diff options
author | Sam Lantinga <slouken@libsdl.org> | 2011-10-30 17:53:54 -0400 |
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committer | Sam Lantinga <slouken@libsdl.org> | 2011-10-30 17:53:54 -0400 |
commit | 37faf9d2181a2d97512eea0e5dddfc44b5706266 (patch) | |
tree | 2383a156503fbf4df4a8dce4a03fe97e431e241f /include | |
parent | 16c5f4b9279e5c380b7b770c5e301c9a0195e58a (diff) |
The draw color affects RenderClear() as well. (thanks to the feedback form to whoever pointed this out)
Diffstat (limited to 'include')
-rw-r--r-- | include/SDL_render.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/SDL_render.h b/include/SDL_render.h index bf940d0b..09ea53c4 100644 --- a/include/SDL_render.h +++ b/include/SDL_render.h @@ -389,7 +389,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect); /** - * \brief Set the color used for drawing operations (Fill and Line). + * \brief Set the color used for drawing operations (Rect, Line and Clear). * * \param r The red value used to draw on the rendering target. * \param g The green value used to draw on the rendering target. @@ -404,7 +404,7 @@ extern DECLSPEC int SDL_SetRenderDrawColor(SDL_Renderer * renderer, Uint8 a); /** - * \brief Get the color used for drawing operations (Fill and Line). + * \brief Get the color used for drawing operations (Rect, Line and Clear). * * \param r A pointer to the red value used to draw on the rendering target. * \param g A pointer to the green value used to draw on the rendering target. |