diff options
author | Zoë Blade <zoe@bytenoise.co.uk> | 2015-04-22 11:33:17 +0100 |
---|---|---|
committer | Francisco Jerez <currojerez@riseup.net> | 2015-04-27 17:28:29 +0300 |
commit | 05e7f7f4388bde882b7ce74124000a4d435affff (patch) | |
tree | 9a7c7ea02152900a03fc6662aa60a7b8f79dad06 | |
parent | e17dc004fd96e589e92ee64deeb45339af4bf671 (diff) |
Fix a few typos
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
78 files changed, 103 insertions, 103 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index 0ebcd1469c..9af1546a8e 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -103,7 +103,7 @@ Mesa Version History - Stencil-related functions now work in display lists Changes: - renamed aux.h as glaux.h (MS-DOS names can't start with aux) - - most filenames are in 8.3 format to accomodate MS-DOS + - most filenames are in 8.3 format to accommodate MS-DOS - use GLubytes to store arrays of colors instead of GLints 1.2.2 August 2, 1995 @@ -1007,7 +1007,7 @@ Mesa Version History - glGetTexImage was using pixel unpacking instead of packing params - auto-mipmap generation for cube maps was incorrect Changes: - - max texture units reduced to six to accomodate texture rectangles + - max texture units reduced to six to accommodate texture rectangles - removed unfinished GL_MESA_sprite_point extension code diff --git a/docs/index.html b/docs/index.html index c642604eeb..e01790cd79 100644 --- a/docs/index.html +++ b/docs/index.html @@ -1366,7 +1366,7 @@ The <a href="faq.html">Mesa FAQ</a> has been rewritten. - glGetTexImage was using pixel unpacking instead of packing params - auto-mipmap generation for cube maps was incorrect Changes: - - max texture units reduced to six to accomodate texture rectangles + - max texture units reduced to six to accommodate texture rectangles - removed unfinished GL_MESA_sprite_point extension code </pre> diff --git a/docs/libGL.txt b/docs/libGL.txt index d06b4e62ac..839e330cf0 100644 --- a/docs/libGL.txt +++ b/docs/libGL.txt @@ -49,7 +49,7 @@ stderr if the LIBGL_DEBUG environment variable is defined. libGL.so is thread safe. The overhead of thread safety for common, single-thread clients is negligible. However, the overhead of thread safety for multi-threaded clients is significant. Each GL API call -requires two calls to pthread_get_specific() which can noticably +requires two calls to pthread_get_specific() which can noticeably impact performance. Warning: libGL.so is thread safe but individual DRI drivers may not be. Please consult the documentation for a driver to learn if it is thread safe. diff --git a/docs/relnotes/10.0.3.html b/docs/relnotes/10.0.3.html index ad7b508648..ce0dcf0336 100644 --- a/docs/relnotes/10.0.3.html +++ b/docs/relnotes/10.0.3.html @@ -104,7 +104,7 @@ a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip <li>Add md5sums for 10.0.2. release.</li> <li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li> <li>Drop another couple of patches.</li> - <li>cherry-ignore: Ignore 4 patches at teh request of the author, (Anuj).</li> + <li>cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).</li> <li>Update version to 10.0.3</li> </ul> diff --git a/docs/relnotes/7.10.html b/docs/relnotes/7.10.html index a88811e501..447465e71e 100644 --- a/docs/relnotes/7.10.html +++ b/docs/relnotes/7.10.html @@ -1693,7 +1693,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz <li>llvmpipe: Special case complementary and identify blend factors in SoA.</li> <li>llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.</li> <li>draw: Prevent clipped vertices overflow.</li> - <li>draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state</li> + <li>draw: Fulfil the new min_lod/max_lod/lod_bias/border_color dynamic state</li> <li>gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.</li> <li>gallivm: Remove dead experimental code.</li> <li>llvmpipe: Decouple sampler view and sampler state updates.</li> diff --git a/docs/versions.html b/docs/versions.html index 30c1817e11..c7f94c5138 100644 --- a/docs/versions.html +++ b/docs/versions.html @@ -150,7 +150,7 @@ New features: Changes: <ul> <li>renamed aux.h as glaux.h (MS-DOS names can't start with aux) -<li>most filenames are in 8.3 format to accomodate MS-DOS +<li>most filenames are in 8.3 format to accommodate MS-DOS <li>use GLubytes to store arrays of colors instead of GLints </ul> @@ -1224,7 +1224,7 @@ Bug fixes: </ul> Changes: <ul> -<li>max texture units reduced to six to accomodate texture rectangles +<li>max texture units reduced to six to accommodate texture rectangles <li>removed unfinished GL_MESA_sprite_point extension code </ul> diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index 9e0cacecac..0d1b4b3426 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -323,7 +323,7 @@ fenced_buffer_remove_locked(struct fenced_manager *fenced_mgr, /** * Wait for the fence to expire, and remove it from the fenced list. * - * This function will release and re-aquire the mutex, so any copy of mutable + * This function will release and re-acquire the mutex, so any copy of mutable * state must be discarded after calling it. */ static INLINE enum pipe_error diff --git a/src/gallium/auxiliary/rbug/rbug_connection.c b/src/gallium/auxiliary/rbug/rbug_connection.c index 1c578d0784..152226f84e 100644 --- a/src/gallium/auxiliary/rbug/rbug_connection.c +++ b/src/gallium/auxiliary/rbug/rbug_connection.c @@ -152,7 +152,7 @@ rbug_connection_write(struct rbug_connection *c, void *to, uint32_t size) /** * Internal function used by rbug_send_* functions. * - * Finish writeing data to the socket. + * Finish writing data to the socket. * Ups the send_serial and sets the serial argument if supplied. */ int rbug_connection_send_finish(struct rbug_connection *c, uint32_t *serial) diff --git a/src/gallium/drivers/i915/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c index dff51c580c..d134dbb162 100644 --- a/src/gallium/drivers/i915/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915/i915_prim_vbuf.c @@ -266,7 +266,7 @@ i915_vbuf_render_map_vertices(struct vbuf_render *render) struct i915_context *i915 = i915_render->i915; if (i915->vbo_flushed) - debug_printf("%s bad vbo flush occured stalling on hw\n", __FUNCTION__); + debug_printf("%s bad vbo flush occurred stalling on hw\n", __FUNCTION__); #ifdef VBUF_MAP_BUFFER return (unsigned char *)i915_render->vbo_ptr + i915_render->vbo_sw_offset; diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c index dc8f4d1c90..8ef73d6f2c 100644 --- a/src/gallium/drivers/i915/i915_resource_texture.c +++ b/src/gallium/drivers/i915/i915_resource_texture.c @@ -452,7 +452,7 @@ i945_texture_layout_2d(struct i915_texture *tex) tex->stride = align(util_format_get_stride(pt->format, width), 4); - /* May need to adjust pitch to accomodate the placement of + /* May need to adjust pitch to accommodate the placement of * the 2nd mipmap level. This occurs when the alignment * constraints of mipmap placement push the right edge of the * 2nd mipmap level out past the width of its parent. diff --git a/src/gallium/drivers/i915/i915_state_dynamic.c b/src/gallium/drivers/i915/i915_state_dynamic.c index cf0f18afe7..4050cd4ac4 100644 --- a/src/gallium/drivers/i915/i915_state_dynamic.c +++ b/src/gallium/drivers/i915/i915_state_dynamic.c @@ -315,5 +315,5 @@ static void update_dynamic(struct i915_context *i915) struct i915_tracked_state i915_hw_dynamic = { "dynamic", update_dynamic, - ~0 /* all state atoms, becuase we do internal checking */ + ~0 /* all state atoms, because we do internal checking */ }; diff --git a/src/gallium/drivers/i915/i915_state_immediate.c b/src/gallium/drivers/i915/i915_state_immediate.c index 56af11324f..d244a349fc 100644 --- a/src/gallium/drivers/i915/i915_state_immediate.c +++ b/src/gallium/drivers/i915/i915_state_immediate.c @@ -230,5 +230,5 @@ static void update_immediate(struct i915_context *i915) struct i915_tracked_state i915_hw_immediate = { "immediate", update_immediate, - ~0 /* all state atoms, becuase we do internal checking */ + ~0 /* all state atoms, because we do internal checking */ }; diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index 7019acbda9..c726707c06 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -82,7 +82,7 @@ lp_rast_end( struct lp_rasterizer *rast ) /** - * Begining rasterization of a tile. + * Beginning rasterization of a tile. * \param x window X position of the tile, in pixels * \param y window Y position of the tile, in pixels */ diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h index ad23c2009a..a226ff0c48 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.h +++ b/src/gallium/drivers/llvmpipe/lp_scene.h @@ -63,7 +63,7 @@ struct lp_rast_state; #define LP_SCENE_MAX_SIZE (9*1024*1024) /* The maximum amount of texture storage referenced by a scene is - * clamped ot this size: + * clamped to this size: */ #define LP_SCENE_MAX_RESOURCE_SIZE (64*1024*1024) diff --git a/src/gallium/drivers/r300/compiler/memory_pool.h b/src/gallium/drivers/r300/compiler/memory_pool.h index 42344d0e3b..efb000a0ab 100644 --- a/src/gallium/drivers/r300/compiler/memory_pool.h +++ b/src/gallium/drivers/r300/compiler/memory_pool.h @@ -49,7 +49,7 @@ void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes); /** * Generic helper for growing an array that has separate size/count - * and reserved counters to accomodate up to num new element. + * and reserved counters to accommodate up to num new element. * * type * Array; * unsigned int Size; diff --git a/src/gallium/drivers/r300/compiler/radeon_variable.c b/src/gallium/drivers/r300/compiler/radeon_variable.c index ba895239fb..7730b93737 100644 --- a/src/gallium/drivers/r300/compiler/radeon_variable.c +++ b/src/gallium/drivers/r300/compiler/radeon_variable.c @@ -98,7 +98,7 @@ void rc_variable_change_dst( /* Reuse the source index of the source that * was just deleted and set its register * index. We can't use rc_pair_alloc_source - * for this becuase it might return a source + * for this because it might return a source * index that is already being used. */ if (src_type & RC_SOURCE_RGB) { pair_inst->RGB.Src[src_index] diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index b632963d18..4c9971e512 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -694,7 +694,7 @@ static void r300_emit_query_end_frag_pipes(struct r300_context *r300, OUT_CS_RELOC(r300->query_current); case 2: /* pipe 1 only */ - /* As mentioned above, accomodate RV380 and older. */ + /* As mentioned above, accommodate RV380 and older. */ OUT_CS_REG(R300_SU_REG_DEST, 1 << (caps->high_second_pipe ? 3 : 1)); OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 1) * 4); diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index 8a0728d943..9c373c5d11 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -1179,7 +1179,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define R300_GA_SOFT_RESET 0x429c /* Not sure why there are duplicate of factor and constant values. - * My best guess so far is that there are seperate zbiases for test and write. + * My best guess so far is that there are separate zbiases for test and write. * Ordering might be wrong. * Some of the tests indicate that fgl has a fallback implementation of zbias * via pixel shaders. diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.h b/src/gallium/drivers/r300/r300_tgsi_to_rc.h index adb044cfe5..21f35e15ca 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.h +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.h @@ -48,7 +48,7 @@ struct tgsi_to_rc { * until rc grows proper support, indicate if they're safe to use. */ boolean use_half_swizzles; - /* If an error occured. */ + /* If an error occurred. */ boolean error; }; diff --git a/src/gallium/drivers/r600/evergreen_hw_context.c b/src/gallium/drivers/r600/evergreen_hw_context.c index 63c2906d0c..e272856548 100644 --- a/src/gallium/drivers/r600/evergreen_hw_context.c +++ b/src/gallium/drivers/r600/evergreen_hw_context.c @@ -63,7 +63,7 @@ void evergreen_dma_copy_buffer(struct r600_context *rctx, r600_need_dma_space(&rctx->b, ncopy * 5); for (i = 0; i < ncopy; i++) { csize = size < EG_DMA_COPY_MAX_SIZE ? size : EG_DMA_COPY_MAX_SIZE; - /* emit reloc before writting cs so that cs is always in consistent state */ + /* emit reloc before writing cs so that cs is always in consistent state */ r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, rsrc, RADEON_USAGE_READ, RADEON_PRIO_MIN); r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, rdst, RADEON_USAGE_WRITE, diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index edd886b96f..266e372f35 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -3282,7 +3282,7 @@ static void evergreen_dma_copy_tile(struct r600_context *rctx, cheight = (EG_DMA_COPY_MAX_SIZE * 4) / pitch; } size = (cheight * pitch) / 4; - /* emit reloc before writting cs so that cs is always in consistent state */ + /* emit reloc before writing cs so that cs is always in consistent state */ r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rsrc->resource, RADEON_USAGE_READ, RADEON_PRIO_MIN); r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rdst->resource, diff --git a/src/gallium/drivers/r600/r600_hw_context.c b/src/gallium/drivers/r600/r600_hw_context.c index 7961a96b67..8eb0c6806b 100644 --- a/src/gallium/drivers/r600/r600_hw_context.c +++ b/src/gallium/drivers/r600/r600_hw_context.c @@ -466,7 +466,7 @@ void r600_dma_copy_buffer(struct r600_context *rctx, r600_need_dma_space(&rctx->b, ncopy * 5); for (i = 0; i < ncopy; i++) { csize = size < R600_DMA_COPY_MAX_SIZE_DW ? size : R600_DMA_COPY_MAX_SIZE_DW; - /* emit reloc before writting cs so that cs is always in consistent state */ + /* emit reloc before writing cs so that cs is always in consistent state */ r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, rsrc, RADEON_USAGE_READ, RADEON_PRIO_MIN); r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, rdst, RADEON_USAGE_WRITE, diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index 30514454f6..960dfcedfe 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -2900,7 +2900,7 @@ static boolean r600_dma_copy_tile(struct r600_context *rctx, for (i = 0; i < ncopy; i++) { cheight = cheight > copy_height ? copy_height : cheight; size = (cheight * pitch) / 4; - /* emit reloc before writting cs so that cs is always in consistent state */ + /* emit reloc before writing cs so that cs is always in consistent state */ r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rsrc->resource, RADEON_USAGE_READ, RADEON_PRIO_MIN); r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rdst->resource, RADEON_USAGE_WRITE, diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index a4778dfb7b..c50c705585 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -288,9 +288,9 @@ static void r600_bind_dsa_state(struct pipe_context *ctx, void *state) if (rctx->zwritemask != dsa->zwritemask) { rctx->zwritemask = dsa->zwritemask; if (rctx->b.chip_class >= EVERGREEN) { - /* work around some issue when not writting to zbuffer + /* work around some issue when not writing to zbuffer * we are having lockup on evergreen so do not enable - * hyperz when not writting zbuffer + * hyperz when not writing zbuffer */ rctx->db_misc_state.atom.dirty = true; } diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index ec649c9c43..bf156f9b42 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -1398,7 +1398,7 @@ emit_frag_end(struct vc4_compile *c) } /* Save the packed value for logic ops. Can't reuse r4 - * becuase other things might smash it (like sRGB) + * because other things might smash it (like sRGB) */ packed_dst_color = qir_MOV(c, r4); } diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index a0ee59c28d..2f5e1f5f1a 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -243,7 +243,7 @@ bits_per_pixel( XMesaVisual xmv ) * Do this by calling XGetWindowAttributes() for the window and * checking if we catch an X error. * Input: dpy - the display - * win - the window to check for existance + * win - the window to check for existence * Return: GL_TRUE - window exists * GL_FALSE - window doesn't exist */ diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c index 296d6dcd47..2a85154600 100644 --- a/src/gallium/state_trackers/nine/swapchain9.c +++ b/src/gallium/state_trackers/nine/swapchain9.c @@ -182,7 +182,7 @@ NineSwapChain9_Resize( struct NineSwapChain9 *This, This->mode = NULL; } - /* Note: It is the role of the backend to fill if neccessary + /* Note: It is the role of the backend to fill if necessary * BackBufferWidth and BackBufferHeight */ ID3DPresent_SetPresentParameters(This->present, pParams, This->mode); diff --git a/src/gallium/state_trackers/vdpau/device.c b/src/gallium/state_trackers/vdpau/device.c index efc1fdeb19..ba36afc942 100644 --- a/src/gallium/state_trackers/vdpau/device.c +++ b/src/gallium/state_trackers/vdpau/device.c @@ -248,7 +248,7 @@ vlVdpGetProcAddress(VdpDevice device, VdpFuncId function_id, void **function_poi if (!vlGetFuncFTAB(function_id, function_pointer)) return VDP_STATUS_INVALID_FUNC_ID; - VDPAU_MSG(VDPAU_TRACE, "[VDPAU] Got proc adress %p for id %d\n", *function_pointer, function_id); + VDPAU_MSG(VDPAU_TRACE, "[VDPAU] Got proc address %p for id %d\n", *function_pointer, function_id); return VDP_STATUS_OK; } diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.h b/src/gallium/state_trackers/wgl/stw_framebuffer.h index 2b7d173af1..28962c8cbd 100644 --- a/src/gallium/state_trackers/wgl/stw_framebuffer.h +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.h @@ -101,7 +101,7 @@ struct stw_framebuffer * acquiring the stw_framebuffer::mutex of the framebuffer to be deleted. * This ensures that nobody else is reading/writing to the. * - * It is not necessary to aquire the mutex above to navigate the linked list + * It is not necessary to acquire the mutex above to navigate the linked list * given that deletions are done with stw_device::fb_mutex held, so no other * thread can delete. */ diff --git a/src/gallium/winsys/svga/drm/pb_buffer_simple_fenced.c b/src/gallium/winsys/svga/drm/pb_buffer_simple_fenced.c index 888aebb2bd..b17dabc6ce 100644 --- a/src/gallium/winsys/svga/drm/pb_buffer_simple_fenced.c +++ b/src/gallium/winsys/svga/drm/pb_buffer_simple_fenced.c @@ -286,7 +286,7 @@ fenced_buffer_remove_locked(struct fenced_manager *fenced_mgr, /** * Wait for the fence to expire, and remove it from the fenced list. * - * This function will release and re-aquire the mutex, so any copy of mutable + * This function will release and re-acquire the mutex, so any copy of mutable * state must be discarded after calling it. */ static INLINE enum pipe_error @@ -321,7 +321,7 @@ fenced_buffer_finish_locked(struct fenced_manager *fenced_mgr, /* * Only proceed if the fence object didn't change in the meanwhile. * Otherwise assume the work has been already carried out by another - * thread that re-aquired the lock before us. + * thread that re-acquired the lock before us. */ proceed = fence == fenced_buf->fence ? TRUE : FALSE; diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp index 87df93e684..758361324e 100644 --- a/src/glsl/ast_function.cpp +++ b/src/glsl/ast_function.cpp @@ -1191,7 +1191,7 @@ emit_inline_matrix_constructor(const glsl_type *type, * * - Construct a matrix from an arbirary combination of vectors and * scalars. The components of the constructor parameters are assigned - * to the matrix in colum-major order until the matrix is full. + * to the matrix in column-major order until the matrix is full. * * - Construct a matrix from a single matrix. The source matrix is copied * to the upper left portion of the constructed matrix, and the remaining diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index c2f5223a9c..cfceca66bf 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1463,7 +1463,7 @@ _arguments_parse (argument_list_t *arguments, else { if (argument->head == NULL) { /* Don't treat initial whitespace as - * part of the arguement. */ + * part of the argument. */ if (node->token->type == SPACE) continue; } diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index 59adc298b9..d5ca23a385 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -274,7 +274,7 @@ namespace { * * As uniforms are added to the active set the number of active uniforms and * the storage requirements for those uniforms are accumulated. The active - * uniforms are added the the hash table supplied to the constructor. + * uniforms are added to the hash table supplied to the constructor. * * If the same uniform is added multiple times (i.e., once for each shader * target), it will only be accounted once. diff --git a/src/glsl/lower_packing_builtins.cpp b/src/glsl/lower_packing_builtins.cpp index db73c7b0fc..a6fb8a8837 100644 --- a/src/glsl/lower_packing_builtins.cpp +++ b/src/glsl/lower_packing_builtins.cpp @@ -569,8 +569,8 @@ private: * return pack_uvec2_to_uint(uvec2( * round(clamp(VEC2_RVALUE, 0.0f, 1.0f) * 65535.0f))); * - * Here it is safe to directly convert the vec2 to uvec2 because the the - * vec2 has been clamped to a non-negative range. + * Here it is safe to directly convert the vec2 to uvec2 because the vec2 + * has been clamped to a non-negative range. */ assert(vec2_rval->type == glsl_type::vec2_type); @@ -613,8 +613,8 @@ private: * return pack_uvec4_to_uint(uvec4( * round(clamp(VEC2_RVALUE, 0.0f, 1.0f) * 255.0f))); * - * Here it is safe to directly convert the vec4 to uvec4 because the the - * vec4 has been clamped to a non-negative range. + * Here it is safe to directly convert the vec4 to uvec4 because the vec4 + * has been clamped to a non-negative range. */ assert(vec4_rval->type == glsl_type::vec4_type); diff --git a/src/glsl/nir/nir_from_ssa.c b/src/glsl/nir/nir_from_ssa.c index 184698abd5..6a3b141bd3 100644 --- a/src/glsl/nir/nir_from_ssa.c +++ b/src/glsl/nir/nir_from_ssa.c @@ -642,7 +642,7 @@ emit_copy(nir_parallel_copy_instr *pcopy, nir_src src, nir_src dest_src, * * The algorithm works by playing this little shell game with the values. * We start by recording where every source value is and which source value - * each destination value should recieve. We then grab any copy whose + * each destination value should receive. We then grab any copy whose * destination is "empty", i.e. not used as a source, and do the following: * - Find where its source value currently lives * - Emit the move instruction diff --git a/src/glsl/opt_dead_builtin_varyings.cpp b/src/glsl/opt_dead_builtin_varyings.cpp index 50c8aa763e..92f20c71d8 100644 --- a/src/glsl/opt_dead_builtin_varyings.cpp +++ b/src/glsl/opt_dead_builtin_varyings.cpp @@ -35,7 +35,7 @@ * the built-in varyings have pre-assigned locations. Also, the elimination * of unused gl_TexCoord elements requires its own lowering pass anyway. * - * It's implemented by replacing all occurences of dead varyings with + * It's implemented by replacing all occurrences of dead varyings with * temporary variables, which creates dead code. It is recommended to run * a dead-code elimination pass after this. * @@ -280,7 +280,7 @@ public: * * We're going to break down the gl_TexCoord array into separate * variables. First, add declarations of the new variables all - * occurences of gl_TexCoord will be replaced with. + * occurrences of gl_TexCoord will be replaced with. */ if (info->lower_texcoord_array) { prepare_array(ir, this->new_texcoord, ARRAY_SIZE(this->new_texcoord), @@ -411,7 +411,7 @@ public: * variable dereference representing gl_TexCoord[i]. */ if (this->info->lower_texcoord_array) { - /* gl_TexCoord[i] occurence */ + /* gl_TexCoord[i] occurrence */ ir_dereference_array *const da = (*rvalue)->as_dereference_array(); if (da && da->variable_referenced() == @@ -425,7 +425,7 @@ public: /* Same for gl_FragData. */ if (this->info->lower_fragdata_array) { - /* gl_FragData[i] occurence */ + /* gl_FragData[i] occurrence */ ir_dereference_array *const da = (*rvalue)->as_dereference_array(); if (da && da->variable_referenced() == this->info->fragdata_array) { diff --git a/src/glsl/opt_function_inlining.cpp b/src/glsl/opt_function_inlining.cpp index 64b4907bab..84a9e4fa09 100644 --- a/src/glsl/opt_function_inlining.cpp +++ b/src/glsl/opt_function_inlining.cpp @@ -130,7 +130,7 @@ ir_call::generate_inline(ir_instruction *next_ir) parameters[i] = sig_param->clone(ctx, ht); parameters[i]->data.mode = ir_var_auto; - /* Remove the read-only decoration becuase we're going to write + /* Remove the read-only decoration because we're going to write * directly to this variable. If the cloned variable is left * read-only and the inlined function is inside a loop, the loop * analysis code will get confused. diff --git a/src/glx/XF86dri.c b/src/glx/XF86dri.c index b39fb20538..885ec93db5 100644 --- a/src/glx/XF86dri.c +++ b/src/glx/XF86dri.c @@ -440,7 +440,7 @@ XF86DRIDestroyDrawable(Display * dpy, int screen, XID drawable) * destroyDrawable(drawable); * * which is a textbook race condition - the window may disappear - * from the server between checking for its existance and + * from the server between checking for its existence and * destroying it. Instead we change the semantics of * __DRIinterfaceMethodsRec::destroyDrawable() to succeed even if * the windows is gone, by wrapping the destroy call in an error diff --git a/src/glx/apple/apple_glx.c b/src/glx/apple/apple_glx.c index 3b57088257..a08c205eb9 100644 --- a/src/glx/apple/apple_glx.c +++ b/src/glx/apple/apple_glx.c @@ -93,7 +93,7 @@ apple_glx_get_client_id(void) return id; } -/* Return true if an error occured. */ +/* Return true if an error occurred. */ bool apple_init_glx(Display * dpy) { diff --git a/src/glx/apple/apple_glx_context.c b/src/glx/apple/apple_glx_context.c index 8a6ded28aa..5650b4f329 100644 --- a/src/glx/apple/apple_glx_context.c +++ b/src/glx/apple/apple_glx_context.c @@ -278,7 +278,7 @@ apple_glx_destroy_context(void **ptr, Display * dpy) } -/* Return true if an error occured. */ +/* Return true if an error occurred. */ bool apple_glx_make_current_context(Display * dpy, void *oldptr, void *ptr, GLXDrawable drawable) diff --git a/src/glx/apple/apple_glx_surface.c b/src/glx/apple/apple_glx_surface.c index 915520286b..51583bb40b 100644 --- a/src/glx/apple/apple_glx_surface.c +++ b/src/glx/apple/apple_glx_surface.c @@ -124,7 +124,7 @@ surface_destroy(Display * dpy, struct apple_glx_drawable *d) } } -/* Return true if an error occured. */ +/* Return true if an error occurred. */ static bool create_surface(Display * dpy, int screen, struct apple_glx_drawable *d) { @@ -158,7 +158,7 @@ create_surface(Display * dpy, int screen, struct apple_glx_drawable *d) return true; /* unable to create a surface. */ } -/* Return true if an error occured. */ +/* Return true if an error occurred. */ /* This returns a referenced object via resultptr. */ bool apple_glx_surface_create(Display * dpy, int screen, diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c index f4f476e10b..26ff804297 100644 --- a/src/glx/glxcmds.c +++ b/src/glx/glxcmds.c @@ -496,7 +496,7 @@ glXQueryVersion(Display * dpy, int *major, int *minor) } /* -** Query the existance of the GLX extension +** Query the existence of the GLX extension */ _X_EXPORT Bool glXQueryExtension(Display * dpy, int *errorBase, int *eventBase) diff --git a/src/glx/indirect_vertex_array.c b/src/glx/indirect_vertex_array.c index 0025cbbd07..2bf2ff1bdb 100644 --- a/src/glx/indirect_vertex_array.c +++ b/src/glx/indirect_vertex_array.c @@ -281,7 +281,7 @@ __glXInitVertexArrayState(struct glx_context * gc) i += vertex_program_attribs; - /* Vertex array *must* be last becuase of the way that + /* Vertex array *must* be last because of the way that * emit_DrawArrays_none works. */ diff --git a/src/glx/single2.c b/src/glx/single2.c index 54f51ad7fd..2a1bf06bc0 100644 --- a/src/glx/single2.c +++ b/src/glx/single2.c @@ -330,7 +330,7 @@ __indirect_glGetBooleanv(GLenum val, GLboolean * b) if (compsize == 0) { /* - ** Error occured; don't modify user's buffer. + ** Error occurred; don't modify user's buffer. */ } else { @@ -381,7 +381,7 @@ __indirect_glGetDoublev(GLenum val, GLdouble * d) if (compsize == 0) { /* - ** Error occured; don't modify user's buffer. + ** Error occurred; don't modify user's buffer. */ } else { @@ -432,7 +432,7 @@ __indirect_glGetFloatv(GLenum val, GLfloat * f) if (compsize == 0) { /* - ** Error occured; don't modify user's buffer. + ** Error occurred; don't modify user's buffer. */ } else { @@ -483,7 +483,7 @@ __indirect_glGetIntegerv(GLenum val, GLint * i) if (compsize == 0) { /* - ** Error occured; don't modify user's buffer. + ** Error occurred; don't modify user's buffer. */ } else { @@ -588,7 +588,7 @@ __indirect_glRenderMode(GLenum mode) if (reply.newMode != mode) { /* ** Switch to new mode did not take effect, therefore an error - ** occured. When an error happens the server won't send us any + ** occurred. When an error happens the server won't send us any ** other data. */ } diff --git a/src/gtest/include/gtest/internal/gtest-filepath.h b/src/gtest/include/gtest/internal/gtest-filepath.h index 7a13b4b0de..184450686c 100644 --- a/src/gtest/include/gtest/internal/gtest-filepath.h +++ b/src/gtest/include/gtest/internal/gtest-filepath.h @@ -192,7 +192,7 @@ class GTEST_API_ FilePath { void Normalize(); - // Returns a pointer to the last occurence of a valid path separator in + // Returns a pointer to the last occurrence of a valid path separator in // the FilePath. On Windows, for example, both '/' and '\' are valid path // separators. Returns NULL if no path separator was found. const char* FindLastPathSeparator() const; diff --git a/src/gtest/src/gtest-filepath.cc b/src/gtest/src/gtest-filepath.cc index 6be58b6fca..7e0d663faf 100644 --- a/src/gtest/src/gtest-filepath.cc +++ b/src/gtest/src/gtest-filepath.cc @@ -125,7 +125,7 @@ FilePath FilePath::RemoveExtension(const char* extension) const { return *this; } -// Returns a pointer to the last occurence of a valid path separator in +// Returns a pointer to the last occurrence of a valid path separator in // the FilePath. On Windows, for example, both '/' and '\' are valid path // separators. Returns NULL if no path separator was found. const char* FilePath::FindLastPathSeparator() const { diff --git a/src/loader/loader.h b/src/loader/loader.h index fa57950de2..810e7da7f9 100644 --- a/src/loader/loader.h +++ b/src/loader/loader.h @@ -43,7 +43,7 @@ loader_get_device_name_for_fd(int fd); /* Function to get a different device than the one we are to use by default, * if the user requests so and it is possible. The initial fd will be closed - * if neccessary. The returned fd is potentially a render-node. + * if necessary. The returned fd is potentially a render-node. */ int diff --git a/src/mapi/glapi/gen/glX_proto_send.py b/src/mapi/glapi/gen/glX_proto_send.py index 1419a7cc1b..b93989f753 100644 --- a/src/mapi/glapi/gen/glX_proto_send.py +++ b/src/mapi/glapi/gen/glX_proto_send.py @@ -574,7 +574,7 @@ generic_%u_byte( GLint rop, const void * ptr ) print ' struct glx_context * const gc = __glXGetCurrentContext();' # The only reason that single and vendor private commands need - # a variable called 'dpy' is becuase they use the SyncHandle + # a variable called 'dpy' is because they use the SyncHandle # macro. For whatever brain-dead reason, that macro is hard- # coded to use a variable called 'dpy' instead of taking a # parameter. diff --git a/src/mapi/glapi/gen/glX_proto_size.py b/src/mapi/glapi/gen/glX_proto_size.py index fdb355d4d8..4737fbf717 100644 --- a/src/mapi/glapi/gen/glX_proto_size.py +++ b/src/mapi/glapi/gen/glX_proto_size.py @@ -57,7 +57,7 @@ class glx_enum_function(object): # Fill self.count and self.enums using the dictionary of enums # that was passed in. The generic Get functions (e.g., # GetBooleanv and friends) are handled specially here. In - # the data the generic Get functions are refered to as "Get". + # the data the generic Get functions are referred to as "Get". if func_name in ["GetIntegerv", "GetBooleanv", "GetFloatv", "GetDoublev"]: match_name = "Get" diff --git a/src/mapi/glapi/gen/gl_x86-64_asm.py b/src/mapi/glapi/gen/gl_x86-64_asm.py index 5a69e0343b..7afc2b108f 100644 --- a/src/mapi/glapi/gen/gl_x86-64_asm.py +++ b/src/mapi/glapi/gen/gl_x86-64_asm.py @@ -187,7 +187,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): # The x86-64 ABI divides function parameters into a couple # classes. For the OpenGL interface, the only ones that are - # relevent are INTEGER and SSE. Basically, the first 8 + # relevant are INTEGER and SSE. Basically, the first 8 # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7, # the first 6 non-GLfloat / non-GLdouble parameters are placed # in registers listed in int_parameters. diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index 13adf56083..ea54e2b25b 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -219,9 +219,9 @@ i830AlphaFunc(struct gl_context * ctx, GLenum func, GLfloat ref) } /** - * Makes sure that the proper enables are set for LogicOp, Independant Alpha + * Makes sure that the proper enables are set for LogicOp, Independent Alpha * Blend, and Blending. It needs to be called from numerous places where we - * could change the LogicOp or Independant Alpha Blend without subsequent + * could change the LogicOp or Independent Alpha Blend without subsequent * calls to glEnable. * * \todo @@ -369,7 +369,7 @@ i830_set_blend_state(struct gl_context * ctx) } /* This will catch a logicop blend equation. It will also ensure - * independant alpha blend is really in the correct state (either enabled + * independent alpha blend is really in the correct state (either enabled * or disabled) if blending is already enabled. */ diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index f12bf8af99..5f10b840b1 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -197,9 +197,9 @@ i915AlphaFunc(struct gl_context * ctx, GLenum func, GLfloat ref) } /* This function makes sure that the proper enables are - * set for LogicOp, Independant Alpha Blend, and Blending. + * set for LogicOp, Independent Alpha Blend, and Blending. * It needs to be called from numerous places where we - * could change the LogicOp or Independant Alpha Blend without subsequent + * could change the LogicOp or Independent Alpha Blend without subsequent * calls to glEnable. */ static void diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h index 1bbd58fbfd..350d35d903 100644 --- a/src/mesa/drivers/dri/i915/intel_context.h +++ b/src/mesa/drivers/dri/i915/intel_context.h @@ -248,7 +248,7 @@ struct intel_context intel_tri_func draw_tri; /** - * Set if rendering has occured to the drawable's front buffer. + * Set if rendering has occurred to the drawable's front buffer. * * This is used in the DRI2 case to detect that glFlush should also copy * the contents of the fake front buffer to the real front buffer. diff --git a/src/mesa/drivers/dri/i915/intel_tex_layout.c b/src/mesa/drivers/dri/i915/intel_tex_layout.c index 647a2f8b31..01ea165c75 100644 --- a/src/mesa/drivers/dri/i915/intel_tex_layout.c +++ b/src/mesa/drivers/dri/i915/intel_tex_layout.c @@ -136,7 +136,7 @@ void i945_miptree_layout_2d(struct intel_mipmap_tree *mt) mt->total_width = ALIGN(mt->physical_width0, mt->align_w); } - /* May need to adjust width to accomodate the placement of + /* May need to adjust width to accommodate the placement of * the 2nd mipmap. This occurs when the alignment * constraints of mipmap placement push the right edge of the * 2nd mipmap out past the width of its parent. diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c index 8fe1c0afa0..6baf620a1a 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c +++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c @@ -135,9 +135,9 @@ static void copy_bfc( struct brw_clip_compile *c ) brw_clip_have_varying(c, VARYING_SLOT_BFC1))) return; - /* In some wierd degnerate cases we can end up testing the + /* In some weird degenerate cases we can end up testing the * direction twice, once for culling and once for bfc copying. Oh - * well, that's what you get for setting wierd GL state. + * well, that's what you get for setting weird GL state. */ if (c->key.copy_bfc_ccw) conditional = BRW_CONDITIONAL_GE; @@ -278,7 +278,7 @@ static void emit_lines(struct brw_clip_compile *c, struct brw_indirect v0ptr = brw_indirect(2, 0); struct brw_indirect v1ptr = brw_indirect(3, 0); - /* Need a seperate loop for offset: + /* Need a separate loop for offset: */ if (do_offset) { brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c index b7c4801459..40ad14402a 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_util.c +++ b/src/mesa/drivers/dri/i965/brw_clip_util.c @@ -336,10 +336,10 @@ void brw_clip_emit_vue(struct brw_clip_compile *c, brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header)); - /* Send each vertex as a seperate write to the urb. This + /* Send each vertex as a separate write to the urb. This * is different to the concept in brw_sf_emit.c, where * subsequent writes are used to build up a single urb - * entry. Each of these writes instantiates a seperate + * entry. Each of these writes instantiates a separate * urb entry - (I think... what about 'allocate'?) */ brw_urb_WRITE(p, diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 9d903609a8..0f2f9ad7d3 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -599,7 +599,7 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.MaxViewports = GEN7_NUM_VIEWPORTS; ctx->Const.ViewportSubpixelBits = 0; - /* Cast to float before negating becuase MaxViewportWidth is unsigned. + /* Cast to float before negating because MaxViewportWidth is unsigned. */ ctx->Const.ViewportBounds.Min = -(float)ctx->Const.MaxViewportWidth; ctx->Const.ViewportBounds.Max = ctx->Const.MaxViewportWidth; @@ -974,7 +974,7 @@ intelUnbindContext(__DRIcontext * driContextPriv) * sRGB encode if the renderbuffer can handle it. You can ask specifically * for a visual where you're guaranteed to be capable, but it turns out that * everyone just makes all their ARGB8888 visuals capable and doesn't offer - * incapable ones, becuase there's no difference between the two in resources + * incapable ones, because there's no difference between the two in resources * used. Applications thus get built that accidentally rely on the default * visual choice being sRGB, so we make ours sRGB capable. Everything sounds * great... diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index d4b7b556de..8db1028d9f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1028,7 +1028,7 @@ struct brw_context * Number of resets observed in the system at context creation. * * This is tracked in the context so that we can determine that another - * reset has occured. + * reset has occurred. */ uint32_t reset_count; @@ -1041,7 +1041,7 @@ struct brw_context } upload; /** - * Set if rendering has occured to the drawable's front buffer. + * Set if rendering has occurred to the drawable's front buffer. * * This is used in the DRI2 case to detect that glFlush should also copy * the contents of the fake front buffer to the real front buffer. diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 26b433bddb..1ffd332f57 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -1287,7 +1287,7 @@ get_inner_do_insn(struct brw_codegen *p) * * When the matching 'else' instruction is reached (presumably by * countdown of the instruction count patched in by our ELSE/ENDIF - * functions), the relevent flags are inverted. + * functions), the relevant flags are inverted. * * When the matching 'endif' instruction is reached, the flags are * popped off. If the stack is now empty, normal execution resumes. @@ -1559,7 +1559,7 @@ brw_ENDIF(struct brw_codegen *p) emit_endif = false; /* - * A single next_insn() may change the base adress of instruction store + * A single next_insn() may change the base address of instruction store * memory(p->store), so call it first before referencing the instruction * store pointer from an index */ diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index d1ac3ed53b..274040b1c3 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -205,7 +205,7 @@ brw_miptree_layout_2d(struct intel_mipmap_tree *mt) mt->total_width = ALIGN(mt->physical_width0, mt->align_w); } - /* May need to adjust width to accomodate the placement of + /* May need to adjust width to accommodate the placement of * the 2nd mipmap. This occurs when the alignment * constraints of mipmap placement push the right edge of the * 2nd mipmap out past the width of its parent. diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 28a4aa43d8..0cd439046b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -210,7 +210,7 @@ brw_upload_wm_unit(struct brw_context *brw) /* _NEW_POLYGON */ if (ctx->Polygon.OffsetFill) { wm->wm5.depth_offset = 1; - /* Something wierd going on with legacy_global_depth_bias, + /* Something weird going on with legacy_global_depth_bias, * offset_constant, scaling and MRD. This value passes glean * but gives some odd results elsewere (eg. the * quad-offset-units test). diff --git a/src/mesa/drivers/dri/i965/gen7_sol_state.c b/src/mesa/drivers/dri/i965/gen7_sol_state.c index 3f99df9dd9..aec4f44bb7 100644 --- a/src/mesa/drivers/dri/i965/gen7_sol_state.c +++ b/src/mesa/drivers/dri/i965/gen7_sol_state.c @@ -164,7 +164,7 @@ gen7_upload_3dstate_so_decl_list(struct brw_context *brw, * for fake "hole" components, rather than simply taking the offset * for each real varying. Each hole can have size 1, 2, 3, or 4; we * program as many size = 4 holes as we can, then a final hole to - * accomodate the final 1, 2, or 3 remaining. + * accommodate the final 1, 2, or 3 remaining. */ int skip_components = linked_xfb_info->Outputs[i].DstOffset - next_offset[buffer]; diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h index 4c1f1ac698..25a9dd3768 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.h +++ b/src/mesa/drivers/dri/r200/r200_ioctl.h @@ -78,7 +78,7 @@ do { \ rmesa->radeon.dma.flush( &rmesa->radeon.glCtx ); \ } while (0) -/* Can accomodate several state changes and primitive changes without +/* Can accommodate several state changes and primitive changes without * actually firing the buffer. */ #define R200_STATECHANGE( rmesa, ATOM ) \ diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index cc13ccb4d6..ab84d1752b 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -1453,7 +1453,7 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) */ t->pp_txformat_x |= R200_TEXCOORD_PROJ; } - /* FIXME: NPOT sizes, Is it correct realy? */ + /* FIXME: NPOT sizes, is it correct really? */ t->pp_txsize = (((firstImage->Width - 1) << R200_PP_TX_WIDTHMASK_SHIFT) | ((firstImage->Height - 1) << R200_PP_TX_HEIGHTMASK_SHIFT)); diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 8a1c61ad80..dc72592b90 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -433,7 +433,7 @@ struct radeon_context { GLboolean front_cliprects; /** - * Set if rendering has occured to the drawable's front buffer. + * Set if rendering has occurred to the drawable's front buffer. * * This is used in the DRI2 case to detect that glFlush should also copy * the contents of the fake front buffer to the real front buffer. diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.h b/src/mesa/drivers/dri/radeon/radeon_ioctl.h index 4d24e5f6a2..2fe0e5756a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.h +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.h @@ -95,7 +95,7 @@ do { \ rmesa->radeon.dma.flush( &rmesa->radeon.glCtx ); \ } while (0) -/* Can accomodate several state changes and primitive changes without +/* Can accommodate several state changes and primitive changes without * actually firing the buffer. */ diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 681b81ac76..65e7ca89d3 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -196,7 +196,7 @@ bits_per_pixel( XMesaVisual xmv ) * Do this by calling XGetWindowAttributes() for the window and * checking if we catch an X error. * Input: dpy - the display - * win - the window to check for existance + * win - the window to check for existence * Return: GL_TRUE - window exists * GL_FALSE - window doesn't exist */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index adf64976e5..f36fb8dd66 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -936,7 +936,7 @@ alloc_dispatch_table(void) { /* Find the larger of Mesa's dispatch table and libGL's dispatch table. * In practice, this'll be the same for stand-alone Mesa. But for DRI - * Mesa we do this to accomodate different versions of libGL and various + * Mesa we do this to accommodate different versions of libGL and various * DRI drivers. */ GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT); diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index edf7e33908..7fdd9bab6f 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -1657,7 +1657,7 @@ _mesa_get_fixed_func_vertex_program(struct gl_context *ctx) struct gl_vertex_program *prog; struct state_key key; - /* Grab all the relevent state and put it in a single structure: + /* Grab all the relevant state and put it in a single structure: */ make_state_key(ctx, &key); diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 2bc8bcad90..8af44e9052 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -811,7 +811,7 @@ _mesa_format_image_size(mesa_format format, GLsizei width, /** * Same as _mesa_format_image_size() but returns a 64-bit value to - * accomodate very large textures. + * accommodate very large textures. */ uint64_t _mesa_format_image_size64(mesa_format format, GLsizei width, diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c index 0475a7ab23..ecf564c008 100644 --- a/src/mesa/math/m_matrix.c +++ b/src/mesa/math/m_matrix.c @@ -50,7 +50,7 @@ /*@{*/ #define MAT_FLAG_IDENTITY 0 /**< is an identity matrix flag. * (Not actually used - the identity - * matrix is identified by the absense + * matrix is identified by the absence * of all other flags.) */ #define MAT_FLAG_GENERAL 0x1 /**< is a general matrix flag */ diff --git a/src/mesa/program/hash_table.h b/src/mesa/program/hash_table.h index eed2e55dc2..e85a836a00 100644 --- a/src/mesa/program/hash_table.h +++ b/src/mesa/program/hash_table.h @@ -116,8 +116,8 @@ extern void hash_table_insert(struct hash_table *ht, void *data, * Add an element to a hash table with replacement * * \return - * 1 if it did replace the the value (in which case the old key is kept), 0 if - * it did not replace the value (in which case the new key is kept). + * 1 if it did replace the value (in which case the old key is kept), 0 if it + * did not replace the value (in which case the new key is kept). * * \warning * If \c key is already in the hash table, \c data will \b replace the most diff --git a/src/mesa/program/prog_cache.c b/src/mesa/program/prog_cache.c index 34609f0569..ed93af7f13 100644 --- a/src/mesa/program/prog_cache.c +++ b/src/mesa/program/prog_cache.c @@ -77,7 +77,7 @@ hash_key(const void *key, GLuint key_size) /** - * Rebuild/expand the hash table to accomodate more entries + * Rebuild/expand the hash table to accommodate more entries */ static void rehash(struct gl_program_cache *cache) diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index 6df4300499..ca51eeee36 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -152,7 +152,7 @@ void st_init_flush_functions(struct dd_function_table *functions) * Finish() is identical to Flush() in all cases - no differences in * rendering or ReadPixels are visible if we opt not to wait here. * - * Only set this up on windows to avoid suprise elsewhere. + * Only set this up on Windows to avoid surprise elsewhere. */ #ifdef PIPE_OS_WINDOWS functions->Finish = st_glFlush; diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 0adb8e5ba0..453bd36367 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -645,7 +645,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) /* * Must do all texture sampling before combining in order to - * accomodate GL_ARB_texture_env_crossbar. + * accommodate GL_ARB_texture_env_crossbar. */ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; diff --git a/src/mesa/tnl/t_vertex.h b/src/mesa/tnl/t_vertex.h index 36d8a969e6..a84b299e51 100644 --- a/src/mesa/tnl/t_vertex.h +++ b/src/mesa/tnl/t_vertex.h @@ -40,7 +40,7 @@ struct tnl_clipspace; /* It will probably be necessary to allow drivers to specify new - * emit-styles to cover all the wierd and wacky things out there. + * emit-styles to cover all the weird and wacky things out there. */ enum tnl_attr_format { EMIT_1F, diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 859078f121..48680ec889 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -685,7 +685,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) return; } - /* Heuristic: attempt to isolate attributes occuring outside + /* Heuristic: attempt to isolate attributes occurring outside * begin/end pairs. */ if (exec->vtx.vertex_size && !exec->vtx.attrsz[0]) diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 74e266d191..de744e0c76 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -278,7 +278,7 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) goto end; } else if (save->replay_flags) { - /* Various degnerate cases: translate into immediate mode + /* Various degenerate cases: translate into immediate mode * calls rather than trying to execute in place. */ vbo_save_loopback_vertex_list( ctx, node ); |