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author | Ben Widawsky <ben@bwidawsk.net> | 2013-09-24 09:57:59 -0700 |
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committer | Ben Widawsky <benjamin.widawsky@intel.com> | 2013-12-06 10:53:11 -0800 |
commit | ce2c77a11cb5bbb46df3a1139af382c0500aed39 (patch) | |
tree | 64a6f5849d93ec71d4d3bd236181e4c4058dc6bf /drivers/gpu/drm/i915/i915_drv.h | |
parent | 9bcf881d41ffc08d73936130086bfd7de988ea70 (diff) |
drm/i915: Create bind/unbind abstraction for VMAs
To sum up what goes on here, we abstract the vma binding, similarly to
the previous object binding. This helps for distinguishing legacy
binding, versus modern binding. To keep the code churn as minimal as
possible, I am leaving in insert_entries(). It serves as the per
platform pte writing basically. bind_vma and insert_entries do share a
lot of similarities, and I did have designs to combine the two, but as
mentioned already... too much churn in an already massive patchset.
What follows are the 3 commits which existed discretely in the original
submissions. Upon rebasing on Broadwell support, it became clear that
separation was not good, and only made for more error prone code. Below
are the 3 commit messages with all their history.
drm/i915: Add bind/unbind object functions to VMA
drm/i915: Use the new vm [un]bind functions
drm/i915: reduce vm->insert_entries() usage
drm/i915: Add bind/unbind object functions to VMA
As we plumb the code with more VM information, it has become more
obvious that the easiest way to deal with bind and unbind is to simply
put the function pointers in the vm, and let those choose the correct
way to handle the page table updates. This change allows many places in
the code to simply be vm->bind, and not have to worry about
distinguishing PPGTT vs GGTT.
Notice that this patch has no impact on functionality. I've decided to
save the actual change until the next patch because I think it's easier
to review that way. I'm happy to squash the two, or let Daniel do it on
merge.
v2:
Make ggtt handle the quirky aliasing ppgtt
Add flags to bind object to support above
Don't ever call bind/unbind directly for PPGTT until we have real, full
PPGTT (use NULLs to assert this)
Make sure we rebind the ggtt if there already is a ggtt binding. This
happens on set cache levels.
Use VMA for bind/unbind (Daniel, Ben)
v3: Reorganize ggtt_vma_bind to be more concise and easier to read
(Ville). Change logic in unbind to only unbind ggtt when there is a
global mapping, and to remove a redundant check if the aliasing ppgtt
exists.
v4: Make the bind function a bit smarter about the cache levels to avoid
unnecessary multiple remaps. "I accept it is a wart, I think unifying
the pin_vma / bind_vma could be unified later" (Chris)
Removed the git notes, and put version info here. (Daniel)
v5: Update the comment to not suck (Chris)
v6:
Move bind/unbind to the VMA. It makes more sense in the VMA structure
(always has, but I was previously lazy). With this change, it will allow
us to keep a distinct insert_entries.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
drm/i915: Use the new vm [un]bind functions
Building on the last patch which created the new function pointers in
the VM for bind/unbind, here we actually put those new function pointers
to use.
Split out as a separate patch to aid in review. I'm fine with squashing
into the previous patch if people request it.
v2: Updated to address the smart ggtt which can do aliasing as needed
Make sure we bind to global gtt when mappable and fenceable. I thought
we could get away without this initialy, but we cannot.
v3: Make the global GTT binding explicitly use the ggtt VM for
bind_vma(). While at it, use the new ggtt_vma helper (Chris)
At this point the original mailing list thread diverges. ie.
v4^:
use target_obj instead of obj for gen6 relocate_entry
vma->bind_vma() can be called safely during pin. So simply do that
instead of the complicated conditionals.
Don't restore PPGTT bound objects on resume path
Bug fix in resume path for globally bound Bos
Properly handle secure dispatch
Rebased on vma bind/unbind conversion
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
drm/i915: reduce vm->insert_entries() usage
FKA: drm/i915: eliminate vm->insert_entries()
With bind/unbind function pointers in place, we no longer need
insert_entries. We could, and want, to remove clear_range, however it's
not totally easy at this point. Since it's used in a couple of place
still that don't only deal in objects: setup, ppgtt init, and restore
gtt mappings.
v2: Don't actually remove insert_entries, just limit its usage. It will
be useful when we introduce gen8. It will always be called from the vma
bind/unbind.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> (v1)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_drv.h')
-rw-r--r-- | drivers/gpu/drm/i915/i915_drv.h | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h index ce80a72c39d2..cc49e83e0857 100644 --- a/drivers/gpu/drm/i915/i915_drv.h +++ b/drivers/gpu/drm/i915/i915_drv.h @@ -523,6 +523,56 @@ enum i915_cache_level { typedef uint32_t gen6_gtt_pte_t; +/** + * A VMA represents a GEM BO that is bound into an address space. Therefore, a + * VMA's presence cannot be guaranteed before binding, or after unbinding the + * object into/from the address space. + * + * To make things as simple as possible (ie. no refcounting), a VMA's lifetime + * will always be <= an objects lifetime. So object refcounting should cover us. + */ +struct i915_vma { + struct drm_mm_node node; + struct drm_i915_gem_object *obj; + struct i915_address_space *vm; + + /** This object's place on the active/inactive lists */ + struct list_head mm_list; + + struct list_head vma_link; /* Link in the object's VMA list */ + + /** This vma's place in the batchbuffer or on the eviction list */ + struct list_head exec_list; + + /** + * Used for performing relocations during execbuffer insertion. + */ + struct hlist_node exec_node; + unsigned long exec_handle; + struct drm_i915_gem_exec_object2 *exec_entry; + + /** How many users have pinned this object in GTT space. The following + * users can each hold at most one reference: pwrite/pread, pin_ioctl + * (via user_pin_count), execbuffer (objects are not allowed multiple + * times for the same batchbuffer), and the framebuffer code. When + * switching/pageflipping, the framebuffer code has at most two buffers + * pinned per crtc. + * + * In the worst case this is 1 + 1 + 1 + 2*2 = 7. That would fit into 3 + * bits with absolutely no headroom. So use 4 bits. */ + unsigned int pin_count:4; +#define DRM_I915_GEM_OBJECT_MAX_PIN_COUNT 0xf + + /** Unmap an object from an address space. This usually consists of + * setting the valid PTE entries to a reserved scratch page. */ + void (*unbind_vma)(struct i915_vma *vma); + /* Map an object into an address space with the given cache flags. */ +#define GLOBAL_BIND (1<<0) + void (*bind_vma)(struct i915_vma *vma, + enum i915_cache_level cache_level, + u32 flags); +}; + struct i915_address_space { struct drm_mm mm; struct drm_device *dev; @@ -623,47 +673,6 @@ struct i915_hw_ppgtt { int (*enable)(struct drm_device *dev); }; -/** - * A VMA represents a GEM BO that is bound into an address space. Therefore, a - * VMA's presence cannot be guaranteed before binding, or after unbinding the - * object into/from the address space. - * - * To make things as simple as possible (ie. no refcounting), a VMA's lifetime - * will always be <= an objects lifetime. So object refcounting should cover us. - */ -struct i915_vma { - struct drm_mm_node node; - struct drm_i915_gem_object *obj; - struct i915_address_space *vm; - - /** This object's place on the active/inactive lists */ - struct list_head mm_list; - - struct list_head vma_link; /* Link in the object's VMA list */ - - /** This vma's place in the batchbuffer or on the eviction list */ - struct list_head exec_list; - - /** - * Used for performing relocations during execbuffer insertion. - */ - struct hlist_node exec_node; - unsigned long exec_handle; - struct drm_i915_gem_exec_object2 *exec_entry; - - /** How many users have pinned this object in GTT space. The following - * users can each hold at most one reference: pwrite/pread, pin_ioctl - * (via user_pin_count), execbuffer (objects are not allowed multiple - * times for the same batchbuffer), and the framebuffer code. When - * switching/pageflipping, the framebuffer code has at most two buffers - * pinned per crtc. - * - * In the worst case this is 1 + 1 + 1 + 2*2 = 7. That would fit into 3 - * bits with absolutely no headroom. So use 4 bits. */ - unsigned int pin_count:4; -#define DRM_I915_GEM_OBJECT_MAX_PIN_COUNT 0xf -}; - struct i915_ctx_hang_stats { /* This context had batch pending when hang was declared */ unsigned batch_pending; @@ -2238,19 +2247,10 @@ int i915_gem_context_destroy_ioctl(struct drm_device *dev, void *data, /* i915_gem_gtt.c */ void i915_gem_cleanup_aliasing_ppgtt(struct drm_device *dev); -void i915_ppgtt_bind_object(struct i915_hw_ppgtt *ppgtt, - struct drm_i915_gem_object *obj, - enum i915_cache_level cache_level); -void i915_ppgtt_unbind_object(struct i915_hw_ppgtt *ppgtt, - struct drm_i915_gem_object *obj); - void i915_check_and_clear_faults(struct drm_device *dev); void i915_gem_suspend_gtt_mappings(struct drm_device *dev); void i915_gem_restore_gtt_mappings(struct drm_device *dev); int __must_check i915_gem_gtt_prepare_object(struct drm_i915_gem_object *obj); -void i915_gem_gtt_bind_object(struct drm_i915_gem_object *obj, - enum i915_cache_level cache_level); -void i915_gem_gtt_unbind_object(struct drm_i915_gem_object *obj); void i915_gem_gtt_finish_object(struct drm_i915_gem_object *obj); void i915_gem_init_global_gtt(struct drm_device *dev); void i915_gem_setup_global_gtt(struct drm_device *dev, unsigned long start, |