1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
|
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* \file enable-flag.cpp
*
* This test verifies the proper functioning of the GL_MULTISAMPLE
* flag. From the GL 3.0 spec (p.116):
*
* "Multisample rasterization is enabled or disabled by calling
* Enable or Disable with the symbolic constant MULTISAMPLE."
*
* Elsewhere in the spec, where multisample rasterization is described
* (sections 3.4.3, 3.5.4, and 3.6.6), the following text is
* consistently used:
*
* "If MULTISAMPLE is enabled, and the value of SAMPLE_BUFFERS is
* one, then..."
*
* So, in other words, disabling GL_MULTISAMPLE should prevent
* multisample rasterization from occurring, even if the draw
* framebuffer is multisampled.
*
*
* This test operates by performing the following operations:
*
* 1. Verify that the default state of GL_MULTISAMPLE is enabled.
*
* 2. Draw a test image into a multisampled buffer, with
* GL_MULTISAMPLE disabled.
*
* 3. Blit this image to the left half of the piglit window (which is
* not multisampled) to resolve it.
*
* 4. Draw the same test image into a single-sampled buffer.
*
* 5. Blit this image to the right half of the piglit window.
*
* 6. Verify that the two halves of the piglit window match. If they
* don't, then presumably the disabling of GL_MULTISAMPLE failed to
* take effect.
*/
#include "common.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
config.window_width = 512;
config.window_height = 256;
config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_ALPHA;
PIGLIT_GL_TEST_CONFIG_END
namespace {
const int pattern_width = 256; const int pattern_height = 256;
Fbo singlesampled_fbo;
Fbo multisampled_fbo;
Triangles triangles;
extern "C" void
piglit_init(int argc, char **argv)
{
piglit_require_gl_version(30);
GLint max_samples;
glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
singlesampled_fbo.setup(FboConfig(0, pattern_width,
pattern_height));
multisampled_fbo.setup(FboConfig(max_samples, pattern_width,
pattern_height));
triangles.compile();
}
extern "C" enum piglit_result
piglit_display()
{
bool pass = true;
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glViewport(0, 0, piglit_width, piglit_height);
glClear(GL_COLOR_BUFFER_BIT);
/* Verify that the default state of GL_MULTISAMPLE is
* enabled.
*/
pass = glIsEnabled(GL_MULTISAMPLE) && pass;
/* Draw a test image into a multisampled buffer, with
* GL_MULTISAMPLE disabled.
*/
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, multisampled_fbo.handle);
multisampled_fbo.set_viewport();
glDisable(GL_MULTISAMPLE);
triangles.draw(TestPattern::no_projection);
glEnable(GL_MULTISAMPLE);
/* Blit this image to the left half of the piglit window
* (which is not multisampled) to resolve it.
*/
glBindFramebuffer(GL_READ_FRAMEBUFFER, multisampled_fbo.handle);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glBlitFramebuffer(0, 0, pattern_width, pattern_height,
0, 0, pattern_width, pattern_height,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
/* Draw the same test image into a single-sampled buffer. */
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, singlesampled_fbo.handle);
singlesampled_fbo.set_viewport();
triangles.draw(TestPattern::no_projection);
/* Blit this image to the right half of the piglit window. */
glBindFramebuffer(GL_READ_FRAMEBUFFER, singlesampled_fbo.handle);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glBlitFramebuffer(0, 0, pattern_width, pattern_height,
pattern_width, 0, 2*pattern_width, pattern_height,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
/* Verify that the two halves of the piglit window match. If
* they don't, then presumably the disabling of GL_MULTISAMPLE
* failed to take effect.
*/
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
pass = piglit_probe_rect_halves_equal_rgba(0, 0, 2*pattern_width,
pattern_height) && pass;
piglit_present_results();
return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}
} /* Anonymous namespace */
|