diff options
author | Sam Lantinga <slouken@libsdl.org> | 2012-01-22 01:29:26 -0500 |
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committer | Sam Lantinga <slouken@libsdl.org> | 2012-01-22 01:29:26 -0500 |
commit | e6f2e1c2fae5b1b7fef12b125d39dd54c205cd86 (patch) | |
tree | 252d1237fe77c47cd38acd44fe0c05293c04f6b8 /include | |
parent | b52857ee96c2554ebd85ea998862aabfe7a204ae (diff) |
You need to create the texture with the SDL_TEXTUREACCESS_TARGET flag.
Diffstat (limited to 'include')
-rw-r--r-- | include/SDL_render.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/SDL_render.h b/include/SDL_render.h index 2d413df5..7f0c815f 100644 --- a/include/SDL_render.h +++ b/include/SDL_render.h @@ -384,7 +384,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *rendere /** * \brief Set a texture as the current rendering target. * - * \param texture The targeted texture, or NULL for the default render target + * \param texture The targeted texture, which must be created with the SDL_TEXTUREACCESS_TARGET flag, or NULL for the default render target * * \return 0 on success, or -1 on error */ |