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authorRyan C. Gordon <icculus@icculus.org>2011-09-09 00:34:48 -0400
committerRyan C. Gordon <icculus@icculus.org>2011-09-09 00:34:48 -0400
commit877652b4263bfe7ed3b263fd6f91d19e71cce8dd (patch)
tree2e9f2ef23271ca8a801277df45d4c0154d9c16e6 /include
parent4000804c78801f7f572b1b313f6f97d2bd67dde9 (diff)
Removed legacy Mac OS X dlcompat code.
It was only needed for Mac OS X 10.0 through 10.2, so it seems silly to keep it around for SDL 1.3. I'll leave it in the 1.2 branch for now, though.
Diffstat (limited to 'include')
-rw-r--r--include/SDL_config.h.in1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/SDL_config.h.in b/include/SDL_config.h.in
index 14167fdd..5808aeeb 100644
--- a/include/SDL_config.h.in
+++ b/include/SDL_config.h.in
@@ -219,7 +219,6 @@
/* Enable various shared object loading systems */
#undef SDL_LOADSO_BEOS
-#undef SDL_LOADSO_DLCOMPAT
#undef SDL_LOADSO_DLOPEN
#undef SDL_LOADSO_DUMMY
#undef SDL_LOADSO_LDG