diff options
Diffstat (limited to 'src/video/uikit/SDL_uikitwindow.m')
-rw-r--r-- | src/video/uikit/SDL_uikitwindow.m | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/video/uikit/SDL_uikitwindow.m b/src/video/uikit/SDL_uikitwindow.m index 8a0a5b1a..515f6c9d 100644 --- a/src/video/uikit/SDL_uikitwindow.m +++ b/src/video/uikit/SDL_uikitwindow.m @@ -20,6 +20,8 @@ */ #include "SDL_config.h" +#if SDL_VIDEO_DRIVER_UIKIT + #include "SDL_syswm.h" #include "SDL_video.h" #include "SDL_mouse.h" @@ -88,11 +90,11 @@ static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bo [UIApplication sharedApplication].statusBarHidden = NO; } - const UIDeviceOrientation o = [[UIDevice currentDevice] orientation]; - const BOOL landscape = (o == UIDeviceOrientationLandscapeLeft) || - (o == UIDeviceOrientationLandscapeRight); - const BOOL rotate = ( ((window->w > window->h) && (!landscape)) || - ((window->w < window->h) && (landscape)) ); + //const UIDeviceOrientation o = [[UIDevice currentDevice] orientation]; + //const BOOL landscape = (o == UIDeviceOrientationLandscapeLeft) || + // (o == UIDeviceOrientationLandscapeRight); + //const BOOL rotate = ( ((window->w > window->h) && (!landscape)) || + // ((window->w < window->h) && (landscape)) ); // The View Controller will handle rotating the view when the // device orientation changes. This will trigger resize events, if @@ -215,4 +217,6 @@ UIKit_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info) } } +#endif /* SDL_VIDEO_DRIVER_UIKIT */ + /* vi: set ts=4 sw=4 expandtab: */ |