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authorSam Lantinga <slouken@libsdl.org>2011-01-24 15:46:11 -0800
committerSam Lantinga <slouken@libsdl.org>2011-01-24 15:46:11 -0800
commit10b8372bd3fe705b6199aa4564001a10b60d8329 (patch)
treeb064afc1faa278089d712108213d968c2c570e8f /src/thread/windows
parentb33881a48e8735a75b2b531911355d2c9ea5019f (diff)
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Diffstat (limited to 'src/thread/windows')
-rw-r--r--src/thread/windows/SDL_syssem.c2
-rw-r--r--src/thread/windows/SDL_systhread.c4
2 files changed, 2 insertions, 4 deletions
diff --git a/src/thread/windows/SDL_syssem.c b/src/thread/windows/SDL_syssem.c
index 4fcb8c6e..9673ee89 100644
--- a/src/thread/windows/SDL_syssem.c
+++ b/src/thread/windows/SDL_syssem.c
@@ -39,7 +39,7 @@ struct SDL_semaphore
#else
HANDLE id;
#endif
- LONG volatile count;
+ LONG count;
};
diff --git a/src/thread/windows/SDL_systhread.c b/src/thread/windows/SDL_systhread.c
index 71313c3b..5a00e972 100644
--- a/src/thread/windows/SDL_systhread.c
+++ b/src/thread/windows/SDL_systhread.c
@@ -23,12 +23,10 @@
/* Win32 thread management routines for SDL */
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
+#include "SDL_systhread_c.h"
#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
#ifndef _WIN32_WCE