summaryrefslogtreecommitdiff
path: root/src/video/wincommon/SDL_sysevents.c
blob: 5a67c90bcfae4a88b964d05bee4bbf066a023a88 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#include "SDL_windows.h"

#include "SDL_events.h"
#include "SDL_video.h"
#include "SDL_syswm.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_lowvideo.h"
#include "SDL_syswm_c.h"
#include "SDL_main.h"
#include "SDL_loadso.h"

#ifdef WMMSG_DEBUG
#include "wmmsg.h"
#endif

#ifdef _WIN32_WCE
#include "SDL_gapivideo.h"
#define NO_GETKEYBOARDSTATE
#define NO_CHANGEDISPLAYSETTINGS
#endif

/* The window we use for everything... */
#ifdef _WIN32_WCE
LPWSTR SDL_Appname = NULL;
#else
LPSTR SDL_Appname = NULL;
#endif
Uint32 SDL_Appstyle = 0;
HINSTANCE SDL_Instance = NULL;
HWND SDL_Window = NULL;
RECT SDL_bounds = {0, 0, 0, 0};
int SDL_windowX = 0;
int SDL_windowY = 0;
int SDL_resizing = 0;
int mouse_relative = 0;
int posted = 0;
#ifndef NO_CHANGEDISPLAYSETTINGS
DEVMODE SDL_desktop_mode;
DEVMODE SDL_fullscreen_mode;
#endif
WORD *gamma_saved = NULL;


/* Functions called by the message processing function */
LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL;
void (*WIN_RealizePalette)(_THIS);
void (*WIN_PaletteChanged)(_THIS, HWND window);
void (*WIN_WinPAINT)(_THIS, HDC hdc);
extern void DIB_SwapGamma(_THIS);

#ifndef NO_GETKEYBOARDSTATE
/* Variables and support functions for SDL_ToUnicode() */
static int codepage;
static int Is9xME();
static int GetCodePage();
static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, Uint16 *wchars, int wsize, UINT flags);

ToUnicodeFN SDL_ToUnicode = ToUnicode9xME;
#endif /* !NO_GETKEYBOARDSTATE */


#if defined(_WIN32_WCE)

// dynamically load aygshell dll because we want SDL to work on HPC and be300
HINSTANCE aygshell = NULL;
BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0;

#define SHFS_SHOWTASKBAR            0x0001
#define SHFS_HIDETASKBAR            0x0002
#define SHFS_SHOWSIPBUTTON          0x0004
#define SHFS_HIDESIPBUTTON          0x0008
#define SHFS_SHOWSTARTICON          0x0010
#define SHFS_HIDESTARTICON          0x0020

static void LoadAygshell(void)
{
	if( !aygshell )
		 aygshell = SDL_LoadObject("aygshell.dll");
	if( aygshell )
	{
		SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen");
	}
}

/* for gapi landscape mode */
static void GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 *x, Sint16 *y) {
	Sint16 rotatedX;
	Sint16 rotatedY;

	if (hires) {
		*x = *x * 2;
		*y = *y * 2;
	}

	switch(rotate) {
		case SDL_ORIENTATION_UP:
			break;
		case SDL_ORIENTATION_RIGHT:
			if (!SDL_VideoSurface)
				break;
			rotatedX = SDL_VideoSurface->w - *y;
			rotatedY = *x;
			*x = rotatedX;
			*y = rotatedY;
			break;
		case SDL_ORIENTATION_LEFT:
			if (!SDL_VideoSurface)
				break;
			rotatedX = *y;
			rotatedY = SDL_VideoSurface->h - *x;
			*x = rotatedX;
			*y = rotatedY;
			break;
	}
}

#endif

static void SDL_RestoreGameMode(void)
{
#ifndef NO_CHANGEDISPLAYSETTINGS
	ShowWindow(SDL_Window, SW_RESTORE);
	ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN);
#endif
}
static void SDL_RestoreDesktopMode(void)
{
#ifndef NO_CHANGEDISPLAYSETTINGS
	ShowWindow(SDL_Window, SW_MINIMIZE);
	ChangeDisplaySettings(NULL, 0);
#endif
}

#ifdef WM_MOUSELEAVE
/* 
   Special code to handle mouse leave events - this sucks...
   http://support.microsoft.com/support/kb/articles/q183/1/07.asp

   TrackMouseEvent() is only available on Win98 and WinNT.
   _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32
   development environment, and only works on systems that have had IE 3.0
   or newer installed on them (which is not the case with the base Win95).
   Therefore, we implement our own version of _TrackMouseEvent() which
   uses our own implementation if TrackMouseEvent() is not available.
*/
static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL;

static VOID CALLBACK
TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime)
{
	RECT rect;
	POINT pt;

	GetClientRect(hWnd, &rect);
	MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2);
	GetCursorPos(&pt);
	if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) {
		if ( !KillTimer(hWnd, idEvent) ) {
			/* Error killing the timer! */
		}
		PostMessage(hWnd, WM_MOUSELEAVE, 0, 0);
	}
}
static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme)
{
	if ( ptme->dwFlags == TME_LEAVE ) {
		return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100,
		                (TIMERPROC)TrackMouseTimerProc);
	}
	return FALSE;
}
#endif /* WM_MOUSELEAVE */

/* Function to retrieve the current keyboard modifiers */
static void WIN_GetKeyboardState(void)
{
#ifndef NO_GETKEYBOARDSTATE
	SDLMod state;
	BYTE keyboard[256];
	Uint8 *kstate = SDL_GetKeyState(NULL);

	state = KMOD_NONE;
	if ( GetKeyboardState(keyboard) ) {
		if ( keyboard[VK_LSHIFT] & 0x80) {
			state |= KMOD_LSHIFT;
			kstate[SDLK_LSHIFT] = SDL_PRESSED;
		}
		if ( keyboard[VK_RSHIFT] & 0x80) {
			state |= KMOD_RSHIFT;
			kstate[SDLK_RSHIFT] = SDL_PRESSED;
		}
		if ( keyboard[VK_LCONTROL] & 0x80) {
			state |= KMOD_LCTRL;
			kstate[SDLK_LCTRL] = SDL_PRESSED;
		}
		if ( keyboard[VK_RCONTROL] & 0x80) {
			state |= KMOD_RCTRL;
			kstate[SDLK_RCTRL] = SDL_PRESSED;
		}
		if ( keyboard[VK_LMENU] & 0x80) {
			state |= KMOD_LALT;
			kstate[SDLK_LALT] = SDL_PRESSED;
		}
		if ( keyboard[VK_RMENU] & 0x80) {
			state |= KMOD_RALT;
			kstate[SDLK_RALT] = SDL_PRESSED;
		}
		if ( keyboard[VK_NUMLOCK] & 0x01) {
			state |= KMOD_NUM;
			kstate[SDLK_NUMLOCK] = SDL_PRESSED;
		}
		if ( keyboard[VK_CAPITAL] & 0x01) {
			state |= KMOD_CAPS;
			kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
		}
	}
	SDL_SetModState(state);
#endif /* !NO_GETKEYBOARDSTATE */
}

/* The main Win32 event handler
DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it
*/
LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
	SDL_VideoDevice *this = current_video;
	static int mouse_pressed = 0;
	static int in_window = 0;
#ifdef WMMSG_DEBUG
	fprintf(stderr, "Received windows message:  ");
	if ( msg > MAX_WMMSG ) {
		fprintf(stderr, "%d", msg);
	} else {
		fprintf(stderr, "%s", wmtab[msg]);
	}
	fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam);
#endif
	switch (msg) {

		case WM_ACTIVATE: {
			SDL_VideoDevice *this = current_video;
			BOOL minimized;
			Uint8 appstate;

			minimized = HIWORD(wParam);
			if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) {
				/* Gain the following states */
				appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS;
				if ( this->input_grab != SDL_GRAB_OFF ) {
					WIN_GrabInput(this, SDL_GRAB_ON);
				}
				if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) {
					if ( ! DDRAW_FULLSCREEN() ) {
						DIB_SwapGamma(this);
					}
					if ( WINDIB_FULLSCREEN() ) {
						SDL_RestoreGameMode();
					}
				}
#if defined(_WIN32_WCE)
			if ( WINDIB_FULLSCREEN() )
			{
						LoadAygshell();
						if( aygshell ) 
							SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON);
						else
							ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE);

			}
#endif

				posted = SDL_PrivateAppActive(1, appstate);
				WIN_GetKeyboardState();
			} else {
				/* Lose the following states */
				appstate = SDL_APPINPUTFOCUS;
				if ( minimized ) {
					appstate |= SDL_APPACTIVE;
				}
				if ( this->input_grab != SDL_GRAB_OFF ) {
					WIN_GrabInput(this, SDL_GRAB_OFF);
				}
				if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
					if ( ! DDRAW_FULLSCREEN() ) {
						DIB_SwapGamma(this);
					}
					if ( WINDIB_FULLSCREEN() ) {
						SDL_RestoreDesktopMode();
#if defined(_WIN32_WCE)
						LoadAygshell();
						if( aygshell ) 
							SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON);
						else
							ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW);

#endif
					}
				}
				posted = SDL_PrivateAppActive(0, appstate);
			}
			return(0);
		}
		break;

		case WM_MOUSEMOVE: {
			
			/* Mouse is handled by DirectInput when fullscreen */
			if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
				Sint16 x, y;

				/* mouse has entered the window */
				if ( ! in_window ) {
#ifdef WM_MOUSELEAVE
					TRACKMOUSEEVENT tme;

					tme.cbSize = sizeof(tme);
					tme.dwFlags = TME_LEAVE;
					tme.hwndTrack = SDL_Window;
					_TrackMouseEvent(&tme);
#endif /* WM_MOUSELEAVE */
					in_window = TRUE;

					posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
				}

				/* mouse has moved within the window */
				x = LOWORD(lParam);
				y = HIWORD(lParam);
				if ( mouse_relative ) {
					POINT center;
					center.x = (SDL_VideoSurface->w/2);
					center.y = (SDL_VideoSurface->h/2);
					x -= (Sint16)center.x;
					y -= (Sint16)center.y;
					if ( x || y ) {
						ClientToScreen(SDL_Window, &center);
						SetCursorPos(center.x, center.y);
						posted = SDL_PrivateMouseMotion(0, 1, x, y);
					}
				} else {
#ifdef _WIN32_WCE
					if (SDL_VideoSurface)
						GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y);
#endif
					posted = SDL_PrivateMouseMotion(0, 0, x, y);
				}
			}
		}
		return(0);

#ifdef WM_MOUSELEAVE
		case WM_MOUSELEAVE: {

			/* Mouse is handled by DirectInput when fullscreen */
			if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
				/* mouse has left the window */
				/* or */
				/* Elvis has left the building! */
				posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
			}
			in_window = FALSE;
		}
		return(0);
#endif /* WM_MOUSELEAVE */

		case WM_LBUTTONDOWN:
		case WM_LBUTTONUP:
		case WM_MBUTTONDOWN:
		case WM_MBUTTONUP:
		case WM_RBUTTONDOWN:
		case WM_RBUTTONUP: {
			/* Mouse is handled by DirectInput when fullscreen */
			if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
				Sint16 x, y;
				Uint8 button, state;

				/* DJM:
				   We want the SDL window to take focus so that
				   it acts like a normal windows "component"
				   (e.g. gains keyboard focus on a mouse click).
				 */
				SetFocus(SDL_Window);

				/* Figure out which button to use */
				switch (msg) {
					case WM_LBUTTONDOWN:
						button = SDL_BUTTON_LEFT;
						state = SDL_PRESSED;
						break;
					case WM_LBUTTONUP:
						button = SDL_BUTTON_LEFT;
						state = SDL_RELEASED;
						break;
					case WM_MBUTTONDOWN:
						button = SDL_BUTTON_MIDDLE;
						state = SDL_PRESSED;
						break;
					case WM_MBUTTONUP:
						button = SDL_BUTTON_MIDDLE;
						state = SDL_RELEASED;
						break;
					case WM_RBUTTONDOWN:
						button = SDL_BUTTON_RIGHT;
						state = SDL_PRESSED;
						break;
					case WM_RBUTTONUP:
						button = SDL_BUTTON_RIGHT;
						state = SDL_RELEASED;
						break;
					default:
						/* Eh? Unknown button? */
						return(0);
				}
				if ( state == SDL_PRESSED ) {
					/* Grab mouse so we get up events */
					if ( ++mouse_pressed > 0 ) {
						SetCapture(hwnd);
					}
				} else {
					/* Release mouse after all up events */
					if ( --mouse_pressed <= 0 ) {
						ReleaseCapture();
						mouse_pressed = 0;
					}
				}
				if ( mouse_relative ) {
				/*	RJR: March 28, 2000
					report internal mouse position if in relative mode */
					x = 0; y = 0;
				} else {
					x = (Sint16)LOWORD(lParam);
					y = (Sint16)HIWORD(lParam);
#ifdef _WIN32_WCE
					if (SDL_VideoSurface)
						GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y);
#endif
				}
				posted = SDL_PrivateMouseButton(
							state, button, x, y);
			}
		}
		return(0);


#if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400)
		case WM_MOUSEWHEEL: 
			if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
				int move = (short)HIWORD(wParam);
				if ( move ) {
					Uint8 button;
					if ( move > 0 )
						button = SDL_BUTTON_WHEELUP;
					else
						button = SDL_BUTTON_WHEELDOWN;
					posted = SDL_PrivateMouseButton(
						SDL_PRESSED, button, 0, 0);
					posted |= SDL_PrivateMouseButton(
						SDL_RELEASED, button, 0, 0);
				}
			}
			return(0);
#endif

#ifdef WM_GETMINMAXINFO
		/* This message is sent as a way for us to "check" the values
		 * of a position change.  If we don't like it, we can adjust
		 * the values before they are changed.
		 */
		case WM_GETMINMAXINFO: {
			MINMAXINFO *info;
			RECT        size;
			int x, y;
			int style;
			int width;
			int height;

			/* We don't want to clobber an internal resize */
			if ( SDL_resizing )
				return(0);

			/* We allow resizing with the SDL_RESIZABLE flag */
			if ( SDL_PublicSurface &&
				(SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
				return(0);
			}

			/* Get the current position of our window */
			GetWindowRect(SDL_Window, &size);
			x = size.left;
			y = size.top;

			/* Calculate current width and height of our window */
			size.top = 0;
			size.left = 0;
			if ( SDL_PublicSurface != NULL ) {
				size.bottom = SDL_PublicSurface->h;
				size.right = SDL_PublicSurface->w;
			} else {
				size.bottom = 0;
				size.right = 0;
			}

			/* DJM - according to the docs for GetMenu(), the
			   return value is undefined if hwnd is a child window.
			   Aparently it's too difficult for MS to check
			   inside their function, so I have to do it here.
          		 */
         		style = GetWindowLong(hwnd, GWL_STYLE);
         		AdjustWindowRect(
				&size,
				style,
            			style & WS_CHILDWINDOW ? FALSE
						       : GetMenu(hwnd) != NULL);

			width = size.right - size.left;
			height = size.bottom - size.top;

			/* Fix our size to the current size */
			info = (MINMAXINFO *)lParam;
			info->ptMaxSize.x = width;
			info->ptMaxSize.y = height;
			info->ptMaxPosition.x = x;
			info->ptMaxPosition.y = y;
			info->ptMinTrackSize.x = width;
			info->ptMinTrackSize.y = height;
			info->ptMaxTrackSize.x = width;
			info->ptMaxTrackSize.y = height;
		}
		return(0);
#endif /* WM_GETMINMAXINFO */

		case WM_WINDOWPOSCHANGED: {
			SDL_VideoDevice *this = current_video;
			int w, h;

			GetClientRect(SDL_Window, &SDL_bounds);
			ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds);
			ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1);
			if ( !SDL_resizing && !IsZoomed(SDL_Window) &&
			     SDL_PublicSurface &&
				!(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {
				SDL_windowX = SDL_bounds.left;
				SDL_windowY = SDL_bounds.top;
			}
			w = SDL_bounds.right-SDL_bounds.left;
			h = SDL_bounds.bottom-SDL_bounds.top;
			if ( this->input_grab != SDL_GRAB_OFF ) {
				ClipCursor(&SDL_bounds);
			}
			if ( SDL_PublicSurface && 
				(SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
				SDL_PrivateResize(w, h);
			}
		}
		break;

		/* We need to set the cursor */
		case WM_SETCURSOR: {
			Uint16 hittest;

			hittest = LOWORD(lParam);
			if ( hittest == HTCLIENT ) {
				SetCursor(SDL_hcursor);
				return(TRUE);
			}
		}
		break;

		/* We are about to get palette focus! */
		case WM_QUERYNEWPALETTE: {
			WIN_RealizePalette(current_video);
			return(TRUE);
		}
		break;

		/* Another application changed the palette */
		case WM_PALETTECHANGED: {
			WIN_PaletteChanged(current_video, (HWND)wParam);
		}
		break;

		/* We were occluded, refresh our display */
		case WM_PAINT: {
			HDC hdc;
			PAINTSTRUCT ps;

			hdc = BeginPaint(SDL_Window, &ps);
			if ( current_video->screen &&
			     !(current_video->screen->flags & SDL_OPENGL) ) {
				WIN_WinPAINT(current_video, hdc);
			}
			EndPaint(SDL_Window, &ps);
		}
		return(0);

		/* DJM: Send an expose event in this case */
		case WM_ERASEBKGND: {
			posted = SDL_PrivateExpose();
		}
		return(0);

		case WM_CLOSE: {
			if ( (posted = SDL_PrivateQuit()) )
				PostQuitMessage(0);
		}
		return(0);

		case WM_DESTROY: {
			PostQuitMessage(0);
		}
		return(0);

#ifndef NO_GETKEYBOARDSTATE
		case WM_INPUTLANGCHANGE: {
			codepage = GetCodePage();
		}
		return(TRUE);
#endif

		default: {
			/* Special handling by the video driver */
			if (HandleMessage) {
				return(HandleMessage(current_video,
			                     hwnd, msg, wParam, lParam));
			}
		}
		break;
	}
	return(DefWindowProc(hwnd, msg, wParam, lParam));
}

/* Allow the application handle to be stored and retrieved later */
static void *SDL_handle = NULL;

void SDL_SetModuleHandle(void *handle)
{
	SDL_handle = handle;
}
void *SDL_GetModuleHandle(void)
{
	void *handle;

	if ( SDL_handle ) {
		handle = SDL_handle;
	} else {
		handle = GetModuleHandle(NULL);
	}
	return(handle);
}

/* This allows the SDL_WINDOWID hack */
BOOL SDL_windowid = FALSE;

static int app_registered = 0;

/* Register the class for this application -- exported for winmain.c */
int SDL_RegisterApp(char *name, Uint32 style, void *hInst)
{
	WNDCLASS class;
#ifdef WM_MOUSELEAVE
	HMODULE handle;
#endif

	/* Only do this once... */
	if ( app_registered ) {
		return(0);
	}

#ifndef CS_BYTEALIGNCLIENT
#define CS_BYTEALIGNCLIENT	0
#endif
	if ( ! name && ! SDL_Appname ) {
		name = "SDL_app";
		SDL_Appstyle = CS_BYTEALIGNCLIENT;
		SDL_Instance = hInst ? hInst : SDL_GetModuleHandle();
	}

	if ( name ) {
#ifdef _WIN32_WCE
		/* WinCE uses the UNICODE version */
		int nLen = SDL_strlen(name)+1;
		SDL_Appname = SDL_malloc(nLen*2);
		MultiByteToWideChar(CP_ACP, 0, name, -1, SDL_Appname, nLen);
#else
		int nLen = SDL_strlen(name)+1;
		SDL_Appname = SDL_malloc(nLen);
		SDL_strcpy(SDL_Appname, name);
#endif /* _WIN32_WCE */
		SDL_Appstyle = style;
		SDL_Instance = hInst ? hInst : SDL_GetModuleHandle();
	}

	/* Register the application class */
	class.hCursor		= NULL;
	class.hIcon		= LoadImage(SDL_Instance, SDL_Appname,
				            IMAGE_ICON,
	                                    0, 0, LR_DEFAULTCOLOR);
	class.lpszMenuName	= NULL;
	class.lpszClassName	= SDL_Appname;
	class.hbrBackground	= NULL;
	class.hInstance		= SDL_Instance;
	class.style		= SDL_Appstyle;
#if SDL_VIDEO_OPENGL
	class.style		|= CS_OWNDC;
#endif
	class.lpfnWndProc	= WinMessage;
	class.cbWndExtra	= 0;
	class.cbClsExtra	= 0;
	if ( ! RegisterClass(&class) ) {
		SDL_SetError("Couldn't register application class");
		return(-1);
	}

#ifdef WM_MOUSELEAVE
	/* Get the version of TrackMouseEvent() we use */
	_TrackMouseEvent = NULL;
	handle = GetModuleHandle("USER32.DLL");
	if ( handle ) {
		_TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent");
	}
	if ( _TrackMouseEvent == NULL ) {
		_TrackMouseEvent = WIN_TrackMouseEvent;
	}
#endif /* WM_MOUSELEAVE */

#ifndef NO_GETKEYBOARDSTATE
	/* Initialise variables for SDL_ToUnicode() */
	codepage = GetCodePage();
	SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode;
#endif

	app_registered = 1;
	return(0);
}

/* Unregisters the windowclass registered in SDL_RegisterApp above. */
void SDL_UnregisterApp()
{
	WNDCLASS class;

	/* SDL_RegisterApp might not have been called before */
	if ( app_registered ) {
		/* Check for any registered window classes. */
		if ( GetClassInfo(SDL_Instance, SDL_Appname, &class) ) {
			UnregisterClass(SDL_Appname, SDL_Instance);
		}
		app_registered = 0;
	}
}

#ifndef NO_GETKEYBOARDSTATE
/* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */

static int Is9xME()
{
	OSVERSIONINFO   info;

	SDL_memset(&info, 0, sizeof(info));
	info.dwOSVersionInfoSize = sizeof(info);
	if (!GetVersionEx(&info)) {
		return 0;
	}
	return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS);
}

static int GetCodePage()
{
	char	buff[8];
	int	lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT);
	int	cp = GetACP();

	if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) {
		cp = SDL_atoi(buff);
	}
	return cp;
}

static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags)
{
	BYTE	chars[2];

	if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) {
		return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize);
	}
	return 0;
}

#endif /* !NO_GETKEYBOARDSTATE */