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authorRyan C. Gordon <icculus@icculus.org>2011-10-26 12:04:05 -0400
committerRyan C. Gordon <icculus@icculus.org>2011-10-26 12:04:05 -0400
commit5bed1280d51080639cb8af0ce926745d93e62832 (patch)
tree4c8d70b7886cdb9ce87fff50492c9cb57b3d8e70 /src/core/windows/SDL_windows.c
parent7bfe1c4ee493ebf01b2ef093dacdc0e3e6580458 (diff)
Don't bother checking S_OK here, it'll work in falling through.
Diffstat (limited to 'src/core/windows/SDL_windows.c')
-rw-r--r--src/core/windows/SDL_windows.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/windows/SDL_windows.c b/src/core/windows/SDL_windows.c
index 63a94f15..e00a399d 100644
--- a/src/core/windows/SDL_windows.c
+++ b/src/core/windows/SDL_windows.c
@@ -42,10 +42,11 @@ WIN_SetError(const char *prefix)
HRESULT
WIN_CoInitialize(void)
{
+ const HRESULT hr = CoInitialize(NULL);
+
/* S_FALSE means success, but someone else already initialized. */
/* You still need to call CoUninitialize in this case! */
- const HRESULT hr = CoInitialize(NULL);
- if ((hr == S_OK) || (hr == S_FALSE)) {
+ if (hr == S_FALSE) {
return S_OK;
}