summaryrefslogtreecommitdiff
path: root/test/testsem.c
diff options
context:
space:
mode:
authorSam Lantinga <slouken@lokigames.com>2001-04-26 16:45:43 +0000
committerSam Lantinga <slouken@lokigames.com>2001-04-26 16:45:43 +0000
commit2f110628a7db223ebe9b7985af389d00779ff273 (patch)
tree5ef8210ef050b558167c3483a85ad96961cdda68 /test/testsem.c
Initial revision
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401
Diffstat (limited to 'test/testsem.c')
-rw-r--r--test/testsem.c76
1 files changed, 76 insertions, 0 deletions
diff --git a/test/testsem.c b/test/testsem.c
new file mode 100644
index 00000000..65d8b757
--- /dev/null
+++ b/test/testsem.c
@@ -0,0 +1,76 @@
+
+/* Simple test of the SDL semaphore code */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <signal.h>
+
+#include "SDL.h"
+#include "SDL_thread.h"
+
+#define NUM_THREADS 10
+
+static SDL_sem *sem;
+int alive = 1;
+
+int ThreadFunc(void *data)
+{
+ while ( alive ) {
+ SDL_SemWait(sem);
+ fprintf(stderr, "Thread number %d has got the semaphore (value = %d)!\n", (int)data, SDL_SemValue(sem));
+ SDL_Delay(200);
+ SDL_SemPost(sem);
+ fprintf(stderr, "Thread number %d has released the semaphore (value = %d)!\n", (int)data, SDL_SemValue(sem));
+ SDL_Delay(1); /* For the scheduler */
+ }
+ printf("Thread number %d exiting.\n", (int)data);
+ return 0;
+}
+
+static void killed(int sig)
+{
+ alive = 0;
+}
+
+int main(int argc, char **argv)
+{
+ SDL_Thread *threads[NUM_THREADS];
+ int i, init_sem;
+
+ if(argc < 2) {
+ fprintf(stderr,"Usage: %s init_value\n", argv[0]);
+ exit(1);
+ }
+
+ /* Load the SDL library */
+ if ( SDL_Init(0) < 0 ) {
+ fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
+ exit(1);
+ }
+ atexit(SDL_Quit);
+ signal(SIGTERM, killed);
+ signal(SIGINT, killed);
+
+ init_sem = atoi(argv[1]);
+ sem = SDL_CreateSemaphore(init_sem);
+
+ printf("Running %d threads, semaphore value = %d\n", NUM_THREADS, init_sem);
+ /* Create all the threads */
+ for( i = 0; i < NUM_THREADS; ++i ) {
+ threads[i] = SDL_CreateThread(ThreadFunc, (void*)i);
+ }
+
+ /* Wait 10 seconds */
+ SDL_Delay(10 * 1000);
+
+ /* Wait for all threads to finish */
+ printf("Waiting for threads to finish\n");
+ alive = 0;
+ for( i = 0; i < NUM_THREADS; ++i ) {
+ SDL_WaitThread(threads[i], NULL);
+ }
+ printf("Finished waiting for threads\n");
+
+ SDL_DestroySemaphore(sem);
+ return(0);
+}