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|
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_video.h"
#include "SDL_blit.h"
/* Functions to perform alpha blended blitting */
/* N->1 blending with per-surface alpha */
static void
BlitNto1SurfaceAlpha(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
Uint8 *palmap = info->table;
SDL_PixelFormat *srcfmt = info->src_fmt;
SDL_PixelFormat *dstfmt = info->dst_fmt;
int srcbpp = srcfmt->BytesPerPixel;
const unsigned A = info->a;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4(
{
Uint32 Pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned dR;
unsigned dG;
unsigned dB;
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
dR = dstfmt->palette->colors[*dst].r;
dG = dstfmt->palette->colors[*dst].g;
dB = dstfmt->palette->colors[*dst].b;
ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
dR &= 0xff;
dG &= 0xff;
dB &= 0xff;
/* Pack RGB into 8bit pixel */
if ( palmap == NULL ) {
*dst =((dR>>5)<<(3+2))|
((dG>>5)<<(2))|
((dB>>6)<<(0));
} else {
*dst = palmap[((dR>>5)<<(3+2))|
((dG>>5)<<(2)) |
((dB>>6)<<(0))];
}
dst++;
src += srcbpp;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
/* N->1 blending with pixel alpha */
static void
BlitNto1PixelAlpha(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
Uint8 *palmap = info->table;
SDL_PixelFormat *srcfmt = info->src_fmt;
SDL_PixelFormat *dstfmt = info->dst_fmt;
int srcbpp = srcfmt->BytesPerPixel;
/* FIXME: fix alpha bit field expansion here too? */
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4(
{
Uint32 Pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned sA;
unsigned dR;
unsigned dG;
unsigned dB;
DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA);
dR = dstfmt->palette->colors[*dst].r;
dG = dstfmt->palette->colors[*dst].g;
dB = dstfmt->palette->colors[*dst].b;
ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
dR &= 0xff;
dG &= 0xff;
dB &= 0xff;
/* Pack RGB into 8bit pixel */
if ( palmap == NULL ) {
*dst =((dR>>5)<<(3+2))|
((dG>>5)<<(2))|
((dB>>6)<<(0));
} else {
*dst = palmap[((dR>>5)<<(3+2))|
((dG>>5)<<(2)) |
((dB>>6)<<(0)) ];
}
dst++;
src += srcbpp;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
/* colorkeyed N->1 blending with per-surface alpha */
static void
BlitNto1SurfaceAlphaKey(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
Uint8 *palmap = info->table;
SDL_PixelFormat *srcfmt = info->src_fmt;
SDL_PixelFormat *dstfmt = info->dst_fmt;
int srcbpp = srcfmt->BytesPerPixel;
Uint32 ckey = info->colorkey;
const int A = info->a;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP(
{
Uint32 Pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned dR;
unsigned dG;
unsigned dB;
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
if ( Pixel != ckey ) {
dR = dstfmt->palette->colors[*dst].r;
dG = dstfmt->palette->colors[*dst].g;
dB = dstfmt->palette->colors[*dst].b;
ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
dR &= 0xff;
dG &= 0xff;
dB &= 0xff;
/* Pack RGB into 8bit pixel */
if ( palmap == NULL ) {
*dst =((dR>>5)<<(3+2))|
((dG>>5)<<(2)) |
((dB>>6)<<(0));
} else {
*dst = palmap[((dR>>5)<<(3+2))|
((dG>>5)<<(2)) |
((dB>>6)<<(0)) ];
}
}
dst++;
src += srcbpp;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
#ifdef __MMX__
/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */
static void
BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->src_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_skip >> 2;
Uint32 dalpha = info->dst_fmt->Amask;
__m64 src1, src2, dst1, dst2, lmask, hmask, dsta;
hmask = _mm_set_pi32(0x00fefefe, 0x00fefefe); /* alpha128 mask -> hmask */
lmask = _mm_set_pi32(0x00010101, 0x00010101); /* !alpha128 mask -> lmask */
dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */
while (height--) {
int n = width;
if (n & 1) {
Uint32 s = *srcp++;
Uint32 d = *dstp;
*dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
+ (s & d & 0x00010101)) | dalpha;
n--;
}
for (n >>= 1; n > 0; --n) {
dst1 = *(__m64 *) dstp; /* 2 x dst -> dst1(ARGBARGB) */
dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */
src1 = *(__m64 *) srcp; /* 2 x src -> src1(ARGBARGB) */
src2 = src1; /* 2 x src -> src2(ARGBARGB) */
dst2 = _mm_and_si64(dst2, hmask); /* dst & mask -> dst2 */
src2 = _mm_and_si64(src2, hmask); /* src & mask -> src2 */
src2 = _mm_add_pi32(src2, dst2); /* dst2 + src2 -> src2 */
src2 = _mm_srli_pi32(src2, 1); /* src2 >> 1 -> src2 */
dst1 = _mm_and_si64(dst1, src1); /* src & dst -> dst1 */
dst1 = _mm_and_si64(dst1, lmask); /* dst1 & !mask -> dst1 */
dst1 = _mm_add_pi32(dst1, src2); /* src2 + dst1 -> dst1 */
dst1 = _mm_or_si64(dst1, dsta); /* dsta(full alpha) | dst1 -> dst1 */
*(__m64 *) dstp = dst1; /* dst1 -> 2 x dst pixels */
dstp += 2;
srcp += 2;
}
srcp += srcskip;
dstp += dstskip;
}
_mm_empty();
}
/* fast RGB888->(A)RGB888 blending with surface alpha */
static void
BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo * info)
{
SDL_PixelFormat *df = info->dst_fmt;
Uint32 chanmask = df->Rmask | df->Gmask | df->Bmask;
unsigned alpha = info->a;
if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) {
/* only call a128 version when R,G,B occupy lower bits */
BlitRGBtoRGBSurfaceAlpha128MMX(info);
} else {
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->src_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_skip >> 2;
Uint32 dalpha = df->Amask;
Uint32 amult;
__m64 src1, src2, dst1, dst2, mm_alpha, mm_zero, dsta;
mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */
/* form the alpha mult */
amult = alpha | (alpha << 8);
amult = amult | (amult << 16);
chanmask =
(0xff << df->Rshift) | (0xff << df->
Gshift) | (0xff << df->Bshift);
mm_alpha = _mm_set_pi32(0, amult & chanmask); /* 0000AAAA -> mm_alpha, minus 1 chan */
mm_alpha = _mm_unpacklo_pi8(mm_alpha, mm_zero); /* 0A0A0A0A -> mm_alpha, minus 1 chan */
/* at this point mm_alpha can be 000A0A0A or 0A0A0A00 or another combo */
dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */
while (height--) {
int n = width;
if (n & 1) {
/* One Pixel Blend */
src2 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src2 (0000ARGB) */
src2 = _mm_unpacklo_pi8(src2, mm_zero); /* 0A0R0G0B -> src2 */
dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB) */
dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
src2 = _mm_sub_pi16(src2, dst1); /* src2 - dst2 -> src2 */
src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */
dst1 = _mm_add_pi8(src2, dst1); /* src2 + dst1 -> dst1 */
dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */
dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */
*dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
++srcp;
++dstp;
n--;
}
for (n >>= 1; n > 0; --n) {
/* Two Pixels Blend */
src1 = *(__m64 *) srcp; /* 2 x src -> src1(ARGBARGB) */
src2 = src1; /* 2 x src -> src2(ARGBARGB) */
src1 = _mm_unpacklo_pi8(src1, mm_zero); /* low - 0A0R0G0B -> src1 */
src2 = _mm_unpackhi_pi8(src2, mm_zero); /* high - 0A0R0G0B -> src2 */
dst1 = *(__m64 *) dstp; /* 2 x dst -> dst1(ARGBARGB) */
dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */
dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* low - 0A0R0G0B -> dst1 */
dst2 = _mm_unpackhi_pi8(dst2, mm_zero); /* high - 0A0R0G0B -> dst2 */
src1 = _mm_sub_pi16(src1, dst1); /* src1 - dst1 -> src1 */
src1 = _mm_mullo_pi16(src1, mm_alpha); /* src1 * alpha -> src1 */
src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1 */
dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst1) -> dst1 */
src2 = _mm_sub_pi16(src2, dst2); /* src2 - dst2 -> src2 */
src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */
dst2 = _mm_add_pi8(src2, dst2); /* src2 + dst2(dst2) -> dst2 */
dst1 = _mm_packs_pu16(dst1, dst2); /* 0A0R0G0B(res1), 0A0R0G0B(res2) -> dst1(ARGBARGB) */
dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */
*(__m64 *) dstp = dst1; /* dst1 -> 2 x pixel */
srcp += 2;
dstp += 2;
}
srcp += srcskip;
dstp += dstskip;
}
_mm_empty();
}
}
/* fast ARGB888->(A)RGB888 blending with pixel alpha */
static void
BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->src_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_skip >> 2;
SDL_PixelFormat *sf = info->src_fmt;
Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
Uint32 amask = sf->Amask;
Uint32 ashift = sf->Ashift;
Uint64 multmask;
__m64 src1, dst1, mm_alpha, mm_zero, dmask;
mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */
multmask = 0xFFFF;
multmask <<= (ashift * 2);
multmask = ~multmask;
dmask = *(__m64 *) & multmask; /* dst alpha mask -> dmask */
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4({
Uint32 alpha = *srcp & amask;
if (alpha == 0) {
/* do nothing */
} else if (alpha == amask) {
/* opaque alpha -- copy RGB, keep dst alpha */
*dstp = (*srcp & chanmask) | (*dstp & ~chanmask);
} else {
src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/
src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/
dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */
/* blend */
src1 = _mm_sub_pi16(src1, dst1);/* src1 - dst1 -> src1 */
src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src1 - dst1) * alpha -> src1 */
src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */
dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1 -> dst1(0A0R0G0B) */
dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */
*dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
}
++srcp;
++dstp;
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
_mm_empty();
}
#endif /* __MMX__ */
/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */
static void
BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->src_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_skip >> 2;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4({
Uint32 s = *srcp++;
Uint32 d = *dstp;
*dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
+ (s & d & 0x00010101)) | 0xff000000;
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
}
/* fast RGB888->(A)RGB888 blending with surface alpha */
static void
BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo * info)
{
unsigned alpha = info->a;
if (alpha == 128) {
BlitRGBtoRGBSurfaceAlpha128(info);
} else {
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->src_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_skip >> 2;
Uint32 s;
Uint32 d;
Uint32 s1;
Uint32 d1;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4({
s = *srcp;
d = *dstp;
s1 = s & 0xff00ff;
d1 = d & 0xff00ff;
d1 = (d1 + ((s1 - d1) * alpha >> 8))
& 0xff00ff;
s &= 0xff00;
d &= 0xff00;
d = (d + ((s - d) * alpha >> 8)) & 0xff00;
*dstp = d1 | d | 0xff000000;
++srcp;
++dstp;
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
}
}
/* fast ARGB888->(A)RGB888 blending with pixel alpha */
static void
BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->src_skip >> 2;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_skip >> 2;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4({
Uint32 dalpha;
Uint32 d;
Uint32 s1;
Uint32 d1;
Uint32 s = *srcp;
Uint32 alpha = s >> 24;
/* FIXME: Here we special-case opaque alpha since the
compositioning used (>>8 instead of /255) doesn't handle
it correctly. Also special-case alpha=0 for speed?
Benchmark this! */
if(alpha) {
if(alpha == SDL_ALPHA_OPAQUE) {
*dstp = (s & 0x00ffffff) | (*dstp & 0xff000000);
} else {
/*
* take out the middle component (green), and process
* the other two in parallel. One multiply less.
*/
d = *dstp;
dalpha = d & 0xff000000;
s1 = s & 0xff00ff;
d1 = d & 0xff00ff;
d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff;
s &= 0xff00;
d &= 0xff00;
d = (d + ((s - d) * alpha >> 8)) & 0xff00;
*dstp = d1 | d | dalpha;
}
}
++srcp;
++dstp;
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
}
/* 16bpp special case for per-surface alpha=50%: blend 2 pixels in parallel */
/* blend a single 16 bit pixel at 50% */
#define BLEND16_50(d, s, mask) \
((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff)))
/* blend two 16 bit pixels at 50% */
#define BLEND2x16_50(d, s, mask) \
(((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) \
+ (s & d & (~(mask | mask << 16))))
static void
Blit16to16SurfaceAlpha128(SDL_BlitInfo * info, Uint16 mask)
{
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->src_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_skip >> 1;
while (height--) {
if (((uintptr_t) srcp ^ (uintptr_t) dstp) & 2) {
/*
* Source and destination not aligned, pipeline it.
* This is mostly a win for big blits but no loss for
* small ones
*/
Uint32 prev_sw;
int w = width;
/* handle odd destination */
if ((uintptr_t) dstp & 2) {
Uint16 d = *dstp, s = *srcp;
*dstp = BLEND16_50(d, s, mask);
dstp++;
srcp++;
w--;
}
srcp++; /* srcp is now 32-bit aligned */
/* bootstrap pipeline with first halfword */
prev_sw = ((Uint32 *) srcp)[-1];
while (w > 1) {
Uint32 sw, dw, s;
sw = *(Uint32 *) srcp;
dw = *(Uint32 *) dstp;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
s = (prev_sw << 16) + (sw >> 16);
#else
s = (prev_sw >> 16) + (sw << 16);
#endif
prev_sw = sw;
*(Uint32 *) dstp = BLEND2x16_50(dw, s, mask);
dstp += 2;
srcp += 2;
w -= 2;
}
/* final pixel if any */
if (w) {
Uint16 d = *dstp, s;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
s = (Uint16) prev_sw;
#else
s = (Uint16) (prev_sw >> 16);
#endif
*dstp = BLEND16_50(d, s, mask);
srcp++;
dstp++;
}
srcp += srcskip - 1;
dstp += dstskip;
} else {
/* source and destination are aligned */
int w = width;
/* first odd pixel? */
if ((uintptr_t) srcp & 2) {
Uint16 d = *dstp, s = *srcp;
*dstp = BLEND16_50(d, s, mask);
srcp++;
dstp++;
w--;
}
/* srcp and dstp are now 32-bit aligned */
while (w > 1) {
Uint32 sw = *(Uint32 *) srcp;
Uint32 dw = *(Uint32 *) dstp;
*(Uint32 *) dstp = BLEND2x16_50(dw, sw, mask);
srcp += 2;
dstp += 2;
w -= 2;
}
/* last odd pixel? */
if (w) {
Uint16 d = *dstp, s = *srcp;
*dstp = BLEND16_50(d, s, mask);
srcp++;
dstp++;
}
srcp += srcskip;
dstp += dstskip;
}
}
}
#ifdef __MMX__
/* fast RGB565->RGB565 blending with surface alpha */
static void
Blit565to565SurfaceAlphaMMX(SDL_BlitInfo * info)
{
unsigned alpha = info->a;
if (alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xf7de);
} else {
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->src_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_skip >> 1;
Uint32 s, d;
__m64 src1, dst1, src2, dst2, gmask, bmask, mm_res, mm_alpha;
alpha &= ~(1 + 2 + 4); /* cut alpha to get the exact same behaviour */
mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */
alpha >>= 3; /* downscale alpha to 5 bits */
mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
/* position alpha to allow for mullo and mulhi on diff channels
to reduce the number of operations */
mm_alpha = _mm_slli_si64(mm_alpha, 3);
/* Setup the 565 color channel masks */
gmask = _mm_set_pi32(0x07E007E0, 0x07E007E0); /* MASKGREEN -> gmask */
bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP_124(
{
s = *srcp++;
d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x07e0f81f;
d = (d | d << 16) & 0x07e0f81f;
d += (s - d) * alpha >> 5;
d &= 0x07e0f81f;
*dstp++ = (Uint16)(d | d >> 16);
},{
s = *srcp++;
d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x07e0f81f;
d = (d | d << 16) & 0x07e0f81f;
d += (s - d) * alpha >> 5;
d &= 0x07e0f81f;
*dstp++ = (Uint16)(d | d >> 16);
s = *srcp++;
d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x07e0f81f;
d = (d | d << 16) & 0x07e0f81f;
d += (s - d) * alpha >> 5;
d &= 0x07e0f81f;
*dstp++ = (Uint16)(d | d >> 16);
},{
src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
/* red */
src2 = src1;
src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 [000r 000r 000r 000r] */
dst2 = dst1;
dst2 = _mm_srli_pi16(dst2, 11); /* dst2 >> 11 -> dst2 [000r 000r 000r 000r] */
/* blend */
src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
dst2 = _mm_slli_pi16(dst2, 11); /* dst2 << 11 -> dst2 */
mm_res = dst2; /* RED -> mm_res */
/* green -- process the bits in place */
src2 = src1;
src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
dst2 = dst1;
dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
/* blend */
src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
/* blue */
src2 = src1;
src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
dst2 = dst1;
dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
/* blend */
src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
*(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
srcp += 4;
dstp += 4;
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
_mm_empty();
}
}
/* fast RGB555->RGB555 blending with surface alpha */
static void
Blit555to555SurfaceAlphaMMX(SDL_BlitInfo * info)
{
unsigned alpha = info->a;
if (alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xfbde);
} else {
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->src_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_skip >> 1;
Uint32 s, d;
__m64 src1, dst1, src2, dst2, rmask, gmask, bmask, mm_res, mm_alpha;
alpha &= ~(1 + 2 + 4); /* cut alpha to get the exact same behaviour */
mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */
alpha >>= 3; /* downscale alpha to 5 bits */
mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
/* position alpha to allow for mullo and mulhi on diff channels
to reduce the number of operations */
mm_alpha = _mm_slli_si64(mm_alpha, 3);
/* Setup the 555 color channel masks */
rmask = _mm_set_pi32(0x7C007C00, 0x7C007C00); /* MASKRED -> rmask */
gmask = _mm_set_pi32(0x03E003E0, 0x03E003E0); /* MASKGREEN -> gmask */
bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP_124(
{
s = *srcp++;
d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x03e07c1f;
d = (d | d << 16) & 0x03e07c1f;
d += (s - d) * alpha >> 5;
d &= 0x03e07c1f;
*dstp++ = (Uint16)(d | d >> 16);
},{
s = *srcp++;
d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x03e07c1f;
d = (d | d << 16) & 0x03e07c1f;
d += (s - d) * alpha >> 5;
d &= 0x03e07c1f;
*dstp++ = (Uint16)(d | d >> 16);
s = *srcp++;
d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x03e07c1f;
d = (d | d << 16) & 0x03e07c1f;
d += (s - d) * alpha >> 5;
d &= 0x03e07c1f;
*dstp++ = (Uint16)(d | d >> 16);
},{
src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
/* red -- process the bits in place */
src2 = src1;
src2 = _mm_and_si64(src2, rmask); /* src & MASKRED -> src2 */
dst2 = dst1;
dst2 = _mm_and_si64(dst2, rmask); /* dst & MASKRED -> dst2 */
/* blend */
src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
dst2 = _mm_and_si64(dst2, rmask); /* dst2 & MASKRED -> dst2 */
mm_res = dst2; /* RED -> mm_res */
/* green -- process the bits in place */
src2 = src1;
src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
dst2 = dst1;
dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
/* blend */
src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
/* blue */
src2 = src1; /* src -> src2 */
src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
dst2 = dst1; /* dst -> dst2 */
dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
/* blend */
src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
*(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
srcp += 4;
dstp += 4;
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
_mm_empty();
}
}
#endif /* __MMX__ */
/* fast RGB565->RGB565 blending with surface alpha */
static void
Blit565to565SurfaceAlpha(SDL_BlitInfo * info)
{
unsigned alpha = info->a;
if (alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xf7de);
} else {
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->src_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_skip >> 1;
alpha >>= 3; /* downscale alpha to 5 bits */
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4({
Uint32 s = *srcp++;
Uint32 d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x07e0f81f;
d = (d | d << 16) & 0x07e0f81f;
d += (s - d) * alpha >> 5;
d &= 0x07e0f81f;
*dstp++ = (Uint16)(d | d >> 16);
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
}
}
/* fast RGB555->RGB555 blending with surface alpha */
static void
Blit555to555SurfaceAlpha(SDL_BlitInfo * info)
{
unsigned alpha = info->a; /* downscale alpha to 5 bits */
if (alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xfbde);
} else {
int width = info->dst_w;
int height = info->dst_h;
Uint16 *srcp = (Uint16 *) info->src;
int srcskip = info->src_skip >> 1;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_skip >> 1;
alpha >>= 3; /* downscale alpha to 5 bits */
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4({
Uint32 s = *srcp++;
Uint32 d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x03e07c1f;
d = (d | d << 16) & 0x03e07c1f;
d += (s - d) * alpha >> 5;
d &= 0x03e07c1f;
*dstp++ = (Uint16)(d | d >> 16);
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
}
}
/* fast ARGB8888->RGB565 blending with pixel alpha */
static void
BlitARGBto565PixelAlpha(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->src_skip >> 2;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_skip >> 1;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4({
Uint32 s = *srcp;
unsigned alpha = s >> 27; /* downscale alpha to 5 bits */
/* FIXME: Here we special-case opaque alpha since the
compositioning used (>>8 instead of /255) doesn't handle
it correctly. Also special-case alpha=0 for speed?
Benchmark this! */
if(alpha) {
if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
*dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f));
} else {
Uint32 d = *dstp;
/*
* convert source and destination to G0RAB65565
* and blend all components at the same time
*/
s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800)
+ (s >> 3 & 0x1f);
d = (d | d << 16) & 0x07e0f81f;
d += (s - d) * alpha >> 5;
d &= 0x07e0f81f;
*dstp = (Uint16)(d | d >> 16);
}
}
srcp++;
dstp++;
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
}
/* fast ARGB8888->RGB555 blending with pixel alpha */
static void
BlitARGBto555PixelAlpha(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint32 *srcp = (Uint32 *) info->src;
int srcskip = info->src_skip >> 2;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_skip >> 1;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4({
unsigned alpha;
Uint32 s = *srcp;
alpha = s >> 27; /* downscale alpha to 5 bits */
/* FIXME: Here we special-case opaque alpha since the
compositioning used (>>8 instead of /255) doesn't handle
it correctly. Also special-case alpha=0 for speed?
Benchmark this! */
if(alpha) {
if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
*dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f));
} else {
Uint32 d = *dstp;
/*
* convert source and destination to G0RAB65565
* and blend all components at the same time
*/
s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00)
+ (s >> 3 & 0x1f);
d = (d | d << 16) & 0x03e07c1f;
d += (s - d) * alpha >> 5;
d &= 0x03e07c1f;
*dstp = (Uint16)(d | d >> 16);
}
}
srcp++;
dstp++;
}, width);
/* *INDENT-ON* */
srcp += srcskip;
dstp += dstskip;
}
}
/* General (slow) N->N blending with per-surface alpha */
static void
BlitNtoNSurfaceAlpha(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
SDL_PixelFormat *srcfmt = info->src_fmt;
SDL_PixelFormat *dstfmt = info->dst_fmt;
int srcbpp = srcfmt->BytesPerPixel;
int dstbpp = dstfmt->BytesPerPixel;
unsigned sA = info->a;
unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
if (sA) {
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4(
{
Uint32 Pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned dR;
unsigned dG;
unsigned dB;
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB);
ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
src += srcbpp;
dst += dstbpp;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
}
/* General (slow) colorkeyed N->N blending with per-surface alpha */
static void
BlitNtoNSurfaceAlphaKey(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
SDL_PixelFormat *srcfmt = info->src_fmt;
SDL_PixelFormat *dstfmt = info->dst_fmt;
Uint32 ckey = info->colorkey;
int srcbpp = srcfmt->BytesPerPixel;
int dstbpp = dstfmt->BytesPerPixel;
unsigned sA = info->a;
unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4(
{
Uint32 Pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned dR;
unsigned dG;
unsigned dB;
RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
if(sA && Pixel != ckey) {
RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB);
ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
src += srcbpp;
dst += dstbpp;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
/* General (slow) N->N blending with pixel alpha */
static void
BlitNtoNPixelAlpha(SDL_BlitInfo * info)
{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
SDL_PixelFormat *srcfmt = info->src_fmt;
SDL_PixelFormat *dstfmt = info->dst_fmt;
int srcbpp;
int dstbpp;
/* Set up some basic variables */
srcbpp = srcfmt->BytesPerPixel;
dstbpp = dstfmt->BytesPerPixel;
/* FIXME: for 8bpp source alpha, this doesn't get opaque values
quite right. for <8bpp source alpha, it gets them very wrong
(check all macros!)
It is unclear whether there is a good general solution that doesn't
need a branch (or a divide). */
while (height--) {
/* *INDENT-OFF* */
DUFFS_LOOP4(
{
Uint32 Pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned dR;
unsigned dG;
unsigned dB;
unsigned sA;
unsigned dA;
DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
if(sA) {
DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
src += srcbpp;
dst += dstbpp;
},
width);
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
SDL_BlitFunc
SDL_CalculateBlitA(SDL_Surface * surface)
{
SDL_PixelFormat *sf = surface->format;
SDL_PixelFormat *df = surface->map->dst->format;
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
case SDL_COPY_BLEND:
/* Per-pixel alpha blits */
switch (df->BytesPerPixel) {
case 1:
return BlitNto1PixelAlpha;
case 2:
if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000
&& sf->Gmask == 0xff00
&& ((sf->Rmask == 0xff && df->Rmask == 0x1f)
|| (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
if (df->Gmask == 0x7e0)
return BlitARGBto565PixelAlpha;
else if (df->Gmask == 0x3e0)
return BlitARGBto555PixelAlpha;
}
return BlitNtoNPixelAlpha;
case 4:
if (sf->Rmask == df->Rmask
&& sf->Gmask == df->Gmask
&& sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) {
#if defined(__MMX__)
if (sf->Rshift % 8 == 0
&& sf->Gshift % 8 == 0
&& sf->Bshift % 8 == 0
&& sf->Ashift % 8 == 0 && sf->Aloss == 0) {
if (SDL_HasMMX())
return BlitRGBtoRGBPixelAlphaMMX;
}
#endif /* __MMX__ */
if (sf->Amask == 0xff000000) {
return BlitRGBtoRGBPixelAlpha;
}
}
return BlitNtoNPixelAlpha;
case 3:
default:
return BlitNtoNPixelAlpha;
}
break;
case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
if (sf->Amask == 0) {
/* Per-surface alpha blits */
switch (df->BytesPerPixel) {
case 1:
return BlitNto1SurfaceAlpha;
case 2:
if (surface->map->identity) {
if (df->Gmask == 0x7e0) {
#ifdef __MMX__
if (SDL_HasMMX())
return Blit565to565SurfaceAlphaMMX;
else
#endif
return Blit565to565SurfaceAlpha;
} else if (df->Gmask == 0x3e0) {
#ifdef __MMX__
if (SDL_HasMMX())
return Blit555to555SurfaceAlphaMMX;
else
#endif
return Blit555to555SurfaceAlpha;
}
}
return BlitNtoNSurfaceAlpha;
case 4:
if (sf->Rmask == df->Rmask
&& sf->Gmask == df->Gmask
&& sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) {
#ifdef __MMX__
if (sf->Rshift % 8 == 0
&& sf->Gshift % 8 == 0
&& sf->Bshift % 8 == 0 && SDL_HasMMX())
return BlitRGBtoRGBSurfaceAlphaMMX;
#endif
if ((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff) {
return BlitRGBtoRGBSurfaceAlpha;
}
}
return BlitNtoNSurfaceAlpha;
case 3:
default:
return BlitNtoNSurfaceAlpha;
}
}
break;
case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND:
if (sf->Amask == 0) {
if (df->BytesPerPixel == 1)
return BlitNto1SurfaceAlphaKey;
else
return BlitNtoNSurfaceAlphaKey;
}
break;
}
return NULL;
}
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