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diff --git a/include/SDL_compat.h b/include/SDL_compat.h
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+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/* This file contains functions for backwards compatibility with SDL 1.2 */
+
+#ifndef _SDL_compat_h
+#define _SDL_compat_h
+
+#include "SDL_video.h"
+#include "SDL_version.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+extern "C" {
+/* *INDENT-ON* */
+#endif
+
+#define SDL_SWSURFACE 0x00000000
+#define SDL_ANYFORMAT 0x00100000
+#define SDL_HWPALETTE 0x00200000
+#define SDL_DOUBLEBUF 0x00400000
+#define SDL_FULLSCREEN 0x00800000
+#define SDL_RESIZABLE 0x01000000
+#define SDL_NOFRAME 0x02000000
+#define SDL_OPENGL 0x04000000
+#define SDL_ASYNCBLIT 0x08000000 /* Not used */
+#define SDL_HWACCEL 0x08000000 /* Not used */
+
+#define SDL_APPMOUSEFOCUS 0x01
+#define SDL_APPINPUTFOCUS 0x02
+#define SDL_APPACTIVE 0x04
+
+#define SDL_LOGPAL 0x01
+#define SDL_PHYSPAL 0x02
+
+#define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1
+#define SDL_VIDEORESIZE SDL_EVENT_RESERVED2
+#define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3
+#define SDL_ACTIVEEVENTMASK SDL_EVENTMASK(SDL_ACTIVEEVENT)
+#define SDL_VIDEORESIZEMASK SDL_EVENTMASK(SDL_VIDEORESIZE)
+#define SDL_VIDEOEXPOSEMASK SDL_EVENTMASK(SDL_VIDEOEXPOSE)
+
+#define SDL_BUTTON_WHEELUP 4
+#define SDL_BUTTON_WHEELDOWN 5
+
+typedef struct SDL_VideoInfo
+{
+ Uint32 hw_available:1;
+ Uint32 wm_available:1;
+ Uint32 UnusedBits1:6;
+ Uint32 UnusedBits2:1;
+ Uint32 blit_hw:1;
+ Uint32 blit_hw_CC:1;
+ Uint32 blit_hw_A:1;
+ Uint32 blit_sw:1;
+ Uint32 blit_sw_CC:1;
+ Uint32 blit_sw_A:1;
+ Uint32 blit_fill:1;
+ Uint32 UnusedBits3:16;
+ Uint32 video_mem;
+
+ SDL_PixelFormat *vfmt;
+} SDL_VideoInfo;
+
+/* The most common video overlay formats.
+ For an explanation of these pixel formats, see:
+ http://www.webartz.com/fourcc/indexyuv.htm
+
+ For information on the relationship between color spaces, see:
+ http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
+ */
+#define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U (3 planes) */
+#define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V (3 planes) */
+#define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
+#define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
+#define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 (1 plane) */
+
+/* The YUV hardware video overlay */
+typedef struct SDL_Overlay
+{
+ Uint32 format; /* Read-only */
+ int w, h; /* Read-only */
+ int planes; /* Read-only */
+ Uint16 *pitches; /* Read-only */
+ Uint8 **pixels; /* Read-write */
+
+ /* Hardware-specific surface info */
+ struct private_yuvhwfuncs *hwfuncs;
+ struct private_yuvhwdata *hwdata;
+
+ /* Special flags */
+ Uint32 hw_overlay:1; /* Flag: This overlay hardware accelerated? */
+ Uint32 UnusedBits:31;
+} SDL_Overlay;
+
+typedef enum
+{
+ SDL_GRAB_QUERY = -1,
+ SDL_GRAB_OFF = 0,
+ SDL_GRAB_ON = 1
+} SDL_GrabMode;
+
+struct SDL_SysWMinfo;
+
+#define SDL_SetModuleHandle(x)
+#define SDL_AllocSurface SDL_CreateRGBSurface
+
+extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);
+extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
+extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
+extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void);
+extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp,
+ Uint32 flags);
+extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format,
+ Uint32 flags);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height,
+ int bpp, Uint32 flags);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void);
+extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
+ int numrects, SDL_Rect * rects);
+extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, Sint32 x,
+ Sint32 y, Uint32 w, Uint32 h);
+extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface);
+extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *
+ surface);
+extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title,
+ const char *icon);
+extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon);
+extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask);
+extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
+extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface);
+extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
+extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags,
+ const SDL_Color * colors,
+ int firstcolor, int ncolors);
+extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface,
+ const SDL_Color * colors,
+ int firstcolor, int ncolors);
+extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info);
+extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
+extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
+extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width,
+ int height,
+ Uint32 format,
+ SDL_Surface *
+ display);
+extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay * overlay);
+extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay * overlay);
+extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay,
+ SDL_Rect * dstrect);
+extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay);
+extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+/* *INDENT-OFF* */
+}
+/* *INDENT-ON* */
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_compat_h */
+
+/* vi: set ts=4 sw=4 expandtab: */