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path: root/include/SDL_pixels.h
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2011-04-08SDL 1.3 is now under the zlib license.Sam Lantinga1-19/+18
2011-03-11Gamma support is back!Sam Lantinga1-0/+6
2011-03-07Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstrea...Sam Lantinga1-4/+4
2011-03-06Added padding for better aligned access to *shift/*loss membersSam Lantinga1-4/+5
2011-02-13A few fixes:Sam Lantinga1-24/+19
2011-02-12Initial pass at shader YV12 support - doesn't quite work yet.Sam Lantinga1-3/+1
2011-02-11Happy 2011! :)Sam Lantinga1-1/+1
2011-02-03Made it possible to create a texture of any format, even if not supported by ...Sam Lantinga1-8/+16
2011-01-12Added some missing pixel formats and SDL_GetPixelFormatName()Sam Lantinga1-0/+18
2010-07-07Added SDL_FOURCC()Sam Lantinga1-2/+1
2010-01-24Fixed bug #926Sam Lantinga1-1/+1
2009-12-13The SDL_PaletteWatch structure is really internal-only.Sam Lantinga1-7/+1
2009-11-22Made the comment actually mean something. :)Sam Lantinga1-2/+2
2009-10-19Partial fix for bug #859Sam Lantinga1-87/+79
2009-06-09Fixed 4 bit-per-pixel definition. Thanks Mike!Sam Lantinga1-2/+2
2009-06-03Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer...Mike Gorchak1-0/+6
2009-02-07Fixed alpha blending textures with the GDI rendererSam Lantinga1-0/+6
2008-12-08Updated copyright dateSam Lantinga1-1/+1
2008-08-27Final merge of Google Summer of Code 2008 work...Sam Lantinga1-0/+6
2007-09-10Split out the SDL_rect and SDL_surface functions into their own headers.Sam Lantinga1-0/+52
2007-08-17Moved the colorkey and per-surface alpha into the blit info,Sam Lantinga1-5/+0
2007-07-22Fixed bug #467Sam Lantinga1-6/+6
2006-08-05SDL constants are all uppercase.Sam Lantinga1-103/+103
2006-07-10SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.Sam Lantinga1-0/+348