diff options
author | Sam Lantinga <slouken@lokigames.com> | 2001-04-26 16:45:43 +0000 |
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committer | Sam Lantinga <slouken@lokigames.com> | 2001-04-26 16:45:43 +0000 |
commit | 2f110628a7db223ebe9b7985af389d00779ff273 (patch) | |
tree | 5ef8210ef050b558167c3483a85ad96961cdda68 /test/testsem.c |
Initial revision
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
Diffstat (limited to 'test/testsem.c')
-rw-r--r-- | test/testsem.c | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/test/testsem.c b/test/testsem.c new file mode 100644 index 00000000..65d8b757 --- /dev/null +++ b/test/testsem.c @@ -0,0 +1,76 @@ + +/* Simple test of the SDL semaphore code */ + +#include <stdio.h> +#include <stdlib.h> +#include <signal.h> + +#include "SDL.h" +#include "SDL_thread.h" + +#define NUM_THREADS 10 + +static SDL_sem *sem; +int alive = 1; + +int ThreadFunc(void *data) +{ + while ( alive ) { + SDL_SemWait(sem); + fprintf(stderr, "Thread number %d has got the semaphore (value = %d)!\n", (int)data, SDL_SemValue(sem)); + SDL_Delay(200); + SDL_SemPost(sem); + fprintf(stderr, "Thread number %d has released the semaphore (value = %d)!\n", (int)data, SDL_SemValue(sem)); + SDL_Delay(1); /* For the scheduler */ + } + printf("Thread number %d exiting.\n", (int)data); + return 0; +} + +static void killed(int sig) +{ + alive = 0; +} + +int main(int argc, char **argv) +{ + SDL_Thread *threads[NUM_THREADS]; + int i, init_sem; + + if(argc < 2) { + fprintf(stderr,"Usage: %s init_value\n", argv[0]); + exit(1); + } + + /* Load the SDL library */ + if ( SDL_Init(0) < 0 ) { + fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); + exit(1); + } + atexit(SDL_Quit); + signal(SIGTERM, killed); + signal(SIGINT, killed); + + init_sem = atoi(argv[1]); + sem = SDL_CreateSemaphore(init_sem); + + printf("Running %d threads, semaphore value = %d\n", NUM_THREADS, init_sem); + /* Create all the threads */ + for( i = 0; i < NUM_THREADS; ++i ) { + threads[i] = SDL_CreateThread(ThreadFunc, (void*)i); + } + + /* Wait 10 seconds */ + SDL_Delay(10 * 1000); + + /* Wait for all threads to finish */ + printf("Waiting for threads to finish\n"); + alive = 0; + for( i = 0; i < NUM_THREADS; ++i ) { + SDL_WaitThread(threads[i], NULL); + } + printf("Finished waiting for threads\n"); + + SDL_DestroySemaphore(sem); + return(0); +} |