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SDL_pixels.h
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2011-04-08
SDL 1.3 is now under the zlib license.
Sam Lantinga
1
-19
/
+18
2011-03-11
Gamma support is back!
Sam Lantinga
1
-0
/
+6
2011-03-07
Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstrea...
Sam Lantinga
1
-4
/
+4
2011-03-06
Added padding for better aligned access to *shift/*loss members
Sam Lantinga
1
-4
/
+5
2011-02-13
A few fixes:
Sam Lantinga
1
-24
/
+19
2011-02-12
Initial pass at shader YV12 support - doesn't quite work yet.
Sam Lantinga
1
-3
/
+1
2011-02-11
Happy 2011! :)
Sam Lantinga
1
-1
/
+1
2011-02-03
Made it possible to create a texture of any format, even if not supported by ...
Sam Lantinga
1
-8
/
+16
2011-01-12
Added some missing pixel formats and SDL_GetPixelFormatName()
Sam Lantinga
1
-0
/
+18
2010-07-07
Added SDL_FOURCC()
Sam Lantinga
1
-2
/
+1
2010-01-24
Fixed bug #926
Sam Lantinga
1
-1
/
+1
2009-12-13
The SDL_PaletteWatch structure is really internal-only.
Sam Lantinga
1
-7
/
+1
2009-11-22
Made the comment actually mean something. :)
Sam Lantinga
1
-2
/
+2
2009-10-19
Partial fix for bug #859
Sam Lantinga
1
-87
/
+79
2009-06-09
Fixed 4 bit-per-pixel definition. Thanks Mike!
Sam Lantinga
1
-2
/
+2
2009-06-03
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer...
Mike Gorchak
1
-0
/
+6
2009-02-07
Fixed alpha blending textures with the GDI renderer
Sam Lantinga
1
-0
/
+6
2008-12-08
Updated copyright date
Sam Lantinga
1
-1
/
+1
2008-08-27
Final merge of Google Summer of Code 2008 work...
Sam Lantinga
1
-0
/
+6
2007-09-10
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga
1
-0
/
+52
2007-08-17
Moved the colorkey and per-surface alpha into the blit info,
Sam Lantinga
1
-5
/
+0
2007-07-22
Fixed bug #467
Sam Lantinga
1
-6
/
+6
2006-08-05
SDL constants are all uppercase.
Sam Lantinga
1
-103
/
+103
2006-07-10
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga
1
-0
/
+348