETTER_T_WITH_RETROFLEX_HOOK 0x01AE
+#define LATIN_CAPITAL_LETTER_U_WITH_HORN 0x01AF
+#define LATIN_SMALL_LETTER_U_WITH_HORN 0x01B0
+#define LATIN_CAPITAL_LETTER_UPSILON 0x01B1
+#define LATIN_CAPITAL_LETTER_V_WITH_HOOK 0x01B2
+#define LATIN_CAPITAL_LETTER_Y_WITH_HOOK 0x01B3
+#define LATIN_SMALL_LETTER_Y_WITH_HOOK 0x01B4
+#define LATIN_CAPITAL_LETTER_Z_WITH_STROKE 0x01B5
+#define LATIN_SMALL_LETTER_Z_WITH_STROKE 0x01B6
+#define LATIN_CAPITAL_LETTER_EZH 0x01B7
+#define LATIN_CAPITAL_LETTER_EZH_REVERSED 0x01B8
+#define LATIN_SMALL_LETTER_EZH_REVERSED 0x01B9
+#define LATIN_SMALL_LETTER_EZH_WITH_TAIL 0x01BA
+#define LATIN_LETTER_TWO_WITH_STROKE 0x01BB
+#define LATIN_CAPITAL_LETTER_TONE_FIVE 0x01BC
+#define LATIN_SMALL_LETTER_TONE_FIVE 0x01BD
+#define LATIN_LETTER_INVERTED_GLOTTAL_STOP_WITH_STROKE 0x01BE
+#define LATIN_LETTER_WYNN 0x01BF
+#define LATIN_LETTER_DENTAL_CLICK 0x01C0
+#define LATIN_LETTER_LATERAL_CLICK 0x01C1
+#define LATIN_LETTER_ALVEOLAR_CLICK 0x01C2
+#define LATIN_LETTER_RETROFLEX_CLICK 0x01C3
+#define LATIN_CAPITAL_LETTER_DZ_WITH_CARON 0x01C4
+#define LATIN_CAPITAL_LETTER_D_WITH_SMALL_LETTER_Z_WITH_CARON 0x01C5
+#define LATIN_SMALL_LETTER_DZ_WITH_CARON 0x01C6
+#define LATIN_CAPITAL_LETTER_LJ 0x01C7
+#define LATIN_CAPITAL_LETTER_L_WITH_SMALL_LETTER_J 0x01C8
+#define LATIN_SMALL_LETTER_LJ 0x01C9
+#define LATIN_CAPITAL_LETTER_NJ 0x01CA
+#define LATIN_CAPITAL_LETTER_N_WITH_SMALL_LETTER_J 0x01CB
+#define LATIN_SMALL_LETTER_NJ 0x01CC
+#define LATIN_CAPITAL_LETTER_A_WITH_CARON 0x01CD
+#define LATIN_SMALL_LETTER_A_WITH_CARON 0x01CE
+#define LATIN_CAPITAL_LETTER_I_WITH_CARON 0x01CF
+#define LATIN_SMALL_LETTER_I_WITH_CARON 0x01D0
+#define LATIN_CAPITAL_LETTER_O_WITH_CARON 0x01D1
+#define LATIN_SMALL_LETTER_O_WITH_CARON 0x01D2
+#define LATIN_CAPITAL_LETTER_U_WITH_CARON 0x01D3
+#define LATIN_SMALL_LETTER_U_WITH_CARON 0x01D4
+#define LATIN_CAPITAL_LETTER_U_WITH_DIAERESIS_AND_MACRON 0x01D5
+#define LATIN_SMALL_LETTER_U_WITH_DIAERESIS_AND_MACRON 0x01D6
+#define LATIN_CAPITAL_LETTER_U_WITH_DIAERESIS_AND_ACUTE 0x01D7
+#define LATIN_SMALL_LETTER_U_WITH_DIAERESIS_AND_ACUTE 0x01D8
+#define LATIN_CAPITAL_LETTER_U_WITH_DIAERESIS_AND_CARON 0x01D9
+#define LATIN_SMALL_LETTER_U_WITH_DIAERESIS_AND_CARON 0x01DA
+#define LATIN_CAPITAL_LETTER_U_WITH_DIAERESIS_AND_GRAVE 0x01DB
+#define LATIN_SMALL_LETTER_U_WITH_DIAERESIS_AND_GRAVE 0x01DC
+#define LATIN_SMALL_LETTER_TURNED_E 0x01DD
+#define LATIN_CAPITAL_LETTER_A_WITH_DIAERESIS_AND_MACRON 0x01DE
+#define LATIN_SMALL_LETTER_A_WITH_DIAERESIS_AND_MACRON 0x01DF
+#define LATIN_CAPITAL_LETTER_A_WITH_DOT_ABOVE_AND_MACRON 0x01E0
+#define LATIN_SMALL_LETTER_A_WITH_DOT_ABOVE_AND_MACRON 0x01E1
+#define LATIN_CAPITAL_LETTER_AE_WITH_MACRON 0x01E2
+#define LATIN_SMALL_LETTER_AE_WITH_MACRON 0x01E3
+#define LATIN_CAPITAL_LETTER_G_WITH_STROKE 0x01E4
+#define LATIN_SMALL_LETTER_G_WITH_STROKE 0x01E5
+#define LATIN_CAPITAL_LETTER_G_WITH_CARON 0x01E6
+#define LATIN_SMALL_LETTER_G_WITH_CARON 0x01E7
+#define LATIN_CAPITAL_LETTER_K_WITH_CARON 0x01E8
+#define LATIN_SMALL_LETTER_K_WITH_CARON 0x01E9
+#define LATIN_CAPITAL_LETTER_O_WITH_OGONEK 0x01EA
+#define LATIN_SMALL_LETTER_O_WITH_OGONEK 0x01EB
+#define LATIN_CAPITAL_LETTER_O_WITH_OGONEK_AND_MACRON 0x01EC
+#define LATIN_SMALL_LETTER_O_WITH_OGONEK_AND_MACRON 0x01ED
+#define LATIN_CAPITAL_LETTER_EZH_WITH_CARON 0x01EE
+#define LATIN_SMALL_LETTER_EZH_WITH_CARON 0x01EF
+#define LATIN_SMALL_LETTER_J_WITH_CARON 0x01F0
+#define LATIN_CAPITAL_LETTER_DZ 0x01F1
+#define LATIN_CAPITAL_LETTER_D_WITH_SMALL_LETTER_Z 0x01F2
+#define LATIN_SMALL_LETTER_DZ 0x01F3
+#define LATIN_CAPITAL_LETTER_G_WITH_ACUTE 0x01F4
+#define LATIN_SMALL_LETTER_G_WITH_ACUTE 0x01F5
+#define LATIN_CAPITAL_LETTER_HWAIR 0x01F6
+#define LATIN_CAPITAL_LETTER_WYNN 0x01F7
+#define LATIN_CAPITAL_LETTER_N_WITH_GRAVE 0x01F8
+#define LATIN_SMALL_LETTER_N_WITH_GRAVE 0x01F9
+#define LATIN_CAPITAL_LETTER_A_WITH_RING_ABOVE_AND_ACUTE 0x01FA
+#define LATIN_SMALL_LETTER_A_WITH_RING_ABOVE_AND_ACUTE 0x01FB
+#define LATIN_CAPITAL_LETTER_AE_WITH_ACUTE 0x01FC
+#define LATIN_SMALL_LETTER_AE_WITH_ACUTE 0x01FD
+#define LATIN_CAPITAL_LETTER_O_WITH_STROKE_AND_ACUTE 0x01FE
+#define LATIN_SMALL_LETTER_O_WITH_STROKE_AND_ACUTE 0x01FF
+#define LATIN_CAPITAL_LETTER_A_WITH_DOUBLE_GRAVE 0x0200
+#define LATIN_SMALL_LETTER_A_WITH_DOUBLE_GRAVE 0x0201
+#define LATIN_CAPITAL_LETTER_A_WITH_INVERTED_BREVE 0x0202
+#define LATIN_SMALL_LETTER_A_WITH_INVERTED_BREVE 0x0203
+#define LATIN_CAPITAL_LETTER_E_WITH_DOUBLE_GRAVE 0x0204
+#define LATIN_SMALL_LETTER_E_WITH_DOUBLE_GRAVE 0x0205
+#define LATIN_CAPITAL_LETTER_E_WITH_INVERTED_BREVE 0x0206
+#define LATIN_SMALL_LETTER_E_WITH_INVERTED_BREVE 0x0207
+#define LATIN_CAPITAL_LETTER_I_WITH_DOUBLE_GRAVE 0x0208
+#define LATIN_SMALL_LETTER_I_WITH_DOUBLE_GRAVE 0x0209
+#define LATIN_CAPITAL_LETTER_I_WITH_INVERTED_BREVE 0x020A
+#define LATIN_SMALL_LETTER_I_WITH_INVERTED_BREVE 0x020B
+#define LATIN_CAPITAL_LETTER_O_WITH_DOUBLE_GRAVE 0x020C
+#define LATIN_SMALL_LETTER_O_WITH_DOUBLE_GRAVE 0x020D
+#define LATIN_CAPITAL_LETTER_O_WITH_INVERTED_BREVE 0x020E
+#define LATIN_SMALL_LETTER_O_WITH_INVERTED_BREVE 0x020F
+#define LATIN_CAPITAL_LETTER_R_WITH_DOUBLE_GRAVE 0x0210
+#define LATIN_SMALL_LETTER_R_WITH_DOUBLE_GRAVE 0x0211
+#define LATIN_CAPITAL_LETTER_R_WITH_INVERTED_BREVE 0x0212
+#define LATIN_SMALL_LETTER_R_WITH_INVERTED_BREVE 0x0213
+#define LATIN_CAPITAL_LETTER_U_WITH_DOUBLE_GRAVE 0x0214
+#define LATIN_SMALL_LETTER_U_WITH_DOUBLE_GRAVE 0x0215
+#define LATIN_CAPITAL_LETTER_U_WITH_INVERTED_BREVE 0x0216
+#define LATIN_SMALL_LETTER_U_WITH_INVERTED_BREVE 0x0217
+#define LATIN_CAPITAL_LETTER_S_WITH_COMMA_BELOW 0x0218
+#define LATIN_SMALL_LETTER_S_WITH_COMMA_BELOW 0x0219
+#define LATIN_CAPITAL_LETTER_T_WITH_COMMA_BELOW 0x021A
+#define LATIN_SMALL_LETTER_T_WITH_COMMA_BELOW 0x021B
+#define LATIN_CAPITAL_LETTER_YOGH 0x021C
+#define LATIN_SMALL_LETTER_YOGH 0x021D
+#define LATIN_CAPITAL_LETTER_H_WITH_CARON 0x021E
+#define LATIN_SMALL_LETTER_H_WITH_CARON 0x021F
+#define LATIN_CAPITAL_LETTER_OU 0x0222
+#define LATIN_SMALL_LETTER_OU 0x0223
+#define LATIN_CAPITAL_LETTER_Z_WITH_HOOK 0x0224
+#define LATIN_SMALL_LETTER_Z_WITH_HOOK 0x0225
+#define LATIN_CAPITAL_LETTER_A_WITH_DOT_ABOVE 0x0226
+#define LATIN_SMALL_LETTER_A_WITH_DOT_ABOVE 0x0227
+#define LATIN_CAPITAL_LETTER_E_WITH_CEDILLA 0x0228
+#define LATIN_SMALL_LETTER_E_WITH_CEDILLA 0x0229
+#define LATIN_CAPITAL_LETTER_O_WITH_DIAERESIS_AND_MACRON 0x022A
+#define LATIN_SMALL_LETTER_O_WITH_DIAERESIS_AND_MACRON 0x022B
+#define LATIN_CAPITAL_LETTER_O_WITH_TILDE_AND_MACRON 0x022C
+#define LATIN_SMALL_LETTER_O_WITH_TILDE_AND_MACRON 0x022D
+#define LATIN_CAPITAL_LETTER_O_WITH_DOT_ABOVE 0x022E
+#define LATIN_SMALL_LETTER_O_WITH_DOT_ABOVE 0x022F
+#define LATIN_CAPITAL_LETTER_O_WITH_DOT_ABOVE_AND_MACRON 0x0230
+#define LATIN_SMALL_LETTER_O_WITH_DOT_ABOVE_AND_MACRON 0x0231
+#define LATIN_CAPITAL_LETTER_Y_WITH_MACRON 0x0232
+#define LATIN_SMALL_LETTER_Y_WITH_MACRON 0x0233
+
+/* IPA extensions */
+#define LATIN_SMALL_LETTER_TURNED_A 0x0250
+#define LATIN_SMALL_LETTER_ALPHA 0x0251
+#define LATIN_SMALL_LETTER_TURNED_ALPHA 0x0252
+#define LATIN_SMALL_LETTER_B_WITH_HOOK 0x0253
+#define LATIN_SMALL_LETTER_OPEN_O 0x0254
+#define LATIN_SMALL_LETTER_C_WITH_CURL 0x0255
+#define LATIN_SMALL_LETTER_D_WITH_TAIL 0x0256
+#define LATIN_SMALL_LETTER_D_WITH_HOOK 0x0257
+#define LATIN_SMALL_LETTER_REVERSED_E 0x0258
+#define LATIN_SMALL_LETTER_SCHWA 0x0259
+#define LATIN_SMALL_LETTER_SCHWA_WITH_HOOK 0x025A
+#define LATIN_SMALL_LETTER_OPEN_E 0x025B
+#define LATIN_SMALL_LETTER_REVERSED_OPEN_E 0x025C
+#define LATIN_SMALL_LETTER_REVERSED_OPEN_E_WITH_HOOK 0x025D
+#define LATIN_SMALL_LETTER_CLOSED_REVERSED_OPEN_E 0x025E
+#define LATIN_SMALL_LETTER_DOTLESS_J_WITH_STROKE 0x025F
+#define LATIN_SMALL_LETTER_G_WITH_HOOK 0x0260
+#define LATIN_SMALL_LETTER_SCRIPT_G 0x0261
+#define LATIN_LETTER_SMALL_CAPITAL_G 0x0262
+#define LATIN_SMALL_LETTER_GAMMA 0x0263
+#define LATIN_SMALL_LETTER_RAMS_HORN 0x0264
+#define LATIN_SMALL_LETTER_TURNED_H 0x0265
+#define LATIN_SMALL_LETTER_H_WITH_HOOK 0x0266
+#define LATIN_SMALL_LETTER_HENG_WITH_HOOK 0x0267
+#define LATIN_SMALL_LETTER_I_WITH_STROKE 0x0268
+#define LATIN_SMALL_LETTER_IOTA 0x0269
+#define LATIN_LETTER_SMALL_CAPITAL_I 0x026A
+#define LATIN_SMALL_LETTER_L_WITH_MIDDLE_TILDE 0x026B
+#define LATIN_SMALL_LETTER_L_WITH_BELT 0x026C
+#define LATIN_SMALL_LETTER_L_WITH_RETROFLEX_HOOK 0x026D
+#define LATIN_SMALL_LETTER_LEZH 0x026E
+#define LATIN_SMALL_LETTER_TURNED_M 0x026F
+#define LATIN_SMALL_LETTER_TURNED_M_WITH_LONG_LEG 0x0270
+#define LATIN_SMALL_LETTER_M_WITH_HOOK 0x0271
+#define LATIN_SMALL_LETTER_N_WITH_LEFT_HOOK 0x0272
+#define LATIN_SMALL_LETTER_N_WITH_RETROFLEX_HOOK 0x0273
+#define LATIN_LETTER_SMALL_CAPITAL_N 0x0274
+#define LATIN_SMALL_LETTER_BARRED_O 0x0275
+#define LATIN_LETTER_SMALL_CAPITAL_OE 0x0276
+#define LATIN_SMALL_LETTER_CLOSED_OMEGA 0x0277
+#define LATIN_SMALL_LETTER_PHI 0x0278
+#define LATIN_SMALL_LETTER_TURNED_R 0x0279
+#define LATIN_SMALL_LETTER_TURNED_R_WITH_LONG_LEG 0x027A
+#define LATIN_SMALL_LETTER_TURNED_R_WITH_HOOK 0x027B
+#define LATIN_SMALL_LETTER_R_WITH_LONG_LEG 0x027C
+#define LATIN_SMALL_LETTER_R_WITH_TAIL 0x027D
+#define LATIN_SMALL_LETTER_R_WITH_FISHHOOK 0x027E
+#define LATIN_SMALL_LETTER_REVERSED_R_WITH_FISHHOOK 0x027F
+#define LATIN_LETTER_SMALL_CAPITAL_R 0x0280
+#define LATIN_LETTER_SMALL_CAPITAL_INVERTED_R 0x0281
+#define LATIN_SMALL_LETTER_S_WITH_HOOK 0x0282
+#define LATIN_SMALL_LETTER_ESH 0x0283
+#define LATIN_SMALL_LETTER_DOTLESS_J_WITH_STROKE_AND_HOOK 0x0284
+#define LATIN_SMALL_LETTER_SQUAT_REVERSED_ESH 0x0285
+#define LATIN_SMALL_LETTER_ESH_WITH_CURL 0x0286
+#define LATIN_SMALL_LETTER_TURNED_T 0x0287
+#define LATIN_SMALL_LETTER_T_WITH_RETROFLEX_HOOK 0x0288
+#define LATIN_SMALL_LETTER_U_BAR 0x0289
+#define LATIN_SMALL_LETTER_UPSILON 0x028A
+#define LATIN_SMALL_LETTER_V_WITH_HOOK 0x028B
+#define LATIN_SMALL_LETTER_TURNED_V 0x028C
+#define LATIN_SMALL_LETTER_TURNED_W 0x028D
+#define LATIN_SMALL_LETTER_TURNED_Y 0x028E
+#define LATIN_LETTER_SMALL_CAPITAL_Y 0x028F
+#define LATIN_SMALL_LETTER_Z_WITH_RETROFLEX_HOOK 0x0290
+#define LATIN_SMALL_LETTER_Z_WITH_CURL 0x0291
+#define LATIN_SMALL_LETTER_EZH 0x0292
+#define LATIN_SMALL_LETTER_EZH_WITH_CURL 0x0293
+#define LATIN_LETTER_GLOTTAL_STOP 0x0294
+#define LATIN_LETTER_PHARYNGEAL_VOICED_FRICATIVE 0x0295
+#define LATIN_LETTER_INVERTED_GLOTTAL_STOP 0x0296
+#define LATIN_LETTER_STRETCHED_C 0x0297
+#define LATIN_LETTER_BILABIAL_CLICK 0x0298
+#define LATIN_LETTER_SMALL_CAPITAL_B 0x0299
+#define LATIN_SMALL_LETTER_CLOSED_OPEN_E 0x029A
+#define LATIN_LETTER_SMALL_CAPITAL_G_WITH_HOOK 0x029B
+#define LATIN_LETTER_SMALL_CAPITAL_H 0x029C
+#define LATIN_SMALL_LETTER_J_WITH_CROSSED_TAIL 0x029D
+#define LATIN_SMALL_LETTER_TURNED_K 0x029E
+#define LATIN_LETTER_SMALL_CAPITAL_L 0x029F
+#define LATIN_SMALL_LETTER_Q_WITH_HOOK 0x02A0
+#define LATIN_LETTER_GLOTTAL_STOP_WITH_STROKE 0x02A1
+#define LATIN_LETTER_REVERSED_GLOTTAL_STOP_WITH_STROKE 0x02A2
+#define LATIN_SMALL_LETTER_DZ_DIGRAPH 0x02A3
+#define LATIN_SMALL_LETTER_DEZH_DIGRAPH 0x02A4
+#define LATIN_SMALL_LETTER_DZ_DIGRAPH_WITH_CURL 0x02A5
+#define LATIN_SMALL_LETTER_TS_DIGRAPH 0x02A6
+#define LATIN_SMALL_LETTER_TESH_DIGRAPH 0x02A7
+#define LATIN_SMALL_LETTER_TC_DIGRAPH_WITH_CURL 0x02A8
+#define LATIN_SMALL_LETTER_FENG_DIGRAPH 0x02A9
+#define LATIN_SMALL_LETTER_LS_DIGRAPH 0x02AA
+#define LATIN_SMALL_LETTER_LZ_DIGRAPH 0x02AB
+#define LATIN_LETTER_BILABIAL_PERCUSSIVE 0x02AC
+#define LATIN_LETTER_BIDENTAL_PERCUSSIVE 0x02AD
+
+/* spacing modifier letters */
+#define MODIFIER_LETTER_SMALL_H 0x02B0
+#define MODIFIER_LETTER_SMALL_H_WITH_HOOK 0x02B1
+#define MODIFIER_LETTER_SMALL_J 0x02B2
+#define MODIFIER_LETTER_SMALL_R 0x02B3
+#define MODIFIER_LETTER_SMALL_TURNED_R 0x02B4
+#define MODIFIER_LETTER_SMALL_TURNED_R_WITH_HOOK 0x02B5
+#define MODIFIER_LETTER_SMALL_CAPITAL_INVERTED_R 0x02B6
+#define MODIFIER_LETTER_SMALL_W 0x02B7
+#define MODIFIER_LETTER_SMALL_Y 0x02B8
+#define MODIFIER_LETTER_PRIME 0x02B9
+#define MODIFIER_LETTER_DOUBLE_PRIME 0x02BA
+#define MODIFIER_LETTER_TURNED_COMMA 0x02BB
+#define MODIFIER_LETTER_APOSTROPHE 0x02BC
+#define MODIFIER_LETTER_REVERSED_COMMA 0x02BD
+#define MODIFIER_LETTER_RIGHT_HALF_RING 0x02BE
+#define MODIFIER_LETTER_LEFT_HALF_RING 0x02BF
+#define MODIFIER_LETTER_GLOTTAL_STOP 0x02C0
+#define MODIFIER_LETTER_REVERSED_GLOTTAL_STOP 0x02C1
+#define MODIFIER_LETTER_LEFT_ARROWHEAD 0x02C2
+#define MODIFIER_LETTER_RIGHT_ARROWHEAD 0x02C3
+#define MODIFIER_LETTER_UP_ARROWHEAD 0x02C4
+#define MODIFIER_LETTER_DOWN_ARROWHEAD 0x02C5
+#define MODIFIER_LETTER_CIRCUMFLEX_ACCENT 0x02C6
+#define CARON 0x02C7
+#define MODIFIER_LETTER_VERTICAL_LINE 0x02C8
+#define MODIFIER_LETTER_MACRON 0x02C9
+#define MODIFIER_LETTER_ACUTE_ACCENT 0x02CA
+#define MODIFIER_LETTER_GRAVE_ACCENT 0x02CB
+#define MODIFIER_LETTER_LOW_VERTICAL_LINE 0x02CC
+#define MODIFIER_LETTER_LOW_MACRON 0x02CD
+#define MODIFIER_LETTER_LOW_GRAVE_ACCENT 0x02CE
+#define MODIFIER_LETTER_LOW_ACUTE_ACCENT 0x02CF
+#define MODIFIER_LETTER_TRIANGULAR_COLON 0x02D0
+#define MODIFIER_LETTER_HALF_TRIANGULAR_COLON 0x02D1
+#define MODIFIER_LETTER_CENTRED_RIGHT_HALF_RING 0x02D2
+#define MODIFIER_LETTER_CENTRED_LEFT_HALF_RING 0x02D3
+#define MODIFIER_LETTER_UP_TACK 0x02D4
+#define MODIFIER_LETTER_DOWN_TACK 0x02D5
+#define MODIFIER_LETTER_PLUS_SIGN 0x02D6
+#define MODIFIER_LETTER_MINUS_SIGN 0x02D7
+#define BREVE 0x02D8
+#define DOT_ABOVE 0x02D9
+#define RING_ABOVE 0x02DA
+#define OGONEK 0x02DB
+#define SMALL_TILDE 0x02DC
+#define DOUBLE_ACUTE_ACCENT 0x02DD
+#define MODIFIER_LETTER_RHOTIC_HOOK 0x02DE
+#define MODIFIER_LETTER_CROSS_ACCENT 0x02DF
+#define MODIFIER_LETTER_SMALL_GAMMA 0x02E0
+#define MODIFIER_LETTER_SMALL_L 0x02E1
+#define MODIFIER_LETTER_SMALL_S 0x02E2
+#define MODIFIER_LETTER_SMALL_X 0x02E3
+#define MODIFIER_LETTER_SMALL_REVERSED_GLOTTAL_STOP 0x02E4
+#define MODIFIER_LETTER_EXTRA_HIGH_TONE_BAR 0x02E5
+#define MODIFIER_LETTER_HIGH_TONE_BAR 0x02E6
+#define MODIFIER_LETTER_MID_TONE_BAR 0x02E7
+#define MODIFIER_LETTER_LOW_TONE_BAR 0x02E8
+#define MODIFIER_LETTER_EXTRA_LOW_TONE_BAR 0x02E9
+#define MODIFIER_LETTER_YIN_DEPARTING_TONE_MARK 0x02EA
+#define MODIFIER_LETTER_YANG_DEPARTING_TONE_MARK 0x02EB
+#define MODIFIER_LETTER_VOICING 0x02EC
+#define MODIFIER_LETTER_UNASPIRATED 0x02ED
+#define MODIFIER_LETTER_DOUBLE_APOSTROPHE 0x02EE
+
+/* combining diacritical marks */
+#define COMBINING_GRAVE_ACCENT 0x0300
+#define COMBINING_ACUTE_ACCENT 0x0301
+#define COMBINING_CIRCUMFLEX_ACCENT 0x0302
+#define COMBINING_TILDE 0x0303
+#define COMBINING_MACRON 0x0304
+#define COMBINING_OVERLINE 0x0305
+#define COMBINING_BREVE 0x0306
+#define COMBINING_DOT_ABOVE 0x0307
+#define COMBINING_DIAERESIS 0x0308
+#define COMBINING_HOOK_ABOVE 0x0309
+#define COMBINING_RING_ABOVE 0x030A
+#define COMBINING_DOUBLE_ACUTE_ACCENT 0x030B
+#define COMBINING_CARON 0x030C
+#define COMBINING_VERTICAL_LINE_ABOVE 0x030D
+#define COMBINING_DOUBLE_VERTICAL_LINE_ABOVE 0x030E
+#define COMBINING_DOUBLE_GRAVE_ACCENT 0x030F
+#define COMBINING_CANDRABINDU 0x0310
+#define COMBINING_INVERTED_BREVE 0x0311
+#define COMBINING_TURNED_COMMA_ABOVE 0x0312
+#define COMBINING_COMMA_ABOVE 0x0313
+#define COMBINING_REVERSED_COMMA_ABOVE 0x0314
+#define COMBINING_COMMA_ABOVE_RIGHT 0x0315
+#define COMBINING_GRAVE_ACCENT_BELOW 0x0316
+#define COMBINING_ACUTE_ACCENT_BELOW 0x0317
+#define COMBINING_LEFT_TACK_BELOW 0x0318
+#define COMBINING_RIGHT_TACK_BELOW 0x0319
+#define COMBINING_LEFT_ANGLE_ABOVE 0x031A
+#define COMBINING_HORN 0x031B
+#define COMBINING_LEFT_HALF_RING_BELOW 0x031C
+#define COMBINING_UP_TACK_BELOW 0x031D
+#define COMBINING_DOWN_TACK_BELOW 0x031E
+#define COMBINING_PLUS_SIGN_BELOW 0x031F
+#define COMBINING_MINUS_SIGN_BELOW 0x0320
+#define COMBINING_PALATALIZED_HOOK_BELOW 0x0321
+#define COMBINING_RETROFLEX_HOOK_BELOW 0x0322
+#define COMBINING_DOT_BELOW 0x0323
+#define COMBINING_DIAERESIS_BELOW 0x0324
+#define COMBINING_RING_BELOW 0x0325
+#define COMBINING_COMMA_BELOW 0x0326
+#define COMBINING_CEDILLA 0x0327
+#define COMBINING_OGONEK 0x0328
+#define COMBINING_VERTICAL_LINE_BELOW 0x0329
+#define COMBINING_BRIDGE_BELOW 0x032A
+#define COMBINING_INVERTED_DOUBLE_ARCH_BELOW 0x032B
+#define COMBINING_CARON_BELOW 0x032C
+#define COMBINING_CIRCUMFLEX_ACCENT_BELOW 0x032D
+#define COMBINING_BREVE_BELOW 0x032E
+#define COMBINING_INVERTED_BREVE_BELOW 0x032F
+#define COMBINING_TILDE_BELOW 0x0330
+#define COMBINING_MACRON_BELOW 0x0331
+#define COMBINING_LOW_LINE 0x0332
+#define COMBINING_DOUBLE_LOW_LINE 0x0333
+#define COMBINING_TILDE_OVERLAY 0x0334
+#define COMBINING_SHORT_STROKE_OVERLAY 0x0335
+#define COMBINING_LONG_STROKE_OVERLAY 0x0336
+#define COMBINING_SHORT_SOLIDUS_OVERLAY 0x0337
+#define COMBINING_LONG_SOLIDUS_OVERLAY 0x0338
+#define COMBINING_RIGHT_HALF_RING_BELOW 0x0339
+#define COMBINING_INVERTED_BRIDGE_BELOW 0x033A
+#define COMBINING_SQUARE_BELOW 0x033B
+#define COMBINING_SEAGULL_BELOW 0x033C
+#define COMBINING_X_ABOVE 0x033D
+#define COMBINING_VERTICAL_TILDE 0x033E
+#define COMBINING_DOUBLE_OVERLINE 0x033F
+#define COMBINING_GRAVE_TONE_MARK 0x0340
+#define COMBINING_ACUTE_TONE_MARK 0x0341
+#define COMBINING_GREEK_PERISPOMENI 0x0342
+#define COMBINING_GREEK_KORONIS 0x0343
+#define COMBINING_GREEK_DIALYTIKA_TONOS 0x0344
+#define COMBINING_GREEK_YPOGEGRAMMENI 0x0345
+#define COMBINING_BRIDGE_ABOVE 0x0346
+#define COMBINING_EQUALS_SIGN_BELOW 0x0347
+#define COMBINING_DOUBLE_VERTICAL_LINE_BELOW 0x0348
+#define COMBINING_LEFT_ANGLE_BELOW 0x0349
+#define COMBINING_NOT_TILDE_ABOVE 0x034A
+#define COMBINING_HOMOTHETIC_ABOVE 0x034B
+#define COMBINING_ALMOST_EQUAL_TO_ABOVE 0x034C
+#define COMBINING_LEFT_RIGHT_ARROW_BELOW 0x034D
+#define COMBINING_UPWARDS_ARROW_BELOW 0x034E
+#define COMBINING_DOUBLE_TILDE 0x0360
+#define COMBINING_DOUBLE_INVERTED_BREVE 0x0361
+#define COMBINING_DOUBLE_RIGHTWARDS_ARROW_BELOW 0x0362
+
+/* greek letters */
+#define GREEK_NUMERAL_SIGN 0x0374
+#define GREEK_LOWER_NUMERAL_SIGN 0x0375
+#define GREEK_YPOGEGRAMMENI 0x037A
+#define GREEK_QUESTION_MARK 0x037E
+#define GREEK_TONOS 0x0384
+#define GREEK_DIALYTIKA_TONOS 0x0385
+#define GREEK_CAPITAL_LETTER_ALPHA_WITH_TONOS 0x0386
+#define GREEK_ANO_TELEIA 0x0387
+#define GREEK_CAPITAL_LETTER_EPSILON_WITH_TONOS 0x0388
+#define GREEK_CAPITAL_LETTER_ETA_WITH_TONOS 0x0389
+#define GREEK_CAPITAL_LETTER_IOTA_WITH_TONOS 0x038A
+#define GREEK_CAPITAL_LETTER_OMICRON_WITH_TONOS 0x038C
+#define GREEK_CAPITAL_LETTER_UPSILON_WITH_TONOS 0x038E
+#define GREEK_CAPITAL_LETTER_OMEGA_WITH_TONOS 0x038F
+#define GREEK_SMALL_LETTER_IOTA_WITH_DIALYTIKA_AND_TONOS 0x0390
+#define GREEK_CAPITAL_LETTER_ALPHA 0x0391
+#define GREEK_CAPITAL_LETTER_BETA 0x0392
+#define GREEK_CAPITAL_LETTER_GAMMA 0x0393
+#define GREEK_CAPITAL_LETTER_DELTA 0x0394
+#define GREEK_CAPITAL_LETTER_EPSILON 0x0395
+#define GREEK_CAPITAL_LETTER_ZETA 0x0396
+#define GREEK_CAPITAL_LETTER_ETA 0x0397
+#define GREEK_CAPITAL_LETTER_THETA 0x0398
+#define GREEK_CAPITAL_LETTER_IOTA 0x0399
+#define GREEK_CAPITAL_LETTER_KAPPA 0x039A
+#define GREEK_CAPITAL_LETTER_LAMDA 0x039B
+#define GREEK_CAPITAL_LETTER_MU 0x039C
+#define GREEK_CAPITAL_LETTER_NU 0x039D
+#define GREEK_CAPITAL_LETTER_XI 0x039E
+#define GREEK_CAPITAL_LETTER_OMICRON 0x039F
+#define GREEK_CAPITAL_LETTER_PI 0x03A0
+#define GREEK_CAPITAL_LETTER_RHO 0x03A1
+#define GREEK_CAPITAL_LETTER_SIGMA 0x03A3
+#define GREEK_CAPITAL_LETTER_TAU 0x03A4
+#define GREEK_CAPITAL_LETTER_UPSILON 0x03A5
+#define GREEK_CAPITAL_LETTER_PHI 0x03A6
+#define GREEK_CAPITAL_LETTER_CHI 0x03A7
+#define GREEK_CAPITAL_LETTER_PSI 0x03A8
+#define GREEK_CAPITAL_LETTER_OMEGA 0x03A9
+#define GREEK_CAPITAL_LETTER_IOTA_WITH_DIALYTIKA 0x03AA
+#define GREEK_CAPITAL_LETTER_UPSILON_WITH_DIALYTIKA 0x03AB
+#define GREEK_SMALL_LETTER_ALPHA_WITH_TONOS 0x03AC
+#define GREEK_SMALL_LETTER_EPSILON_WITH_TONOS 0x03AD
+#define GREEK_SMALL_LETTER_ETA_WITH_TONOS 0x03AE
+#define GREEK_SMALL_LETTER_IOTA_WITH_TONOS 0x03AF
+#define GREEK_SMALL_LETTER_UPSILON_WITH_DIALYTIKA_AND_TONOS 0x03B0
+#define GREEK_SMALL_LETTER_ALPHA 0x03B1
+#define GREEK_SMALL_LETTER_BETA 0x03B2
+#define GREEK_SMALL_LETTER_GAMMA 0x03B3
+#define GREEK_SMALL_LETTER_DELTA 0x03B4
+#define GREEK_SMALL_LETTER_EPSILON 0x03B5
+#define GREEK_SMALL_LETTER_ZETA 0x03B6
+#define GREEK_SMALL_LETTER_ETA 0x03B7
+#define GREEK_SMALL_LETTER_THETA 0x03B8
+#define GREEK_SMALL_LETTER_IOTA 0x03B9
+#define GREEK_SMALL_LETTER_KAPPA 0x03BA
+#define GREEK_SMALL_LETTER_LAMDA 0x03BB
+#define GREEK_SMALL_LETTER_MU 0x03BC
+#define GREEK_SMALL_LETTER_NU 0x03BD
+#define GREEK_SMALL_LETTER_XI 0x03BE
+#define GREEK_SMALL_LETTER_OMICRON 0x03BF
+#define GREEK_SMALL_LETTER_PI 0x03C0
+#define GREEK_SMALL_LETTER_RHO 0x03C1
+#define GREEK_SMALL_LETTER_FINAL_SIGMA 0x03C2
+#define GREEK_SMALL_LETTER_SIGMA 0x03C3
+#define GREEK_SMALL_LETTER_TAU 0x03C4
+#define GREEK_SMALL_LETTER_UPSILON 0x03C5
+#define GREEK_SMALL_LETTER_PHI 0x03C6
+#define GREEK_SMALL_LETTER_CHI 0x03C7
+#define GREEK_SMALL_LETTER_PSI 0x03C8
+#define GREEK_SMALL_LETTER_OMEGA 0x03C9
+#define GREEK_SMALL_LETTER_IOTA_WITH_DIALYTIKA 0x03CA
+#define GREEK_SMALL_LETTER_UPSILON_WITH_DIALYTIKA 0x03CB
+#define GREEK_SMALL_LETTER_OMICRON_WITH_TONOS 0x03CC
+#define GREEK_SMALL_LETTER_UPSILON_WITH_TONOS 0x03CD
+#define GREEK_SMALL_LETTER_OMEGA_WITH_TONOS 0x03CE
+#define GREEK_BETA_SYMBOL 0x03D0
+#define GREEK_THETA_SYMBOL 0x03D1
+#define GREEK_UPSILON_WITH_HOOK_SYMBOL 0x03D2
+#define GREEK_UPSILON_WITH_ACUTE_AND_HOOK_SYMBOL 0x03D3
+#define GREEK_UPSILON_WITH_DIAERESIS_AND_HOOK_SYMBOL 0x03D4
+#define GREEK_PHI_SYMBOL 0x03D5
+#define GREEK_PI_SYMBOL 0x03D6
+#define GREEK_KAI_SYMBOL 0x03D7
+#define GREEK_LETTER_STIGMA 0x03DA
+#define GREEK_SMALL_LETTER_STIGMA 0x03DB
+#define GREEK_LETTER_DIGAMMA 0x03DC
+#define GREEK_SMALL_LETTER_DIGAMMA 0x03DD
+#define GREEK_LETTER_KOPPA 0x03DE
+#define GREEK_SMALL_LETTER_KOPPA 0x03DF
+#define GREEK_LETTER_SAMPI 0x03E0
+#define GREEK_SMALL_LETTER_SAMPI 0x03E1
+
+/* general punctuation (partial) */
+#define HYPHEN 0x2010
+#define NON_BREAKING_HYPHEN 0x2011
+#define FIGURE_DASH 0x2012
+#define EN_DASH 0x2013
+#define EM_DASH 0x2014
+#define HORIZONTAL_BAR 0x2015
+#define LEFT_SINGLE_QUOTATION_MARK 0x2018
+#define RIGHT_SINGLE_QUOTATION_MARK 0x2019
+#define SINGLE_LOW_9_QUOTATION_MARK 0x201A
+#define SINGLE_HIGH_REVERSED_9_QUOTATION_MARK 0x201B
+#define LEFT_DOUBLE_QUOTATION_MARK 0x201C
+#define RIGHT_DOUBLE_QUOTATION_MARK 0x201D
+#define DOUBLE_LOW_9_QUOTATION_MARK 0x201E
+#define DOUBLE_HIGH_REVERSED_9_QUOTATION_MARK 0x201F
+#define DAGGER 0x2020
+#define DOUBLE_DAGGER 0x2021
+#define BULLET 0x2022
+#define TRIANGULAR_BULLET 0x2023
+#define HYPHENATION_POINT 0x2027
+#define HORIZONTAL_ELLIPSIS 0x2026
+#define PER_MILLE_SIGN 0x2030
+#define SINGLE_LEFT_POINTING_ANGLE_QUOTATION_MARK 0x2039
+#define SINGLE_RIGHT_POINTING_ANGLE_QUOTATION_MARK 0x203A
+#define EURO_CURRENCY_SIGN 0x20AC
+
+/* mathematical operators */
+#define FOR_ALL 0x2200
+#define COMPLEMENT 0x2201
+#define PARTIAL_DIFFERENTIAL 0x2202
+#define THERE_EXISTS 0x2203
+#define THERE_DOES_NOT_EXIST 0x2204
+#define EMPTY_SET 0x2205
+#define INCREMENT 0x2206
+#define NABLA 0x2207
+#define ELEMENT_OF 0x2208
+#define NOT_AN_ELEMENT_OF 0x2209
+#define SMALL_ELEMENT_OF 0x220A
+#define CONTAINS_AS_MEMBER 0x220B
+#define DOES_NOT_CONTAIN_AS_MEMBER 0x220C
+#define SMALL_CONTAINS_AS_MEMBER 0x220D
+#define END_OF_PROOF 0x220E
+#define N_ARY_PRODUCT 0x220F
+#define N_ARY_COPRODUCT 0x2210
+#define N_ARY_SUMMATION 0x2211
+#define MINUS_SIGN 0x2212
+#define MINUS_OR_PLUS_SIGN 0x2213
+#define DOT_PLUS 0x2214
+#define DIVISION_SLASH 0x2215
+#define SET_MINUS 0x2216
+#define ASTERISK_OPERATOR 0x2217
+#define RING_OPERATOR 0x2218
+#define BULLET_OPERATOR 0x2219
+#define SQUARE_ROOT 0x221A
+#define CUBE_ROOT 0x221B
+#define FOURTH_ROOT 0x221C
+#define PROPORTIONAL_TO 0x221D
+/* INFINITY conflicts with math.h */
+#define INFINITY 0x221E
+#define RIGHT_ANGLE 0x221F
+#define ANGLE 0x2220
+#define MEASURED_ANGLE 0x2221
+#define SPHERICAL_ANGLE 0x2222
+#define DIVIDES 0x2223
+#define DOES_NOT_DIVIDE 0x2224
+#define PARALLEL_TO 0x2225
+#define NOT_PARALLEL_TO 0x2226
+#define LOGICAL_AND 0x2227
+#define LOGICAL_OR 0x2228
+#define INTERSECTION 0x2229
+#define UNION 0x222A
+#define INTEGRAL 0x222B
+#define DOUBLE_INTEGRAL 0x222C
+#define TRIPLE_INTEGRAL 0x222D
+#define CONTOUR_INTEGRAL 0x222E
+#define SURFACE_INTEGRAL 0x222F
+#define VOLUME_INTEGRAL 0x2230
+#define CLOCKWISE_INTEGRAL 0x2231
+#define CLOCKWISE_CONTOUR_INTEGRAL 0x2232
+#define ANTICLOCKWISE_CONTOUR_INTEGRAL 0x2233
+#define THEREFORE 0x2234
+#define BECAUSE 0x2235
+#define RATIO 0x2236
+#define PROPORTION 0x2237
+#define DOT_MINUS 0x2238
+#define EXCESS 0x2239
+#define GEOMETRIC_PROPORTION 0x223A
+#define HOMOTHETIC 0x223B
+#define TILDE_OPERATOR 0x223C
+#define REVERSED_TILDE 0x223D
+#define INVERTED_LAZY_S 0x223E
+#define SINE_WAVE 0x223F
+#define WREATH_PRODUCT 0x2240
+#define NOT_TILDE 0x2241
+#define MINUS_TILDE 0x2242
+#define ASYMPTOTICALLY_EQUAL_TO 0x2243
+#define NOT_ASYMPTOTICALLY_EQUAL_TO 0x2244
+#define APPROXIMATELY_EQUAL_TO 0x2245
+#define APPROXIMATELY_BUT_NOT_ACTUALLY_EQUAL_TO 0x2246
+#define NEITHER_APPROXIMATELY_NOR_ACTUALLY_EQUAL_TO 0x2247
+#define ALMOST_EQUAL_TO 0x2248
+#define NOT_ALMOST_EQUAL_TO 0x2249
+#define ALMOST_EQUAL_OR_EQUAL_TO 0x224A
+#define TRIPLE_TILDE 0x224B
+#define ALL_EQUAL_TO 0x224C
+#define EQUIVALENT_TO 0x224D
+#define GEOMETRICALLY_EQUIVALENT_TO 0x224E
+#define DIFFERENCE_BETWEEN 0x224F
+#define APPROACHES_THE_LIMIT 0x2250
+#define GEOMETRICALLY_EQUAL_TO 0x2251
+#define APPROXIMATELY_EQUAL_TO_OR_THE_IMAGE_OF 0x2252
+#define IMAGE_OF_OR_APPROXIMATELY_EQUAL_TO 0x2253
+#define COLON_EQUALS 0x2254
+#define EQUALS_COLON 0x2255
+#define RING_IN_EQUAL_TO 0x2256
+#define RING_EQUAL_TO 0x2257
+#define CORRESPONDS_TO 0x2258
+#define ESTIMATES 0x2259
+#define EQUIANGULAR_TO 0x225A
+#define STAR_EQUALS 0x225B
+#define DELTA_EQUAL_TO 0x225C
+#define EQUAL_TO_BY_DEFINITION 0x225D
+#define MEASURED_BY 0x225E
+#define QUESTIONED_EQUAL_TO 0x225F
+#define NOT_EQUAL_TO 0x2260
+#define IDENTICAL_TO 0x2261
+#define NOT_IDENTICAL_TO 0x2262
+#define STRICTLY_EQUIVALENT_TO 0x2263
+#define LESS_THAN_OR_EQUAL_TO 0x2264
+#define GREATER_THAN_OR_EQUAL_TO 0x2265
+#define LESS_THAN_OVER_EQUAL_TO 0x2266
+#define GREATER_THAN_OVER_EQUAL_TO 0x2267
+#define LESS_THAN_BUT_NOT_EQUAL_TO 0x2268
+#define GREATER_THAN_BUT_NOT_EQUAL_TO 0x2269
+#define MUCH_LESS_THAN 0x226A
+#define MUCH_GREATER_THAN 0x226B
+#define BETWEEN 0x226C
+#define NOT_EQUIVALENT_TO 0x226D
+#define NOT_LESS_THAN 0x226E
+#define NOT_GREATER_THAN 0x226F
+#define NEITHER_LESS_THAN_NOR_EQUAL_TO 0x2270
+#define NEITHER_GREATER_THAN_NOR_EQUAL_TO 0x2271
+#define LESS_THAN_OR_EQUIVALENT_TO 0x2272
+#define GREATER_THAN_OR_EQUIVALENT_TO 0x2273
+#define NEITHER_LESS_THAN_NOR_EQUIVALENT_TO 0x2274
+#define NEITHER_GREATER_THAN_NOR_EQUIVALENT_TO 0x2275
+#define LESS_THAN_OR_GREATER_THAN 0x2276
+#define GREATER_THAN_OR_LESS_THAN 0x2277
+#define NEITHER_LESS_THAN_NOR_GREATER_THAN 0x2278
+#define NEITHER_GREATER_THAN_NOR_LESS_THAN 0x2279
+#define PRECEDES 0x227A
+#define SUCCEEDS 0x227B
+#define PRECEDES_OR_EQUAL_TO 0x227C
+#define SUCCEEDS_OR_EQUAL_TO 0x227D
+#define PRECEDES_OR_EQUIVALENT_TO 0x227E
+#define SUCCEEDS_OR_EQUIVALENT_TO 0x227F
+#define DOES_NOT_PRECEDE 0x2280
+#define DOES_NOT_SUCCEED 0x2281
+#define SUBSET_OF 0x2282
+#define SUPERSET_OF 0x2283
+#define NOT_A_SUBSET_OF 0x2284
+#define NOT_A_SUPERSET_OF 0x2285
+#define SUBSET_OF_OR_EQUAL_TO 0x2286
+#define SUPERSET_OF_OR_EQUAL_TO 0x2287
+#define NEITHER_A_SUBSET_OF_NOR_EQUAL_TO 0x2288
+#define NEITHER_A_SUPERSET_OF_NOR_EQUAL_TO 0x2289
+#define SUBSET_OF_WITH_NOT_EQUAL_TO 0x228A
+#define SUPERSET_OF_WITH_NOT_EQUAL_TO 0x228B
+#define MULTISET 0x228C
+#define MULTISET_MULTIPLICATION 0x228D
+#define MULTISET_UNION 0x228E
+#define SQUARE_IMAGE_OF 0x228F
+#define SQUARE_ORIGINAL_OF 0x2290
+#define SQUARE_IMAGE_OF_OR_EQUAL_TO 0x2291
+#define SQUARE_ORIGINAL_OF_OR_EQUAL_TO 0x2292
+#define SQUARE_CAP 0x2293
+#define SQUARE_CUP 0x2294
+#define CIRCLED_PLUS 0x2295
+#define CIRCLED_MINUS 0x2296
+#define CIRCLED_TIMES 0x2297
+#define CIRCLED_DIVISION_SLASH 0x2298
+#define CIRCLED_DOT_OPERATOR 0x2299
+#define CIRCLED_RING_OPERATOR 0x229A
+#define CIRCLED_ASTERISK_OPERATOR 0x229B
+#define CIRCLED_EQUALS 0x229C
+#define CIRCLED_DASH 0x229D
+#define SQUARED_PLUS 0x229E
+#define SQUARED_MINUS 0x229F
+#define SQUARED_TIMES 0x22A0
+#define SQUARED_DOT_OPERATOR 0x22A1
+#define RIGHT_TACK 0x22A2
+#define LEFT_TACK 0x22A3
+#define DOWN_TACK 0x22A4
+#define UP_TACK 0x22A5
+#define ASSERTION 0x22A6
+#define MODELS 0x22A7
+#define TRUEx 0x22A8
+#define FORCES 0x22A9
+#define TRIPLE_VERTICAL_BAR_RIGHT_TURNSTILE 0x22AA
+#define DOUBLE_VERTICAL_BAR_DOUBLE_RIGHT_TURNSTILE 0x22AB
+#define DOES_NOT_PROVE 0x22AC
+#define NOT_TRUE 0x22AD
+#define DOES_NOT_FORCE 0x22AE
+#define NEGATED_DOUBLE_VERTICAL_BAR_DOUBLE_RIGHT_TURNSTILE 0x22AF
+#define PRECEDES_UNDER_RELATION 0x22B0
+#define SUCCEEDS_UNDER_RELATION 0x22B1
+#define NORMAL_SUBGROUP_OF 0x22B2
+#define CONTAINS_AS_NORMAL_SUBGROUP 0x22B3
+#define NORMAL_SUBGROUP_OF_OR_EQUAL_TO 0x22B4
+#define CONTAINS_AS_NORMAL_SUBGROUP_OR_EQUAL_TO 0x22B5
+#define ORIGINAL_OF 0x22B6
+#define IMAGE_OF 0x22B7
+#define MULTIMAP 0x22B8
+#define HERMITIAN_CONJUGATE_MATRIX 0x22B9
+#define INTERCALATE 0x22BA
+#define XOR 0x22BB
+#define NAND 0x22BC
+#define NOR 0x22BD
+#define RIGHT_ANGLE_WITH_ARC 0x22BE
+#define RIGHT_TRIANGLE 0x22BF
+#define N_ARY_LOGICAL_AND 0x22C0
+#define N_ARY_LOGICAL_OR 0x22C1
+#define N_ARY_INTERSECTION 0x22C2
+#define N_ARY_UNION 0x22C3
+#define DIAMOND_OPERATOR 0x22C4
+#define DOT_OPERATOR 0x22C5
+#define STAR_OPERATOR 0x22C6
+#define DIVISION_TIMES 0x22C7
+#define BOWTIE 0x22C8
+#define LEFT_NORMAL_FACTOR_SEMIDIRECT_PRODUCT 0x22C9
+#define RIGHT_NORMAL_FACTOR_SEMIDIRECT_PRODUCT 0x22CA
+#define LEFT_SEMIDIRECT_PRODUCT 0x22CB
+#define RIGHT_SEMIDIRECT_PRODUCT 0x22CC
+#define REVERSED_TILDE_EQUALS 0x22CD
+#define CURLY_LOGICAL_OR 0x22CE
+#define CURLY_LOGICAL_AND 0x22CF
+#define DOUBLE_SUBSET 0x22D0
+#define DOUBLE_SUPERSET 0x22D1
+#define DOUBLE_INTERSECTION 0x22D2
+#define DOUBLE_UNION 0x22D3
+#define PITCHFORK 0x22D4
+#define EQUAL_AND_PARALLEL_TO 0x22D5
+#define LESS_THAN_WITH_DOT 0x22D6
+#define GREATER_THAN_WITH_DOT 0x22D7
+#define VERY_MUCH_LESS_THAN 0x22D8
+#define VERY_MUCH_GREATER_THAN 0x22D9
+#define LESS_THAN_EQUAL_TO_OR_GREATER_THAN 0x22DA
+#define GREATER_THAN_EQUAL_TO_OR_LESS_THAN 0x22DB
+#define EQUAL_TO_OR_LESS_THAN 0x22DC
+#define EQUAL_TO_OR_GREATER_THAN 0x22DD
+#define EQUAL_TO_OR_PRECEDES 0x22DE
+#define EQUAL_TO_OR_SUCCEEDS 0x22DF
+#define DOES_NOT_PRECEDE_OR_EQUAL 0x22E0
+#define DOES_NOT_SUCCEED_OR_EQUAL 0x22E1
+#define NOT_SQUARE_IMAGE_OF_OR_EQUAL_TO 0x22E2
+#define NOT_SQUARE_ORIGINAL_OF_OR_EQUAL_TO 0x22E3
+#define SQUARE_IMAGE_OF_OR_NOT_EQUAL_TO 0x22E4
+#define SQUARE_ORIGINAL_OF_OR_NOT_EQUAL_TO 0x22E5
+#define LESS_THAN_BUT_NOT_EQUIVALENT_TO 0x22E6
+#define GREATER_THAN_BUT_NOT_EQUIVALENT_TO 0x22E7
+#define PRECEDES_BUT_NOT_EQUIVALENT_TO 0x22E8
+#define SUCCEEDS_BUT_NOT_EQUIVALENT_TO 0x22E9
+#define NOT_NORMAL_SUBGROUP_OF 0x22EA
+#define DOES_NOT_CONTAIN_AS_NORMAL_SUBGROUP 0x22EB
+#define NOT_NORMAL_SUBGROUP_OF_OR_EQUAL_TO 0x22EC
+#define DOES_NOT_CONTAIN_AS_NORMAL_SUBGROUP_OR_EQUAL 0x22ED
+#define VERTICAL_ELLIPSIS 0x22EE
+#define MIDLINE_HORIZONTAL_ELLIPSIS 0x22EF
+#define UP_RIGHT_DIAGONAL_ELLIPSIS 0x22F0
+#define DOWN_RIGHT_DIAGONAL_ELLIPSIS 0x22F1
+
+/* Optical Character Recognition in Unicode (see wikipedia/OCR)
+ * range: 0x2440-0x245F
+ */
+#define OCR_Hook 0x2440
+#define OCR_Chair 0x2441
+#define OCR_Fork 0x2442
+#define OCR_Inverted_Fork 0x2443
+#define OCR_Belt_Buckle 0x2444
+#define OCR_Bow_Tie 0x2445
+
+/* the following 4 MICR chars (magnetic ink character recognition)
+ * They look like: |: ,|' ||' ||| (known also as MICR-A,B,C,D)
+ */
+#define OCR_Branch_Bank_Identification 0x2446
+#define OCR_Amount_Of_Check 0x2447
+#define OCR_Customer_Account_Number 0x2448
+#define OCR_Dash 0x2449
+
+#define OCR_Double_Backslash 0x244A
+
+/* latin ligatures */
+#define LATIN_SMALL_LIGATURE_FF 0xFB00
+#define LATIN_SMALL_LIGATURE_FI 0xFB01
+#define LATIN_SMALL_LIGATURE_FL 0xFB02
+#define LATIN_SMALL_LIGATURE_FFI 0xFB03
+#define LATIN_SMALL_LIGATURE_FFL 0xFB04
+#define LATIN_SMALL_LIGATURE_LONG_S_T 0xFB05
+#define LATIN_SMALL_LIGATURE_ST 0xFB06
+
+#endif