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authorSam Lantinga <slouken@libsdl.org>2010-08-22 12:39:27 -0700
committerSam Lantinga <slouken@libsdl.org>2010-08-22 12:39:27 -0700
commit1f8dacabd7b5e26b173ce323677a4f0071d2e4e6 (patch)
tree97fc90b74ba948256182925a49b55d767430b124 /src/joystick
parent66d40ad33399cbcf2387d95453e78cc2f3f5f2d3 (diff)
parent7d245d0532a411552d3eb4f3f75c4102819c158e (diff)
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
Diffstat (limited to 'src/joystick')
-rw-r--r--src/joystick/nds/SDL_sysjoystick.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/joystick/nds/SDL_sysjoystick.c b/src/joystick/nds/SDL_sysjoystick.c
index cdfbdaca..e885a5da 100644
--- a/src/joystick/nds/SDL_sysjoystick.c
+++ b/src/joystick/nds/SDL_sysjoystick.c
@@ -45,7 +45,7 @@ int
SDL_SYS_JoystickInit(void)
{
SDL_numjoysticks = 1;
- return (1);
+ return (1);
}
/* Function to get the device-dependent name of a joystick */
@@ -73,7 +73,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
return 0;
}
-
+
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
@@ -84,8 +84,8 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
{
u32 keysd, keysu;
int magnitude = 16384;
-
- /*scanKeys(); - this is done in PumpEvents, because touch uses it too */
+
+ /*scanKeys(); - this is done in PumpEvents, because touch uses it too */
keysd = keysDown();
keysu = keysUp();
@@ -101,61 +101,61 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
if ((keysd & KEY_RIGHT)) {
SDL_PrivateJoystickAxis(joystick, 0, magnitude);
}
- if ((keysu & (KEY_UP | KEY_DOWN))) {
+ if ((keysu & (KEY_UP | KEY_DOWN))) {
SDL_PrivateJoystickAxis(joystick, 1, 0);
}
- if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
+ if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
SDL_PrivateJoystickAxis(joystick, 0, 0);
}
- if ((keysd & KEY_A)) {
+ if ((keysd & KEY_A)) {
SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED);
}
- if ((keysd & KEY_B)) {
+ if ((keysd & KEY_B)) {
SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED);
}
- if ((keysd & KEY_X)) {
+ if ((keysd & KEY_X)) {
SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED);
}
- if ((keysd & KEY_Y)) {
+ if ((keysd & KEY_Y)) {
SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED);
}
- if ((keysd & KEY_L)) {
+ if ((keysd & KEY_L)) {
SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED);
}
- if ((keysd & KEY_R)) {
+ if ((keysd & KEY_R)) {
SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED);
}
- if ((keysd & KEY_SELECT)) {
+ if ((keysd & KEY_SELECT)) {
SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED);
}
- if ((keysd & KEY_START)) {
+ if ((keysd & KEY_START)) {
SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED);
}
- if ((keysu & KEY_A)) {
+ if ((keysu & KEY_A)) {
SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED);
}
- if ((keysu & KEY_B)) {
+ if ((keysu & KEY_B)) {
SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED);
}
- if ((keysu & KEY_X)) {
+ if ((keysu & KEY_X)) {
SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED);
}
- if ((keysu & KEY_Y)) {
+ if ((keysu & KEY_Y)) {
SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED);
}
- if ((keysu & KEY_L)) {
+ if ((keysu & KEY_L)) {
SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED);
}
- if ((keysu & KEY_R)) {
+ if ((keysu & KEY_R)) {
SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED);
}
- if ((keysu & KEY_SELECT)) {
+ if ((keysu & KEY_SELECT)) {
SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED);
}
- if ((keysu & KEY_START)) {
+ if ((keysu & KEY_START)) {
SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED);
}
- }
+}
/* Function to close a joystick after use */
void