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authorTim Angus <tim@blackcompanystudios.co.uk>2011-06-10 14:23:24 +0100
committerTim Angus <tim@blackcompanystudios.co.uk>2011-06-10 14:23:24 +0100
commit65d622ac90041159afc776a3703642053193ba4c (patch)
tree2aee9073ab78d9cd74646a57946bc60a3f37ccf7 /include
parent4b4457b7f9acd2d8d902186f49eee6abc1c5e218 (diff)
* SDL_IOS_ORIENTATIONS hint
Diffstat (limited to 'include')
-rw-r--r--include/SDL_hints.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/include/SDL_hints.h b/include/SDL_hints.h
index ed76ce53..e106650f 100644
--- a/include/SDL_hints.h
+++ b/include/SDL_hints.h
@@ -118,6 +118,17 @@ extern "C" {
* By default SDL does not sync screen surface updates with vertical refresh.
*/
#define SDL_HINT_RENDER_VSYNC "SDL_RENDER_VSYNC"
+
+/**
+ * \brief A variable controlling which orientations are allowed on iOS.
+ *
+ * In some circumstances it is necessary to be able to explicitly control
+ * which UI orientations are allowed.
+ *
+ * This variable is a space delimited list of the following values:
+ * "LandscapeLeft", "LandscapeRight", "Portrait" "PortraitUpsideDown"
+ */
+#define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS"
/**