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author | Tapani Pälli <tapani.palli@intel.com> | 2014-03-12 13:55:03 +0200 |
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committer | Tapani Pälli <tapani.palli@intel.com> | 2014-03-17 08:07:39 +0200 |
commit | 385e8f3b9322aedd48f3e61e1cf5e8b85524de7a (patch) | |
tree | a0d1d7acedb3bc6312f2e429a75c37a0149e8eda /tests/spec/arb_explicit_uniform_location | |
parent | fe08c72746c371ba6cabf8bccf9c141616b15f74 (diff) |
ARB_explicit_uniform_location: test sequential array elements
v2: set values directly to shader, simplify overall (Topi)
fix style issues, use asprintf (Anuj)
v3: more cleanups (Topi, Ian)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Diffstat (limited to 'tests/spec/arb_explicit_uniform_location')
-rw-r--r-- | tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/spec/arb_explicit_uniform_location/array-elements.c | 88 |
2 files changed, 89 insertions, 0 deletions
diff --git a/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt b/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt index e871ca16a..945c80d01 100644 --- a/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt +++ b/tests/spec/arb_explicit_uniform_location/CMakeLists.gl.txt @@ -11,3 +11,4 @@ link_libraries ( piglit_add_executable (arb_explicit_uniform_location-minmax minmax.c) piglit_add_executable (arb_explicit_uniform_location-boundaries loc-boundaries.c) +piglit_add_executable (arb_explicit_uniform_location-array-elements array-elements.c) diff --git a/tests/spec/arb_explicit_uniform_location/array-elements.c b/tests/spec/arb_explicit_uniform_location/array-elements.c new file mode 100644 index 000000000..c80323305 --- /dev/null +++ b/tests/spec/arb_explicit_uniform_location/array-elements.c @@ -0,0 +1,88 @@ +/* + * Copyright © 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * \file array-elements.c + * + * Tests that array elements get sequential locations. + * + * The GL_ARB_explicit_uniform_location spec says: + * "Individual elements of a uniform array are assigned consecutive + * locations with the first element taking location <location>." + */ +#include "piglit-util-gl-common.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_compat_version = 20; + config.window_visual = PIGLIT_GL_VISUAL_RGB; + +PIGLIT_GL_TEST_CONFIG_END + +enum piglit_result +piglit_display(void) +{ + return PIGLIT_FAIL; +} + +static const char vs_text[] = + "vec4 vertex;\n" + "void main() {\n" + "gl_Position = vertex;\n" + "}"; + +static const char fs_text[] = + "#extension GL_ARB_explicit_uniform_location: require\n" + "#define ARRAY_SIZE 16\n" + "layout(location = 1) uniform float r;\n" + "layout(location = 2) uniform float g;\n" + "layout(location = 3) uniform float a[ARRAY_SIZE];\n" + "layout(location = 19) uniform float b;\n" + "void main() {\n" + "gl_FragColor = vec4(r, g, b, a[ARRAY_SIZE - 1]);\n" + "}"; + +void +piglit_init(int argc, char **argv) +{ + GLuint prog, i; + + piglit_require_extension("GL_ARB_explicit_uniform_location"); + + prog = piglit_build_simple_program(vs_text, fs_text); + + /* verify that locations are sequential */ + for (i = 0; i < 16; i++) { + char *element; + if (asprintf(&element, "a[%d]", i) == -1) + piglit_report_result(PIGLIT_FAIL); + + if (glGetUniformLocation(prog, element) != 3 + i) + piglit_report_result(PIGLIT_FAIL); + + free(element); + } + + glDeleteProgram(prog); + piglit_report_result(PIGLIT_PASS); +} |