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2011-12-31Happy New Year!Sam Lantinga1-1/+1
2011-12-04Updated VS2010 project filesAndreas Schiffler21-116/+120
2011-08-22Removed SDL_xaudio2.h ... no real need for this to be separate.Ryan C. Gordon3-9/+0
2011-08-04Implemented XAudio2 target for Windows (and Xbox360, theoretically!).Ryan C. Gordon3-0/+18
2011-08-04Reworked Windows waveOut code.Ryan C. Gordon3-6/+6
2011-08-04Reworked Windows DirectSound code.Ryan C. Gordon3-9/+9
2011-06-10* SDL_IOS_IDLE_TIMER_DISABLED hintTim Angus3-1/+10
2011-04-20Debug win 32 settings was wrongfully set to build the Release 32bit version.Dennis Cappendijk1-2/+2
2011-04-19Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and ...Sam Lantinga25-575/+2427
2011-04-08Removed buggy and LGPL MMX mixing routines.Sam Lantinga3-55/+1
2011-03-25Fixed permissionsSam Lantinga1-0/+0
2011-03-15Added quotes to the post-build copy commandsSam Lantinga24-48/+48
2011-03-15Fixed dependencies for testcursorSam Lantinga1-0/+4
2011-03-11Copy icon.bmp for the testcursor buildSam Lantinga2-8/+10
2011-03-11Gamma support is back!Sam Lantinga2-8/+10
2011-03-09Include an updated Version.rc in Visual Studio buildsSam Lantinga3-1/+13
2011-03-07Fixed 64-bit compilingSam Lantinga1-2/+2
2011-03-07The msimg library isn't needed anymore.Sam Lantinga1-4/+4
2011-03-07Fixed the libraries linked with Visual Studio 2010, the msimg library isn't n...Sam Lantinga1-7/+7
2011-02-28Added support for Windows cursorsSam Lantinga5-2/+637
2011-02-28Removed extra NoStdio configurationSam Lantinga1-2/+2
2011-02-22Re-added the 3DNow! and AltiVec instruction support.Sam Lantinga3-7/+7
2011-02-17Fixed debug formatSam Lantinga20-4/+22
2011-02-17Removed the obsolete NoSTDIO configurationsSam Lantinga4-269/+0
2011-02-16Renamed SDL_keysym.h to SDL_keycode.h to avoid confusion.Sam Lantinga2-2/+2
2011-02-16Made it possible to build SDL from a fresh checkout without any additional st...Sam Lantinga4-64/+12
2011-02-14Patch from Ken Rogoway:Sam Lantinga2-38/+307
2011-02-11Removed unused leak detection code.Sam Lantinga3-10/+1
2011-02-11Fixed compiling on WindowsSam Lantinga2-15/+0
2011-02-09Fixed compiling on WindowsSam Lantinga2-0/+10
2011-02-07Added a simple log message APISam Lantinga2-0/+10
2011-02-05Updated projectsSam Lantinga2-11/+21
2011-02-04Updated Visual Studio 2010 projectSam Lantinga1-0/+2
2011-02-04Removed missing fileSam Lantinga1-4/+8
2011-02-03Added a way to get a framebuffer interface for a window, and also a way to cr...Sam Lantinga2-25/+49
2011-02-03Made it possible to create a texture of any format, even if not supported by ...Sam Lantinga2-8/+8
2011-02-02Moved the rendering code out to a separate directory in the hope that it can ...Sam Lantinga4-64/+47
2011-02-01Removing Visual Studio projects for testpaletteSam Lantinga3-575/+0
2011-01-31Removed partially functional renderersSam Lantinga3-18/+0
2011-01-27Fixed quotes around Mercurial revision textSam Lantinga4-10/+10
2011-01-270 isn't a valid Mercurial revisionSam Lantinga6-17/+17
2011-01-27Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 a...krogoway6-31/+21
2011-01-24Added SDL_window.* to the project.krogoway1-12/+20
2011-01-24Include windows.h in a single point in the source, so we can be consistent ab...Sam Lantinga2-9/+19
2011-01-20Fixed bug #925Sam Lantinga6-133/+133
2011-01-19Use the debug C runtime for the debug configurationSam Lantinga50-73/+73
2011-01-19The clipboard API was missing from the 2010 projectSam Lantinga1-1/+3
2011-01-19Added post build step to copy SDL and data files into the test projectsSam Lantinga22-5/+271
2011-01-19Added testshape to the Debug configurationSam Lantinga1-0/+1
2011-01-19Added post build step to copy SDL and data files into the test projectsSam Lantinga23-9/+94